Battlestar Galactica: Blood and Chrome

bsg-blood-and-chromeHey there, BSG fans! If you’re like me, then you’ve been in the dark until very recently about the new web series Battlestar Galactica: Blood and Chrome. This show, which began back in November, only came to my attention about a week ago, and since then I’ve been scrambling to get my hands on all the episodes.

So for those who don’t know about, do know but haven’t had the chance to see it, or are just getting into it, I hope this will all prove of interest to you. Over the next few days, I plan to watch all ten episodes and review them in three separate parts (1-4, 5-8, and 9/10). Come join me and hopefully this new series will fill the void that BSG and the short-lived Caprica have left in their wake…

Set in the tenth year of the First Cylon War, the show follows the exploits of the young William Adama as he joins the Colonial Fleet and begins participating in the twenty year war to rid humanity of the machines. The series stars Luke Pasqualino as a young William Adama and was created by Michael Taylor and David Eick.

Distribution of Blood & Chrome began as a 10-episode online series in conjunction with on November 9, 2012, but a televised movie is slated to air in February 2013 on Syfy. Depending on the success of that, we might just see a new prequel series in the works! Never been a fan of prequels, but based on the strength of the webepisodes thus far, I see some serious potential!

Episodes 1-4:
battlestar-galactica-blood-and-chromeThe story opens with Bill Adama writing to his father, explain why he has enlisted in the war. This gives us a quick precis of how the Cylons revolted against humanity for what appear to be unknown reasons, and how the war to bring them to heel has been going on for some time and at the expense of many lives. We then cut to a firefight in progress where Adama is engaged with two Cylon Raiders and uses some sweet and unorthodox moves to take them down. But of course, it’s all a simulation.

We then see Adama arriving on a shuttle aboard the Galactica for the first time, where he distinguishes himself amongst his peers as a cocky SOB who can’t wait to get into combat. As a result, he is assigned to a Raptor named Wild Weasel where he meets his surly and jaded co-pilot, Coker Fasjovik.

blood-and-chrome-battlestar-galactica-imgUnlike Adama, he is interested in getting out after his second mandatory term is done and has no patience for hotshots. Neither, it seems, does Commander Nash – Galactica’s CO – who assigned him to make a supply run for their first mission. This mission will take them four days and will completely avoid the enemy, it is hoped.

In the following episode, Adama and Coker find that their cargo isn’t supplies but a software engineer named Dr. Beka Kelly. Adama had already met her in the showers, and the chemistry was clear. However, his feeling soon cool when he realized that she used to work for Graystone Industries, the same company that produced the Cylons in the first place. And as one of the people who helped upgrade their CPU’s, she also had a hand in giving them their intelligence.

blood-and-chrome-4They also learn that their true mission, which Kelly informs of them once they are underway, is to rendezvous with the Battlestar Acheron near the front lines, and to maintain radio silence all the way. What began as a milk run quickly turns into a combat mission! However, when they arrive, they find the Acheron destroyed, the result of an ambush.

Three Cylon Raiders then close on them and things get real hairy, real fast! Luckily, their small compliment of weapons and Adama’s crazy flying skills manage to save their asses. Unfortunately, Kelly tells them they cannot return to Galactica and orders them to send a transmission on an open frequency.

blood-and-chrome-fleetIn response, they are given a set of coordinates which will take them into Cylon space. After a heated argument, Adama and Kelly convince Coker to oblige them and they set course. En route, Kelly reveals to Adama that was once married to Ezra Barzel, a war hero who inspired many young people to join the academy. When they reach the coordinates, they find a series of Colonial “ghost ships” – i.e. ships that were reported lost – hiding in a field of asteroids.

Once aboard the command ship, an Orion-class Battlestar named Osiris, Dr. Kelly meets with the commander and they are all briefed on their mission. The fleet is inbound for Djerba, a planet deep within Cylon territory where Dr. Kelly is to be delivered for some special mission. Adama volunteers to fly the doctor in and she insists that they be allowed to say with her since they’ve come this far together. When they reach the planet, a Cylon base star appears unexpectedly. Rather than abort, the Commander orders a full launch and tells Adama and their escorts to make for the surface…

Well, as far as first and second impression go, I was pretty impressed. It was nice to see a new that had the old Battlestar feel. The tone, direction, and visuals are all quite superb, establishing a dark and gritty tone to the story which BSG is famous for. The casting is also quite excellent, and its nice to see several familiar faces in there. Aside from Luke Pasqualino, just about every member of the cast was in BSG or Caprica, and David Eik did his usual thing and makes an appearance as a supporting character.

The rest were all Vancouver-based actors that I recognized from other shows. Always nice to see fellow Canucks at work! And the CGI and music, which comes from the same people involved in the shows predecessors, was nothing short of awesome. In fact, despite it being a web series, Blood and Chrome even improved upon the effects of the original show.

But of course, what matters most here (at least to me) is the plot. Given that this is a limited concept show which comes in 12 minute packets, there’s little time devoted to build-up and character development. Mainly, we are given a premise, some background, and then thrown into the thick of things. However, this is to be expected from a web series, where the format just doesn’t allow for much pacing or exposition. And really, who cares when you got a story like this?

Although it”s still taking shape at this point, the overall plot seems pretty clear. After ten years of protracted conflict, the war against the Cylons is not going so well. The mission involving this “ghost fleet” is clearly a last-ditch effort to win the war outright, and just about everything hinges on its successful completion. Of course, there are going to be several twists and turns along the way, and surely some more deep background stuff that will answer some key questions. Like why do the Cylons hate humanity so much? Why did they turn in the first place? And how do events from the First Cylon War play into the attack which took place some thirty years later.

Eager to find out where things go from here! Stay tuned for web episodes four through eight, coming up next!

Cool Ships (volume VIII)

Battleship Yamato:
A couple times now I’ve given praise to ship designs that went beyond the usual airplane/ seafaring paradigm. But what can you say about a spaceship which is a carbon copy of a old sea battleship? I don’t know, gutsy maybe? That its paying homage to the original? That’s all I can really say on this one, since it is identical to its namesake from the Imperial Japanese Navy.

Taken from the anime series of the same name, the Yamato was a prototype ship which was built in secret by Earth forces in the ruins of the original. Using alien technology, it was the first Earth ship to boast FTL and a “wave-motion-gun”. These devices were meant to give it an edge in the ongoing war with a race known as the “Gamilons”.

Early in this war, the Gamilons had bombarded Earth with radioactive meteorites. The result was that all human settlements had to be moved underground. However, the radiation was slowly working its way down to the inhabitants, and the only hope for survival came in the form of a message from a distant star. After completion, the Yamato was meant to fly to this world and retrieve the device which apparently could cleanse Earth of its poisonous radiation.

Thus, the Yamato was created to perform a mission that meant the very survival of the human race. It’s drive system was to make sure it could make the trip, while its weapons were meant to ensure it could defend itself.

Cylon Heavy Raider:
Another installment from the BSG universe, here we have the heavy hitter of the Cylon fleet, the dual purpose attack and transport craft, otherwise known as “the turkey”. Capable of atmospheric entry, space flight and FTL travel, the Heavy Raider is capable of attacking, transporting troops and conducting boarding operations.

Unlike the standard Raider, the heavy can either fly itself on autopilot or be piloted by actual an Centurion. However, its automated functions do not appear to be the result of a sentient nervous system. In terms of armaments and capacity, the heavy has six cannons mounted under its cockpit and its bay is capable of holding up to ten Centurions.

The Heavy Raider made its first appearance in season one (“Scattered”) when one crashed into the starboard flight pod. On Caprica, Sharon Valerii (Boomer) commandeers one to provide fire support to the resistance and save Starbuck as she escaped from a Cylon medical facility (“The Farm”). The Heavy Raider would go on to make several more appearances in the series, particularly whenever assault missions or heavy raids were concerned.

Quasar Fire-class Cruiser:
Once more onto the Star Wars universe, my friends! But this time, its into the expanded universe with a ship that is somewhat obscure by most standards. Known as the Quasar Fire-class cruiser, or Alliance Escort Carrier, this ship made its first appearance in the Thrawn Trilogy during the Battle of Bilbringi then again in the novel The Truce At Bakura.

Designed by the Sullustans as a cargo transport, many of these vessels were given to the Alliance and converted for combat. This consisted of stripping down the cargo bays and turning into hangars, and mounting defensive turrets at the front and rear.

Thought lightly armored, armed, and shielded, the Quasar’s small size and versatility make it a ship of choice for small fleets and minor attack forces. It’s six squadrons of fighters also give it an effective defensive screen, making it all the more suitable as a small fleet command ship.

The Leviathan:
Did I say once more, I meant twice… maybe more! And this one goes way back, to roughly 4000 years before events in the original movies. Officially known as an Interdictor-class cruiser, this vessel was the mainstay of the Republican navy during the time of the Mandalarion Wars and was featured heavily in Star Wars: Knights of the Old Republic.

During the outbreak of the Sith War which immediately followed, the Leviathan served as Darth Revan’s flagship. After he was captured by the Jedi Order, ownership of this vessel changed to Darth Malak. The ship was responsible for obliterating the surface of Taris and was later the site where Darth Revan, now working for the Jedi Order, confronted Darth Malak for the first time since his defection.

Measuring 600 meters in length, the ship carries an arsenal of 20 quad laser cannons, 4 turbolasers, 2 ion cannons, and four squadrons of fighters. Although somewhat mild by modern Star Wars standards, she was designed to be a forerunner to the modern Star Destroyer design.

Negh’var-class Cruiser:
Despite their brawling, yelling and terrible table manners, you gotta admit; the Klingons make a fine looking ship! And this is especially true of the Negh’var-class warship, the heaviest of the heavies in the Klingon armada, serving as the command ship on many different occasions (and in multiple universes).

Ships of this kind made their first appearance in the series finale of Star Trek: TNG when two attacked the USS Pasteur. Another appeared in DS9 when a changling posing as General Martok led the Klingon fleet against the Cardassian Union, and again against Deep Space 9 when the Federation chose to oppose the invasion. They also went on to play an important role in the Dominion War alongside Federation and Romulan warships.

In addition to the standard cloaking device, the Negh’var carries an impressive array of armaments, including two massive disruptor pods mounted underneath the ship’s wings. It also carries multiple photon torpedo launchers, and several smaller emitters mounted across the ship. She is also capable of standing toe to toe with most other ships in the Alpha Quadrant in terms of velocity, making it up to speeds of Warp 9.

Not long ago, I was lamented the fact that I kept forgetting to mention anything from the Dune universe. Now I can’t seem to do a single post without including a Dune ship! This time, its the ornithopter, the curious cool ship that’s perplexed readers and conceptual artists for some time.

The most common vessel in the Imperium, the ornithopter (or ‘thopter for short) was an extremely versatile vessel that served primarily as a cargo vessel and transport. In addition, they often served in a military capacity, being fitted with lasguns, bombs and missiles. This was particulalry the case during Paul Muad’ib’s uprising, when House Atreides ‘thopters were fitted for the assault on Arrakeen and the Imperial Palace.

According to numerous descriptions taken from the expanded Dune universe, the thopter was primarily powered by jet propulsion, but relied on a set of beating wings to maintain altitude and maneuver. The concept has gone through several renditions over the years, due to the many attempts to adapt Dune to the screen. In David Lynch’s 1984 movie adaptation, ‘thopters appeared as small, box-like crat with swept wings that retracted and deployed from the fuselage.

In the 2000 miniseries, they were pictured as vertical take off and landing craft with fans mounted in pivoting wings. The featured picture (shown above left) is taken from The Road to Dune and is an artists concept of what a ‘thopter would look like. Here, we see beating wings which deploy for takeoff and retract upon landing.

USNC In Amber Clad:
Feels like its been awhile since I included anything from the Halo universe. And so here’s the Reunion, a Vladivostok-class guided missile frigate. Though somewhat old and outclassed by modern Covenant standards, several frigates played a crucial role in the Great War against Covenant forces. One such vessel was the In Amber Clad.

Armed with 12 Point Defense Guns, 40 missile pods, 5 twin rail gun turrets, a magnetic accelerator cannon, a compliment of Shiva nuclear missiles and a full compliment of Marines, dropships and escort fighters, the In Amber Clad was considered the mainstay of the old Earth fleet. Capable of atmospheric entry and landing, this ship did not need to rely on drop pods or shuttles, and could land an entire Marine force by itself.

During the Covenant War, these frigates were replaced by the larger and more heavily armed Halcyon-class cruisers. However, the In Amber Clad managed to score a significant victory over the Covenant during the Battle of Installation 05. During the course of the battle, it served as the flagship and won the day when it crashed into the Covenant ship High Charity.

VF-1 Veritech:
As requested, I’ve finally found an example from the Robotech universe! And to be honest, I wondered how long it would take. Though I’m not too familiar with this franchise, the RPG is something I remember fondly from my childhood, and some of the designs still percolate in my consciousness.

One of which is this, the VF-1 Vertiech, also known as the “Valkyrie”. This battleoid, which was adapted from alien technology (known as Protoculture),was originally designed for hand-to-hand combat with aliens which were up to 15 meters in height, the Veritech and subsequent breeds of mechas became the new face of warfare.

Mechas can function in both the fighter and mech role. Capable of flying through space, atmospheres and fighting on land, the Veritech was one of the most versatile and maneuverable mechas in the known universe. With a flight speed of Mach 3 (in atmosphere), and a top speed of 100 km/h running, she is as fast as any land vehicle or aerospace vessel. In addition, the standard Veritech carries two high-powered lasers, head mounted laser cannons, guided missiles, a rotary cannon, and is even capable of engaging in hand to hand combat.

YT-2400 Corellian Freighter:
To finish, I’m in the mood for something Corellian! And so it’s back to the Star Wars universe for this one. Much like its predecessor, the YT-1300 (a.k.a. the Millennium Falcon), the 2400 was a class of light freighter that was fast, tough and endlessly modifiable. So like the Falcon, it was a favorite amongst smugglers, merchants and privateers.

Smaller and lighter than the 1300 series, the 2400 boasted only one servo-turret for defense in addition to its shield array and armor plating. However, this could easily be remedied with the addition of extra guns and missile launchers. And its ample hull space and engine power, the 2400’s could easily accommodate additional mounts and the added weight.

One such ship which acheived notoriety during the Galactic Civil War was the Outrider, the ship of famed smuggler Dash Rendar. This ship, like most other 2400’s, was heavily modified to accommodate additional systems and weapons. Clearly, when the Corellian shipyard designated this vessel as freight transport, it was a nod and a wink!

Thank you all and good hunting! See you in next time in volume 9!