The Dark Knight Returns: The Animated Movie

the-dark-knight-returnsRecently, I finished watching the animated movie of the classic comic, known as The Dark Knight Returns. Adapted from Frank Miller’s four-part graphic novel, this movie came in two parts that were released separately over the past year. And now that I have both parts under my belt, I feel that a review is necessary. Not only was this an overdue feature, in my opinion, it was also one of the biggest installments in the Batman franchise and the greatest accomplishments of Miller’s checkered career.

Originally published in 1986, TDKR tells the story of Batman many years after the official story arc where he and others like him have gone into retirement. Borrowing from such franchises as The Watchmen, it experiments with some limited alternate-history, showing how the 80’s would have been different had superheroes been around and worked for the government. In and around all that, Miller also takes the time to make some social and political commentary, examining Batman’s quest to save Gotham from multiple angles and presenting it as a controversial issue within the story.

With only some minor liberties and changes, the animated movie presents the story as it happened in the graphic novel and was true to the spirit of Miller’s creation. Intended as a sequel to the 2011 animated film Batman: Year One, the film was directed by Jay Oliva, who worked as a storyboard artist on Man of Steel, Batman: Year One and Batman: Under the Red Hood and stars Peter Weller (Robocop) as the voice of the Dark Knight, Michael Emerson (Lost, Saw) as the Joker, Ariel Winter (Modern Family, Kiss Kiss Bang Bang, Speed Racer) as Robin and David Selby (Dark Shadows, Unknown, The Social Network) as Commissioner Gordon.

Plot Synopsis:
TDKR_part1The story opens on Gotham City, with Bruce Wayne now 55 years old and in retirement. Nearly all superheroes, with the exception of Superman who works for the government, have gone underground since the government made their activities illegal and the population turned against them. Unlike most, Batman went willingly due to the death of Jason Todd, the second Robin, which left him scarred and dejected.

Naturally, Gotham City has descended into a state of chaos and near-anarchy and a new gang of thugs called the Mutants has taken control of the streets. At about this time, Harvey Dent is released from Arkham Asylum after undergoing reconstructive surgery which has restored his face. His therapist, Dr. Bartholomew Wolper, insists that Dent is a healed man and wants to return to normal life and repent for his past crimes. Like many Gothamites, Wolper is not a fan of the Batman, blaming his obsession with order for Dent’s psychosis.

TDKR_batmanSimilarly, the mutant boss begins to release statements saying his gang is going to take control of the city and kill Gordon. After meeting with him for drinks and visiting Crime Alley where his parents were murdered, Bruce Wayne realizes he can no longer stand idly by and decides to don his cape and cowl again. His first stop is to a robbery in progress where he takes out several armed hooligans and is met with nostalgic praise by one police officer, and fear and trepidation from a rookie.

Batman’s return is met with mixed reviews, with some condemning his actions and others hailing the return of the crime fighter who teaches common people to be brave and rise up. His sudden appearance is also noticed by the Mutant boss, who begins to add Batman to his list of people to kill. But more importantly, a masked man holds the city ransom and threatens to blow up the cities “Twin Towers” if he doesn’t get a ransom. Batman is convinced its Harvey and intervenes.

tdkr_dentAfter taking down his thugs, Batman realizes that the bombs Harvey set were meant to go off no matter what. When he confronts Harvey himself and disarms him, he realizes the entire thing was an elaborate suicide attempt to demonstrate how he has not healed. Rather than being cosmetic or physical, his psychosis is deeply rooted in his psyche and can’t be expunged. He surrenders to Batman and is returned to Arkham.

The city breathes a sigh of relief and once again begins endlessly debating the Batman’s actions. One person who takes particular notice is a young woman named Carrie Kelley, whom Batman rescues earlier on in the story from a mutant attack. After witnessing him save the city, she buys a knock-off Robin costume and decides to pursue him, hoping to become his new sidekick.

tdkr_mutantBatman’s next confrontation takes him to the city dump where the Mutants are assembling and getting ready to assault the city. In his souped-up version of the Batmobile, which is now an armored tank, he disperses the thugs quickly using rubber bullets and rockets. But the Mutant leader comes before him and challenges him to a one-on-one fight. Batman cannot refuse, and the two get into it.

The fight goes poorly as Batman realizes the Mutant boss is in his prime, clinically insane and virtually immune to pain. Despite his best efforts at beating his down, Batman suffers some severe injuries as the mutant bites into his shoulder, breaks his arm, and slams him to the ground. He is narrowly saved when Robin intervenes and distracts the boss and Batman is able to pacify him. Together, they retreat back to the Batcave while Gotham PD arrives and places the Mutants into custody.

tdkr_tankWhile recovering from his wounds, Batman has a talk with Kelley about being his sidekick. He agrees to take her on provisionally, provided she doesn’t disobey his orders or put herself in needless danger. The mayor meanwhile attempts to step in and come to an agreement with the Mutant boss, but is murdered when he steps into the room alone with him. Batman decides that the only way to crush the mutants is to defeat their boss publicly and permanently.

After arranging for his escape, the Mutant boss is lured to another dump where the Mutants have all assembled. Engaging him in knee-high mud which slow him down, the Batman has the advantage and manages to pacify the boss further with nerve pinches and strategic blows. He finishes him off by getting him down and breaking his arm and leg, then punching him until he’s unconscious. To all the Mutants watching, it is clear who is top dog in Gotham now!

Thus ends part I of the story.

tdkr_part2In part II, things once again open with people debating the actions of the Batman, especially since his defeat of the Mutants has led to the creation of a new gang known as the “Sons of Batman” who assault and kill criminals. Commissioner Gordon retires and is replaced by a Ellen Yindel who issues a warrant for the arrest of Batman. And in Arkham Asylum, another person takes notice of Batman’s latest actions with interest… the Joker!

Meanwhile, Superman is called to the White House to discuss putting and end to Batman’s actions. Superman indicates that it won’t be easy and he doubts Wayne will listen to reason, but agrees. He arranges to meet with Wayne and tells him that his coming out of retirement is a violation of their agreement and that if he persists, Superman will have to bring him in. Wayne responds only by saying “may the best man win”.

tdkr_jokerSuperman is then forced to head to Corto Maltese, a small island that is being contested by the Soviets and the US. After open fighting begins, Superman intervenes and begins destroying the Russian forces. The American forces are declared victorious, but a full-scale nuclear standoff results and a terrible sense of fear sets in.

After convincing Wolper that he has recovered, the Joker decides to come out of retirement himself by going on a late night talk show. Whereas Wolper is presenting him as a recovered man who regrets his actions, the Joker arranges to kill everyone in the studio using his Smile-ex gas, which his assistant disperses using a pair of robot children. Batman arrives on scene but is forced to fight it out with the police, and everyone in the studio dies.

tdkr_showdownThe Joker finds Selina Kyle (aka. Catwoman), who now runs an escort service, and drugs her to make her do his bidding and orders her to send one of her girls to give the same mind-control drug to a local Senator. This man then jumps from his hotel window after saying a full scale first-strike is the only recourse they have with the Russians, which intensifies the panic and keeps the police busy. After learning of this, Batman and Robin head to Kyles place where they find her bound and beaten in a Wonder Woman costume. Barely conscious, she tells them, “he’s worse than ever”, and they realize he has headed to the county fair.

They arrive to find the Joker’s already killed many people and Batman begins pursuing him while Robin tries to stop his associate and his lethal robots. Batman finally corners Joker in the Tunnel of Love where he breaks his neck, but not before the Joker has critically wounded him with a knife. The Joker then taunts the Batman by saying he will be charged with a murder he couldn’t bring himself commit, then twists his own neck to complete the break and kill himself.

Batman narrowly escapes police but knows they will stop at nothing to end him now. Retreating once again to recover, things once again escalate as the Russians respond to Superman’s intervention in Corto Maltese with a tactical nuclear strike. Superman manages to divert the missile from landing in Corto Maltese, but diverts it to the upper atmosphere where its detonation causes a massive EMP to short out all electricity in Gotham.

tdkr_batman_horseSuperman himself is nearly killed by the blast and the resulting cloud cover, and must drain energy from nearby plants and trees in order to recover. Batman also awakens from his bed to find the city rioting and looting in the midst of the blackout, and rides in with Robin on some horses to begin recruiting people to help. He finds willing assistants with the Sons of Batman, former Mutants, and common citizens alike. Commissioner Gordon also manages to enlist the help of people to stop a fire and manages to find his wife after thinking he lost her in the blaze.

With the city once again saved and Superman recovered, the stage is now set for the final confrontation. Passing overhead of Wayne Manor, Superman etches the word WHERE? on the lawn, to which Batman responds “Crime Alley”. After doing an inventory of some specialized weapons, which includes a powered exoskeleton, he is met by Oliver Queen (aka. Green Arrow), who he agrees to let help him. Having lost his arm to Superman in their last confrontation, he is bitter and eager to help the Dark Knight bring him down.

tdkr_batman_superman

The Gotham Police and National Guard cordon off the area as Superman and Batman both arrive. The Batman gets out of the Batmobile and tells Robin to keep it running and follow the orders he left her with. Robin asks if there is a plan here, but is left with the impression that Batman will not be returning from this fight. He confronts Clarke in the street and they begin to fight it out. Outmatched, Batman employs several special weapons to slow him down, including a sonic blaster, a massive electrical shock, acid, and finally, a kryptonite arrow fired by Oliver.

The arrowhead explodes after Clarke catches it, filling his lungs with the dust. Batman delivers several more punches and is all set to deliver the coup de grace, but takes the time to let him know that he just wanted to defeat him, not kill him. In the end, he wanted Clarke to know what it was like to feel mortal, and to know who defeated him.

Meanwhile, Alfred torches Wayne Manner and collapses outside, suffering a stroke and dying in front of the home of the family he spent his life in service to. The police and army arrive and find Superman wounded but alive and Batman on the ground. Superman refuses to let them touch him and carries his body away.

Shortly thereafter a funeral service is held which is attended by Kyle, Gordon, Superman and a young veiled woman. Kyle blames Superman for his death and Gordon is heartbroken. However, as Clarke turns to leave, he hears a quiet pulse coming through the ground. He turns and looks to the young woman and sees she’s carrying a shovel under her robe. He realizes the truth and winks at her.

tdkr_exoCut to the final scene, where Robin, Oliver and a group of people arrive at a cave and begin setting up equipment. Bruce arrives and tells them they are setting up here, that this will be their new “Batcave” and he will teach them everything he knows. Henceforth, they will work from the shadows, protecting Gotham and not drawing attention to themselves. The movie ends with Batman saying he spent the last few years searching for a good death, but feels he can now make a good life.

“Well… good enough!” he finishes by saying. Roll credits!

Summary:
Personally, I thought this movie was done right. The casting, and character-acting were all spot on, and I especially enjoyed the animation. Not only was the quality quite good, but it managed to capture a great deal of the aesthetics and even iconic images from the original comic itself. Not easy to do when your adapting graphic novel material, especially when its Miller’s work!

tdkr_batmobileWhat’s more, I thoroughly enjoyed how they captured the tone and feel of Miller’s original comic. Not only did it possess the dark,  gritty and just-realistic-enough tone of things, they also managed to smooth down some of its more rough edges. For one, many people who enjoyed the original comic did have some complaints about all the social commentary and the way the talking heads and mass media asides kept coming up. While I agree that Frank leaned on these a little too heavily, I think they struck a fine balance in this movie. Basically, they managed to present the issue without getting too saturated by it.

The same is true of the whole controversy surrounding Batman’s actions and the big question it raised. In Miller’s comic, you kind of got the feeling you were being beaten over the head with the moral, but these guys did it right by not overdoing it. It’s like, we get it, vigilantes must consider the consequences of their actions, whether or not their fighting crime is a form of “social fascism” and leads to more kinds of “legitimized violence”. Put it in the background and let the show go on…

tdkr_battleAnd yes, they did change a few things. For one, Batman’s confrontations with the Joker and Superman happened a little differently in the books. In all four cases – Dent, the Mutant leader, Joker, Superman – they kind of sexed up the actions scenes, adding more punches, kicks and acrobatics. No complaint there, they were awesome! Especially the fight with the mutant boss, which I felt really captured the essence of Batman schooling his younger, crazier enemy in the ways of pain!

Dark_Knight_ReturnsBut they when it came to the latter two, they changed things a bit in a way I didn’t like so much. For example, in the comic, the Joker’s taunted Batman for not being able to kill him, whereas here he simply laughs for having made him “lost control”. In truth, Batman still couldn’t kill the Joker, despite how many more people he’d killed and the fact that he now blamed himself for not doing it sooner. It was a brilliant theme, loaded with subtext and something they touch on numerous times throughout the series. Here though, it was kind of minimized.

tdkr_fightThen there was how Batman told Superman he didn’t intend to kill him but just wanted to let him know he could beat him. In truth, Batman was not so merciful to him in the comic. After disabling him with kryptonite, he made sure Clarke understood why he was beating the tar out of him. First, he felt Superman had sold them out by agreeing to serve the government, that he resented him for being a boy scout who blindly did as he was told, and that he could never understand what life was really like. Only after all that did he tell him he wanted him to remember who had beaten him and how he could have killed him.

And that was the real point here. In the end, the fight was a contest of who’s way was better, Batman’s dark and realistic appraisal of things, or Superman’s naive and idealistic way. That’s part of what made it so brilliant. It was a commentary on two parallel stories that were years in the making, and the ironies and consequences that grew out of them.

Superman, for all his power and idealism, is basically an expression of the American Way, with all the naivete and denial that goes with it. Batman, on the other hand, is like a reality check, a cynical and dark admission of what really is. The significance of how they collided in the end and one could have killed the other, but stopped short of doing it, was magnificent!

Batman_gothamUltimately, The Dark Knight Returns was a great series and its little wonder then why Christopher Nolan drew inspiration from it to fashion his relaunch of the Batman franchise. In the first and second movie we get into the issue of “escalation” in the creation of the Joker and the responsibility of the hero, both of which bear a striking resemblance to what happened in this comic.

Then there was the issue of Batman coming out of retirement to face a younger, meaner, stronger opponent in Bain, which seems ripped from his confrontation with the Mutant boss in this one. Add to that Batman’s apparent death at the end of the last movie and all roads seem to lead back to this comic at some point. Hell, even the name of final movie in the franchise is practically the same as the comic: The Dark Knight Rises (TDKR) – The Dark Knight Returns (TDKR).

And with the final release from the Nolan series, I’m guessing the time seemed ripe to show the adaptation of the classic comic and show people just where so many of the original ideas came from. You’re welcome Nolan, and I strongly recommend anyone who has not read the comic and/or seen this movie yet to get out there and do both. You might say it’s required reading and viewing for any fan of the Batman franchise!

War Crimes In Video Games

violent video gamesIt’s no secret that violence in video games has been a source of concern to many for some time now.  In addition to media watchdogs, family values groups, and consumer advocates, there are those who would claim that the proliferation and realistic nature of gore and violence in gaming is partly to blame for things like the school shootings at Columbine High, Virginia Tech, and Sandy Hook Elementary. And yet, after years of polarized debate, there seems to be no solid evidence tying the two together.

And in a move which is sure to polarize it even further and annoy the hell out of some gamers, a recent report from two Swiss Human-Rights organizations has gone a step further in asking for an end to video game violence. According to the report, released by Trial and Pro Juventute, there are some video games that depict war and battle actions that in real life would violate international human rights laws. In short, it is possible to commit war crimes in video games, a fact which has both groups worried about the message this sends.

Doesn't inspire confidence, does it?
Doesn’t inspire confidence, does it?

For the sake of research, the two groups selected 20 games – including Call of Duty 4, Metal Gear Solid 4, Far Cry 2, and several others – and had “young gamers” play the games as three attorneys watched to find actions in games that in real life would violate rules and regulations that govern armed conflict. The study attempted to determine if the acts gamers engage in while they play violent titles would “lead to violations of rules of international law, in particular International Humanitarian Law (IHL), basic norms of International Human Rights Law (IHRL), or International Criminal Law (ICL).”

After evaluating the 20 games, the group found that in many cases, “shooter” games failed to take into consideration international humanitarian law. In a statement, they expressed their conclusions as follows:

“The practically complete absence of rules or sanctions is nevertheless astonishing: civilians or protected objects such as churches or mosques can be attacked with impunity, in scenes portraying interrogations it is possible to torture, degrade or treat the prisoner inhumanely without being sanctioned for it and extrajudicial executions are simulated. At least a few games punish the killing of civilians or reward strategies that aim to prevent excessive damage.”

violence-in-video-gamesIn particular, Call of Duty 4 was pretty hard hit for its violations of many rules which any army would consider standard ROE. For example, the game violates several human-rights laws by allowing gamers to:

“attack civilian buildings with no limits in order to get rid of all the enemies present in the town who are on roof tops, open areas of the town, squares featuring statues, etc. Under IHL, the fact that combatants/fighters are present in a town does not make the entire town a military objective.”

Similarly, they took issue with the scene in which the games villain, Al-Asad is beaten for information and then executed once you are finished with him:

“[the] beating of Al-Asad amounts to torture or at least inhuman treatment, which are prohibited in any context, under any circumstances, whether in peace time or during armed conflict situations. Killing him amounts to an extra-judicial, summary or arbitrary execution as it falls outside the context of any legal framework.”

Similar evaluations were given to other games the groups evaluated. Naturally, they were quick to say that their study was not intended to “prohibit the games, to make them less violent or to turn them into IHL or IHRL training tools.” Instead, they say they want to work with developers to ensure that in the future, their games observe real-life human-rights laws.

In keeping with this, they recommended that developers make it clear to gamers that in any circumstance, human-rights violations cannot be allowed, even in a game setting. It also requested that, going forward, developers adhere to international human rights laws when they depict war or battle in a game. Ultimately, they hoped that their study would act as a sort of wake-up call for game developers to consider the kind of message they are sending to young people:

“It is regrettable that game producers hardly ever use this possibility to creatively incorporate the rules of international law or even representatives of such rules as specific elements in the course of the game. Pro Juventute and Trial call upon the producers of computer and video games to use their strong creativity and innovation for this purpose. It would mean a wasted opportunity if the virtual space transmitted the illusion of impunity for unlimited violence in armed conflicts.”

Personally, I think it’s a good thing they steered away from COD: Modern Warfare 2 and 3, where far worse violations take place. In the immediate sequel to MW, players have the option of taking part in a mass shooting in the Moscow Airport, where you are required (as an undercover member of a terrorist squad) to gun your way through civilians and security guards in order to advance the story. Can you say sicko shit?! Seriously, Infinity Ward, what the hell were you thinking?!

But alas, the question is one we all need to ask ourselves. These human rights groups specifically chose video games instead of movies because of their interactive nature and the fact that gamers are not mere passive observers, but active participants in the simulated violence they are witnessing. So really, does it make a difference that in this context, a person is seeing the death and destruction and war crimes from a 1st person POV? Or is this simply a case of more gratuitous entertainment that no one sane human being would try to emulate?

Source: news.cnet.com

New Trailer: The Host

Behold the trailer for The Host, a science fiction flick based on the novel of the same name by Stephenie Meyer – author of the Twilight series. I’ll try not to hold that against this movie! Borrowing from the classic Invasion of the Body Snatchers, this story takes place long after the invasion has taken place and Earth is at peace, even though said peace came at a terrible price. Just about all human beings are now vessels for extra-terrestrial life forms.

But of course, there is a small resistance, human beings who remain free and unoccupied by alien minds and wish to stay that way. After after a young woman is seized and “possessed”, her new alien overlords try to access her memories in the hopes of findings others like her. However, soon her old mind reasserts itself and she escapes their custody, hoping to find her way back to the one she loves.

And of course, a chase follows as the alien bad guys try to reclaim her and force her to forget her love and forgo her human half. Kind of a love conquers all story with an alien possession angle! Enjoy the trailer. Several more have been released since this first one, but I personally found this one the most entertaining!

Hilarious Patrick Stewart Roles!

Patrick Stewart has to be one of the most awesome actors around, and not just because of his Shakespearean training. No, this is a guy who is equally at home being completely irreverent as he is serious, and I love him for it. So in honor of this guy, I thought I’d fish through the vast database known as the internet for some video of this man in action. Here’s a small smattering of the more hilarious stuff he’s done over the years!

Avery Bullock:
Personally, I can’t get enough of Stewart as Bullock, the borderline, cocaine addicted, and sexually masochistic director of the CIA. His antics are pure hilarity, insanity, and pure wackiness. I often wonder how Stewart feels about playing the role, and then think he must be a very silly man at heart.

 

 


Dune:
This is one of Stewart’s many movie roles, where he played the grizzled swordmaster of House Atreides known as Gurney Halleck. Although the movie was an unmitigated commercial and critical disaster, Stewart brought his usual talent and class to the role and carried more than a few scenes.


Extras:
I personally think this was the best case of Stewart parodying himself. That was what was so genius about the show, actors playing themselves but totally making fun of themselves in the process. And Stewart really went to town on this one, acting like a sexual deviant and spoofing on Star Trek all at once!


Family Guy:
Seth MacFarlane loves this guy, as attested to by the video known as “I Love Patrick Stewart” (look it up). And here is a smattering of Stewart’s many appearances on the show, either as himself or in the persona of Captain Picard.

 

 

How “The Empire Strikes Back” Should Have Ended…

In keeping with their usual sarcastic wit and keen observations, the folks at HISHE have released another Star Wars spoof. And as usual, you have to admit, it does present a few inconvenient plot holes, contrived twists and continuity errors that didn’t quite make sense. Especially when one considers the problems arising out of them Star Wars prequels…

Basically, if Anakin didn’t know he had kids in the first place, why didn’t he react more angrily when the Emperor told him? Wouldn’t he have been like, “You don’t me I killed my wife? How did she have kids?” And why did Yoda and Obi-Wan let Luke risk his life to go face Vader? And why didn’t Vader using that little thing known as the Force to keep his son from attempting to fall to his death?

That’s what makes these videos funny. Enjoy!

The Future is Here: Roboy the Robotic Child!

roboy_splashThe field of robotics has been heated up in recent years. With autonomous killing machines being developed by the USAF, mind-controlled prosthesis for the disabled, juggling robots by Disney, a headless Kenshiro Robot and even 3D printable android, it seems like only a matter of time before Asimov’s Three Laws will need to be applied. Either that, or we might have a Robopocalypse on our hands.

But when you see this latest project in robotics, you might find it hard to imagine an apocalyptic scenario resulting. Forget Terminator, this seems more like something from the realm of Pinocchio or AI. That’s the feeling I get from Roboy, a concept that began back in May of 2012 when the University of Zurich’s Artificial Intelligence Lab committed to creating a fully humanoid robot by March of 2013.

For those doing the math, yes, that is roughly nine months. As if his size and proposed aesthetics weren’t enough, the creators even committed to a timeline that mirrored the time it takes to birth and actual child. And just to complete the illusion, they hope to cover the finished product in a soft, artificial skin. Talk about infanto-centric (assuming that’s even a word)!

But of course, the real breakthrough of Roboy is in the design itself, which borrows from the Kenshiro humanoid and the earlier Ecce model that both rely on artificial muscles to move. At this point, the robot is near completion and should be released next month during the Robots on Tour event in Zurich, Switzerland, providing everything arrives on schedule. At the moment, the long-term purpose of Roboy is to act as a prototype for service robots that will help elderly people remain independent for as long as possible.

I smell another movie reference there, one involving and old man and his friendly robot side-kick. Can you guess which one I am referring to here? Correct, it’s Robot and Frank! And with all the developments in robots happening right now, I’d say we need to do our homework and see all these movies, and reread Asimov’s Robot series while were at it!

And while you’re doing that, be sure to check out this video of the Roboy’s design in action:


Source: news.cnet.com, ailab.ifi.uzh.ch

The Future is Here: The Kenshiro Muscle-bot

kenshiroIt may seem like someone at Tokyo University drank their breakfast. I mean really, a robot without a head? How is supposed to mimic our facial expressions and creep us out with its glowing red eyes? But when you consider the purpose behind the Kenshiro muscle-bot, you begin to see the rather important method behind the design.

In recent years, various robotics companies have been able to create machines that mimic the animal kingdom – from hummingbirds, to turtles and even squirrels. However, few have managed to tackle the realm of human movement, and shown truly positive results. Hence the purpose of Kenshiro, human-like musculoskeletal robot that was revealed at the Humanoids conference back in December.

For years, the University has been toying with the design for a bio-inspired robot, adding more muscles and more motors with each new design. Standing at 158 centimeters and weighing in at 50 kilograms, Kenshiro basically mimics the body of the average Japanese 12-year-old male. And with 160 pulley-like “muscles” – 50 in the legs, 76 in the trunk, 12 in the shoulder, and 22 in the neck –  the robot mirrors almost all the major muscles in a human and has the most muscles of any other bio-inspired humanoid out there.

And with all the progress being made in developing a fully-functional autonomous machine mind (see Google Neural Net), not to mention a face that can mimic human expressions (see the FACE), it may just be a matter of time before we need to start thinking about applying Asimov’s Three Laws of Robotics. Don’t want a Robopocalypse on our hands!


Source:
spectrum.ieee.org

3D Printed Androids, Embryonic Stem Cells, and Lunar Housing

Alpha Moon Base at http://www.smallartworks.ca
Alpha Moon Base at http://www.smallartworks.ca

It’s no secret that in recent years, the technology behind 3D printing has been growing by leaps and bounds, and igniting a lot of imaginations in the process. And it seems that with every passing day, new possibilities are emerging, both real and speculative. Some are interesting, some are frightening, and some are just downright mind-blowing. Consider this small sampling of what’s emerged most recently and decide for yourself…

First off, it now seems that there is a design for an android that you can download, print and assemble in the comfort of your home – assuming you have access to a 3D printer. Designer Gael Langevin, who calls his project InMoov, has spent the last year perfecting the concept for a voice-controlled android that can be constructed from parts generated by a 3D printer. And not only that, he has made the entire project freely available via open source so that any DIY’er can print it on their own.

Starting with the android’s right hand, Langevin’s idea quickly took off and morphed into a the full-body concept that is now available. Designing the bot with Blender software and printing it on a 3D Touch using ABS plastic as the material, the end product is a fully animated machine that responds to voice control and can “see” and hold objects. And as you can see from the video below, it looks quite anthropomorphic:

Then came the announcement of something even more radical which also sounds like it might be ripped from the pages of a science fiction novel. Just yesterday, a team of researchers at Heriot-Watt University in Scotland announced that they used a new printing technique to deposit live stem cells onto a surface in a specific pattern. This is a step in the direction of using stem cells as an “ink” to fashion artificial organs from a 3D printer, which is their ultimate goal.

3dstemcellsThe process involves suspending the cells in a “bio-ink,” which they were then able to squeeze out as tiny droplets in a variety of shapes and sizes. To produce clumps of cells, they printed out the cells first and then overlaid those with cell-free bio-ink, forming spheroids, which the cells began grouping together inside. Using this process, they were able to create entire cultures of tissue which – depending on the size of the spheroids – could be morphed into specific types of tissue.

In short, this technique could one day be used to print out artificial tissues, such as skin, muscles and organs, that behave like the real thing. It could even serve to limit animal testing for new drug compounds, allowing them to be tested on artificially-generated human tissue. According to Jason King, business development manager at Roslin Cellab and one of the research partners: “In the longer term, [it could] provide organs for transplant on demand, without the need for donation and without the problems of immune suppression and potential organ rejection.”

ESA_moonbaseAnd last in the lineup is perhaps the most profound use proposed for 3D printing yet. According to the European Space Agency, this relatively new technology could turn moon dust into moon housing. You read that right! It seems that a London-based design firm named Foster+Partners is planning to collaborate with the European Space Agency to build structures on the Moon using the regolith from the surface.

The process is twofold: in the first step, the inflatable scaffolding would be manufactured on Earth and then transported to the Moon. Once there, a durable shell composed of regolith and constructed by robotically-driven 3D printers would be laid overtop to complete the structures. The scheme would not only take advantage of raw materials already being present on the lunar surface, but offers a highly scalable and efficient model for construction.

3dmoonbaseShould the plan be put into action, a research expedition or colony would first be established in the southern polar regions of the Moon where sunlight is constant. From there, the scaffolding and components of the printing “foundry” would be shuttled to the moon where they would then be assembled and put to work. Each house, once complete, would be capable of accommodating four people, with the possibility of expansion should the need arise. For now, the plan is still in the R&D phase, with the company looking to create a smaller version using artificial regolith in a vacuum chamber.

Impressed yet? I know I am! And it seems like only yesterday I was feeling disillusioned with the technology thanks to the people at an organization – that shall remain nameless – who wanted to print out “Wiki-weapon” versions of the AR-15, despite the fact that it was this very weapon that was used by the gunman who murdered several small children in the town of Newton, Connecticut before turning the weapon on himself.

Yes, knowing that this technology could be creating life-saving organs, helpful androids and Lunar housing goes a long way to restoring my faith in humanity and its commitment to technological progress. I guess that’s how technology works isn’t it, especially in this day and age. You don’t like what it’s being used for, wait five minutes!

Source: IO9.com, ESA.int, Popular Science.com, Foster and Partners.com

Barely Political Tackles Star Wars VII!

star-wars-complete-cast-20042One of my favorite band of comedians and spoof artists – “Barely Political” – posted this video on their Youtube site recently. Perhaps best known for their song parodies performed by the band “The Key of Awesome”, they took a different path this time and decided to make some rather hilarious, satirical predictions of what the new Star Wars movie would look like.

Beginning with a shot at George Lucas, whom they portray as a bit of an overeating tyrant, they go on to predict what the original characters would look like in this day and age, take a few hosts at the prequel trilogy for its long, drawn out scenes of political intrigue and the stupid antics of Jar Jar, and top it all off with a little spoofing on how a Disney movie can’t go five minutes without incorporating a musical number.

Yeah, its all around fun watching! So enjoy and let’s hope the latest addition to the Star Wars saga steers well clear of all this 😉

NASA Sends Mona Lisa to the Moon!

moonIn an effort to demonstrate how laser communications work, and perhaps just to show off a little, a team of NASA engineers shot an image of the Mona Lisa to the moon by piggybacking it on laser pulses. The transmission occurred back in mid-January, and took place between NASA’s Goddard Space Flight Center here on Earth and the Lunar Reconnaissance Orbiter (LRO) some 386,000 km (240,000 miles) away. In addition to showcases how NASA regularly communicated with the orbiter, it also presented a possible means of communicating with a future moon colony.

On any given day, scientists at the Goddard Space Flight Center use what is known as the Next Generation Satellite Laser Ranging Station to track the LRO’s position. Expanding on this, the staff reprogrammed the laser to send the massive work of art in the form of as massive JPEG file. This involved chopping the picture into a 152×200 pixel array, with each pixel assigned a gray-scale value and beamed up one at a time. All told, the process took some time, with image transmission speed clocked at about 300 bits per second.

mona_lisa_laserIt then fell to LOLO, the LRO’s Lunar Orbiter Laser Altimeter, to put the Mona Lisa back together based on the arrival times of the pixel data. All the while, LOLA continued to pursue its primary mission of mapping out the lunar terrain. The image was then beamed back to Earth via the LRO’s radio telemetry system, with only minor errors caused by turbulence in the atmosphere.

MIT’s David Smith, head of LOLA, had this to say about the event in a release:

“This is the first time anyone has achieved one-way laser communication at planetary distances. In the near future, this type of simple laser communication might serve as a backup for the radio communication that satellites use. In the more distant future, it may allow communication at higher data rates than present radio links can provide.”

According to NASA, the success of the demonstration could pave the way for lasers to be used for satellite communication, particularly with its Lunar Atmosphere and Dust Environment Explorer (LADEE) mission, which is set to launch this year.

No telling how DaVinci might react to the news of his classic portrait breaching the heavens and being beamed into space. However, given the man’s obvious love of his work and fascination with all things metaphysical and scientific, I think he would have been very happy. Perhaps if his enigmatic masterpiece were to be send into the cosmos as part of the search for extra-terrestrial life too. But that’s another day and another mission!

And be sure to check out the video below from the Goddard SFC explaining the process, courtesy of NASA:

Source: news.cnet.com