More Cool Ships

And I’m back with more examples, in part because people had some suggestions but also because I found the last list lacking. I mean, you can’t suggest a concept as big and as awesome as cool science fiction ships and only provide a handful of examples. It’s just not decent! So here’s installment number two in the series, cool ships from various sci-fi franchises and what made them so. Keep in mind that suggestions are always welcome. I’m thinking a third and even fourth list might be necessary 🙂

Alliance Cruiser:
alliance_2Back to the universe of Firefly for another installment! This time around, it’s the Alliance Cruiser that I’ve chosen to talk about. In short, I think the design of this particular ship is quite inspiring. Unlike your average cruisers from other franchises, this ship is not based on the usual seafaring or aerodynamic-ship paradigm. It’s long axis is vertical rather than horizontal, making it a platform instead of a cutter.

In addition to making a lot more sense from a physics standpoint, this design offers many advantages in terms of navigation and defense. Unlike longitudinal designs which are forced to turn around on their long axis, this ship can simply fire thrust from any of its four sides to change course and direction. It’s tall appendages also make it easier for sensors or long-range telescopes to spot things out in space, no blindsides from which to approach on.

Basically, ships like these remind us that spaceships operate in vacuum and are therefore subject to a vastly different set of physical requirements. Since they do not operate in atmospheres, they don’t need to be aerodynamic or sleek like planes. And since they don’t cut across water, they don’t need to have sculpted hulls or prows to part the waves. So why then do a whole slew of spaceships look like aeroplanes or boats?

Simple, it’s a paradigm thing. When we hear ship, we automatically think of airships and seaships since that’s our frame of reference, and our artistic sensibilities naturally follow. But spaceships are a whole ‘nuther ballgame, requiring the ability to withstand inertial pressures instead of drag. So while sleek and streamlined models are cool to look at, they aren’t really the best spaceship design from a technical standpoint.

And in a lot of ways, the Alliance cruiser reminds me of another classic design, that of the Nostromo. Much like the mining vessel from the original Alien movie, it is vertical in design, boasting towers instead of horizontal compartments. It’s size and towering appearance also make it intimidating to behold, illustrating the power and imposing nature of the Alliance itself. Those who crew it tend to be pretty imposing as well, always boarding you and asking question!

Borg Cube:
https://i1.wp.com/img2.wikia.nocookie.net/__cb20060721051747/startrek/images/7/76/Borg_cube.jpgHere we have the capital ship of the Borg, the frightening cyborg race from the Star Trek: TNG series that assimilates or crushes everything in its path. Introduced in the second season of the show (episode 42: “Q Who”), this fearsome foe went on to become a recurring element of the show and was even central to the plot of the spinoff Voyager and the movie First Contact. Much like their raison-d’etre, their ships reflected a sort of cold technological rationalism, like something out of a cyberpunk fans wet dream!

The design of the basic cube, which was later supplemented by spheres and upgraded cube designs, is clearly based on a pythagoran aesthetic: nothing frilly, sleek, aerodynamic or even remotely artistic about it. They are simple, utilitarian, and equilateral, a testament to the precise and unsentimental mindset of those who designed it. It’s basic profile also came in handy when taking on multiple enemy ships. By having six sides, each with the same surface area, weapons and tractor beam mounts, the cube had a 360 degree sphere of defense, making it damn near impregnable.

On every occasion when one of these cubes showed up, bad things were known to happen! In their first encounter with one, the Enterprise barely got out in one piece. In the second, 39 ships were destroyed before the Enterprise and her crew were able to trick one into going into sleep mode, which it then responded to by blowing itself up! In the third encounter, which took place in First Contact, several more federation ships were destroyed before Captain Picard was able to use his inside knowledge of the Borg to help the fleet destroy another ship. In all subsequent encounters, future technologies, viruses, trickery, or a combination thereof were needed to overcome the Borg’s technology and singular mindset.

Chig Cruiser:
chigMuch like Firefly, this example comes to us from a franchise which was cancelled by the executives over at Fox after its first season. Yes, Space Above and Beyond was yet another sci-fi series which had a lot of promise, but got axed when the execs concluded it wasn’t doing well enough for their liking. What the hell goes on over at Fox anyway?! Does every new show get this kind of treatment, or do Rupert Murdoch’s minions think sci-fi is just inherently liberal?

In any case, the Chig Cruiser was much like the concept for the Chigs themselves. Cool, original, and quite alien in appearance! Basically, the vessels shape can be described as two right triangles attached end to end with the tips removed. The command center appeared to be located in the middle, along with much of its weapons and observation deck. The outer hulls also appear to have been constructed out of the triangular-shaped panels of some alien metal that gave of a peculiar sheen when seen from the right angle.

Like everything else in the series, the concept never really had time to be fully developed. Which is really too bad. Their fighters, encounter suits, and capital ships were all cool to look at, and some explanations as to their utility and even artistic inspirations would have been nice. But what can do? Fox is run by idiots! Rest in peace Space Above and Beyond! You died too young!

Earth Alliance Destroyer:
Thanks to Goran Zidar for suggesting I include this one! And please know that you are alone in thinking that it is cool to behold, Mr. Z 😉 Coming to you from the Babylon 5 universe, source of so many cool ships (see below), the concept for the Earth Alliance Destroyer was nothing short of pragmatic genius. Given that the show boasted dozens of alien races, J.M. Straczynski and his design teams had to come up with countless design concepts that would reflect the multicultural and multiracial tone of the show.

In the case of humanity, Straczynski and his people concluded that the spaceships should look boxy, utilitarian, and should reflect the fact that Earth was one of the less advanced races in the story. As a result, the Earth Alliance Destroyer was built around the concept of a compartmentalized hull with its engines at the rear, a central rotating section (to provide artificial gravity), and a forward section where the bridge, carrier deck and command center would be located. And, as you can plainly see, the end result was quite cool!

While not the most advanced ship in the Galaxy, the Omega-class destroyer was certainly realistic, aesthetically pleasing, and could also holds its own in most firefight situations. And unlike their organic, alien counterparts, these ships were also a lot cooler to watch in battle. Instead of “dying” or breaking apart, they would catch fire and throw off flaming debris, not to mention life pods and floating bodies. Yes, since ships didn’t have energy shields or a lot in the way of armor in the B5 universe, firefights tended to get real serious, real fast! Like I said… realistic!

The Daedalus:
daedalusNext up, and taken from the Stargate universe, is the battlecruiser Daedalus. After appearing in the spinoff show Stargate: Atlantis, this class of vessel (codenamed 304) became the basis for an entire fleet of vessels who’s purpose was to defend Earth from an alien invasion. Based on various alien technologies that were taken from the Goa’uld and Asgard, the Daedalus was the first Earth Battlecruiser and FTL ship ever constructed.

Based on the design of a modern aircraft carrier, the Daedalus bridge and command center were located along the top of the hull at the rear while the forward section contained the ships compliment of fighters and takeoff and landing bays. The ship also contained a hyperdrive which was powered by a Zero Point Module (an alien power source), giving it FTL capabilities.

In terms of armaments and advanced technology, the ship boasted beaming units, shields, multiple rail gun and missile systems, and a compliment of nuclear warheads. Designed to stand up to a potential Gua’old or Or’i invasion, the Daedalus and her kind were built to combine the best that Earth and her alien allies could offer. Yes, if the war came to Earth, we would be ready!

The Executor:
Hello terror! Next up, we have the gargantuan and terrifying Imperial command ship known as The Executor. Who among us can forget that introductory scene in The Empire Strikes Back when a whole fleet of massive Star Destroyers were assembling, only to be suddenly overshadowed by the even larger Executor? Cut to the bridge where we see the terrifying Vader looking out over the fleet, and you begin to see just how big and powerful the empire truly is! Yes, those visuals really gave a sense of size and scale to the bad guys and let us know just how much they meant business!

Commissioned roughly one year after the Battle of Yavin, where the first Death Star was destroyed, the Executor was intended to be a terror weapon, replacing the Death Star as the symbol of Imperial might and badassery! Measuring 19 kilometers in length and bristling with turbolasers, ion guns, multiple tractor beams projectors and a complement of fourteen TIE fighter/bomber squadrons, the Executor was every spacers worst nightmare! No ship in the Alliance was capable of standing toe to toe with it, making a strategic withdrawal an inevitability once it showed up in a theater of battle.

However, during the Battle of Endor, the Alliance was able to destroy it through a combination of strategy and dumb luck. After several Rebel fighters took out the Executor’s shield generators, a single fighter who lost control of his ship crashed directly into the bridge. The Executor then lost control of its helm and was pulled in by the second Death Star’s gravitational field, destroying the ship and causing extensive damage to the Death Star’s outer hull. An ironic death for such a big ship, but at least she went down in a blaze! A big, embarrassing, expensive blaze! I don’t envy the bastards who had to pay the premiums on that one!

Home One:
HomeOneAnother vessel that comes to us from the Star Wars universe, Home One was the mobile headquarters of the Rebel Fleet and the biggest Mon Calamari cruiser in existence. As Admiral Ackbar’s command vessel in the original trilogy, it distinguished itself during the Battle of Endor, during which the Executor and the second Death Star were destroyed.

Like most Mon Calamari cruisers, Home One was cylindrical in design and originally served as a star-liner that got modified for combat. This consisted of equipping it with fighter bays, multiple shield emitters, a reinforced hull, and many turbolaser mounts. It’s revolutionary targeting and computer system also gave it a decided advantage in a firefight with Imperial vessels, which boasted heavier armaments, but lacked the ability to coordinate and amass their firepower as effectively.

The largest bay on Home One was on the starboard side where larger vessels would dock. However, a total of twenty hangers were placed throughout the hull, giving it the ability to carry multiple squadrons of X-wings, A-wings, B-wings and Y-wings. It also boasted a crew of over 5000 personnel and could carry 1,200 troops and 20,000 metric tons of cargo. While most of its systems – especially targeting and navigation – were designed for Mon Calamari use, the ship was crewed by a variety of races, reflecting the multiracial nature of the Alliance.

Lexx:
lexxThough not the prettiest ship in the Galaxy, the Lexx certainly deserves a spot on the Cool Ship list. Much like the show that featured it, it was weird, conceptually skewed,  but still damn original! A planet-destroying bioship by design, the Lexx was clearly inspired by the concept of a giant, wingless dragonfly and was created out of resynthesized proteins that were obtained from confiscated organs. Hmmm, gross!

Originally intended for use by His Divine Shadow, the evil ruler of the Divine Order, the Lexx was essentially a terror weapon that would be capable of destroying whole planets. However, the ship was commandeered in the first episode by the show’s crew – consisting of anti-hero Stanley Tweedle, the sex slave Zev Bellringer, and the Kai, an undead assassin, and the bodiless AI 790 – and became the means through which they traveled the universe looking for a new home.

This journey would take them over 6000 years, since the Lexx does not have FTL capabilities, and the crew would go into cryostasis for much of the voyage. Being sentient as well as organic, the ship was required to feed from time to time in order to maintain the life force which powered it. This could involve landing on a planet and eating organic matter directly, but more often than not, required that it blow up an entire planet and eat the resulting debris afterwards.

In the latter case, this consisted of emitting massive amounts of ionized energy from its “eyes” which was then channeled into the “mouth”. This energy was then fired outward in a planar wave which would intercept and obliterate any planet in its path. The Lexx would then take in the giant rocks and debris from the explosion and feed off of all the organic matter they carried. If not permitted to feed regularly, the Lexx could apparently become quite cranky and agitated, which would prove to be hell for whoever had to interact with it!

Narn Cruiser:
narn02As promised, another cool ship from the B5 universe. And as I said earlier, when it came to producing concepts for alien ships, J.M. Straczynski really had an eye for aesthetics, art, and functionality. Whereas Earth vessels tended to be compartmentalized and practical in nature, other alien races tended to be a bit more flamboyant, a reflection of their particular cultures and levels of technology.

When it came to the Narns, an aggressive but artistic race, their ship designs exemplified this dual nature. Originally a pastoral and peaceful people, the Narns had been brutalized by generations of occupation at the hands of the Centauri and had become quite warlike as a result. Their heavy cruisers, the mainstay of their fleet, were thus powerful and fierce looking, but still managed to achieve an aesthetic quality which brought beauty into the mix.

Boasting two massive beam cannons, several pulse guns and a compliment of space mines, the Narn Heavy Cruiser could take on just about any ship in the Galaxy. Though most were destroyed in the Great War against the Centauri, the ship proved to be effective in numerous engagements, not the least of which were against the Shadows themselves. For example, at the battle of Ragesh 3, two Narn Cruisers combined their beam cannons to seriously damage a Shadow vessel. During the battle in Sector 83, when Sheridan and the White Star Fleet engaged a fleet of Shadows vessels, the Cruiser G’tok managed to assist a pair of White Stars in destroying two Shadow vessels. Quite the accomplishment for this class of vessel!

After the Great War, the Narn regime began rebuilding its fleet, and the Narn Cruiser remained the mainstay of their forces. Several were used during the Alliance war with the Centauri and participated in the assault on Centauri Prime, where its massive compliment of weapons proved quite devastating against the planet’s surface!

Prometheus-Class Assault Vessel:
PrometheusYou know, I’ve never been that big a fan of the Star Trek franchise. But even I have to admit, when these guys do something right, they really do it right! And this ship, the Prometheus Assault Vessel, would be one such example. Much like the USS Defiant from my previous list, this ship demonstrated that when required, Star Fleet could produce ships that really excelled at kicking ass and taking names!

A revolutionary prototype, the Prometheus-Class vessel appeared in a single episode of Voyager where it was being stolen by a bunch of Romulan agents. However, thanks to the combined efforts of the ship’s own holographic surgeon and Voyager’s similarly holographic doctor, the ship was saved and even managed to turn the tables on its Romulan adversaries.

Incorporating advanced phasers, quantum torpedoes, ablative armor and regenerative shields, the biggest surprise the Prometheus had was its multi-vector assault capability. This involved the separation of the ship into multiple modules, much like the USS Enterprise-D would do with its saucer and engine sections. However, in the Prometheus’ case, this resulted in the creation of three semi-independent sections which were capable of unleashing a single, coordinated attack against multiple opponents.

After it was done dispatching all its enemies, it would then come back together, perform repairs as needed, and move on to the next target. And since the ship was programmed with extensive routines, a very small crew was capable of operating it and really only had to speak the requisite commands to get it to kill, kill, kill! Not a bad ship to have in your arsenal!

Shadow Attack Ship:
shadow06“It was jet black. A shade of black so deep your eye just kinda slides off it. And it shimmered when you looked at it. A spider big as death and twice as ugly. And when it flies past, it’s like you hear a scream in your mind.” These were the words Lt. Warren Keffer used to describe a Shadow vessel, right before he died chasing one down. An apt description for a ship that was clearly designed to inspire terror in its enemies, and a reflection of the race that built it.

As my final installment, taken again from the B5 universe, I’ve decided to include the Shadow Attack Ship, which is perhaps the most original and artistic spaceship I have ever seen. Granted, it had some stiff competition given the franchise it is coming from, but in terms of its design, performance, and sheer alien appearance, I can’t think of anything that can top it.

Given the fact that Straczynski and crew were working with the concept of organic technology, the ship was clearly meant to look like a living creature. Apparently, they settled on the combination of an arachnid and a giant octopus for the design, which combined with its jet-black sheen, made it both terrifying to behold and aesthetically awesome! And since every Shadow vessel is a living thing, they required sentient beings to merge with them in order to become active. When inactive, they would lie dormant and could remain operable for thousands of years.

More often than not, the Shadows preferred to use telepaths as drivers since only a telepath was capable of jamming the ship’s central operating system (i.e. a person’s mind). When damaged, the ships would emit a high-pitched screeching noise and often required another ship to merge with them and carry them to safety where they could. Of course, the screech couldn’t be heard through space. As Keffer noted, the sounds it made seemed to take place in the observers mind – aka. it was being telepathically conveyed. Hence, in addition to scaring the shit out of their opponents with their appearance and awesome firepower, these ships also had a calculated psychological edge in battle!

Not that they needed it though. In addition to their speed and firepower, the ship’s organic hulls were also incredibly tough, capable of absorbing tremendous amounts of energy before dying. As Sheridan and his people learned, pulse cannons were virtually useless against the Shadow’s skin, and beam weapons were only capable of killing them when focused on its central region for extended periods of time. On multiple occasions, Sheridan and the Alliance forces were only able to destroy one of these vessels by relying on telepaths to jam them while multiple ships combined their firepower to finish them off.

For the Shadows, the weapon of choice seemed to be the beam cannon that was located in the ship’s “mouth”. This focused, pink-purple beam was capable of slicing through the most hardened of structures and ships, and could reduce an entire colony to rubble in the space of a few seconds. However, the standard Shadow vessels also contained a type of space mine that was capable of c0llapsing hyperspace jump nodes and also carried a compliment of Shadow fighters which they kept embedded in their skin. These appeared to be independent in nature seeing as how they were too small for a person to fit in, and served as a mere screen for the larger vessels to make their attack.

In short, a Shadow vessel was the sort of thing you didn’t stick around to fight unless you had plenty of ships watching your back. Fast, furious, and shit-your-pants scary to look at, if you managed to kill one, you counted yourself amongst the few, the proud, the luckiest sons of bitches in the universe!

Okay, thanks for sticking around for the second installment! I think I have one more in me, but I’ll wait a few days before posting that. In the meantime, be sure to check out this cool chart. It provided me with a couple of ideas during the course of my research:
The ultimate starship size comparison chart

B5, Season 3 Best Episodes (cont’d)

Season three was loaded with significant episodes, many of which were clustered towards the end of the season. My second installment is therefore dedicated to the final six episodes of season three. Together, they developed or wrapped up some pretty big plot threads from this and other seasons and included (but were not limited to) the temporal plot involving B4 and the Great Machine, the prophecies of Valen, the Shadow War, Londo’s rivalry with Refa, what happened to Sheridan’s wife, and his fabled trip to Z’ha’dum.

7. War Without End (Parts I and II):
The episode opens on Mimbar, where Sinclair, now head of the Rangers, receives a letter from the past. It is addressed to him specifically, and was penned by Valen some 900 years ago! He immediately leaves for B5, where Delenn has received a similar letter. This coincides with strange behavior coming from Epsilon 3, where the Great Machine has become active and has begun opening a temporal disturbance in a nearby sector. When she begins examining the disturbance, Ivanova sees a transmission from the future, where B5 is being destroyed and she is calling for help.

Sheridan meets with Delenn and Sinclair. She shows him footage from the last Shadow War. Apparently, at that time the Mimbari and First Ones were preparing for an assault on the Shadows when the station that served as their rallying point was destroyed. All seemed lost, until a new station appeared out of nowhere and was offered to them by Valen himself. Sheridan sees the footage of it and is shocked. It was Babylon 4! Sinclair is similarly shocked, having been aboard the station years back when he was commander of B5 and it first appeared in their sector of space. He had been told then by Zathras that it was being taken to serve in a war, but did not imagine it was being taken into the past.

They also see that the Shadows tried to destroy it shortly after it was completed, but a ship arrived to protect it. That ship was none other than the White Star. Sheridan now understands what they must do: the Great Machine has opened a time portal so they can travel into the past, save B4, and then bring it into the past so it will help the Mimbari and First Ones win the last Shadow War. They set out, Delenn, Sheridan, Sinclair, Ivanova, Marcus and Zathras to the portal and enter it. Zathras equips them with devices that are meant to keep them “stuck in time” (i.e. immune to the effects of time travel).

On the other side, they dispatch the Shadow vessels which are attacking and board the station. However, Sheridan’s temporal device is damaged and he becomes “unstuck in time”. While the others prepare B4, Sheridan gets a glimpse of the future. He is on Centauri Prime, which has been devastated in the war, and where Londo is preparing to execute him and Delenn. However, Londo frees him at the last minute, showing him that he’s been the victim of a Shadow device that controls him, and then asks a one-eyed G’Kar to kill him. However, the device awakens and Londo and G’Kar end up strangling each other. Vir enters shortly thereafter and dons the Emperor’s necklace. He is now Emperor, all of which was foretold.

Sheridan becomes unstuck again, but not before Delenn implores him not to go to Z’ha’dum. He travels back into the past, where he sees Sinclair from years before, and Zathras gives him his time device. He then jumps back to the present and begins working with the others again to prep the station for travel. They carefully avoid running into Sinclair and Garibaldi from the past, retrieve Zathras, and prepare to leave. Sinclair volunteers to stay behind and guide the station back, but Marcus knows he’s not planning on coming back. Sinclair reveals that it has been his destiny to do this, and once they leave him and the station jumps, Delenn explains…

She recounts how beginning a thousand years ago, Mimbari souls began to be born in human bodies, how Valen prophesied that their two races were bound, and how if the station had arrived in the past with a human on board, the Mimbari never would have accepted it. Marcus puts it all together, quoting the ancient saying of how Valen was “a Mimbari not born of Mimbari.” We then cut to B4 where SInclair uses the same Chrysalis Delenn did to undergo a transformation that will make him half-Mimbari, half-human. He then turns up in the distant past and offers the station to the Mimbari, identifying himself as Valen.

Significance:
This episode not only capped off the whole mystery of what happened to B4 and the whole temporal plot thing, it also explained, quite mind-blowingly, why the Mimbari and humans were connected, what happened at the Battle of the Line, and the whole mystique and prophecy that surrounded Sinclair and the Shadow War. In short, Sinclair was destined to take B4 back in time, ensure that the younger races and First Ones won the last Shadow War, so that this time around, they would have a fighting chance.

We also see why he was thought to have a Mimbari soul when he was captured by the Mimbari. The device that the Mimbari used to examine him, a relic given to them by Valen, was a device tuned to his DNA. Hence why it glowed in his presence, it was identifying it’s owner! Delenn’s transformation, which she did at the end of season one, was sort of a karmic pay-back then. She became half-human/half-Mimbari in order to complete the exchance of DNA/souls that was begun in the distant past by Sinclair. With the prophecy and temporal plot now complete, their alliance is now set to fight and win THIS Shadow War.

Memorable Lines:
Part I:
Marcus: Captain, if I were you, I’d quit while I was ahead. Back on Minbar, there was a saying among the other Rangers: “The only way to get a straight answer out of Ranger One was to look at every reply in a mirror while hanging upside down from the ceiling.”
Sheridan: Did it work?
Marcus: Oddly enough, yes. Or after a while you passed out and had a vision. Either way, the result was pretty much the same.

Sinclair: I’ve come along way to be here for this. I’d hate to just turn around and go back again. besides, I think we’d work well together. Like Butch and Sundance, Lewis and Clarke, Lucy and Ethel.
Sheridan:… Well, when I joined Earth Force, the sign said “greatest adventure of all”. If they only knew! Okay, let’s do it. (to Sinclair) Lucy and Ethel?

Sinclair: Zathras, this is very important. When you meet me again, it will be me, but it won’t be me now. So you’re not to say anything to me that might change the past. Do you understand?
Zathras: Zathras understand. No. Zathras not understand. But Zathras do! Zathras good at doings, not understandings. Zathras honored to meet you… for many reasons. Zathras also honored to meet you (to Sheridan) for other reasons.
Sheridan: Such as?
Zathras: Oh no. Draal give Zathras list of things not to say. This was one. No, not good. Not supposed to mention one, or “The One”. Oh! Uh… you never heard that.
Sheridan: What else is on this list of things you’re not supposed to mention?
Zathras: Zathras… does not remember. But if Zathras remember later, Zathras tells you.

Sinclair: I need Lennier to stay on the ship. Can you get the equipment up here by yourself?
Zathras: Yes, yes! Zathras is used to being beast of burden to other people’s needs. Very sad life! Probably have very sad death, but at least there is symmetry!

Sheridan: Londo? What am I doing here?
Londo: Welcome back from the abyss, Sheridan. You’re timing, as always, is quite exceptional… just in time to die!

Sinclair: All my life, I’ve had doubts about who I am, where I belonged. Now, I’m like the arrow that springs from the bow. No hesitation, no doubts. The path is clear.

Londo: What am I doing is something someone should have done a long time ago. Putting you out of my misery! A fitting punishment for your crimes.
Sheridan: What crimes? I –
Londo: The crime of neglect! The crime of convenience! During your little war you drove away the Shadows, oh yes! But you didn’t think to clean up your mess. If a few of their minions, their dark servants, came to Centauri Prime… well, where is the harm in that, yes? Hmm? You want to see the harm? Do you?! (shows him to the window. Centauri Prime has been devastated) There is the legacy of your war!

Sinclair:
ready?
Delenn: Why do your people always ask if someone is ready right before you are going to do something massively unwise?
Sinclair: Tradition!

Part II:

Sheridan: But this couldn’t happen, not in this amount of time! What year is this?
Londo: This is the last year, and the last day, and the last hour, of your life! Seventeen years since you began your great crusade, seventeen – (coughs) I am tired. Take him back to his cell. Sheridan… make your peace with whatever gods you worship. You will be meet next time I send for you. I cannot recall my world from what it has become, but I can thank you properly for your role in it.

Ivanova: You said move, how’d you know they were coming?
Marcus: Didn’t. But right now would be the worst time to be discovered, so it was logical it would happen now. Like I said, I don’t believe in luck. (Accidentally opens the panel they’ve been looking for) On the other hand…

Delenn: The war is never completely won. There are always new battles to be fought against the darkness. Only the names change. But we… we achieved everything we set out to achieve. We created something that will endure for a thousand years. But the price, John… the terrible, terrible price! I didn’t think I’d see you before the end…

Londo: We all have our keepers, you see? I gave a very good performance… yes. It was satisfied. Doesn’t care why I do what I do, as long as I do it… as long as you are dead. (shows the Shadow implant) It cannot hold its liquor, you see? I have learned that if I drink enough, I can put it to sleep for just a few minutes. A few minutes where… I am myself again. But the few minutes are growing shorter and shorter. So… we do not have much time. My life is almost over. My world, all I hope for, gone. You two are my last chance… for this place, for my people, for my own redemption… In exchange for your lives, all I ask is that you and your allies help to free my people. I can do nothing more for them. Go now, quickly. You do not have much time…

Sheridan: I’m being pulled back!
Delenn: Then take these words back with you to the past. Treasure the moments you have, savor them for as long as you can, for they will never come back again. John, listen to me. Do not go to Z’ha’dum, do you understand? Do not go to Z’ha’dum!

Ivanova: We’re running out of time.
Zathras: Cannot run out of time. There is infinite time. You are finite, Zathras is finite. This is wrong tool. No, not good. Never use this.

Marcus: You always said half a truth was worse than a life. You’ve kept us going so fast we haven’t had time to think. This system isn’t fully automatic is it? Someone has to ride this thing into the distant past, and it’s a one way ticket. Whoever goes isn’t coming back…
Sheridan: Is this true? (Sinclair nods)
Marcus: Fine, I’ll take her out.
Sinclair: Marcus, I’ll take it back because I’ve always taken it, and I always will. It’s already happened.
Ivanova: You don’t know that!
Sinclair: Yes I do. You asked what brought me here. Before I left Mimbar, I was given a letter from nine hundred years ago. (gives Sheridan the letter)
Sheridan: Who’s handwriting is this?
Sinclair: Mine. I wrote this from the past. From nine hundred years ago, it’s as simple as that… My whole life has been leading to this.

Zathras: All Mimbari belief is around three… All is three! As you are three… as you are One. As you are The One. You are The One who was. You are The One who is. And you are The One who will be. You are the beginning of the story, and the middle of the story, and the end of the story, that creates the next great story! In your hearts, you know what Zathras says is true. Go now! Zathras’ place is with the One who was. We have… a destiny!

Delenn: That door is closed forever, but it is not the only one. Lennier told you that a thousand years ago, Mimbari and human souls began to merge. Mimbari souls were being born in human bodes. Something happened that opened that door between us. My change was in part to even the scales and restore balance between our races using the device my people discovered a thousand years ago. You see… if my people had found Babylon 4 with a human aboard, they would have never accepted it.
Marcus: Dear God! A Mimbari not born of Mimbari!

Sinclair/Valen: I welcome you and present this place to you as a gift. I am called Valen, and we have much work ahead of us…

8. Walkabout:
Doctor Franklin continues his walkabout, and explains how he’s “looking for his other half” which he lost awhile back. A replacement Vorlon arrives on the station, identifying himself as Kosh (“we are all Kosh,” he explains). He is incensed over Kosh’s death and blamed Lyta, and demands to know if any part of him survived. She hears Kosh’s voice when talking to Sheridan and believes that he might be carrying a part of him after all.

G’Kar gets a visit from the Captain of the G’Tok, the Narn warship that Sheridan gave sanctuary to in season two’s Fall of Night. He tells G’Kar that several Narn ships survived the war due to the Centauri’s haste to get to their homeworld. They are marshalling now and waiting for an opportunity to strike back. G’Kar tells them they need to focus on keeping the station safe for the time being, and that B5 is of great significance.

Sheridan and his war council plan to field-test telepaths against a Shadow vessel, which they learned in a previous episode are vulnerable to telepathic jamming.The G’Tok is initially planned to provide escort, but G’Kar is told by its Captain that they must preserve their ships until the time comes to liberate the Narn homeworld. He agrees, but is confronted by Garibaldi who reminds him that the entire point of their alliance is that they are supposed to be looking out for each other, not themselves.

Sheridan takes Lyta and a White Star and heads into a zone of engagement where they come face to face with a ship. Lyta is initially overwhelmed, but when Sheridan touches her, she gets a vision of how Kosh died. Enraged, she managed to jam the Shadow vessel and they destroy it. However, they are forced to drain their jump engines to get enough power to kill it with their guns. More ships arrive, and Lyta is too drained to fight them. Things look dire, but G’Kar arrives with the G’Tok and several other League ships and force the Shadows to run. For the first time ever, the Shadows have been forced to retreat!

They return to the station victorious, and Lyta confides in the new Kosh that “someone” might have a piece of Kosh in them. The Vorlon is understandably intrigued…

Significance:
Sheridan and his alliance see for the first time that Shadow vessels can be beaten using telepaths. This will prove of great value to them in the coming war. This episode is also the first time that we see that a part of Kosh is living inside Sheridan, which may very well save his life when the time comes. The reintroduction of the G’Tok and the revelation that Narn ships survived the war will also prove important to the fledgling alliance, as is G’Kar decision to commit them to the Shadow War rather than focusing on striking back against the Centauri. It also introduces the new Vorlon, who we are shown is not at all like the original Kosh. In addition to his appearance, his demeanor seems much harsher and more strict, traits which will become clear as time goes on.

Memorable Lines:
Londo: A Narn heavy cruiser? This is intolerable! By treaty, all Narn warships are to be turned over to Centauri forces!
Garibaldi: Yeah, well we didn’t sign that treaty. You got a problem, call Earth. If they didn’t forced us to break away, we wouldn’t need a mutual protection agreement. That means we take every ship we can get!
Londo: And what guarantee will you give me that the cruiser will not open fire on a Centauri vessel as it approaches Babylon 5, hmm?
Garibaldi: It’s the same guarantee I gave when I promised that none of the other Narns would break into your quarters in the middle of the night, and slit your throat.
Londo: Mr. Garibaldi, you have never given me that promise.
Garibaldi: You’re right… sleep tight!

Na’Kal: Breen! You’ve managed to import breen from Homeworld! How?
G’Kar: It, uh…isn’t actually breen.
Na’Kal: But… the smell, the taste—!
G’Kar: It’s an Earth food. They are called Swedish meatballs. It’s a strange thing, but every sentient race has its own version of these Swedish meatballs! I suspect it’s one of those great universal mysteries which will either never be explained, or which would drive you mad if you ever learned the truth.

Sheridan: Uh, before you go. Your government neglected to tell me your name. How should I refer to you when we’re alone?
Vorlon: Kosh.
Sheridan: Ah, yes, I understand that’s how we’re to refer to you publicly but… privately?
Vorlon: Kosh.
Ivanova: Ambassador Kosh is dead.
Vorlon: We are all Kosh.
Sheridan: He’s a Vorlon alright.
Ivanova: Yep!

Garibaldi: What the hell are you doing?
Franklin: Well, it’s a long story.
Garibaldi: Why is everything’s around here a long story? Why isn’t anything ever a short story, a paragraph? Look, just give me the short version, okay?
Franklin: Alright… Walkabout.
Garibaldi: That’s it?
Franklin: Well it’s either that or the long version so you take your pick.

Garibaldi: Stephen… you don’t really believe there are two of you, do you?
Franklin: No, it’s a metaphor! All right, there isn’t literally another me walking around the station. But the principle is real! I realized I didn’t have any idea who I was when I wasn’t being a doctor, and I think I was using the stims to avoid facing that. Now I gotta fix it.
Garibaldi: How?
Franklin: By going walkabout. You just leave everything, and you start walking. I mean, the Foundation adopted the idea from the Aborigines back on Earth. The theory is, if you’re separated from yourself, you start walking and you keep walking until you meet yourself. Then you sit down, and you have a long talk. Talk about everything that you’ve learned, everything that you’ve felt, and you talk until you’ve run out of words. Now, that’s vital, because the real important things can’t be said. And then, if you’re lucky, you look up, and there’s just you. Then you can go home.
Garibaldi: You know how crazy this sounds? You’re a doctor… a scientist?
Franklin: And?
Garibaldi: And what?
Franklin: Exactly!

Sheridan: As you know, Mr. Garibaldi recently uncovered information which seems to indicate the Shadows have a weakness. Now there ships are based on organic technology that may be vulnerable to telepathic interference. In theory, a telepath might be able to jam their central operating system leaving them vulnerable to attack.
G’Kar: I noticed a number of conditional phrases in that. “Seems to indicate a weakness”, “maybe”, “in theory”…

9. And the Rock Cried Out, No Hiding Place:
Lord Refa and a high-ranking minister of the Centauri royal court arrive on the station with the intention of ending the rivalry between him and Londo. However, it quickly becomes clear that they both intend to dispose of the other. Londo tells Vir of his plan, to lure G’Kar to a trap on the Narn homeworld by getting Vir to tell him that his former aide – N’Toth – is being held there. He will then capture him and present him to the Emperor as a gift, and thus win favor over Refa. Vir doesn’t want to but is forced when Londo threatens his family. Vir complies and delivers the message to G’Kar.

Vir is kidnapped and telepathically scanned, and Refa plans to intercept G’Kar for himself. G’Kar appears to take the bait and travels to Narn where he sees the devastation from the war. When Refa’s forces arrive to kidnap him, he is shocked to see that G’Kar and Refa are actually working together. G’Kar activates a hologram recording where Londo tells him everything. It turns out the plan he told Vir was a ruse to lure Refa to Narn where G’Kar’s Narns would then kill him in revenge for all he did to them. Londo in turn gets his revenge against Refa for his suspected role in poisoning Adira. Before they beat him to death, G’Kar puts a data crystal on Refa’s person that implicates him in helping the Narn resistance, as a way of “playing both sides” so that he could maneuver his way to the throne.

Sheridan is going over the Shadow’s war plan, hoping to divine their strategy. The attacks seem random, but their tactics in the field appear very logical. It doesn’t make sense, until Sheridan looks at the overall pattern and sees that their true aim is to drive refugees to one sector of space, where they can then attack and eliminate them all. They now know where the Shadows will attack next, and plan to make a stand there.

B5 gets a new flock of visitors, a group of religious leaders who are personal friends and colleagues to Brother Theo, the Catholic monk who came aboard the station awhile back. They begin holding services to counter all the fear and uncertainty that has been pervasive since Clark took over back home. After days of being stuck reviewing the Shadow’s battle plans, Delenn drags Sheridan to a service, thinking it will do him some good. They take part in a rousing version of “And the rock cried out, no hiding place” as Refa is beaten to a bloody pulp by G’Kar’s Narns!

Significance:
Sheridan is able to crack the Shadow’s strategy, thus putting him and their alliance in the perfect position to mount a counter-attack. We know then that a major battle is about to take place, and soon! Londo finally rids himself of Refa, and does so by cooperating with G’Kar. G’Kar, in turn, gets his first glimpse of the Narn homeworld after its devastation in the war. He will return later, and his many actions will lead him to be viewed as a religious icon by his people.

Memorable Lines:
Reverend William Dexter: Are you starting in already, Theo? I tell you, in fifty years of living and forty years of serving the Lord, I have never met a sorrier soul than Brother Theo here!
Susan Ivanova: Well, I wouldn’t say…
Brother Theo: Thank you! But I’d prefer to leave judgments as to the state of my soul to someone better qualified, and perhaps a bit less loud!
Rev. Dexter: But it says in the Bible to make a joyful noise unto the Lord!
Brother Theo: [grinning] I’ve heard you sing, Will. And take my word for it, that is not what the Good Lord had in mind when He said, “a joyful noise”!

Delenn: Ivanova sent me to find you. She said you haven’t been sleeping, you have hardly been eating; she said that you have been, in her words, “carrying on cranky.” I looked up the word “cranky.” It said “grouchy.” I looked up “grouchy,” it said “crotchety.” No wonder you have such an eccentric culture: none of your words have their own meaning! You have to look up one word to understand another. It never ends.
Sheridan: [not paying attention] Something here doesn’t make sense.
Delenn: That is what I thought when I came across “crotchety.” This cannot be a real word, I said.
Sheridan: The Shadows keep attacking random targets! Very illogical! On the other hand, once engaged, their tactics are very successful! Very logical! It’s–it’s a contradiction!
Delenn: Unless the random attacks are logical in some way we haven’t yet determined.
Sheridan: Exactly.
Delenn: So you have been sitting here trying to think illogically about logical possibilities, or logically about illogical possibilities.
Sheridan: Hm? Yes, yes.
Delenn: Well, no wonder you are cranky! [he looks at her in confusion, oblivious to everything she’s just said] Grouchy? Never mind. Your face just broke the language barrier.

Rev. Dexter: Every day, here and at home, we are warned about the enemy. But who is the enemy? Is it the alien? Well, we are all alien to one another. Is it the one who believes differently than we do? No, oh no, my friends. The enemy is fear. The enemy is ignorance. The enemy is the one who tells you that you must hate that which is different. Because, in the end, that hate will turn on you. And that same hate will destroy you.

10. Shadow Dancing:
Having discovered where the Shadows will attack next, Sheridan and Delenn begin rallying the League worlds to send as many ships as they can to Sector 83 to participate in a counter-attack. They are reluctant, since it will mean lessening their defenses around their own worlds; but in time, they agree to send what they can. Ivanova and Marcus are sent ahead to scout out the area, and while they are gone, Marcus begins to show clear signs that he loves her.

A Shadow scout ship arrives shortly thereafter and spots them. They engage it an are damaged, but manage to keep it from sending a distress signal. The main fleet jumps in as schedules, and Sheridan commits his forces. The fight is difficult, but once again, the Shadows are stopped and forced to retreat. Though their losses are roughly 2 to 1, this is the first time a full-scale attack has been beaten back, and they know the Shadows will not be too happy about it.

Speaking back in Sheridan’s office, he, Ivanova and Delenn begin to understand what the dream Sheridan experienced when he was aboard the Strieb ship means. In essence, he learns that he saw of several things to come, like Ivanova being a latent telepath, that they would be working with Bester, and lastly, that his “equal but opposite” would be looking for him. This last bit he doesn’t understand, but he knows that the Shadows are likely to try and hit B5 next. So far, they’ve left it alone for various reasons, but now that they’ve hurt them, it’s only a matter of time before they come knocking…

Franklin is still on walkabout, and gets stabbed when he tries to intervene in an assault. While bleeding out on the floor, he finds his “other self” that tells him his problem is that he keeps running away from his problems. After realizing he wants his old life back, his other self tells him to get up and fight for it. He narrowly makes it back to the station’s main area where people find him and take him to medlab. He wakes up and talks to Garibaldi, telling him he found what he needed, which was a “short, sharp kick to the head.” He is there when the wounded begin to arrive and takes over medlab, telling Sheridan he wants to come back.

Having been beaten, the Shadows send a ship to B5 with a single passenger. They board the station, pass through security and head for John’s quarters without incident. Back in his quarters, Delenn and Sheridan spend the night together. She watches him sleep, which is apparently a Mimbari custom, and leaves the bedroom just in time to see Anna Sheridan – John’s wife, who he they all thought was dead – as she walks in the door.

Significance:
The alliance has come together for the first time to repulse the Shadows, which is a major victory for them. However, they know that this has made them vulnerable aboard B5, since the Shadows know that it has become a rallying point for the younger races. Their reaction, apparently, was to send in Anna Sheridan, who was long thought to have perished at Z’ha’dum. Instead, it seems that she is alive and working with them, much like Morden.

In addition, we get to see what Sheridan’s dream aboard the Strieb ship really meant. The “man in between”, his “equal but opposite” (i.e. his wife) who has been looking for him, has apparently found him! Also, the scene where Anna Sheridan walks in and Delenn drops a snow globe onto the floor was foreshadowed in War Without End. After experiencing it, Delenn says she just felt like someone “walked over her grave”. She now understands what it meant.

Memorable Lines:
Delenn: We have before us an opportunity to strike at our mutual enemy, the Shadows. If our information is correct, this could be the biggest engagement of the war to date. We do not know how many of their ships will be there, so our only chance is to have as many as possible on our side. We need all of you to cooperate.
Drazi Ambassador: If you wish cooperation, why don’t you tell us what the mission is?
Lennier: If we discuss this openly, there is every chance the enemy will learn of our plans. You must trust us.
Brakiri Ambassador: How can we trust you if you will not trust us?
Delenn: Because so far, we have kept every promise we have made. We told you that telepaths could slow the advance of the Shadows. We supplied you with telepaths if you did not have your own. We have saved the lives of many of your people. If we have not earned your trust by now, then please go. Nothing more will be required of you…

Susan Ivanova: That’s a lot of ships.
Marcus Cole: That’s a bloody awful lot of ships.
Ivanova: Jump engines back on line yet?
Marcus: No. If I signal the fleet, this lot might pick it up. If they do and we can’t get away…
Ivanova: Well…who wants to live forever?
Marcus: I do, actually! But what the hell…

Ivanova: Captain… you okay?
Sheridan: I’m not sure… Ever since Kosh died, I’ve been remembering a dream. Last year, when I was hurt, he got inside my head. He spoke to me, sent me this images. One of them was you saying “do you know who I am?” A week later, you tell me you’re a latent telepath, said sometimes you don’t know who you are… At one point, I was wearing the uniform of a Psi Cop.
Ivanova: Well, we’re working with Bester now and that was unexpected… so that tracks. Anything else?
Sheridan: He sent me the image of Garibaldi saying (“the man in between in searching for you”)
Ivanova: “The man in between”… he might have meant Sinclair.
Sheridan: Maybe, but I don’t think so. Somehow it doesn’t feel right. The last thing was you dressed all in black, as if for a funeral… you said (“you are the hand”)
Ivanova: “You are the hand”? What the hell is that supposed to mean? Why would I say anything as dopey sounding as that?
Sheridan: I don’t know, but if Kosh sent it, it must have meant something.
Delenn: Odd that he would use that image though…
Sheridan: Why?
Delenn: Well, you have two hands do, you not? Each equal and opposite?
Ivanova: So you’re saying that the man in between is your equal and opposite?
Sheridan: (remembers seeing an image of himself in the dream) Maybe.
Ivanova: Well, if that’s what it is then the man in between knows who you are and now that we’ve kicked him hard and where it hurts…
Sheridan: Assuming it means anything. Signs, portents, dreams… next thing we’ll be reading tea leaves and chicken entrails. All we do know is that we are vulnerable now… We should expect something to be coming our way sooner or later. The way our luck works, probably be sooner!

Franklin: I can’t go back, but I can appreciate what I have right now, and I can define myself by what I am, instead of what I’m not.
Sheridan: And what are you?
Franklin: Alive. Everything else is negotiable.

Anna Sheridan: Hello. You must be Delenn. I’m Anna Sheridan. John’s wife.

11. Z’ha’dum:
Sheridan’s wife, Anna, has come to the station to meet with him. She explains that her ship which was working for IPX had been sent to Z’ha’dum to investigate the remains of a lost civilization. She confirms what the knew about a Shadow vessel being discovered on Mars, which once activated, flew off to the rim of known space. However, IPX had placed a probe aboard and learned the signal stopped there. Though the mission was deemed one of exploration, their real purpose was to track the ship back to its base.

When they got there, they found the Shadows (though that name is apparently a misnomer) and began to learn from them. After an accident, the crew became stranded and remained behind of their own accord to keep learning. She tells Sheridan that they have so much to offer the human race, if they would just be welcomed. All they want if for Sheridan to come to Z’ha’dum to hear their side of the story…

At about the same time, G’Kar shows Ivanova a series of tactical nukes that they have obtained from the Gaim. They plan to use these in their next encounter with the Shadows, using them to mine an area and then detonating them when they approach. The fact that they are difficult to detect is one of their advantages.

Naturally, Sheridan is both confused and enraged by all that is happening. He tells Delenn that he was only able to begin rebuilding a life with her because she and Kosh gave him every reason to believe that Anna was dead. Delenn confesses that there was always some chance she’d be alive, that she’s choose to serve rather than die, but she held it back for fear John would run off to try and save her. Meanwhile, Franklin puts Anna through a battery of tests to confirm that she is truly Sheridan’s wife and not a clone or duplicate of some kind.

Though all the tests prove that she is indeed Sheridan’s wife, Franklin finds one anomaly with her. Months back, when they retrieved a shipment of telepaths bound for Z’ha’dum, they noticed that they all carried implants in their brains and corresponding devices on the outside of their heads. Marks on the back of Anna’s head are consistent with these. John agrees to go with Anna to Z’ha’dum and sees an image of Kosh before he leaves, repeating his warning that if Sheridan goes there, he will die.

Vir finds Londo drinking on the Zocola. He says he’s recieved some “bad news” from back home, that he is to be the Emperor’s adviser for maters of planetary security. He suspects this promotion is just so they can keep an eye on him. They are interrupted by a “friend” of Morden’s who tells Londo that he must leave the station… immediately. Delenn meanwhile finds a time-delayed recording left by Sheridan explaining to her that he’s going to Z’ha’dum even though he knows its a trap. His reasons have more to do with what he saw of the future when they on B4 than anything else. He saw that they had won, that the price had been immense, and that Delenn told him not to go to Z’ha’dum. He thinks perhaps the devastation he saw was the result of him not going. He believes he can accomplish something by going, and that he must put that above his own desires.

When Anna and Sheridan arrive at Z’ha’dum, they are met by Morden and a new man who says his name is Justin. He tells Sheridan that a million years back, the First Ones walked amongst the galaxy. In time, most went away or died out, but two stayed behind as shepherds to the younger races. One are the Shadows, the other the Vorlons. Initially, they worked together, but at a certain point, they’re differences in ideology led them into conflict. The Vorlons believe that development comes through order, whereas the Shadows believe in promoting through chaos. This is why they periodically return to the known universe and promote conflict. Those that are weaker are destroyed, but those that survive are made stronger. Sheridan is told that humanity has been selected as one such race because the Shadows “see potential” in them.

The only obstacle to their plans right now is Sheridan’s alliance. Sheridan asks why they simply haven’t killed him then, to which they reply that if they did, he’d be martyred and someone would replace him. Instead, they want him to join their side, since he can’t hope to keep the younger races together anyhow. Sheridan interrupts them to reveal that he knows what they’ve done to his wife, how they altered her by putting a Shadow implant in her mind and effectively killed the woman he knew. Realizing the jig is up and that he won’t cooperate, they threaten him and a Shadow enters to take him away. Sheridan retrieves his hidden PPG and begins shooting his way out.

Back at B5, Shadow vessels surround the station and threaten to destroy it. They begin deploying fighters and Ivanova inquires as to the status of their nukes. G’Kar reports that two are missing. Sheridan is then cornered on a balcony overlookign Z’ha’dum after escaping from Justin and Morden. Anna confronts him and tells him there’s no escape and that though she is not his wife, she can still make him happy. Sheridan decides to program the White Star to crash into the city and detonate its payload. Before it crashes through the city’s dome, he hears Kosh’s voice telling him to jump into the chasm below. He does, the nukes go off, and the Shadows leave B5.

Everyone suspects they have left because they don’t think B5 is a threat anymore, which can only Sheridan has died. In addition, they notice that one of their Star Furies, which was being piloted by Garibaldi, did not return. Delenn and Ivanova are devastated, and the season ends with G’Kar narrating a section from the book of G’Quan that talks about suffering, transition and change.

Significance:
In this season finale, Sheridan finally fulfills his promise and goes to Z’ha’dum to confront the Shadows. As Kosh predicted, he apparently dies there as well. However, he also learns a great deal from the encounter, things the Vorlons have been holding back. Up until now, he and the others have been under the impression that Vorlons and other First Ones have always stood against the Shadows. Now we come to understand that they used to be allies who followed rules of engagement, but who have since become enemies competing over who’s influence is dominant. The entire nature of the war will change because of this.

With the introduction of the tactical nukes, we also get to see what their plan is for the next big battle, which will take place during the next season. Sheridan’s use of them on Z’ha’dum will also alter the Shadows own tactics, forcing them to move much of their forces off the planet. It will also change the Vorlons tactics too. All of this will be of extreme importance as the war continues in season four…

Memorable Lines:
Delenn: Humans have a phrase: “What is past, is prologue.” Minbari also have a phrase: “What is past, is also sometimes the future.”

Ivanova: So the next time we find out where the Shadows plan to strike, we can mine the area. And as soon as they come out of hyperspace—
G’Kar: Then, as you so concisely say, “Boom!”

Sheridan: So… why not just kill me?
Justin: Doesn’t work, somebody’d just come around and replace you. That’s always been the trouble with creating martyrs. We brought you here, hoping you would understand us… work with us, not against us. You’re important. You’re what they call a nexus. You turn one way, and the whole world has a tendency to turn the same way. Let go of those other races. You can’t hold them together.

Justin: Work with us or…
Sheridan: Or you’ll do to me what you did to Anna! …Oh the memories are there, the voice is there, the DNA is there. But the personality… I look in her eyes and the woman I love, the woman I married… She would never go along with this!

G’Kar: It was the end of the Earth year 2260, and the war had paused, suddenly and unexpectedly. All around us, it was as if the universe were holding its breath… waiting. All of life can be broken down into moments of transition, or moments…of revelation. This had the feeling of both… G’Quan wrote, “There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope. The death of dreams. Against this peril we can never surrender.” The future is all around us, waiting in moments of transition, to be born in moments of revelation. No one knows the shape of that future, or where it will take us. We know only that it is always born…in pain.

Babylon 5, Best Episodes Season Two (cont’d)

Back to B5 season two! Arguably the best season of the show, and for obvious reasons. The action was pretty damn awesome, in part because the CGI had improved noticeably since the first season. In addition, the storyline was intense and layered, with the many plot threads that they had taken their time to set up in season one now coming together and unfolding rather nicely!

And of course, there were numerous plot threads to get into! There was the conspiracy taking place back at Earth, Delenn’s controversial transformation and its role in an ancient prophecy, the Shadows being on the move, the ongoing feud between the Narns and Centauri, the Psi Corps and its dark agenda, and the strange and sudden disappearance of Sinclair. And there was a bunch of other stuff that happened too; some of it funny, some of it interesting, but just about all of it entertaining…

7. Hunter, Prey:
The episode opens with a Sheridan and Ivanova checking out Kosh’s ship in Bay 13. Even after years of contact, they still know virtually nothing about of the Vorlons. Sheridan resolves to learn more and confronts him concerning the dream he had aboard the Streib vessel. Kosh says that he touched Sheridan’s mind because “he sought understanding” and Sheridan’s thoughts were like “a song”. Only once before has he experienced this, though he does not say with whom…

Around the same time, the station is put on Ultraviolet alert by orders of Earth Force Intelligence because a fugitive is believed to be aboard the station. The fugitive in question is former president’s Santiago’s doctor, a man named Everett Jacobs, and an old friend of Franklins. They are told that Jacobs is in possession of stolen information, but Sheridan soon hears from one of Hague’s people. She tells him that Jacobs has proof that Clark’s story about his illness is a lie, proof that would go a long way to proving that Clark had a hand in his assassination. Sheridan vows to find Jacobs and get the information to her so she can get it back home.

In the course of the investigation, Sheridan is summoned by Kosh and jumps at the chance to meet with him. Sheridan asks Kosh why he will not reveal himself, to which Kosh replies that people are not ready to see him. When Kosh tells him he wants to learn about Sheridan, he mistakes this for an exchange of information, and Kosh tells him to leave. Frustrated, Sheridan asks Kosh what we wants, which earns him a sharp reaction. Finally, Kosh tells him that when Sheridan is ready, he will teach him “to fight legends”.

Meanwhile, Garibaldi and Franklin begin secretly looking for Jacobs while regular security are commandeered to assist the Earth Force Intelligence operatives who are there to coordinate the search. After saving him from some thugs who are trying to ransom him, they stow him away on Kosh’s ship to conceal him. They are able to do this, they learn, because Kosh’s ship is itself a life form. Ergo, the vessel is able trick all scanners into detecting only one life force – the ship itself – regardless of who is aboard.

Significance:
In the course of this episode, we learn more about conspiracy back at Earth and see Sheridan and his people take their first steps in helping to expose and unseat the perpetrators. We also get to learn a bit about the Vorlons, like how their ships are based on organic technology. The mystery surrounding his encounter suit and why he can’t reveal himself also deepens… And finally, Kosh begins the long process of mentoring Sheridan to fight the Shadows.

Memorable Lines:
Franklin: I think we lost interest in the future when all the things we were told were coming finally got here… wasn’t what we thought it was going to be. It’s like when you keep bugging your folks for that one special toy for Christmas and when you finally get it, its just not as great as the vids made it look. Just doesn’t run right. You’re so disappointed, you shove it in the closet, you never take it out again.
Garibaldi: Maybe somebody should’ve labelled the future “some assembly required”.

Sheridan: Are we just toys to you? Huh? What do you want?
Kosh: Never ask that question!
Sheridan: At least I got a response out of you. So what’ll it be, Ambassador?
Kosh: I will teach you.
Sheridan: About yourself?
Kosh: About you. Until you are ready.
Sheridan: For what?
Kosh: To fight legends.

8. In the Shadow of Z’Hadum:
This is perhaps my favorite episode of season two. It begins with a conversation between Morden and Vir, who is forced to stand in since Londo is away. After some unpleasantries, Vir lets Morden know exactly what he thinks of him and the “favors” he and his associates are providing to the Republic. Meanwhile, the war continues to flood the station with refugees and Franklin and his staff are struggling to keep up. However, Franklin is determined to ensure that he is on hand to make sure everyone gets the care they need and dies with dignity under his watch.

But things really come together when Sheridan is looking through some old records about his wife’s last mission. Apparently, she was on a survey mission with IPX, on a ship called the Icarus that was heading to some world on the border of known space to look into the ruins of a lost civilization. When Garibaldi sees Morden’s picture amongst the crew manifest, he tells Sheridan that he knows the man’s face and that he is on the station. Sheridan immediately has Morden brought in for questioning. Morden insists that he doesn’t remember anything about what happened, but Sheridan in unconvinced. He decides to hold Morden illegally, a move which prompts Garibaldi to resign in protest.

Finally, Delenn and Kosh confront Sheridan and tell him Morden must go. It is here that they explain to him about the Shadows, the First Ones, and the coming war for the first time. Kosh also gives him some images from the Icarus mission to Z’ha’dum, showing him how their landing on the planet awoke the Shadows prematurely. John eventually decides to let Morden go, but tells Kosh that in exchange, he’s to teach him how to fight them since he plans to go there one day. Kosh tells him that if he goes to Z’ha’dum, he will die, but Sheridan is determined to go down fighting.

Significance:
This episode is of huge significance to B5’s plot development. After a season and half of building up and hinting at various things: like who and what the Shadows are, the First Ones, what Morden is about, and what happened to Sheridan’s wife, we finally get to see how all these things are interconnected and intrinsic to the ongoing plot. It also becomes clear that B5, originally intended as a neutral site, will be a staging ground in the coming war.

Sheridan’s decision to keep their secret and let Morden go also makes him a co-conspirator, which makes two plots he’s now involved in! Also, Franklin’s workaholic tendencies are previewed for the first time. In time, his overburdening work schedule will cause him to turn to stims, which will lead to more problems and his decision to quit and go on walkabout.

Memorable Quotes:
Morden: What do you want?
Vir: I’d like to live just long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up at your lifeless eyes and wave like this (waves). Can you and your associates arrange this for me, Mr. Morden?

Franklin: And then, just at the last, it’s as if they look past you at something else, and the look on their face, it’s like nothing you can describe. And then, just as they look past you—the moment that they look past you—you can’t help but meet their gaze and just for an instant, you see God reflected in their eyes. [pauses] I’ve seen a lot of reflected gods today, Susan. And I’m wondering how we can keep believing in them, when they’ve stopped believing in us.

Delenn: Once you know his secret, once you know what we have known for the last three years, you will never sleep well again. Come Captain… the greatest nightmare of our time is waiting for you.

Delenn: There are being in the universe billions of years older than either of our races. Once, long ago, they walked amongst the stars like giants. Vast and timeless. They taught the younger races, explored beyond the rim, created great empires. But to all things, there is an end. Slowly, over a million years, the First Ones went away. Some passed beyond the stars, never to return. Some simply disappeared.

Delenn: Not all of the First Ones have gone away. A few stayed behind, hidden or asleep, waiting for the day when they may be needed… when the Shadows come again.
Sheridan: Shadows?
Delenn: We have no other name for them. The Shadows were old when even the ancients were young.

Delenn: That is why Kosh cannot leave his encounter suit. He would be recognized.
Sheridan: Recognized? By whom?
Kosh: Everyone.

Sheridan: You ever studied ancient history? 20th century, World War II?… The Germans had a secret code they used for all their important messages. It was called “Enigma”. What they didn’t know was that the British had cracked the code. One day, Churchill’s people intercepted a message authorizing the bombing of a city named Coventry. Now, if they evacuated Coventry, the Germans would know their code had been broken, and switch to another system. If that happened, it could cost the Allies the entire war. If they didn’t evacuate the city, hundreds of innocent men, women, and children would die.
Zack: So, what happened?
Sheridan: They kept the secret. There was no evacuation. And on November 14, 1940, Coventry was destroyed. The dead were… piled up like cordwood. I’ve seen newsreels of Churchill visiting the ruins a few days later. And you can just see it in his eyes, the knowledge of what he’d done. Dark, haunted. All these years I’ve never been able to get that image out of my head.
Zack: Well, I’m glad it’s a decision I don’t have to make. I don’t think I could live with myself. How many lives is a secret worth?

Sheridan: You’ve been trying to help me so we can understand each other. That’s not what I want anymore. I want you to teach me how to fight them, how to beat them. Because sooner or later, I’m going to Z’ha’dum. I’m going to stop them.
Kosh: If you go to Z’ha’dum, you will die.
Sheridan: Then I die. But I will not go down easily, and I will not go down alone. You will teach me?
Kosh: Yes…

9. The Long Twilight Struggle:
After many months of fighting, the Great War appears to be coming to a close. G’Kar is met by his uncle, a senior commander in the Narn fleet, who tells him that they must attempt one last, desperate gamble to prolong the war. Meanwhile, Londo is visited by Refa, who tells him that they intercepted a communication that divulges the Narn’s latest war plan. Apparently, they are going to attempt an assault on the Centauri’s supply base at Gorash 7, which if successful, will stall the Centauri advance.

Rather than defend it, Refa has another plan: he asks Londo to arrange for his “associates” to defend it, while the bulk of their fleet attacks the Narn homeworld with Mass Drivers, an illegal weapon that will level the surface. Londo is frightened and reluctant. He no longer trusts Morden’s “associates” given their obvious power, and is morally opposed to such a brutal attack. However, Refa insists that this will save Centauri lives, shave months off the war, and that there is no time to debate. Londo concedes.

G’Kar is meanwhile warned about the possibility of an attack from Franklin who received some interesting news from the latest batch of Narn refugees. During the Earth-Mimbari War, the Mimbari surpassed Mars in order to assault Earth, and now he suspects the Centauri of the same. However, G’Kar’s uncle is unreceptive and presses forward with his plan. He and the remainder of the Narn fleet arrive at Gorash 7 and are intercepted by the Shadows. The Narn fleet is destroyed, and the Centauri simultaneously attack the Narn homeworld and devestate it.

Faced with annihilation, the Narn government surrenders and tells G’Kar to ask for asylum. Londo issues the Centauri’s punitive peace terms which include mass executions, the destruction of the Kha-Ri, and the creation of a puppet Narn government. Sheridan and the Council are powerless to do anything about it, but grant G’Kar asylum, which ensures he will remain alive and free. G’Kar issues a heartfelt declaration that the Centauri will fail, for there is no greater power than “the need for freedom.”

In the midst of all this, Draal invites Sheridan and Delenn to the surface and tells them that the Great Machine is now at their disposal for the upcoming Shadow War. Admist everything else, this is the first bit of good news Sheridan has received in awhile and he’s happy to get it! After retiring to his quarters, a forlorn Londo is disturbed to hear that his people are now moving on several other worlds adjacent to Narn territory, something he was hoping would not happen.

Significance:
A number of important things happen in this episode, which wrap up some earlier plot threads and establish some new ones. The war between the Narn and the Centauri ends, which Londo is happy for, but is disturbed to find out that it has spurned them on to even greater ambitions of conquest. G’Kar is now a refugee on board the station, and his status as the last free member of the Kha-Ri will prove very important in the episodes and seasons to come. The end of the Narn-Centauri war is also a great victory for the Shadows since it means that they have successfully created a chaotic situation which will help disguise their advance.

Draal’s decision to come out of isolation and join in Sheridan and Delenn’s alliance is also of great importance. As season three approaches, the Great Machine will play a crucial role in helping them to locate the First Ones, uncover evidence that helps prove Clark’s guilt in assassinating President Santiago, and fulfilling an ancient prophecy…

Memorable Quotes:
Londo: Refa, any force attempting to invade Narn will up to its neck in blood! It’s own!
Lord Refa: We have no intention of invading Narn. Flattening it, yes, but invading it? We will be using mass drivers. By the time we are done, their cities will be in ruins, we can move in at our leisure.
Londo: Mass drivers? They have been outlawed by every civilized planet!
Refa: These are uncivilized times.
Londo: We have treaties!
Refa: Ink on a page!

Londo: Listen to me, Refa. My allies have begun to worry me. Report I have recieved… their sheer strength!

Draal: Since taking up residence in the heart of this machine, I have explored its secrets, learned, and discovered that I can look into distant worlds, see and hear things you cannot begin to imagine! Along the way, I’ve learned some things about you, Captain! The loss of your wife—I know Delenn has told you about the coming darkness. And lately I’ve learned about your role in, shall we say, a “conspiracy of light” aimed at your own government?
Sheridan: I don’t know what you’re talking about.
Draal: Yes, you do! Please, Captain, don’t worry. Your secret is safe with me. They would have to dig down three miles into the surface of this planet to learn what I know, and no one who tried would survive the attempt! And now I have seen enough! I said a year ago that this place was to be left alone until the time was right. That time has arrived. Now that I know the full capabilities of this place, I am prepared to place them at your disposal!
Sheridan: Are you proposing an alliance?
Draal: One of the first! There will be more to come. This has been a hard and trying year for you, Captain Sheridan. It might be helpful for you to know that you are not alone, and that in the long, twilight struggle which lies ahead of us, there is the possibility of hope.

G’Kar: No dictator, no invader can hold an imprisoned population by force of arms forever. There is no greater power in the universe than the need for freedom. Against that power, governments and tyrants and armies cannot stand. The Centauri learned this lesson once. We will teach it to them again. Though it take a thousand years, we will be free.

10. The Fall of Night:
The episode opens with Sheridan running B5’s fighter squadron through drills designed to familiarize them with fighting Centauri ships. Afterward, he receives word from the Drazi and pak’ma’ra ambassadors who tell him the Centauri have expanded their war by attacking their territories. Sheridan confronts Londo, but is told in rather threatening terms to mind his own business. At the same time, a Narn cruiser that survived the war shows up at the station and asks for sanctuary while they make repairs. Since B5 is neutral territory, Sheridan agrees to give them protection until they can get up and running again.

G’Kar is pleased to hear of this, and even more pleased to learn that a representative from The Ministry of Peace named Frederick Lantz has come to the station to evaluate the Centauri. It seems that Earth is finally prepared to take sides in the conflict. He is accompanied by Mr. Welles, another MiniPax representative, who is there to coordinate the Night Watch. Having joined them, Zack sits in on the meeting and begin to see that their true purpose is to detect disloyalty. Welles similarly meets with Ivanova and offers her the chance to inform on her fellow officers, which she roundly refuses.

In the meantime, Lt. Keffer, a pilot from Zeta squad, confronts a pilot from another squadron about something he saw in hyperspace. Apparently, the man claimed to see something that looked like a “cross between a spider and your worst nightmare”. Interestingly enough, Keffer knows exactly what he’s talking about. Months back, he saw something similar and has become obsessed with finding it since it killed one of his squadmates. After convincing the other pilot that he saw it too, he is given all the sensor data he will need to track it.

In time, Lantz reveals that his true purpose is to sign a non-aggression pact with the Centauri. In short, Earth is turning its back on their ongoing aggression. When one of the Night Watch tells them that Sheridan is harboring a Narn cruiser, Lantz is incensed and informs Londo. A Centauri warship arrives shortly thereafter and demands Sheridan turn the ship and crew over. Sheridan refuses and orders Zeta squadron to escort the ship to the jump point. The Centauri ships opens fire and a firefight ensues. B5 takes some damage, but manages to destroy the Centauri vessel.

While escorting the Narn cruiser through hyperspace, Keffer detects the signature the other pilot told him to look for. He breaks off to investigate, comes face to face with a Shadow vessel, and is killed. But before it could shoot him down, he manages to make a recording of it and ejects the data into a beacon pod. Back at the station, Sheridan is ordered to issue an apology for the incident with the Centauri vessel. Hoping to salvage the peace treaty, and given the fact that it was their ship that fired first, the Centauri accept.

However, on his way to the gardens to deliver it, a Centauri agent places a bomb inside the transport car and Sheridan is forced to jump out. Delenn and B5’s entire diplomatic corps see him falling from below, and Delenn asks Kosh to help. For the first time since his arrival, Kosh leaves his encounter suit and reveals himself so that he may fly to Sheridan’s rescue. Everyone sees him as an angel, one particular to their species’ culture – except Londo who says he saw nothing.

The episode ends with Ivanova narrating. With the peace treaty signed, the Centauri predictably expand their war to include several more members of the League. The footage from Keffer’s gun camera is picked up and begins to cause a stir back at Earth.

Significance:
Season Two ends with a number of threads being wrapped up and some important questions being answered. For starters, it is clear that Londo suspects that Morden and his “associates” cannot be trusted and things are spiraling out of control. However, he seems powerless to do anything about it since Refa and his allies back home are intent on continued expansion. This plays to the Shadows agenda quite well, since chaos amidst the younger races will serve as a welcome distraction from their activities.

Also, what Delenn meant when she said Kosh “would be recognized if he left his suit” is also made clear. Apparently, the Vorlons have traveled to many worlds in their time to tutor the younger races. Wherever they went, they took on the guise of angels in order to be received with open arms.

Finally, for the first time since their arrival, the universe is made aware of the existence of the Shadows. This will be of great significance in season three, when the Shadows finally attack. It is also clear at this point that Earth is degenerating into a dictatorship thanks to Clark, the Ministry of Peace and the Nightwatch. From here on in, people like Zack will have to decide which side they’re on.

However, season Two’s biggest significance though is the fact that B5’s mission, which was one of peace, has now failed. However, in the coming war, it will prove to be of far greater importance – as the rallying point for all the younger races to come together and form an alliance against the Shadows.

Memorable Quotes:
Lennier: Sometimes I get so close, and yet it seems I’m shut out of the important things.
Vir: It’s a useless feeling! The ambassador is definitely going through some changes. He even looks different!
Lennier: Indeed! And now with the military starting to stampede over everyone and everything…
Vir: People coming and going and secret meetings!
Lennier: You never know what it’s all about. Until later, when it’s too late.
Vir: And they never listen to us.
Vir/Lennier: Makes me nervous!
Vir: Same time tomorrow?
Lennier: Sure.

Lt. Keffer: It was jet black. A shade of black so deep your eye just kinda slides off it. And it shimmered when you looked at it. A spider big as death and twice as ugly. And when it flies past, it’s like you hear a scream in your mind.

Frederick Lantze: I’m here to sign a non-aggression treaty with the Centauri. Before I leave here, there will be an Earth-Centauri alliance that will guarantee peace for Earth. We will, at last, know peace in our time.

John Sheridan: I suppose this… apology is already written?
Mr. Welles: No need. You can phrase the apology any way you see fit. As with everything else, it’s the thought that counts.

Sheridan: I apologize. I’m… sorry. I’m sorry we had to defend ourselves against an unwarranted attack. I’m sorry that your crew was stupid enough to fire on a station filled with a quarter million civilians, including your own people. And I’m sorry I waited as long as I did before I blew them all straight to hell! As with everything else, it’s the thought that counts.

Ivanova: It was the end of the Earth year 2259, and the war was upon us. As anticipated, a few days after the Earth-Centauri treaty was announced, the Centauri widened their war to include many of the Non-Aligned Worlds. And there was another war brewing closer to home. A personal one whose cost would be higher than any of us could imagine. We came to this place because Babylon 5 was our last, best hope for peace. By the end of 2259, we knew that it had failed. But in so doing, it became something greater. As the war expanded, it became our last, best hope for victory. Because sometimes peace is another word for surrender…and because secrets have a way of getting out.

B5 Continued…

B5 Continued…

Picking up where I left off, Babylon 5, second season!  When season one ended, Sinclair and G’Kar had taken off, both to pursue their own agendas. Delenn was in a chrysalis (cocoon) and undergoing a transformation, and Londo was making deals with “shadowy” forces. Resuming…

Season Two:
Season Two opens with Babylon 5 getting a new commander (Captain John Sheridan, played by Bruce Boxleitner) since Sinclair has been reassigned, somewhat mysteriously, to the Mimbari homeworld. Much like Sinclair, he too has a history that involves the Earth-Mimbari war. Sheridan is a war hero, the only man who ever destroyed a Mimbari ship and lived to tell about it. After receiving his post at B5, his first task is to deal with a renegade Mimbari cruiser that is staffed by warriors who never accepted their surrender. In the course of things, Sheridan learns the truth about the war. Lennier, Delenn’s assistant (who has taken over now that she is in a cocoon!), explains…

At the Battle of the Line, the humans who were captured were examined using a holy relic that came to the Mimbari from their chief prophet (Valen) who came to them a thousand years ago. The relic glowed in his presence, and a few others. When Sinclair was exposed to it, it glowed intensely. They concluded that his “soul” was Mimbari, that it was as strong as Valen’s, and that other humans possess Mimbari souls. This is why they ended the war. Few understood this decision, but given its importance of the Mimbari, they accepted it. In the end, Sheridan is successful and the renegade Mimbari cruiser is destroyed. But he is also made aware of the fact that he’s not too popular with the Mimbari.

Meanwhile, Londo meets with Morden again. Having gotten over the severity of what Morden “associates” did to the Narn border colony, he asks Morden what would happen if he were to ask for another “demonstration” of their power. Morden says plainly that they will provide it, and Londo only need “pick a target”. In return, all he asks is that Londo turn over whatever information he comes across about stuff happening on the rim. Which shortly thereafter comes in handy…

G’Kar returns from his investigation into the attack on their border colony. Going on a tip from some old Narn texts, he began looking into certain worlds at the border of known space. On one such world, he found something and barely got out alive. After determining that the configuration of the ships that attacked him were virtually identical to the ones described in the texts, he concludes that this ancient race is returning and is responsible for the attack. The border world he found is apparently called Z’Hadum, and his world has sent a ship to investigate.

Naturally, Londo tells Morden and the ship is ambushed just as it jumps out of hyperspace. G’Kar’s investigation is halted, and his warnings end up ringing hollow. However, Delenn emerges from her cocoon and appears half-human now. No explanation is given beyond her saying that it was a gesture to bring their two species – humans and Mimbari – closer together. Sheridan is impressed, and we get a preview of the romantic relationship which is to follow.

In time, Londo gets a visitor, a man named Lord Refa, who has heard of what Londo has done and is impressed. He comes to Londo bearing an offer: he and friends back home want to overthrow the current Emperor, who they think of as weak and conciliatory to the Narns, and put their own person on the throne. They want a return to the good old days of power, like Londo, and are willing to do what it takes to make that happen. Londo is enthused and agrees, but gets a word of warning from a seer (a Technomage) shortly thereafter. He is told that he will become powerful, and be responsible for the lives of billions. He is naturally perturbed.

Other developments include Sheridan finding out that Ivanova is a latent telepath who’s mother committed suicide to escape the Corps, that Franklin is running an underground railroad for telepaths looking to do the same, and that the station’s resident telepath, Talia Winters (whom Garibaldi has a thing for) is a sleeper agent whom the Corps planted to keep an eye on them all. They also get a visitor in the form of Lyta Alexander, a telepath who was originally assigned to B5 but has since been working with the Vorlons, and has been changed by them… She has since turned against the Corps, and seems to know a thing or two about the Vorlons secrets.

And of course, the old conspiracy about the president begins to shape up. Garibadli recovers, his old security deputy is busted but disappears on his way back to Earth to stand trial. Before leaving, he also leaves Garibaldi with a cryptic warning, that this is “much bigger than he knows”. Sheridan also learns from his old friend, General Hague, that the destruction of Earth One was an inside job and that the VP was involved. He also tells Sheridan that he was appointed to B5 because the new President, Clark, thought he’d be loyal, being a career soldier. Sheridan and his senior officers decide to join Haig’s counter-conspiracy and begin helping them, which includes giving safe passage to the doctor who had proof that Clark’s cover story about an illness was false.

But by far the biggest part of season two is the “Great War” between the Narns and the Centauri. After the first time he called in a favor from Morden, his “associates” destroyed an entire colony of Narns on the border of disputed space. This incident gained Londo some serious popularity in certain circles back home, including Lord Refa. Things come together again when the Emperor himself decides to visit Babylon 5, apparently to issue an apology to the Narns for his family’s actions. G’Kar intends to assassinate him, but his efforts are cut short when Emperor suffers a near-fatal heart attack. When he learns of the Emperor’s true purpose, he reaches out to Londo for the first time.

However, Londo and Refa are already mobilizing. Refa’s people assassinate the Emperor’s Prime Minister back home, and he tells Londo they need an attention getter to set them ahead of the other potential successors. Londo remembers what Morden said about “picking a target” and chooses another military base that borders Centauri space. The dark, spidery ships attack, destroy everything, and Centauri forces move in afterwards. This time around, the Centauri ARE blamed, the Narns declare war, Londo is hailed as a hero by his people, and Lord Refa’s puppet Emperor (Cartagia) takes the throne. The Great War has begun!

And just before the Emperor dies, he is met by Kosh. He asks him how this will end, and Kosh tells him “in fire”. Londo and Refa also come before him to tell him the “good news” about the war. Rather than condone it, he pulls Londo close and tells him “you are both damned”. “Small price to pay for immortality” says Refa, but Londo appears shaken once again. In the ensuring weeks, Babylon 5 is thrust into the middle of the war, being asked to arbitrate and take in refugees from all the Narn colonies that begin to be overrun.

Meanwhile, John is made aware of what’s really going on. After learning the truth about the Earth-Mimbari War, he is told of another, more secretive war, one which has been a long time coming and is imminent. After learning that Morden is aboard the station, and realizing that he was on the same ship as Anna Sheridan (John’s wife) which was apparently destroyed, John orders Morden taken into custody and questioned. Apparently, the ship was lost during an expedition to the world now known as Z’Hadum, all hands thought to have perished. Since he’s not dead and wandering around freely, John wants answers!

His efforst are interrupted when Kosh and Delenn explain. Z’Hadum is the home of an ancient race known as the “Shadows”. They are one of the “First Ones”, a group of races billions of years old, the first to achieve sentience in the galaxy. The Shadows are the oldest, and they have been at war with the others for eons. In the last war, what few First Ones remained defeated them and drove them off, with the help of some younger races – including the Mimbari. Whereas all the others have now died or moved on, only the Vorlons remain. Now that the Shadows are returning, they must prepare! A new alliance must be struck, and both the Mimbari and the Vorlons understand that humanity and B5 are important to that effort, though they don’t fully know why.

According to Delenn, the Shadows are behind the Narn-Centauri war because they intend to weaken the younger races by making them fight each other before they invade. The only advantage they have right now is that Shadows do not know that the Mimbari and Vorlons already suspect what they are up to. He is also told that Sinclair is on Mimbar preparing a new force of fighters for when the time comes; they are known as the Rangers, and Garibaldi was made aware of them some time ago. Sheridan reluctantly agrees to join their alliance, and lets Morden go. In secret, they begin to plot and Kosh begins to teach Sheridan how to, as he says, “fight legends”. Sheridan also vows that one day, he will go to Z’Hadum to find out what happened to his wife, despite Kosh’s warning that if he does, he will die!

Season two ends with the end of the war. After months of fighting a losing war, the Narns prepare for one final assault to slow the Centauri down and prolongue the war. However, Refa’s people intercept their plans and make plans of their own. He asks Londo to arrange for his friends to destroy the Narn attack while they in turn attack the Narn homeworld, using mass-drivers. These are an outlawed weapon of mass destruction, and their use will level Narn’s surface. Londo is very reluctant, he doesn’t want the death toll, and he is growing suspicious of Morden and his “associates”. But, under pressure, he agrees, and everything happens without a hitch. The last Narn fleet is destroyed, he watches as  Narn is leveled and forced to surrender, and then dictates the punitive terms of peace at the B5 Council.

In order to avoid arrest and remain free, G’Kar is told by his people to request asylum. Sheridan agrees, but is powerless to stop the Centauri from imposing terrible terms of peace on the Narns. All he can do is promise G’Kar whatever help he can, and in a meeting later with Delenn, Kosh and the Rangers, he pledges that where they stand, they will draw a line against the coming darkness.

Almost immediately after the war ends with the Narns, the Centauri begin attacking the borders of several more worlds immediately thereafter. In response, a representative of the Earth Alliance came to the station for the purpose of “evaluating the Centauri”. Sheridan and G’Kar were hopeful that this meant Earth was preparing to take sides, but all were disappointed when it was revealed that Earth was signing a non-aggression pact with them, effectively turning their backs on the Centauri’s continued aggression.

However, these efforts are somewhat frustrated due to the appearance of a Narn cruiser which Sheridan offers aid to after it jumps in near the station. This leads to a confrontation with a Centauri cruiser, and Sheridan is forced to destroy it. In order to salvage the situation, Earth orders Sheridan to issue a formal apology. But on his way to deliver it, Sheridan is nearly killed by a bomb that was planted in his car. He jumps from the car and begins falling towards certain death. Miraculously, Kosh reveals himself and flies to his rescue.  When he leaves his encounter suit, everyone sees an angel, though in different guises, depending on their race. People feel the station is now blessed, a good omen in dark times…

At the same time, Zack Allen, one of the station’s pilots, dies pursuing a lead. Some time before, he saw a Shadow vessel in hyperspace, and became obsessed with it. While ferrying the Narn cruiser to safety, he breaks off when he detects a faint trace of neutrinos in hyperspace. He comes face to face with a Shadow vessel, and is then destroyed! However, his gun camera footage survived and was retrieved. Season two thus ends with the footage being aired on interstellar television!

Whoo, I get goose bumps just thinking about it! And I assume people can see by what I mean about the quality of the writing and the consistency of the plot. By this point in the show, things are really starting to come together. But of course, many threads still needed to be tied, and many mysteries still revealed.

Most of these come up in Season Three, coming up next!

Babylon 5!

Babylon 5!

I’m surprised it took me this long to do a review of this show. And who more fitting than me, its biggest fan! Okay, not really. In fact, when it comes to fandom, I’ve got nothing on some people out I’ve seen out there (you know who you are!) But let me assure you, I’m not without my credentials either. Over the years, I’ve managed to see every single episode of the series, sometimes two, or three times over. I’ve caught all the movies, specials, and even read some of the creators comics. In short, B5 is easily one of the best sci-fi series and franchises that I’ve ever seen and it remains one of my biggest inspirations when it comes to my writing.

Which is appropriate, because what made the show great for me was the writing. Memorable lines, interesting characters, a intricate plot loaded with intrigue and classic sci-fi elements, and above all, a sense of adventure and realism. In fact, one of the actors went on record, comparing the show to Star Trek. Unlike the latter, he said, the stories were not tidy, comfortable things that always ended happily. If anything, things always ended somewhat uncertainly, even where there were happy endings, there was always new things to worry about.

Or, as the character Susan Ivanova said “My father always said there are no happy endings, only new battles.” You could tell Straczynsky wrote the series with just that thought in mind. In fact, he wrote most of the episodes, which is another reason why the series was so tight and respectable. Compared to many other science fiction franchises, the story left very little in the way of loose threads and experienced very few internal contradictions. Naturally, only the most die-hard of fans would notice these things ;), but even if you were a casual viewer, you really got a feeling of consistency.

But I digress, some background…

Background:
The story revolves around a space station named Babylon 5, a neutral site which was built in space to act as a sort of diplomatic middle ground for all the races of the known universe to come together and work out their differences peacefully. It was created by humans, with the help of four other contributing races – the Mimbari, the Vorlons, the Centauri and the Narn. The station was first conceived by Earth gov because of the Earth-Mimbari war, which ended ten years prior to when the story is taking place. That war began because of a cultural misunderstanding, and nearly led to the extermination of humanity. And of course, many other races saw the potential, so they joined in.

Administratively, Babylon 5 was run by a human commander, but decisions affecting the overall mission of the station were directed by a Council made up of five members – the representatives of the Centauri, Narn, Mimbari and Vorlon homeworlds, and the human commander themselves. Outside of that, the League of Non-Aligned Worlds, a body made up of thirteen other member races, would also sit in and vote on items pertaining to their own interests as well. However, as the show quickly demonstrated, the station ended up having a purpose far greater than anyone could ever imagine.

Delenn is the Mimbari ambassador, a member of her races Religious caste, a career politician and diplomat, and a seeker of understanding. G’Kar is the Narn ambassador, a man who made his career fighting the Centauri and then serving as a member of the Kah’Ri (the Narn government). Londo is the Centauri representative, a member of a lower house that received the job because none of the more prestigious Imperial houses wanted it. And then, Kosh, the Vorlon ambassador, a race of which very little is know, except that they need to wear “encounter suits” to get around and their species old, power and mysterious. VERY old, powerful and mysterious.

Meanwhile, the station is run by four senior human personnel: Susan Ivanova, the station’s XO: a tough, sardonic Russian woman who joined the military after her brother died in the war. Michael Garibaldi, chief of security, a former Ground Pounder (regular infantry) with a checkered past involving alcoholism. And Doctor Stephen Franklin, the station’s chief physician who specializes in alien physiology and has a history of running from his problems. And finally, Commander Sinclair, the Earth-appointed governor of Babylon 5. After fighting in the Earth/Mimbari war as a regular pilot, he was an unlikely choice for governor. However, he received the position because the Mimbari were insistent that it be him. Many at Earth objected, because it was clear he had a secret that had to do with how the war ended. And the Mimbari, in keeping with their race’s mysterious quality, were told to watch him closely…

In short, the war itself began when the Earth ship that was sent to make contact misinterpreted the Mimbari’s intentions and opened fire on their capitol ship. In the course of the incident, the Mimbari leader Dukhat, a man who favored contact with the humans, was killed. The Mimbari were so outraged by this incident that they declared a holy war against Earth, and for two years they waged it relentlessly. After two years, the Mimbari were prepared to launch their final offensive against Earth. In response, Earth gov decided to evacuate the planet of as many people as possible, and organized a hasty defensive line to protect their evacuation for as long as possible.

The Battle of the Line, as it was called, was largely a disaster. The Mimbari fleet poured in, destroying roughly 90 percent of the defenders. However, in the process, the Grey Council (the Mimbari governing body) decided to capture and begin interrogating human pilots to learn what they could about Earth’s defenses. Sinclair was one such person. After examining him, the Grey Council ordered their ships to stand down and surrendered to Earth. No explanation was given, and all too happy to have come through the war in one piece, Earth accepted. Afterwards, it was revealed that the whole thing was due to a misunderstanding, and the Babylon project was declared.

Plot Synopsis:
Season One:
Season One opens with the usual diplomatic troubles aboard the station. At the center of it is the growing conflict between the Narns and the Centauri. They too have a past, the former having been a colony of the latter for almost fifty years, and having only liberated themselves through attrition and war. Now, the Narns are a major power, aggressively conquering new worlds, taking slaves, and pressing their borders against the Centauri themselves.

In the course of all this, Sinclair begins to uncover clues about what happened to him at the Line. He learns that Delenn is part of the Grey Council, that she was there when he was captured and was one of the people who ordered the Mimbari’s surrender. Little by little, he uncovers the truth, but not until the end of the season, and to keep the audience in suspense, we are left not knowing the full extent of it until later on!

In addition, a curious, dark stranger named Morden comes to the station amidst all the diplomatic chaos between the Narn and Centauri and begins asking all the member races the same question. “What do you want?” Strangely, Delenn becomes frightened by him when she suddenly becomes aware that Morden has dark forces around him, and tells him to leave. G’Kar tells him he wants revenge against the Centauri, and Londo tells him he wants his people to reclaim their former glory. Morden is curiously intrigued by Londo’s answer, but in one final meeting, Kosh tells Morden to leave, that “they are not for you”.

However, Morden quickly begins helping Londo, who in turn asks for a favor when his people are facing a border dispute with the Narns. Morden obliges, and the border colony is completely destroyed. Morden’s “associates” as he calls them, show up in the form of some dark, mysterious ships that look like airborne spiders. They come out of nowhere and blow the entire colony to pieces, and several ships and a station as well. Londo is shocked and a little frightened at the death toll, but Morden tells him not to worry. Londo is now something of a hero because of this deed, the Narns can’t trace it back to him, and the Narns are their sworn enemy. G’Kar is also frightened, mainly because he knows that neither the Centauri nor any of the other races aboard the station had the will or the power to do this. Which, as he says, means that “someone else is out there…”

They also learn that the planet beneath them, Omicron 7, is home to massive, underground alien facility. Contained within are machines as big as buildings, things thousands of years beyond human technology. But most importantly is the alien at the center of the machine. He is dying, and summons Londo, Delenn, and her friend Draal to the surface. The reason, it claims, is because these three “understand sacrifice” and will be called on to make it. However, things become complicated when an alien ship, apparently of the same race as the species powering the machine, jumps in and threatens to destroy the station.

The alien who powered the machine, now in B5’s med bay, tells them to stop these aliens, as they are part of a faction that his race cast out long ago. B5 and a Earth ship are on hand to fight it off, but they are quite evenly matched and the prospect of a firefight doesn’t seem ideal. However, Draal selflessly takes over as custodian of the machine, fulfilling his sacrifice, and destroys the attacking alien ship easily using Omicron 7’s impressive weapons. He then broadcasts to everyone that the planet’s secrets are its own, and he will defend them with all the powerful weaponry he has at his disposal!

Shortly thereafter, the station is alerted to a disturbance in a nearby sector, a disturbance of the temporal variety. Out of nowhere, a space station appears there, Babylon 4! You see, B5 was thusly named because it was the fifth incarnation of the project, the previous four having been failures due to sabotage and , in B4’s case, disappearance! Now, its back, and the station crew are sent to investigate. They find its crew aboard, disheveled and confused from the fact that they appeared to have been pulled through time. And once on board, Sinclair and Garibaldi begin experiencing time jumps, seeing things from the past and future.

Back at the station, Ivanova gets her own glimpse of the future, a transmission of her sending a distress signal just before the station explodes! Bad omens! Back at B4, Sinclair and the local personnel capture an alien who appears to be the one responsible for the tike jumps. His name is Zathros, and when he sees Sinclair, he becomes entranced. However, he quickly realizes that the Sinclair he sees is not “the one”. Curious, as are his explanations. He says the station is being pulled into another time, for the sake of war so that light may win over dark. They try to get more from him, but are forced to abandon the station before it jumps again, presumably for the last time.

Sinclair, Garibaldi, and the whole crew are forced to evacuate. Sinclair tries to bring Zathros with them, but Zathros insists that they leave him behind, and that Sinclair must go because he “has a destiny”. Shortly after they leave, the station disappears into space. Zathros wakes up inside and sees a person standing above him in a pressure suit. He says they are “the one”, but as it turns out, it’s Delenn, but clearly from the future!

Shortly thereafter, Sinclair, Garibaldi and Ivanova are made aware of a conspiracy to kill the President of Earth. On his way to Io as part of a pre-election tour, his ship, Earth One, blows up, apparently due to a malfunction. His VP, who left the tour early and was not on the ship (apparently due to an illness), survives and becomes the new president. In the course of investigating the conspiracy, Garibaldi is shot in the back by one of his own security guards. Clearly, the conspiracy is real, and its perpetrators are even working aboard the station.

Sinclair also learns, finally, why the Mimbari captured him at the Line, what they did to him, and why they surrendered. With this new knowledge on his plate, the president dead, the attack on the Narns, and evidence of a conspiracy all around them, he feels completely lost. He tells his fiancee “nothing’s the same anymore”, and leaves the station shortly thereafter. Delenn, in turn, has been given a message from Kosh. Apparently, its time for her to undergo some kind of transformation, and she enters into a cocoon.

Season one thus ends on New Years of 2258, leaving season two to start in the fictional new year. And as you could tell, it was full of intrigue, unanswered questions, set-ups and had a cliffhanger ending. Get used to it because this show as full of em!