Cool Guns!

I’m getting hooked on writing conceptual posts, mainly because it gives me the chance to explore a lot different franchises of sci-fi without being too constrained. Not only that, I really like digging into subject matter of finding the common elements; in this case, the stuff that makes cool stuff cool! So far, I’ve covered the concepts of Galactic Empires, Planetkillers and Ancient Aliens. But today, I thought I’d tackle something a little simpler that’s been known to make sci-fi geeks experience collective nerdgasms! Today the topic is: COOL GUNS!

BFG 9000:
Starting off this review right is the BFG (Big F***ing Gun) that comes to us from the Doom universe. Fans of that old franchise know this one by heart, and I’m sure they remember with some nostalgia what it was like firing this thing. Given that Doom was like most first-person shooters, this weapon would turn up late in the game as a way of dealing with the more tenacious evil critters. And it worked! One shot released a big cloud of green plasma which killed everything in the vicinity. Unless it was a boss, in which case, it might take two or three… Apparently, Quake II and Quake III Arena pay homage by including their own version, known as the BFG10K.

“Blow Dryer”:
Also known as a “burner” or plasma caster, this weapon was the mainstay of the Predator aliens and is featured in the many movies, comics, video games, and novels of the franchise. Mounted on the shoulder, this weapon would discharge a ball of red-hot plasma into objects, causing damage akin to an explosive device, but with none of the messy shrapnel. Though the standard model is shoulder mounted and aimed using a heads-up-display and laser sight, the Predators in later movies were also known to carry wrist-mounted versions of this weapon as well. Like their claws and wrist bombs, they were embedded in the cuffs and served as a backup. One of these makes an appearance in Predator 2 during the meat locker shoot-out.

BR55 Battle Rifle:
This baby is a Halo universe invention, and is the mainstay of the UNSC infantry. Aesthetically, this rifle is based on several bull-pup assault rifles designs from the modern era, a design which is clearly growing in popularity. Some potential sources for inspiration include the Austrian-made Steyr AUG, the French FAMAS, the British L85, the Belgian F2000, and the experimental PAPOP design. Like all bull-pup rifles, this gun loads from the rear and can cut through Covenant opposition with ease! Even when I’m playing as the Covenant, this was my second favorite weapon to be carrying (the first was either two submachine guns or two pistols, or a combinati0n thereof!)

Blade Runner Gun:
In the classic move Blade Runner, Detective Rick Deckard was responsible for locating and “retiring” replicants. And the weapon he used to do just that is featured here. This is the model of a Blade Runner service revolver, for which little information exists, but whose appearance and performance pretty much speaks for itself. Based on a standard service revolver with several extra bits added on for effect, this gun pretty much screams cyberpunk.

In addition, there are several scenes in the movie where Deckard’s gun turned flesh (artificial though it was) into mush! Recall the scene where Deckard uses this gun to punch several holes in Zhora? Or how about the scene immediately thereafter where Leon is beating the crap out of him, and Rachael manages to save him by using his own weapon? Yeah, whenever this gun was brought out of his holster, some big holes resulted!

Blasters:
When asked about his idea for a “Galactic Empire”, George Lucas said that he wanted to create something that was as aesthetically similar to Nazi Germany as possible. This was reflected in the weapons as well. Numerous guns that were modified and used as props in the movie were based on WWII vintage weapons. The first and most recognizable is Han’s blaster, aka. the DL-44. Based on the German C96 Mauser pistol, this weapon was apparently a popular item amongst smugglers and traders, being very powerful and compact. It was also quick on the draw, which comes in handy when in a bar and looking down the barrel of a bounty hunter’s gun (Han shot first!)

The next was the standard issue blaster used by both the Stormtroopers and the heroes, especially in the first movie during their daring breakout from the Death Star. This blaster, known as the E-11, was based on the Sterling submachine gun of WWII. Simple, consisting of little more than a barel, a handle, and a side-mounted magazine, the gun was easily altered with a few pieces of molded plastic and a scope that made it look suitably futuristic.

The heavier T-21 Blaster Rifle was yet another WWII adaptation. Built around a Lewis machine gun, it was featured in the first movie during the Mos Eisley scene where Stormtroopers were seen walking through the streets searching for Luke and Obi Wan.

Last, there was the DLT-19 Heavy Blaster, the heaviest infantry weapon in the Star Wars franchise. In keeping with his love of WWII kit, Lucas’ set designers used a German MG42 to fashion this one. This blaster appeared aboard the Death Star in the hand of the search party that went over the Millenium Falcon, and again when Chewy commandeered one to take out the remote blasters and cameras in the cell block.

GE M134 Minigun Handheld:
How could I have forgotten this one? I mean really, is there a better visual representation of sheer badassery than the handheld minigun from Predator? Sure, the mere idea of a man carrying a minigun around by hand is so unbelievable its makes me want to laugh out loud. Considering the weight of the weapon, even before you factor in all the ammo, coupled with the killer recoil that no human could withstand – all of this makes the physics totally implausible! But what the heck? It was fun to watch! I can’t imagine anyone not feeling the hair on the back of their neck stand on end as those barrels started whirling and the bullets streamed out, so fast it sounded like a turbine! And I know from talking to actual pilots who’ve seen this baby in action that if you add tracers to the mix, its like watching a laser show. WHURRRRRRRRRRRR! Total carnage!

Grammaton Cleric Pistol:
Though it was not my favorite movie, there were undeniably cool aspects to the movie Equilibrium. One of which was all the cool Gun Kata moves pulled by Christain Bale, Angus Macfadyen, and the other Grammaton Clerics with their special pistols. These guns were clearly souped-up versions of the Beretta 92FS. They clearly fire in both semi-automatic and automatic bursts, and were retrofitted in one scene with impact hammers on the handles.

In addition, some rather curious reloading tricks were devised. One involved arm-rails that would deliver fresh magazines from inside the cleric’s sleeve. Another included magazines that could be balanced upright, which gave the cleric the ability to simply slam his gun down on the fresh magazine once the empty ones had been ejected and go right on shooting. It’s all about rate of fire in this movie, making sure the bullets (and dust) keep flying!

The Lawgiver II:
Also known as the Judge Dredd gun, this pistol is also a modified version of the Beretta 92FS, with molded plastic and LED lights giving it a future-city look. In addition to a rapid-fire setting, the gun also boasts a grenade launcher, signal flare launcher, and a special dual round known as the “double-whammy”. It also has a taser device built into the handle so that only a Judge can operate it, and a DNA tagging system that ensures that every slug fired can be traced back to the person operating it.

M41A Pulse Rifle:

The franchise Alien gave so much to the world of sci-fi geeks, not the least of which came in the form of cool guns. And the Pulse Rifle was arguably the mainstay of that contribution. In fact, it was this gun that inspired entire generations of futuristic weapons, and the name itself has been used many times over to refer to energy and slug-thrower weapons in sci-fi franchises.

This is an important disctintion seeing as how “pulse”, to most sci-fi acolytes, refers to weapons that fire out pulsing beams of energy (most likely plasma). But in this case, it referred to pulses of caseless ammo, big bursts of projectiles that would tear through acid-spewing aliens by the dozen. And let’s no forget the grenade launcher that was attached to the underside, how cool was that? The signature, click-click, BOOM! combination was as pleasing to the ears as it was to the eyes.

But in addition to being just so freaking cool to look at, the amount of creative energy and ingenuity that went into making it was quite impressive. For example, the people in charge of set design wanted a prop that would actually fire, so they built their rifle concept around the M1A1 Thompson submachine gun, a WWII vintage weapon that was small and sturdy enough to get the job done. To simulate the grenade launcher, they attached a cutdown Remington 870 shotgun beneath it and mounted the foregrip of the SPAS 12 shotgun on top of that. Then, they applied pieces of molded plastic and a little LED display to the side to make it look especially badass! Remember that scene where Ripley used it to level that room full of egg’s with the Alien queen inside? Iconic!

M56 Smart Gun:
I know, I’m shoving two examples from a single franchise into one post. But I think it’s worth it. And for fans of Aliens and sci-fi junk, you just can’t make a list of cool guns and not include the Smart Gun! Much like the Pulse Rifle, this weapon was the perfect marriage of aesthetics and ingenuity.

To fashion it, the set designers for Aliens used another vintage WWII weapon (like Lucas, they used the German MG42 machinegun) some motorcycle handles, and the arms from a Steadicam mount. The result, once again, was pure badassery! And the name, according to the expanded Aliens universe, comes from the fact that these weapons could aim themselves. Marines would simply employ their eyepieces and helm cameras, and the guns would pick up movement and target it. Oh, and that scene where Vasquez opens fire in the Alien lair… classic! “Let’s roooooock!”

PPG’s:
The PPG, or Phased Plasma Gun, is the standard weapon of security officers and soldiers in the Babylon 5 universe. According to franchise sources, the PPG fires a small charge of superheated helium which retains its shape and small volume via a residual magnetic field. Upon impact with an object, the magnetic field is dissipated and the heat discharged. PPG bolts also cause visible distortion as they travel through air, hence the blurred effects when people in the show fire off their weapons.

The PPG comes in several standard models. First, there’s the service pistol which every security officer and member of station personnel. The heavier rifles are busted out during riots and times of war, along with the vests and riot helmets. In two episodes (S01E20 Babylon Squared and S05E19 Wheel of Fire ) Garibaldi has scenes where he busts out the BFG version.

Reason:
This weapon is both deadly and cheekily-named, and is taken from Neal Stephenson’s smash-hit novel Snow Crash. This picture doesn’t quite do it justice, but its a close approximation. In the novel, Reason was a gatling gun that was the property of Uncle Enzo’s Mafia, an organization that ran a series of franchulates along the west coast of the former US. But unlike your conventional gatler, it fired caseless depleted-uranium slugs, bullets that are incredibly dense and very heavy. Hence, the weapon packed a massive punch and a mad recoil.

During one of the later chapters, Enzo’s men use the gun to take out a pirate yacht while firing from a life raft. A single burst demolished the pirate ship, but the recoil sent their boat about fifty meters in the opposite direction! This scene also had a hilarious set up when the mafiosos first broke it out, saying that if they ran afoul of any privateers, they were sure they’d “listen to Reason.”

Phaser Rifle:
Over the years, Star Trek has been a source of many weapons designs. However, some were arguably more cool than others, at least in my opinion. These came largely from the later spinoffs and movies, in particular DS9 and Voyager. Prior to this, phaser designs were either too boxy, too bulbous, or just too… Buck Rogers-y! When you’re repelling boarders, or on an away mission, one thing you want is a kick-ass weapon to bolster your confidence and inspire fear in your enemies.

These requirements were met by a new model of weapon, known as the type 3 Phaser Rifle. This weapon went through many variations throughout the course of the show. The first design was very boxy-looking, whereas later models tended to be more sleek and menacing (as shown above). Then came a whole new design, known as the Compression Rifle (seen below), which was apparently an even more powerful model. These weapons were specifically created for use on starships where heavy combat was expected, or in times of war.

Final Thoughts:
Man, that was a long list! But that’s the thing with cool ideas, they tend to get around. And as usual, I noticed some key patterns in the mix which I think should be pointed out. In all of these cases, there were apparently two classes  that each weapon fell into.

  1. Directed-Energy Weapons: Arguably the more science-fictiony of the two. These weapons first made their appearance in Saturday morning serials like Buck Rogers from the 1950’s. They come in many forms – ray guns, death rays, beam guns, blasters, laser guns, and phasers – but the core concept is the same. Phased or directed energy, usually in the form of plasma, that is focused into a tight beam and then emitted. The ironic thing is, since the 1950’s, sci-fi franchises have moved away from these seemingly farfetched devices and come to rely on ballistic weapons designs more and more. Meanwhile, Directed Energy Weapons have become more and more feasible, with several prototypes being explored by military contractors today.
  2. Ballistic Weapons: In the context of sci-fi, these often take the form of weapons that use caseless ammunition, electromagnetically-propelled ammunition, or just standard bullets. But in each case, the weapons that use them are adapted to look more futuristic. Interestingly enough, the future seems to be coming sooner than we thought. In just about every developed nation, firearm technologies are being explored under the banner of the “Future Soldier” program. Having studied many of these, I can tell you that they put much of what was shown in Aliens to shame, especially where Heads-Up-Displays and portable computers are concerned! Again, the future seems to be coming sooner than we thought!

Snow Crash!

Snow Crash!

You know how everyone has a set of favorite authors, people that they feel inspired them more than anyone else? Some people are lucky and have just one. Others, the “well-read” type, can name about ten, twenty or more! Me? I guess I’m lucky in that that list comes down to about five names. For me, that list includes George Orwell, Aldous Huxley, Frank Herbert, William Gibson, and Neal Stephenson.

Like many people I know, I enjoy Stephenson’s books because they are entertaining and interesting, but also because he inspires thought. Upon writing this, I’ve read Snow Crash, The Diamond Age, Cryptonomicon, and just started Anathema. And I can honestly say that each one is a timely creation, combining a cutting-edge knowledge of technology and computer science with a profound sense of history, politics, anthropology, and philosophy.

So, I thought it high time that I actually review one of his books, and what better place to start than with his first big hit, Snow Crash! Although it was his third book to date, released in 1992 and preceded by The Big U and Zodiac, it was arguably this book that established his reputation and put him on the radar of every fan of the post-cyberpunk genre.

Snow Crash:
The story takes place in Los Angeles during the early 21st century. The United States has effectively disintegrated, the vast majority of society now living in privatized areas known as “franchulates” (which are clearly meant to satirize gated communities) and the federal government maintaining islands of influence in between it all. Enter into this world Hiro Protagonist, a comically named freelance hacker/swordfighter, who lives in a storage closet and spends much of his free time in the virtual environment known as the Metaverse.

After an abortive delivery working for Uncle Enzo’s Pizza, he meets a young woman named Y.T. (short for Yours Truly) who works for a the “Kourier” delivery company. In this day, couriers get around by riding high-tech skateboards and “pooning” (i.e. harpooning) their way through traffic. After making Hiro’s delivery for him, she becomes a personal friend of Uncle Enzo himself, a friendship which proves lucrative as the story goes on. Since she also saved his butt, Hiro and her decide to become partners in the “intelligence business”, meaning they now work together to obtain and sell information through the CIC (Central Intelligence Company, the leftovers of the CIA).

Things begin to get interesting when Hiro becomes aware of a new pseudo-narcotic that is making the rounds in the Metaverse. It’s called Snow Crash, the use of which causes anyone’s system to crash and emit total static (hence the name). In the real world, a hard version of the drug is making the rounds which alters the minds of users and causes them to utter some kind of “glossolalia” – i.e. speaking in tongues – and become disconnected from reality. Upon investigating, Hiro and Y.T. learn that the drugs are being distributed by a chain of Pentecostal churches known as “Reverend Wayne’s Pearly Gates”, which is owned by software magnate L. Bob Rife.

Rife is currently at sea and in possession of the USS Enterprise, which has become part of a massive flotilla of ships that makes periodic crossings from Asia-Pacific to North America. Apparently, everyone on board is infected with this virus as well, the people speaking in strange, monosyllabic tongues whenever they are interviewed. After being encouraged to look into this by his Catholic and linguist ex-girlfriend, Juanita Marquez, Hiro begins to uncover that Rife is at the center of Snow Crash and what his plan is. Essentially, it relates back to the mythology of ancient Sumer when the myth of Babel took place (language becoming confounded and splintered).

According to Stephenson, Sumerian is to modern languages what binary is to programming languages. It affects the user at a far more basic level than acquired/programming language. Unlike modern language, Sumerian was rooted in the brain stem and its culture was ruled and controlled via “me”, the human equivalent of software which contains the rules and procedures for various cultural activity (harvesting grains, baking bread, making beer, etc.). The keepers of these important documents were priests referred to as “en”; some of them, like the god/semi-historical-figure Enki, could write new me, making them the equivalent of programmers or hackers.

In any case, the connection between past and present is demonstrated when Hiro learns how the ancient goddess Ashera created a dangerous biolinguistic virus that infected all peoples. This virus was stopped by Enki, another god, who used his skills as a “neurolinguistic hacker” to create an inoculating “nam-shub”, an anti-virus, that would protect humanity by destroying its ability to use and respond to the Sumerian tongue.

It was this creation, a modern take on the Babel myth, that created modern language as we know it today. However, Asherah’s meta-virus did not disappear entirely, as the “Cult of Asherah” continued to spread it by means of cult prostitutes who spread it through sex and the breast-feeding of orphaned infants. This is turn was countered by the ancient Hebrew priests, men who quashed the cult of Ashera and introduced sanitized, reproducible information with their written testaments.

Furthermore, Hiro learns that Rife has been sponsoring archaeological expeditions to the Sumerian city of Eridu, and has found enough information on the Sumerian tongue to reconstruct it and use it to work his will on humanity. He has also found the nam-shub of Enki, which he is protecting at all costs since it can counter the virus. After making their way to the Raft with the help of the Mafia, Hiro and Y.T. set about trying to find the Enki tablet so Hiro can upload its nam-shub to the Metaverse.

However, their efforts are frustrated somewhat by the presence of Raven, a massive Aleut freelancer who is in possession of his own thermonuclear weapon (which he acquired from a Russian sub and intends to use on America). He is helping Rife because of a score he wants to settle, being the child of people who endured exposure to two nuclear bombs (Hiroshima and nuclear testing in the Aleutians).

In the end, Hiro engages Raven in a virtual battle in the Metaverse while Y.T., Uncle Enzo and his men are forced to take down Bob Rife. Hiro manages to successfully upload the “nam-shub” of Enki, the world is saved, and Rife is brought down. There is also a brief side story of a budding romantic relationship between Y.T. and Raven, but that doesn’t work out in the end. She’s a young girl, he’s a homicidal, giant maniac… what can you do? Also, Hiro gets back together with Juanita and just about everyone lives happily ever after.

Strengths:
In a previous post, I believe I compared Gibson’s Virtual Light, the first book in the Bridge Trilogy, to this story, and for good reason. Both stories took place in an America where the country had become Balkanized, marked by privatization, major corporations and weird religious sects. The themes of hyperinflation, hard-living, overcrowding and urban sprawl were also consistent. And finally, the main characters – one a freelance agent and the other a delivery girl – were virtually identical.

However, when it comes right down to it, Stephenson’s take on the whole thing was better. His mix of satirical wit and social commentary was far more effective at critiquing the process whereby America is becoming increasingly privatized and polarized in terms of wealth and power. His fictional money, “Ed Meeses” and “Gippers” – the trillion and very rare quadrillion dollar note – were a nice very touch; and his use of “franchulates” in the story, a clear reference to gated communities, was nothing short of brilliant. His concept for the Metaverse, a virtual environment contained in cyberpace, and the spread of computer viruses also predicted several developments that would be taking place with the World Wide Web up to a decade later.

On top of all that, Stephenson managed to weave a great deal of history, philosophy and a fascinating take on neuro-linguistics into the story. Essentially, he demonstrated how human language and programming language are similar, when viewed in the right light – language is to the human brain what software is to the hardware. In addition, the story was replete with clever tidbits of history – WWII, the Vietnam War, nuclear testing, Biblical myths – and some rather hilarious twists and plot devices. “Reason”, a miniature Gatling gun used by the Mafia as a heavy-duty persuader, takes the cake for me (“I’m sure they’ll listen to Reason”)

Weaknesses:
However, it was also the mythological elements of this story which kind of brought it down in a way. While the allegorical similarities between programming language and spoken language was fascinating – as was the exploration of its biological and psychological aspects – one could not help but feel that the line between literal and figurative was being overstepped. In short, the idea was brilliant when considered from a metaphorical perspective – i.e. that the Babel myth might accord to some primordial event whereby language and human psychology became more complex.

However, the story is clearly presented in literal terms, the reader being told point blank that there really was an Tower of Babel-type event just a few thousand years ago that confounded our language, that made us what we are today and beforehand we were all slaves to social programming. Kind of seems a bit odd, but that’s Stephenson’s thing, using satire that is at once brilliant and at the same time a bit hokey. One can never tell where one ends and the other begins.

The only other weakness, and this is something Stephenson is a bit notorious for, is the ending. Stephenson himself laments that this is something he’s become known for, largely because he feels that its a jinx that’s haunted his subsequent work. Basically, he writes odd endings, ones that feel cut off and sudden. In Snow Crash, that is certainly the case. After a long chase scene, which ends when Rife’s helicopter is brought down by a dozen Kourier harpoons, Y.T. simply says goodbye to Raven (flips him the bird) and then calls her mom to tell her she’s coming home.

An additional chapter where Hiro gets to meet up with his friends in the Metaverse and reunites with Juanita would have been a good addition. Much was made of how his friends, hackers like him, were being specifically targeted by Snow Crash since they were the biggest threat to Rife’s plans. Given all that, it would have been nice to show how they all came through the crisis, not to mention a final romantic scene between Hiro and his ex. Similarly, it would have been nice to see Y.T. actually make it home, her give her usual reassurances to her worried mother (who works for the feds), and for her to see her romantically challenged boyfriend, maybe realize he was okay after all the time she spent with Raven. Just saying…

But overall, Snow Crash was an awesome read and a real tour de force for me. I highly recommend it to anyone who’s a fan of cyberpunk, post-cyberpunk, or is just intrigued by history, hacking, computer science, and gritty science fiction. It’s got it all, and some pretty cool departures for the philosophically inclined along the way!