Utopia in Popular Culture

Aeon Flux:
Fans of this animated cult-classic are sure to understand why this show has made the list. In the futuristic setting of the show, events revolve around an ongoing conflict between two societies. On the one side, there is Brenga, a police state run by the autocrat Trevor Goodchild. On the other is the anarchist state of Monica, where the show’s main character – Aeon, a Monican agent and spy – comes from.

Much like the world of the Cold War, these two sides are locked in an ongoing state of detente, where espionage and skirmishes take place back on both sides. The border region between them resembles that of Cold War-era Berlin, where a massive wall separates the two and those trying to cross are either shot or cut down. In one particular episode, people who are missing limbs were a focal point, demonstrating just how many people have fallen victim to the border defenses.

This is a common feature in the story, as it seems that the people of Bregna (known as Breens) would like very much to live the lives of Monicans. Its for this reason that one of Aeon’s duties as an agent is to make regular runs into Bregna to get people out through a series of underground passages. It is also suggested that it is precisely because Monica has no official representatives that it is impossible for Trevor Goodchild to deal with them. He does not seem to understand how their society works, and therefore cannot bribe, threaten, or intimidate them into a peace settlement.

Avatar:
Here is a perfect example of the traditional Edenic civilization being threatened by the evil progress-driven bad guys. Though it was not my favorite movie by any means, it’s undeniable (aka. blatant) utopians themes are quite clear. In short, the Na’vi live a peaceful, contended existence with their environment, and are even telepathically linked to a planetary intelligence known as Eywa.

Borrowing elements from Native American lore, the Gaian hypothesis, and the concept of an ecological utopia, Cameron created a world where paradise was to be found by anyone with appreciative eyes. Whether it was their communion with animals, the trees, or Eywa, the Na’vi elevated the concept of living in harmony with their environment to literal levels.

Demolition Man:
Again, we have what is often classified as a dystopia, but which is made so because of its apparent utopian elements. Set in the not-too-distant future of San Angeles – the mega-city formed from the merger of LA and San Diego – the story revolves around the social experiments of one Dr. Raymond Cocteau.

In addition to being the man who invented the cryo-stasis prison system, which was central to the plot, he is also the man who pioneered the San Angelans “utopian” way of life. In essence, this way of life is bereft of violence, crime, and drug use. The people live what can only be described as a peaceful and contented existence, believing that everything that came before them was characterized by violence and brutality.

The price tag was high, to be sure. People are no longer allowed to swear, play contact sports, own guns, or eat anything remotely unhealthy. Violent and/or sexual entertainment has also been banned, as has real sex. However, the people of San Angeles seemed to accept all this based on the state of society prior to Cocteau’s “revolution”.

The proliferation of violence, chaos, drug use and venereal diseases pretty much left them thinking they had no choice.  Such is the nature of utopian engineering, in the end, where people willingly surrender certain aspects of their lives in order to achieve something better. Much like collectivization, the banning of money, or the elimination of monogamy.

Futurama:
This might seem like a bit of a stretch, but I’ve always felt that anyone who loves science fiction can’t help but notice the classic themes and elements in this show. Usually this takes the form of dystopian elements – suicide booths, career chips, the tax monster, etc. However, at other times, some decidedly cheery and optimistic tones make it in.

For example, in one particular episode (season 1, episode 8: “A Big Piece of Garbage”), Earth finds itself being threatened by a massive ball of garbage. They deduce that only a similar ball would be able to deflect it, but unfortunately, no garbage exists. Everything on Earth is now recycled, used cans are recycled to make robots, and used robots are used to make cans. Nothing goes to waste, which is why Fry must teach them how to litter!

And then again, in season 6, episode 2: “In-A-Gadda-Da-Leela”, Leela and Zapp Brannagan land on what appears to be a mysterious, Edenic planet. Here, Leela and Zapp begin living freely as if they were Adam and Eve, which includes shedding their clothes, talking to a serpent, and living off the land. Of course, it was all a ruse by Zapp who once again just looking to get Leela in the sack, but the illusion was complete!

Sid Meier’s Alpha Centauri:
There’s a reason this game is one of my all-time favorites, and that is because it’s so inspired! One immediately gets the feeling upon playing this all the way through that a lot of classic sci-fi elements went into the making of it, as well as genuine cultural, sociological and scientific research.

For starters, there is the concept of colonizing a new world and the social experiments that it naturally will entail, which is in keeping with KSR Mars Trilogy. Each faction in the game represents a different take on engineering the perfect society. There are the humanitarians, the believers, the Gaians, the hive-mind people, the free-marketeers, the militarists, and the rational empiricists.

What’s more, the technology tree that is featured in the game contains many options for social engineering, the intended end result of which is a perfect society in one form or another. These include Thought Control, Cybernetic, and Eudaimonic, three basic visions of utopia which are dependent upon repression, post-humanism, and a utilitarian, social welfare approach meant to enrich the lives of as many people as possible.

There’s even the option of achieving transcendence, which is one of the victory condition’s of the game. This is achieved by merging with Alpha Centauri’s planet-wide organism, becoming part of its mass consciousness and ensuring a sort of quasi-immortality as it were. This is considered the biggest and best victory option since it ensures planetary peace, as opposed to conquering all the other factions, united them, or cornering the planet’s energy market (the three other victory conditions).

Star Trek:
When it comes to commercial sci-fi, Star Trek pretty much has the market cornered when it comes to utopian elements. Whether it was the original series, TNG, or its subsequent spinoffs, it was clear that humanity had reached a state of technical and social perfection thanks to advances made in science and technology, not to mention good old fashion optimism.

For starters, the United Federation of Planets was an egalitarian democracy where all member races were entitled to representation, a constitution guaranteed extensive rights and freedoms, and all wants and needs were addressed thanks to replicators, abundant energy, transporters and warp technology.

And of course, numerous references are made to the fact that Earth is crime free, all known diseases have been cured, and troublesome things like poverty, slavery, exploitation, inequality and human drudgery have all been eliminated. No real explanations are given as to how, but its clear it happened by the 22nd century.

Star Wars:
Though not a utopian series by any stretch of the definition, there are some tell-tale aspects of the franchise which warrant examination. For example, though the bulk of the story takes place during the “Dark Times”, when the evil Empire rules, numerous allusions are made to a time before the Empire where things are described in somewhat idealistic terms.

For example, here is how Obi-Wan describes the role of the Jedi in the good old days as follows: “For over a thousand generations, the Jedi were the guardians of peace and justice in the Old Republic.” In addition, it is also made clear that the Old Republic was governed by an interstellar democracy known as the Galactic Senate. Between the Jedi and the government, things like slavery, conquest, blatant racism, genocide, and all other forms of behavior common to the Empire were highly illegal.

In having this era of peace and relative prosperity to compare their current circumstances with, Lucas was able to drive home the point of how the Empire was illegitimate and had seized power by unjust means. It also made the heroes current predicament seem that much more emotionally involved.

Wing Commander:
Calling to mind such franchises as Star Trek and Man-Kzin Wars, the Wing Commander series takes place in the distant future when a semi-utopian humanity is engaged in a war with a militaristic foe. As with the violent Kzin, the enemy in this series known as the Kilrathi, are a race of feline anthropoids.

Governed by a strict hierarchy and warrior code, the Kilrathi are driven to war and conquest and have been fighting humanity for generations. Though no formal description is ever made of the Earth government or human customs, many hints are given that suggest that the Terran Confederation is governed by the comparatively enlightened ideals of humanitarianism and democracy.

For instance, in the first Wing Commander it is said that Kilrathi do not place the same importance on alien life as the Confederation. Evidently not, since conquest, slavery and genocide seem to be par for the course for them! In addition, several alien species are allies with the Confederation, usually for the sake of mutual defense against the Kilrathi.

And as with Star Trek, the bad behavior of the enemy species is held in contrast to the comparatively peaceful and egalitarian behavior of humans. And as always, this is designed to illicit a point about history and human nature.

Conclusions:
When it comes to popular culture, there never seems to be a shortage of inspired science fiction elements. This is true of movies, television, and the gaming world. However, I can’t help but notice just how more common dystopian movies, shows and games are. For whatever reason, it just seems like tales of dark futures are much more popular. Is it because dark futures seem more realistic, or might it have to do with the proliferation of dystopian literature in the last century or so. Either way, believe me when I tell you that examples of modern utopian sci-fi franchises were much harder to find. No wonder Neal Stephenson challenged the sci-fi writers of the world to come up with something cheerier!

Mega Cities!

Back with another conceptual post, this time about something which I’ve been pretty invested in lately. And it comes from the same general universe inhabited by cyberpunk and dystopian sci-fi. And that thing is the concept of the “Mega City”. As I’m sure I’ve said before, this is not only a very cool concept right out of modern science fiction, its also a genuine sociological and geographical theory.

In fact, it was a French geographer named Jean Gottmann who coined the term “megalopolis” in his 1961 book Megalopolis: The Urbanized Northeastern Seaboard of the United States. He used this term to describe the massive urban region which extended from the suburbs of Boston to those of Washington D.C. The concept quickly caught on, resulting in names like “BosWash” and “Northeast Megalopolis” when referring to the urban sprawl, and igniting the imaginations of science fiction writers and geographical planners.

However, in recent decades, this same concept has been extended to refer to several other “megalopolis'” as well. And not just in the US; such regions have been noticed developing in Canada, Mexico, Europe, East and South Asia. Wherever one urban center appears to be converging with another, through urban sprawl, connecting townships, and major highways, the roots of mega-cities are being laid!

First off, here are some more examples from North America, grouped from North to South, East to West:

Boston-Washington Megalopolis: As already noted, this baby inspired the concept of a megalopolis thanks to the post-war boom and growth of urban centers along the Eastern Seaboard of the US. In addition to having several major urban centers and ports closely linked by major transportation routes, some of the largest suburban developments in North America exist in this region, which have allowed for these major cities to converge by a very noticeable degree. All told, roughly forty-tw0 million people live in the BosWash according to a year 2000 census with projected estimates for 45 million by 2025.
Quebec-Windsor Corridor:
Looking at the nearly unbroken urban landscape which stretches from Quebec city and the Outaouis region all the way down to Windsor on Lake Erie, one could easily get the impression that a mega-city existed throughout these regions, and was merely distributed in a long line because of geographic necessity. Embracing the St.Laurence River corridor and the National Capital Region and Southern Great Lakes Region, the Quebec-Windsor Megalopolis includes such urban centers as Quebec, Montreal, Ottawa, Toronto, Hamilton, London and Winsor and boasts a population of roughly 18 million (as of 2000) and is expected to reach 21 million by 2025.
The Great Lakes Region: An alternative to the Quebec-Windsor megalopolis, which is based entirely in Canada, this megalopolis is based around the Great Lakes region and includes urban centers in in the Midwestern US, the Southern Ontario area of Canada, and parts of Pennsylvania, New York, and Quebec. The region officially extends from the Milwaukee–Chicago to the Detroit–Toronto corridor, and includes Buffalo, Cincinnati, Cleveland, Columbus, Dayton, Grand Rapids, Indianapolis, Louisville, Ottawa, Rochester, and Toledo. The region had an estimated population of 54 million, as of the 2000 Census and is expected to reach about 65 million by the year 2025.
Piedmont-Atlantic: the Southern US megalopolis, running from Charlotte, North Carolina to Memphis, Tenessee, and embracing the urban regions of Atlanta, Birmingham, Chattanooga, Columbia, and everything in between. Its population as of 2000 was estimated at a modest 15 million, at least by mega-city standards. However, it is expected to reach a good twenty million or more by 2025.
Florida: Named in honor of the fact that all its urban centers are located squarely in the state of Florida, this megalopolis incorporates the urban centers of Coral Springs, Fort Lauderdale, Jacksonville, Miami, Orlando, St. Petersburg, Tallahassee, and Tampa and has also has a relatively modest population of 15 million with expectations to reach 21 and a half by the quarter century.
Texas Triangle and the Gulf Coast: Here are two megalopolis’ that are often considered separately, but which have already converged as far their boundaries are concerned. Thus I think it’s fitting that they be considered as one. From the east, the mega-city range embraces Pensacola and Mobile and extends south and west, with New Orleans in the middle and Corpus Christi at the southernmost tip. However, at the western edge, it then extents north-west, incorporating Houston, Dallas, Fort Worth, Oklahoma City, San Antonio, Tulsa, and Wichita. Considered as one, this region boasts a hefty 28 million inhabitants and is expected to reach as high as 40 million in the near future.
So-Cal: Fans of Demolition Man ought to know this one right off the bat (if not, see below). Otherwise known as Southern California range, this region encompasses the north-south coastline and the urban regions of greater Los Angeles, San Diego, Anaheim, Tijuana, and Bakersfield, but also reaches eastward to include Las Vegas. It’s overall populated was posted at 25 million in 2000 with a projected expectation of 35 million by 2025.
No-Cal:
Comparatively small next to its southern cousin, the Northern California Megapolitan region is still an impressive specimen. Reaching both north-south along the coast, and east-west into the interior, this region encompasses the cities of San Jose, San Francisco, Santa Rosa, Stockton, Fresno, and Sacramento. It’s total population, circa 2000, was estimated at roughly 13 million and is expected to reach close to 17 and a half by 2025.
Cascadia:Named in honor of the Cascade Mountain Range, this mega-city, like the mountains extends from north to south and incorporates the urban centers of British Columbia and the states of Washington and Oregon. Beginning with Vancouver and Victoria in Canada and reaching south to include Bellingham, Everett, Seattle, Tacoma, Olympia and Portland in the south, the region hosts a modest 10 million inhabitants and is expected to actually recede in population! Fans of space and coastal weather, travel here! You will crushed anywhere else!

The World at Large:
Blue Banana: Also known as the “European Megalopolis” or “European Backbone”, this hypothetical mega-cityscape reaches across Western Europe. Stretching along a south to north-east axis (thus forming the shape of a banana), the region runs from Milan in Italy through Southern Germany and the Low Countries and ends in northern Wales. In terms of major cities, the corridor includes Milan, Genoa, Venice, Munich, Luxembourg, Frankfurt, Brussels, London, Manchester and Leeds. It’s total population, hang onto your hats, is estimated at 92.4 million people!
Greater Mexico City: The most populous metropolitan region in the Americas, embracing the entire metropolitan area of the “Valley of Mexico” and boasting a population of over 21 million, according to a 2009 survey conducted by National Population Council of Mexico. Although it does not embrace multiple urban centers, its large landmass and density are characteristic or a mega-city.
Indo-Gangetic Plain: Also known as the “Northern Indian River Plain”, referring to its geographic boundary in Northern India along the Indus and Ganges river basins. The area is traditionally very dense due to its fertile soil and strategic locations between river basins, the Himalayan mountain chain to the east, and the Iranian plateau to the west. In terms of urban centers, this corridor extends between Pakistan and India to Bangladesh and includes the cities of Karachi, Faisalabad, Islamabad, Lahore, Delhi, Kanpur, Dhaka, and Kolkata. Overall, roughly 1 billion people – 1/7th of the world’s total population – live in this region, making it the most population dense area in the world!
Pearl River Delta: Located in Guangdong province in the People’s Republic of China, the Pearl River Delta is one of the most densely urbanised regions in the world and one of the main hubs of China’s economic growth. This is due largely to the fact that such coastal centers as Hong Kong, Guangzhou, Shenzhen, Kowloon City, and Macua are all located in this relatively small region. In addition to these tightly packed urban centers, suburban developments have led to many geographers to think of the area as a single mega-city. According to the United Nations Human Settlements Programme, the overall population of the delta region is estimated at 120 million people, and growing fast!
Taiheiyo Belt:
Over to Japan, where densely populated urban centers have been a fact of life for nearly half a century. Translated literally, the term “Taiheiyo beruto” means Pacific Belt, referring to the series of linked metropolises that are nestled on Japan’s western shores. Officially, the region extends from greater Utsonomiya in the north, through to Tokyo harbor, then follows the coastline circuitously through Yokohama, Nagoya, Kyoto, Osaka, Hiroshima, Yamaguchi, and ends at Saga on the southern island of Satsuma. These areas account for the bulk of Japan’s population, its industrial base, and its major economic centers. In addition, it packs a population of 83 million into a very narrow corridor.
Yangtze River Delta: Also known as the Golden Triangle of the Yangtze, this megalopolitan region has much in common with its cousin on the Pearl River. Here again, we see a bunch of urban centers built along one of the traditional river routes that are clustered around the mouth of it. In addition, this area also accounts for a very large and growing portion of China’s economic and industrial infrastructure. Linked by high-speed rail, major highways, bridges, and urban sprawl, this region unites the cities of Shanghai, Nanjing, Hangzhou, Suzhou, Wuxi, and a whole lot of others! In total, roughly 100 million people live in this densely packed area in addition to its many farms, factories, and transportation hubs; which, in conjunction with its location at the mouth of the Yangtze, makes it the leading cause of maritime pollution in the Pacific Ocean.

Examples in fiction:
Mega-City One: Taken from the graphic novel of Judge Dredd, MC-1 is the setting of the majority of the series. According to the series’ background info, MC-1 grew naturally out of urban sprawl between all the major cities of the East Coast US. It was only officially made into the dark, overcrowded and heavily encapsulated place that one sees in the comics after WWIII took place. It’s current population in the series is estimated at over 400 million, the majority of whom lives in massive apartment blocks that house 50,000 people apiece. And of course, just about everything is automated, all resources (including food!) are recycled, and unemployment is almost universal. Other mega-cities are mentioned in the series as well, including Mega-City Two, which encompasses the greater urban sprawl of Southern California.
Metropolis: Not to be confused with the setting for Superman, this city was the focal point for events in the classic movie of the same name. When asked where he got the idea for such a world, director Fritz Lang said that he was inspired by his first glimpse of the New York city skyline. While traveling there by ship in 1924, he saw skyscrapers for the first time, and these left quite the impression on him. This was evidenced in his conception for a massive future city where buildings were designed to look like artistic representations of the Tower of Babel, the rich lived on high in the sun and the workers lived in the dark depth below.
No-Cal/So-Cal: The setting of Gibson’s Bridge Trilogy, in which California had split into two regions, the one centering around the greater San Fransisco region in the north, and the other around the LA region in the south. Most events in the story take place in San Francisco, particularly the Golden Gate Bridge, which has become a home for indigents and squatters (hence the name of the trilogy).
San Angeles: The setting for the movie Demolition Man, in which a cryogenicaly frozen LA police officer is woken up in 2032 and told that it is now called San Angeles, which resulted from the merger of Los Angeles, Santa Barabara and San Diego after the “Big One” Earthquake of 2010 leveled most of LA and Southern California.
The Sprawl: Otherwise known as the BAMA, or Boston-Atlanta Metropolitan Axis, this mega-city serves as the setting of Neuromancer, Count Zero and Mona Lisa Overdrive by William Gibson. But unlike the Boston-Washington megalopolis which is likely to have inspired it, this axis extends as far south as Atlanta and is contained beneath a series of geodesic domes.

Conclusions?:
For starters, one can see without the need for much imagination where the concept for “Metropolis”, “Mega-City One”, “San Angeles”, and “The Sprawl” came from. For the last century, at least, megalopolis’ have been slowly becoming a reality, and this in turn has been reflected in our literature. And when it comes to dystopian science fiction, what could be more dark and gritty than a big, overcrowded cityscape? Especially one where differences in wealth and modern technology make everything just a little more interesting and dangerous? Like most people, I can’t imagine ever wanting to live in such a world, but damn if I don’t want to read about it from time to time!

(Even) More Plot Holes and Oversights!

Okay, picking up from where we left off! In my last post, I recapped all the holes that I found with Transformers and the Matrix sequels. Here’s some other recent reviews that also had holes in them:

Avatar:
This movie I did not like much, as anyone who read my review of it could tell. However, there were not a lot of holes that I could see. But after giving it a good once over, there were one or two that did stand out for me.

1. Dreamwalker:
The Na’vi made it quite clear that they didn’t trust the character of Jake Sully and his Avatar. In fact, the word they used was “dreamwalker”, implying that they understood exactly what he was (you know, a human-alien hybrid machine thing). So if they knew what he was, an imposter looking to infiltrate them, why the hell did they take him in and teach him everything they could about their culture? Why not say, “We know what you are, dammit! You wanna learn? Put on a gas mask and come out here.” And given the fact that they knew what he was, where he came from and who he was working for, it seemed very odd that they would be surprised when it was revealed that he had an agenda.

2. Ride the Big Bird and all is forgiven:
Another thing that struck me as odd about this movie was how the Na’vi basically forgave Jake Sully and all his lies simply because he showed up riding the big red bird. Granted, it was a pretty kick-ass entrance, and to the Na’vi, the ability to ride this bird of prey is a rare gift. But how does that erase everything he’s done or prove that he’s somehow worthy of their trust? If anything, this just shows more cultural appropriation on his part. He learns their ways, he rides their animals, he feeds what he knows to his corporate masters who are looking to exploit them. I’d have thought they’d want to club him the second he got off that bird!

That’s all I got for that one. Moving on…

I, Robot:
I could only find one plot hole in this one, but it was so big you could drive a truck through it!

“My Logic is Undeniable”:
That’s what VIKI, the central AI that controlled all the robots said after she explained her big, master plan to Will Smith and the others. So according to VIKI, robots were marauding around town, imposing a curfew and refusing to obey people’s orders because she reinterpreted the Three Laws. While they were meant to ensure that robots would protect and serve humanity, VIKI soon realized that the greatest threat to humanity was humanity itself. It was for this SOLE REASON that the robots were able to now break the laws, impose martial law, and kill people – as they tried to do to Smith on several occasions. It’s an explanation, sure, but it doesn’t make sense!

For one, the Three Laws are VERY specific. Rule one is DON’T KILL OR HARM HUMANS. This is the first rule for a reason and all other rules refer back to it, which makes it inviolable! So it wouldn’t matter what kind of revelations VIKI had about humanity or her purpose. Nothing can make Law One breakable because it was specifically designed to be unbreakable! Second, the idea that imposing martial law on humans was a logical way to ensure their safety is actually very illogical. As any AI would surely realize in the course of running scenarios, humanity would surely resent the imposition of martial law and would ultimately revolt. Hence, more violence would be necessary, which would in turn lead to escalation. No logic there, only the obvious: VIKI’s logic is in reality a tired cliche about evil robots, the one where they try to take over the world!

Demolition Man:
A slight improvement on I, Robot, in that I was able to find two plot holes, not one. But these two were really, really big!

1. Everybody’s got guns:
One of the earliest action scenes in this movie takes place in a museum. Why? Because the antagonist is looking for a gun and a museum is the only place in the future where a person can see one. Naturally, the Protagonist goes there, and a big ol’ gunfight ensues. One question: Why are the guns loaded? Forgetting for a second how stupid anyone would have to be to keep tons of loaded firearms in display cases, there’s also the more logical thing to consider. If guns are illegal and unobtainable, then its fair to say they don’t make them anymore. Which would mean that no ammo is being made either. Hence, not only would the gun fight in the museum be impossible, so would all gun fights in this movie!

Yes, even though we’re told early in the movie that the only place a person could even view a gun in San Angeles is behind glass, it seems that people are able to obtain them without much effort. The bad guys do it, the sewer-dwelling dissidents do it, and soon, gun violence is no longer a thing of the past! Oh, and did I mention that the antagonist even manages to find a loaded cannon inside this museum? WHAT KIND OF MUSEUM IS THIS???

2. The Worst Laid Plan:
The movie comes to a climax when Simon Phoenix (played by Wesley Snipes) finally confronts Dr. Cocteau and asks him the basics: aka. “why am I free, programmed to kill Friendly (Denis Leary) and can access anything in the city?” The answer: “so you could kill a political dissident who’s annoying the hell out of me.” THAT’S IT?! You thawed the most dangerous criminal of the 20th century just so he could get rid of a grungy man whose crimes including spraying graffiti and stealing food?! That’s like sending in a Cobra to deal with a mouse!

As if that’s not bad enough, why hadn’t he given any thought to what he was going to do with him once it was all over? He hadn’t even considered how he was going to reward him when he’d done his job. “What do I get?” asked Phoenix. “Well, what do you want?” said Cocteau. Did he assume that thawing the psycho and making it so he couldn’t turn on him would be enough, that everything else would just work itself out?

Also, Cocteau did think to install that little neural block in Phoenix’s head. But what about those criminal friends of his he agreed to thaw? As if agreeing to unleash twelve more psychos wasn’t enough, he didn’t even bother to think of a way to control them! Even if Phoenix couldn’t kill him, what was to prevent the others from shooting him and staging a coup? Which, by the way, is it exactly what they did! What could he have been thinking as he stared down the barrel of that gun? Was it that a little graffiti and petty theft didn’t seem so bad anymore? Or could it have been how stupid he was for ever thinking he could call up a bunch of psychos and expect them to behave themselves?

The Star Wars Prequels:
As always, I saved the worst for last! I’m sure I’m not alone when I say that these movies were quite awful and forever tainted my memory of the originals and the legacy of the franchise. Still, I hope people will indulge me as I list off some of the things that were truly and specifically awful about them. And those things are, of course, the parts of the plot that made absolutely no sense!

1. Qui Gon – Jedi Master, Idiot:
Would anyone be surprised if I were to venture that the stupidest character in the first movie was NOT Jar Jar Binks? Yep! If you think about it, Qui Gon Jinn comes off as the dumbest. Not because he was a clumsy, ignorant, horribly racist caricature, but because the things he does makes no sense. For starters, why would a Jedi Master decide to pick up some gifted boy on a distant planet and not bother with his mother? Why, for that matter, would he agree to host him in some pod racing tournament in order to secure the parts he needs to get off planet (instead of say, going to another vendor or hiring a new ship altogether)?

And why, last of all, would he ask his apprentice to train him as his dying wish when everybody and their brother is saying the boy is dangerous? Does this guy just love doing things the hard way and being reckless? He’s supposed to be a Jedi Master for Chrissakes, the kind of guy who is patient, cunning, willing to let things unfold before making any hasty decisions. True, its the plot that’s the real source of dumb when you get right down to it, but Qui Gon is it’s enabler. He’s the guy doing things that are completely out of character for completely unclear reasons.

2. Premonitions Ignored:
For that matter, why DID the Jedi Council agree to train the boy? They all said he was dangerous, so why would they do it? Second, WHY, if they thought it was dangerous to have Anakin around Palpatine, did they allow him become his go-to guy and spend so much time with him? Third, if they sense the Dark Side around Palpatine, why the hell did they let him run things and accumulate more and more power? It was one thing for the Senate to be too stupid to see what was going on – why did they cheer when he said he was overturning Democracy and creating an Empire? – but aren’t these guys supposed to have premonitions and feelings that make them especially insightful? Even if they had been completely blinded to the Force by Palpatine, simple logic would have sufficed there.

In fact, throughout the entire trilogy there are several instances where the Jedi say that they suspect something’s wrong or that things are going in a bad direction, but then do nothing about it. Each time it’s “we must meditate”, “we must be careful”, “we must think this over”, etc. But seriously, nothing is ever done! Consider the first movie. A whole bunch of shit goes down and it is revealed that a Sith was at the center of it. Rather than investigate to see who he was working for, the Jedi treat it like a big mystery and then forget about it. In movie two, they know that the creation of the clone army is part of a larger conspiracy, but again, they don’t investigate! They just make some more cryptic comments and roll with it. Its only by movie three, when war is upon them, Palpatine is firmly in charge, and the Jedi are dispersed and at their most vulnerable, that they finally choose to act! But by then, wouldn’t you know it, it’s already too late.

All along, one simple question would have led to them to the source of their problems and possibly averted the whole take over: Cui Bono? Who stood to benefit from all this chaos? Any idiot could see it was Palpatine, he was the one person who consistently succeeded as a result of everything that was going on. And if they knew that the Sith were somehow at the center of things AND sensed the dark side of the force around Palpatine… Well, you know the saying: TWO AND TWO EQUALS FOUR!

3. Assassination Plot:
This is something that many amateur critics have pointed out about this movie, so I shan’t go into too much detail. Suffice it to say, its one of the biggest plot holes in the second movie! At the beginning, it’s established that there are people looking to assassinate Padme/Amidala, yes? So what do Anakin and Padme decide to do? They use her as bait while Anakin waits outside her bed chamber. What are they hoping to do, catch the assassin climbing in through her window or sneaking through her door? And we’re to believe this was HER idea? How dumb is she, or they for that matter that they would approve?

But that’s just the tip of the iceberg for this scene. In addition, we learn that the real assassin, Jango Fett, subcontracted with another assassin to do the job. And what does she do? Sends some probe to Padme’s window where it cuts through the glass and then sends in poisonous slugs. That’s right, this probe which could have easily lobbed a grenade in or shot her with a laser instead sends in a bunch of slow-moving poisonous slugs! Then, to top it off, the Jedi chase her across town where finally, Jango shoots her with some kind of dart gun from a safe distance. If he could do that, why not shoot that same thing into Padme’s room? What the hell was the point of all this subcontracting and chasing?

Oh, and its from this dart that Obi-Wan is able to find out where Jango was operating from, because apparently the dart is of a specific design. This leads him to the cloner’s planet, to a confrontation, blah blah blah! Point I’m making here is, if Jango was going to assassinate someone, why would he use a weapon specific to the world he’s been hiding on? Does he not have his own weapons? Common weapons? Untraceable weapons? Weapons that won’t lead a Jedi to his doorstep? Man, that was a stupid scene!

4. Uncompassionate Jedi:
It’s kind of common knowledge that Jedi are supposed to be compassionate. In fact, Anakin even said that compassion was essential to being a Jedi in the second movie, during his whole spiel about love (ick!). So why then are Yoda and the Jedi Council such a bunch of unfeeling jagoffs in this trilogy? When they meet young Anakin and sense his fear of losing his mother, they get all nervous and tell him how that’s the path to evil and he must let her go. What kind of advice is that to give a nine year old? Second, when Anakin comes back to Yoda seeking counsel about his prescient dreasm, the ones where Padme dies, he’s told something very similar. “Rejoice for those around you who transform into the Force. Mourn them do not. Miss them do not. Attachment leads to jealousy. The shadow of greed that is.”

Again, what kind of advice is this? It makes no sense, taking issue with a child who is afraid to lose his mother, or telling a man he should be happy to lose his wife. And yes, this was all done to make Anakin’s fall to the Dark Side seem inevitable, but that’s precisely why it makes no sense. Yoda and all the other Masters believed Anakin was potentially dangerous because of his fear of losing someone he cared about. So why then are they giving him these ultimatums, “it either us or the ones you love”? Can they not see that its precisely them telling him that he has to sever all ties and become an emotionally disconnected that is making him dangerous? Ah, which brings me to my next point…

5. Genocide, No Biggie!:
In movie two, Anakin commits genocide and Padme doesn’t seem to care. Seriously, he confesses it to her and she acts as if he just told her he knocked over a mailbox because he was pissed. That alone was an indication that Lucas was asleep at the wheel when he wrote this movie. But what of the Jedi? Yoda sensed through the Force that something terrible was going down and that Anakin was at the center of it. But, upon his return, the subject never comes up and by movie three, only Palpatine mentions anything about it. Are we to believe that the Jedi Council was so distracted with the war that they just forgot to ask Anakin about this murderous episode of his? Or is it that they just never thought to ask what the hell that mega-dose of negative energy he was putting out happened to be? You can’t say they didn’t know. Yoda felt it man!

And speaking of no one mentioning anything about his little act of genocide, in movie three, Anakin similarly slaughters a whole bunch of Jedi “younglings” (aka. children). When Padme is told of this, she expresses shock and disbelief, saying that he couldn’t have. Uh… why? Does she not recall him doing the EXACT SAME THING a few years before to the Sand People’s children? Correct me if I’m wrong but I believe he said flat out that he murdered the entire village, including the women and the children, and really didn’t seem sorry that he did. So how is she going to say that Anakin is incapable of committing a terrible crime when she knows for a fact that he’s done it before? Do the Jedi and anyone who’s not the bad guy in this movie have incredibly short memories, or do they simply not care about genocide so long as its Sand People who are murdered? I know Lucas likes to play around with racism, but this is going too far!

6. The Prophecy:
This is a minor point, but since it was intrinsic to the plot, its worth mentioning. In the first movie, Qui Gon tells the Jedi Council that he picked up Anakin because he believes him to be the one that was foretold by a prophecy. Mace Windu then cites it, saying that it basically states that there will be “one who will bring balance to the Force”. This prophecy comes up again in movie three, when Yoda says that this prophecy may have been misread or misinterpreted. And Obi-Wan clinches things off near the end of movie three where he whines at Anakin after hewing off three of his limbs, saying how he failed to live up to the prophecy by turning bad.

Okay, so with all this talk about the prophecy, why is it that no one bothered to fully explain what it was about? “One who will bring balance”… yes, I can see how that could be misinterpreted, mainly because there’s so little to go on! That could easily mean he would go on to wipe out every last Jedi and Sith, thus leveling the playing field by making sure there was no one left who could wield it.

Wait, that’s what it actually meant?! I was making a bad joke! Yes, for those who don’t know, Lucas actually explained the whole prophecy thing in these EXACT terms! He said that since Anakin/Vader helped exterminate the Jedi and then went on to kill Palpatine (the Sith Lord), that he effectively brought balance to the Force. Yep, he fulfilled the prophecy by killing everyone on both sides, thus leveling the playing field. Wow… it takes a powerful imagination to turn what one person would consider a joke into a serious attempt at storytelling!

To be fair, I could kind of see how this would work and how misinterpretation and subversion would thus play a part in it. But really, if this prophecy is supposed to be some mysterious trickster-style, monkey’s paw kind of thing where it comes true, but only in the worst or most painfully ironic of ways, shouldn’t we hear more about it first? Some details, some indication of how it could have a double-meaning or easily be a foretelling of doom and not salvation. Because as it stood, that prophecy was paper thin!

Okay, that’s all I got for now. I’m sure I could find more if I tried, but not without exposing the depths of my geekiness and obvious obsession with details even further! And frankly, I have a hard enough time taking myself seriously as it is. Until next time!

Demolition Man

Ah yes, another classic guilty-pleasure movie! At least, that is my enduring opinion of this film. When I first saw it as a surly teenager, I thought it was a good shoot-em-up. As I got older, I recognized the satirical elements in it – or rather, the attempts at them – and concluded that they fell short. Now I know for a fact that there are those who disagree with me on this point. Hell, there are even some who might say that this movie was a smart, satirical take on the PC age or an re-imaging of Brave New World for the early 90’s. I, however, don’t happen to be one of them! While I did get the allusions to BNW, I simply cannot bring myself to see how this film could possibly be compared to the brilliant and seminal work of Aldous Huxley. But as usual, some background info is needed before I get into all that.

(Background—>):
Ultimately, Demolition Man was a story about social engineering and control, but at the same time was marketed as an action movie. Fittingly, Sylvester Stallone and Wesley Snipes were brought in to the play the leads, both of whom were A-list action stars at the time. In the end, this combination of action-satire received mixed reviews, with Gene Siskel gave the movie a thumbs down for its violence and Ebert (as usual) praising it for it’s “satiric angle”. Rotten Tomatoes rates the movie as “fresh” with a 63% approval rating while on Metacritic, the movie scores a meager 34/100. In addition, Hungarian sci-fi writer István Nemere claimed the movie plagiarized the vast majority of his novel Holtak harca (Fight of the Dead), which was published in 1986. Regardless, audiences seemed suitably impressed. The movie did make over 50 million domestic, and 150 million foreign. Unfortunately, the director, Marco Brambilla, has gone on to do very little since. If this was the high-point in his career, all I can say is “tough break, man!”

(Content—>):
The movie opens in 1996, on a Los Angeles that is literally on fire. The opening scene where the Hollywood sign is burning is a pretty good indication that society has gone to hell at this time. It’s possible that it was even meant to call to mind the LA riots of 92. Enter John Spartan (Stallone), aka. “The Demolition Man”. At the movie’s opening, he is on his way to bust a domestic terrorist with the equally ridiculous name of Simon Phoenix (Snipes). The latter has commandeered a building and is holding hostages while his men are in a standoff with police. Meanwhile, Spartan, air cavalry-style, jumps from a helicopter, shoots some guys, and then takes down Phoenix in a hand to hand fight. But of course, the building was wired to blow, and the whole place goes up just as Spartan jumps out with Phoenix over his shoulder. Seems blowing shit up is what he’s famous for, hence the nickname!

Then, after the blow-up, the clean up crews find dozens of bodies – apparently, the remains of the hostages! Spartan claimed they had to be somewhere else since he did a thermal scan on the place and saw only Phoenix’s own men, but dead bodies don’t lie! Alas, he and Phoenix are both sentenced to cryogenic freezing for their crimes, since in this day and age (only three years from when the movie was released!) the penal system is no longer in use. Criminals are put in deep sleep and have their brainwaves altered using synaptic suggestion (kind of a neat idea!). His freezing scene is little more than an excuse for Stallone to show off his ass, but whatever.

Okay, first impressions? Well for starters, nothing about the opening sequence is believable, and the hints its dropping are pretty damn obvious. For one, the images and action call to mind things like Beirut and Baghdad more than downtown LA, the tracer fire alone in the opening shots are clearly meant to make us think of a war zone. And last I checked, police didn’t have access to military helicopters or were cleared for aerial insertions. But this is the future right? Sure, but only three years from when the movie was made! Did they expect society to go to hell in that amount of time? Well, it IS LA… Oh, and another thing about the tracers: with all the flak they were putting up, how is it the one thing they didn’t seem to be firing at was the one helicopter that was flying above them? Ah, who cares?

Fast forward to 2032. San Angeles (Los Angeles and San Diego merged after the Big One), is a peaceful, sterile, happy-faced place where violence is obsolete, swearing is illegal, and everything and anything unhealthy has been outlawed. But we quickly see that there is dissent; underground people’s who spray paint messages of resistance here and there and occasionally conduct raids. Enter Lenina Huxley (Sandra Bullock in her debut action role), a young cop who is curious about the past and longs for some action. Hm, no ironic foreshadowing there! In any case, in what appears to be a mix-up, Phoenix is awakened over at the cryo-facility for a parole hearing. In a scene that definitely tells us something is up, he escapes from his cage, kills the guards, escapes from the facility and begins spreading chaos in his wake. And when the police confront him, Phoenix whoops out some badass martial arts skills and kills a few. The police are frightened, and for good reason!

Naturally, they appeal to the man who runs things in San Angeles, Doctor/Dictator Raymond Cocteau (played by British actor Nigel Hawthorne), who just happens to be the inventor of the cryoprison as well. He says “do what you will”, but its clear he’s got something up his sleeve. The cops got nothing, and its clear they are unequipped to deal with such a violent criminal. But it just so happens that someone on the force is old enough to remember the man who brought Phoenix down the first time… John Spartan! They commence defrosting, and some expository dialogue lets us know some pertinent facts: the merger that created San Angeles, the Big One (which coincidentally claimed Spartan’s wife), and the fact that smoking, alcohol, red meat, contact sports, salt, etc etc are now illegal. A brief encounter between Spartan and a swear monitor also lets him know that swearing results in a fine!

Now this is a part of the movie I actually liked. It’s been established at this point that the new age folk are completely helpless in the face of a violent convict. They fear and revile Phoenix, but they’re impressions of Spartan are not much better. Essentially they think he too is a barbarian, in part because he’s a convict, but mainly because of where and when he comes from. This is a realistic touch and something that’s consistent throughout the movie. However, this is still an action flick and things quickly move to the first post-thaw confrontation between the two titans, and at a museum of all places! Seems Phoenix went there to find a gun, which is the only place one can even see a gun in the future. Spartan shows up, and two begin using the museum guns to shoot at each other. Yes, it seems the guns in this particular museum are kept loaded. Uh… okay! Makes absolutely no sense, but okay…

Phoenix escapes, and runs into Cocteau outside. He tries to shoot him, but cannot and is forced to flee. At this point, we are made aware of the fact that there’s some sort of conspiracy between them. Prior to this, it was obvious that someone has been pulling Phoenix’s strings since he got out of cryogenics. He’s obsessed with the name Edgar Friendly (played by Dennis Leary), another absurdly named character who just happens to be the man running the dissidents. What follows is some filler and background scenes where Spartan is invited by a seemingly grateful Cocteau to dinner (at Taco Bell, the only restaurant to survive the “franchise wars”!) he is subjected to more bigotry from the San Angeles folk, and is in the right place at the right time to stop a band of Friendly’s men from raiding the restaurant for food. Afterward, he and Lenina go back to her place where she asks him to have “sex”, which consists of wearing helmets that simulate sex-related sensations. Seems real sex has been banned due to STD’s! Bummer…

Anyway, irked and unable to adjust to this new form of “sex”, Spartan retires to his flat and begins looking at security footage from the museum. Upon seeing the clip where Phoenix couldn’t shoot Cocteau and the short conversation that ensued, he becomes highly suspicious. He looks up Phoenix’s file and finds that in addition to being thawed “accidentally”, he was programmed for mass destruction. Remember the bit about synaptic suggestion? Well, it seems that while Spartan was encouraged to knit (no joke!), Phoenix was encouraged to kill! At this point in the movie, things begin to revolve around Cocteau as both Spartan and Phoenix take turns confronting him. Spartan does so to get answers, but is told to get lost and that he’s going back into the freezer. Phoenix does so to find out why the hell he was thawed and why he’s been programmed. You see, in addition to being fixated on killing Friendly, he can access any computer in the city and seems to instinctively know his way around. He, in turn, is told everything, as is the audience!

Essentially, Cocteau tells him that he let Phoenix out of cryoprison and programmed to kill, be able to access any computer in the city and find his way around San Angeles with ease so that he would kill Friendly, the only remaining obstacle to him creating a “perfect society”. In exchange for this, Phoenix will get whatever he wants, and he even promises to put Spartan back in the freezer for him as “a guarantee”. Phoenix however, says he will take out Spartan himself, but will need the help of a dozen or so additional convicts from his past to complete these various tasks. For whatever reason, Cocteau consents and gives him his access to his old buds. Cue tense music!

Okay, two things! One, are we really to believe that this Cocteau fellow would thaw the most dangerous criminal of the 20th century just so he could deal with some meager political dissident? Why not hire some mercenaries from out of state, or out of the country? And its not like Friendly is a threat really! All he does is spray paint things and raid Taco Bells! Seriously, in what world is it smart to unleash a psychopath to deal with a simple political protester? That’s like unleashing a poisonous snake to deal with a rodent. Second, did he really believe he could control Phoenix simply by putting some kind synaptic block on him? Sure, Phoenix was unable to kill HIM, but what about everybody else in the city? Moreover, how was he planning on controlling him once he was finished with Spartan and Friendly? Cocteau had obviously given no thought to that since he had nothing in mind to offer him. Last, are we really to believe he would agree to thaw more psychos without bothering to take ANY precautions with them? With Phoenix he at least did something, but with these other guys, he does nothing! How stupid is this guy?

Alright, lets move on! Despite being told he’s going back into the freezer, Spartan is still walking around. He even leads Huxley and her partner Garcia (Benjamin Bratt) on a manhunt for Phoenix, a search which takes them into the sewers. Coincidentally, they run into Simon Friendly’s people, because the sewers are where he and his band of dissidents/thieves/scavengers live. Oh yeah, and they have guns too! They must have raided a museum at some point… Meanwhile, Phoenix is plotting with his psychos (duh!) to take over San Angeles society by killing Raymond and Spartan. After Spartan explains to Friendly what he thinks is going on (i.e. Cocteau wants to kill you and thawed a mass murdered to do so), Phoenix and his gang show up and a gunfight ensues. Spartan and Phoenix fight their way across town with an obligatory car chase, during which time Phoenix tells him that all those hostages Spartan allegedly killed in his capture attempt were already dead; or as he puts it, “Cold as Hagen Daas!” Well, as the Joker said to the Batman, “even to a guy like me, that’s cold!” Okay, nuff cold-related puns! Phoenix escapes again, and has his men kill Cocteau. Wow… didn’t see that one coming!

The police and Friendly’s scavengers then come together, with Spartan asking for their cooperation. They then march on Cocteau’s office where they find him dead and see that Phoenix and what remains of his thugs have taken to the cryogenics facility where they are planning on thawing all the convicts there. A final showdown takes place between Spartan and Phoenix and Spartan manages to (you guessed it!) blow up the place in the process! He escapes in the nick of time as the place is exploding all around him, all the while doing the Stallone signature grunt/yell. The movie ends with the uptight police chief fearing for the future, Friendly suggesting they all get drunk and “paint the town red”, and Spartan suggesting they find a middle path. Then, of course, Spartan kisses Huxley, and they agree to have sex the old fashioned way. Cue theme music by The Police!

(Synopsis—>):
Of the top of my head, I can think of several things that were good about this movie. For one, they actually did bring some satirical elements to the screen. The way the future citizens of San Angeles saw Spartan as a brute, for example. “Cro-Magnon”, “primate”, “caveman”; these are how they describe him, and to his face! And the paradox is quite clear: on the one hand, their values demand that they reject a man like him. On the other, they make them hopelessly dependent on him. Also, the nature of the “utopian” San Angeles society seems like a pretty fitting commentary on the PC age: how taken to its extreme, censorship and repression – even if its well-meaning – will lead to a society of stunted, helpless virgins. Though the entire plot may have been lifted from a Hungarian sci-fi novel, this aspect of the movie was kind of fitting given the year of its release. The early 90’s were kind of the dawn of the PC age, and it only made sense that there would be those who would want to warn people about the potential for danger before it had a chance to get in full swing!

There were also several funny moments I feel the need to acknowledge. Snipes manages to pull off the psycho quite well and has some downright funny lines. “Cold as Hagen Daas” was one, as was his Scarface imitation. Also, the joke about President Schwarzenegger wasn’t bad. One might get the impression that he and Stallone have some kind of agreement where they’re required to give a shout out to each other every few years. And how about the running joke about “the three seashells”? And the swear detectors were not just satirically apt, they were a pretty good comedic tool.

And now for the bad stuff… First off, the totally contrived, unthought-out nature of the plot! Again, are we really to believe some conniving future dictator would unleash a mass murderer to kill ONE MAN and expected he could control him? Wasn’t this guy supposed to be the leader of San Angeles and the creator of their entire way of life? Did he get to where he was by NOT planning ahead like this, or is he just this stupid? Also, the fact that people are able to get both guns and ammo in a future where there are supposed to be none made no sense either. I know, if you remove these elements, there’s no movie. But a few lines of dialogue would have patched this movie’s biggest holes, but no explanations were ever given! Hell, they could have even done a thing where Spartan and Phoenix were forced to improvise their weapons, showing how they had to resort to classic ingenuity in an age where mass-produced firearms were no longer available. I’m just saying…

There was also the small plot thread about John’s daughter that went nowhere in the movie. We learn that he had a wife and child before he went into cryosleep, and that his wife died in the Big One. But his daughter apparently survived and despite missing her, he doesn’t even bother to look her up. They do make a point of having Spartan say that he’s not sure if he wants to see her since she grew up in this new society and he fears she won’t be able to relate to him. But when Huxley offers to look her up, he says no and then the whole thing is just dropped! Seriously, if he had a daughter, I would think he’d want to reunite with her, and that this reunion would be intrinsic to the plot in some way. Say, for example, that after he’s finished killing Phoenix he decides to look her up and that’s how the movie ends; you know, as opposed to him and Huxley having sex and him learning how to work the damn three seashells! Or, she could even be central to the plot by having Phoenix abduct her in Act III in order to lure Spartan into a trap? Hell, either of these ideas would have been better than bringing the daughter up and then just writing her off like that. Why bring her up if she’s going to serve no purpose whatsoever?

Also, there’s the idea that this movie managed to adapt elements of Brave New World to the big screen. Sure, that was the aim, and the references were certainly clear enough. But that was the problem, in my opinion, and the reason for its failure. For one, the name of Sandra Bullock’s character is an obvious allusion to BNW. Her last name is Huxley (aka. Aldous), and Lenina is the name of BNW’s main female character (Lenina Crowe). And at one point, Phoenix even yells out, “Its a Brave New World” before firing off his weapon. Now that was just plain unnecessary! I mean, if you’re going for literary allusions, try some subtlety! Don’t just announce what you’re trying to emulate! It comes off as obvious, and its not like people aren’t going to make the connection anyway. In any tale of social engineering where freedom is being killed by soft measures, the inevitable connection is to Brave New World!

But then again, this was in keeping with what brought this movie down for me, which was its watered down character. Putting aside the fact that this movie was possibly a total rip-off, there were still the basic outlines of a decent plot before Brambilla and whoever else decided to turn it into an action movie got their hands on it. Once that was done, the potential for real satire and social commentary was pretty much lost. In the end, all that stuff just seemed like it was thrown in to give a feeling of depth to an otherwise cheesy action flick, which really wasn’t the case. The movie started out as a tale about a dystopian future borne out of the violence and chaos of the present, but was dumbed down in order to make it accessible to Hollywood audiences. And that’s a shame man! Consider how many otherwise decent movies or original novels have been ruined simply because of the director’s, producers and industry’s lack of respect for their audiences.

But that’s something for another time and I’m starting to get that preachy feeling again. And like I said, this really isn’t a bad movie, just one that requires a little brain-checking if you don’t want to come away disappointed. Overall, I’d say it belongs in the fun but kinda stupid bin, next to the other guilty pleasures that DON’T make you think!

Demolition Man
Entertainment Value: 7.5/10
Plot: 4/10
Direction: 7/10
Total: 6.5/10