AI Graph

Inspired by what I learned from my little romp through the world of AI, I’ve come up with a graph that depicts the general rules I observed. Basically, there are two guiding principles to the world of AI’s and science fiction. On the one hand, there’s their capacity for emotion and second, there is their level of benevolence/malevolence towards humanity. As I noted in the last post, the two are very much interlinked and pretty much determine what purpose they serve to the larger story.

So… if one were to plot their regard for humanity as the x axis and their emotions as the y axis, you’d get a matrix that would look pretty much like this:

As usual, not a complete mock-up, just the examples that I could think of. I made sure to include the ones that didn’t make it into my previous posts (like HAL, how could I forget him?!) And even though I had no real respect for them as characters, I also included the evil robots Erasmus and Omnius from the Dune prequels.

P.S. Notice how the examples are pretty much evenly distributed? Unlike the Alien Graph where examples were concentrated in two quadrants (evil and advanced or good and advanced), here we have robots that run the gambit from emotional to stoic and evil to good in a nearly uniform pattern. Interesting…