Worlds of Babylon 5

B5_shadowsThis would be the fourth installment of my “Worlds Of” series, this time in honor of my favorite sci-fi show of all time. Like the show itself, the worlds that were featured here were richly detailed, multi-layered, and part of an intricate and cohesive universe. Though the show only lasted five seasons and the spin-off attempts failed, J.M. Straczynski was able to give most of the locales for his story a fair amount of treatment.

Centauri Prime:
CentauriPrime01The homeworld of the Centauri race and the seat of power for Republic. In ancient times, it was home to both the Centauri and the Xon, two sentient species that battled for thousands of years for control of the planet. Eventually, the Centauri exterminated the Xon, a victory which is celebrated annually with lavish feasts and celebrations. From these humble yet violent origins, the Centauri emerged to become the dominant power in the quadrant, conquering many races at their zenith, including the Narns.

Many locations of interest are to be found on Centauri Prime. These include the Royal Palace, home of the Royal Court and Centaurem, the Senate Building, the Great Temple, and the Imperial capitol. In the buildup to the Narn-Centauri war, the Royal Palace became the scene of intrigue as forces loyal to the puppet-Emperor Cartagia and Lord Refa began assassinating those who got in their way.

After the war was over, things once again became interesting as the mad Emperor made an Alliance with the Shadows and gave them the island of Cellini, hoping they would pay him back by making him a god. This alliance put the planet in danger, as the Vorlons had begun destroying any and all planets that were being used by the Shadows. In the end, Londo was forced to destroy Celini with tactical nukes to eliminate the Shadow vessels and prevent the Vorlons from destroying the planet.

Almost immediately after the war was over, the Drakh infiltrated Centauri Prime and began using it as their base of operations. After implicating the Centauri in a series of attacks on Alliance shipping, war was declared against the Republic. This war ended with the surrender of Centauri Prime after Narn and Drazi forces slipped into the system and began bombarding the surface with impunity. According to expanded sources, the planet would also be devastated when the Drakh were discovered and detonated a fusion bomb in the capitol to cover their escape.

Earth:
B5_EarthThe homeworld of the human race and administrative center of the Earth Alliance. By 2258-62, when the show takes place, a number of changes have happened to the place we call home. For starters, the capitol of the EA is established in Geneva, the headquarters of which is known as Earthdome. It is from here that the President exercises authority over Earth and all the Earth Alliance’s colonies.

Every nation on the planet has joined as an administrative “consortium”, contributing members and money to the upkeep of government. Earth is also home to the Psi Corps, the institution that monitors and trains telepaths for the Earth Alliance. This place is also the home of the Psi Cops, the authorities who track down and arrest “rogue telepaths” – those who choose not to register or take suppressants.

Just prior to the Shadow War, President Clarke declared martial law, effectively ending democratic government on Earth. The colonies thenceforth were administered by armed force, and Clarke himself forged an Alliance between his office, the Shadows, and the Psi Corps. For years, he ruled with impunity, until a coalition led by Sheridan and the White Star fleet arrived at Earth in 2262. Rather than face overthrow, Clarke shot himself and programmed the planetary defensive network to obliterate the surface. The satellites were narrowly stopped by Sheridan’s fleet, thus saving Earth from being turned into “scorched Earth”.

During the Drakh War, Earth became exposed to a deadly plague. This bio-weapon was of Shadow design and introduced into the atmosphere by Drakh ships after they failed to destroy Earth with a Shadow planet-killer. After five years under quarantine, the Interstellar Alliance ship Excalibur discovered a cure and introduced it to Earth. The planet was saved! However, hints given at the end of season 5 indicate that 500 years after the formation of the Alliance, Earth was devastated in a terrible civil war, returning its inhabitants to a primitive level of development.

One million years after the formation of the Alliance, Earth was abandoned by the decedents of the human race, who had evolved to the point of transcendence. After downloading all historical records, the last of the human race left the system for the last time. The sun went supernova shortly thereafter, destroying everything in the system.

Epsilon 3:
b5-eps3The third planet of the Epsilon Indi system and the world that Babylon 5 sits in orbit of. Coincidentally, it is also home of the Great Machine, a subterranean alien artifact of immense power. Not much is known about the species that built it, as the last known inhabitants, outside of the current custodians, died out as a result of a religious schism or fled into deep space.

Thereafter, the Machine was maintained by Varus, one of the last of their species, with the help of ten assistants named Zathras. As he neared the end of his life, the machine began to break down, causing the planet to become geologically unstable. This in turn alerted some of the surviving Epsilonians who were looking for the planet in hyperspace. When they emerged, a confrontation ensued between the aliens, B5, an Earth Alliance cruiser.

This was resolved when Draal, a Minbari member of the religious caste, assumed control of the machine and used its defenses to destroy the invaders. He warned that anyone else attempting to possess the planet’s secrets would meet with the same fate, but later pledged his allegiance and the resources of the planet to Sheridan and Delenn’s alliance. This went beyond mere weapons, as the Great Machine was also capable of seeing through time and space, which was intrinsic in both finding other First Ones and uncovering proof of Clark’s conspiracy.

Aside from the Great Machine, Epsilon 3 also boasted an extensive underground city filled with many technical wonders. According to Commander Sinclair, these included computers the size of buildings and components that were miles in length. In season four, when B5 needed components to boost the signal of their “Voice of the Resistance” transmissions, they found what they needed on the planet below.

Narn:
Narnhomeworld01According to Narn sources, Narn was once a fertile planet with lush rainforests and vast oceans. This changed when the Centauri arrived and occupied the planet for over 50 years. During this time, the planet was strip mined, ruthlessly exploited, and reduced to the status of a slave colony. Much damage was also done during the Narn war of resistance, as Centauri forces bombarded the surface from the orbit.

After the Narn’s proved victorious, efforts to restore the natural greenery were mounted. However, these apparently took a back seat to the need to equip the Narn regime’s military forces, a policy which demanded that this trend of exploitation continue. As a result, the planet’s climate remains,in the words of Londo: “dry, red, depressing.”

The bombardment of the Narn homeworld during the Narn-Centauri in season two didn’t help matters much either. After many hours of being pulverized from orbit with asteroids, most major cities were devastated, electricity and power grids were knocked out, and virtually all infrastructure was reduced to rubble. This also had the effect of kicking up massive amounts of dust into the atmosphere which caused terrible storms and made the climate colder and more harsh.

With the liberation of the Narn towards the end of the Shadow War, efforts to rebuild the planet once again began in earnest. This time, with the Interstellar Alliance and G’Kar’s influence as their guide, the Kah-Ri ensured that the needs of its citizens were their top priority. Thenceforth, attempts to rehabilitate the climate and rebuild infrastructure were placed ahead of revenge and military spending.

Minbar:
44053-babylon_5_movie_news_2_superThe homeworld of the Minbari Federation and their seat of government. As one of the older races in the quadrant, Minbar boasts some of the oldest cities, temples and buildings in the known universe. Most of these are built from indigenous crystal, contributing to the natural beauty of the surface. Colder than Earth’s climate and with stronger than normal gravity, the Minbari are a hearty race known for their strength and endurance.

It is here that the ancient capitol of the Minbari Federation is located. The towering triple-spired government palace is here, even though the Grey Council conducted its affairs from space. The Anla’Shock Temple of Temple of Varenni  are also to found in the capitol, the former being used by the Rangers and the latter being an ancient site where the castes would come together to select leaders during the time before Valen.

Another city of importance is Tuzanor, the home of Valen, the Anla’Shok training grounds where the Rangers receive their basic training, and home to the Interstellar Alliance once Delenn and Sheridan relocated it to Minbar. Just outside the city is the historic Mount H’Leya, where Valen, accompanied by a pair of Vorlons, delivered his holy “Times to come” speech during the first Shadow War.

During 2261, shortly after the Shadow War, Minbar became embroiled in a brief civil war between the Religious and Warrior Castes. This was due to deep-seated divisions which had been exacerbated by the Earth-Minbar War and the destruction of the Grey Council. It ended when Delenn invited Shakiri to the Temple of Varenni, where they would both enter into the Wheel of Fire to demonstrate their willingness to sacrifice themselves. Shakiri withdrew, but Delenn did not, prompting Neroon to save her and sacrifice himself on behalf of her. Thereafter, Delenn indicated that the Grey Council would be dominated by the Worker Caste to prevent such wars from happening again.

Sigma 957:
Sigma957planetThe ancient homeworld of the Walkers, one of the First Ones who had left the galaxy after the First Shadow War. The name itself was given to them by the Narns, who’s regime was the closest government to border their world. Apparently, they named them as such because they considered the inhabitants to be giants, so great and powerful that it was best to keep out from underfoot!

In 2258, Catherine Sakai did a fly-by of the planet to search for trace elements. During her mission, a massive ship appeared off her bow and her ship was disabled. When she was rescued at the behest of Ambassor G’Kar, he told her simply “There are things in the universe billions of years older than either of our races. They are vast, timeless. And if they are aware of us at all, it is as little more than ants…and we have as much chance of communicating with them as an ant has with us. We know. We’ve tried. And we’ve learned we can either stay out from underfoot, or be stepped on.”

In season 3, during a visit to Epsilon 3 to see Draal, Ivanova was able to see this world and feel the “footprints” of the Walkers with the help of the Great Machine. This was the first indication that their alliance had as to the whereabouts of other First Ones. Shortly thereafter, Ivanova and Marcus traveled there aboard a White Star to make contact with the Walkers. After a strained conversation, Ivanova was able to secure their agreement to join their alliance.

Vorlon Homeworld:
vorlon02Much like the Vorlon race itself, their homeworld is steeped in mystery. Throughout the B5 series, mentions are made of the planet the Vorlons call home, but no details are ever given beyond the limited testimony of Lyta Alexander. As the only human to witness the inner workings of the Vorlon culture, she found herself in a unique position, acting as a sort of bridge and ambassador. However, other than her, no one has ever seen their world and those who have tried have either been destroyed or disappeared without a trace.

As for Lyta Alexander, her voyage to the Vorlon homeworld took place shortly after she made contact with the mind of Ambassador Kosh and broke from the Psi Corps. After weeks of waiting on the edge of Vorlon space, she was eventually admitted after sending out a telepathic signal. When asked what it was like, she said simply “you wouldn’t believe me if I told you.”

However, some tidbits were given by Lyta as time went on. For one, it is revealed that the Vorlons possessed artifacts of immense power, which humanity and the younger races would only ever be entitled to once a million years had past. This was revealed after the Vorlons had left known space, but had thought to leave their automated border defenses in place and active. In addition, it was also here that Lyta witnessed the Vorlons extensive efforts to modify humans and other sentient’s to produce telepaths. This consisted of large facilities where hundreds of thousands of beings were kept in suspension tanks and either enhanced or modified to exhibit telepathic abilities in the first place.

Zhabar:
Zhabar01The homeworld and seat of power for the Drazi freehold, this planet was first shown in season five of B5 and played a rather important role in the plot. Noted for its hot, arid climate, the Drazi homeworld is also notorious for its crowded cities, narrow streets and small buildings with large vistas.

Much of this information comes from Garibaldi, who traveled here in 2262 on behalf of Alliance Covert Intelligence. According to Garibaldi’s contact on Zhabar, the curious architecture and city planning are throwbacks to earlier eras where the Drazi designed their cities to be impassable to siege engines. In addition, the small roomed architecture also harkens back to previous ages, when the Drazi lived predominantly outside.

After the Shadow War, this world became the focal point of much attention as Centauri agents infiltrated in order to kill Garibaldi’s contact. Though they failed to kill Garibaldi, his contact, and the Drakh-Centauri connection, remained a secret for some time. However, during a subsequent trip by Lyta and Dr. Franklin (at the behest of the Vir Cotto), they discovered that the Drazi were storing captured Shadow devices here. These devices were taken from destroyed Centauri vessels, and the Drazi were apparently hoping to keep them for themselves.

Z’ha’dum:
zhadumMuch like the planet the Vorlons call home, the Shadow’s homeworld is also steeped in mystery. However, several people have walked in its surface or witnessed if from orbit and lived to tell the tale. For instance, the elusive man named Mr. Morden, who came to Z’ha’dum as part of the Icarus crew, enlisted with the Shadows and then became their chief representative to the younger races.

The second person to witness the planet was G’Kar, who travelled to the rim at the end of season 1 to investigate the destruction of the Narn outpost in Quadrant 37. He described the place as a dark world, “where nothing has walked for a thousand years”. His description proved quite apt, as the Shadows and their allies all lived underground in order to hide their presence.

The third and final visit came from John Sheridan, who had been forewarned by Kosh that if he went to Z’ha’dum, he would die. He was right, after a fashion. During his visit to their craggy world, he received a tour of their underground facilities and even a bird’s eye view of the capitol. Right before he blew it all away with two massive thermonuclear bombs and fell to his supposed death. But because he was saved by Lorien, the First One who lived within the planet for eons, his life was restored. As such, he was the only one to visit Z’ha’dum, outside of their willing servants, and live.

Speaking of Lorien, it is noteworthy to mention that for millions of years, Z’ha’dum was the place he called home. During his time with Sheridan, he explained that it was for this reason that the Shadows kept coming back there, out of respect for a First One that was even older than them. This would seem to indicate that Z’ha’dum was not in fact the Shadows homeworld, but merely a world they used as a base of operations whenever they returned to this part of the galaxy. But given their incredible age, this should not come as a surprise. Whether it was the Vorlons, the Shadows or any other First Ones, their true point of origin has probably been lost with time and forgotten by even them.

Cool Ships!

God, what an obvious extension of the whole conceptual sci-fi thing, I can’t believe I didn’t think of it sooner! After all, what is a sci-fi franchise without some cool spacefaring vessels? Sometimes, these come in the form of exploratory ships that chart the unknown regions of the galaxy. Sometimes they are battleships which kick ass and don’t do much else. And sometimes they are generational ships, spending decades, centuries or even millennia cruising through space, ferrying people to new star systems and new galaxies.

But whatever their purpose, futuristic vessels are a constant source of enjoyment and interest. A lot of imagination and creativity goes into creating them, and what comes out is often a testament to the allure of speculative sci-fi. Anyway, today I thought I’d explore some choice examples of sci-fi ships and what makes them so cool. Here goes…

Defiant:
Making its debut in Star Trek: DS9, the Defiant became the workhorse of the station and the first line of defense against it’s enemies. Originally designed for combat with the Borg, the Defiant was a prototype for an entire generation of warship. Smaller than most starships, but also faster and boasting very powerful weaponry, the Defiant quickly gained a reputation for being the most dangerous vessel in the quadrant!

Yep, when this ship made its debut, I started watching the show. Every episode that featured space battles with the Defiant were worth watching, in my estimation. Blasting those rapid-fire cannons, firing those quantum torpedoes, blowing up anyone stupid enough to cross it; the Defiant did it all!

It’s prototype version even boasted a cloaking device, something the Federation borrowed from the Romulans so they could slit into Dominion territory once they found out about them. In time, the Defiant was lost, but more of its kind appeared to take up its role. The Valiant, the Sao Paolo, and a host of others were pressed into service as the series went on and the Dominion War became the focal point of the show. Much like their predecessor, these new Defiant-class ships kicked plenty of asses and never went down without a fight. A big, brutal, hard-slogging fight!

Galactica:
This ship is the namesake of the original movie and series and got a makeover for the re-imagining which was released back in 2005. And though her appearance has changed somewhat since the 1970’s when the original movie came out, the Galactica’s role and importance has remained the same. The last surviving Battlestar of the Twelve Colonies, she is the sole protector of the human fleet as it flees the Cylon onslaught and makes its way to an elusive world called Earth… and salvation!

One thing that did change between the old and new series was the sophistication of the design. Whereas in the 1970’s version, the Galactica was a state of the art, modern warship with laser cannons and a full crew, the newer version was an older, outdated vessel with projectile cannons and flak guns that had been retired from active service. As the series opens, we see that the Galactica was being converted into a museum ship that was meant to commemorate the last war against the Cylons which had ended over twenty years ago. It’s crew was skeletal and its senior officers were also due for retirement.

However, all of that changed when the Cylons launched their surprise attack on the Colonies. Being an obsolete vessel which used outdated computers and had no wireless networks, the Galactica was the only ship that wasn’t crippled by the virus the Cylon’s used to disable the Colonial fleet. After hastily equipping themselves with ammunition and some equally outdated Vipers from their showroom, the Galactica was forced into service. But by this time, the war was effectively over, and the Captain and crew dedicated themselves to a new mission: to find the only other human colony in existence (Earth) and begin repopulating their species.

Despite her age, the Galactica could still surprise her enemies when she needed to. Unlike her more modern companions, including the Pegasus which she met in season two, she had a habit of getting out of some rather tight spots. You could say that in the new series, this ship was a metaphor for humanity; aging and endangered, but a survivor nonetheless!

Millennium Falcon:
Here she is, the centerpiece of this list! For what ship is more cool than the Millennium Falcon? I mean really! Sure, she’s not the biggest or the most heavily armed ship on this list, but she is the fastest, nimblest, and she’s definitely got the most character. In some ways, she was almost part of the cast of the original Star Wars series, and I’m sure everyone felt bad for her when she got scuffed up during that last battle in Return of the Jedi ;).

Officially, the Falcon is a modified Corellian transport. Corellia, the planet Han calls home, is renowned for producing good ships in addition to good spacers. They’re fast, sleek, and infinitely modifiable. It’s little wonder then why they are a favorite amongst smugglers. And Corellian spacers especially are known for being very monogamous and loyal when it comes to their ship selection.

Prior to joining the Rebellion, the Falcon was primarily used to smuggle spice from Kessel to other regions of the Galaxy, usually at the behest of Jabba the Hutt. In spite of its speed, the Falcon would occasionally get boarded by Imperial patrols. When this happened, Han and Chewi relied on a secret compartment to stash their goods. However, on one of his final runs, Han was boarded by an Imperial patrol and was forced to ditch his manifest.

Shortly thereafter, Han and Chewi joined the Rebellion and the role of the Falcon changed considerably. Now, it was involved in attack missions, the most notable of which were the assaults on the first and second Death Star. At other times, it continued to do what it did best – fly fast and elude Imperial ships!

Nostalgia for Infinity:
Here we have an interesting ship, which comes to us from the mind of Alastair Reynolds and the Revelation Space universe. Known as a “Lighthugger”, this class of vessel was one which could travel close to the speed of light thanks to its massive “Conjoiner Drives”. These engines, which were attached to the outsides of the ships, relied on a controlled singularity to generate the necessary inertia to push the ship as close to light speed as was physically possible for a vessel of its size.

The crews of these ships were known as “Ultranauts”, or Ultras for short. Typically, these were the kinds of cybernetically enhanced human beings who were capable of interfacing with the ship’s advanced machinery, prolonged space travel and withstanding the inertial stresses caused by near-light speed travel.

In the case of the Nostalgia, the ship was commanded by a Triumvir, three Captains who took turns commanding the ship while it was in deep space and the others were in reefersleep (i.e. cryogenic suspension). This included Ilia Volyova, Sajaki and Hegazi, three Ultras who had taken over after the Captain and ship had succumbed to what was known as the “Melding Plague”. This virus is a key element to the story of RS, being alien in origin and which infects and perverts nanotechnological matter.

In the course of running their various missions to and from the many worlds of the RS universe, the crew came into possession of a series of “Cache Weapons”, missiles and gun platforms which were apparently of Conjoiner design, and were officially known as Hell-class weapons.  As the series progressed, both the Nostalgia, its crew, and these weapons played an increasingly important role in defending the human race from the alien threat of the “Inhibitors” (see Planet Killers, The Inhibitors, for more detail).

Red Dwarf:
The eponymous spaceship from the BBC series, the Red Dwarf – otherwise known as the “giant red trashcan” – was a huge mining vessel measuring 10 km in length, 6.5 km in height, and 5 km in width. Built for mining and owned by the Jupiter Mining Corporation, the ship is immense, largely self-sufficient, and run by an AI named Holly. And for some reason, it has an asteroid embedded in its hull (this is never explained).

In the beginning of the series, a radiation leak killed the entire crew, except for the protagonist Dave Lister, a technician who was apparently in suspended animation at the time. In order to ensure his survival, Lister is kept in suspension by Holly until all the background radiation dissipates, a process which takes over three million years. As a result, Lister wakes up to find that he’s the last living human in existence. His only companions are the hologram of his former bunk-mate Rimmer, and a humanoid feline named Cat who evolved from Lister’s cat (Frankenstein) over three million years that he was asleep.

Over the course of the show, the crew encounters new planets, species and time distortions aboard the Red Dwarf, all the while trying to make their back to Earth. The largely self-sufficient ship takes care of their every need, though it has begun to run out of certain supplies after three million years (including Shake n Vac and all but one After Eight mint!).

Serenity:
I’ve spent quite a bit of time talking about Firefly as of late, but the list says cool ships so I don’t see how the Serenity can possibly be left off this list! As the centerpiece of the single-season series and the movie, the ship has a long story and a lot of character, much like her crew! Originally designed as a class of cargo freighter, the Firefly is apparently an older model of ship that is no longer in use with the Alliance but remains popular out on the rim.

All references to it in the early episodes indicate that the series is essentially obsolete, but due to their ruggedness, shelf-life and the presence of secret compartments, they remain a popular item amongst smugglers. Hmmm, echoes of the Millennium Falcon there. Nevertheless, as the series progresses, this reputation is illustrated in how Mal and the crew are able to stow illegal goods and how Kaylee is able to keep the ship running under tight conditions with all kinds of improvised repairs. And despite the fact that it is no longer being constructed, most of its parts are still available and easily attainable on the open and black market.

Much like all ships in the Firefly/Serenity universe, the Firefly is apparently a sub-light vessel, incapable of traveling faster than the speed of light. Though unarmed, it is fast and maneuverable in both space and planetary atmospheres. This is made possible by the addition of two external multi-directional thrusters which allow for takeoff, landing, and the occasional crazy Ivan (which the crew pulled in the pilot episode). It also boasts two shuttle pods, which can be used as escape vessels or as secondary transports. Inara, the Companion crewwoman, uses one such pod as her quarters and transport for personal away missions.

The ship also has its own medbay and crew quarters, which is another feature that makes it popular amongst spacers. In fact, the availability of a private room was intrinsic in Mal’s offer to “recruit” Jayne Cobb from another gang, which was illustrated in a flashback sequence during the episode “Out of Gas”. There was even room enough to accommodate River and Simon and Book, which would indicate that the ship contains eight bunks in total. A communal dining area and food processors also see to their needs while not sleeping, gun-slinging, or generally doing something illegal!

USS Sulaco:
After barely surviving her first encounter with the xenomorph in Alien, Ellen Ripley and a crew of Colonial Marines returned to LV-426 in Aliens to settle the score! The ship that brought them there was none other than the USS Sulaco – a big, bad, military vessel boasting big-ass guns and enough Marine firepower to level an entire colony. Much like the Nostromo, the Sulaco is a reference to the work of Joseph Conrad, writer of Heart of Darkness (significant? Oh, I think so!).

Apparently, the Sulaco is a Conestoga-class warship designed for ferrying Marines to and from conflict areas in the future. While it was only carrying one platoon of Marines and two dropships in the second movie, this class of ship is capable of carrying 20,000 tons of cargo, eight UD4L Cheyenne-class dropships and a crew of 90 personnel (according to other franchise reference material). Hmm, too bad they didn’t pack the Sulaco to capacity, otherwise Ripley would have never had to take matters into her own hands to kill the Queen Alien!

Much like everything else in the Alien franchise, the Sulaco and all other Conestoga-class vessels are built by the Weyland-Yutani corporation, military division. Clearly, their purpose is to enforce the law, hunt down (and capture) xenomorphs, and maintain the peace aboard its many, many colonies. All part of their commitment to “Building Better Worlds” I guess 😉

White Star:
My personal favorite of this list, the coolest and most badass ship to come from the Babylon 5 universe! Fast, small, and boasting incredible firepower, the White Star was the workhorse of the Shadow War, Sheridan’s campaign to liberate Earth, and the early military campaigns of the Interstellar Alliance. In a lot of ways, it is much like the Defiant from the DS9 universe… I do believe they stole the idea from Straczynski!

As a collaboration between the Mimbari and the Vorlons, the White Star ships were partially based on organic technology. This meant that the ship was essentially alive and could heal itself when damaged. In addition, its organic armor was capable of deflecting energy, giving it a sort of shielding which could protect it from anything other than a physical impact.

The ship’s main weapons consisted of pulse cannons and a single beam cannon mounted in the nose. This gave it the ability to pepper targets with rapid fire shots while conducting high-speed maneuvers, and slicing them with focused bursts while on an attack vector.  All of this came in handy when dealing with Shadow vessels, which are notoriously hard to kill! It also proved useful when up against larger, heavier ships like Earth Force cruisers, Drakh vessels, and anything else the known universe could throw at them.

From the initial prototype, the Mimbari would go on to construct thousands of White Star-class vessels which were crewed by the Rangers and members of the Religious Caste. After the formation of the Alliance, Sheridan proposed the creation of a heavier version which culminated in the design of two White Star Destroyers, the Victory and Excalibur. This latter ship was the centerpiece of the spinoff series, Crusade.

Final Thoughts:
Well, that was fun! No final thoughts today, as I really have none to offer. I just really like cool ships! And much like most toys for grown ups, they are made cool by the fact that they are used for some fun purposes – like smuggling, fighting or exploration – and generally boast one or more of the following factors: speed, firepower, special abilities, visual appeal, and maybe some secret compartments. Any or all of these will do, thank you very much. Until next time!