An Interior Look at Yuva’s Spaceships

Rama16wikiI might have mentioned that things are coming together for my colleagues and I over at Grim5Next. After a few weeks, our story is really coming together. First drafts are coming in, ideas are germinating and being shared, and visuals are being made! Which brings me to the latest installments in the Anthology news cycle, after much time spent with my Windows Paint application, I have finally been able to prepare some cross sections of the ships in our story.

As already noted, we decided that for the purposes of our story, we wanted ships that could provide for crews during a long, sub-light journey through outer space. At the same time, they needed extensive cryo-facilities to ensure that thousands of colonists could be kept alive and preserved for the day when they would arrive at a new world. So basically, it would have to be a cross between a sleeper ship and a generation ship. This is what we came up with for a profile shot:

Note the segmented layout and extended middle section. This layout places the control module at the front with the bridge, navigation and whatnot, while the engine compartment, storage and shuttle bays are located at the rear. The middle section, which is an O’Neil Cylinder, is the habitation module, which rotates to provide artificial gravity. Here is where the crew sleep, eat, enjoy their leisure time, and ensure that they don’t suffer from the effects of muscular atrophy or osteoporosis.

And now, for the first time, here’s a peek at what it looks like inside. Each section was done separately to give it a maximum level of detail and ignite our collective imaginations. When complete, I hope to include them in the book to help our reader’s visualize what the interior layout of the ships would look like. Thus far, I’ve finished work on the aft and habitation sections, with the front end to follow soon. I was hoping to have them all done for today’s little unveiling, but man these things take time to generate!

CS_RearCS_Front

“Progenitor”, another Anthology sample

It must seem that I do nothing these days but work on this anthology. Well, in truth, it has been taking up an inordinate amount of my time lately, school being out for summer and all. Without the rugrats to occupy my attention, I tend to dedicate myself to my writing. And given the prolific output from the other members of the group, I’d say they are working just as hard!

And here’s the proof: Khaalidah Muhammed-Ali, a stellar writer and the person who inspired this concept, recently sent me her first draft of her ongoing story. It’s called “Progenitor” in honor of the colonization project on which our story is based. I highly recommend reading it, as this story’s likely to become kind of a big deal some day soon!

Progenitor:
The most famous of Magid Muktari’s epigrams was recorded within hours of his death.  As with most of his utterance within the last days of his life, it was in regards to his eldest child Sanaa, the only of his nineteen children to attain the same degree of esteem as himself.  

Surely we own our progeny until they realize that we do not. ~ Magid Muktari, 2081

*****

Magid Muktari tried to read the letter, but his eyes were drawn back to the blinking red ticker tape message that scrolled across the top of the stiff paper. 

祝贺, Felicitaciones, Congratulations,  تهنئة , बधाई  . 

It had been his idea to add the admittedly eccentric touch to the acceptance letters.  His colleagues had thought it excessive and unprofessional but in the end they acquiesced, giving the oldest and most contributory member of the International Intergalactic Yuva Colonization Project the leeway to make the changes he wanted before his inevitable retirement.

“What is this?” he asked knowing full well.  He could not think of anything more apt to say to his oldest daughter.  She understood that what he actually meant to ask was, why?

“For all the reasons you’ve been touting to the public these last fifty years.”  Sanaa squared her shoulders and recited from the legendary commercial that Muktari himself had created and starred in.  “Be one of the first to travel to another solar system.  Be the progenitor of a new world and a new culture.  Take part in the greatest experiment man will ever conduct.”  Sanaa tried to smile, but was suddenly struck by just how old her father was.  

Magid Muktari was actively dying.  Doctors had managed to cure Muktari’s cancer twice, slow the Parkinson’s, restore his eyesight, transplant his heart, and install a semi-robotic arm, but they had not managed to cure old age.  Flesh is still only flesh.  Sanaa was happy that she wouldn’t be there to see her father die.

“I never intended for one of my own children…”  Muktari’s slight body contracted as he coughed wetly into the bend of his arm.  “Do you not realize the dangers involved?”  Magid Muktari slumped back into the chair behind his desk.  “This isn’t a mere trip home-side, my love.  You will never come back to us again?  Not to mention,” he said lowering his voice, “it would be a shame for an unmarried young woman to go off alone.  This is against our tradition.”

Sanaa reached across the desk and took the letter from her father’s hand.  “According to this, I won’t be alone.“  She cleared her throat.  “You will be in the exceptional company of one thousand other strong, intelligent, capable, progenitors embarking on this voyage of lifetimes.”  

“What of finding a husband?”

“Do I have any marriage prospects, Baba?”  The question sounded like a rebuke and Muktari cringed.  There were none and Sanaa had long ago stopped hoping.  

Sanaa turned away from her father and leaned against the ledge of the massive view port, her breaths misting the glass.  In the distance to the right, against the black curtain of space she could see the flotilla, each ship moored in its respective dock.  Tiny figures tethered to lifelines laced with blinking lights moved over the surface of the ships, readying them for what would be both their maiden and final voyage.  She would be assigned to the second ship, the Avicenna, and by virtue of that alone, she thought it was the most beautiful of them all.

“I would have loved marriage,” said Sanaa wistfully, “but men don’t want women like me.”  Sanaa unconsciously ran a hand over her veil.  In recent times there had been a half-hearted attempt by her generation to return to the original ways; a stab back at the failures of their predecessors.  But such attempts were weak and ill-informed and without real knowledge or virtue.  They took only pieces of the old traditions and left the ones they deemed inconvenient.  “Men want wives who believe, just not ones who show it.”

“My love, in times like these, where women outnumber men nearly two to one, and beauty and brains can be bought in equal measure for a few credits, your kind is a rare dying breed.”

Sanaa laughed weakly.  “One day, I will be like the quagga, a long extinct creature that people will think was only a myth.”  

“Is this why you’ve decided to do this?  Because of a husband?”  Muktari strained forward.  “I can find someone.”

That was the crux of the problem.  For thirty-three years Muktari had been finding Sanaa’s way.  When she complained about her overcrowded dorm room when she first left for university back home-side, Muktari arranged for her roommates to be reassigned so she could have the room to herself.  She didn’t tell him how she was thereafter ostracized but she later learned that he’d set a guard to watch her movements.  When Muktari received reports about the insults, he’d had each guilty girl expelled.  When the admissions board at the School of Medicine in Luxor had denied her entrance, Muktari had none too subtly reminded them who her father was.  For Muktari, protection equalled love, but for Sanaa, her father’s protection was as a wet cloth over fire.  She could not flourish if she was to remain.  And it seemed he would not die if she remained.

Sanaa shook her head.  “I’ll be leaving in six weeks, Baba.”

“I know.  I’m the one who set the schedule.  Remember?”

Tamima, Muktari’s fourth wife entered with a brass tray.  She acknowledged Sanaa with a nod and placed the tray on the desk in front of Muktari.  After she poured his tea she settled a hip onto the arm of his chair.  

Sanaa could hardly bring herself to look at the woman.  She had two reasons to hate her one-time friend, her only friend.  Tamima had not only found a husband while she had not, but she’d found one in Sanaa’s own father.  

“What does your mother have to say about your decision?” asked Muktari, rousing Sanaa from her reverie.

“I plan to go home-side next week.  I will tell her then.”

Muktari smiled knowingly.  “She won’t like it.”

Sanaa shrugged her shoulders.  At thirty-three, surely she was old enough to make her own decisions.  “No different than you, I expect.”

“Yes, but I will not stand in your way, even though it means I will never see you again.”  Muktari’s eyes grew glassy.  He lowered his gaze and busied himself with spooning sugar into his cup of tea.  He cleared his throat before continuing.  “But your mother would hijack the ship before letting you go, if she has it in her mind that you should not.”

Sanaa didn’t know the brash stubborn side of her mother that Muktari had often mused about.  She’d been living with her father and his many wives and children in their residential pod since their divorce when she was eight.  Her mother hadn’t minded his other wives, or their children, or even his neglect.  She’d always claimed that she was the only one of his wives he’d ever truly loved.  They eventually divorced because she refused to be forcibly expatriated to orbit because he’d made the decision to have more than his quota of children. 

When Sanaa was young, visits home-side had never been more than a week in length and only as frequent as once every two years, so her mother had always been on her best behavior.  When she lived home-side, during her years at university in Luxor, either her studies or her mother’s schedule disallowed frequent visits.

*****

I swear, science is stupid in the presence of love and God is greater than them all. ~ Magid Muktari, 2068

*****

The guide’s name tag read Adam and he wore the gray and green dress uniform of the Unified Tellurian Armed Forces.  Sanaa studied him as they waited for other orientees to arrive.  His hair was cropped close to his scalp and an irregular pattern of stubble shadowed his cheeks and neck.  Not a very professional look for a soldier, mused Sanaa. 

Adam had a keloid scar that started at his right temple and disappeared into his collar.  Such a scar could be easily eliminated in a single visit to a curbside plastic surgeon back home-side.  Such blemishes were unheard of there, which made Sanaa wonder if he was one of the newer models of synthetic entities.  She’d heard that they would sometimes opt for the addition of physical imperfections so as to seem more human, but as most humans wouldn’t live with such a scar, such attempts at humanity were fatuous. 

It was soon apparent that Adam was not an android as a dark blush spread under his pale sepia skin.  “Why are you staring at me?”  He asked this without looking up at her.

Tact and honesty had always worked best for Sanaa in the past.  “Just trying to determine if you’re one of the new models of synthetics.”  But then, she thought belatedly, perhaps it was not her tact that had worked best but the fact that she was the daughter of the august Magid Muktari, man of Earth, space, and the stars.  “But, it’s obvious that you are not.”

Adam glanced sideways at Sanaa.  “How can you be so sure?”

“According to Darwin, blushing is the most peculiar and most human of expressions.”

Adam tapped in a sequence on his data pad and then extended it toward Sanaa.  “It seems that you are the only person to appear for the midnight orientation.”

“I’d counted on that.”  Sanaa passed her hand over the data pad so that the diamond bijou she wore around her wrist lined up with the reader.  A hollow voice announced her name.

In the thirty years that people had been living orbit-side, most had still not managed to shake the habit of adhering to the twenty-four hour day.  There was no need to conform to the practice of guarding the hours in space, but living in the shadow of Earth was enough to make them cling to the old habit.  The younger generations and those born orbit-side were less connected to the old habits and more willing to discard them for new.

Now it was Sanaa’s turn to burn under an overly curious gaze.  She was accustomed to the emotions her name wrought, and by extension and to be exact, her father’s name.  She read awe and uncertainty on Adam’s face.  “Yes,” she acknowledged flatly, “Muktari is my father.”

“I’ve read that you helped your father design the ships, that you actually sketched the first design.” 

Sanaa nodded.  “This is all true.”

Adam’s eyebrows rose.  The awe Sanaa first read on his face had been replaced by mild disgust.  She was used to that too, people misunderstanding her certainty for arrogance, truth for contempt.  She was expected to assume an attitude of false humility, play down her part in the genesis of this project.  But why?  Muktari had doted on her as a child, had called each of her drawings inspired, each of her stories prophesy.  He wove her childish imagination into his work.  He’d credited her with his very success.  Social ceremony had always seemed such a waste and unnecessary deceit in Sanaa’s estimation, and the best lesson she’d ever learned from her father, although it had the tendency to breed loneliness.

“Why do you need to an orientation then?  Surely, you know everything about this ship from the cargo hold to the system-wide computers to the—”

“I don’t know about the cryonics chambers.”  Sanaa knew the way though, after all the Avicenna could almost be called her ship.  She headed off following the maze of steel lined corridors to the cryo-stasis bay without waiting for Adam.

Sanaa found chamber eight hundred and eighty-eight, the one assigned to her.  It was surrounded by hundreds of other similar chambers, glittering silver in the low blue lighting of the cryo-stasis bay.  As Sanaa knelt next to her chamber she thought about how she’d had to choose this extreme course for the chance to chart her own life free from the weight of the Muktari name.  When she awoke in a century, she would be only Sanaa.  She would be only herself.  With a push of the red button, the chamber door folded open, a cloud of cold air hissing out.  IV lines dangled limply down the sides, the capped needle ends resting on the bottom.

“Doesn’t look very comfortable.”  Adam stood a few chambers away with his arms crossed behind his back.

“What would be the point?” asked Sanaa absently.  She passed the bijou on her wrist over the chamber console.  UNAUTHORIZED blinked across the expanse of the screen.  Sanaa glanced up at Adam who stepped forward and accessed the computer by punching in the code.

“I read that your father would sometimes send you to inspect—”

Brow furrowed with concentration, Sanaa held up a hand.  “Hmph.  Propocholine.  But how…”  She scrolled through the list of steps in the cryo-procedure, her heart picking up speed as she made her way through it.  She’d never liked enclosed spaces and the fact that she’d be sleeping for the more than one hundred years it would take the Avicenna to reach Yuva, did nothing to allay her fears.  “I should have known, clathrate hydrates.”

“Why are you so interested in the chambers?”

Sanaa disengaged the program and stood up.  “Why do you want to know?”

Adam studied her for what seemed to like endless seconds.  Sanaa had never been what one would call recessive, but this type of open inspection unnerved her.  She crossed her arms.

Without realizing it, Adam mirrored her stance.  “I was…well, just thinking that, well…”

“Go on.”

“I was thinking that if you have any academic questions about the chambers or the procedure itself, I might be able to answer them for you.”

One of Sanaa’s eyebrows lifted and her mouth formed an O.  Her knowledge of medicine was impeccable, but her knowledge of history and current events lacked much.  “Dr. Adam, I gather?”

The creator of the Adam Cryo-Stasis Hibernation Chamber nodded.

*****

The most apocryphal of the Muktari aphorisms is: A silent woman is a dangerous woman, an angry rebellious woman always speaks the truth, and an acquiescent woman is a liar. ~ Magid Muktari, 2056

*****

Yohan Lee grabbed Sanaa’s bag with his left hand and steadied her with his right hand under her elbow.  “You seem unwell, doctor.  Should we escort you to a clinic?”  He gently but firmly guided her through the crowded airport toward the exit.

“Thank you for asking, Yohan, but I really am well.  I had to take a hefty dose of Xanivan in order to tolerate the ride home-side.  The shuttles seem to be getting smaller.”

“They are smaller, the better to preserve fuel and the cost of maintenance, they say.”

Outside, the air was thick and smelled sickly sweet.  Sanaa’s eyes burned.  She suddenly remembered why trips home-side never seemed much fun.  The air they breathed orbit-side was purified through air processors unlike the thick as mud contaminant they choked on here.

Sanaa glanced around for her mother’s transport. 

“This way, doctor.”  Yohan’s hand slipped from her elbow and he headed toward the left.  She lost sight of him for a moment amidst the crowd of people moving in conflicting directions, but she soon caught up with him.  He lifted her bag into the trunk of a small green vehicle and slammed the lid shut.  He opened the back door and motioned for her to step inside.  “I trust you’re ready to depart, doctor?”

“Please stop calling me doctor.”  Yohan Lee had been a wedding gift from Magid Muktari to Sanaa’s mother thirty-five years earlier and he had not changed in all that time.  Although he was a synthetic entity, Sanaa often forgot he was not human.  Though an older model, Yohan was of stellar quality and his learning algorithms gave him the ability to not only learn, but mimic human reactions and motivations.  He’d always seemed, to Sanaa, more human than many true humans.

“I wanted to give you the respect that your title dictates.”

“Doctor is my profession, not my title.”  Sanaa placed a hand on Yohan’s shoulder.  “I’m just Sanaa.”

Sanaa was hardly inside the transport before Firdaws wrapped her arms around Sanaa’s neck.  She pressed a wet kiss onto her cheek.  “It’s been too long, child.  If you didn’t look so much like me, I wouldn’t remember your face.”

Sanaa returned the hug.  “It hasn’t been that long, Umm.” 

Firdaws held up a hand and counted off the years, emphasizing each one by flicking up a long thin finger.  “Four,” she said resolutely.  “That’s too long to stay away from your mother.”

“If you had really missed me, you could have visited orbit-side.”

“You know I can’t stand going orbit-side.  It isn’t natural.  Man is supposed to have soil beneath his feet, not the atmosphere.”

 ****

Few people knew, other his closet family, that Magid Muktari was almost completely blind for the duration of nearly a year.  Pioneers in the ophthamalgic sciences used an advanced yet experimental technique to restore his vision.  Upon opening his eyes for the first time with his newly restored vision, it is said that Muktari exclaimed: Blindness is not the absence of vision, but indeed the state of a heart that despairs.

*****

See? What did I tell ya? Is it not a work of art in progress? Stay tuned because I hope to post follow-up pieces, including those of writer’s Goran Zidar and William Joel. If you like Terraforming, Generation Ships and AI’s, you’ll want to be around for these guys too. They’re kind of a big deal 😉

Updated Anthology Map!

Hey all. As you may know, my writing and I are busy at work producing an anthology about space travel and colonization. We have our location picked out, the star system Gliese 581. We have a planet, known as Gliese 581 g. We still need more writers, I was hoping for a dozen or so people to contribute to our short story collection. So if you’re a writer and enjoy classic sci-fi, space travel, exoplanets, weird aliens, androids, terraforming, sub-orbital colonies, space elevators, terradome and so forth, let me know and I’ll set you up with a project!

In the meantime, I’ve updated our map of the Gliese 581 to more accurately reflect the planets and the names they will be assigned in our story. Have a gander:

Happy Canada Day!

Hello and welcome to my Canada Day post! As it is the True North’s national birthday – commemorating the day when the original provinces came together and agreed on Confederation, the first act of national building and quasi-declaration of independence – I thought it fitting that I do a post honoring Canada’s contribution to the field of science fiction. The list is extensive, contrary to what you might you think, and includes some of the most critically acclaimed examples of literature, film and television in this genre. But like most things Canadian, it suffers from a potential lack of recognition. Well, I, as a patriotic (but not nationalistic!) individual, shall do my part to promote. Hell, one day I want to be on this list, so I better make sure people know about it 😉

First up, movies that were filmed, directed and produced right here in Canada, eh!

Scanners (1981):
This film, directed by David Cronenberg, is considered a cult classic amongst fans of sci-fi and horror alike. In this movie, “Scanners” are people that exhibit powerful telepathic and telekinetic abilities who are being sought out by a corporation named ConSec, a purveyor of weapons and security systems. Ostensibly, their purpose is to register scanners so the public can be protected from them, but it is clear that they have a nefarious agenda as well.

The story revolves around two rogue scanners, the dangerous Darryl Revok (played by Michael Ironside) and the reclusive Cameron Vale (Stephen Lack). After a “demonstration” goes terrible wrong where Revok causes Dr. Ruth – head of ConSec’s scanner section – to explode, ConSec becomes dedicated to finding all rogue scanners and stamping them out. On their radar is Revok, a known and powerful scanner who is a homeless transient, moving from place to place in the hopes of staying ahead of corporate spies.

In the end, Vale finds himself trapped between Revok’s renegade faction on the one side and ConSec’s goons on the other. In the end, he is captured by Revok and learns that they are brothers, that Ruth is their father, and that all scanners are the result of drug trials involving pregnant women and ephemerol. This drug, which was designed to combat morning sickness (echoes of thalidomide), is the same one which they now use to control scanners.

Revok’s plan is to now use a captured shipment of the drug and administer it to countless pregnant women worldwide, thus creating an army of scanners. When he learns of this, Vale and Revok begin to fight each other using their powers. In the end, Vale defeats his brother and then assumes his likeness, thus putting him in charge of the rogue scanners. The story thusly ends on a cliffhanger note, with Vale’s intentions open to speculation.

This movie was not only a cult classic, but very heavily inspired. It’s investigation of psychic abilities, with corporate controllers, rogue telepaths, and drugs used to control them, would all show up in later franchises, particularly Babylon 5. In addition, that head exploding scene is considered an iconic imagine, one which has been referenced many times over on the silver screen. Consider the line from Wayne’s World where Garth appears to be having a nervous breakdown on TV and one of their cronies asks: “Did you see that movie Scanners where the dude’s head exploded?”

Johnny Mnemonic (1995):
Though it was widely considered one of the worst adaptations in science fiction history, Johnny Mnemonic was nevertheless a faithful representation of William Gibson’s original work (also a Canadian). Set in the “Sprawl” of the 21st century, the story is about a mnemonic courier who uses wetwire implants (i.e. cybernetic brain implants) to carry information around illegally. This is apparently a common practice in the world of the future, where corporate control is absolute and the most precious commodity is information.

Enter into this Johnny (Reaves), a courier who is given a job to carry a package that is twice the size of his capacity. He takes it, knowing the risk it will pose to his brain, because he’s looking for that final payoff which will allow him to have his implants removed and his memory restored. This is something all mnemonic carriers must go through, which is the sacrifice of their own memories in order to make room for all the pirated data they carry.

Quickly, Johnny realizes the package he contains is incredibly valuable, as Yakuza close in and murder his contacts. His own boss betrays him as well, forcing him to turn to a freelance ninja named “Sally Shears” (aka. Molly Millions) for help. Like him, she has enhancements which are beginning to mess with her body, and she recommends they get help from her friend Spider. As a doctor, he is used to dealing with nervous system illnesses, particularly NAS (nervous attenuation syndrome).

When they arrive, Johnny is informed that he is the one who hired him, and that the information he carries comes directly from the pharmaceutical giant Pharma-Kom’s labs. It is nothing less than the cure of NAS, and the company will kill to make sure it doesn’t get it out, seeing as how they make billions off of treatment and will lose out if it is cured. The race is then on for Johnny to download the cure onto the open Net, and with the help of a group of counter-culture fighters named Lo-Tek, they manage to do just that.

Though the movie was generally panned by critics and did quite poorly at the box office, it remains a cult classic to many because of its gritty, cyberpunk feel and faithful adaptation of Gibson’s characteristic themes. It also boasted an all-star cast, which included Keannu Reaves (Canuck!), Dolph Lundgren, Takeshi Kitano, Henry Rollins, Ice-T, Dina Meyer, and Udo Kier. On top of that, it also made use of pioneering special effects to give visual representation to Gibson’s concept of “cyberspace”, the movie also contained all the elements he so loves to include in his stories. Freelancers, Yakuza, mega-corporations, mercenaries, cybernetic enhancements, dirty environments, urban sprawl, hackers and techy geeks. This movie had all that, and is required viewing for fans of Neuromancer and Gibson’s Sprawl Trilogy.

Screamers (1995):
Here’s a cult classic I keep coming back to of late! Based on Philip K. Dick’s “Second Variety”, Screamers is another adaptation of classic sci-fi which was filmed, directed and financed here in the Great White North. And I mean that literally since most of the filming took place in a quarry in Quebec during the dead of winter. And though the story was updated for the post-Cold War world, set on a distant planet and being a war between corporate interests and quasi-national forces, the basic elements remained much the same.

Taking place in 2078 on a planet known as Sirius 6b, the story revolves around an ongoing war between two factions who are fighting for control of the planet. On the one side is the NEB (New Economic Bloc), a super-corporate entity that controls mining in outer space. On the other is the Alliance, a resistance formed out of the former miners and scientists from the colony.

After the NEB bombarded the planet with nukes, turning it into a radioactive wasteland that is perennially experiencing nuclear winter, the Alliance resorted to creating devices known as the “Autonomous Mobile Sword”, a race of self-replicating machines built by a self-sustaining underground factory. These weapons, which tunnel underground and use high-pitched sonic blasts to paralyze opponents, carry the nickname of “Screamers”.

The story opens when a NEB representative comes to the Alliance bunker offering a ceasefire. After investigating the situation, the Alliance commander JOe Hendricksson (played by Peter Weller, aka. Robocop) realizes that the war still rages back home and no one cares what happens to them anymore. He decides to take the NEB up on their offer to end the fight on Sirius 6b, but during his trip to the NEB bunker, learns that new breeds of Screamers are out there. After meeting with Jessica (Jennifer Rubin), the NEB mercenary commander, they attempt to investigate the Screamer factory and learn that there are in fact four varieties now, each of which is becoming more human!

They make it back to the Alliance bunker, only to see that it too has been overrun. In the end, only Hendrickson and Jessica survive and begin making their way to the emergency escape shuttle hidden in the nearby mountains. Once there, Hendrickson learns that Jessica herself is a Screamer when an identical model of her appears and attacks them. Apparently, she is the fifth variety and the most advanced model to date, one that bleed, cry, imitate human emotions, and even have sex. Jessica sacrifices herself to protect him, and Hendrickson learns that her mission was to find the escape shuttle and go back to Earth where they could be sterilizing it of all life as well.

This was in keeping with the Screamer new mandate which was to destroy all human life, not just their enemies. However, that ended when Jessica became over-sympathetic to Hendrickson and broke with her original programming, thus demonstrating the most human characteristic of all, that of empathy. Hendrickson then takes the shuttle himself and leaves the planet, bound for Earth, and safe in the knowledge that the Screamers will never get off Sirius 6b.

Thought it differed in many ways from the original PKD short story, the thematic nature of the movie was accurate. You have the idea of the Screamers, the automonous, self-replicating and intelligent machines that are left to their own devices and end up turning on their own masters. You have the concept of runaway technology erasing the line between what is real and fake. Thought it ended on a happy note, unlike “Second Variety” where a machine made it off planet, the movie still managed to deliver on its message. And it was pretty damn scary too boot!

Cube (1997):
Here is another cult-classic that practically created its own sub-genre in science fiction film making. Directed by Vincenzo Natali and produced by the Canadian Film Centre as its first First Feature Project, Cube became an instant hit due to its paranoid, Kafkaesque feel and psychological thriller tone. Set inside a giant (you guessed it) Cube, made up of countless adjoining rooms that are numbered and contain different booby traps, the story revolves around a series of strangers who wake up inside and must find their way out.

What is immediately apparent to all the characters in the story is that they all possess different abilities and share the same story. Each and every one of them was carrying on with their daily lives, only to wake up and find themselves inside a cube-shaped room. None of them know each other or can remember how they got here, but once they found each other, they agree to work together and find the way out.

Amongst the captives is Quentin (Maurice Dean Wint), a charismatic police officer who takes command, Leaven (Nicole deBoer) a young mathematics student, Holloway (Nicky Guadagni), a doctor and conspiracy theorist, and Worth (David Hewlett), a pessimistic man who refuses to talk about himself. Quentin believes they all have a role to play, Holloway believes they are part of a government experiment, Leaven develops a theory that the room’s numbered in prime are the safe ones, and Rennes follows but seems skeptical of their chances.

As they continue, they find that Quentin’s theory about the prime numbered-rooms is flawed. Tensions also begin to rise within the group because of Holloway’s paranoia, Quentin’s controlling behavior, and Worth’s reticence. The group then experiences a bit of a breakdown, during which time Worth finally reveals that he was one of the architects who helped design the Cube. He never knew what it was for or who even commissioned it, the specs merely passed his desk and he added his own insight. He believes that essentially, the Cube created itself, the result of human stupidity and complacency.

However, Leaven concludes from Worth’s description that the numbers might actually be Cartesian coordinates, and the group begins working its way to one of the outer edges. They also come across a mentally challenged boy named Kazan, who Quentin wants to leave behind by Leaven insists they bring. But in time, their efforts prove futile when another feature of the Cube is revealed, the fact that it periodically shifts its rooms around. Another breakdowns occurs as Quentin becomes paranoid and shows his dark side. After a confrontation with Holloway, he lets her fall to her death, thinking she was out to get him.

The group begins to truly fall apart as Quentin’s true nature is revealed. It seems he is a violent man with a penchant for young girls, the reason why his wife left him with their kids. He begins to run the group through bullying and fear. But a ray of hope emerges when Leaven concludes that the numbers are not primes or coordinates by powers of prime numbers. She cannot calculate them, but the mentally challenged boy Kazan – an apparent autistic savant – can. They continue on their way and Worth incapacitates Quentin, who has now gone completely insane.

Eventually, they find their way to the outer edge and prepare to leave, but Worth wonders if it’s worth it considering that there is nothing out there but “boundless human stupidity”. They are about to step out when Quentin sets upon them. Leaven jumps in to help, and the three are pulled back in as the room’s once again shift. Kazan is left alone to walk out into the light of day, free of the Cube.

Where to begin? This story was a masterful piece of psychological thriller and paranoid fantasy! The fact that we never truly learn who built the Cube, what purpose the “test” really served, and the possibility that complacency and ineptitude is what built it not only makes for a mysterious story, but a big, fat existential allegory! For in the end, are we not all prisoners within a giant maze we can’t discern, who’s maker is unknown and who’s purpose in indistinct? Calling to mind Kafka, Sartre and the “Allegory of the Cave” – a la Socrates – these movie was not only a nail-biting thriller but a fittingly dark philosophical commentary.

Last Night (1998):
Filmed and set in Toronto by writer/actor/director Don McKellar, this apocalyptic sci-fi film tells the story of the last night on Earth, and shows various people choose to spend it. Though the date is not specified, and no explanation is given as to what calamity will be bringing the world to an end, it is made abundantly clear that it will be coming at the stroke of midnight, leaving everyone in the story only a few hours with which to live life to the fullest.

Naturally, the streets are filled with people who have decided to riot, loot and generally wreak havoc. But the main focus of the story is on the lives of various intersecting characters who have chosen to use their time more constructively. One is Patrick (played by McKellar himself), who lost his wife not long ago and is spending the time saying goodbye to family and friends, but who seems to want to spend the last of it alone.

His best friend Craig (Callum Keith Rennie) chooses to spend it in a non-stop sexual marathon as he attempts to fulfill every possible erotic desire he has, not to mention those of his partners. This includes having sex with his former French teacher, a black woman, a virgin, and just about any other scenario he can think of. When Patrick comes to say good-bye, he clumsily tries to encourage him to have sex with him as well. Patrick awkwardly declines, but Craig manages to get a sustained kiss out of him before he goes.

Meanwhile, Sandra (Sandra Oh), who has become stranded in the streets, meets up with Patrick and they get to talking. After realizing their time is short and they have only each other to spend their last hour with, they begin talking and sharing. Many times over, she insists that Patrick open up, saying “make me love you”. They agree to a suicide pact on the roof, listening to “Guantanamera” and drinking wine. In the end, they cannot shoot each other and end their time on the Earth with a heartfelt kiss.

The movie became an instant hit because of its personal nature and the realistic way in which it depicted the end of the world. By not specifying how the world was ending, McKellar kept the focus on the people themselves and how they chose to confront death, bringing out the very best and worst in themselves. While some chose to lose all control and commit murder, others chose to spend it with loves ones, or took a chance on forming new bonds with total strangers.

This last performance, between Sandra Oh and McKellar himself, was the most touching part of the film. We have two people who would never have known each other, both of whom experienced personal tragedy, and who came to experience one brief, shining moment of love – the most life affirming thing of all – before all life ended forever. So sad, yet so poignant. There wasn’t a dry eye in the house!

eXistenZ (1999):
From the same mind that brought you Scanners (David Cronenberg) comes this twisted psychological thriller about reality and the way technology affects our perception of the world around us. Featuring an all star cast that included Jude Law, Jennifer Jason Leigh, Sarah Polley, Don McKellar and Willem Dafoe, this movie received multiple awards and was well received by critics, though its box office gross was overshadowed somewhat by the release of the Matrix that same year.

Set in the not too distant future where organic game consoles known as “game pods” are all the rage, the story revolves around two game companies – Antenna Research and Cortical Systematics – who are competing to create the best in bioware. At the same time, a group of “realists” – people who are opposed to the technology because it “deforms reality” – are engaged in a guerrilla-style fight with both companies.

Enter into this Allegra Geller (Jennifer Jason Leigh), the greatest game designer in the world who works for Antenna and is testing her latest virtual reality game, eXistenZ. During a seminar, she is shot in the shoulder by a realist using an “organic gun” – a device which can pass through security checkpoints – and the console appears to be damaged. As a result, she must plug in and test it with a trusted person and asks Pikul (Jude Law), the security guard to join her.

As they enter the game, reality becomes increasingly distorted as the two undergo behaviors which seem odd to them but are “consistent with their characters.” At the same time, they are stalked by characters that appear to be Realist fighters who are trying to sabotage them. Geller eventually realizes that they have been double-crossed by the people who installed Pikul’s bioport, the interface which is inserted into a gamer’s lower back, in order to infect and destroy her game. On top of that, Cortical Systems personnel are also inside, looking to copy the game for their own purposes. Pikul then reveals that he is in fact a Realist agent who was sent to kill her. She answers by saying she knew for some time and detonating his bioport.

However, in a finay twist, the two then appear on a stage with the other main players from the game and realize they were all part of a virtual reality game called “tranCendenZ”. This game was being played by the cast,  mirroring the first scene, but with electronic devices rather than game pods. The real game designer, Nourish (played by McKellar), feels uneasy because the game started with the assassination of a game designer and had an overall anti-game theme that he suspects originated from the thoughts of one of the testers.

Pikul and Allegra approach him and ask him if he should pay for his “crimes” of deforming reality. As Merle (Sarah Polley), Nourish’s assistant, calls for security, Pikul and Allegra grab hidden pistols  and shoot Nourish and Merle to death. As with the other game, the other players appear more frozen than shocked, suggesting that they are still inside. Pikul and Allegra point their guns at another player, who is at first dismayed, but then asks if they are still in the game. Pikul and Allegra don’t know, and the last scene ends with the fear written on their faces.

Much like the Matrix and Inception, this movie was characterized by it’s mind-bending sequences and unpredictable twists, showing how one’s perception of reality can be distorted thanks to the effects of mind-bending technology. But whereas other films chose to delve into the relative aspects of it all or sought to make an existential point about mind control, Cronenberg’s aim was clearly in showing the dangers of such reality-based technologies by equating them with drugs. All throughout the film, the psychoactive nature of the game is played up, showing how the ability to distort reality and tamper with one’s own psyche can be an addictive form of entertainment. The dangers in this are obvious of course, in that one’s ability to tell reality from fantasy will be worn down, leading to potentially fatal consequences.

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Well, that’s movies covered! It will take a few more days to cover the rest, respectively television and literature. These are even more fertile ground than films, so expect some detailed and lengthy posts. I will try to be brief as possible, but this is a tribute to my country of origin so don’t expect any topical treatments. No, sir! In the meantime, Happy Canada Day to all Canucks at home and abroad. Hope you are with the one’s you love and are having a good time. And to you Canada, happy 145th birthday! Cheers!

The Post-Apocalypse in Sci-Fi (Part II)

Akira:
This futuristic tale takes place in Neo-Tokyo, an ultra-modern city that was built on the ruins of the old after an incident touched off World War III. This is a major them in the movie Akira and manga it was adapted from. Throughout the entire story, there is a pervasive sense of shock and horror over the destruction of the old city, and a sense of dread that it might happen again very soon…

Enter into this story the characters of Kaneda and Tetsuo, two orphan boys who belong to a biker gang that is constantly engaged in battles with other gangs for control of the streets. Being children of the system after their parents died in the war, all they really have is each other and the other members of their biker gang. These surrogate families and their ongoing feuds provide a sense of community and an outlet for their pent-up energies, living in a world characterized by boredom and angst and haunted by a past filled with horror.

In addition, you have Colonel Shikishima, a man who witnessed WWIII and has dedicated himself to the rebuilding and ensuring that it never happens again. In addition to being a main character, he is representative of the generational gap in the story. As a stern, disciplined military man who was shaped by apocalyptic events, he is appalled by the sense 0f self-indulgence which he feels has set in with the younger generation.

And the apocalyptic nature of the story is something which is demonstrated over and over through intense scenes and nightmarish visions. In short, it’s an awesome take on the post-apocalyptic scenario, which could only come from firsthand experience.

Alas, Babylon:
This 1959 novel by Pat Frank is one of the first post-apocalyptic stories of the nuclear age and has remained a science fiction ever since. Taking place in small town in Central Florida, Fort Repose, the story opens with a veteran-turned-lawyer named Randy Bragg who gets a cryptic telegram from his brother who works for the Strategic Air Command. He informs his brother that he will be sending his wife and kids to stay with his Randy, and ends it with “Alas Babylon”, a biblical reference which his brother uses as a euphemism ford disaster.

In time, he learns that the bad news concerns a potential Soviet attack, which inevitably takes place after much escalation. After bringing his sister-in-law and her kids to their home, they are all awoken in the night to the sounds of Miami being bombed. They residents awake to witness a mushroom cloud forming over Tampa shortly thereafter, and the events which characterize the following 24 hours they come to name “The Day” – i.e. a one day war.

The story delves into the effects of “The Day”, which are felt differently by people in Fort Repose. Tourists are trapped in their hotels, convicts escape from jails and prisons, the local retirement homes are filled with panicked people, and just about everyone tries to withdraw their money from the local bank and buy up supplies. The only reliable means of news comes through short wave radio.

As chaos begin to set in, Randy begins to organize neighbors to provide housing, food, and water for themselves and organizes the community to defense itself against highwaymen. As an active Army Reserve officer, Randy learns that he has the legal right to exercise martial law, and an order comes in over the short wave from the acting Chief Executive (who is governing from a bunker in Colorado) for any surviving officers to form local militias.

In the end, military helicopters arrive to evacuate people, but are refused as the locals tell them that they want to stay in the new home they have built. They learn the war is over, that the USA prevailed, and that country is now being run from Denver. However, the victory came at a tremendous cost, Millions are dead, entire stretches of the country are irradiated and won’t be habitable for a thousand years, and the US is now a third-rate power that is dependent on third world countries for aid. Faced with this prospect, the people of Fort Repose settle in and decide to face the “thousand year” night that is coming.

This book not only introduced readers to the likely prospect of what would happen in the event of WWIII, it also presented a likely scenario of how that was going to happen. While it the Soviets were apparently planning an attack in the first place, it was an accident that touched everything off. And in the end, how people went about rebuilding and trying to restore some semblance of normalcy was quite classic. In addition to inspiring numerous generations of nuclear holocaust fiction, numerous apocalyptic franchises owe an allegiance to him, not the least of which is the re-imagined series of Battlestar Galactica.

The City of Ember:
This post-apocalyptic story, written by Jeanne DuPrau in 2003, takes place in an underground city named Ember. After many years of continuous habitation, the city is slowly running out of power and supplies. Similar to in tone and structure to Suzanne Martel’s 1963 story The City Under Ground, this city was apparently built to ensure that humanity had a place to live and wait out the effects of nuclear war.

The story begins when a two protagonists, Lina Mayfleet and Doon Harrow, receive a message which is apparently left by “the Builders” containing clues that could lead them back to the outside world. This message was kept in a box that was passed down from mayor to mayor, with instructions that it be opened after two hundred years. Until recently, the box had been lost, but as soon as Mayfleet and Harrow find it, the race is on to decipher it and find a way to the surface.

In the end, the children follow the note’s instructions through a series of caves that lead them towards the surface. When they see the city from above, they realize that they are underground, something which they never knew before. This scene, which calls to mind Plato’s “Allegory of the Cave”, provides the story’s big revelation. The story then ends on a cliffhanger note with the girls trying to alert the other inhabitants of what they’ve found.

The Matrix:
The setting and back story of the Matrix revolve around two fundamental facts: One, that a terrible war between humanity and AI’s took place in the future; and two, that what is left of humanity lives underground due to the devastation wrought on the planet’s surface. Enter into this the concept of the Matrix, a simulated reality where humans are kept docile by being fed the lie that they live in the pre-millenial world, at a time when human’s were still in charge.

But of course, not all human beings are able to accept the program and experience a sort of existential crisis as a result. When Mr. Anderson, hacker alias Neo, is presented with the answers he so desperately seeks, he is horrified to learn the terrible truth. Not only was it the year significantly later than he thought, but the world as he knows it was destroyed long ago. All major cities reduced to rubble, the sky itself has been “scorched”, and the surface rendered a cold, uninhabitable shadow of its former self.

This is a crucial element of the Matrix, which is not just a sci-fi story set in a post-apocalyptic world, but a metaphor for truth and “false consciousness”. With reality so displeasing and harsh, there are many who would prefer the warm comfort of a simulated world, which just happens to be a recreation of happier, stabler times. The metaphor is not just thick, but multi-layered!

It is for this reason that the majority of human beings accept the programming of the Matrix, even if they are only aware of this acceptance on an unconscious level. It is also the reason why those who choose to opt out of it, due to an innate feeling that their reality isn’t real, is a choice which must be made many times over. As Cypher himself demonstrated in the first movie, not everyone has the stomach for the real world, and will willingly betray their comrades for a chance to be put back inside. Others however, find hope in the prophecy of “The One”, the person who’s arrival will herald the end of the war and peace for humanity at last… or so it seems!

The Omega Man:
Released in 1971 and starring (once again) Charlton Heston, this movie post-apocalyptic film is a classic amongst film buffs. Based on the 1954 novel, I Am Legend, this story has gone through many adaptations over the years and has been spoofed and imitated endlessly. Though the plot was updated for the most recent version (2007, starring Wil Smith), much of the elements – a post-apocalyptic world, a lone human survivor, fighting against mutants – have remained the same.

Essentially, the plot takes place in a world that has been devastated after a terrible plague was unleashed and wreaked havoc on the world. In the film versions, this involved biological warfare between the Soviet Union and China – or a mutated cure for cancer – but was only hinted at in the book. In any case, the story revolves around a man named Robert Neville, a doctor who seems to be the last man on Earth, hence the term “Omega Man”.

Though technically not the last living creature, Neville appears to be the last human being who has not succumbed to the most dreaded aspect of the plague – transformation into a flesh-eating mutant. Whereas most of humanity died after exposure, a small minority was converted, leaving an even smaller minority of infected to be hunted as prey. Living in a fortified apartment with an arsenal, Neville spends his days patrolling the abandoned city and killing members of “The Family” – the albino mutants who are hunting him.

At the same time, Neville is dedicated to finding other survivors who have not turned. Eventually, he is saved by one such group of people, but discovers that they are not immune as he is. He decides to treat others using his own blood as a serum, while at the same time escaping to the wilderness to start a new life while leaving the mutants to die in the city. Ultimately, Neville is forced to sacrifice himself to stop the Family from overtaking the rest of them, but the survivors make it out, carrying with them a vial of his blood.

Though significantly different from the original novel, all versions of the story deal with a world in which all of humanity has been wiped out by a biological agent, not nuclear war or a natural disaster.

The Road:
This 2006 novel by Cormac McCarthy, which was adapted into a 2009 movie of the same name, takes place in a post-apocalyptic world where a father and son wander the landscape together. Though it is not specified what caused the destruction they are forced to witness and endure, what is clear is the effect it had on the survivors. Most people have given up hope in the ashen landscape, while others struggle to stay alive and some even turn to cannibalism to survive.

The plot involves an unnamed father and son who are venturing south towards the coast because they have realized that they will not survive the winter where they lived. Though the father is dying and they have barely any possessions to speak of, and the land in between is filled with horrors, the two keep going, fending off roving bands of cannibals and raiders and maintaining hope that the coast will be their deliverance.

All along, is father assures his son that they are the “good guys” who are “carrying the fire” through a dark terrible land. In the end, they find no refuge when they reach the sea and are forced to venture back inland, but the father finally succumbs to his illness and dies. He tells his son to maintain hope and to speak to him in his mind after he is gone, and the boy holds a vigil for days over his father’s body when he finally passes on.

With no idea what to do or where to go, he is eventually found by another family who claim to have been tracking them. The father of the group assures him he is one of the “good guys” and asks the son to join them. With no other options available to him, he agrees to join them and they set off together to find a new home.

Inspired by McCarthy’s own relationship with his son, and a great deal of speculation about what the apocalypse would look like, this story is a very personal take on the end civilization and the struggle to survive. Whereas a great deal of the survivors have resorted to unspeakable acts in order to stay alive, McCarthy redeems humanity by showing the lengths to which regular people will go to protect their families and ensure that good people live on when all the world goes to hell.

The Scarlet Plague:
Here we have a post-apocalyptic classic that predates the nuclear age. Written by Jack London and published in 1912, this story was the original “last man on Earth” scenario which inspired such works as I Am Legend and many others. In addition to being based on the idea of a plague wiping out nearly all of humanity, the stories resolution involves the main character imparting his knowledge to others to ensure that something survives when he is gone.

The story is set in San Francisco in the year 2073, sixty-years after a terrible epidemic, known as the Red Death,has depopulated the planet. Enter into this the story’s protagonist, a man named James Howard Smith, a survivors from the pre-plague era. As an aging man living in the San Francisco area, he is faced with the unpleasant question of what will happen when he dies. As one of the few people who is old enough to remember the pre-plague days, he possesses rare knowledge which will be lost.

Through Howard’s narrative, we learn how the plague spread throughout the world and of the struggles of the handful of survivors it left in its wake. This is apparently being told to his grandchildren, who he has decided to teach everything he knows to ensure that his knowledge will not be lost.

Much like the novels it helped inspire, the Scarlet Plague’s real value lies in its personal nature, relating how the struggle to survive goes beyond the mere physical. In the end, it is when people are facing death that what is most important in life is realized and affirmed. Or to put it is as Commander Adama did, “It’s not enough to survive. One must be worthy of survival.” Sorry! My mind keeps going back to BSG with all this post-apocalyptic talk. More on that one later…

The Terminator:
Central to the story of the Terminator franchise is “Judgement Day”, the day when humanity was nearly destroyed in a nuclear holocaust that was triggered by the sentient machine known as “Skynet”. This serves as the backdrop to the story, along with the ensuing war between the human resistance and the machines its spawned.

Though the majority of the story takes place in modern-day Los Angeles, a great deal of attention is dedicated to the war in the future and what life is like for those who survived Judgement Day. Kyle Reese described his life in the following way: “There was a nuclear war… There were survivors. Here, there. Nobody even knew who started it. It was the machines… I grew up after. In the ruins… starving… hiding from [Hunter-Killers]. Patrol machines built in automated factories. Most of us were rounded up, put in camps for orderly disposal. ”

Eventually, these camps were liberated by John Conner, the leader of the Resistance. After training and equipping the survivors, effectively turning them into a fighting force, Conner led them in a protracted war against the machines. For the most part, the resistance lived and operated out of underground facilities and went out at night to fight HK’s and Terminator’s, guerrilla-style. Survivors and refugees were gathered in these facilities, and their defenders were forced to constantly be on guard against infiltrators. Eventually, John Conner organized all his fighters into a massive offensive force and led them against the Skynet’s central HQ, destroying it and winning the war for humanity.

It was for this exact reason that the machines built their time machine and began sending Terminators back into the past. Since they could not defeat Resistance in the present, they reasoned that eliminating their commander before he was even born was their only recourse. This provides the set up for the entire franchise, with both the machines and the Resistance sending people back in time; the former to kill him and the latter to protect him and ensure that the war could be prevented.

The Walking Dead:
Fans of this franchise will know instantly why I’ve chosen to include it on this list. Not only is it a gritty, realistic take on the zombie apocalypse, but it also manages to capture the essence of survival and the struggle to stay human when everything around you has fallen. Part of what makes this show so bang on is the fact that the character’s personal struggles go well beyond the need to stay alive.

In addition to finding food, ammo, and a place to set down, there’s also the constant battle to keep hope alive. This takes them at first to the CDC, where the expect to find answers, a cure, and some protection. But of course, all they find is a single scientist who can explain how the zombie illness works, but has no idea how to cure it.

And of course, the familiar and realistic themes of loss, suicide, procreation, betrayal, and brutalization play a central role to the development of the story. Everyone who has survived the zombie apocalypse has lost people near and dear to their heart. As a result, many people have a hard time going on, some of whom commit or actively contemplate suicide. Rick and Sarah, the show’s main protagonists, also face a tough choice when they realize she is pregnant. Essentially, they’re not sure it would a good idea to bring a baby into this post-apocalyptic world. Much like the decision to carry on, it often seems that embracing death would be a far more merciful decision.

Amongst the other main characters, there is also the extremely difficult choice between survival at all costs and maintaining one’s humanity. Whereas Shane seems to favor survival, and becomes a hardened, amoral man who will kill anyone who gets in his way, the elderly Dale is committed to not being pulled down into a world of misery and letting it change him. With everyone else, the decision is the same, with people falling to one side or the other and divisions setting in.

Space Anthology!

My apologies to all those expecting a post about zombies or post-apocalyptic stories. You see, my group and I are busy designing an entire world for our new anthology and we needed some mock-ups to help speed our imaginations to their goal. That’s been my obsession these last few days, that and visiting family. But alas, I have no idea how to post a PDF file to a Shaw Photo Share account, so I came here to do it instead. Behold… Our new Colony Ship!

The overall design is built around the concepts of a generation ship and a sleeper-ship, with the habitation module and the cryo-stasis bays in the center with the engine and shuttle bays at the rear and the command module at the front. And of course, for the people in the center area, the concept of an O’Neil Cylinder comes into play – a ship that utilizes a rotating section to generate gravity. And I think a long spine connecting it all together, which requires a cart since the gravity is at its lowest in the center, would also be cool.

Oh, and I should mention that we’ve selected a location for our story and done some additional mapping to give the setting a truly realistic feel. As already noted, the star system in question is Gliese 581, and the planet is 581 g, a real exoplanet that scientists believe could host life. And here is what it looks like, for our purposes anyway:

It’s called Yuva, a Turkish word which translates to “Home”. All the continents are named in honor of the scientists who helped discover Gliese 581’s planetary system. The rest, well, that’s all us baby! The polar continent, named New Gondwana, is named after the super-continent of Earth’s Precambrian period. And the vast stretches of sea are just tentative names that I thought seemed appropriate, given their position between the major landmasses. Note the color, which denotes levels of fertility, green being lush, grey being glacial, and yellow and light green being desert of savanna land.

The Post-Apocalypse in Sci-Fi

Thanks to the announcement of “Revolution”, and my impending lawsuit against NBC, JJ Abrams and anyone else who ripped me off, I’ve been thinking a lot about post-apocalyptic stories. This is a very fertile area, and some friends here once again had the foresight to mention examples in advance which I was sure to include. I tell ya, the more time I spend with people, talking about creative stuff, the more we seem to be on the same wavelength… creepy!

I sense another story in the making, so I better patent it soon lest someone try to steal it. You hear that NBC? PATENT PENDING! You too Abrams!

Anyhoo, here is a list of all the post-apocalytpic tales I was able to find from over the years. As usual, this list is just a sampling of some of the ones I and other people have read, watched, and generally enjoyed. In truth, there are far too many examples to list. So, also as usual, any additional suggestions are welcome.

A Boy and His Dog:
This novella, and the 1974 movie which it inspired, takes place in an alternate timeline where JKF survived his assassination attempt and history followed a different course. For starters, instead of the space race, western society focused on the advancement of other technologies, such as household androids, ESP, telepathy, and even animal intelligence.

This new tech race intensified the Cold War, which resulted in WWIII breaking out. This war lasted for many years and was fought with conventional weapons, until a peace was brokered by the Vatican in 1983. After 25 years of uneasy truce and economic turmoil, WWIV broke out in 2007 and nuclear weapons were used, leaving the Earth desolated and scarred. As such, the story takes place in 2024, where the survivors are forced to forage and fight for survival and men outnumber women by a significant margin.

The main character is Vic, a young man who lost both parents in the war and never received any real education or upbringing. As such, his only real concern is gratifying his sexual urges. His companion is a wise-cracking telepathic dog named Blood, the result of genetic engineering in the previous century. While he depends on Vic for food, Vic depends on him for guidance and education, which he accepts only reluctantly.

The plot revolves around the couple’s discovery of a place that is known in myth as “Over the Hill” or “The Promised Land”, an underground colony that survived the nuclear war. Vic finds himself lured in because, in spite of their self-sufficiency, the colonists need sperm donors to keep their reproductive cycle going. He learns that a totalitarian council rules the place and maintains authority by “disappearing” anyone who resists them.

After meeting a young woman named Quilla, he becomes embroiled in a conspiracy to overthrow the council. She asks him, “Do you know what love is?”, something which he has never before pondered. The two have a short-lived affair, which seems to be out of necessity since she soon needs to escape when their conspiracy is foiled and her friends killed. They escape to the surface to find that Blood has nearly starved in his absence. In a twist ending, it is implied that Vic kills Quilla and cooks her flesh to save Blood. He contemplates the question she asked him, and concludes that “A boy loves his dog.”

Chock of full of dark humor, irony and a pretty low appraisal of human nature, a Boy and His Dog remains a cult-classic amongst cinema buffs and fans of the post-apocalyptic genre. Though it was by no means as commercially successful, amongst its fans it is right up there with films like Mad Max and other such classics.

The Hunger Games:
Following in the tradition of such greats as Brave New World and 1984, The Hunger Games presents us with the a world where apocalyptic evens have given rise to dystopia. Though it not fully specified what these events entailed, it seems relatively clear that it involved nuclear war or some kind of global fallout, possibly economic in nature. It is for this reason that a tyrannical government has taken over control of the 12 districts in the future, ruling the nation of Panem with an iron fist.

Naturally, this oppression involves both police action and forced deprivation, with people in “the capitol” enjoying a lavish, comfortable life while people in the districts live in varying degrees of poverty. However, the truest symbol of the capitol’s power comes in the form of the Hunger Games, a death-match style tournament where every district must send two “tributes” – young people who either teens or pre-teens – to compete for the prize.

The story focuses almost entirely on Katniss Everdeen’s trials as she is unleashed in the arena, trying to survive against the other competitors while at the same time outwitting the game masters. Through all of this, we are made aware of the relationship between the Games and Panem’s odd social structure, where favoritism is common and it is treated as entertainment. We also see how it is used to keep the population of Panem divided, in a state of fear, and otherwise distracted.

Combining gladiatorial combat with the concept of making the oppressed fight each other for the scraps from the head table, the games act as a form of dystopian social control and are also a very apt metaphor for teenage angst and coming of age! In the end, even those who survive are forever marked and must still fear for their lives, knowing that they are never entirely beyond the grasp of the capitol or the rulers who fear and oppress them.

Mad Max:
The franchise that made Mel Gibson’s career – may God have mercy on their souls! – Mad Max takes place in a post-apocalyptic Australia where law and order have broken down. As the franchise goes on, we learn that this was the result of a nuclear war which began after the world’s oil supplies ran out. As a result, gasoline is the most precious commodity of all, with roving bands of thugs and mercenaries fighting and raiding just so they can keep their vehicles running.

The story’s main character, Max Rockatansky, is part of the Main Force Patrol (MFP), a police force that is dedicated to maintaining order on the highways. After his family is murdered by gang members, he hijacks their fastest car and heads out on a personal mission of revenge. Having killed them all, he becomes a roamer, going from place to place in his V-8 Pursuit Special with only a dog as his companion.

In all subsequent movies, events focus on him becoming embroiled in adventures where he must help people in need, all the while looking out for himself as well. More often than not, his journeys take him to shantytowns that have been built around refineries, where small colonies of people are ruled by matriarchs, patriarchs, and are threatened by roaming hoards who want what they have.

In essence, Max’s journeys serve as a vehicle for the story which enable the audience to get a first hand look at what a post-apocalyptic landscape would look like. Key to this is the strange balance of modern and primitive, where gasoline engines, electrical appliances and guns co-exist with improvised weapons, brutal gangs, and lawlessness. All the while, you’ve got bands of people desperately seeking deliverance either in some fabled utopia or safe haven. In the end, the tone and feel of this movie set a new standard for apocalyptic movie making, one which has been imitated many times since.

On The Beach:
Next up is Nevil Shute’s classic tale of nuclear war and how Australia became the last remaining outpost of life and civilization. Published in 1957, during the height of the Cold War, this book was required reading when I was in school, and for good reason! Far from merely telling a tale of nuclear war and the fallout that resulted, it also delved into the psychology of the survivors, how they chose to live out their lives knowing that sooner or later, they would die like the rest.

Taking place in Australia, the story focuses on the lives of people and families who have relocated to the last safe place on Earth. This includes native Australians, ex-pats, and several American military officers who have fled south. Knowing that the Northern Hemisphere has been devastated and is now devoid of all life, the people initially resort to binge drinking and partying, but eventually turn to improving their lives through education, hobbies, and spending time with their families.

Things come to a head when a garbled Morse code reaches them from Seattle, prompting Towers (the American commander) and his fellow officers to mount a mission in their sub. When they arrive, they find that the signal, which is coming from an abandoned naval headquarters, is the result of a broken window sash swinging around and hitting a telegraph key. Their trip also determines that contrary to some hopes, radiation levels are not dissipating.

In the end, all services grind to a halt, people take their suicide pills, and Towers and his officers decide to sail their sub out to international waters and scuttle the ship. In the end, Towers chooses die still serving his country, and avoids having a romance with a woman (Moira) who loves him out of loyalty to his dead wife. The story ends with Moira watching from the beach, imagining him with her as she pops her suicide pill and dies.

What is most interesting about this story is not the plot per se, but the realistic tone it strikes. For starters, how the people of Australia and the government choose to confront the inevitability of death was told with a fair degree of understanding. Instead of looting, rioting, and generally resorting to barbarity, the people, by and large, choose to spend the time they have left enjoying themselves, being with family, and then ending it all painlessly. And the contrast between the people who chose to spend their time partying, versus the stalwart nature of Towers, was also a nice comparison, showing the range of reactions.

It is also interesting in how it speculates on how WWIII began. Rather than being the result of a stand-off between the US and the Soviets, the war began when second-parties, such as Albania and Italy, began bombing each other, forcing their allies to intervene. China and the Soviets even bombed each other when territorial disputes and the general chaos resulted in them invading one another. Thus, much like in WWI, we see a general state of war resulting from tangled alliances and arms races. Oh, the lessons of history…

Planet of the Apes:
Originally a novel that was published in 1963, this book went on to be adapted into film twice, first in 1968 and again in 2001. The story tells the tale of a group of explorers who go into deep space on an exploratory mission, but who end up finding a world where chimpanzees are capable of speech, build cities, wear clothing, and hunt humans for sport. In the end, the explorers flee back to Earth, only to discover that a similar fate has befallen it as well.

Ultimately, the story is being told in a note left by the protagonist, which is uncovered by a young couple who are taking a vacation in their space ship. It is only at the very end that it is revealed that they are intelligent apes, and they conclude that no human could have written this note, as they are not believed to be intelligent enough.

Though different in terms of its overall plot, much of the original story survived the movie adaptation. Here, the explorers were scientists who entered cryogenic sleep, hoping to wake up in a future where mankind was more evolved. Instead, they wake up to find that they are (seemingly) marooned on a mysterious planet where humans live in a primitive state and intelligent apes rule.

When they are attacked, all of the protagonist’s (Taylor, played by Charlton Heston) friend are killed, leaving him alone in a compound where humans are experimented on. He finds an unlikely ally in an ape named Zira who seeks to prove that humans are intelligent and hence worthy of rights (echoes of animal rights activists). All the while, Dr. Zaius, a conservative scientists, expresses strong doubts, though it is clear he is trying to bury Zira’s evidence.

In time, Taylor escapes with the help of the two scientists – Zira and Cornelius – who sought to prove his intelligence, and they flee to the Forbidden Zone. This taboo area contains a cave where Cornelius claims to have found the remains of a non-simian civilization a year earlier. They are intercepted by Zaius and some soldiers, but they manage to convince him to enter the cave and see what lies within. There, they find a number of artifacts, including a set of dentures, a pair of glasses, a heart valve, and (the real prize of the collection!) a talking doll.

Zaius reveals that he already knew of this, and that the Forbidden ZOne was once a paradise that human beings turned into a wasteland. He lets Taylor and his new female companion go, but orders the cave be destroyed and Zira and Cornellius brought back to stand trial for treason. Taylor travels up the coast and eventually reaches the remains of the Statue of Liberty and realizes the awful truth. His party never left Earth at all, but has entered a future where human civilization fell, most likely after a nuclear war, and apes have evolved to take their place.

Between the novel and the film adaptations, the evolutionary allegory is clear. Due to its inherent barbarity, human civilization is destroyed, its people fall into decline, and nature is left selecting from its predecessors to fill the void. In a sense, Boulle and the film adaptations his book inspired were mocking the idea of humanity seeing itself as being at the top of the evolutionary pyramid. In another way, they were demonstrating that the very excesses that make humanity corruptible (i.e. vanity, anthropocentrism) are not reserved to them.

The Postman:
This science fiction novel, written in 1985 by David Brin, tells the story of a post-apocalyptic United States where warlords rule the countryside and terrorize the local people. Enter into this a drifter who stumbles across the uniform of an old US Postal Services letter carrier and begins using it and a letter bag to bring hope to a small community.

Initially, he trades the letters in his mail bag for supplies, not intending to take part in a forgery. However, the letters give people hope that there is a “Restored United States of America”, which eventually leads him to maintain the illusion. He then stumbles upon a facility in Oregon State University where scientists are apparently pretending that an AI they built is still working, as a means to maintain people’s hope that knowledge and science are being kept alive.

Together, they face off against a group of ultra-survivalists who are moving south through the region. The Postman and the scientists join forces to fight them, and in the end find that the survivalists are being beaten back from the south as well, by armies bearing the standard of the State of California. Apparently, the intersection of these symbols, the letter, the scientists, and the state flag, act as a synthesis to show the path towards rebuilding the shattered nation.

This book is not only a celebrated example of a post-apocalyptic tale of hope and redemption; it’s also a fitting commentary on politics and ideology in the modern age. Many times over, the super-survivalist Nathan Holn is parodied in the book, with the survivalists of the story being called Holnists. It is even suggested that it was the followers of Holn who destroyed the government in the not-too-distant future, not nuclear war, biological agents, or even economic fallout. So in the end,  we learn that the nation is wrecked by brutal and ignorant minds, and saved by a combination of true patriots, keepers of knowledge, and those motivated to help their fellow man.

The movie adaptation that was released in 1997 did very poorly, with many critics seeing it as the latest in a string of flops for Kevin Costner. Having not seen the movie, I can’t comment on its quality either way. All I know is, it’s a shame given the value of the source material.

Second Variety:
This short story by Philip K Dick, which was adapted into the movie “Screamers”, deals with the line between artifice and authenticity and is set in a post-apocalyptic world. Hence, much like Do Androids Dream Of Electric Sheep?, it is all about machines that can impersonate humans and what happens when technical progress gets away from us.

Though the movie was set on a distant world, the original story takes place on Earth, where World War III has taken place and Soviet forces occupy much of the US. This has prompted the US to develop a race of self-replicating robots that tunnel underground and pop up to slice the enemy to pieces. After many years of death and brutality, where the machines have turned the entire countryside into a mess, the US government has relocated to the moon, leaving what forces they have left on the ground in a series of bunkers.

The story begins when a unexpected message arrives in the US camp from the other side, asking for a ceasefire. The commander heads out to the enemy bunker to speak with the soldiers, who claim that new breeds of robots that can imitate humans have infiltrated them. Apparently, the underground facility that is making the machines has been producing all kinds of upgrades, consistent with its autonomous nature and aim to create better killing machines.

Suspicion soon turns everyone against each other, and eventually only the commander and a lone woman make it back to his bunker. There, he finds that humanoid-machines have taken over the base. They fight their way free, and the commander determines that they must fly to the Moon base and alert the government that the machines are threatening to take over Earth. When they make it to an emergency craft, the commander finds that it has only one seat and gives it to the woman. Shortly after she flies away, he is attacked by a group of robots, many of which look exactly like her…

Basically, this story tells the tale of how desperation led to the creation of a technology that was so effective, it threatened to completely destroy humanity, friend and foe alike. Much like nuclear devices and biological weapons, the “varieties” of killing machines proved to be a breed of weapon that was designed to fight a war, but eventually turned and consumed its own makers.

The Stand:
Stephen King’s classic tale of mankind’s fall and redemption, all taking place against the backdrop of the American countryside. Written in 1978, this story is based on the now classic concept of a government super-virus that got out and wreaked havoc on society, and those survivors who were left to pick up the pieces. Adding to this the theme of the Rapture and a post-apocalyptic war between good and evil, this book was steeped in metaphor and was a fitting allegory about good and evil and the eventual redemption of humankind.

The story begins when a government facility suffers a fatal accident with the release of an influenza virus, a strain of super flu that is 99% infectious and fatal. Once it gets out, society begins to fall to pieces as everyone, including the government agents responsible for containment, become infected and die. Those who are left behind begin to be contacted in their dreams by one of two people, an old lady and a strange man, each telling them to make their way to one of two places.

The old lady, named Mother Abagail, clearly represents good and is inviting people to form a commune in Boulder, Colorado. The man, named Randall Flagg (who clearly represents the Devil) is bringing people to Las Vegas, where they are arming for an eventual war. In time, the two sides come together after a terrorist attack leaves several dead and Mother Abagail suffers a heart attack and dies. She asks that the main characters walk to Las Vegas to confront the evil there. They do, and become prisoners upon their arrival.

However, things come to a head when the Trashman, one of Flagg’s minions, shows up in the city with an atomic bomb. Obsessed with fire and having suffered a psychotic break, he seems intent to detonate the bomb. The heroes experience a vision where a hand composed of white light and the voice of Mother Abagail appears to them, telling them they will be delivered. The bomb detonates, and Las Vegas and all of Flagg’s followers are killed.

The story ends with the surviving heroes bringing the first post-apocalyptic baby into the world, a baby which is apparently immune to the super flu. With evil vanquished and the knowledge that subsequent generations will survive the plague, humanity’s future seems safe at last.

And that’s the first installment. Tune in again soon for part II, featuring more examples of post-apocalyptic tales. As I said, suggestions are welcome. Get em in before its too late!

Worlds of Babylon 5

B5_shadowsThis would be the fourth installment of my “Worlds Of” series, this time in honor of my favorite sci-fi show of all time. Like the show itself, the worlds that were featured here were richly detailed, multi-layered, and part of an intricate and cohesive universe. Though the show only lasted five seasons and the spin-off attempts failed, J.M. Straczynski was able to give most of the locales for his story a fair amount of treatment.

Centauri Prime:
CentauriPrime01The homeworld of the Centauri race and the seat of power for Republic. In ancient times, it was home to both the Centauri and the Xon, two sentient species that battled for thousands of years for control of the planet. Eventually, the Centauri exterminated the Xon, a victory which is celebrated annually with lavish feasts and celebrations. From these humble yet violent origins, the Centauri emerged to become the dominant power in the quadrant, conquering many races at their zenith, including the Narns.

Many locations of interest are to be found on Centauri Prime. These include the Royal Palace, home of the Royal Court and Centaurem, the Senate Building, the Great Temple, and the Imperial capitol. In the buildup to the Narn-Centauri war, the Royal Palace became the scene of intrigue as forces loyal to the puppet-Emperor Cartagia and Lord Refa began assassinating those who got in their way.

After the war was over, things once again became interesting as the mad Emperor made an Alliance with the Shadows and gave them the island of Cellini, hoping they would pay him back by making him a god. This alliance put the planet in danger, as the Vorlons had begun destroying any and all planets that were being used by the Shadows. In the end, Londo was forced to destroy Celini with tactical nukes to eliminate the Shadow vessels and prevent the Vorlons from destroying the planet.

Almost immediately after the war was over, the Drakh infiltrated Centauri Prime and began using it as their base of operations. After implicating the Centauri in a series of attacks on Alliance shipping, war was declared against the Republic. This war ended with the surrender of Centauri Prime after Narn and Drazi forces slipped into the system and began bombarding the surface with impunity. According to expanded sources, the planet would also be devastated when the Drakh were discovered and detonated a fusion bomb in the capitol to cover their escape.

Earth:
B5_EarthThe homeworld of the human race and administrative center of the Earth Alliance. By 2258-62, when the show takes place, a number of changes have happened to the place we call home. For starters, the capitol of the EA is established in Geneva, the headquarters of which is known as Earthdome. It is from here that the President exercises authority over Earth and all the Earth Alliance’s colonies.

Every nation on the planet has joined as an administrative “consortium”, contributing members and money to the upkeep of government. Earth is also home to the Psi Corps, the institution that monitors and trains telepaths for the Earth Alliance. This place is also the home of the Psi Cops, the authorities who track down and arrest “rogue telepaths” – those who choose not to register or take suppressants.

Just prior to the Shadow War, President Clarke declared martial law, effectively ending democratic government on Earth. The colonies thenceforth were administered by armed force, and Clarke himself forged an Alliance between his office, the Shadows, and the Psi Corps. For years, he ruled with impunity, until a coalition led by Sheridan and the White Star fleet arrived at Earth in 2262. Rather than face overthrow, Clarke shot himself and programmed the planetary defensive network to obliterate the surface. The satellites were narrowly stopped by Sheridan’s fleet, thus saving Earth from being turned into “scorched Earth”.

During the Drakh War, Earth became exposed to a deadly plague. This bio-weapon was of Shadow design and introduced into the atmosphere by Drakh ships after they failed to destroy Earth with a Shadow planet-killer. After five years under quarantine, the Interstellar Alliance ship Excalibur discovered a cure and introduced it to Earth. The planet was saved! However, hints given at the end of season 5 indicate that 500 years after the formation of the Alliance, Earth was devastated in a terrible civil war, returning its inhabitants to a primitive level of development.

One million years after the formation of the Alliance, Earth was abandoned by the decedents of the human race, who had evolved to the point of transcendence. After downloading all historical records, the last of the human race left the system for the last time. The sun went supernova shortly thereafter, destroying everything in the system.

Epsilon 3:
b5-eps3The third planet of the Epsilon Indi system and the world that Babylon 5 sits in orbit of. Coincidentally, it is also home of the Great Machine, a subterranean alien artifact of immense power. Not much is known about the species that built it, as the last known inhabitants, outside of the current custodians, died out as a result of a religious schism or fled into deep space.

Thereafter, the Machine was maintained by Varus, one of the last of their species, with the help of ten assistants named Zathras. As he neared the end of his life, the machine began to break down, causing the planet to become geologically unstable. This in turn alerted some of the surviving Epsilonians who were looking for the planet in hyperspace. When they emerged, a confrontation ensued between the aliens, B5, an Earth Alliance cruiser.

This was resolved when Draal, a Minbari member of the religious caste, assumed control of the machine and used its defenses to destroy the invaders. He warned that anyone else attempting to possess the planet’s secrets would meet with the same fate, but later pledged his allegiance and the resources of the planet to Sheridan and Delenn’s alliance. This went beyond mere weapons, as the Great Machine was also capable of seeing through time and space, which was intrinsic in both finding other First Ones and uncovering proof of Clark’s conspiracy.

Aside from the Great Machine, Epsilon 3 also boasted an extensive underground city filled with many technical wonders. According to Commander Sinclair, these included computers the size of buildings and components that were miles in length. In season four, when B5 needed components to boost the signal of their “Voice of the Resistance” transmissions, they found what they needed on the planet below.

Narn:
Narnhomeworld01According to Narn sources, Narn was once a fertile planet with lush rainforests and vast oceans. This changed when the Centauri arrived and occupied the planet for over 50 years. During this time, the planet was strip mined, ruthlessly exploited, and reduced to the status of a slave colony. Much damage was also done during the Narn war of resistance, as Centauri forces bombarded the surface from the orbit.

After the Narn’s proved victorious, efforts to restore the natural greenery were mounted. However, these apparently took a back seat to the need to equip the Narn regime’s military forces, a policy which demanded that this trend of exploitation continue. As a result, the planet’s climate remains,in the words of Londo: “dry, red, depressing.”

The bombardment of the Narn homeworld during the Narn-Centauri in season two didn’t help matters much either. After many hours of being pulverized from orbit with asteroids, most major cities were devastated, electricity and power grids were knocked out, and virtually all infrastructure was reduced to rubble. This also had the effect of kicking up massive amounts of dust into the atmosphere which caused terrible storms and made the climate colder and more harsh.

With the liberation of the Narn towards the end of the Shadow War, efforts to rebuild the planet once again began in earnest. This time, with the Interstellar Alliance and G’Kar’s influence as their guide, the Kah-Ri ensured that the needs of its citizens were their top priority. Thenceforth, attempts to rehabilitate the climate and rebuild infrastructure were placed ahead of revenge and military spending.

Minbar:
44053-babylon_5_movie_news_2_superThe homeworld of the Minbari Federation and their seat of government. As one of the older races in the quadrant, Minbar boasts some of the oldest cities, temples and buildings in the known universe. Most of these are built from indigenous crystal, contributing to the natural beauty of the surface. Colder than Earth’s climate and with stronger than normal gravity, the Minbari are a hearty race known for their strength and endurance.

It is here that the ancient capitol of the Minbari Federation is located. The towering triple-spired government palace is here, even though the Grey Council conducted its affairs from space. The Anla’Shock Temple of Temple of Varenni  are also to found in the capitol, the former being used by the Rangers and the latter being an ancient site where the castes would come together to select leaders during the time before Valen.

Another city of importance is Tuzanor, the home of Valen, the Anla’Shok training grounds where the Rangers receive their basic training, and home to the Interstellar Alliance once Delenn and Sheridan relocated it to Minbar. Just outside the city is the historic Mount H’Leya, where Valen, accompanied by a pair of Vorlons, delivered his holy “Times to come” speech during the first Shadow War.

During 2261, shortly after the Shadow War, Minbar became embroiled in a brief civil war between the Religious and Warrior Castes. This was due to deep-seated divisions which had been exacerbated by the Earth-Minbar War and the destruction of the Grey Council. It ended when Delenn invited Shakiri to the Temple of Varenni, where they would both enter into the Wheel of Fire to demonstrate their willingness to sacrifice themselves. Shakiri withdrew, but Delenn did not, prompting Neroon to save her and sacrifice himself on behalf of her. Thereafter, Delenn indicated that the Grey Council would be dominated by the Worker Caste to prevent such wars from happening again.

Sigma 957:
Sigma957planetThe ancient homeworld of the Walkers, one of the First Ones who had left the galaxy after the First Shadow War. The name itself was given to them by the Narns, who’s regime was the closest government to border their world. Apparently, they named them as such because they considered the inhabitants to be giants, so great and powerful that it was best to keep out from underfoot!

In 2258, Catherine Sakai did a fly-by of the planet to search for trace elements. During her mission, a massive ship appeared off her bow and her ship was disabled. When she was rescued at the behest of Ambassor G’Kar, he told her simply “There are things in the universe billions of years older than either of our races. They are vast, timeless. And if they are aware of us at all, it is as little more than ants…and we have as much chance of communicating with them as an ant has with us. We know. We’ve tried. And we’ve learned we can either stay out from underfoot, or be stepped on.”

In season 3, during a visit to Epsilon 3 to see Draal, Ivanova was able to see this world and feel the “footprints” of the Walkers with the help of the Great Machine. This was the first indication that their alliance had as to the whereabouts of other First Ones. Shortly thereafter, Ivanova and Marcus traveled there aboard a White Star to make contact with the Walkers. After a strained conversation, Ivanova was able to secure their agreement to join their alliance.

Vorlon Homeworld:
vorlon02Much like the Vorlon race itself, their homeworld is steeped in mystery. Throughout the B5 series, mentions are made of the planet the Vorlons call home, but no details are ever given beyond the limited testimony of Lyta Alexander. As the only human to witness the inner workings of the Vorlon culture, she found herself in a unique position, acting as a sort of bridge and ambassador. However, other than her, no one has ever seen their world and those who have tried have either been destroyed or disappeared without a trace.

As for Lyta Alexander, her voyage to the Vorlon homeworld took place shortly after she made contact with the mind of Ambassador Kosh and broke from the Psi Corps. After weeks of waiting on the edge of Vorlon space, she was eventually admitted after sending out a telepathic signal. When asked what it was like, she said simply “you wouldn’t believe me if I told you.”

However, some tidbits were given by Lyta as time went on. For one, it is revealed that the Vorlons possessed artifacts of immense power, which humanity and the younger races would only ever be entitled to once a million years had past. This was revealed after the Vorlons had left known space, but had thought to leave their automated border defenses in place and active. In addition, it was also here that Lyta witnessed the Vorlons extensive efforts to modify humans and other sentient’s to produce telepaths. This consisted of large facilities where hundreds of thousands of beings were kept in suspension tanks and either enhanced or modified to exhibit telepathic abilities in the first place.

Zhabar:
Zhabar01The homeworld and seat of power for the Drazi freehold, this planet was first shown in season five of B5 and played a rather important role in the plot. Noted for its hot, arid climate, the Drazi homeworld is also notorious for its crowded cities, narrow streets and small buildings with large vistas.

Much of this information comes from Garibaldi, who traveled here in 2262 on behalf of Alliance Covert Intelligence. According to Garibaldi’s contact on Zhabar, the curious architecture and city planning are throwbacks to earlier eras where the Drazi designed their cities to be impassable to siege engines. In addition, the small roomed architecture also harkens back to previous ages, when the Drazi lived predominantly outside.

After the Shadow War, this world became the focal point of much attention as Centauri agents infiltrated in order to kill Garibaldi’s contact. Though they failed to kill Garibaldi, his contact, and the Drakh-Centauri connection, remained a secret for some time. However, during a subsequent trip by Lyta and Dr. Franklin (at the behest of the Vir Cotto), they discovered that the Drazi were storing captured Shadow devices here. These devices were taken from destroyed Centauri vessels, and the Drazi were apparently hoping to keep them for themselves.

Z’ha’dum:
zhadumMuch like the planet the Vorlons call home, the Shadow’s homeworld is also steeped in mystery. However, several people have walked in its surface or witnessed if from orbit and lived to tell the tale. For instance, the elusive man named Mr. Morden, who came to Z’ha’dum as part of the Icarus crew, enlisted with the Shadows and then became their chief representative to the younger races.

The second person to witness the planet was G’Kar, who travelled to the rim at the end of season 1 to investigate the destruction of the Narn outpost in Quadrant 37. He described the place as a dark world, “where nothing has walked for a thousand years”. His description proved quite apt, as the Shadows and their allies all lived underground in order to hide their presence.

The third and final visit came from John Sheridan, who had been forewarned by Kosh that if he went to Z’ha’dum, he would die. He was right, after a fashion. During his visit to their craggy world, he received a tour of their underground facilities and even a bird’s eye view of the capitol. Right before he blew it all away with two massive thermonuclear bombs and fell to his supposed death. But because he was saved by Lorien, the First One who lived within the planet for eons, his life was restored. As such, he was the only one to visit Z’ha’dum, outside of their willing servants, and live.

Speaking of Lorien, it is noteworthy to mention that for millions of years, Z’ha’dum was the place he called home. During his time with Sheridan, he explained that it was for this reason that the Shadows kept coming back there, out of respect for a First One that was even older than them. This would seem to indicate that Z’ha’dum was not in fact the Shadows homeworld, but merely a world they used as a base of operations whenever they returned to this part of the galaxy. But given their incredible age, this should not come as a surprise. Whether it was the Vorlons, the Shadows or any other First Ones, their true point of origin has probably been lost with time and forgotten by even them.

“Revolution” to premiere in 2012

A new show will be premiering this year, directed by Jon Favreau (who directed Iron Man 1 and 2) and executive producer JJ Abrams (who brought us the relaunch of Star Trek). Apparently, this show asks the question of what would happen if one day, all the electricity and electrical equipment in the world just shut off. In essence, this new show, named “Revolution” is all about the struggle to rebuild once civilization as we know it crashes and all our modern technology is rendered useless.

Hmmm. A show about a dystopian world where everything goes down and people are forced to survive by their wits? I call plagiarism on NBC! Anyone who’s been following my site or Story Time knows that this is the EXACT premise of Crashland. But whereas my story was all about infopocalypse and cyberwarfare, Abrams show seems to center on the idea of solar flares, EMPs being set off, or some such thing. Because God knows if he’s doing the whole “viruses crashed everything because everything was networked” concept like I did, I’m really gonna sue his ass!

But then again I imagine the producers of Battlestar Galactica might come knocking on my door… Damn! Can’t a man sue for plagiarism without falling prey to the whole “people in glass houses” thing? In any case, the real focus of the show is about what happens 15 years later when a group of people begin going about the process of rebuilding. This is predictably complicated due to the rise of warlords and criminals who have profited from the chaos.

A pretty straightforward premise, and not exactly new either. In fact, ever since the rise of industrialization and electricity, their have been no shortages of satirists and critics who have wondered what would happen if it all broke down. It was from this point onward that human beings became truly dependent on technologies that could be described as “prescriptive”, in the sense that they seemed to create needs and dependencies rather than address them. But this is why the concept of it all going down has remained relevant.

And if anything, its only increased in relevance as our dependence on electricity, electronic devices, and industrial products has grown by leasp and bounds. Today, it could even be said we have reached a stupefying level of dependence! Ah, but what can you do about it? Can’t imagine what I’d do without my gadgets. Probably pick up a gun and force people to bend to my will! Let’s keep those grids working people, you wouldn’t like me when I’m deprived and armed 😉

Anthology Sample!

Gliese 581 g, a real exoplanet where our story takes place

Hey all. As you may recall, me and my people over at Writer’s Worth have begun working on a new anthology. The concept is space travel and colonization, a phenomena which will most likely be taking place in this and the next century. After a lot of brainstorming and hard research, we have even been producing some first drafts.

The first is being written by Khaalidah Muhammed-Ali, the working mother and writer who I’ve mentioned a few times on this site. In her hands is the first story of the anthology, dealing with the families who are selected to take part in the off-world experiment. The second comes from Goran Zidar, another favorite here on my site, who is covering the topic of the terraformers who venture on ahead in order to prepare the planet for settlement.

And then there’s William J. Joel, another Writer’s Worth peer, who has volunteered to cover the daunting tale of the generational ships that will deliver the colonists to their new home. Already he has advanced some ideas which are complex and inspired, and personally I can’t wait to see some drafts. Between these three authors and a fourth installment dealing with exobiology, the first part of the novel is well underway!

And last, but hopefully not least, is my own contribution. As the opening chapter in Part II, it deals with the efforts of the colonists to create a planetary government. The story is told from the point of view of a synthetic named Winston, an AI who has been assigned to work with the planetary council. Programmed with an experimental social science known as “Ethical Calculus”, he will soon learn that working with humans is not nearly as difficult as getting them to work together!

Here is an excerpt from the story which I have tentatively named “Winston Agonistes”:

The sun was beginning to set, casting the sky into a deep orange. It was the time that the first settlers had called “the magic hour”, the many warm hours between dusk and dark. Winston stood at the dome wall and watched. On occasion, he cast a passing glance at his hands, which the glowing sun seemed to casting in the color of a light citrus fruit. He was sure he would find that amusing, if he could. He was sure there was much about this situation that would inspire an emotional reaction.

Alas, such was not the case. Though understandable to him, such things still remained inaccessible. Perhaps someday, with adequate upgrades in the available software…

“Mr. Winston?” a voice called to him from the doorway. The footsteps and tone of voice immediately indicated who it was. He put on a smile and turned to face him.

“Councilman Mutlu. How are you?”

“I’m fine, Mr. Winston,” he replied, entering the room. He looked around appraisingly, noting the furniture and layout. No doubt it all seemed excessive to him, but at the same time necessary. “I trust you are adjusting to your new surroundings?”

“Of course, Mr. Mutlu. I am settling in quite nicely.”

“Good, good,” he said, looking around awkwardly. Even without the ability to empathize, he could gauge the man’s discomfort. Then again, many people exhibited this reaction when in the company of a synthetic. In such circumstances, it was always best to focus on matters of a professional nature. At least that was what his subroutines told him.

“Would you care to sit down? I can offer you some refreshment as well if you so desire. Tea? Coffee?”

“Ah, tea, thank you.”

He busied himself with a tray of carafes and a heater as Mutlu took one of the chairs in front of his desk. He noted the sounds of shifting against the seat’s fabric, the way he kept moving his hands from one spot to the next. By the time the water had boiled in the heater and had located an appropriate tea from the stores, Mutlu seemed to have found a comfortable seated position. He approached him with all the assorted items on the tray that had been provided. He set it down between them on his desk and offered Mutlu a cup.

“The business of running a colony is quite stressful work, is it not Councilman?”

“Uh, yes, yes it is,” he said, taking the cup that was offered. “Have you had a chance to look over the proposals we have sent over.”

“I have indeed,” he said, taking the other cup and sitting back in his own chair. He knew this to be mere small talk, as the matter of processing those proposals had been a mere matter of dispensation. Assessing the nature of the problem, suggested measures, and weighing them according to the rubrics of his primary programming. Under the circumstances, asking such a question was completely inane, but in keeping with social norms.

“And what have you found?”

He took a sip from his cup before answering. “Quite simply, that the Council’s draft is in keeping with the best traditions of constitutionalism and humanism. That ensuring the rights of all citizens, regardless of their background prior to making the journey, is the most sensible course of approach. Ensuring that such a baseline exists at such an early stage is the wisest approach in both fostering amnesty between colonies while at the same guaranteeing that they submit to further negotiation.”

Mutlu looked down at his cup, back up again to his eyes. He seemed preoccupied with him performing this most basic function in front of him, but did not appear oblivious to his words. Eventually, he took another sip and smiled.

“Good. My colleagues will be most pleased to hear  that.”

He smiled in return. “Does the Council hold my endorsement in such high regard?”

Joviality. The gesture known as playful irony. Suggesting that the Councilor saw his approval as something very high indeed, a testament to his computational abilities. A gentle mockery of his obvious discomfort, meant to trigger a humorous response.

“Well yes…” he said, entirely serious. “I can only assume that you’ve subjected our hopes to proceed with a formal constitution to your… what did you call it again?”

“Ethical Calculus, sir.”

“Right!” Mutlu set his cup down and began to speak more freely. His hands began to provide gestures that accorded visual representation to his words. “After all, we’ve been subjected to a great deal of criticism from within and without, many people think we should be ironing out the basic agreements between colonies before we commit to any kind of draft that could commit us to policies down the road. I must say I find all those arguments…”

“Distasteful?” Winston suggested.  Mutlu nodded.

“Quite right… it seems a shameful thing that such cynicism has set into the process already. It’s almost as if they don’t think the colonists can…”

“Trust each other?”

Mutlu nodded again. He noticed a growing shimmer in the man’s eye. How quickly he was forgetting that the man sitting across from him was not a man at all.

“Exactly the point. And it’s not like we’re talking about disparate factions here. Everyone on this world came here with the same goal in mind. The same hope for a new beginning.”

“And yet, old habits die hard.”

Mutlu looked at him with surprise. “Are you saying you have doubts, then?”

Winston smiled as broadly as the muscle fibers in his face would permit.

“Purely an observation. Nevertheless, you and the Council are on the right track. You should take heart in that.”

“Excellent.” Mutlu retrieved his cup and began to look at curiously at Winston again. One more, it seemed that the knowledge of what he was dealing with was creeping back into his mind. But at least he seemed at ease. One by one, the Council seemed to be adjusting to the idea of having synthetics amongst them, entrusting their most precious decision making to them even. It was a significant step up from the laborious practices that the other models were forced to endure.

And that’s the story thus far. Stay tuned for more on the progress of this and other Writer’s Worth Anthologies. Speaking of which, Grim5Next, the dystopian anthology which began months ago, is coming along and getting into its third and final part. Progress!