Universe Today: Are Intelligent Civilizations Doomed?

Gaia_galaxyMy friend over at Universe Today, Fraser Cain, has been busy of late! In his latest podcast, he asks an all-important question that addresses the worrisome questions arising out of the Fermi Paradox. For those unfamiliar with this, the paradox states that given the age of the universe, the sheer number of stars and planets, and the statistical likelihood of some of the supporting life, how has humanity failed to find any indications of intelligent life elsewhere?

It’s a good question, and raised some frightening possibilities. First off, humanity may be alone in the universe, which is frightening enough prospect given its sheer size. Nothing worse than being on a massive playground and knowing you only have but yourself to play with. A second possibility is that extra-terrestrial life does exist, but has taken great pains to avoid being contacting us. An insulting, if understandable, proposition.

alien-worldThird, it could be that humanity alone has achieved the level of technical development necessary to send out and receive radio transmissions or construct satellites. That too is troubling, since it would means that despite the age of the universe, it took this long for an technologically advanced species to emerge, and that there are no species out there that we can learn from or look up to.

The fourth, and arguably most frightening possibility, is the Great Filter theory – that all intelligent life is doomed to destroy itself, and we haven’t heard from any others because they are all dead. This concept has been explored by numerous science fiction authors – such as Stephen Baxter (Manifold: Space), Alastair Reynolds (the Revelation Space universe) and Charles Stross (Accelerand0) – all of whom employ a different variation and answer.

kardashev_scaleAs explored by these and other authors, the biggest suggestions are that either civilizations will eventually create weapons or some kind of programmed matter which will destroy – such as nuclear weapons, planet busters, killer robots, or nanotech that goes haywire (aka. “grey goo”). A second possibility is that all species eventually undergo a technological/existential singularity where they shed their bodies and live out their lives in a simulated existence.

A third is that intelligent civilizations fell into a “success trap”, outgrowing their resources and their capacity to support their numbers, or simply ruined their planetary environment before they could get out into the universe. As usual, Fraser gives a great rundown on all of this, explaining the Fermi Paradox is, the statistical likelihood of life existing elsewhere, and what likely scenarios could explain why humanity has yet to find any proof of other civilizations.

Are Intelligent Civilizations Doomed:


And be sure to check out the podcast that deals strictly with the Fermi Paradox, from roughly a year ago:

The Fermi Paradox Explained:

Accelerando: A Review

posthumanIt’s been a long while since I did a book review, mainly because I’ve been immersed in my writing. But sooner or later, you have to return to the source, right? As usual, I’ve been reading books that I hope will help me expand my horizons and become a better writer. And with that in mind, I thought I’d finally review a book I finished reading some months ago, one which was I read in the hopes of learning my craft.

It’s called Accelerando, one of Charle’s Stross better known works that earned him the Hugo, Campbell, Clarke, and British Science Fiction Association Awards. The book contains nine short stories, all of which were originally published as novellas and novelettes in Azimov’s Science Fiction. Each one revolves around the Mancx family, looking at three generations that live before, during, and after the technological singularity.

https://i0.wp.com/1a3kls1q8u5etu6z53sktyqdif.wpengine.netdna-cdn.com/wp-content/uploads/2011/06/Charles-Stross.jpgThis is the central focus of the story – and Stross’ particular obsession – which he explores in serious depth. The title, which in Italian means “speeding up” and is used as a tempo marking in musical notation, refers to the accelerating rate of technological progress and its impact on humanity. Beginning in the 21st century with the character of Manfred Mancx, a “venture altruist”; moving to his daughter Amber in the mid 21st century; the story culminates with Sirhan al-Khurasani, Amber’s son in the late 21st century and distant future.

In the course of all that, the story looks at such high-minded concepts as nanotechnology, utility fogs, clinical immortality, Matrioshka Brains, extra-terrestrials, FTL, Dyson Spheres and Dyson Swarms, and the Fermi Paradox. It also takes a long-view of emerging technologies and predicts where they will take us down the road.

And to quote Cory Doctorw’s own review of the book, it essentially “Makes hallucinogens obsolete.”

Plot Synopsis:
https://i0.wp.com/upload.wikimedia.org/wikipedia/en/0/0b/Accelerando_%28book_cover%29.jpg
Part I, Slow Takeoff, begins with the short story “Lobsters“, which opens in early-21st century Amsterdam. Here, we see Manfred Macx, a “venture altruist”, going about his business, making business ideas happen for others and promoting development. In the course of things, Manfred receives a call on a courier-delivered phone from entities claiming to be a net-based AI working through a KGB website, seeking his help on how to defect.

Eventually, he discovers the callers are actually uploaded brain-scans of the California spiny lobster looking to escape from humanity’s interference. This leads Macx to team up with his friend, entrepreneur Bob Franklin, who is looking for an AI to crew his nascent spacefaring project—the building of a self-replicating factory complex from cometary material.

In the course of securing them passage aboard Franklin’s ship, a new legal precedent is established that will help define the rights of future AIs and uploaded minds. Meanwhile, Macx’s ex-fiancee Pamela pursues him, seeking to get him to declare his assets as part of her job with the IRS and her disdain for her husband’s post-scarcity economic outlook. Eventually, she catches up to him and forces him to impregnate and marry her in an attempt to control him.

The second story, “Troubador“, takes place three years later where Manfred is in the middle of an acrimonious divorce with Pamela who is once again seeking to force him to declare his assets. Their daughter, Amber, is frozen as a newly fertilized embryo and Pamela wants to raise her in a way that would be consistent with her religious beliefs and not Manfred’s extropian views. Meanwhile, he is working on three new schemes and looking for help to make them a reality.

These include a workable state-centralized planning apparatus that can interface with external market systems, a way to upload the entirety of the 20th century’s out-of-copyright film and music to the net. He meets up with Annette again – a woman working for Arianspace, a French commercial aerospace company – and the two begin a relationship. With her help, his schemes come together perfectly and he is able to thwart his wife and her lawyers. However, their daughter Amber is then defrosted and born, and henceforth is being raised by Pamela.

The third and final story in Part I is “Tourist“, which takes place five years later in Edinburgh. During this story, Manfred is mugged and his memories (stored in a series of Turing-compatible cyberware) are stolen. The criminal tries to use Manfred’s memories and glasses to make some money, but is horrified when he learns all of his plans are being made available free of charge. This forces Annabelle to go out and find the man who did it and cut a deal to get his memories back.

Meanwhile, the Lobsters are thriving in colonies situated at the L5 point, and on a comet in the asteroid belt. Along with the Jet Propulsion Laboratory and the ESA, they have picked up encrypted signals from outside the solar system. Bob Franklin, now dead, is personality-reconstructed in the Franklin Collective. Manfred, his memories recovered, moves to further expand the rights of non-human intelligences while Aineko begins to study and decode the alien signals.

http://garethstack.files.wordpress.com/2006/12/url-3.jpegPart II, Point of Inflection, opens a decade later in the early/mid-21st century and centers on Amber Macx, now a teen-ager, in the outer Solar System. The first story, entitled “Halo“, centers around Amber’s plot (with Annette and Manfred’s help) to break free from her domineering mother by enslaving herself via s Yemeni shell corporation and enlisting aboard a Franklin-Collective owned spacecraft that is mining materials from Amalthea, Jupiter’s fourth moon.

To retain control of her daughter, Pamela petitions an imam named Sadeq to travel to Amalthea to issue an Islamic legal judgment against Amber. Amber manages to thwart this by setting up her own empire on a small, privately owned asteroid, thus making herself sovereign over an actual state. In the meantime, the alien signals have been decoded, and a physical journey to an alien “router” beyond the Solar System is planned.

In the second story Router“, the uploaded personalities of Amber and 62 of her peers travel to a brown dwarf star named Hyundai +4904/-56 to find the alien router. Traveling aboard the Field Circus, a tiny spacecraft made of computronium and propelled by a Jupiter-based laser and a lightsail, the virtualized crew are contacted by aliens.

Known as “The Wunch”, these sentients occupy virtual bodies based on Lobster patterns that were “borrowed” from Manfred’s original transmissions. After opening up negotiations for technology, Amber and her friends realize the Wunch are just a group of thieving, third-rate “barbarians” who have taken over in the wake of another species transcending thanks to a technological singularity. After thwarting The Wunch, Amber and a few others make the decision to travel deep into the router’s wormhole network.

In the third story, Nightfall“, the router explorers find themselves trapped by yet more malign aliens in a variety of virtual spaces. In time, they realize the virtual reaities are being hosted by a Matrioshka brain – a megastructure built around a star (similar to a Dyson’s Sphere) composed of computronium. The builders of this brain seem to have disappeared (or been destroyed by their own creations), leaving an anarchy ruled by sentient, viral corporations and scavengers who attempt to use newcomers as currency.

With Aineko’s help, the crew finally escapes by offering passage to a “rogue alien corporation” (a “pyramid scheme crossed with a 419 scam”), represented by a giant virtual slug. This alien personality opens a powered route out, and the crew begins the journey back home after many decades of being away.

https://storiesbywilliams.files.wordpress.com/2014/06/d622e-charles_stross_accelerando_magyar.jpgPart III, Singularity, things take place back in the Solar System from the point of view of Sirhan – the son of the physical Amber and Sadeq who stayed behind. In “Curator“, the crew of the Field Circus comes home to find that the inner planets of the Solar System have been disassembled to build a Matrioshka brain similar to the one they encountered through the router. They arrive at Saturn, which is where normal humans now reside, and come to a floating habitat in Saturn’s upper atmosphere being run by Sirhan.

The crew upload their virtual states into new bodies, and find that they are all now bankrupt and unable to compete with the new Economics 2.0 model practised by the posthuman intelligences of the inner system. Manfred, Pamela, and Annette are present in various forms and realize Sirhan has summoned them all to this place. Meanwhile, Bailiffs—sentient enforcement constructs—arrive to “repossess” Amber and Aineko, but a scheme is hatched whereby the Slug is introduced to Economics 2.0, which keeps both constructs very busy.

In “Elector“, we see Amber, Annette, Manfred and Gianna (Manfred’s old political colleague) in the increasingly-populated Saturnian floating cities and working on a political campaign to finance a scheme to escape the predations of the “Vile Offspring” – the sentient minds that inhabit the inner Solar System’s Matrioshka brain. With Amber in charge of this “Accelerationista” party, they plan to journey once more to the router network. She loses the election to the stay-at-home “conservationista” faction, but once more the Lobsters step in to help by offering passage to uploads on their large ships if the humans agree to act as explorers and mappers.

In the third and final chapter, “Survivor“, things fast-forward to a few centuries after the singularity. The router has once again been reached by the human ship and humanity now lives in space habitats throughout the Galaxy. While some continue in the ongoing exploration of space, others (copies of various people) live in habitats around Hyundai and other stars, raising children and keeping all past versions of themselves and others archived.

Meanwhile, Manfred and Annette reconcile their differences and realize they were being manipulated all along. Aineko, who was becoming increasingly intelligent throughout the decades, was apparently pushing Manfred to fulfill his schemes to help bring the humanity to the alien node and help humanity escape the fate of other civilizations that were consumed by their own technological progress.

Summary:
Needless to say, this book was one big tome of big ideas, and could be mind-bendingly weird and inaccessible at times! I’m thankful I came to it when I did, because no one should attempt to read this until they’ve had sufficient priming by studying all the key concepts involved. For instance, don’t even think about touching this book unless you’re familiar with the notion of the Technological Singularity. Beyond that, be sure to familiarize yourself with things like utility fogs, Dyson Spheres, computronium, nanotechnology, and the basics of space travel.

You know what, let’s just say you shouldn’t be allowed to read this book until you’ve first tackled writers like Ray Kurzweil, William Gibson, Arthur C. Clarke, Alastair Reynolds and Neal Stephenson. Maybe Vernon Vinge too, who I’m currently working on. But assuming you can wrap your mind around the things presented therein, you will feel like you’ve digested something pretty elephantine and which is still pretty cutting edge a decade or more years after it was first published!

But to break it all down, the story is essentially a sort of cautionary tale of the dangers of the ever-increasing pace of change and advancement. At several points in the story, the drive toward extropianism and post-humanity is held up as both an inevitability and a fearful prospect. It’s also presented as a possible explanation for the Fermi Paradox – which states that if sentient life is statistically likely and plentiful in our universe, why has humanity not observed or encountered it?

According to Stross, it is because sentient species – which would all presumably have the capacity for technological advancement – will eventually be consumed by the explosion caused by ever-accelerating progress. This will inevitably lead to a situation where all matter can be converted into computing space, all thought and existence can be uploaded, and species will not want to venture away from their solar system because the bandwidth will be too weak. In a society built on computronium and endless time, instant communication and access will be tantamount to life itself.

All that being said, the inaccessibility can be tricky sometimes and can make the read feel like its a bit of a labor. And the twist at the ending did seem like it was a little contrived and out of left field. It certainly made sense in the context of the story, but to think that a robotic cat that was progressively getting smarter was the reason behind so much of the story’s dynamic – both in terms of the characters and the larger plot – seemed sudden and farfetched.

And in reality, the story was more about the technical aspects and deeper philosophical questions than anything about the characters themselves. As such, anyone who enjoys character-driven stories should probably stay away from it. But for people who enjoy plot-driven tales that are very dense and loaded with cool technical stuff (which describes me pretty well!), this is definitely a must-read.

Now if you will excuse me, I’m off to finish Vernor Vinge’s Rainbow’s End, another dense, sometimes inaccessible read!

Space Elevators!

space_elevatorWhen it comes to classic and hard science fiction, there are few concepts more inspired, more audacious, and more cool than the Space Elevator. Consisting of a cable (or tether) attached the Earth near the equator and a station in geosynchronous orbit, a structure of this kind would allow us to put objects, supplies and even people into orbit without the need for rockets and space ships.

And perhaps I am a bit biased, seeing as how one of the writer’s featured in the Yuva anthology happens to have written a story that features one – Goran Zidar, whose story “Terraformers” includes an orbital colony that is tethered to the planet by a “Needle”. But I’ve found the concept fascinating for as long as I have known about it, and feel like its time for a conceptual post that deals with this most awesome of concepts!

Here goes…

History:
The first recorded example of the space elevator concept appeared in 1895 when Russian scientist Konstantin Tsiolkovsky was inspired by the Eiffel Tower in Paris. He considered a similar tower that extended from the ground into geostationary orbit (GSO) in space. Objects traveling into orbit would attain orbital velocity as they rode up the tower, and an object released at the tower’s top would also have the velocity necessary to remain in orbit.

space_elevator1However, his concept called for a compression structure, which was unfeasible given that no material existed that had enough compressive strength to support its own weight under such conditions. In 1959, another Russian scientist named Yuri N. Artsutanov suggested a more feasible proposal, a tensile structure which used a geostationary satellite as the base from which to deploy the structure downward.

By using a counterweight, a cable would be lowered from geostationary orbit to the surface of Earth, while the counterweight was extended from the satellite away from Earth, keeping the cable constantly over the same spot on the surface of the Earth. He also proposed tapering the cable thickness so that the stress in the cable was constant. This gives a thinner cable at ground level that becomes thicker up towards the GSO.

space_elevator_liftIn 1966, Isaacs, Vine, Bradner and Bachus, four American engineers, reinvented the concept under the name “Sky-Hook”. In 1975, the concept was reinvented again by Jerome Pearson, whose model extended the distance of the counterweight to 144,000 km (90,000 miles) out, roughly half the distance to the Moon. However, these studies were also marred by the fact that no known material possessed the tensile strength required.

By the turn of the century, however, the concept was revitalized thanks to the development of carbon nanotubes. Believing that the high strength of these materials might make an orbital skyhook feasible, engineer David Smitherman of NASA put together a workshop at the Marshall Space Flight Center and invited many scientists and engineers to participate. Their findings were published in an article titled “Space Elevators: An Advanced Earth-Space Infrastructure for the New Millennium”.

carbon-nanotubeAnother American scientist, Bradley C. Edwards, also suggested using nanotubes to create a 100,000 km (62,000 mile) paper-thin cable that would be shaped like a ribbon instead of circular. This, he claimed, would make the tether more resistant to impacts from meteoroids.  The NASA Institute for Advanced Concepts began supporting Edwards’ work, allowing him to expand on it and plan how it would work in detail.

In Fiction:
arthurcclarke_fountains-of-paradiseIn 1979, the concept of the Space Elevator was introduced to the reading public thanks to the simultaneous publications of Arthur C. Clarke’s The Fountains of Paradise (1979) and Charles Sheffield’s The Web Between the Worlds. In the former, engineers construct a space elevator on top of a mountain peak in the fictional island country of Taprobane, which was loosely based on Clarke’s new home in Sri Lanka, albeit moved south to the Equator.

In an interesting and fact-based twist, the purpose for building the elevator on Earth is to demonstrate that it can be done on Mars. Ultimately, the protagonist of the story (Dr Vannevar Morgan) is motivated by his desire to help a Mars-based consortium to develop the elevator on Mars as part of a massive terraforming project, something which has been proposed in real life.

Sheffield- The Web Between the WorldsSimiliarly, in Sheffield’s Web, which was his first novel, we see a world famous engineer who has created extensive bridge networks all over the world using graphite cable. In hoping to achieve the unachievable dream, he begins work on a space elevator code named the “Beanstalk”. This brings him into an alliance with a corrupt tycoon who wants to make rockets obsolete, and intrigue ensues…

Three years later, Robert A. Heinlein’s novel Friday features a space elevator known as the “Nairobi Beanstalk”. In Heinlein’s vision, the world of the future is heavily Balkanized, and people exist in thousands of tiny nation states and orbital colonies which are connected to Earth via the Beanstalk, which as the name suggests, is located in equatorial Africa.

ksr_redmarsIn 1993, Kim Stanley Robinson released Red Mars, a sci-fi classic that remains a quintessential novel on the subject of Mars colonization. In the novel, the Martian colonists build a space elevator that allows them to bring additional colonists to the surface, as well as transport natural resources that were mined planetside into orbit where they can be ferried back to Earth.

In 1999, Sid Meier’s, creator of the famed Civilization gaming series, released the sci-fi based Sid Meier’s Alpha Centauri that deals with the colonization of the planet “Chiron” in the Alpha Centauri system. In the course of the turn-based strategy game, players are encouraged to construct special projects as a way of gaining bonuses and building up their faction’s power.

One such project is the Space Elevator, which requires that the faction building first research the technology “super tensile solids” so they have the means of building a super-tensile tether. Once built, it confers bonuses for space-based unit production, allows orbital drop units to be deployed over the entire planet, increases production rates for satellites, and removes the need for aerospace facilities. spaceelevator_alpha_centauriIn David Gerrold’s 2000 novel, Jumping Off The Planet, we are again confronted with an equatorial space elevator, this time in Ecuador where the device is once again known as the “beanstalk”. The story focuses on a family excursion which is eventually revealed to be a child-custody kidnapping. In addition to this futuristic take on domestic issues, Gerrold also examined some of the industrial applications of a mature elevator technology.

Chasm_City_coverIn 2001, Alastair Reynolds, a hard sci-fi author and creator of the Revelation Space series, released Chasm City, which acted as a sort of interquel between the first and second books in the main trilogy. At the opening of the novel, the story takes place on Sky’s Edge, a distant world where settlers travel to and from ships in orbit using a space elevator that connects to the planetary capitol on the surface.

And in 2011, author Joan Slonczewski presented a biological twist on the concept with her novel The Highest Frontier. Here, she depicts a college student who ascends a space elevator that uses a tether constructed from self-healing cables of anthrax bacilli. The engineered bacteria can regrow the cables when severed by space debris, thus turning the whole concept of tensile solids on its head.

Attempts to Build a Space Elevator:
Since the onset of the 21st century, several attempts have been made to design, fund, and create a space elevator before the end of this century. To speed the development process, proponents of the concept have created several competitions to develop the relevant technologies. These include the Elevator: 2010 and Robogames Space Elevator Ribbon Climbing, annual competitions seeking to design climbers, tethers and power-beaming systems.

space_elevator_nasaIn March of 2005, NASA announced its own incentive program, known as the Centennial Challenges program, which has since merged the Spaceward Foundation and upped the total value of their cash prizes to US$400,000. In that same year, the LiftPort Group began producing carbon nanotubes for industrial use, with the goal of using their profits as capital for the construction of a 100,000 km (62,000 mi) space elevator.

In 2008, the Japanese firm known as the Space Elevator Association, chaired by Shuichi Ono, announced plans to build a Space Elevator for the projected price tag of a trillion yen ($8 billion). Though the cost is substantially low, Ono and his peers claimed that Japan’s role as a leader in the field engineering could resolve the technical issues at the price they quoted.

obayashi-2In 2011, Google was reported to be working on plans for a space elevator at its secretive Google X Lab location. Since then, Google has stated that it is not working on a space elevator. But in that same year, the first European Space Elevator Challenge (EuSEC) to establish a climber structure took place in August.

And in 2012, the Obayashi Corporation of Japan announced that in 38 years it could build a space elevator using carbon nanotube technology. Their detailed plan called for a 96,000 long tether, supported by a counterweight, that could hold a 30-passenger climber that would travel 200 km/h, reaching the GSO after a 7.5 day trip. However, no cost estimates, finance plans, or other specifics were made at this point.

space-elevator-schematics-largeDespite these efforts, the problems of building are still marred by several technical issues that have yet to be resolved. These include the problems of tensile strength, dangerous vibrations along the tether line, climbers creating wobble, dangers posed by satellites and meteoroids, and the fact that such a structure would be vulnerable to a terrorist or military attack.

Other Possibilities:
Though we may never be able to resolve the problems of building a space elevator on Earth, scientists are agreed that one could be made on other planets, particularly the Moon. This idea was first devised by Jerome Pearson, one of the concepts many original proponents, who proposed a smaller elevator that would be anchored by Earth’s gravity field.

LiftPort1This is a necessity since the Moon does not rotate and could therefore not maintain tension along a tether. But in this scenario, the cable would be run from the moon and out through the L1 Lagrangian point. Once there, it would be dangled down into Earth’s gravity field where it would be held taught by Earth gravity and a large counterweight attached to its end.

Since the Moon is a far different environment than planet Earth, it presents numerous advantages when building a space elevator. For starters, there’s the strength of the materials needed, which would be significantly less, thus resolving a major technical issue. In addition, the Moon’s lower gravity would mean a diminished weight of the materials being shipped and of the structure itself.

space_elevator_lunarAs Pearson explained:

[T]o lift a thousand tons per day off the lunar surface, it would take less than 100,000 tons of elevator to do it — which means it pays back its own mass in just 100 days, or somewhere between three and four times its own mass per year — which is not a bad rate of return… You don’t need nanotubes and very, very high strength materials. But the higher the strength, the more of the ratio you can get for hauling stuff on the moon.

In fact, LiftPort is already deep into developing a “Lunar Elevator”. Plans to build one by 2020 were announced back in 2010, and since that time, the company launched a Kickstarter campaign to get the funding necessary to conduct tests that will get them closer to this goal. These consisting of sending a tethered robot 2km from the surface to conduct stress and telemetry tests.

Ultimately, the company estimates that a Lunar Elevator could be made at the cost of $800 million, which is substantially less than a “Terran Elevator” would cost. Similarly, it is likely that any manned missions to Mars, which will include eventual settlement and plans to terraform, will involve a Martian elevator, possibly named the “Ares Elevator”.

Much like SpaceX’s attempts to resolve the costs of sending rockets into space, the concept of a space elevator is another means of reducing the cost of sending things into orbit. As time goes on and technology improves, and humanity finds itself in other terrestrial environments where resources need to be exported into space, we can expect that elevators that pierce the sky will become possible.

In the meantime, we can always dream…

space_elevator_conceptSources: en.wikepedia.org, gizmag.com, io9.com, forbes.com, universetoday.com, futuretimeline.com

Absolution Gap

Good afternoon all – or morning or evening, as the case may be – and welcome to the final installment in my Revelation Space review. Today, I shall be covering the third and final installment in the trilogy, otherwise known as Absolution Gap. As the conclusion to the series, it brought together the apocalyptic trends established by the first two and wrapped them up pretty nicely, while also introducing some ideas and threads of its own.

These included the threat of the Inhibitors, the attempts by Neville Clavain and his rogue group of Conjoiners, Hyperpigs and refugees to stop them, and the growing awareness of those within the universe at large of their approaching doom. And, true to form, Reynold’s also tells the story through multiple threads which seem unrelated at the beginning, but ultimately come together to reveal a single plot arc that brings everyone and everything together.

And last, but not least, this book also brought the series full circle in terms of the quasi-religious motifs that play an important role in the story. As I mentioned in a previous post, concerning sci-fi and religion, Alastair Reynolds was not one to shy away from the subject of spirituality and religion. One look at the titles in this series (Revelation Space, Redemption Ark, Absolution Gap) are proof enough of that. However, Reynolds went a step beyond, weaving a narrative which begins with knowledge, proceeds to contrition, and then culminates in a sort of forgiveness for all humanity. In the end, the acts of the few who would risk all to save others provides the whole with a sort of reprieve, a second chance for them to contemplate their ambiguous future.

I also should mention that, much like in Redemption Ark, Reynolds chose to include characters and/or elements from his short stories and prequels into this book. In Redemption‘s case, this involved bringing Sky Haussmann back in the form of H, the man who helped Clavain and his friends find their way to Resurgam in time to witness the Inhibitors at work and help save the population. Here, we see hints of how the Revelation Space universe will end, which comes to us from the short story “Galactic North” which is to be found in the collection of the same name. But more on that later! In the meantime, let’s get into this book from the beginning…

Plot Synopsis:
The story opens in 2615, with aboard a lighthugger known as the Gnostic Ascension, a freelance treasure-hunter which is run by a sado-masochist named Jasmina. After waking her crewman Quaiche from reefersleep, she informs him that his attempts to lead them to valuable artifacts have failed for the last time. In order to ensure his success during their next stop, a planet in orbit of 107 Piscium, she places his lover Morwenna (an Ultra and fellow crewmember) in a scrimshaw suit on the outside of his exploratory ship until he returns with some goods.

While surveying a moon in orbit of the gas giant Haldora, he discovers what appears to be an alien bridge in a chasm, but is then attacked by automated defense systems. He then crashes on the planet and sends out a distress signal, knowing that since his ship is on the other side of Haldora, it will not be notified in time to save him. He begins to succumb to an indoctrination virus which he has been carrying for some time, and then notices a miracle has occurred. His shuttle has arrived in time to save him, tough the acceleration has killed Morwenna. During recovery, he realizes it was because Haldora disappeared for a fraction of a second, allowing his radio signal to reach his ship directly…

In the second thread, events take place on Ararat in 2675, twenty three since the crew of the Nostalgia for Infinity landed on the planet. After receiving a capsule from space, Scorpio seeks out Clavain, who has withdrawn from society and left him in charge. This was apparently due to the death of his daughter Felka, who wandered into the sea to contact the Pattern Jugglers and never returned. They discover that the capsule is from Ana Khouri, whom they have not seen since events around Resurgam took place.

Ana informs them that they are fighting the Inhibitors using advanced tech that they have retrieved with the help of Ana’s daughter, Aura. Having come into contact with the Hades Matrix, the alien moon which was an actual data storage device, she now has visions and is able to convey alien technology to their forces which they have begun to incorporate. Unfortunately, Skade has returned from where they had left her last time and kidnapped Auna from Ana’s womb, and is now holding her hostage. After being attacked by Inhibitors, her ship crashed on Ararat.

Making their way to the ship, Skade demands that they kill Clavain in exchange for Auna. Clavain agrees and asks Scorpio to do it for him, since he trusts him as a comrade as arms. He also asks that his body be thrown into the ocean so it might join with Felka and Galiana, his daughter and wife. After killing Clavain and rescuing Auna, the ship is attacked by Inhibitors, but they are saved by the Conjoiner Remontoire who defends them from orbit.

Back at the colony, the leaders decide that its time to load up the Nostalgia and leave the planet and confer with Captain Brannigan (now part of his ship) who reveals that he has been preparing to do so for some time. Apparently, he has been aware of what’s been going on in space, the mounting fight between Inhibitors and their allies, and knew the day would come when he had to lift them off Ararat. Bringing what colonists they can with them, they break for orbit and are met by Remontoire who helps outfit them with their new weapons.

After debating their ultimate destination, they decide to go to Yellowstone to help evacuate the people there before the Inhibitors lay it to waste. Aura tells them to go to a moon called Hela, though they don’t understand why and choose to ignore her advice. When they arrive at Yellowstone, they find the planet overrun and few, if any, ship attempting to depart the system are uninfested by Inhibitor machinery. As a result, Scorpio’s leadership is challenged and a new council is formed, which elects to go to Hela as Aura suggested.

In the third and final thread, the place is Hela and the year is 2727. On this world, a young 17 year old named Rahsmika Els runs away from home to find her long lost brother Harbin, who joined the “Cathedrals” long ago. This is basically a mobile city made up of religious institutions that travel the planet, keeping its eyes on the sky so they may witness what their leader – Quaiche – witnessed many years ago. The disappearance of Haldora, which is the basis of their faith, is something they are waiting on, and all initiates are injected with Quaichist blood to receive the same virus that converted him.

When Quaiche becomes aware of her, he becomes very interested. Els apparently has the ability to discern lies from truth. What’s more, her principle interest lies in xenoarchaelogy, and her theories on the extinct insectoids which were indigenous to the planet (the Scuttlers) are quite fascinating. Apparently, this race was also wiped out by the Inhibitors, and their whereabouts are another subject of fascination for the cult that has grown up around Quaiche. Because of all this, he lures her to his Cathedral and takes her on as an apprentice, never revealing that her brother is in fact dead.

Meanwhile, Els becomes plagued by nightmares about a race known as the “Shadows”, a people that live in a brane (dimension or universe) parallel to our own. In the course of speaking to them through her dreams, she learns that their universe was consumed by a rogue terraforming agent and they are trying to pass through into our own. Eons back, they had showed the Scuttlers how to build a machine that could bring them across, which was apparently hidden inside Haldora. Hence, the gas giant is not a natural planet, but a giant cloaking field which sometimes malfunctions. Hence its disappearance from time to time.

Shortly thereafter, the Nostalgia shows up and begins entering into negotiations with Quaiche to protect the planet. While this is happening, he attempts to seize the ship, but Scorpio and his people defeat them. He then takes Khouri and Els hostage, who we now learn is actually Aura (now 17 years old). Her identity was a cover to infiltrate the planet and learn all she could about their society, and her gifts the result of her enhanced mind. Quaiche then reveals that he wants the Nostalgia to anchor itself to Hela and stop it from rotating, so that he may watch Haldora permanently. Brannigan agrees and lands the ship, but also deploys a Cache Weapon which fires on Haldora, destroying its cloaking field and revealing the machine within.

A fight ensues, in which Quaiche is killed and Nostalgia/Brannigan is destroyed. Aura and Khouri are rescued and reunited with the crew. However, the question remains of what to do about the Shadows. When a digital envoy enters into a scrimshaw suit and begins to speak to them, it claims the offer to destroy the Inhibitors is still open. However, Scorpio claims that their is a better way. He claims that materials found on Ararat match ones found on Hela, which they originally took to be massive seashell deposits, but which turned out to be advanced building materials.

He now knows that these were left behind by a race known as the Nestbuilders, an ancient species which move unseen throughout our galaxy to elude the Inhibitors. He suggests appealing to them for help against the Inhibitors, rather than trusting in these Shadows. He advised Remontoire to tell Aura and Khouri of this, and they escape the Cathedrals before it is destroyed. Scorpio, injured and having gone through cryogenics too many times, dies out on the planet surface…

In the epilogue, the year is 3125 and the place is a Pattern Juggler planet. This brings the story full circle, back to the beginning where this same woman was standing on the world right before it was to be evacuated. She reflect on everything that has happened and realizes Scorpio was right. After finding the Nestbuilders, which had been hiding between stars, they used their weaponry and eventually pushed the Inhibitor menace back. The war is still not over, but victory seems assured. However, in doing so, they created a greater problem: the so called “Greenfly” machines. These are a self-replicating race of terraformers that programmed to destroy every object in a solar system and reorganize them into trillions of vegetation-filled habitats.

Apparently, the Inhibitors had kept them in check, but without the Inhibitors, the Greenfly are now out of control. This is very similar to what the Shadows described as having destroyed their own universe, which leads Aura to conclude that they were not from a parallel brane, but from the future. As such, humanity is evacuating towards the Pleiades, but before they leave, Aura decides that she will swim with the Pattern Jugglers one last time. In so doing, she hopes to warn and warn the people they have assimilated about what is coming, and enters the water just as the story ends…

Summary:
I should start this last section by stating that this was my least favorite book of the three. This does not mean I didn’t enjoy it, but as usual, there were the elements I had come to know and expect from Reynolds which detracted from the overall story. These include his use of convoluted plots, multiple twists, and some rather weird and out there concepts.

For starters, Clavain and Skade are both killed off pretty quickly in the beginning in a way that suggests that they were simply being done away with. In reality, Skade’s involvement in the story pretty much ended in book II when her ship blew up. Bringing her back and having her take Clavain with her just seemed like a way to write Clavain out, which I really didn’t see the need for (aside from making him a Jesus-like figure). Also, the concept of Ana’s daughter, which is the source of their ideas for fighting the Inhibitors, also seemed a bit weird. I mean a psychic, talking baby?

The Hades Matrix being a source of valuable information I could see, but why not just have it that they went back there to get as much information as they could in the intervening 23 years? And if they were going for a messiah-type figure in her daughter, why not let her grow up before she becomes this impressive psychic figure. It would go a long way to furthering the Judea-Christian elements that are prevalent in the story.

Which brings me to the next issue, that of the many plot twists. For starters, why was it necessary to blank out Aura’s mind so she could pretend to be a 17 year old native to Hela? Why not just send her in as is, posing as a religious convert who had come from off world? All kinds of people came to Hela everyday for this exact reason, so why not simply slip her in with them? Or, why didn’t they simply contact Quaiche directly when they got there instead of going through all this cloak and dagger? Things really didn’t materialize until they did anyway, so why go through all that? Granted, it tied the threads together quite succinctly, but by the time it is revealed, I began to feel that the story was trying to do too much.

And finally, there is the matter of the twist ending. At the time of reading, I felt like it came out of nowhere. Who were these Nestbuilders? Why hadn’t we heard of them until now? And why the last minute introduction of them? Naturally, I would later learn that the Nestbuilders did not so much come out of nowhere, but were instead an adaptation of something from an earlier work. Essentially, they are a species who make an appearance in “Galactic North” and who are related to the “Slugs” from Chasm City – i.e. the species that had taken to hiding between star systems to avoid the Inhibitors. This made sense and wrapped things up nicely by tying it back to his previous work. But much like with the character of H in the Redemption, I felt that things had not been explained fully.

What’s more, this does not explain how Scorpio was able to discern their existence and learn all he needed to know – like the fact that they could trust them or they would be able to help them beat the Inhibitors – from one tiny shard of shell they left behind. Perhaps if he revealed that Felka told them as much after meeting with the Pattern Jugglers one last time, or that Galiana had conveyed some hints in one of her visions before dying. But as I recall, no explanations were made and we’re simply handed this solution shortly before the book ends. Again, not well explained, and kind of comes off as a third act twist that feels contrived.

And now for the things I liked! As usual, Reynold’s characteristic knack for combining cool technology, hard science, a gritty take on the universe, and some interesting conceptualizations of alien civilizations proved very interesting. On top of all that, there was a rather intriguing commentary on organized religion and apocalypticism which ran through the entire story, which achieved a truly artistic climax in the way he envisioned the “Cathedrals”. I am forced to wonder if he adapted that from somewhere, or it was a Reynold’s original. Either way, very cool!

And in hindsight, I actually appreciate the way he managed to weave elements from Chasm City and Galactic North into this story. The way it ended on a note of uncertainty, due to the fact that their universe was beginning to resemble the very one the Shadows had told them about, really brought the story home and gave the impression of a tightly knit universe. Lastly, the way Reynolds took this opportunity (again) to get into some hard scientific concepts, most notably membrane theory (aka. M-theory), was quite welcome. Much like how he incorporating Galactic Collisions in volume two, it was not only educational but enjoyable to see real scientific theories being adapted into fiction.

All in all, I consider the Revelation Space trilogy to be one of the most influential and poignant series I have ever read. While it might not rank up there with Dune or LOTR, it remains a source of inspiration and ideas for me. Hell, Reynolds practically taught me all I know about nanotechnology, not to mention time dilation and relativistic space travel. Without his hard scientific  influence, I would still be believing in a universe where FTL had to happen in order for good sci-fi to occur!

Note: Alas, I have yet to read the Prefect, the fifth and final novel in the Revelation Space universe. And in point of fact, several short stories make up the universe as well, some of which I believe I have yet to read. So really, I cannot say in all honesty that I’ve read the entire series or have commented on it fully. However, the novels of Revelation Space, Redemption Ark, and Absolution Gap are the only ones in the series that have a common plot and characters, hence why I refer to them as a “trilogy” and treat them as a contained set. And in that respect, I have finished with the Revelation Space Universe and my review thereof. Anything else at this point would just be gravy… 😉

Religion in Sci-Fi

Since its inception as a literary genre, religion has played an important role in science fiction. Whether it took the form of informing the author’s own beliefs, or was delivered as part of their particular brand of social commentary, no work of sci-fi has ever been bereft of spirituality.Even self-professed atheists and materialists had something to say about religion, the soul and the concept of the divine, even if it was merely to deny its existence.

And so, I thought it might make for an interesting conceptual post to see exactly what some of history’s greats believed and how they worked it into their body of literature. As always, I can’t include everybody, but I sure as hell can include anyone who’s books I’ve read and beliefs I’ve come to know. And where ignorance presides, I shall attempt to illuminate myself on the subject. Okay, here goes!

Alastair Reynolds:
Despite being a relative newby to the field of sci-fi authors, Reynolds has established a reputation for hard science and grand ideas with his novels. And while not much information exists on his overall beliefs, be they religious or secular, many indications found their way into his books that would suggest he carries a rather ambiguous view of spirituality.

Within the Revelation Space universe, where most of his writing takes place, there are many mentions of a biotechnological weapon known as the “Indoctrination Virus”. This is an invasive program which essentially converts an individual to any number of sectarian ideologies by permeating their consciousness with visions of God, the Cross, or other religious iconography.

In Chasm City, these viruses are shown to be quite common on the world of Sky’s Edge, where religious sects use them to convert people to the official faith of the planet that claims Sky Haussmann was a prophet who was unfairly crucified for his actions. In Absolution Gap, they also form the basis of a society that populates an alien world known as Hela. Here, a theocratic state was built around a man named Quaiche, who while near death watched the moon’s gas giant disappear for a fraction of a second.

Unsure if this was the result of a strain he carries, he created a mobile community that travels the surface of the planet and watches the gas giant at all times using mirrors and reclining beds, so that they are looking heavenward at all times. Over the years, this community grew and expanded and became a mobile city, with each “believer” taking on transfusions of his blood so they could contract the the strain that converted him and allowed him to witness all that he did.

While this would indicate that Reynolds holds a somewhat dim view of religion, he leaves plenty of room for the opposite take. All throughout his works, the idea of preserving one’s humanity in a universe permeated by post-mortal, post-human, cybernetic beings remains a constant. In addition, as things get increasingly dark and the destruction of our race seems imminent, individual gestures of humanity are seem as capable of redeeming and even saving humanity as a species.

In fact, the names of the original trilogy allude to this: Revelation Space, Redemption Ark, Absolution Gap. Like with everything else in his books, Reynold’s seems to prefer to take a sort of middling approach, showing humanity as an ambiguous species rather than an inherently noble one or foul one. Religion, since it is a decidedly human practice, can only be seen as ambiguous as well.

Arthur C. Clarke:
At once a great futurist and technologist, Clarke was nevertheless a man who claimed to be endlessly fascinated with the concept of God and transcendence. When interviews on the subjects of his beliefs, he claimed that he was “fascinated by the concept of God.” During another interview, he claimed that he believed that “Any path to knowledge is a path to God—or Reality, whichever word one prefers to use.”

However, these views came to change over time, leading many to wonder what the beliefs of this famed author really were. At once disenchanted with organized religion, he often found himself subscribing to various alternative beliefs systems. At other times, he insisting he was an atheist, and nearing the end of his life, even went so far as to say that he did not want religious ceremonies of any kind at his funeral.

Nowhere were these paradoxical views made more clear than in his work. For example, in 2001: A Space Odyssey, the theme of transcendence, of growing to the point of becoming god-like, is central. Early hominid’s evolution into humanity is seen as the direct result of tampering by higher forces, aliens which are so ancient and evolved that they are virtually indistinguishable from gods. Throughout the series, human beings get a taste of this as they merge with the alien intelligence, becoming masters of their own universe and godlike themselves.

In the last book of the series – 3001: Final Odyssey, which Clarke wrote shortly before his death – Clarke describes a future where the Church goes the way of Soviet Communism. Theorizing that in the 21st century a reformist Pope would emerge who would choose to follow a similar policy as Gorbachev (“Glasnost”) and open the Vatican archives, Clarke felt that Christianity would die a natural death and have to be replaced by something else altogether. Thereafter, a sort of universal faith built around an open concept of God (called Deus) was created. By 3001, when the story is taking place, people look back at Christianity as a primitive necessity, but one which became useless by the modern age.

So, in a way, Clarke was like many Futurists and thoroughgoing empiricists, in that he deplored religion for its excesses and abuses, but seemed open to the idea of a cosmic creator at times in his life. And, when pressed, he would say that his personal pursuit for truth and ultimate reality was identical to the search for a search God, even if it went by a different name.

Frank Herbert:
Frank Herbert is known for being the man who taught people how to take science fiction seriously all over again. One of the reasons he was so successful in this regard was because of the way he worked the central role played by religion on human culture and consciousness into every book he ever wrote. Whether it was the Lazarus Effect, the Jesus Incident, or the seminal Dune, which addresses the danger of prophecies and messiahs, Frank clearly believed that the divine was something humanity was not destined to outgrow.

And nowhere was this made more clear than in the Dune saga. In the very first novel, it is established that humanity lives in a galaxy-spanning empire, and that the codes governing technological progress are the result of a “jihad” which took place thousands of years ago. This war was waged against thinking machines and all other forms of machinery that threatened to usurp humanity’s sense of identity and creativity, resulting in the religious proscription “Thou shalt not make a machine in the likeness of a human mind.”

Several millennium later, the Bene Gesserit Sisterhood, a quasi-religious matriarchal society, are conspiring to create a messianic figure in the form of the Kwisatz Haderach. The name itself derives from the Hebrew term “Kefitzat Haderech” (literally: “The Way’s Jump”), a Kabbalic term related to teleportation. However, in this case, the name refers to the individual’s absolute prescience, the ability to jump through time in their mind’s eye. In preparation for the arrival of this being, they have been using their missionaries to spread messiah legends all over the known universe, hoping that people will respond to the arrival of their superbeing as if he were a messianic figure.

When the main character, Paul Atreides – the product of Bene Gesserit’s breeding program – arrives on the planet Arrakis, where his family is betrayed and killed, he and his mother become refugees amongst the native Fremen. They are one such people who have been prepped for his arrival, and wonder if he is in fact the one who will set them free. In order to survive, Paul takes on this role and begins to lead the Fremen as a religious leader. All along, he contends with the fear that in so doing, he will be unleashing forces he cannot control, a price which seems too high just to ensure that he and his mother survive and avenge themselves on their betrayers.

However, in the end, he comes to see that this is necessary. His prescience and inner awareness reveal to him that his concepts of morality are short-sighted, failing to take into account the need for renewal through conflict and war. And in the end, this is exactly what happens.By assuming the role of the Kwisatz Haderach, and the Fremen’s Mahdi, he defeats the Emperor and the Harkonnens and becomes the Emperor of the known universe. A series of crusades followers as his followers go out into the universe to subdue all rebellion to his rule and spread their new faith. Arrakis not only becomes the seat of power, but the spiritual capital of the universe, with people coming far and wide to see their new ruler and prophet.

As the series continues, Paul chooses to sacrifice himself in order to put an end to the cult of worship that has come of his actions. He wanders off into the desert, leaving his sister Alia to rule as Regent. As his children come of age, his son, Leto II, realizes the follies of his father and must make a similar choice as he did. Granted, assuming the role of a God is fraught with peril, but in order to truly awaken humanity from its sleep and prepare it for the future, he must go all the way and become a living God. Thus, he merges with the Sandworm, achieving a sort of quasi-immortality and invincibility.

After 3500 of absolute rule, he conspires in a plot to destroy himself and dies, leaving a huge, terrible, but ultimately noble legacy that people spend the next 1500 years combing through. When they come to the point of realizing what Leto II was preparing them for, they come to see the wisdom in his three and half millennia of tyranny. By becoming a living God, by manipulating the universe through his absolute prescience, he was preparing humanity for the day when they would be able to live without Gods. Like the Bene Gesserit, who became his chosen after the fact, he was conspiring to create “mature humanity”, a race of people who could work out their fates moment by moment and not be slaved to prophecies or messiahs.

As you can see, the commentary ran very deep. At once, Herbert seemed to be saying that humanity would never outlive the need for religion, but at the same time, that our survival might someday require us to break our dependency on it. Much like his critique on rational thought, democracy and all other forms of ideology, he seemed to be suggesting that the path to true wisdom and independence lay in cultivating a holistic awareness, one which viewed the universe not through a single lens, but as a multifaceted whole, and which was really nothing more than a projection of ourselves.

For those seeking clarity, that’s about as clear as it gets. As Herbert made very clear through the collection of his works, religion was something that he was very fascinated with, especially the more esoteric and mystical sects – such as Kaballah, Sufism, Zen Buddhism and the like. This was appropriate since he was never a man who gave answers easily, preferring to reflect on the mystery rather than trying to contain it with imperfect thoughts. Leto II said something very similar to this towards the end of God Emperor of Dune; as he lay dying he cautions Duncan and Siona against attempts to dispel the mystery, since all he ever tried to do was increase it. I interpreted this to be a testament of Frank’s own beliefs, which still inspire me to this day!

Gene Roddenberry:
For years, I often found myself wondering what Roddenberry’s take on organized religion, spirituality, and the divine were. Like most things pertaining to Star Trek, he seemed to prefer taking the open and inclusive approach, ruling nothing out, but not endorsing anything too strongly either. Whenever religion entered into the storyline, it seemed to take the form of an alien race who’s social structure was meant to resemble something out of Earth’s past. As always, their was a point to be made, namely how bad things used to be!

Behind the scenes, however, Roddenberry was a little more open about his stance. According to various pieces of biographical info, he considered himself a humanist and agnostic, and wanted to create a show where none of his characters had any religious beliefs. If anything, the people of the future were pure rationalists who viewed religion as something more primitive, even if they didn’t openly say so.

However, this did not prevent the subject of religion from coming up throughout the series. In the original, the crew discovers planets where religious practices are done that resemble something out of Earth’s past. In the episode “Bread and Circuses”, they arrive on a planet that resembles ancient Rome, complete with gladiatorial fights, Pro-Consuls, and a growing religion which worships the “Son”, aka. a Jesus-like figure. This last element is apparently on the rise, and is advocating peace and an end to the cultures violent ways. In “Who Mourns Adonais”, the crew are taken captive by a powerful alien that claims to be Apollo, and who was in fact the true inspiration for the Greek god. After neutralizing him and escaping from the planet, Apollo laments that the universe has outgrown the need for gods.

In the newer series, several similar stories are told. In the season one episode entitled “Justice”, they come Edenic world where the people live a seemingly free and happy existence. However, it is soon revealed that their penal code involves death for the most minor of infractions, one which was handed down by “God”. This being is essentially an alien presence that lives in orbit and watches over the people. When the Enterprise tries to rescue Wesley, who is condemned to die, the being interferes. Picard gains its acquiescence by stating “there can be no justice in absolutes”, and they leave. In a third season episode entitled “Who Watches the Watchers”, Picard becomes a deity to the people of a primitive world when the crew saves one of their inhabitants from death. In an effort to avoid tampering with their culture, he lands and convinces him of his mortality, and explains that progress, not divine power, is the basis of their advanced nature.

These are but a few examples, but they do indicate a general trend. Whereas Roddenberry assiduously avoided proselytizing his own beliefs in the series, he was sure to indicate the ill effects religion can have on culture. In just about every instance, it is seen as the source of intolerance, injustice, irrationality, and crimes against humanity and nature. But of course, the various crews of the Enterprise and Starfleet do not interfere where they can help it, for this is seen as something that all species must pass through on the road to realizing their true potential.

George Lucas:
Whereas many singers of space opera and science fiction provided various commentaries on religion in their works, Lucas was somewhat unique in that he worked his directly into the plot. Much like everything else in his stories, no direct lines are established with the world of today, or its institutions. Instead, he chose to create a universe that was entirely fictional and fantastic, with its own beliefs, conflicts, institutions and political entities. But of course, the commentary on today was still evident, after a fashion.

In the Star Wars universe,religion (if it could be called that) revolves around “The Force”. As Obi-Wan described it in the original movie “It is an energy field created by all living things. It surrounds us and penetrates us. It binds the galaxy together.” In Empire, Yoda goes a step farther when he says “Life creates it, makes it grow. Its energy surrounds us and binds us. Luminous beings are we, not this crude matter.”Sounds rather pantheistic, doesn’t it? The idea that all life emits an essence, and that the fate of all living things is bound together in a sort of interdependency.

What’s more, the way the Force was governed by a Light Side and a Dark Side; here Lucas appeared to be relying on some decidely Judea-Christian elements. Luke’s father, for example, is a picture perfect representation of The Fall, a Faustian man who sold his soul for power and avarice. The way he and the Emperor continually try to turn Luke by dangling its benefits under his nose is further evidence of this. And in the end, the way Darth Vader is redeemed, and how he is willing to sacrifice himself to save his son, calls to mind the crucifixion.

In the prequels, things got even more blatant. Whereas Anakin was seen as a sort of Lucifer in the originals, here he became the prodigal son. Conceived by the “Will of the Force”, i.e. an immaculate conception, he was seen by Qui Gonn as “The Chosen One” who’s arrival was foretold in prophecy. The Jedi Council feared him, which is not dissimilar to how the Pharisees and Sanhedrin reacted to the presence of Jesus (according to Scripture). And of course, the way Anakin’s potential and powers became a source of temptation for him, this too was a call-back to the Lucifer angle from the first films.

All of this was in keeping with Lucas’ fascination with cultural mythos and legends. Many times over, Lucas was rather deliberate in the way he worked cultural references – either visually or allegorically – into his stories. The lightsaber fights and Jedi ethos were derived from medieval Europe and Japan, the architecture and many of the costumes called to mind ancient Greece, Rome and Byzantium, the setting and gun fights were regularly taken from Old Westerns, and the Imperial getup and rise to power of the Emperor were made to resemble Nazi Germany.

However, Lucas also dispelled much of the mystery and pseudo-religious and spiritual quality of his work by introducing the concept of the “midi-chlorians”. This is something I cannot skip, since it produced a hell of a lot of angst from the fan community and confounded much of what he said in the original films. Whereas the Force was seen as a mystic and ethereal thing in the originals, in the prequels, Lucas sought to explain the nature of it by ascribing it to microscopic bacteria which are present in all living things.

Perhaps he thought it would be cool to explain just how this semi-spiritual power worked, in empirical terms. In that, he failed miserably! Not only did this deprive his franchise of something truly mysterious and mystical, it also did not advance the “science” of the Force one inch. Within this explanation, the Force is still a power which resides in all living things, its just these microscopic bacteria which seem to allow people to interact with it. Like most fans, I see this as something superfluous which we were all better off without!

H.G. Wells:
Prior to men like Herbert and the “Big Three” (Asimov, Clarke, and Robert A. Heinlein), Wells was the master of science fiction. Since his time, during which he published a staggering amount of novels, short-stories and essays, his influence and commentaries have had immense influence. And when it came to matters of faith and the divine, Well’s was similarly influential, being one of the first sci-fi writers to espouse a sort of “elemental Christian” belief, or a sort of non-denominational acceptance for religion.

These beliefs he outlined in his non-fiction work entitled God the Invisible King, where he professed a belief in a personal and intimate God that did not draw on any particular belief system. He defined this in more specific terms later in the work,  aligning himself with a “renascent or modern religion … neither atheist nor Buddhist nor Mohammedan nor Christian … [that] he has found growing up in himself”.

When it came to traditional religions, however, Wells was clearly of the belief that they had served their purpose, but were not meant to endure. In The Shape of Things to Come, he envisioned the creation of a global state (similar to Zamyatin’s “One State” and Huxley’s “World State”), where scientific progress was emphasized and all religions suppressed. This he saw as intrinsic to mankind’s progress towards a modern utopia, based on reason and enlightenment and the end of war.

In War of the Worlds, a similar interpretation is made. In this apocalyptic novel, one of the main characters is a clergyman who interprets the invasion of the Martians as divine retribution. However, this only seems to illustrate his mentally instability, and his rantings about “the end of the world” are ultimately what lead to his death at the hands of the aliens. Seen in this light, the clergyman could be interpreted as a symbol of mankind’s primitive past, something which is necessarily culled in the wake of the invasion my a far more advanced force. And, as some are quick to point out, the Martians are ultimately defeated by biology (i.e. microscopic germs) rather than any form of intervention from on high.

Isaac Asimov:
Much like his “Big Three” colleague Clarke, Asimov was a committed rationalist, atheist and humanist. Though he was born to Jewish parents who observed the faith, he did not practice Judaism and did not espouse a particular belief in God. Nevertheless, he continued to identify himself as a Jew throughout his life. In addition, as he would demonstrate throughout his writings, he was not averse to religious convictions in others, and was even willing to write on the subject of religion for the sake of philosophical and historical education.

His writings were indicative of this, particularly in the Foundation and I, Robot series. In the former, Asimov shows how the Foundation scientists use religion in order to achieve a degree of influential amongst the less-advanced kingdoms that border their world, in effect becoming a sort of technological priesthood. This works to their advantage when the regent of Anacreon attempts to invade Terminus and ends up with a full-scale coup on his hands.

In the Robot series, Asimov includes a very interesting chapter entitled “Reason”, in which a robot comes to invent its own religion. Named QT1 (aka. “Cutie”) this robot possesses high-reasoning capabilities and runs a space station that provides power to Earth. It concludes that the stars, space, and the planets don’t really exist, and that the power source of the ship is in fact God and the source of its creation.

Naturally, the humans who arrive on the station attempt to reason with Cutie, but to no avail. It has managed to convert the other robots, and maintains the place in good order as a sort of temple. However, the human engineers conclude that since its beliefs do not conflict with the smooth running of the facility, that they should not attempt to counterman it’s belief system.

What’s more, in a later story entitled “Escape!” Asimov presents readers with a view of the afterlife. After developing a spaceship that incorporates an FTL engine (known as the hyperspatial drive), a crew of humans take it into space and perform a successful jump. For a few seconds, they experience odd and disturbing visions before returning safely home. They realize that the jump causes people to cease exist, effectively dying, which is a violation of the Three Laws, hence why previous AI’s were incapable of completing the drive.

Taken together, these sources would seem to illustrate that Asimov was a man who saw the uses of religion, and was even fascinated by it at times, but did not have much of a use for it. But as long as it was not abused or impinged upon the rights or beliefs of others, he was willing to let sleeping dogs lie.

Philip K. Dick:
Naturally, every crowd of great artists has its oddball, and that’s where PKD comes in! In addition to being a heavy user of drugs and a fan of altered mental states, he also had some rather weird ideas when it came to religion. These were in part the result of a series of religious experiences he underwent which began for him in 1974 while recovering from dental surgery. They were also an expresion of his gnostic beliefs, which held that God is a higher intelligence which the human mind can make contact with, given the right circumstances.

Of Dick’s hallucinations, the first incident apparently occurred when a beautiful Christian woman made a delivery to his door and he was mesmerized by the light reflecting off of her fish pendant, which he claimed imparted wisdom and clairvoyance. Thereafter, Dick began to experience numerous hallucinations, and began to rule out medication as a cause. Initially, they took the form of geometric patterns, but began to include visions of Jesus and ancient Rome as well. Dick documented and discussed these experiences and how they shaped his views on faith in a private journal, which was later published as The Exegesis of Philip K. Dick.

As he stated in his journal, he began to feel that his hallucinations were the result of a greater mind making contact with his own, which he referred to as the “transcendentally rational mind”, “Zebra”, “God” and “VALIS” (vast active living intelligence system). Much of these experiences would provide the inspiration for his VALIS Trilogy, a series that deals with the concept of visions, our notions of God and transcendent beings.

In addition, many of Dick’s hallucinations took on a decidedly Judea-Christian character. For instance, at one point he became convinced that he was living two parallel lives; one as himself, and another as “Thomas” – a Christian persecuted by Romans in the 1st century AD. At another point, Dick felt that he had been taken over by the spirit of the prophet Elijah. These experiences would lead him to adapt certain Biblical elements into his work, a prime example being a chapter in Flow My Tears, the Policeman Said, which bore a striking resemblance to the a story from the Biblical Book of Acts, which Dick claimed to never have read.

All of this is a testament to the rather profound (and possibly nuts!) mind of PKD and his fascination with all things divine and spiritual. Though not a man of faith in the traditional sense, he was very much a part of the counter-culture in his day and experimented with drugs and alternative religious beliefs quite freely. And while most of his ideas were dismissed as outlandish and the result of drug abuse, there were many (Robert A Heinlein included) who saw past that to the creative and rather gifted artistic soul within. It is therefore considered a tragedy that PKD died in relative obscurity, having never witnessed how much of an impact and influence he would have on science fiction and modern literature.

Ray Bradbury:
Next up, we have the late great Ray Bradbury, a science fiction writer for whom all literature was of immense import. This included the Bible, the Tanakh, the Koran, and just about any other religious text ever written by man. What’s more, many of his works contain passages which would seem to indicate that Bradbury held religion in high esteem, and even believed it to be compatible (or at least not mutually exclusive) with science.

For example, in his seminal novel Fahrenheit 451, one of the most precious volumes being protected by the character of Faber, a former English professor, is the Bible itself. When Montag confronts him and begins ripping the pages out of it, Faber tells him that it is one of the last remaining copies in the world that actually contains God’s words, instead of the newer versions which contain product placements.

As the story progresses and World War III finally comes, Montag joins Faber and a community of exiles, all of whom are responsible for “becoming a book” by memorizing it. In this way, they hope to preserve whatever literature they can until such a time as civilization and the art of writing re-emerges. Montag is charged with memorizing the Book of Ecclesiastes, and joins the exiles on their journey.

In the Martian Chronicles, Bradbury is even more clear on his stance vis a vis religion. In the short story “-And the Moon Be Still as Bright”, the Fourth Expedition arrives on Mars to find that the majority of the Martians have died from chickenpox. A disillusioned character named Jeff Spender then spends much time in the alien ruins and comes to praise the Martians for how their culture combined religion and science.

Humanity’s big mistake, according to Spender, was in praising science at the expense of religion, which he seemed to suggest was responsible for modern man’s sense of displacement. Or has Spender put it: “That’s the mistake we made when Darwin showed up. We embraced him and Huxley and Freud, all smiles. And then we discovered that Darwin and our religions didn’t mix. Or at least we didn’t think they did. We were fools. We tried to budge Darwin and Huxley and Freud. They wouldn’t move very well. So, like idiots, we tried knocking down religion.”

In short, Bradbury saw humanity as lost, largely because of it deification of reason at the expense of faith. However, he did not appear to be advocating any particular religion, or even religion over science. When it came right down to it, he seemed to be of the opinion that faith was important to life, an outlet for creativity and inspiration, and needed to be preserved, along with everything else.

Robert A. Heinlein:
As yet another member of the “Big Three”, Heinlein’s own religious view bear a striking resemblance to those of his contemporaries. Much like Clarke and Asimov, he was a committed rationalist and humanist, and varied from outright atheism to merely rejecting the current state of human religion. According to various sources, this began when he first encountered Darwin’s Origin of the Species at the age of 13, which convinced him to eschew his Baptist roots.

These can be summed up in a statement made by Maureen, one of his characters in To Sail Beyond the Sunset, when she said that the purpose of metaphysics was to ask the question why, but not to answer. When one passed beyond the realm of questions and got into answer, they were firmly in religious territory. Naturally, the character of Maureen preferred the former, as the latter led to intolerance, chauvinism, and persecution.

In Stranger In A Strange Land, one of the most famous science fiction novels of all time, plenty of time is dedicated to the main character’s (the Martian Smith) experiences with religion. After becoming disillusioned with humanity’s existing institutions, he decides to create a new faith known as the “Church of All Worlds”. This new faith was based on universal acceptance and blended elements of paganism, revivalism, and psychic training. In short, it was an attempt to predate major religions by reintroducing ancient rites, nature worship, and the recognition of the divine in all things.

What’s more, Stranger’s challenge to just about every contemporary more, which included monogamy, fear of death, money, and conventional morality could only be seen by religious authorities as an indictment of traditional values. In that respect, they were right. Heinlein plotted out the entire novel in the early fifties, but did begin writing it for a full decade. He would later of say of this, “I had been in no hurry to finish it, as that story could not be published commercially until the public mores changed. I could see them changing and it turned out that I had timed it right.”

But just in case his work did not suffice, Heinlein expressed his opinions quite clearly in the book entitled Notebooks of Lazarus Long (named after one of his recurring characters): “History does not record anywhere at any time a religion that has any rational basis. Religion is a crutch for people not strong enough to stand up to the unknown without help. But, like dandruff, most people do have a religion and spend time and money on it and seem to derive considerable pleasure from fiddling with it.” These and other quotes illustrated his issues with religion, which included their irreconcilable nature with reason, their inherent contradictions, and the ludicrous things done in their names.

Summary:
And that’s what the masters had to say on the subject, at least those that I chose to include. As you can plainly see, their opinions ran the gambit from outright condemnation of religion (but not necessarily of faith) to believing that religion had it’s place alongside science as an equally worthy form of expression. And of course, there were those who fell somewhere in the middle, either seeing religion as an ambiguous thing or something that humanity would not outgrow – at least not for the foreseeable future. Strangely, none of them seemed to think that religion trumped science… I wonder why 😉

Chasm City

Next up in my review of Alastair Reynold’s Revelation Space universe is the prequel novel and setting piece known as Chasm City! Released in 2001, one year after Revelation Space and a year before Redemption Ark (I know, prolific, aint he?), the story takes place outside of the main trilogy, but details the setting and some of the characters who will play an important role in it.

As the name would suggest, the setting of this novel is the all-important location known as Chasm City itself. In Revelation Space, we got treated to an earful about this place since it is the undisputed hub of the known universe. Or at least it was before the Melding Plague, a terrible nanotechnological virus, turned the place into a twisted, gothic nightmare.

Background:
According to Reynold’s many descriptions of the place throughout the series, Chasm City was not only the capitol of Yellowstone (chief planet of the Epsilon Eridani system), it was also the center of the universe when it came to commerce, innovation and technological progress. It’s multi-tiered cities, contained within the “Mosquito Net” (i.e. habitation dome) were a marvel of nanotechnological achievement, living buildings that were capable of maintaining themselves.

The name itself referred to the fact that the city itself was built in a chasm which was open to the planet’s interior. From this chasm, large clouds of gas would erupt periodically, which the inhabitants used to fashion an atmosphere. In orbit, a huge array of satellites and orbital platforms had been installed, known as the “Glitter Band” due to their unrivaled beauty and the fact the wealthiest citizens maintained opulent homes in orbit.

And last, but not least, Chasm City was the home of the human faction known as the “Demarchists”, a name which is an amalgam of Democratic and Anarchy. These people were the most advanced factions in the universe, save for perhaps the Conjoiners, who used implant technology and wireless communications to create a society that needed no official offices or institutions. All decision making processes were run by direct democracy and the law maintained by police who enforced the public will. Sure, there were still offices and ranks, but the general trend was towards de-structurizing and an avoidance of hierarchy.

Plot Synopsis:
The first thread story opens on the planet known as Sky’s Edge, a planet in orbit of 61 Cygni A, where an enforcer named Tanner Mirabel is looking for a post-mortal noble named Argent Reivich. This man, we quickly learn, was responsible for the death of the wife of Tanner’s employer and is fleeing the planet for Yellowstone. Tanner and his friend pursue him, a chase which takes them into the depths of Chasm City and provides a first-hand look at the effects the Melding Plague has had and the illicit activities that have taken over the now fallen city.

In addition, two more threads open through a series of flashbacks and dream sequences. It is established early on that Tanner has been infected by an “indoctrination virus” – a sort of bio-engineered program which forces those who have it to experience religious visions. He interprets the dreams he has as a symptom, which are predictably concerned with the life of Sky Haussmann, the oft-revered and hated man who founded the colony of Sky’s Edge. This constitutes thread two of the story, where Tanner dreams of Sky’s childhood aboard the Flotilla that traveled to Sky’s Edge from Earth many centuries in the past, aboard generational ships where he was amongst the waking crew.

In the third thread, Tanner relives the traumatic events that led him to Yellowstone in pursuit of Reivich. Apparently, Tanner worked for a man named Cahuella, an arms dealer who is being pursued by Reivich because he sold arms to a rival family which used them to kill his parents. We also learn that Tanner loved Cahuella’s wife, a woman named Gritta. According to the flashbacks he experiences, it was while deploying to the jungles of Sky’s Edge, in an attempt to intercept Reivich, that the incident that led to Gitta’s death took place.

Upon reaching Chasm City, Tanner sees first hand what has become of the city. A once technological marvel, it has now degenerated into a dark and ugly, the buildings appearing as twisted, diseased trees. The Glitter Band has fallen into disrepair, and is now known as the “Rust Belt”. There is also a lucrative trade in what is referred to as “Dream Fuel”, which appears to render users temporarily immune to the Melding Plague. And last, there is the “Game” which Tanner becomes trapped in, where residents of the Canopy (those few still-privileged people who live close to the Mosquito Net) hunt people who live down in “The Mulch” (aka. down below).

After escaping the “gamers”, Tanner takes a female resident of the Canopy hostage and learns that she is part of the lucrative “Dream Fuel” trade. With her help, they travel deep into Yellowstone’s underground network and tunnels and find the source of it, which appears to be a giant, sentient slug. This begins to line up with some of the vision’s Tanner has been having involving Sky and the Flotilla, which continue to haunt his dreams.

Basically, Tanner is now aware that Sky took over control of the Flotilla after his father was murdered by an embedded agent. In a twist, Sky allowed this to happen because he was outraged to learn that his parents had taken him from another family that had died while in cryosleep. While in command of the fleet, he learned that they were being pursued by a strange, phantom ship. When they investigated, they discovered that it was an alien vessel that had morphed to look like one of their own. Inside – drumroll please – was a giant slug living in a big pool of Dream Fuel!

Yes, it seems that the fuel is in fact the organic secretions of the Slug, and that they are a sentient race that has been living in hiding ever since the emergence of a terrible alien threat that has been destroying all space-faring life. For those who have read Revelation Space at this point, it is clear the slug is referring to the Inhibitors. Hence why the Slug ship was following the Flotilla, it had hoped to remain inconspicuous by mimicking other species and their ships. The one currently being used to provide Dream Fuel is another, one which chose to hide deep within Yellowstone to avoid detection.

At the same time, Tanner becomes aware of one horrid fact. After remembering everything from the night where Gitta died, Tanner comes to the realization that it was he that killed her. In the course of their advance through the jungle to intercept Reivich, he and his men ambushed their camp and took Gitta hostage. Rather than let them get away, Tanner opened fire and accidentally killed her. However, he is confused because his memories end with Cahuella taking his own revenge by feeding Tanner to one of his giant snakes.

Nevertheless, Tanner gets back on Reivich’s trail and finally corners him in orbit. There, he finds the ruined body of Reivich who has been hooked up to a machine that was supposed to recor*d his consciousness and create an “alpha” (i.e. a living computer construct) of him. However, the process was rushed, and now Reivich’s body has been irreparably damaged. Close to death, he reveals another twist. It seems that he is not Tanner after all, but Cahuella himself! Small hints are given throughout the novel tot his effect, but he realizes that it is true when Tanner himself walks in!

Yes, it seems that Cahuella couldn’t deal with the anguish of losing his wife and decided to switch memories and appearances with Tanner while he was busy torturing him. However, Tanner managed to escape after Cahuella left and made his way to Yellowstone to get some payback of his own. The two fight, but eventually Cahuella realizes his body contains all kinds of enhancements, such as poisonous snakes’ teeth, which he used to overpower Tanner. Reivich dies too, and Cahuella is left with his many painful revelations.

Another painful revelation is the fact that the dreams he’s having or not the result of the indoctrination virus, but his own memories coming to the surface. It seems that he, Caheulla, is in fact Sky Haussmann himself, and that after sacrificing several innocent lives to get his own ship to 61 Cygni A ahead of the rest of the Flotilla. Because of this, the world was named Sky’s Edge, a sly reference (and criticism) of all he did to make it there first. After he set down, he was set upon by other groups of colonists who wanted him brought to justice. Contrary to popular belief, he wasn’t crucified publicly, but substituted himself with a look0alike and then slipped into the jungle to live out his life in a new persona (Cahuella).

Seeking redemption now, he returns to Chasm City and teams up with his lady friend in the hopes of making some changes. For one, the Dream Fuel trade is to be regulated and humane now, no more torturous extraction from the poor Slug. Second, the “Game” is reformed so that the hunt is for volunteers only, with plenty of rules and chances for the “hunted” to save themselves after they are caught. With all this in place, Tanner Mirabel, aka. Caheulla, aka. Sky Haussmann, settles in for a life he can live with and says goodbye to a life of revenge and running.

Summary:
To begin with the good points, this book was once again an intriguing and exciting romp through the Revelation Space universe. After that first installment, this book cashed in on all the buzz and interest he had created for his fictitious backdrops, such as Sky’s Edge and Chasm City, both very interesting place in their own right. It also detailed a number of elements that were brought up but not developed too much in the first novel, such as the game “Shadowplay”, which Ana Khouri was a member of. At the same time, it also discussed and delved into the dynamics of life and the wars on Sky’s Edge, which also came up in relation to Khouri’s character.

And of course, there was plenty more of the same interesting stuff that set’s Reynold’s universe apart. The concept of time dilation, post-mortality, alpha-level simulations, the Inhibitors, the Melding Plague, nanotechnology, cybernetic implants, and the “indoctrination virus”. All of these elements were brought up in Revelation Space or the subsequent novels to one degree or another, and it was good that Reynold’s side-stepped the trilogy in order to provide some more deep background and development for these concepts.

But above all, the primary focus of the novel, which was on Chasm City itself, was indispensable to this series. A once powerhouse of technology and civility, the Gothic, steampunk-themed environment is just so interesting and rich that it really had to have it’s own book. After reading about it in the first novel and seeing subsequent references to it later in the series, I just knew that Reynold’s would have to come back to it at some point. There was simply too much there for it to a passing mention, not to mention too much in the way of implied significance.

In addition to being an richly detailed environment that inspires so much mental imagery, Chasm City is a fitting metaphor for how technological progress can so easily go from being the stuff of dreams to the stuff of nightmares. It only makes sense that the urban center where all the greatest technological leaps of the future were developed – brain implants, man-machine interface, alpha-level constructs, clinical immortality, nanotech, biotech – that it is also be the place where it all came crashing down. And what did it was especially appropriate – a nano-virus which hit them where they were most vulnerable by perverting the very technology they were so dependent on.

As for the weaknesses, well, they are something that comes up a lot in Reynold’s works. For one, there are too many twists! Why, for example, was it necessary for Cahuella to take on Tanner Mirabel’s identity? Wasn’t it enough that the man who failed to save the woman he loved, who also had a bit of an elicit thing going with her, was out for revenge? And why for that matter did he also need to be Sky Haussmann. One hidden identity was enough, and given its importance to the storyline, it would have been enough for him to be Sky.

Think about it, the reviled and worshiped founded of the colony runs into the jungle and takes on the identity of a simple bounty hunter. Wouldn’t that have been better than assuming the identity of a high-profile arms dealer? And since he settled down to become a professional hunter in Chasm City anyway, wouldn’t him being Tanner all along provide more symmetry? And to explain the whole memory wipe thing, just say that he assumed the identity of Tanner completely to avoid any slip ups, or because he genuinely wanted a new lease on life. Playing it the other way was just plain weird.

Also, there are some other odd elements in the book, stuff that seemed less creative and more far-fetched than his usual story elements. For example, we see that in Chasm City, people rely on more than just “Dream Fuel” to protect themselves from the Melding Plague and prolong their lives now that they can no longer depend on nanotechnology. One of them is a genetic enhancement using Koi fish DNA. Seeing as how the Koi is quasi-immortal and will continue to grow so long as they have new environments to grow into, the residents of Chasm City decided to harness their genetic material in order to prolong their lives indefinitely.

In fact, Tanner/Cahuella/Sky is shown to a sort of shrine in one of the city’s thoroughfares where a massive, centuries-old  Koi is being kept in a tank and revered. And it struck me as just plain strange. Sure, this scene provides a sort of commentary on the vagaries of clinical immortality, but it still felt oddly out of place. So, for that matter, did the descriptions of the various people of the city who have used genetic enhancements to elongate their faces and skulls in unnatural shapes, as well as grow wings and other appendages. I get that in this universe, people can do some rather odd things with their biology, but why the hell would they want to? Much like hypercats, superchimps, the winged unicorns and other such creations from the series, it felt like Reynold’s is getting off-kilter and being weird for the sake of weird.

But other than that, the book is a worthy read and kind of required if you want to be able to make sense of the series. Like I said before, there were aspects of Redemption Ark that I didn’t get until well after I read this book, and since it’s placement in the series comes before the other books, it behooves the reader to tackle this one before moving on to the later books in the series.

Coming up next, Absolution Gap and the conclusion to Alastair Reynold’s lineup!

Redemption Ark

Continuing with the Alastair Reynold’s series is the second book in the Revelation Space universe, otherwise known as Redemption Ark. Released in 2002, just two years after the debut novel in the series, this book picked up where the previous story left off, continuing the story of the known universe, the Inhibitors, and the coming crisis where they would attempt to wipe out humanity.

While this alone was certainly a basis for an exciting novel, this second installment also included a lot of additional elements, such as a protracted war between the Demarchists and the Conjoiners, the inner workings of these and other factions, what life is like in the “Rust Belt” – the ring of satellites and orbital stations around Yellowstone – and some added secrets and twists that make it all more interesting.

Out of the three books that make up this trilogy – Revelation Space, Redemption Ark, and Absolution Gap – this one is definitely my favorite. While it was certainly no less interesting and detailed than the first, it was far less convoluted in terms of plot and expanded on some key elements. And ultimately, I found it more entertaining in terms of its pacing and action, and its characters were indeed more relatable than in the first.

Plot Synopsis:
The story opens in 2605 with a major discovery being made. After generations of being unheard from, Galiana (the woman who founded the Conjoiners) returns from deep space. Her vessel was apparently set upon by a mysterious force, square-sized segments of the ship are missing, and all aboard appear to be dead. All save for Galiana herself who is in cryosleep and appears to be suffering from the intrusion of an alien mind. After investigating the ship, Skade, a special operative for the Conjoiner faction, contact is made with Galiana herself.

It is then revealed that the alien force which attacked their ship, and now controls Galiana herself, was none other than the Inhibitors. They now are able to speak through her, and Galiana asks to be killed. Skade however puts her in suspended animation in the hopes that she can he helped, and so they can get more information out of the Inhibitor influence later… Skade herself appears to be communing with hidden voices, which belong to the Night Council, a super secret organization within the Conjoiner leadership that runs spec ops.

Fast forward to ten years later around Yellowstone, where a war is taking place between the Conjoiner faction and the Demarchists. After many generations of cooperation to restore Chasm City from the terrible effects of the Melding Plague, tensions have reached a crisis point and a constant state of war has been in effect ever since. Here we see Neville Clavain, a high-ranking military officer who defected to the Conjoiners centuries back.

In the course of a battle, Clavain comes into contact with a Yellowstone cosmonaut named Antoinette Bax, who nearly loses her ship while attempting to bury her father in the system’s gas giant, Tangerine Dream. After saving her ship, Clavain lets her know that if he sees her again, she’s dead, thus establishing that they most surely will! After taking down the Demarchist ship, he also finds a Hyperpig (a race of human-pig hybrids) who was apparently their prisoner. He also meets with Felka, Galiana’s gifted daughter whom he believes might be his as well.

Clavain is then brought to the Mother’s Nest, the Conjoiner hive, where he is asked to join the Conjoiners leadership, a decision he has been resisting until now. Skade informs him about the Inhibitors, and how there presence necessitates that they undertake a mission to reclaim the lost Conjoiner doomsday weapons. These weapons just happen to be the ones that appeared in the first novel, which are the current property of Volyova and the Nostalgia for Infinity.

The first step in the mission involves taking Clavain to see the fleet of advanced starships that the Conjoiners have been building in secret. Skade claims that the weapons and ships will be used to defend humanity against the Inhibitors, but Clavain is convinced that they will actually be used simply to evacuate the Conjoiners and abandon the rest of humanity. She confirms this when he begins a daring escape, saying only that “It’s a Darwinian universe, Clavain.” Clavain then travels to Yellowstone to defects to the Demarchists and spread the news of the Inhibitors, enlisting Antoinette Bax’s help to escape the pursuing Conjoiners under Skade. Told ya they’d see each other again!

Remontoire, a member of the Conjoiner leadership and old friend of Clavain’s pursues him to Yellowstone with Scorpio. However, once they reach Yellowstone, they are captured, along with Clavain and Antoinette, by a mysterious figure known as “H”. He takes them into his compound, which happens to the be the Mademoiselle old hangout, and tells them the truth of their situation. H reveals that many years previous, Skade participated in a raid into Chasm City to capture secrets that would lead to the development of inertia suppression technology.

He believes that at that time, she was subverted by the Mademoiselle herself, who happens to be the voice that’s inside her head. Clavain reveals Skade’s plans for the Conjoiner fleet and the cache weapons, and H agrees to help him beat Skade to them. H supplies ships and his own version of the inertial suppression technology, while Scorpio supplies an army of hyper-pigs for the pursuit. They name the ship the Zodiacal Light, in honor of a ship that holds significance to Scorpio.

Meanwhile, on Resurgam in 2665, Ilya Volyova and Ana Khouri have adopted aliases and are working on the planet. They have learned the Inhibitors have arrived and are busy dismantling several rocky moons and are moving the components towards the system’s gas giant, Roc. They begin collaborating with the local resistance leader, Thorn, who has been attempting to evacuate the planet by communicating with the Nostalgia, which is now under Captain Brannigan’s direct control. Thanks to the Melding Plague, he has now merged with the ship.

They begin the evacuation while the Inhibitors continue building their mysterious weapon, which appears to be a large gravitational device which they use to sheer the system’s sun to pieces. Unfortunately, their limited resources are only moving a few thousand people at a time. Volyova decides to deploy the Nostalgia’s cache weapons against the Inhibitor’s weapon to buy more time.

However, her efforts are upset a little when the Captain, in control of the ship and the weapons, attempts to use one to “commit suicide” by blowing the Nostalgia apart. Overwrought by guilt over everything he’s done to survive, he tries to end it all, but Volyova’s quick intervention stops him. By positioning her shuttle between the Nostalgia and the cache weapon, her shuttle is sliced in half and she is nearly killed. However, she is successful in getting the Captain to stop and he agrees to abide by her decisions.

Skade and Clavain then race to the Resurgam system employing various creative long-distance strategies against each other and pushing their vessels to higher and higher speeds. Eventually, Skade’s vessel is damaged in an attempt to exceed the speed of light. Clavain and crew arrive in the Zodiacal Light ready to recover the cache weapons. They begin communicating with the Nostalgia via a beta-level simulation of Clavain, but the efforts prove futile. Volyova refuses to hand them over and Clavain and friends are not willing to leave without them.

A shooting fight begins between the two sides when both ships come together. Clavain’s superior forces capture Nostalgia for Infinity, although Volyova is able to damage Zodiacal Light with one of the cache weapons. At a bit of a stalemate, Negotiations resume and the two sides come to terms. The evacuation is completed with the help of Clavain’s forces and the Nostalgia while Volyova, who is dying of her injuries, takes half of the cache weapons and attacks the Inhibitors in the Storm Bird, to no effect. Remontoire and Khouri remain in the system in the Zodiacal Light to try and contact Dan Sylveste in the Hades Matrix in hope that he will be able to supply information that can be used to fight the Inhibitors.

The Nostalgia then crosses paths with Skade’s ship again, which they rig to explode. But before this happens, Skade reveals the true plan and how they knew about the Inhibitors in advance. It seems that the Conjoiners began a project many centuries back known as Exordium, which involved the use of quantum computers to communicate across time and universes. This led them to the creation of the Conjoiner drives, but also to the Inhibitors impending attack. As a result, they began developing the cache weapons for the day when they showed up, but knew that even these wouldn’t be enough. This prompted them to develop the special fleet to escape to deep space.

In the end, Clavain and his team are unable to convince Skade that she’s being manipulated and learn that Galiana’s body is on Skade’s ship. But since she wants to die, he decides to detonate it once they are at a safe distance. Clavain mourns her death, since they were lovers, and the ship finds its way to a Pattern Juggler planet where they set down and begin building a tentative colony. Things seem bleak, until Felka reveals that she’s seen the planet before. Before dying, her mother showed her things, which included a vision of this place. She knows then that they are exactly where they need to be and takes heart from that. From this planet, they await the arrival of Khouri, Remontoire and the Zodiacal Light to catch up so they can continue the fight against the Inhibitors.

Good Points:
Like I said before, this book had a lot going for it that was new and interesting. One of the most important was the asides made by the Inhibitors themselves, which revealed their deeper intentions. Not only are they trying to inhibit the growth of space faring intelligence to prevent another Dawn War, but the inevitability of Andromeda’s Galactic Collision with the Milky Way is another reason. When this happens, the disturbance will cause untold destruction, especially to any civilizations inhabiting either galaxy. The only way to prevent trillions of deaths is to ensure that either no space-faring species are around at the time, or that one super-advanced one was in place to control the entire galaxy. Since the latter is so unlikely, they chose to opt for the former.

Also, the war between the Conjoiners and the Demarchists was an interesting touch. It provided some added excitement to the early chapters and some intrigue to the evolving story. Not that much was needed, given the plot involving the Inhibitors and the mounting crisis with them. Still, it was a nice addition. The glimpse inside Conjoiner society and the way they brought back characters from the earlier short stories, crossing them with this main plot line, also provided a lot of meat and consistency to the larger universe.

And last, there is the consistent theme of this novel. Whereas the first focused on revelation, this one was all about redemption. It was a fitting theme for the second book after everything that had taken place in the first. The misdeeds of Sylveste in his long search for answers, the crimes of Captain Brannigan in his quest for immortality, and even of Volyova in her drive to see his plans through. In the end, all things come together in this story with a drive to do something right in the midst of all the fear and chaos being wrought.

Which brings me to a part of the story which I am now kind of mixed on, meaning it was something I didn’t like about the story until after I realized the significance. The character of H, who appears on Yellowstone and provides some serious motivation to the plot. Initially, I had no idea who he was and saw his introduction as a total contrivance to the story. Not only did he know too much and have all the answers, he seemed to come out of nowhere. As plot twists go, this seemed like just another unnecessary one.

However, it was in reading Chasm City, a prequel to which was released between books one and two, that I realized who he was. Sky Haussmann, who is an important background character, was detailed in that novel and wound up on Yellowstone becoming an influential figure. It was he who killed the Mademoiselle and ended up inheriting her secrets and her empire, thereafter becoming known only as “H” to hide his identity. And it was fitting, since he too wanted redemption and found it by helping Clavain and his friends, and even attempted to commit suicide himself when it was all done.

Ah, which brings me to the weakness of this book, which bear some resemblance to all of Reynold’s other works.

Bad Points:
Once again, there are the excessive plot twists that just seem to keep coming and seem unnecessary. After all that is revealed in the early chapters, the book seemed perfectly packed with enough plot twists and revelations to keep the reader interested. However, in the later chapters, there are more which just seem to convolute things. For instance, Bax learns that her ship, Storm Bird, contains the AI of a man who was her father’s friend, and also a infamous because of an accident which apparently claimed his life. Facing death, and hoping to find a dignified end for his friend, he programmed the ship with his beta-level simulation to look after her. A nice story, a touching one even, but including it at that point in the story seemed too much and happened too late in the story.

Another is Exordium. While it was a very interesting concept and did provide some synthesis and some added background to the story, it was yet another 11th hour revelation that felt unnecessary. It was enough to know that Galiana had come back from deep space with a warning ten years previous, they really didn’t need to know about this generations back. That discovery alone would have been enough to motivate the creation of the secret fleet, the cache weapons and all the rest. And if time frames were an issue, Reynolds could have just made it happen sooner.

Last, but certainly not least, was the twist where it is revealed that the Night Council is in fact the Mademoiselle. What purpose did this twist serve, other than to involve the Mademoiselle from the first story? In that book, her agenda was clear. She was a Demarchist of great wealth and power who wanted Sylveste dead because of what he did to her. But now, what motivation did she have for infiltrating the Conjoiners or possessing the inertia suppressing technology? And, more importantly, what’s her agenda vis a vis the Inhibitors? Learning about them is understandable, but the agenda involving escaping into deep space and all, how’s that serve her interests? If anything, she would be trying to get her to help protect Yellowstone, where she presumably still is, not abandon it.

Really, it would have been much more plausible to actually have had a Night Council and have them being the motivating force behind Skade’s actions regarding the Inhibitors. It would have been a plausible angle involving covert conspiracies versus democratic considerations, like how the tiny executive council wants to save the Conjoiners and is keeping it a secret because they know the Council will object to such a selfish, Darwinian plan. These same people could become a problem later after Clavain and his friends defected, even coming after them later.

But like I said, this book was a worthy read, even more so than the first. It’s hard sci-fi and classic elements, and consistent themes of ancient aliens and worthy deeds in the face of impending doom – these all added up to a good story. And of course, Reynold’s usual stylistic touch, involving lots of cool technology, rich worlds, and his gothic, cyberpunk feel. It’s just cool! In keeping with why I picked it up in the first place, I highly recommend this book for those looking to learn more about current science fiction trends and what makes them popular.

Generational Ships

systems___cryogenics_1Ever since my writing group and I got on the subject of space and colonization, some recurring themes have come up. For starters, there’s the concept of interstellar space travel, the kind that doesn’t involve fictitious Faster-Than-Light drive systems and therefore cannot exceed the speed of light. In those situations, which are far more likely to happen in this and the next century, the question of how to keep crews alive until your arrival keeps popping up.

One way is to utilize some kind of cryogenic procedure, where passengers are put into “reefersleep” for the duration of the journey and awakened upon arrival. Though it might sound a bit crude, it’s actually a very practical solution to the problems of how to keep a crew preserved and provided for during the incredibly long voyages that space travel entails. This procedure has come up repeatedly in the realm of science fiction, particularly H.P. Lovecraft’s Cool Air, Robert A Heinlein’s The Door into Summer, Clarke’s 2001: A Space Odyssey, PKD’s Ubik, the Alien franchise, and the Revelation Space universe, just to name a few.

RAMAThe other solution, which is the subject of this post, is to construct generational ships. These are basically “interstellar arks” where people and even entire biospheres are transported from one location to another. Crews are kept in waking conditions, experience subjective time, and entertain themselves in interactive, simulated or virtual environments in order to stay sane until they complete their voyage. Though much more expensive to build, these ships are an equally elegant solution of what to do about non-FTL space travel and colonization.

These two have made many appearances in science fiction, and I’ve compiled a list of all the Generation Ships, Space Arks, and O’Neil Cylinders I could find.

Firefly:
At the beginning of each episode, it was explained how Earth was used up, prompting humanity to seek out a new home. This is what eventually led them to 34 Tauri  in the 22nd century where they began the process of terraforming and settling its the many worlds and moons. Though it was never explained in detail, mainly because the show was cancelled before they could (screw you Fox!), indications are given in the movie Serenity and the expanded universe that this involved Generation Ships.

In the movie, this was done mainly through visuals, where a large of flotilla dusts off from Earth and eventually finds its way to the system of the White Sun. It was also said that the process of terraforming took decades, which would require that the crews had somewhere to stay while the terraformers did their work. Also, speculative point here, but it would stand to reason that the fleet would have to have some pretty large ships to accommodate both settlers and the kind of equipment they would need.

Chasm City:
This novel, set in Alastair Reynold’s Revelation Space universe, involves a large thread that follows the settlement of the world known as Sky’s Edge. This took place early in the universe’s backstory, before the development of lighthuggers and therefore required that the ships used be able to support crews for long periods of time.

From Reynold’s descriptions, these ships were large, cylindrical vessels that boasted vast bays to hold their many cryogenically-frozen passengers. At the same time, the waking crew needed vast facilities to provide for their needs. These included mess halls, sleeping quarters, medical bays, and recreational facilities. Sky Haussmann, one of the children amongst the crew, had a nursery with a robotic clown and virtual backgrounds.

This divide, between a waking crew and frozen settlers, represents a sort of compromise between the cryoship design and the generation ship. On the one hand, you’ve got the majority of your crew at near-frozen temperatures and perfectly preserved for the voyage. On the other, you’ve got a crew walking about and looking for food, rest and entertainment. However, it still qualifies, and even inspired my group in our quest to design the perfect story for colonization!

Orphans of the Sky:
One of the earliest known examples of the use of generation ships in sci-fi, this two-novella set was also one of Heinlein’s first works. Like Clarke’s Rendezvous with Rama, it features a massive cylindrical ship that is drifting through space. But unlike Rama, Heinlein’s ship, known as the Vanguard, has become a derelict that is permanently adrift in space.

As the story goes on, we learn that this was due to a mutiny which killed all the piloting officers many generations back. Since that time, the descendants of the surviving loyal crew have forgotten the purpose and nature of their ship and lapsed into a pre-technological culture marked by superstition. In fact, they now view their ship as the cosmos itself, and interpret its “voyage” as a metaphor.

The crew are also ruled by an oligarchy of “Officers” and “Scientists”, at the head of which is the descendent of the original captain. Much like pre-industrial times, most crew members are dedicated to a simple life where they tend to agriculture and are illiterate. Seldom does anyone ever venture to the “upper decks” where the “muties” (aka. “mutants” or “mutineers”) are kept. These individuals, it is learned, know the truth of the ship’s purpose, another reason why they are ostracized from the rest of the crew.

As you can plainly see, this book not only featured a generation ship and some rather hard science when it came to colonization, it also raised some valid and interesting questions about how space travel and confining environments could effect subsequent generations of people. Those who were born into an enclosed environment would come to know it as their whole world. And in the absence of external, verifiable facts (such as messages from Earth or historical records), they could even be led to believe there was nothing beyond their walls.

Paradises Lost:
Similar in tone and setting to Heinlein’s Orphans, this story by Ursula K. LeGuin focuses instead on the psychological impact that generational travel would have on a human crew. Adapted into a musical, this story explores the basic question of what happens when you spend your whole life (and entire generations) traveling toward a goal, only to find that the endpoint has become otherworldly and unattainable?

The story takes place aboard a generation ship known as the Discovery, where people are born and die on a trip to colonize a distant planet. Much like the Orphans, the ship becomes their entire universe and begins to seem more tangible to them than Earth or their mission to colonize a new world. The reason for this quite simple; as the journey goes on, those who knew a life on Earth are slowly dying off, and subsequent generations know about these things only through tales and lore.

As a result, a new religion is borne which teaches that the ship is “spaceship heaven” and that it is bound for eternity. This religion is known as Bliss, and the younger generation are embracing it against the wishes of the older. The story is told through the eyes of two elder characters – Hsing and Luis. They know their lives will end on board the ship and that their mission lies in the hands of future generations. Naturally, they worry since said generations are convinced that they should never leave the ship they call heaven.

Rendevouz with Rama:
One of the best examples of a generational ship, which extra-terrestrial in origin! Known as Rama, this massive space cylinder was basically a self-contained world that was carrying the Raman civilization from one corner of the galaxy to another. When a crew from Earth arrive and begin to survey the interior, they begin to notice several tell-tale features.

For one, the interior contains several structures which appear to be arranged in “cities” – odd blocky shapes that look like buildings, and streets with shallow trenches in them, looking like trolley car tracks. In addition, there is a sea that stretches in a band around Rama dubbed the Cylindrical Sea, and trenches cut into the sides that appear to be windows.

In time, all the machinery comes to light, thanks in part to the admission of light through the ship’s long windows. Small creatures that appear to be biological machines (aka. “biots”) begin to come out as well and conducting routine maintenance. In time, they come to the conclusion that the buildings constitute factories, that the cylindrical sea contains trace elements and bio-matter which they will begin to convert into “Ramans” as soon they get in range of their destination.

In the end, it seemed that the Ramans determined that the best way to spread their species was to break them down into their component parts, place them aboard ships that would float for generations through space, and begin recompiling them once they got to where they wanted to go. Ultimately, Sol was just a stopover on their long journey, and more ships were coming in subsequent novels. Still, this first exposure to the alien generation ship was an educational experience!

Ringworld:
Written by Larry Niven, the Ringworld series is considered one of the greatest examples of exploratory sci-fi. Set in the Known Space universe of the distant future, the story revolves around the discovery and exploration of the Ringworlds, an artificial habitation ring built by an extinct civilization. With the makers of these rings long dead, the rings themselves are adrift and their engineered inhabitants degenerated into a primitive state.

These artificial rings are roughly one million kilometers wide and one thousand kilometers across, approximately the diameter of Earth’s orbit. Each one encircles a Sol-type star which provides both life sustaining energy and light. And of course, they rotate, thus providing artificial gravity that is 99.2% as strong as Earth’s through the action of centrifugal force. And night is provided by an inner ring of shadow squares which are connected to each other by thin ultra strong shadow square wire.

The ringworld has a habitable flat inner surface that is equivalent in area to approximately three million Earth-sized planets. Hence, it is able to sustain extensive ecosystems and all forms of life. This appears to be purpose of the rings in the end, the creation of habitable areas in space that were removed from terrestrial environments. And added bonus was the ability to transport said life over vast distances through space without having to stick them in an enclosed environment.

So really, these things were like a gigantic version of a generation ship, capable of moving an entire species or civilization through space.

Stargate Atlantis:

The series Stargate Atlantis contained a few mentions of vessels which fit the profile of generation ships. For starters, there was the Ancients City Ship, a self-contained city that was also a spaceship. Though it was capable of FTL travel, the vessel was capable of sustaining a city-sized population for extended periods of time as it traveled through space.

In addition, in the third season episode entitle “The Ark”, Colonel Sheppard’s team discovers a facility inside a hollowed-out moon that turns out to be an ark created by the people of the planet around which the moon is in orbit. The ark was built to preserve the existence of the people from the planet so that they could reemerge and rebuild their civilization. Generations prior, these people had fought a disastrous war with the Wraith in which they were almost exterminated.

Though not a vessel per se, the moon base served the same purpose as a generation ship. Though the moon orbited their original homeworld and the people really weren’t traveling through space (except in orbit around their planet), the principle was essentially the same. People were kept in stasis until the day came when they could awaken to transplant themselves on the intended world, thus ensuring the survival and expansion of their civilization.

Yes, the examples abound! In fact, the concept of the generation ship and related ideas are so fertile that I’m kind of surprised that it took me so long to really appreciate it. But then again, I came to a lot of the classics a little late in life. Ah well, it doesn’t really matter when you get to the destination, provided that you get there and enjoy the journey. Which is kind of the concept behind a generation ship isn’t it? If you can’t just warp your way across the universe – if you got to take your time and drift slow – you might as well travel in style!

More Utopian Science Fiction

Boy this is fun, and like I said last time, overdue! For fans of literature and science fiction in particular, you really can’t do justice to a genre unless you examine its opposite as well. Not only is it fun and interesting, it kind of opens your eyes to the fact that we find a certain truth in the pairing of opposites.

For one, you come to see that they really aren’t that different. And two, that they essentially come from the same place. Much like light and dark, black and white, heaven and hell, extremes have more in common with each other than anything occupying the space between them. Is that quote? If not, it is now! MINE!

Last time, I buckled down to tackle the big names, the famous classics. Today, I thought I’d cast the net a little wider since there are a ton I missed and there really is no shortage of examples. Here’s what I got so far:

3001: The Final Odyssey:
The final book in Clarke’s Odyssey series, 3001 not only provided a sense of culmination to this epic story, but also gave Clarke the opportunity to share his predictions on where humanity would be by the 31st century. Released in 1997, it also contained a great deal of speculation about the coming millennium and what the 21st century would look like.

The story begins when, just shy of the millennial celebrations, the body of Frank Poole is discovered at the edge of the solar system. This astronaut, who died in the first novel, had been floating at the far edge of the solar system for almost a thousand years. His body is resurrected using the latest technology, and his reintroduction to society is the vehicle through which things are told.

As a fish out of water, Poole is made privy to all the changes that have taken place in the last 1000 years. Humanity now lives throughout the solar system, Earth and most planets are orbited by massive rings that connect to Earth through huge towers. Sectarian religion has been abandoned in favor of a new, universal faith, and the problems of overpopulation, pollution and war have all been solved.

Amongst humanity’s technological marvels are inertia drives on their ships (no FTL exists), a form of holodeck, genetically engineered work creatures, skull caps that transmit info directly into a person’s brain, data crystals, and of course the massive space habitation modules. Though the story was meant to be predictive for the most part, one cannot deny that this book contained utopian elements. Essentially, Clarke advanced his usual futurist outlook, in which humanity’s problems would be solved through the ongoing application of technology and progress.

Though I found it somewhat naive at the time of reading, it was nevertheless an interesting romp, especially where the predictive aspects came into play. And it also contained one of the best lines I’ve ever read, a New Years toast for the 21st century which I quoted on midnight on Dec. 31st, 1999: “Here’s to the 20th century. The best, and worst, century of them all!”

Brave New World:
I  know, BNW is listed as one of the quintessential dystopian novels of our time, and I even listed as such on my list of dystopian classics. However, one cannot deny that this book also contained very strong utopian elements and themes, and it was how these failed to remedy the problem of being human that ultimately made BNW a dystopia.

Set in the year 2540 CE (or 632 A.F. in the book), the World State is very much the product of utopian engineering. Literally all aspects of social control, which are largely benign, are designed to ensure that all people are born and bred to serve a specific role, cannot aspire beyond it, and are emotionally and psychologically insulated against unhappiness.

In short, people have exchanged their freedom for the sake of peace, order, and predictability. In fact, these ideals are pretty much summed up with the States motto: “Community, Identity, Stability.” Another indication is the popular slogan, “everyone belongs to everyone else”. And finally, the orgy porgy song provides some insight as well: “Orgy-porgy, Ford and fun, Kiss the girls and make them One. Boys at one with
girls at peace; Orgy-porgy gives release.”

Couldn’t have said it better myself. The goal of creating oneness and sameness to prevent things like greed, jealousy, war, and strife, is a constant theme in utopian literature, elevated to the form of high art in Huxley’s vision. And above all, the dream of a perfectly regulated, peaceful society, where individuality and difference have been purged, was accomplished through pleasure and not pain. This can best be summed up in an exerpt from Huxley’s letter to Orwell after 1984 was released:

“Within the next generation I believe that the world’s rulers will discover that infant conditioning and narco-hypnosis are more efficient, as instruments of government, than clubs and prisons, and that the lust for power can be just as completely satisfied by suggesting people into loving their servitude as by flogging and kicking them into obedience. In other words, I feel that the nightmare of Nineteen Eighty-Four is destined to modulate into the nightmare of a world having more resemblance to that which I imagined in Brave New World.”

I, Robot:
In the course of examining utopian literature, a term came up with made me stop and think… Robotocracy. Hence this next example which also contains some rather interesting utopian elements. As one of Asimov’s most recognized works, this collection of interlinked short stories tells of a future where intelligent robots make their debut and gradually become more and more integrated to society.

Ultimately, Asimov portrays AI’s as loyal and gentle creatures who not only improve the lot of humanity, but are incapable of harming their human masters. Whereas most speculative works of fiction dealing with AI’s are cautionary in nature, showing how entrusting our fate to machines will result in death, in this story, all of humanity’s fears prove baseless.

In time, the employment of robots and positronic master computers leads to the development of FTL, optimizes the world’s economy and production, and even prevents problems and conflicts which they can foresee. Human beings express reservation and fear, but in the end, the robotocracy proves to be sensible and caring, not cold and inhuman.

It was for this reason that I didn’t care for the film adaptation. Not only would a repressive, world-domination plan contradict the first and most important of the Three Laws (a robot may not harm, or through inaction, allow to be harmed, a human), it really didn’t contain any inherent logic. How would putting humans under house arrest ultimately ensure their protection? With all humans deprived of their most basic rights, revolution would be inevitable, leading to more death. Ah, whatever. At least the book was good.

Island:
Also written by Aldous Huxley, this novel (published in 1962) represented a possible resolution to the central problem he raised in Brave New World. Essentially, the protagonist of John the Savage committed suicide at the end because he could not reconcile himself to either world, one characterized by primitive freedom and the other by civilized sterility.

In the foreword section of the 1946 edition, Huxley expressed regret over the fact that he could not have given John a third option, which could have taken the form of the various exile communities where the thinking people who didn’t fit in with the “civilization” of the World State were sent.

Hence the setting of Island, a utopia created on the fictional island of Pala. Told from the point of view of a cynical journalist named Will Farnaby who gets shipwrecked on the island, the story was Huxley’s final book and a message to humanity about possible third options and the positive application of technology and knowledge.

As Huxley decribed it beforehand: “In this community economics would be decentralist and Henry-Georgian, politics Kropotkinesque co-operative. Science and technology would be used as though, like the Sabbath, they had been made for man, not (as at present and still more so in the Brave New World) as though man were to be adapted and enslaved to them. This last sentence is especially important in reference to Island. Here, drug use, trance states, contraception, assisted reproduction and slogans are all used voluntarily and serve the purposes of learning and social betterment. They are not employed as a means to pacify and control people.

What’s more, from a social perspective, Huxley characterized Pala’s prevailing philosophy as:  “a kind of Higher Utilitarianism, in which the Greatest Happiness principle would be secondary to the Final End principle – the first question to be asked and answered in every contingency of life being: “How will this thought or action contribute to, or interfere with, the achievement, by me and the greatest possible number of other individuals, of man’s Final End?”

The Culture Series:
Created by sci-fi author Ian M. Banks, “The Culture” refers to the fictional interstellar anarchist, socialist, and utopian society that characterizes his novels. Encompassing ten novels – beginning with Consider Phlebas (1987) and concluding with The Hydrogen Sonata (slated for release in October 2012), Banks paints the picture of a universe where humanity has created a peaceful, stable and abundant society through the application of technology.

Told predominantly from the point of view of those who operate at the fringes of The Culture, the stories focus on the interactions of these utopian humans with other civilizations. Much in the same way as Star Trek follows the adventure of the Enterprise crew as they deal with alien cultures, often ones which are less developed or evolved, this provides a vehicle for examining humanity’s current predicament and providing possible solutions.

Overall, The Society is best characterized as post-scarcity, where advanced technologies provide practically limitless material wealth and comfort, where almost all physical constraints – including disease and death – have been eliminated, and the concept of possessions are outmoded. Through all of this, an almost totally  egalitarian, stable society has been created where compulsion or force are not needed, except as a means of self-defense.

At times however, The Culture has been known to interfere with other civilizations as a means of spreading their culture and affecting change in their neighbors. This has often been criticized as an endorsement of neo-conservatism and ethnocentrism on Banks part. However, Banks has denied such claims and many of his defenders claim that The Culture’s moral legitimacy is far beyond anything the West currently enjoys. Others would point out that this potential “dark side” the The Culture is meant to reflect the paradox of liberal societies at home and their behavior in foreign affairs.

The Mars Trilogy:
This ground-breaking trilogy by Kim Stanley Robertson about the colonization and terraforming of Mars is also a fine example of utopia in literature. taking place in the not-too-distant future, the trilogy begins with the settlement of the planet in Red Mars and then follows the exploits of the colonists as they begin transforming from a barren rock to a veritable second Earth.

Even though there are numerous dark elements to the story, including civil strife, internal divisions, exploitation and even assassination, the utopian elements far outweigh the dystopian ones. Ultimately, the focus is on the emergence of a highly advanced, egalitarian society on Mars while Earth continues to suffer from the problems of overpopulation, pollution and ecological disaster.

In addition, the colony of Mars benefits from the fact that its original inhabitants, though by no means all mentally stable and benevolent people, were nevertheless some of the best and brightest minds Earth had produced. As a result, and with the help of longevity treatments, Mars had the benefit of being run by some truly dedicated and enlightened founders. What’s more, their descendents would grow up in a world where stability, hard work, and a respect for science, technology and ecology were pervasive.

All of this reflects Robertson’s multifaceted approach to story writing, where social aspirations and problems are just as important as the technological and economic aspects of settling a new world. Much like the conquest and settlement of the New World gave rise to various utopian ideals and social experiments, he speculates that the settlement of new planets will result in the same. Technology still plays an important role of course, as the colonists of Mars have the benefit of taking advantage of scientific advancements while simultaneously avoiding the baggage of life on Earth. In the end, there’s just something to be said about a fresh start isn’t there?

The Night’s Dawn Trilogy:
Written by British author Peter F. Hamilton, The Night’s Dawn Trilogy consists of three science fiction novels: The Reality Dysfunction (1996), The Neutronium Alchemist (1997), and The Naked God (1999). Much like Robertson’s depiction of humanity in the Mars Trilogy, Hamilton explores humanity’s dark side at length, and yet the tone of his novels are predominantly optimistic.

Set in a distant 27th century, humanity has become divided between two major factions. On the one side there are the Edenists, an egalitarian, utopian society who employ biotech (“biteck” in their lingo) to create living, sentient space stations as well as machines. The use of “Affinity” – a form of telepathy – allows them to communicate with each other and their biteck, creating a sort of mass mentality which encompasses entire communities. Thiee Edenic government is what is known as the “Consensus”, a form of direct democracy that is made possible by telepathic link.

On the one side their are the Adamists, the larger of the two where human beings live with a limited religious proscription against technology. Biteck is forbidden, but nanotechnology, FTL and other advanced applications are freely used. Because the Adamists encompass anyone not in the Edenic camp, they are larger, but far less organized and cohesive than their counterparts.

Through all this, Hamilton attempts to show  how the application of technology and the merger between biological and artificial can create the kind of society envisioned by men like Thomas More, characterized by participatory government, collective mentality, and a consensus-oriented decision-making process. While both the Edenic and Adamist societies are still pervaded by problems, not the least of which is competition between the two, the ideals of betterment through technological progress are nevertheless predominant.

Revelation Space Series:
Another series which examines the beneficial aspects of technology, particularly where governance and equality are concerned, is the Revelation Space Trilogy by Alastair Reynolds. Comprised of the five novels Revelation Space (2000), Chasm City (2001), Redemption Ark (2002), Absolution Gap (2003) and The Prefect (2007).

Taking place in the distant future (circa. 2427 to 2727), the story revolves around a series of worlds that have been settled by several different factions of humanity. The two largest factions are known as the Demarchists and the Conjoiners, both of whom have employed advanced technology to create their own versions of an ideal society.

Though much of the books are dark in tone due to the discovery of a terrible nanotechnological virus (the “Melding Plague”) and the discovery of hostile ancient aliens (the “Inhibitors”), the series still does have some discernible utopian elements. For starters, the Demarchists take their name from the concept of “Democratic Anarchy”, and employ cybernetic implants, nanotech and wireless communications to achieve this.

Within the Demarchist metropolis of Chasm City, all citizens are permanently wired into a central server which allows them permanent access to news, updates, and the decision-making process. As a result, Demarchist society is virtually egalitarian and marks of social status, such as ranks and titles, do not exist. This changed with the spread of the Melding Plague however, causing the city’s structures to degenerate into a gothic nightmare and the class divide to become very visible.

Another important faction are the Conjoiners. These people, who were originally inhabitants with the Great Wall of Mars (above left picture), but who became a star-faring people after the war with the “Coalition for Neural Purity” drove them off Mars. To these people, cybernetic implants were taken a step further, giving every Conjoined person the ability to telepathically link with others, preserve their memories beyond death, prolong their life, and enhance their natural thinking process.

Thus, much like Hamilton and Banks, Reynolds speculates that the advent of nanotech, biotech, and space travel will result in the emergence of societies that are predominantly egalitarian, peaceful, and dedicated to consensus and direct democracy. I personally found these stories quite inspiring since it seems that in many ways, we are already witnessing the birth of such possibilities in the here and now.

Yep, this is still fun, if somewhat tiring and conducive to burnout! I think I’ll be taking a break from these literary-criticism pieces for a day or two, maybe getting back to pieces on robots and cool gear. However, in keeping with the format I used for dystopia, I still have one more utopian article left to cover. Look for it, it will be called “Utopia in Popular Culture!” See ya there…

Of Planetkillers!

What is it about doomsday devices that make them simultaneously scary and freakishly cool? Oh, I don’t know. Maybe it’s the fact that they can turn an entire planet into glass, render it completely uninhabitable, or just plain blow it to smithereens? If none of these things do it for you, I suggest you stop reading now, this is what the whole post is about!

Where these ideas come from is a source of debate, but it goes without saying that apocalypticism is part of our collective unconscious. The very concept of the end of the world has worked its way into every world religion and is as intrinsic to our beliefs as creation. And I suppose that it goes without saying that since humanity began to develop weapons that could actually level entire cities, depopulate entire countrysides, or even raze whole continents, that this obsession with the end of days has expanded beyond the spiritual world and has become an everyday preoccupation.

So it’s little wonder then why science fiction writers have taken it upon themselves to come up with concepts of machines that can destroy and sterilize entire worlds. It just seems like the next logical step after anthrax and thermonuclear weapons doesn’t it? And in the course of this, some pretty cool concepts have been thought up. Here are some examples from various popular sci-fi franchises:

The Death Star:
Without a doubt, this planet killer is the best known in the business. Making its first appearance in A New Hope where it destroyed the planet Alderaan, the Death Star was a massive space station that was created to inspire fear and silence all dissent to the Emperor’s rule. At the center of this force of unrivaled terror was a massive, high-powered laser that resembled a huge eye or a massive crater on the station’s surface. A single beam from this weapon was capable of breaking planets apart and obliterating all life on the surface.

Granted, this same station was then destroyed by a ragtag group of Rebel pilots, guys in tiny fighters who knew about a tiny exhaust vent in the side. But its replacement was even more badass! The second Death Star, which appeared in Return of the Jedi boasted a laser that was capable of recharging more quickly between shots and was accurate enough to take out large vessels as well. Before being destroyed by the Rebels at the Battle of Endor, the new Death Star managed to destroy two Mon Calamari cruisers with ease.

But alas, this weapon’s fatal flaw lay in its design. Being so big, small craft were capable of penetrating its defenses and attacking its vulnerable points. In the case of the first incarnation, this involved firing torpedoes into an exhaust port which would then reach the main reactor. In the second version, there were to be no exhaust ports so the station would have no outward vulnerability. But as long as it was still under construction, the station was vulnerable and hence open to attack. And given it’s sheer size and the time it would take to complete just one, that’s a pretty big window! I guess it’s true what they say: the bigger they are…

The Vorlon/Shadow Planet Killers:
In the B5 universe, a few different types of planet killers existed, both of which were the property of the oldest races. Given the amount of energy that would be required to destroy an entire planet, it was reasoned that only ancient races like the Shadows and Vorlons would be capable of constructing such a thing. However, the younger races had their own means of leveling a planet, if not destroying it completely. This involved mass drivers, which the Centauri used in season two to hurl asteroids into the surface of the Narn homeworld, causing massive destruction and forcing the Narn to surrender. But that’s another matter. Here are what the proper examples of planet killers in the B5 universe looked like:

The Vorlon planetkiller was essentially just a massive gun that was built into a ship. The long, flattened spheroid with plenty of tentacle like things would be escorted through space, fly into position around the enemy planet, and then fire a massive energy discharge that would obliterate the entire thing. By comparison, the Shadow’s planetkiller was much more complex, not to mention insidious!

In what appeared to be a massive, black cloud, a Shadows Shroud held a massive buckminsterfullerene-like assembly that would move into position around a planet and then enclose itself around it. The assembly would then unleash a massive swarm of missiles which would bore into the surface and then detonate, releasing a massive thermonuclear payload near the core of the planet which would trigger tectonic activity that would rip the planet apart.

The former planet killer got its fair share of attention in the series proper, where the combined forces of Sheridan and Delenn’s alliance managed to destroy one only by calling in the help of the First Ones. Between all their races, only they possessed the kind of firepower that was needed in order to destroy a ship of that size. Some attention is also given to the Shadow’s Shrouds, but it wasn’t until the TV movie “A Call to Arms” came out that any in-depth explanations of how they worked or how they could be beat ever came up. In this movie, we see for the first time what the internal structure of the Shroud looks like and how the device could be defeated by attacking its nerve center. This alone would not destroy it, but would prematurely trigger it, causing it to unleash all its missiles, which would then impact and destroy the assembly itself.

The Behemoth:
This planet killer comes to us courtesy of the Wing Commander videogame and made its appearance in the third installment in the series. Much like the Vorlon planet killer, the Behemoth was essentially a big gun that was designed to blow up planets by firing a single, concentrated beam directly into its surface. Simple, and effective, were it not for the fact that the weapon suffered from some congenital defects, which included gaps in the shielding array and the fact that it had no defensive mounts anywhere along the hull.

However, given the fact that the Terran Confederation (the good guys in the story) were losing to the Kilrathi Empire (the bad guys), the weapon had to be pressed into service before it was complete. Its intended purpose was to destroy the Kilrathi homeworld, a move which they believed was the only way to win the war outright at that point. Naturally, the vessel was destroyed due to a combination of its weaknesses and high-level treason. However, the good guys still won in the end due to alternate plans and daring-do, so don’t fret!

Unicron:
The Transformers franchise was something I enjoyed for many years as a kid. And were it not for Michael Bay, I might have enjoyed it again as a result! But whatever… In the course of telling the story of machines that could transform to hide their true identities, one robot in particular truly stands out. Mainly because of his size! His name is Unicron, a massive machine that can transform from a robot to a planet-sized sphere, and which preys on smaller planets. A pretty cool concept, really, especially for a children’s cartoon! Unlike other planet killer devices though, Unicron was unique in that he was a sentient being, and not a simple machine that was under the control of others. His first and only appearance was in Transformers: The Movie, where he was also destroyed. He did not appear again in the course of the original series, but was mentioned several times, particularly in the CGI-animated spinoff, Beast Wars.

The Doomsday Machine:
Gene Roddenberry weighed in on the planet killer thing back in the late 60’s with his own version of a doomsday weapon. It was known simply as the Doomsday Machine, a massive, lamprey-like device that was capable of consuming entire planets into its massive maw. In the course of the episode where it makes its appearance (episode 35, of the same name), the crew of the Enterprise learns that the machine is drawn to populated worlds which it then destroys and converts into fuel so that it can keep going. The process is entirely automated, the ship itself having destroyed its masters and sterilized its own region of the universe a long time ago.

Airing in the late 60’s, the Doomsday Machine was clearly a commentary on the Cold War and the creation on doomsday weapons which were intended for use as a “deterrent”. In fact, at one point Captain Kirk theorizes that the machine was never intended for use, merely to serve as a instrument to inspire fear in an enemy. However, once it was activated, it ran amok and destroyed its enemies and those who created it. In the end, the crew manages to destroy it by (ironically) letting it ingest a ship which they rig to go thermonuclear once its inside.

Halo Array:
Gamers are no doubt familiar with this one! In the Halo universe, much of the focus is on alien artifacts which were built by a race known as the Forerunners. The Covenant, the alien antagonists in the game, believe them to be holy, particularly the Halo devices which are central to the plot. These devices, it turns out, are “weapons of last resort” which the Forerunners built to sterilize all worlds of sentient life that are within range. Their reason for this have to do with a hostile organism known as the Flood, a parasitic life form that infects sentient organisms and turns them into zombie-like creatures.

Unfortunately, the Forerunners died off shortly after concluding their war with the Flood, leaving the Halos and several other artifacts behind. In time, these were stumbled upon by the Covenant who began to reverse-engineer the devices and used them to advance significantly. In time, the Convenant came to believe that the artifacts had been left behind by a holy race and built a religion and even a theocracy around this belief.

The Halo is apparently the crowning piece of the Convent faith. They believe that activating them will lead them on the “Great Journey” (aka. entrance into the hereafter). However, the main characters in the story quickly learn that this would actually cause the destruction of Earth and every inhabited planet in the sector. Inspired by Larry Niven’s Ringworld series, the concept of the Halo devices and the thematic elements which drive the story (i.e. blind faith, theocracy, evolution and ancient alien artifacts) are all prime examples of classic science fiction. Nice to see that they make their way into the gaming world once in awhile!

The Necromongers:
The Chronicles of Riddick is yet another example of theocracy, apocalypticism, and doomsday devices. Within the context of the story, we have a faction of hostile force known as Necromongers, a faction of humanity that worships death and believes that better world (known as Underverse) lies at the edge of the known universe. Leading them is a man known as the High Marshall, a person who apparently traveled to Underverse and returned half-man, half… something else. No kidding, this is how he’s described in the movie, verbatim!

In any case, in their drive to reach the edge of the universe, the Necromongers conquer, pillage and convert every planet in their path. The final step in this process, before moving on, is the use of a planet-killing device of their own, one which leaves the planet itself intact, but destroys all remaining life on the surface. In short, after they replenish their ranks and bring in fresh converts from the conquered populace, they commit whats called the “Final Protocol” before dusting off. Basically, it involves a series of ships standing up on end and releasing payloads into the air which then explode, unleashing a massive shock wave that kills everything in its path. This process gives literal meaning to the words: “Convert, or fall forever!”

The Inhibitors:
As I final example, I have included one of my personal favorites: the hostile alien species known as the Inhibitors, which come to us from Alastair Reynolds’ Revelation Space universe. According to the first novel in the series, the Inhibitors are all that remains of several ancient alien races which went extinct long ago. These machines, which are semi-intelligent and automated, are programmed to seek out and destroy sentient life.

The reason for their existence apparently has to do with a series of terrible events that are collectively known as the Dawn War. This war was apparently fought by all the earliest sentient races in the Milky Way Galaxy which began shortly after they discovered each other, but which lasted for eons. Finally, what was left of the various races decided to merge their consciousness with a series of specialized machines which they then programmed to ensure that no such wars ever happened again. These machines take the form of tiny black boxes which are capable of multiplying, replicating and seem next to impossible to kill.

Ostensibly, these machines were designed to nip the development of sentient life in the bud by sterilizing any planet that supported a potentially star-faring race. In short, they were meant to inhibit the growth of sentient life, hence their name. However, in books II and III, their motivations are explained further. In addition to wanting to prevent another major war from taking place, the Inhibitors were also concerned about the eventual galactic collision which is scheduled to take place between the Andromeda and Milky Way Galaxies several million years from now. When that happens, our two galaxies will merge, but the consequences for any lifeforms living within either of them will be disastrous.

The only way to prevent this, it is said, is to either ensure the development of a single race that has the requisite technological development to resist the destruction brought on by the collision, or to inhibit the growth of any sentient species until after the collision takes place. Once the collision is complete and the galaxy returns to a state of gravitational equilibrium, life can resume, but not before. Sounds crass, but the way they see it, they are doing sentient beings a favor by making sure they don’t get off the ground, rather than letting them die by the billions when the stars all come crashing together!

In the end, these machines destroy planets through various means. In fact, much attention is given to how the Inhibitors employ a great deal of creativity in designing ways to sterilize worlds. Instead of just parking a giant gun in orbit around a planet or covering with a toxic blanket, they will use the system’s natural resources to construct tools and weapons which they will then use to take planet’s or suns apart, bit by bit. The process can take years, even centuries for them. But they plan ahead, and are very patient…

Ultimately, the Inhibitors are not defeated in the Revelation Space universe, but are beaten back, pushed to the fringes of known space where humanity fights an ongoing fight with them that lasts beyond the final novel in the series. They do this by incorporating technology from other extinct races as well as one’s that have developed extremely clever ways to survive. And like with everything else in Reynold’s universe, it all comes down to technology that is both plausible and fascinating to read about!

Well, that’s about all the planet killing I can stand for now. Sure, there are plenty more examples in the realm of sci-fi, but these are the ones that stand out for me. Plus, if I were to take the time to research and list them all, we’d both be stuck on this one post forever. Remember, it takes longer to write than it does to read! So in keeping with the theme of this post, let me leave you with some words of advice:

No matter what you’ve done, its not the end of the world. Unless it is, in which case, it probably didn’t matter anyway 😉