Worlds of Babylon 5

B5_shadowsThis would be the fourth installment of my “Worlds Of” series, this time in honor of my favorite sci-fi show of all time. Like the show itself, the worlds that were featured here were richly detailed, multi-layered, and part of an intricate and cohesive universe. Though the show only lasted five seasons and the spin-off attempts failed, J.M. Straczynski was able to give most of the locales for his story a fair amount of treatment.

Centauri Prime:
CentauriPrime01The homeworld of the Centauri race and the seat of power for Republic. In ancient times, it was home to both the Centauri and the Xon, two sentient species that battled for thousands of years for control of the planet. Eventually, the Centauri exterminated the Xon, a victory which is celebrated annually with lavish feasts and celebrations. From these humble yet violent origins, the Centauri emerged to become the dominant power in the quadrant, conquering many races at their zenith, including the Narns.

Many locations of interest are to be found on Centauri Prime. These include the Royal Palace, home of the Royal Court and Centaurem, the Senate Building, the Great Temple, and the Imperial capitol. In the buildup to the Narn-Centauri war, the Royal Palace became the scene of intrigue as forces loyal to the puppet-Emperor Cartagia and Lord Refa began assassinating those who got in their way.

After the war was over, things once again became interesting as the mad Emperor made an Alliance with the Shadows and gave them the island of Cellini, hoping they would pay him back by making him a god. This alliance put the planet in danger, as the Vorlons had begun destroying any and all planets that were being used by the Shadows. In the end, Londo was forced to destroy Celini with tactical nukes to eliminate the Shadow vessels and prevent the Vorlons from destroying the planet.

Almost immediately after the war was over, the Drakh infiltrated Centauri Prime and began using it as their base of operations. After implicating the Centauri in a series of attacks on Alliance shipping, war was declared against the Republic. This war ended with the surrender of Centauri Prime after Narn and Drazi forces slipped into the system and began bombarding the surface with impunity. According to expanded sources, the planet would also be devastated when the Drakh were discovered and detonated a fusion bomb in the capitol to cover their escape.

Earth:
B5_EarthThe homeworld of the human race and administrative center of the Earth Alliance. By 2258-62, when the show takes place, a number of changes have happened to the place we call home. For starters, the capitol of the EA is established in Geneva, the headquarters of which is known as Earthdome. It is from here that the President exercises authority over Earth and all the Earth Alliance’s colonies.

Every nation on the planet has joined as an administrative “consortium”, contributing members and money to the upkeep of government. Earth is also home to the Psi Corps, the institution that monitors and trains telepaths for the Earth Alliance. This place is also the home of the Psi Cops, the authorities who track down and arrest “rogue telepaths” – those who choose not to register or take suppressants.

Just prior to the Shadow War, President Clarke declared martial law, effectively ending democratic government on Earth. The colonies thenceforth were administered by armed force, and Clarke himself forged an Alliance between his office, the Shadows, and the Psi Corps. For years, he ruled with impunity, until a coalition led by Sheridan and the White Star fleet arrived at Earth in 2262. Rather than face overthrow, Clarke shot himself and programmed the planetary defensive network to obliterate the surface. The satellites were narrowly stopped by Sheridan’s fleet, thus saving Earth from being turned into “scorched Earth”.

During the Drakh War, Earth became exposed to a deadly plague. This bio-weapon was of Shadow design and introduced into the atmosphere by Drakh ships after they failed to destroy Earth with a Shadow planet-killer. After five years under quarantine, the Interstellar Alliance ship Excalibur discovered a cure and introduced it to Earth. The planet was saved! However, hints given at the end of season 5 indicate that 500 years after the formation of the Alliance, Earth was devastated in a terrible civil war, returning its inhabitants to a primitive level of development.

One million years after the formation of the Alliance, Earth was abandoned by the decedents of the human race, who had evolved to the point of transcendence. After downloading all historical records, the last of the human race left the system for the last time. The sun went supernova shortly thereafter, destroying everything in the system.

Epsilon 3:
b5-eps3The third planet of the Epsilon Indi system and the world that Babylon 5 sits in orbit of. Coincidentally, it is also home of the Great Machine, a subterranean alien artifact of immense power. Not much is known about the species that built it, as the last known inhabitants, outside of the current custodians, died out as a result of a religious schism or fled into deep space.

Thereafter, the Machine was maintained by Varus, one of the last of their species, with the help of ten assistants named Zathras. As he neared the end of his life, the machine began to break down, causing the planet to become geologically unstable. This in turn alerted some of the surviving Epsilonians who were looking for the planet in hyperspace. When they emerged, a confrontation ensued between the aliens, B5, an Earth Alliance cruiser.

This was resolved when Draal, a Minbari member of the religious caste, assumed control of the machine and used its defenses to destroy the invaders. He warned that anyone else attempting to possess the planet’s secrets would meet with the same fate, but later pledged his allegiance and the resources of the planet to Sheridan and Delenn’s alliance. This went beyond mere weapons, as the Great Machine was also capable of seeing through time and space, which was intrinsic in both finding other First Ones and uncovering proof of Clark’s conspiracy.

Aside from the Great Machine, Epsilon 3 also boasted an extensive underground city filled with many technical wonders. According to Commander Sinclair, these included computers the size of buildings and components that were miles in length. In season four, when B5 needed components to boost the signal of their “Voice of the Resistance” transmissions, they found what they needed on the planet below.

Narn:
Narnhomeworld01According to Narn sources, Narn was once a fertile planet with lush rainforests and vast oceans. This changed when the Centauri arrived and occupied the planet for over 50 years. During this time, the planet was strip mined, ruthlessly exploited, and reduced to the status of a slave colony. Much damage was also done during the Narn war of resistance, as Centauri forces bombarded the surface from the orbit.

After the Narn’s proved victorious, efforts to restore the natural greenery were mounted. However, these apparently took a back seat to the need to equip the Narn regime’s military forces, a policy which demanded that this trend of exploitation continue. As a result, the planet’s climate remains,in the words of Londo: “dry, red, depressing.”

The bombardment of the Narn homeworld during the Narn-Centauri in season two didn’t help matters much either. After many hours of being pulverized from orbit with asteroids, most major cities were devastated, electricity and power grids were knocked out, and virtually all infrastructure was reduced to rubble. This also had the effect of kicking up massive amounts of dust into the atmosphere which caused terrible storms and made the climate colder and more harsh.

With the liberation of the Narn towards the end of the Shadow War, efforts to rebuild the planet once again began in earnest. This time, with the Interstellar Alliance and G’Kar’s influence as their guide, the Kah-Ri ensured that the needs of its citizens were their top priority. Thenceforth, attempts to rehabilitate the climate and rebuild infrastructure were placed ahead of revenge and military spending.

Minbar:
44053-babylon_5_movie_news_2_superThe homeworld of the Minbari Federation and their seat of government. As one of the older races in the quadrant, Minbar boasts some of the oldest cities, temples and buildings in the known universe. Most of these are built from indigenous crystal, contributing to the natural beauty of the surface. Colder than Earth’s climate and with stronger than normal gravity, the Minbari are a hearty race known for their strength and endurance.

It is here that the ancient capitol of the Minbari Federation is located. The towering triple-spired government palace is here, even though the Grey Council conducted its affairs from space. The Anla’Shock Temple of Temple of Varenni  are also to found in the capitol, the former being used by the Rangers and the latter being an ancient site where the castes would come together to select leaders during the time before Valen.

Another city of importance is Tuzanor, the home of Valen, the Anla’Shok training grounds where the Rangers receive their basic training, and home to the Interstellar Alliance once Delenn and Sheridan relocated it to Minbar. Just outside the city is the historic Mount H’Leya, where Valen, accompanied by a pair of Vorlons, delivered his holy “Times to come” speech during the first Shadow War.

During 2261, shortly after the Shadow War, Minbar became embroiled in a brief civil war between the Religious and Warrior Castes. This was due to deep-seated divisions which had been exacerbated by the Earth-Minbar War and the destruction of the Grey Council. It ended when Delenn invited Shakiri to the Temple of Varenni, where they would both enter into the Wheel of Fire to demonstrate their willingness to sacrifice themselves. Shakiri withdrew, but Delenn did not, prompting Neroon to save her and sacrifice himself on behalf of her. Thereafter, Delenn indicated that the Grey Council would be dominated by the Worker Caste to prevent such wars from happening again.

Sigma 957:
Sigma957planetThe ancient homeworld of the Walkers, one of the First Ones who had left the galaxy after the First Shadow War. The name itself was given to them by the Narns, who’s regime was the closest government to border their world. Apparently, they named them as such because they considered the inhabitants to be giants, so great and powerful that it was best to keep out from underfoot!

In 2258, Catherine Sakai did a fly-by of the planet to search for trace elements. During her mission, a massive ship appeared off her bow and her ship was disabled. When she was rescued at the behest of Ambassor G’Kar, he told her simply “There are things in the universe billions of years older than either of our races. They are vast, timeless. And if they are aware of us at all, it is as little more than ants…and we have as much chance of communicating with them as an ant has with us. We know. We’ve tried. And we’ve learned we can either stay out from underfoot, or be stepped on.”

In season 3, during a visit to Epsilon 3 to see Draal, Ivanova was able to see this world and feel the “footprints” of the Walkers with the help of the Great Machine. This was the first indication that their alliance had as to the whereabouts of other First Ones. Shortly thereafter, Ivanova and Marcus traveled there aboard a White Star to make contact with the Walkers. After a strained conversation, Ivanova was able to secure their agreement to join their alliance.

Vorlon Homeworld:
vorlon02Much like the Vorlon race itself, their homeworld is steeped in mystery. Throughout the B5 series, mentions are made of the planet the Vorlons call home, but no details are ever given beyond the limited testimony of Lyta Alexander. As the only human to witness the inner workings of the Vorlon culture, she found herself in a unique position, acting as a sort of bridge and ambassador. However, other than her, no one has ever seen their world and those who have tried have either been destroyed or disappeared without a trace.

As for Lyta Alexander, her voyage to the Vorlon homeworld took place shortly after she made contact with the mind of Ambassador Kosh and broke from the Psi Corps. After weeks of waiting on the edge of Vorlon space, she was eventually admitted after sending out a telepathic signal. When asked what it was like, she said simply “you wouldn’t believe me if I told you.”

However, some tidbits were given by Lyta as time went on. For one, it is revealed that the Vorlons possessed artifacts of immense power, which humanity and the younger races would only ever be entitled to once a million years had past. This was revealed after the Vorlons had left known space, but had thought to leave their automated border defenses in place and active. In addition, it was also here that Lyta witnessed the Vorlons extensive efforts to modify humans and other sentient’s to produce telepaths. This consisted of large facilities where hundreds of thousands of beings were kept in suspension tanks and either enhanced or modified to exhibit telepathic abilities in the first place.

Zhabar:
Zhabar01The homeworld and seat of power for the Drazi freehold, this planet was first shown in season five of B5 and played a rather important role in the plot. Noted for its hot, arid climate, the Drazi homeworld is also notorious for its crowded cities, narrow streets and small buildings with large vistas.

Much of this information comes from Garibaldi, who traveled here in 2262 on behalf of Alliance Covert Intelligence. According to Garibaldi’s contact on Zhabar, the curious architecture and city planning are throwbacks to earlier eras where the Drazi designed their cities to be impassable to siege engines. In addition, the small roomed architecture also harkens back to previous ages, when the Drazi lived predominantly outside.

After the Shadow War, this world became the focal point of much attention as Centauri agents infiltrated in order to kill Garibaldi’s contact. Though they failed to kill Garibaldi, his contact, and the Drakh-Centauri connection, remained a secret for some time. However, during a subsequent trip by Lyta and Dr. Franklin (at the behest of the Vir Cotto), they discovered that the Drazi were storing captured Shadow devices here. These devices were taken from destroyed Centauri vessels, and the Drazi were apparently hoping to keep them for themselves.

Z’ha’dum:
zhadumMuch like the planet the Vorlons call home, the Shadow’s homeworld is also steeped in mystery. However, several people have walked in its surface or witnessed if from orbit and lived to tell the tale. For instance, the elusive man named Mr. Morden, who came to Z’ha’dum as part of the Icarus crew, enlisted with the Shadows and then became their chief representative to the younger races.

The second person to witness the planet was G’Kar, who travelled to the rim at the end of season 1 to investigate the destruction of the Narn outpost in Quadrant 37. He described the place as a dark world, “where nothing has walked for a thousand years”. His description proved quite apt, as the Shadows and their allies all lived underground in order to hide their presence.

The third and final visit came from John Sheridan, who had been forewarned by Kosh that if he went to Z’ha’dum, he would die. He was right, after a fashion. During his visit to their craggy world, he received a tour of their underground facilities and even a bird’s eye view of the capitol. Right before he blew it all away with two massive thermonuclear bombs and fell to his supposed death. But because he was saved by Lorien, the First One who lived within the planet for eons, his life was restored. As such, he was the only one to visit Z’ha’dum, outside of their willing servants, and live.

Speaking of Lorien, it is noteworthy to mention that for millions of years, Z’ha’dum was the place he called home. During his time with Sheridan, he explained that it was for this reason that the Shadows kept coming back there, out of respect for a First One that was even older than them. This would seem to indicate that Z’ha’dum was not in fact the Shadows homeworld, but merely a world they used as a base of operations whenever they returned to this part of the galaxy. But given their incredible age, this should not come as a surprise. Whether it was the Vorlons, the Shadows or any other First Ones, their true point of origin has probably been lost with time and forgotten by even them.

Cool Ships (volume V)

Back again! More ships, more designs, more franchises too. Like I said last time, there’s just no limit when you get right down to it. And in the course of doing my homework on cool sci-fi concepts, I’ve found that there are hundreds of franchises out there that I’ve never even heard of before. Of those I have heard of, I always seem to miss a few obvious candidates. That’s the beauty of ongoing segments though. Here are the latest, with some suggestions thrown in too 😉

Colonial Raptor:
Another late entry from the Battlestar Galactica universe, the updated version. Designed for reconnaissance, transport, atmospheric and space flight, and capable of making short range FTL jumps, the Raptor is the workhorse of the Colonial fleet and one of its most versatile vessels. Ordinarily, the Raptor is operated by a crew of two, one pilot and one Electronic Countermeasures Officer. Given it’s size and shape, it cannot launch from a launch tube and must take off and land from a Battlestar’s forward launch bay.

Having served with the Colonial fleet for over 40 years, making its debut in the first Cylon War, the versatility and reliability of this craft have prevented it from being phased out by newer generations of Colonial ships. During the second Cylon War, Raptors were used regularly in order to dust off survivors from Caprica and other colonies. Relying on a fly-by-wire system, rather than the new defense network systems, it also proved invulnerable to the virus the Cylon’s used to cripple the fleet.

Cygnus:
Now here’s one that people probably won’t remember. In fact, I didn’t recall it either until I did some reading and realized I had seen the movie which featured it – The Black Hole – as a child and quite enjoyed it. Though a little Buck Rogers-y by modern standards, the concept and the movie and this ship still stand the test of time.

Released in 1979 by Walt Disney Pictures, The Black Hole was one of many movies that sought to take advantage of the sci-fi craze that Star Wars had unleashed. The plot centers on a derelict ship, known as the Cygnus, which is run by an android crew and a brilliant (albeit mad) scientist named Doctor Hans Reinhardt.

In addition to looking pretty cool, with its glowing transparent sections and old-school design, the Cygnus is apparently able to withstand the gravitational pull of black hole due to its ability to generate its own gravity well. In addition, its commander, Dr. Reinhardt, theorized that he would be able to fly it through a black hole and see once and for all what lay on the other side… It didn’t take, but still a cool idea!

Guild Heighliner:

Artist’s concept for a Guild Heighliner

Here’s one I couldn’t believe I had forgotten. In fact, I will accept any and all chastisements for my failure to include Dune craft in this series thus far. This can include physical beatings, just stay away from the nads… not quite done with those yet!

Anyhoo, when it comes to Dune ships, the Heighliner definitely takes the cake! Massive as all hell, this ship was the backbone of all commerce, diplomacy, travel and tourism in the Dune universe. Like all shipping, it was the exclusive property of the Spacing Guild and subject to their many controls, laws and whims.

Boasting Holtzman engines – a FTL drive system that was capable of “folding space” – the ship still required the services of a Guild Navigator. This person, a semi-prescient mutant due to years of living in a spice tank, would see a path through time and space and thus navigate the ship safely to its destination.

According to the original Dune, a single Heighliner was capable of lifting an entire planet’s worth of personnel, goods and supplies from one point in space to the next. As Duke Leto tells Paul in Part I of the story: “A Heighliner is truly big. Its hold will tuck all our frigates and transports into a little corner — we’ll be just a small part of the ship’s manifest.” Later in that same installment, House Harkonnen used a single Heighliner in order to lift an entire army to Arrakis for a surprise assault on the Atreides, and the cost was nothing short of punitive!

Given that the Heighliners are the sole means of commerce in a Empire as massive as that of the Dune universe, its little wonder why Heighliners are so freakishly big. Chartering one aint cheap, and if you do stowe aboard, you are expected to mind your business and wait until you arrive at your destination. Due to their high level of secrecy and sensitivity, no one is even allowed to venture beyond their own boarding craft when on a Heighlinger, and virtually no one outside of the Guild has ever seen a Guild navigator. Considered to be neutral territory by Imperial law, any and all acts of violence aboard Guild Heighliners carry stiff penalties.

Gunstar:
Ah, another childhood classic! Taken from the film The Last Starfighter, the Gunstar was the first line of defense of the Star League against the evil Xur and the Ko-Dan Armada. Sounds pretty cheesy, huh? Well, it was the eighties! And this was yet another Disney franchise that seemed to be riding in the Star Wars wake. Still, this movie was one the first to make extensive use of CGI (Tron being the only other) and had a none-too-bad storyline too boot!

Boasting multiple guns, missiles and a “Death Blossom” trick that is nothing short of devastating, the gun star is a rather unique and innovative design. Apparently, it was meant to be a class of ship that would never go out of style, merging functionality with lethality and being able to take on any class of enemy ship.

Every Gunstar is a two seater, with the starfighter (gunner) in front, and the navigator in the rear. While the navigator flies the ship, the gunner directs fire from a swivel chair, which gives them control over the ships moveable weapons batteries. Although it has no shielding to speak of, the hull is protected by armor plating which can withstand multiple direct hits. When cornered, it is also capable of unleashing the “Death Blossom” where it will begin to rotate at a furious speed and unleash gun and missile fire in all directions. This however, is considered a weapon of last resort, since it will drain the ship’s power supply completely.

Heart of Gold:
Now here’s an interesting, and highly improbably, entry! Coming to us straight out of The Hitchhikers Guide To The Galaxy, the SS Heart of Gold is rather unique in that it merged scientific theory with Douglas Adam’s notoriously quirky sense of humor.

Being a prototype vessel, it was the first ship ever in the universe to boast the “Infinite Probability Drive”. This drive system is essentially a Faster-Than-Light engine which is actually based in quantum theory. Essentially, the theory states that a subatomic particle is most likely to be in a particular place at a particular time, but that there is also a small probability of it being found very far from its point of origin. Thus, a body could travel from place to place without passing through the intervening space as long as it had sufficient control of probability.

Pretty cool huh? In the original radio series, the shape of the vessel was not specified. In the novelization of the series, it was described as a “sleek white running shoe”. For the sake of the movie, artists went with a tea-cup design, and added some brake lights for good measure. Originally built as part of a secret government project on the planet of Damogran, the ship was stolen by President Zaphod Beeblebrox during its launching ceremony and became the means through which the main characters began exploring the universe.

Minbari Cruiser:
Back once more to the B5 universe for another fine example of kick-ass shippery! Known officially as the Sharlin-class Warcruiser, this Minbari vessel is the mainstay of the Minbari fleet in the original series. Big, bold, stealthy, and packing a sh*tload of firepower, this vessel is veritable nightmare for all but the most powerful of races. Even Shadow vessels mind their business when some of these are in the field.

Making its appearance in season one of the show (episode 17: “Legacies”) and went on to become a regular feature. When Sheridan assumed command of the station in season two, the renegade cruiser Trigati was destroyed in the course of a standoff. After B5 broke away from Earth in season 3, a force of Sharlin cruisers arrived just in time to prevent the station from being captured by forces loyal to Clarke. Many went on to serve alongside Sherian and Delenn in the Shadow War and even went on to help liberate Earth from Clarke’s forces.

According to Delenn, Minbari ships do not rely on conventional engines like other ships. Instead, a system of gravitational and electromagnetic fields for propulsion, which have the added benefit of supplying artificial gravity. This frees up their ships from the needs of rotating sections and makes for a more effective combat platform. Sharlin cruisers also boast a significant amount of weaponry, which consists mainly of heavy beam cannons, but also includes missile launchers, neutron guns, and electro-pulse cannons.

During the Earth-Mimbari War, Earth Forces were completely outmatched by this class of Cruiser. In addition to being highly resistant to Earth force weapons, the Sharlin cruiser also boasted a stealth field which prevented Earth ships from being able to lock onto it. In the course of the war, only one human Captain ever survived combat with one, Captain John Sheridan. Relying on a phony distress signal and several well placed tactical nukes, Sheridan was able to lure the Black Star, the Minbari flagship, into a trap and destroy it. Though the Minbari considered it a cheap victory, Sheridan’s fame and renown quickly spread throughout the fleet.

During the battle of Sector 83, the Sharlin-class Cruiser proved an effective weapon against the Shadows. Although somewhat slow and providing a large target for Shadows, their powerful beam weapons were capable of destroying a Shadow ship unassisted. When protected by smaller, faster craft like the White Star, it proves to be a very effective combat platform.

Nebula-B Escort Frigate:
More Star Wars! God, I think I’m OD’ing on this franchise. But the sign says “Cool Ships” and this one is no exception. Known as the Nebula-class frigate, this ship is probably best remembered as the “Medical Frigate” which appeared in Empire and Jedi. 

Measuring some 300 meters long and designed to defend Imperial convoys from Rebel attacks, this ship was more famously used by the Rebellion as a hospital ship. During heavy fighting, Nebula-B’s would be on hand to pick up pilots that had ejected and provide them with life-saving assistance, ensuring that Rebel pilots could live to fight another day.

The most famous appearance of a Medical Frigate was during the Battle of Endor, when several medical frigates were on hand to service Rebel pilots who had been shot down by superior Imperial forces. It was also on board the Medical Frigate Redemption that Luke Skywalker received his prosthetic hand after losing it in a lightsaber duel to Vader.

In addition to providing escort and as a hospital ship, the Nebula-B was proved useful as a deep space scout and reconnaissance ship, due to its sophisticated sensors. During raiding missions or less intense combat operations, many also served as command ships given their speed and defensive capabilities. One weakness of the Nebula-B however was its thin fusilage. Though this made the ship an inexpensive vessel by most standards, it also made it a poor choice for heavy combat. Hence why it was relegated to support, scouting and medical roles.

The Nostromo:
You know, I really thought I covered this one already. I already mentioned how the Alliance Cruisers from Firefly appeared to be inspired by this baby. And it just makes sense that if you’re going to cover ships from the sequel, (the USS Sulaco and the Cheyenne Dropship) that you cover the original first. But alas, the Nostromo was somehow passed over by me, another act of wanton insensitivity! Beating shall continue until my attitude improves!

Okay, now that we got my punishment out of the way, allow me to pay this ship it’s due homage. The main set for the movie Alien, the USCSS Nostromo was a deep space commercial vessel which belonged to the Weyland-Yutani corp (much like everything else in this universe!).

Overall, the Nostromo was a curious design which made perfect sense from a space-faring point of view. Doing away with such things as streamlining and aerodynamic sleekness, the ship was well suited to deep-space travel and hailing. In addition, it was also taller than it was long, another common aspect to spaceships which are confined to the whole sea ship/airplane paradigm.

It’s massive refinery, which it towed behind, would process its manifest of mined ore while it made its way back to Earth from wherever it had been deployed. Thus, in addition to providing transport and amenities for a crew of miners and spacers, it was also a mobile refining platform that could deliver processed materials to factories rather than just unrefined ore.

While on return from the distant planet of Thedus, the Nostromo was rerouted to LV-426 where it picked up the alien organism known as a xenomorph. After all but one of the crew were killed the by creature, Ellen Ripley, the ship’s Warrant Officer, set the ship’s to self-destruct and escaped aboard the ship’s life craft with the crew cat, Jones. According to Weyland-Yutani execs, who were some pissed when she returned without her ship, the destruction of this vessel cost them 24 million in adjusted dollars. Damn penny-pinchers!

The Sathanas:
What do you call the most fearsome, intimidating and powerful ship in the universe, without being too obvious, that is? The Sathanas, that’s what! Being the Latin name for Satan, this title is very apt when applied to a massive juggernaut built by a race known as the the Shivans (i.e. Shiva, Hindu god of destruction).

This last entry, much like The Colossus and Deimos from my last list, comes to us from the game Freespace 2. Making its appearance midway through the game, this terrifying vessel was the most powerful space-faring ship ever encountered by the human race or its allies.

Boasting four massive beam cannons which are situated at the end of its claw like appendages, this ship best exemplifies the offensive fighting spirit. Jumping into a field of battle, it is capable of dealing devastating blows on a target head on, keeping its flanks and rear hidden from the enemy.

Above all, it is clear that the Shivan built the Sathanas to act as a terror weapon in addition to a capital ship. One look at its design confirms this, given its clawing appendages and thorny skin. Defeating this ship outright is quite difficult given its reinforced plating and terrible array of weapons. Disabling this ship, through EMP missiles and guns, is not much easier given the incredibly density of its hull and many redundant systems. In the end, the only way to beat it seems to be for lighter craft to take out its “claws” while heavier vessels strike at it from a distance. However, this still proves to be a suicidal mission given the Sathanas’ many missile and defensive batteries.

Ultimately, taking down this ship in the game is much like the real-life campaign to sink the Bismark. This dreadnought, which was the pride and joy of the German navy in WWII, also boasted massive weapons, a heavily armored hull and superior systems. In the end, the Royal Navy brought it down through a combination of luck, persistence, and careful engagements, taking their time to disable it and then closing in to pound it relentlessly! Hmmm. I guess good history makes for good gaming 🙂

Final Thoughts:/strong>
The suggestion box, as always, is still open. Thanks to Goran Zidar for suggesting the Gunstar, I knew I’d have to include it sooner or later and I’m glad someone asked. Anything else? I got another installment on the way, and probably a few more after that. No? Sigh, alright, bring on the beatings! No nads!

B5, Season 3 Best Episodes

Season Three was named “Point of No Return” for good reason. It was the season where everything hit the fan and there was no going back.  The Shadow War began, B5 broke away from the Earth Alliance, the temporal plot and purpose of the Great Machine was fulfilled, and Sheridan finally went to Z’ha’dum. So of course, there were plenty of big, great and significant episodes. Here are the one’s I liked best and why.

1. Matter of Honor:
A representative from Earth Force Special Intelligence (David Endawi) comes to B5 to investigate the matter of the Shadow vessel. After talking with all the ambassadors, he learns a few disturbing facts. G’Kar relates what he has learned from the book of G’Quan and his own investigations out on the rim. Londo relates a nightmare he has where he can see countless Shadow vessels passing overhead while he is standing on Centauri Prime. And Delenn claims she knows nothing about it. Naturally, she is lying…

Londo meets with Morden and tells him he wants to end their relationship. Morden reluctantly agrees, but first, they must divvy up the assets. He agrees to let the Centauri hold a quarter of the Galaxy, in return, they will get the rest and the two sides will go their separate ways. As an addendum, he asks that Londo let them take one world in between, a world which he has already asked Lord Refa to blockade for them. Londo is startled to know that Morden is in contact with someone else in the royal court.

At about the same time, another visitor comes to B5, a Ranger named Marcus Cole. After escaping from a world on the border of Centauri space, he comes to B5 to ask for their help in liberating the colony. For years, the Rangers have been using it as a training base and now it seems that the Centauri are moving in and blockading it. Sheridan is shown the White Star, a prototype Mimbari-Vorlon creation that will be the mainstay of the alliance in the coming war. They fly to the planet, just as a Shadow vessel appears and engages them. They narrowly defeat it by luring it into a jump gate and opening a seperate jump point inside it, which creates a massive explosion that kills the pursuing ship.

Endawi returns home and tells Earth Force Intelligence that he was unable to learn anything of value. We then see the head of Intelligence meeting with Morden and a representative of the Psi Corps. Morden is pleased that nothing was turned up, but is told by the Psi Corps representative that fears of nebulous alien threat that this sighting has caused could prove useful to their agenda…

Significance:
This episode introduces Marcus Cole and the Rangers, who’s existence has been mentioned before but will now be of extreme importance. Started by Sinclair on Mimbar and made up of largely human volunteers, these are to be the foot soldiers in the coming Shadow War. The White Star, which is also introduced in this episode, is to be the mainstay of their fleet.

After growing uneasy about his alliance with Morden and his “associates”, Londo has finally broken it off, only to learn that Lord Refa is attempting to forge one of his own. In time, this will pit Londo and Refa against each other, and give Londo a chance to redeem his mistakes. Finally, we learn that Morden and the Shadows have made friends back at Earth, and may have had a hand in assassinating Santiago and installing Clark. Already we have learned that the point of their alliances is to sow chaos and discord before they attack. Clearly, backing Clark’s conspiracy is part of that plan.

Memorable Lines:
Sheridan: You’ve been back and forth to your homeworld so many times since you got here, how do I know you’re the same Vorlon? Inside that Encounter Suit you could be anyone.
Kosh: I have always been here.
Sheridan: Oh yeah? You said that about me too.
Kosh: Yes.
Sheridan: I really hate it when you do that.
Kosh: Good.

Londo: My people have a manifest destiny. They can achieve it just as well without the help of your associates, perhaps better.
Morden: So we’re no longer necessary?
Londo: That’s right.
Morden: And now that we’ve done everything you’ve asked, you’d like us to just.. disappear.
Londo: I do believe you have got it surrounded, Mr. Morden!
Morden: Aren’t you being premature? After all, you’re people are moving on several other worlds. You might still need us.
Londo: No, I don’t think so. We have danced our last little dance Mr. Morden. Now it is time for you… to go away.

Sheridan: (looking at the footage of a Shadow vessel) A few months ago, you told me about an ancient race, the Shadows. This is one of theirs, isn’t it?
Delenn: These ships, once they target you they never stop, never slow down, never give up until they’ve destroyed you… and nearly invincible.
Sheridan: I don’t believe that. Every ship has a weakness.
Delenn: Believe what you will, til experience changes your mind. Take a good look, John, and remember it well. That is the face of our enemy.

Garibaldi: I’m not authorized for that kind of information.
Endawi: But… you’re the head of Security.
Garibaldi: And what kind of head of Security would I be if I let people like me know things that I’m not supposed to know? I mean, I know what I know because I have to know it, and if I don’t have to know it, I don’t tell me, and I don’t let anyone else tell me, either. Now look, we’ve tried most of the other ambassadors. Why don’t you speak to G’Kar? Maybe he knows something about this ship.
Endawi: Under the terms of our recent treaty, I am not authorized to have any official conversation with the Narn without Centauri approval.
Garibaldi: So you’ll ask unofficially. And I can give you reasonable assurances that the head of Security will not report you for doing so.
Endawi: Because you won’t tell yourself about it.
Garibaldi: I try never to get involved in my own life. Too much trouble.

Delenn: We must find help. We cannot hope to destroy a ship like that alone.
Sheridan: With all due respect, Ambassador, I’ve heard that before.

Ivanova: Captain, the day something happens around here and I don’t know about it, worry
Sheridan: Tell me, Commander…have you ever wondered what would happen if you opened a jump point while inside a jump gate?
Ivanova: No! And neither should you! EarthForce experimented with the idea during the Minbari War. They called it the Bonehead Maneuver. (to Lennier) No offense.
Lennier: None taken.

Morden: Your government can dismiss this as an isolated incident.
Psi Cop: I don’t know. There’s something about this idea of a threat to planetary security I find very appealing. As long as we keep the real truth to ourselves, there’s no reason we can’t use this situation to speed up the program here at home.

2. Voices of Authority:
B5 is assigned a political officer from the Ministry of Peace, a woman named Musante who’s purpose is to expand the power of the Nightwatch. In addition to following Sheridan around (and trying to seduce him), she openly tells Zack and the other members of Nightwatch that their mandate has expanded to stamp out all indications of treason and ideological impurity. Sheridan has to stay on his toes in order to keep the “conspiracy of light” a secret in her presence.

Otherwise occupied with her, he sends Ivanova to meet with Draal on Epsilon 3 so they can begin using the Great Machine to locate the First Ones. She finds the home of The Walkers, the ancient race that’s been spotted around Sigma 957, but also alerts the Shadows to her presence. She narrowly escapes before they are able to take her over. Then, she is given a vision of Earth Force One as it exploded, and sees a private communique between Morden and Clark where they discuss Santiago’s assassination. After months of quietly waiting, they have the proof they need to expose him!

Ivanova and Marcus travel to Sigma 957 and meet with a Walker ship. After some deliberation, Ivanova is able to get them to agree to join their war effort against the Shadows. When they return, the information she uncovered with Draal’s help has been released, Mustante is recalled to Earth so that MiniPax can investigate the allegations and “punish” whoever’s responsible.

Significance:
This episode picks up where season two left off where Draal tells Sheridan that he wants to join their alliance and will place the Great Machine at their disposal. In using it, Ivanova is able to find one of the elusive First Ones, first shown in season one, and uncover evidence of the conspiracy back home. In so doing, she also demonstrated that she has latent telepathic abilities, for as Draal says, no ordinary human could do what she did. Marcus and Ivanova also secure the cooperation of The Walkers, and learn that they are not on good terms with the Vorlons.

This episode also establishes that the Ministry of Peace, after slowly expanding its mandate on B5, is now mounting an all out offensive against dissenters and those who oppose Clark’s government. Now that evidence has been released that implicates them in Santiago’s death, things are likely to escalate.

Memorable Lines:
Draal: Good afternoon, everyone! Captain, Delenn tells me that you’re going to try contacting the First Ones. It is a magnificent idea—a daring and splendid idea! In doing so, you will see things no human has ever seen before! It will be…fun! Assuming you’re not vaporized, dissected, or otherwise killed in an assortment of supremely horrible and painful ways! Exciting, isn’t it?

Draal: I asked for Captain Sheridan!
Ivanova: Um… He’s busy.
Draal: I don’t like surprises!
Ivanova: Really? Love ’em, myself. To me, everything’s a surprise! You’re a surprise. This place is a surprise. You see this? [She holds up a finger.] Paper cut. Hurts like hell! Anybody else would be upset, but to me, it’s just one more wonderful surprise! I mean, I even surprise myself sometimes! So I guess there’s nothing wrong with me surprising you. Right?
Draal: (laughs) I like you! You’re trouble!
Ivanova: Well, thank you! That’s the nicest thing anybody’s said about me in days!

Sheridan: And, uh when exactly did all this happen?
Musante: When we rewrote the dictionary.

Ivanova: Good luck, Captain. I think you’re about to go where…everyone has gone before

Marcus: I think you just hit a nerve. The Vorlons must owe them money or something.
Ivanova: At least it tells us that they understand our language. They’re just not willing to speakto us in it.
Marcus: Who knew they were French? Sorry.

Walkers: ZOG!
Ivanova: “Zog”? What do you mean, zog? Zog what? Zog yes, zog no?
Marcus: It’s leaving. My guess is “zog” means “no”.
Ivanova: Like hell. I am not letting them leave here without saying yes.
Marcus: Really? And how do you propose stopping them? Perhaps a big red and white sign with the word “stop” on it? I’ll put a bucket on my head and pretend to be the ancient Vorlon god Boogee.
Ivanova: That’s it!
Marcus: Fine. I’ll get a bucket.

3. Messages from Earth:
Marcus escorts a former member of IPX, a woman named Dr. Mary Kirkish, to meet with the command staff of B5. She has some terrible news for them: it seems that Earth has known about the Shadows for quite some time, and has even been experimenting on their ships. The last time was on Mars after they uncovered one that was buried there, which  witnessed personally. Now they are planning on doing it again, this time on Ganymede with another buried ship. This time, they plan to merge a human pilot with it and control it. Garibaldi claims he surveyed the site years back and found a Psi Corps badge that was left there. Sheridan agrees to take the White Star and head to Ganymede to destroy it.

In his absence, the Nightwatch grows wary of his whereabouts. They have been ordered by their new head to be on the lookout for suspicious activity.Meanwhile, Garibaldi visits G’Kar in his cell, where he’s serving his sentence for assaulting Londo, and finds he’s writing a book about his experiences. On their way to Earth, Delenn and Sheridan spend an evening together and share precious memories. When they arrive at Earth, they find that the Shadow vessel has already been activated and begins destroying the facility.

Unable to match the vessels firepower, they manage to destroy it by luring it into Jupiter’s atmosphere then pulling a hasty escape maneuver. The Shadow vessel is unable to follow them out and is crushed by Jupiter’s intense gravity well. However, before they can exit the atmosphere, Sheridan’s old ship, the Agamemnon, shows up and attempts to board them. Sheridan and crew manage to narrowly escape by opening a jump point in the upper atmosphere, which ignites the hydrogen and covers their escape. Back at home, ISN says that Earth gov claims the facility was attacked by an unknown ship and uses this as a pretext to declare martial law.

Significance:
The link between the Psi Corps and the Shadows is revealed, as are Earth’s experiments with Shadow technology. The Nightwatch, having grown suspicious of Sheridan’s activities, are now planning to move on him. G’Kar’s book, which he has begun writing in this episode, will prove of great significance in later episodes. Clark’s government, which has been planning on using the “alien threat” to justify its repression, has decided to use Sheridan’s intervention as a pretext to declare martial law. Delenn and Sheridan’s relationship is also developing and becoming romantic.

Memorable Lines:
Garibaldi: But where in my contract does it say that I have to eat the same food for breakfast every day for three years?
Sheridan: Paragraph 47, Subsection 19, Clause 9A. You can find it in the index under S.U.A.E.I.
Garibaldi: S.U.A.E.I.?
Sheridan/Ivanova: Shut Up And Eat It.

Marcus Cole: And they have much to be concerned about. There’s always the threat of an attack by, say, a giant space dragon – the kind that eats the sun every 30 days? It’s a nuisance, but what can you expect from reptiles? Did I mention that my nose is on fire, and that I have 15 wild badgers living in my trousers?… I’m sorry. Would you prefer ferrets?

Sheridan: Full power! Give me everything you’ve got!
Lennier: If I were holding anything back, I would tell you.

4. Point of No Return:
The declaration of martial law has caused a great stir aboard B5. At home, Clark has apparently dissolved the Senate and ordered that all commanders who do not comply with the order are to be arrested. Sheridan contacts General Hague, but is told by one of his officers that he has gone to ground and that the Army is attacking the Senate building. Londo recieves a guest aboard the station, lady Lady Morella, a psychic who was also the wife of the late Emperor Turhan. He has asked her to visit so that she might give him a vision, in the hopes that he can avert the future he has foreseen for himself. Naturally, the declaration of martial law is a major inconvenience!

Shortly thereafter, Hague’s ship gets into a firefight with ships loyal to Clark and narrowly escapes. Sheridan is forced to issue the declaration of martial law and a riot ensues. He is told by Franklin to hang on, that things will get better, but Clark’s loyalists begin bombing Mars and Proxima shortly thereafter. G’Kar is released from prison early due to a shortage of staff, and he tells Garibaldi he might be in a position to help him and the command staff. Nightwatch is ordered to take over security and Garibaldi openly declares his resistance to it. Sheridan contacts General Smits to get advice on how to deal with the situation, and Smits tells him in a covert and roundabout way how to beat it.

Shortly thereafter, Zacks helps them by telling the Nightwatch that Sheridan is conspiring against them and lures them into an airlock where they are sealed in. Sheridan tells them their orders are not legal and places them under arrest. They are shipped out shortly thereafter and replaced by Narns loyal to G’Kar. They have managed to avert this crisis and buy some time, but also know that very soon, Clark’s forces will be coming for them.

Significance:
Sheridan and his staff have taken a stand against Clark and the Nightwatch, which at this point puts them directly in the path of fire. They know now that they might openly rebel if their “conspiracy of light” against the Shadows is to survive. Londo is told definitively that he will be Emperor someday, which he fears because he’s foreseen how it will lead to his death.  He is also told that he has one final chance to break from the path that he is on, and gives several clues as to what will be coming in later episodes. “The eye that does not see” is G’Kar, who he is told he must not kill. “The one that is already dead” is Sheridan, whom he must save along with Delen. And how he must “surrender to (his) greatest fear” alludes to letting G’Kar kill him, as he has foreseen numerous times and allow Vir to take his place.

Memorable Lines:
Vir: I thought the purpose of filing these reports was to provide accurate intelligence!
Londo: Vir, intelligence has nothing to do with politics!

General Smits: Captain. I’m sure you’ve been following the news.
Sheridan: Yes, sir. If I may ask, what’s your opinion?
General Smits: My opinion has nothing to do with this, Captain, and neither does yours! Our job is to follow orders from the Commander in Chief and respect the chain of command! If you have different opinions, I suggest you file them in a deep dark place where nobody’ll ever find them! Am I clear?

G’Kar: You must understand, Ta’Lon. I have had a revelation!
Ta’Lon: What kind of revelation?
G’Kar: A most profound and substantial one, Ta’Lon. The kind of revelation that transforms your mind, your soul, your heart—even your flesh—so that you are a new creature, reborn in the instant of understanding
Ta’Lon: That was a stirring reply, Citizen G’Kar. Unfortunately, while all answers are replies, not all replies are answers. You did not answer the question that I asked. What do you understand now that you did not understand before?

Sheridan:If I were you, I wouldn’t use my weapons on the airlocks. They’re a solid beryllium alloy. The ricochet is a killer.

Morella: You have a chance few others will ever have, Mollari. You still have three opportunities to avoid the fire that waits for you at the end of your journey. You have already wasted two others. You must save the eye that does not see. You must not kill the one who is already dead. And at the last, you must surrender yourself to your greatest fear, knowing that it will destroy you. Now if you have failed all the others, that is your final chance for redemption.
Londo: I…don’t understand!
Morella: The future reveals itself only reluctantly, Ambassador. Take the sign for what it is. Look for it when it appears!
Londo: I will. Thank you!
Morella: One more thing. You will be Emperor. That part of your destiny cannot be avoided.
Londo: I see.
Morella: (to Vir) You will also be Emperor.
(Vir laughs)
Morella: Why are you laughing?
Vir: I… I thought you were joking!
Morella: We do not joke in the face of prophecy, Vir.
Londo: Lady Morella, please! We cannot both be Emperor!
Morella: Correct. One of you will become Emperor after the other is dead. That is all we see and all we wish to see.

5. Severed Dreams:
Hague’s ship, the Alexander, makes to B5 after escaping from Earth and fighting against many of its own fleet. Major Ryan is in charge ever since Hague died in their last firefight. Sheridan orders that communications be cut off so no one will learn that they are harboring rebels, and Ryan tells Sheridan that Clark has begun bombing Mars after it declared its opposition to martial law. Another ship arrives soon after, the Churchill under Captain Hiroshi, that is also on the run. Together, they decide to make a stand against Clark and his forces once they arrive. Sheridan declares to the station that B5 is breaking away from the Earth Alliance and will not submit to President Clark’s forces.

A Ranger comes to the station to see Delenn. After being wounded, he is recovering in medbay and tells her that many other League worlds have begun fighting amongst themselves at the behest of the Shadows, and that the Grey Council intends to do nothing about it. Incensed, Delenn travels to Mimbar to confront the Council, and despite their attempts to block her, is able to come before them. She breaks the Council, as was foretold by one of Valen’s prophecies, and ask the Religious and Worker Castes to join her. They agree and mobilize to follow her.

Back at the station, Clark’s forces arrive and demand Sheridan’s surrender. He refuses, and the firefight begins. B5 and the Alexander are damaged, Hiroshi scuttles her own ship and rams one of the enemy’s Destroyers, and raiding party is beaten by Garibaldi’s security forces and G’Kars Narns. They believe they’ve won by a razor’s edge, only to be confronted by another force of Earth ships. All seems lost, but Delenn and several Mimbari warships jump in and she tells the Earth ships to back off. They do, and Sheridan and his staff are hailed by the station’s people as heroes. The episode ends with a close-up of a Nightwatch wall poster that has been ripped in half.

Significance:
In addition to containing one of the best battle scenes of the series, this episode was pivotal in terms of the overall plot. Sheridan and B5 have officially broken away from Earth and now are free to pursue their war against the Shadows freely. Their conspiracy of light has finally come full circle and become a full-fledged war effort. Delenn has broken the Grey Council in order to mobilize what Mimbari she can to join the war effort and cut out the obstructive Warrior Caste who never believed in the prophecy of the coming Shadows. This is beneficial in the short run, but will have consequences down the road.

Memorable Lines:
Acolyte: I told you, Delenn, they will not speak to you.
Delenn: Then they will listen to me! I served the Council for sixteen cycles. I was the chosen of Dukhat to replace him! I held him when he died! His blood is on my hands, his spirit in my eyes, his word on my lips! You will step aside in his name and mine, or–in Valen’s name—I will tear this ship apart with my bare hands until I find them! Move aside!

Delenn: Three years. For three years, I warned you this day was coming. But you would not listen. “Pride,” you said! “Presumption!” And now the Shadows are on the move. The Centauri and the younger worlds are at war, the Narns have fallen… even the humans are fighting one another. The pride was yours! The presumption was yours! For a thousand years, we have been awaiting the fulfillment of prophecy. And when it finally happens, you scorn it – you reject it – because you no longer believe it yourselves!… “The problems of others are not our concern.” I do not blame you for standing silent in your shame. You, who knew what was coming, but refused to take up the burden of this war! If the Warrior Caste will not fight, then the rest of us will! If the Council has lost its way, if it will not lead… if we have abandoned our covenant with Valen… (Grabs the leader’s staff and breaks it) Then the Council should be broken… as was prophesied! We must stand with the others – now, before it’s too late!

David Sheridan: Son… I follow the news. Well, I did until ISN went black! I see what’s going on. Your mother doesn’t like to think about it. You know how she is. John, I can’t imagine the kind of decisions that are going through your mind right now. I’m sure they’re not easy. The important ones never are. But when push comes to shove, you’ve always done the right thing. What was the first lesson I ever taught you?
John Sheridan: Never start a fight, but always finish it.

Sheridan: May I have your attention, please? In the last few hours, we have learned that warships are coming this way from Earth, their orders are to seize command of Babylon 5 by force. As commanding officer and military governor of Babylon 5, I cannot allow this to happen. President Clark has violated the Earth Alliance Constitution by dissolving the Senate, declaring martial law, and personally ordering the bombing of civilian targets on the Mars colony. He is personally responsible for the deaths of hundreds of innocent people. Following these attacks Orion 7 and Proxima 3 have broken away from the Earth Alliance, and declared independence. Babylon 5 now joins with them. As of this moment, Babylon 5 is seceding from the Earth Alliance. We will remain an independent state until President Clark is removed from office. At the end of this current crisis, anyone who wishes to leave for Earth is free to do so. Meanwhile, for your own safety, I urge everyone to stay in their quarters until this is over. That is all.

Delenn: This is Ambassador Delenn of the Mimbari. Babylon 5 is under our protection. Withdraw… or be destroyed!
Captain Drake: Negative. We have authority here. Do not force us to engage your ship.
Delenn: Why not? Only one human captain has ever survived battle with a Mimbari fleet. He is behind me. You are in front of me. If you value your lives, BE SOMEWHERE ELSE!

6. Interludes and Examinations:
The Shadows have begun openly attacking known space, beginning with the Brakiri. Sheridan tries to mobilize help, but find no other races are willing to get involved. He is told that if he can demonstrate that he has equal power, they will consider joining, otherwise they will keep their heads down and hope the Shadows will pass them over. He meets with Delenn to share his misgivings, and says that if he could give the other races a victory, they might join. She tells him that is what he will need to do, and he will find a way. He reflects that she is beginning to sound like Kosh, and that’s when it hits him!

Londo is expecting Lady Adira, the woman he loves to arrive on the station soon. However, Morden shows up beforehand and confronts him about his intervention in his relationship with Lord Refa. He tells Londo that his race must continue making war on its neighbors. He accuses Morden’s associates of using his people as a distraction so they might carry out their own agenda unnoticed. Morden threatens him, but Londo refuses to back down, telling him there’s nothing he can do to him “that hasn’t already been done.” Rather than kill him, Morden poisons Adira, knowing that Londo will think Refa was responsible. Intent on revenge, he decides to work with Morden again in exchange for his help.

Meanwhile, Franklin’s problems with stims are reaching a tipping point and beginning to effect his work. Garibaldi confronts him about it but is told to mind his own business. He then goes around him to his second and asks for access to Franklin’s medical records to prove he’s addicted. He is about to access the records but then stops, and sees Franklin watching him. He is asked why he didn’t go through with it, and tells Franklin that it doesn’t seem worth it if he can’t convince him as a friend. Franklin tells him he already checked, and that his tests prove he’s addicted. He resigns his post immediately and begins going on walkabout to deal with his issues.

Meanwhile, Sheridan asks Kosh for help but is rebuffed. Kosh tells him its not time for his people to get involved. Desperate and out of patience, Sheridan berates him for the way his race has been on the sidelines and how he’s been manipulating them. Kosh becomes angry and attacks Sheridan using a strange energy wave, but Sheridan refuses to back off. He says he will comply, but that he will not be there when Sheridan goes to Z’ha’dum. Vorlon ships attack and destroy the Shadows, a move which rallies the younger races, but Morden and some of his “associates” come to Kosh’s quarters and kill him. Too late, Sheridan understands what Kosh meant. His ship, with his remains, flies into the sun to die.

Significance:
In this episode, the Shadow war finally begins. After having insurmountable difficulties getting the other races to work together, Sheridan is able to establish a fragile alliance by getting the Vorlons to intervene. Kosh is killed in retaliation, but before he dies, he reaches out to Sheridan in a dream again and tells him he’s sorry he waited so long to get involved. A part of his consciousness breaks off and attaches itself to Sheridan, which will prove significant in later episodes. After waiting for years to see her again, Londo loses Adira and turns to Morden for help. His revenge will lead him into cooperation with G’Kar, who will in turn assist him in saving his world from the Shadows.

Memorable Lines:
Sheridan: Will you (get involved)?
Gaim Ambassador: No… We are not attacked yet… may not be attacked. If we join Brakiri, we are noticed. We invite attack.
Sheridan: They are going to come for you, sooner or later.
Ambassador: You do not know that. What do they do not see, they may not attack. The enemy is powerful. Show us you have equal power, and we will consider. If not, then we will stay quiet. Do you have equal power?

Morden: I thought we had a deal… we carved up the galaxy you and I.
Londo: Yes, we did. And what you do in your half is your business. And what I do in mine is mine.
Morden: We need your government to continue its campaign.
Londo: Yes? And why is that, hmm? I don’t think you have any interest in restoring the glory of the Centauri Republic. No, I think you are using us as… shall we say, agents as chaos? Convenient distraction, making it easier for your associates to do whatever they wish to do, yes?
Morden: My associates need a voice and an ear in the Centauri royal court. If you violate the terms of our agreement, my associates may turn their eye towards your homeworld.
Londo: Then we will pluck it out.
Morden: If you put yourself between us and our objectives, you may come to regret it.
Londo: There is nothing you can do to me, Mr. Morden, that hasn’t already been done… Good day.
Morden: (to Shadow) No… we need him alive for now. There are other ways.

Sheridan: The only way we’re going to survive this war is to organize the League, the Narns and as many other races as possible into a cohesive, offensive force… It’s never been done before, and I can see why. I mean, it’s like stacking marbles in a corner. They are hip deep in their own agendas and their own rivalries. I mean, half of them won’t even talk to the other half! But what’s worse…
Delenn: What?
I feel like I’m lying to them. You’ve seen the reports from the front lines. Yes, I have ideas, some possibilities. But at this moment, the stone cold fact is that none of us can stand up to those ships! If we could just score one victory against the Shadows, it’d be enough to make some of the others come around.
Delenn: Then perhaps we should give them a victory.
Sheridan: Oh, just like that?
Delenn: Just like that.
Sheridan: And how do you suggest we do that?
Delenn: I’m sure you’ll think of something.
Sheridan: Everyday, people around here start talking more and more like Kosh…

Morden: Anything I can do to help?
Vir: Um… Short of dying? No, can’t think of a thing.

Sheridan: For three years now you’ve been pulling everyone’s strings, getting us to do all the work, and you haven’t done a damn thing but stand there and look cryptic! Well, it’s about time you start pulling your own weight around here. […] I hear you’ve got a saying: “Understanding is a three-edged sword”? Well, we’ve got a saying, too: “Put your money where your mouth is”!
Kosh: Impudent.
Sheridan: Yeah? Well, maybe that’s the only way to get through to you. You said you wanted to teach me to fight legends. Well, you’re a legend too, and I am not going away until you agree!
Kosh: Incorrect. Leave. Now.
Sheridan: No.
Kosh: Disobedient!
Sheridan: Up yours! (Kosh hits him with some kind of energy) So, the real Kosh shows his colors at last, huh? You angry now? Angry enough to kill me? Because that’s the only way I’m leaving. Unless your people get off their encounter-suited butts and do something, I’ve got nothing to lose! God, my own government wants to kill me, and if we lose this war, I’m just as dead! Our only chance is to get the other races on board for this fight and right now you’re the key to doing that.
Kosh: It is not yet time.
Sheridan: And who decides that time? You? You put me in this position. You asked me to fight this damn war! Well, it’s about time you let me fight it my way! How many people have already died fighting this war of yours, huh? How many more will die before you come down off that mountain and get involved? Ships, colonies, whole worlds are being destroyed out there, and you do nothing! How many more? How many more, Kosh? How many more dead before you’re satisfied? Huh?
Kosh: I will do as you ask. But there is a price to pay. I will not be there to help you when you go to Z’ha’dum.
Sheridan: All right. If that’s the trade-off. If you want to withhold your help when the time comes, that’s fine. I’ll go it alone.
Kosh: You do not understand. But you will.

B5, Best Episodes, Season Two

Back with more best episodes! Season one had some big hits, but I honestly think season two was the best in terms of overall poignancy, mystery and sheer entertainment value. Here are some selections of what I really liked from this one!

1. Points of Departure:
In the season two opener, we catch up with Ivanova who is now running the station in Sinclair’s absence. Things are kind of going to hell around the station, a situation made worse when they hear that a rogue Mimbari Cruiser is in the sector. We then meet up with John Sheridan, the Captain of the Earth Destroyer Agamemnon and the man slated to replace Sinclair. He is told to report to B5, where his first duty will be to deal with this situation.

The crew of the Mimbari vessel, the Trigati, are apparently warrior caste members who rejected the Grey Council’s decision to surrender and end the war. After years of drifting around the stars, they are intent on engaging the Earth Forces and die in combat, a move which they hope will trigger a new war and give them the honorable death they seek. However, Sheridan realizes their intent and does not open fire on them.

Instead, he puts out a call to another Mimbari cruiser that has been waiting in hyperspace who quickly arrive and destroy the Trigati. The situation is resolved, but Sheridan is warned that his name will live on in infamy. Already, Sheridan is unpopular with the Mimbari given the fact that he destroyed the Black Star during the war, the Mimbari flagship, by luring it into a trap.

In the course of this, Lennier explains a few things to Sheridan and Ivanova. Specifically, he tells them exactly why the Mimbari surrendered at the Battle of the Line, how it was discovered that Sinclair had a Mimbari soul, as well as many humans besides. Sinclair’s importance to the Mimbari is now made clear, as is the reason for why their surrender was not accepted by all sides.

Significance:
In addition to introducing Sheridan, this episode was also important because it revealed for the first time exactly why the Mimbari surrendered and why Sinclair was so important to them. In essence, the Line showed them that their two races are intertwined and that they would have to come together to face the coming darkness. It also established Sheridan’s dubious reputation amongst the Mimbari, which will come up later.

Memorable Quotes:
Delenn: They fight bravely. They cannot harm our ships, but they continue to try…
Hedronn: Whether they fight or not, they know they will die anyway. So really, is this bravely or simple desperation?
Delenn: Perhaps they are the same thing.

Delenn: We should bring one of them aboard for questioning. If our next step is the final assault on their world, we must know their defenses.
Hedronn: Very well, Delenn. But choose… we are fast running out of candidates.
Delenn: (sees Sinclair’s ship) That one!

Lennier: It is our belief that every generation of Mimbari is reborn in each following generation. Remove those souls, and the whole suffers. We are… diminished. In the last two thousand years, there have been fewer Mimbari born into each generation. And those that are born… do not seem equal to those who came before. It is almost as if our greater souls have been disappearing. At the Battle of the Line, we discovered where our souls were going. They were going to you… Mimbari souls are being reborn, in part or in full, in human bodies.

Lennier: (talking to Delenn in the chrysalis) I told them Delenn, as I was ordered. I only wish I could have told them the rest. About the great enemy that is returning, and the prophecy that the two sides of our spirit must unite against the darkness or be destroyed. They say it will take both of our races to stop the darkness. I’m told that the Earthers will discover all this soon enough on their own. I hope they are right, because if we are wrong, no one will survive our mistake. Goodnight, Delenn.

Sheridan: (delivering his “good luck speech” to an empty C&C) It was an early Earth president, Abraham Lincoln, who best described our situation. “The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise to the occasion. We cannot escape history. We will be remembered in spite of ourselves. The fiery trial though which we pass will light us down in honor or dishonor to the last generation. We shall nobly save or meanly lose our last, best hope of Earth.” (checks the clock) Five minutes to spare.

2. Revelations:
After taking the helm at B5, Sheridan finds himself thrown into the thick of things. In addition to Delenn being in a chrysalis and Garibaldi still in a coma, there is the added mystery of G’Kars absence. We catch up to him on the rim of known space, where he is fleeing from attacking ships and barely makes it away. When he returns to the station, he has dark news. Convinced that the attack on the Narn base in Quadrant 37 was perpetrated by an ancient race, he believes that this same race is the one written about in a Narn religious text from a thousand years ago.

Meanwhile, Londo meets with Morden again and asks him about continuing their working relationship. Morden is willing, and tells Londo that all he need do is select a target if he wants help from his “associates”. All he asks in return is any info Londo may learn concerning the outer rim. When G’Kar comes to the Council and tells them of what he found, and how he’s asked his world to send a ship to investigate, Londo quickly relays the info to Morden, who seems concerned. The Narn ship is destroyed by a Shadow vessel as it enters the system before it is able to begin surveying. The investigation is dropped and G’Kar is left thinking he’s too late.

Garibaldi wakes from his coma after Doctor Franklin uses the alien healing machine he came into possession with in season one. Delenn wakes from her time in the cocoon and reveals herself to the Council, now half-human and half-Mimbari. Sheridan looks at her and is immediately enamored. And after getting a visit from his sister, Sheridan learns more about the circumstances of his wife death and is able to let go of the guilt he’s been harboring. She died on a survey mission in deep space with IPX, and up until now, Sheridan blamed himself, thinking he sent her away because he cancelled a rendezvous. Having learned that she was intended on going anyway, he feels much better.

Significance:
This episode introduces Z’Hadum for the first time, the fabled homeworld of the Shadows. Given that G’Kar has failed to reveal them, they are now free to roam the universe and institute their agenda. In addition, the relationship between them and Londo and the Centauri, which will be intrinsic to their plans, is shown to be proceeding apace. Delenn’s transformation, which apparently has much to do with an ancient prophecy and the reason for why the Mimbari surrendered during the war, has also taken place. This episode is also the first time that Sheridan’s ex-wife is mentioned, and the circumstances of her death will prove to have much to do with the Shadows and the darkness that G’Kar says is coming…

Memorable Quotes:
Londo: There, you see! One deserts his post without any explanation, the other one picks the most breathtakingly inconvenient moment possible to explore new career options, like becoming a butterfly!

Londo: But what happens if I ask for another of these… little demonstrations?
Morden: Then we’ll provide it. Simply choose your target, a colony, an outpost…
Londo: (laughs) Why don’t you eliminate the entire Narn homeworld while you’re at it?
Morden: One thing at a time, Ambassador. One thing at a time.

G’Kar: Weep for the future, Na’Toth. Weep for us all.
N’Toth: Are you alright?
G’Kar: I have looked into the darkness, Na’Toth. You cannot do that and ever be quite the same again.

G’Kar: When you told me about the destruction of our base in quadrant thirty-seven, I knew that only a major power could attempt an assault of that magnitude, but none of the governments here could have done it, which left only one of two possibilities: A new race… or an old race… A VERY old race… G’Quan spoke of a great war long ago against an enemy so terrible it nearly overwhelmed the stars themselves. G’Quan said that before that enemy was thrown down, it dwelled in a system at the edge of known space. I searched for days, going from one system to another. Then, on dark, deserted worlds where there should be no life, where no living thing has walked in over a thousands years, something is moving, gathering its forces, quietly, quietly, hoping to go unnoticed. We must warn the others Na’Toth. After a thousand years the darkness has come again.

G’Kar: I have convinced (my government) to send a ship to the heart of the enemy’s old domain, located at the rim of known space. A dark and terrible place known as Z’ha’dum. It has been dead for a thousand years. No one goes there, no one!
Sheridan: And if someone IS living there?
G’Kar: Than all our races stand on the edge of extinction.

G’Kar: But that couldn’t happen unless they knew the ship was coming and were waiting for it. But no one knew except… (looks at Londo).
Sheridan: What are you implying, Ambassador?
G’Kar: Nothing… I am too late. Everything is too late.

3. The Geometry of Shadows:
Ambassador Londo gets a visit from Lord Refa, a member of the Centauri royal court. Impressed with his handling of the Quadrant 37 border dispute, he indicates to Londo that there are plenty of people back home who are not happy with the path their Empire is on and would like to see that change. Londo agrees to join them, seeing an opportunity for personal advancement and a chance to restore his people to glory.

Ivanova is promoted to Commander, a rank which comes with additional responsibilties, the first of which is to resolve a dispute between two factions of Drazi. Apparently, the two sides are divided based on the color of their sashes; one side is green, the other purple. Ivanova learns that this is a leadership struggle that their race goes through periodically, the people divided into two camps who must then fight it out until one side wins and assumes leadership until the next struggle. After much negotiating, cajoling and a broken leg, Ivanova ends the conflict by accidentally becoming green leader and ordering them all to dye their sashes purple.

Meanwhile, the station is visited by a group of Techno Mages, people who use technology to simulate magic, who are on their way to the rim. Their leader, a man named Elric, tells him that a great darkness is coming, and that they are passing into the outer rim so that they might be able to preserve the knowledge and secrets that they are in possession of until it passes. Sheridan is intrigued by them, being a fan of mystery and magic.

So is Londo, who is determined to get an endorsement from them which he feels will help him extend his influence back home. However, his efforts are rebuffed when it becomes clear he is only interested in advancing his reputation, and the Mages place a “curse” on him, which amounts to a virus that begins playing havoc with his personal files and credit lines. Eventually, the Mage takes the curse off, but also leaves Londo with a vision of things to come. Apparently, Londo will do great and terrible things, and billions of people will suffer as a result…

Significance:
This episode introduces the conspiracy between Londo and Refa, and is the first time Londo is given a real glimpse of where the path he’s on will take him. Already he has had a vision that he will become Emperor one day, and die with G’Kar’s hands wrapped around his throat. Now, he is made to understand that his relationship with Morden and Refa will have terrible consequences. Sheridan and the others are also given further warnings of the war that is to come, which is described as a “terrible darkness”, similar to what G’Kar described.

Memorable Quotes:
Londo: What you are asking could be considered treason.
Lord Refa: Or the first step in restoring our people to their rightful place in the galaxy. Depending on who writes the history books. I think it will be us.

Elric: You don’t frighten easily.
Vir: I work for Ambassador Mollari. After a while, nothing bothers you.

Ivanova: You’re saying just because I’m holding this right now, I’m Green leader? But I’m human!
Drazi: Rules of combat older than contact with other races. Did not mention aliens. Rules change caught up in committee. Not come through yet.

Elric: As I look at you, Ambassador Mollari, I see a great hand reaching out of the stars. The hand is your hand. And I hear sounds–the sounds of billions of people calling your name.
Londo: My followers?
Elric: Your victims.

4. Soul Mates:
Londo recieves some rather good news from home. In honor of his recent service to the Centauri Republic, the Emperor has decided to grant him a wish in honor of the 30th anniversary of his ascension. And Londo, having endured three arranged marriages to women he can’t stand, can think of only one thing he would want: a divorce! However, he must choose one wife to remain by his side for the sake of appearances and matters of state. After inviting his three wives, Timov, Daggair and Mariel to the station and giving them the news, he begins the selection process. In the end, he decides to stick with Timov, the one who seems to hate him the most. Apparently, her honesty is what sets her apart, and that’s something he feels he can count on.

At the same time, Talia Winters get a visit from an old flame, a telepath named Matt Stoner. Ostensibly, he is aboard the station to sell some wares, but in reality, he’s come to take Winters away. Seems the Psi Corps has been experimenting on him as well, with the consequence that he has become an empath who can override other people’s wills. Winters is tempted to leave just so she can get away from the Corps, but refuses him. Thanks to Garibaldi’s untrusting nature, he is narrowly able to prevent him from using his powers to take her from the station by force.

Significance:
This episode further showed viewers how deep the Psi Corps agenda goes and how much Talia wants to leave it. It also gives us a glimpse of Garibaldi and Talia’s budding relationship, which has progressed from outright hostility on her part thanks to Garibaldi obvious concern and dedication to her. Other than that, this episode really wasn’t significant. It was just damn funny!

Memorable Quotes:
Timov: The secret of our marriage’s success, Londo, is our lack of communication. You have jeopardized that success and I would know why!
Londo: Very well, I wanted to save the surprise, but clearly you have forgotten that tomorrow is the thirtieth anniversary of my ascension day. The emperor has not forgotten. I personally received a congratulatory note from the royal court. My star is rising, in case you were unaware… Now the emperor is a busy man, no time to shop, unlike my wives! Always finding ways to run up my credit accounts! In any event, he wished to give me a gift in honor of my service to our people and the gift he gave me was any one wish within his power to give.
Daggair: And was what was your wish, my sweet?
Londo: A DIVORCE! An easement from the arranged marriages to my three wives! However, the emperor requested that I keep one of you to be my side for future state affairs, so… by tomorrow, I will choose one of you to remain by my side. The other two… will be gone! Gone! …A small repayment for the many years of joy you have given me!

Franklin: Are you okay? Londo, do you know where you are?
Londo: Either in Medlab, or in Hell. Either way, the decor needs work.
Daggair: Oh, Doctor Franklin! Thank you for saving our husband! You’ve done the Centauri a great service!
Mariel: I agree. It’s so good to see you with us again, Londo!
Londo: Well, that settles it, Doctor! I am in hell!

G’Kar: I warn you, Mariel, do not be overconfident. If I were married to Londo Mollari I’d be concerned.
Mariel: G’kar, if you were married to Londo Mollari, we’d all be concerned.

Delenn: Taking on human characteristics has been something of an education for both of us!
Ivanova: Well, if you have any other problems, any other questions at all, just ask!
Delenn: Well…now that you mention it…do you have any idea why I suddenly started getting these… odd cramps?

5. The Coming of Shadows:
Despite health problems, the Centauri Emperor has decided to travel to B5 to deliver a message. G’Kar is outraged at Sheridan is allowing this given his family’s history of outrages towards the Narn, and decides he is going to make an assassination attempt. Meanwhile, Londo and Refa hope to confront him publicly about his role in their Empire’s decline. However, both sides are unaware of what his true purpose is, which is to deliver an apology to the Narn regime for his family and his race’s crimes against them. At the end of his life, he finally wants to do something he knows to be right, rather than be swayed by duty or obligation.

Ultimately, all their plans are frustrated when the Emperor suffers a heart attack on his way to make his grand announcement. Franklin is left to tend to the Emperor, and is told to deliver a message to G’Kar. When Franklin tells G’Kar, he is buffaloed and immediately seeks out Londo. He buys Londo a drink and toasts the Emperor’s health, thinking that a new era of understanding is ahead of them. However, these sentiments prove to be too late in coming…

Faced with an imminent power struggle back home, Refa tells Londo that they must do something that will dwarf the opposition so they can put their own successor on the throne. Londo remembers what Morden told him, that he need only pick a target. He decides to let Morden’s “associates” attack another Narn outpost, and then orders their own ships to move in. When the Narns arrive and find their outpost destroyed and Centauri ships around, they immediately assume it was they who attacked it, and fighting ensues. Back on Centauri Prime, Refa’s agents also kill the Emperor’s Prime Minister, and their own successor, Cartagia, is positioned to take the throne.

Meeting with the Emperor on his deathbed, Londo is given a message. He tells everyone that the Emperor’s last words were in support of their war, but privately he tells Refa that the Emperor told him they are both damned. Refa is unconcerned, but Londo seems shaken by his words. When G’Kar receives word of the attack, he goes ballistic! However, Sheridan is able to stop him by telling him that he must choose between doing what’s right for his people and personal revenge. After calming down, G’Kar comes to a Council session and issues a declaration on behalf of his people: they are now at war with the Centauri! In order to avoid any pesky “investigations” into how the Centauri managed to destroy the outpost so rapidly – a move which clearly reveal that they had help – Londo agrees to release all the surviving colonists from the area as a gesture of “goodwill”.

Significance:
The Great War, the focal point of season two, opens in this episode. After much plotting by Londo and Refa, the Centauri Republic is now effectively under the control of the revisionists, people who want to see the Empire restored to its former glory and are willing to see a great many people die in order to make it happen. Whatever hopes there were for a reconciliation between the two sides is now thwarted. The war is also bad news for B5, since it is the first outbreak of war since the Earth-Mimbari war and the very thing the station was created to prevent. In addition, the outbreak of war means that the Shadows are clearly on the move and working their influence effectively.

Memorable Quotes:
Sheridan: If you love, love without reservation. If you fight, fight without fear.
Emperor Turhan: No regrets then?
Sheridan: A few. But just a few. You?
Turhan: Oh, enough to fill a lifetime. So much has been lost, so much forgotten. So much pain, so much blood. And for what? I wonder…The past tempts us, the present confuses us, and the future frightens us. And our lives slip away, moment by moment, lost in that vast terrible in-between. But there is still time to seize that one last, fragile moment. To choose something better, to make a difference, as you say. And I intend to do just that.

Turhan: How will this end?
Kosh: In fire.

Londo: He said, ‘Continue. Take my people back…to the stars.
Refa: Mollari. What did he say, really?
Londo: He said .. that we are both damned.
Refa: Well. It’s a small enough price to pay for immortality.

6. All Alone in the Night:
The Captain is captured by a marauding alien vessel while investigating a disturbance in a nearby sector. They are known as the Streib (apparently in honor of author/abductee Whitley Strieber), a race of hostile aliens that are known for to periodically adbuct members of different species in order to evaluate them. While aboard, Sheridan is examined, tortured, and forced to fight other captured crew members, all of whom have devices on their heads that seem to be controlling them. The first is a Drazi that he manages to kill, while the second is a Narn that he is able to wound and disarm. After removing the device on his head, he and the Narn captive begin to plot their escape.

Back on Mimbar, Delenn has been once again summoned before the Grey Council, this time to answer for her decision to undergo her transformation. Apparently, the Council feels that she is no longer Mimbari, and hence is to be removed as a Satai and replaced. When she sees her replacement is Neroon, a member of the warrior caste, she is dismayed since it means that the warriors will now have more power than the other castes. However, her protests are ignored and she is told to go back to B5 where she will remain as an ambassador and nothing else.

Meanwhile, Sheridan’d old ship, The Agamemnon has come to B5. Aboard is General Hague, the Chairman of the EarthForce Joint Chiefs of Staff and an old friend of Captain Sheridan who has come to meet with him. When word of his capture reaches the station, Hague and Invanova decide to mount a rescue operation with the help of Delenn, who knows where the Streib homeworld is located.

Also, while on board the ship, Sheridan has a strange dream. In it, he sees Garibaldi and Ivanova who give him cryptic messages, like “you are the hand” and “the man in between is looking for you”. He then sees Kosh and asks him why he too there, to which Kosh says “We were never away. For the first time, your mind is quiet enough to hear me.”
When Sheridan asks what he is doing there, Kosh replies simply “you have always been here”.

Finally, the Agamemnon catches up with them just outside the Streib homeworld. When they are told to stand down and release their captives, the ship spaces them all instead and Ivanova orders their destruction. However, they soon detect a life pod which made it off, with Sheridan and the Narn inside. In the course of the confusion, they managed to make it on board and escape.

Back on the station, Sheridan is confronted by Kosh once he has recovered who once again tells him, “you have always been here.” Sheridan then meets with General Hague who gives him the message he came to share. Hague tells him that there is a conspiracy back home involving Clark, the Night Watch and the Psi Corps. They assassinated Santiago, he says, but he needs help and time to expose it. Sheridan agrees to help, and decides to bring his senior officers into it at last. They agree, and together begin discussing how they plan to someday liberate Earth.

Significance:
This episode was important for a number of reasons. For starters, the subplot about the conspiracy back at Earth is revealed in full. Already it has been hinted at that Clark was behind Santiago’s murder and that the Psi Corps is up to something; now we see that is is true. Sheridan and the other main characters also decide to enlist, effectively making them co-conspirators in the plot to liberate Earth. We are also given numerous hints of what’s to come, “signs and portents” if you will, of whats to come in season three and Sheridan’s importance in it all. It is also the first time that Kosh reaches out and touches Sheridan’s mind, something which will prove of increasing significance as the Shadow War approaches and Kosh is killed.

Memorable Quotes:
Sheridan: Why are you here?
Kosh: We were never away. For the first time, your mind is quiet enough to hear me.
Sheridan: Why am I here?
Kosh: You have always been here.

Delenn: The warrior caste cannot be allowed to set policy!
Neroon: Have you done any better? When I was inducted into this circle, I was finally told the reason we surrendered. I didn’t know whether to laugh or weep! If we were told the truth then we never would have surrendered!

Neroon: I understand that before is a creature I do not recognize. One foot in two worlds. You are an affront to the purity of our race. And you’re belief that you are satisfying prophecy is presumption of the highest order! And yet… it is true that you are the perfect laison between us and the Earthers. You have no home with either of us. So please, act out your fantasy, return to Babylon 5… and stay there!

Sheridan: First obligation of a prisoner is to escape… right? RIGHT? Listen, before… why did you ask me to kill you?
Narn: There is no escape. Better to die… to die…

Sheridan: Ever since the death of president Santiago, something unpleasant’s been going on back home. You know it, and I know it. We’ve stood by too long. That’s going to change. Quietly, discreetly, an inch at a time and for now, strictly within the rules, but we have to do something, or risk losing everything we hold dear. Now, we’ll get some help from inside Earth Dome, but the bottom line, if anything goes wrong, we’re on our own. Anybody wants to leave now before you hear anything you’ll have to report, do so.

And as this is going long, I will have to divide it up and continue later. Like I said, this season was arguably the best and it seems I wasn’t lying! Doing justice to all its best episodes is sure to take some serious page time!