Cool Ships (volume X)

Aerospace Fighter:
Here’s one I found while sifting through info for another post (see Giant Robots). Like the mechas from that list, this too comes from the Battletech universe. And the name pretty much says it all. This futuristic fighter, which is found in the air forces of every Clan, is capable of flight in both air and space.

Typically, these fighters serve in a supporting role for the assault mechs in the Battlemech universe. Once the mechs are deployed in their drop pods, these fighters follow, flying from space directly into atmosphere and engaging enemy forces in the field of battle.

Using much the same technology as assault mechs, aerospace fighters are powered by fusion engines and are constructed from lighter ferro-fibrous materials. They also come equipped with cannons, lasers, missiles and guided munitions. Control is carried out through either touchpads, hands-on controls, and in some cases, machinery which can read the pilots thoughts.

Akira-class:
I’ve been waiting to include this one. Years back when I saw it on DS9, I thought of just how cool it looked. After looking into it some more, the cool factor has been magnified considerably. Known as the Akira-class, this starship was meant for war and designed accordingly.

Akira-class ships first made their appearance in First Contact, where several were used to engage the Borg Cube that was trying to assimilate Earth. This was no coincidence, as these ships were apparently part of Star Fleet’s larger effort to create warships that could deal with the Borg threat. It would also go on to play an important role in the Dominion War.

Much like the Defiant, it was built for speed and firepower. But unlike other ships, it has virtually no secondary hull, placing the majority of its functions up front in the saucer array. It also has multiple phaser banks and torpedo launchers, as well as a powerful shield array. But its greatest asset comes in its shape. Resembling a catamaran with a thin profile, the Akira presents a very difficult target. Combined with its speed, it is able to descend on enemies and deliver an ass-whooping without much fear of retaliation.

Covenant Assault Carrier:
Hello Halo! I was just thinking of how I’ve spent a good deal of page time on ships that belong to the UNSC Navy, but none that belong to the Covenant. That seem fair to you? And since they’ve got some really cool customers, I think it only fair that I throw some in here.

To start, here is the Covenant AC-class, the biggest ship in the Covenant armada and the Halo universe itself (aside from High Charity, of course). These ships serve as the flagships for Covenant assault fleets and boast a wide array of weapons and support craft.

Their massive hulls can not only accommodate multiple wings of Seraph’s, Phantoms, Ghosts, Wraiths, and one or two Scarab walkers. As events in the later series will attest, they can also hold two UNSC Frigates (the Forward Unto Dawn and Aegis Fate). Though designed primarily for planetary combat, their defenses also make them highly effective in ship-to-ship firefights. These include multiple point-defense pulse laser batteries, plasma torpedo launchers and at least two energy beam projectors.

At least two such carriers led the Covenant Fleet of Sacred Consecration to Earth where they engaged the UNSC fleet and Earth’s home defenses in Halo 2. After the Master Chief destroyed one with a commandeered Covenant bomb, the other led an assault on New Mombasa, and then jumped into slipsteam space once its forces were overrun. Interestingly enough, this was the only incidence of such a Carrier being destroyed by UNSC forces. They are just that powerful!

District 9 Mothership:
This ship comes to us from the critically acclaimed if somewhat unoriginal District 9 movie. Yes, despite what some people said about this movie being unique and awesome, it was in fact a collage of ideas Peter Jackson got from other people and franchises. But that didn’t make it uncool.

The same goes for this ship. While the concept of the alien Mothership isn’t exactly new, this vehicle managed to do the concept some justice with its artistry, profile and purpose. For starters, this ship was clearly a “generation ship”, meaning that it was designed to hold an entire population of people and provide for them over the course of many generations as it made its way through space.

When the ship appeared above Johannesburg in 1982, it appeared to be carrying thousands of alien beings who had been designed or engineered for work (echoes of Alien Nation there). Though the ship possessed some very advanced technology, including weapons and medical facilities, it appeared as though none of the workers knew how to operate them. As a result, the aliens had to be resettled and much of their technology began to fall into human hands.

The ship also appeared to have a command module in addition to its vast main hull. As long as this module remains detached from the main vessel, it will hold its last position and remain inert. This was rather crucial to the plot of the movie, since one of the aliens was keeping the module hidden until he could affect repairs. This necessitated that the passengers remain in a camp on Earth until he was finished and they could return back home.

GVD Hatshepsut:
I know what you’re thinking. “This guy must be obsessed with Freespace!” You’ve got some attitude buster! Besides, if you’d played this game much, you’d realize I have only begun to do it justice. Thus far, I’ve included Terran and Shivan ships in these lists, but there’s a wealth of Vasudan ones as well that deserve mention.

To keep it short, the Vasudans were a race of desert-dwelling people who loved history and venerated ancient things. As a result, the Terran forces associated them with the ancient Egyptians and designated their ships accordingly. Likewise, their heaviest ship, the Hatshepsut-class, was named in honor of the most powerful queen in Egypt’s history.

As a cruiser-carrier, the Hastshepsut carried a wide array of weapons. This included multiple laser turrets, point-defense turrets, fusion mortars, anti-ship beams and heavy beam emitters. In its massive carrier bay, which has points of entry on either side of the ship, carries over 30 wings of fighters, bombers and support craft. Other improvements over older models include a heavily reinforced hull and more powerful reactors, which give it the ability to maintain beam fire for longer periods of time.

Independence Day Mothership:
I seem to be in a Mothership kind of mood today. And I seem to recall someone suggesting I include this one some time ago, can’t remember who did, sorry. Just raise your hand and I’ll be sure to give you the credit ;).

Though I’ve pretty much mocked and bashed this movie every chance I could get, I have to admit that Independence Day remains a guilty pleasure for me. And when I saw it, I did think the mothership was pretty cool. And there were things beyond its aesthetics which I now see as praiseworthy.

Much like the District 9 and Alien Nation motherships, this vessel was also a generation ship. As stated in the course of the movie, it housed the better part of the alien race’s people and all of its landing forces. These were all kept within its massive internal bays, which appeared more like an internal city than anything else. These forces were apparently being held in reserve until their attack ships were finished leveling humanity’s cities and destroying it’s defenses.

And as was illustrated at the beginning, it also houses all the attack ships on its exterior. Though not much in the way of technical details are offered in the movie, the ship was very clearly massive and most likely incapable of anything more than sublight speeds.

Liberty Class Cruiser:
Wow, I almost got through an entire list without mentioning Star Wars. But I don’t imagine I’ll be making a list anytime soon with a single mention from that universe. And today, it’s the MC80 Liberty-class Mon Calamari Cruiser.

Like all Mon Calamari cruisers, each design was unique, making classification somewhat difficult in the early days of the Rebellion. Though the Liberty-class was technically of the same make as Home One (also classified MC80), the Liberty was smaller, narrower and had a pair of wing-like appendages attached to its hull.

In addition, it also packs a lighter weapons array and compliment of fighters and bombers. Measuring 1200 meters in length, the ship boasts a total of 48 turbolasers and 20 ion cannons while three squadrons of fighters provide this ship with protection. All this, combined with its smaller size, make the Liberty best suited for support as part of larger assault missions.

Several of these ships took part in the assault on the second Death Star during the Battle of Endor. It was also Liberty-class that was the first to fall when the Death Star began firing its massive laser. However, these ships proved instrumental in attaining victory, their sleek profiles and coordinated weapons making them effective in close quarters against larger Star Destroyers.

Retribution-class Battleship:
At last, Warhammer 40k makes it into the Cool Ship series. And I’ll think you’ll all agree, this particular ship is pretty cool! Built to resemble an old-world Dreadnought, the Retribution-class is a massive ship of the line in the Imperial Navy, the human faction in the expanded universe (otherwise known as the Space Marines).

Featuring the distinctive armored prow of the Imperial Navy, this ship is able to speed headlong into an enemy fleet and deploy fire from both sides. It is also as fast as the main cruisers of the Imperial fleet, which comes in handy during large-scale fleet engagements where it’s support can mean the difference between victory and defeat.

The main armament of the Retribution class are its rows upon rows of laser batteries lining the sides. For close-quarters fighting, it also carries several torpedo launchers that are capable of delivering devestating, armor-peircing blows. To top it off, the ship is equipped with a series of Lance beam turrets along the dorsal of the ship. They are normally used for finishing off an enemy ship that the main weapons have crippled, or providing return fire when the battleship is closing in on its foes.

Warlock-class Destroyer:
And what would the list be without at least one B5 mention? As a final example, I have decided to include the prototype Warlock-class Destroyer that was making its debut just as the original show was ending. It also made several subsequent appearances in the TV movie Call to Arms and the spinoff series Crusade.

Rushed into production during the last days of the Earth Alliance Civil War, the Warlock featured some of the most advanced technology available. This included advanced weaponry, engines, and most importantly, artificial gravity. This, more than anything else, gave it the advantage over the older Omega-class destroyers which relied on rotating sections.

The Warlock’s engines are a hybrid design featuring the standard ionic thrust modules and a gravitic drive, which like the artificial gravity is borrowed from the Minbari. In terms of weapons, this ship carries two particle beam cannons, multiple heavy cannons and point defense turrets, and 28 large and medium missile arrays. In addition, the original concept also involved a Shadow machine which was buried in the ship’s core. These were promptly removed once Clarke was overthrown, for obvious reasons.

Much like its Omega-class predecessor, it also has a launch bay located at the bow of the ship between its sensor arrays and its cannons. And given it’s larger size, it is able to carry additional squadrons of Starfuries, Thunderbolts and support craft. And of course, its jump capable!

Wow, ten installments of cool ships, totalling close to eighty different vessels. I think some kind of celebration is in order to mark this milestone. Too bad I’m sick as a dog, I’d tilt a glass. Maybe those who read these posts can do that for me. Fill a glass with whatever imbibing liquid you like best and toast your favorite franchises for bringing us these inventive, imaginative designs. Some day, they might just be the basis for something real…

Cool Ships (volume VII)

Welcome to volume 7. Nuff chit chat, let’s get started!

The Blackbird:
Starting this list off right is the stealth ship from the updated Galactica universe. Christened the Laura, in honor of President Roslyn, this ship was the brainchild of engineer Galen Tyrol and his deck hands, who decided to build a new fighter from scratch to make up for their losses. Build for speed and skinned with carbon fiber instead of the usual metal, this ship proved to be invisible to both Colonial and Cylon tracking equipment, hence its designation as a stealth ship.

On her maiden voyage, Starbuck flew the Blackbird on an illegal reconnaissance mission to take pictures of the Cylon Resurrection ship that had been pursuing Galactica. The operation was a complete success, with Admiral Cain – the Pegasus’ CO – going as far to say that: “she flew right up their tailpipe and they didn’t even notice”.

As a result of the technical data obtained from this mission, a joint attack was planned between the Galactica and Pegasus to take the RS down. The Blackbird would go on to play a crucial role in this attack, using its stealth abilities to fly within a few meters of the RS and take out its FTL drive with a well-placed missile. Unfortunately, the Blackbird would suffer a fatal collision after performing this duty, and Captain Lee Adama, its pilot for the op, was almost killed.

Corellian Corvette:
Another mainstay of both the Rebel and Imperial fleets, this ship made its debut in the opening scene from Star Wars: A New Hope and has been with the franchise ever since. Otherwise known as a “Blockade Runner”, the CR90 corvette embodies the spirit of Corellian ship designs, boasting speed and versatility over size and raw firepower.

Because of its adaptability, another Corellian trademark, the CR90 could serve in a variety of roles. These ran the gambit from such mundane duties as freight hauling, to more dangerous assignments like raids and providing fighter escort. In some cases, they could even take on such high-profile missions as diplomatic envoys, carrying public officials to and from their assignments.

Because of these qualities, the CR90 had a long history of service in the Galaxy, serving in the navies of the Old Republic, the Galactic Empire, the Rebel Alliance, and the New Republic. Even after it was phased out of service, it remained a favorite among smugglers, pirates and smaller navies for some time.

Harbor Ship of Bentus:
Here is another feature from the Homeworld universe, the Harbor Ship of the alien race known as the Bentusi. Known for their focus on trade and supplying less advanced races with “short-jump” technology (i.e. FTL), the Bentusi soon found themselves caught in the middle of a series of interstellar conflicts between worlds.

As a result, the Harbor Ship was created, a mothership for the Bentusi fleet that was capable of housing, repairing and deploying smaller vessels. Thought not armed in any official capacity, it is the bulwark of the Bentusi armada and can be found wherever large-scale fleet deployments take place.

From what I can tell, this design was inspired by what historians believe the harbor of Carthage looked like. Much like the Harbor Ship, it was based on a sort of teardrop design, with a long entrance passage giving way to a sort of rotunda. This design, in addition to being aesthetically pleasing, also makes a lot of practical sense, ensuring that multiple ships are able to be serviced in a 360 degree arc rather than a series of enclosed bays.

Ixian No-Ship:
Another Dune entry which I failed to acknowledge in previous posts, can you believe it? Well, mistake remedied as of now, here is the No-Ship! Named for the fact that it is capable of shielding itself from prescient vision and other forms of detection, including sight. This all makes the No-Ship the ultimate in stealth technology, and led to its wide adoption by all factions in the Dune universe.

Based on the same technology which powered the No-Chamber, a device which the Ixians used to shield their inventions from Leto II’s prescience, No-Ships would become the mainstay of all fleets after his death. In addition to their stealthy characterisitics, they would also boast another invention that was proposed during the time of Leto II, the Ixian navigation machine. This device, which was capable of limited prescience, was able to guide these ships through foldspace without the need of a Guild navigator.

Much like Guild Heighliners, No-Ships appear to have massive capacities. In Heretics of Dune, the No-Ship which Miles Teg steals from the Honored Matres on Gammu apparently had a Great Hold which measured one kilometer in length. This hold was later used to transport an adult sandworms and several tons of its native sand off of Rakis before the HM’s destroyed it. In Chapterhouse and subsequent books, No-Ships served as the mainstay of the Bene Gesserit fleet as well as with all other factions.

The Pegasus:
Battlestar Galactica gave so many cool ship designs that its hard for me to know where to look next. But today, I thought I’d go for the obvious and cover the ultra-modern and behemoth-sized Pegasus, the other Battlestar to survive the destruction of the Twelve Colonies. As with the original, the Pegasus makes an appearance in the re-imagined series. And like everything else, its appearance received an update, as did the tone and nature of its crew.

Although networked like all other modern Colonial ships, the Pegasus survived the assault through sheer luck, having taken its systems down for a diagnostic before the first wave came. Since that time, it’s CO, Admiral Cain, had been fighting a guerrilla style war with the Cylons, attacking their holdings and raiding small convoys in order to keep them off balance.

A mercury-class battlestar, the Pegasus was far more advanced and boasted significantly greater firepower than the Galactica.  In addition to its 30 defensive turrets, four heavy cannons, multiple missile launchers and compliment of nukes, its massive bays also hold 10 squadrons of Vipers, as well as dozens of Raptors and support craft. It also carries a series of Viper VII production facilities, meaning that it is capable of replenishing its losses.

With all of these attributes, the arrival of the Pegasus was a great boost to the Colonial fleet, adding a great deal of firepower, manufacturing and many of the latest ships to their arsenal. Nicknamed “The Beast”, the destruction of this ship over New Caprica was considered an immeasurable loss, though its sacrifice was hardly in vain.

Primus-class Battlecruiser:
Here we have another installment from the B5 universe, from the Centauri Republic to be specific. Known as the Primus-class Battlecruiser, this baby is renowned for packing firepower and artistic design into one package.

Discernible from its manta ray-like configuration, the Primus remains the mainstay of the Centauri navy even after two centuries of service. Although lightly armored, the ship boasts an impressive array of ion guns, a hyperspace drive, and artificial gravity for its crew.

Making its first appearance in season two of the show (“And Now For a Word”) when televised a standoff occurred outside the station between the Centauri and the Narn. In that battle, the cruiser in question was destroyed, but managed to inflict enough damage that the G’Quon class cruiser also blew up while attempting to make a jump. This demonstrated that the Primus, though an older design, was still capable of standing toe-to-toe with its Narn equivalent.

This encounter was followed up during the season two finale (“The Fall of Night”), when another such cruiser threatened the station when it was discovered that Sheridan was harboring a Narn heavy cruiser. This cruiser managed to inflict serious damage on the station before a squad of Starfuries and the station’s own defenses managed to destroy it.

Primus class cruisers would go on to make several appearances in the course of the show, serving throughout the Narn-Centauri war and even making an appearance during Sheridan’s war to liberate Earth. During the Alliance-Centauri war, these cruisers appeared to have been relegated to defensive duty, leaving offensive operations to the newer and lighter Vorchan-class cruisers.

USS Reliant:
Thank you to Victor for suggesting this one. I was wondering if I should go back to the original Star Trek for ideas, and this was just the push I needed to include some. And given that this ship made its appearance in Wrath of Khan, arguably the best of the bunch, I figured it would be the perfect candidate.

A Miranda-class starship, the Reliant possessed capabilities comparable to that of the USS Enterprise. She is best known for being the ship that was charged with investigating planets for the Genesis Project and then being commandeered by Khan Noonien Singh, a warlord from Earth’s Eugenics Wars who had been marooned on the planet for many years.

After commandeering the ship with his people, Khan used the Reliant to seize Genesis and attack the USS Enterprise. During their initial encounter, Khan was able to use surprise to disable and inflict considerable damage. He was only defeated when Spock, using the ship’s prefix code, was able to bring the Reliant’s shields down long enough for the Enterprise to strike back and take out its weapons and warp drive.

During their second confrontation, Kirk was able to lure Khan into the nearby Nebula where neither ship had the tactical advantage. There, the Enterprise was able to outmaneuver the Reliant and crippled her with a series of torpedoes and well placed phaser shots. Rather than face capture, Khan chose to initiate the Genesis’ self destruct sequence and nearly destroyed both ships in the process. The Enterprise narrowly escaped, thanks to Spock’s decision to sacrifice himself to bring the warp engines back on line.

Viscount-class Star Defender:
Last on the list is an entry which I’m personally impressed with. Known as a Star Defender, this class of Mon Calamari heavy cruiser comes from the Star Wars universe, and reminds us that not only the Empire was capable of creating some badass ships!

Commissioned during the time of the New Republic at the behest of Admiral Ackbar, the Star Defender was the Alliance’s answer to the Super Star Destroyer and other classes of Imperial terror weapons. Measuring 17 km in length and boasting over 5000 weapons turrets, this ship was more than a match for the Executor, Eclipse and any other vessel of similar size.

Like all Mon Calamari cruisers, this ship was studded with hangars and launch bays and could carry fourteen fighter squadrons, dozens of troops transports and any number of shuttles and support craft. It can also house over 12,000 troops and carries a standard crew of about 70,000. Though production of these vessels stalled due to the diminishing threat posed by the Empire after the Battle of Endor, the Thrawn crisis and the threat posed by the resurrected Emperor and his Eclipse dreadnoughts provided the final push.

Several versions of the Viscount class were commissioned for service over the years, including the Mon Remonda, pictured below.

Okay, that’s seven down. Do I really need to do an eighth? Ha! Just kidding, of course I do. Perhaps I’ll end this series at ten, or maybe it will become one of those things that slows down but never really goes away. As long as people keep suggesting things and I keep having ideas of my own, there’s no real end in sight! See ya next time 😀

Cool Ships (volume VI)

Back yet again with a sixth installment in the Cool Ships series. Like last time, I took this opportunity to tackle some overlooked examples, and some new ones as well. In addition… You know what? Screw the introductions and final thoughts, let’s just get into this!

Bird of Prey:
There’s nothing like a classic, and when it comes to the Star Trek franchise, few ships are more classic than the Klingon Bird of Prey. The perfect balance of form, speed, versatility, and firepower, the Bird of Prey is a ship with a very long history of service in the Klingon Empire.

This ship made its first appearance in Star Trek III: The Search for Spock when a renegade Klingon captain, seeking the secrets of the Genesis Planet, used one to attack the Enterprise. Kirk and his crew would later commandeer this ship and use it in the following movie to travel back in time and bring two whales to the future (The Voyage Home).

Bird of Preys would also appear in the fifth and six movie installments, in the latter case as a prototype raider that could fire while cloaked (something previously unheard of). Remaining in service well into the 24th century, Bird of Preys appeared repeatedly in Stark Trek TNG, and DS9,  most notably as part of the Klingon war effort against the Dominion.

Boasting two multi-directional disruptors and single photon torpedo launcher located in the nose. It is also one of the first Klingon vessels to boast a cloaking device, something unavailable on heavier cruisers. Because of their stealthy abilities and versatility, they have played a variety of roles, including reconnaissance, escort, raids and as support for larger vessels.

Cylon Raider:
Boy, they’ve come along way baby! During the original series, Cylon raiders were saucer-shaped, had energy weapons and were crewed by up to three Centurions. In the re-imagined series, this changed significantly, though the Raider still retained its basic roll as a light assault craft.

In addition to getting a facelift, the newer generation of raiders relied on kinetic weapons, missiles and even tactical nukes. Its crew was replaced by an organic brain which was merged with the ship’s machinery, and which relied on an “eye” located in the fore of the central module to communicate and conduct navigation. Much like Raptors, Raiders are capable of making short-range FTL jumps, and therefore do not need to be deployed from a Basestar in the field.

Much of what is known about the modern raider came from Starbuck’s own experiences with a downed vessel. After making her way into the interior, she discovered a system of organs which were apparently fed by an internal supply of nitrogen and oxygen. After removing the brain, she was able to fly the ship using the system of organic levers and controls and rendezvous with the Galactica. Starbuck was meant to use this same vessel as a Trojan horse, but instead used it to fly back to Caprica (“You Can’t Go Home Again”)

Though self-aware, the average Cylon ship is not as intelligent or independent as a humanoid Cylon. However, like the humanoids, they are capable of resurrection and have their consciousness and memories recycled into a new body whenever they are shot down. In time, their accumulated knowledge and experience can make them even more formidable as opponents, as was demonstrated by the vessel known as “Scar” in the season two episode of the same name.

The Ebon Hawk:
Looking beyond the original movies, there are plenty of cool ships to be found in the expanded Star Wars universe. One example is the Ebon Hawk, a Corellian freighter which comes from the Knights Of The Old Republic game.

Much like its modern cousin, the Millennium Falcon, the Ebon Hawk is every smugglers wet dream. The perfect marriage of speed, maneuverability, and survivability, it is perfect for running blockades, evading capture, and saving the galaxy! It also played a central role in the Sith War and the events immediately following it.

Originally belonging to Davik, a ruthless criminal warlord belonging to the Exchange, the ship became the property of the Jedi Order after it was confiscated by Revan. Using this vessel to escape the Sith blockade of Taris, Revan and his comrades used this vessel to travel the Galaxy, investigating the Sith’s plans for domination and systematically unraveling them.

After the end of the Sith War, Revan took this ship to the Rim to further invesigate the true source of the Sith threat. The ship returned to the universe a few years later, carrying an former Jedi master named Kreia who had since become a Sith master, and was exiled by her peers. Once again, the ship would become the property of a Jedi warrior – Meetra Surik – and several fellow-travellers who would used it to retrace the path of Revan and eliminate the Sith Triumvirate, the last of the Sith Lords.

The Event Horizon:
A bit of a break for the usual lineup of cool ships here, the Event Horizon was a  prototype vessel that was featured in the movie of the same name. Built in the near future by Earth scientists to be the first that would be capable of making FTL jumps. In the course of making the jump from the edge of the Solar System to Proxima Centauri, the ship disappeared. Seven years, it rematerialized, sending out a general distress signal.

Upon investigating the derelict, the crew of the rescue ship Lewis and Clarke found a ship of horrors. In addition to having a long spine that was inlaid with jagged metal spikes, the experimental gravity drive looked like some kind of medieval torture device. Seriously, the thing was basically a studded metal ball with spiky rotating appendages.

Oh, and did I mention the ship was haunted? Yeah, apparently generating a quantum singularity and passing through it leads directly to Hell. So in essence, the ship brought a whole lot of Hell back with it when it came back to our universe, and these dark forces began making the rescue teams go made just as it had the original crew. Kinda stupid really…

But ultimately, the design and concept of the ship were pretty cool. And even if you forget about the obviously macabre nature of the engine room, it was pretty neat to behold.

Mothership (Homeworld):
The flagship of the Kushan fleet, the Mothership was the centerpiece of every mission in the Homeworld universe. Originally intended as a colony vessel, its role expanded during the Homeworld War to include that of a command ship and mobile shipyard. This was due to the many hostile races encountered after the Kushan fleet left Kharak to find Earth.

Although not an effective combat platform, the Mothership’s hyperdrive make it FTL capable and therefore capable of deep-space travel. In addition to its internal factories, it also has the capacity to hold 600,000 cryogenically frozen colonists as well as its regular crew of 50,000.

Although not heavily armed, the Mothership contained the means to construct many different classes of support vessels. These included scouts, resource harvesters, fighter craft, destroyers and even cruisers. As such, it had a solid defense screen during the time of the Exodus. Periodically stopping to replenish its resources from asteroid belts, the Mothership was also able to replenish its losses.

USNC Pillar of Autumn:
And here we have another franchise making its first appearance in this series! Coming from the Halo universe, the Pillar of Autumn was featured in the original Halo. A Halcyon-class light cruiser, this class of ship is one of the older ships in service with the UNSC Navy.

During the Covenant assault on Reach, the Autumn fled to the Soell system where it discovered and then crash landed on the Halo ring known as Installation 04. There, after engaging both Covenant and Flood forces, Master Chief John 117 detonating it in order to destroy the installation before it could fire.

Measuring 1.17 km in length and armed with a combination of kinetic guns, nuclear missiles and a magnetic accelerator cannon, the Autumn is powered by a fusion core and able to make FTL (aka. slipspace) jumps through space. In addition, it also carries a squadron of fighters, 15 Pelican dropships, 8 Scorpion tanks, 40 Warthogs, and a full compliment of Marines and Orbital Drop Shock Troops. The ship is run by a central AI – in the case of the Autumn, Cortana – and has a crew of between 300 and 400 personnel.

The Scimitar:
Though I didn’t care much for the movie that featured it, The Scimitar was still a pretty freaking cool ship! Huge, powerful, scary-looking and packing a doomsday device and a truly impenetrable cloak, this baby pretty much had it all. So it begs the question… how the hell did a bunch of slaves built this thing anyway?

Of Reman origin, this dreadnought was built under the supervision of the Picard clone Shinzon and figured prominently in his designs to take over the Romulan Empire and destroy the Federation. This he planned to do by attacking Earth, a plot which was narrowly averted by the crew of USS Enterprise E.

Built for total war, the Scimitar was given every technological advantage the Romulan Empire had at its disposal. This included 52 disruptor banks, 27 torpedo launchers, several squadrons of Scorpion attack fighters, and of course, its thalaron radiation weapon of mass destruction. Requiring several minutes to power up, this weapon was capable of sterilizing an entire planet. Deployment of the weapon involved unfolding its wings, a move which only made it look scarier!

The Scimitar was also protected by two shield arrays, which combined with its weaponry gave it the edge in every combat situation. And as already noted, its cloak was perfect, emitting no tachyons or anti-protons as other cloaking devices were notorious for. As a result, the Scimitar was truly impossible to track while under cloak.

Slave I:
Anyone familiar with the Star Wars universe knows who Boba Fett is. And chances are, all of those people are familiar with his ship, the Slave I. A modified Firespray-31-class attack and patrol craft, the Slave I was originally the property of famed bounty hunter Jango Fett. After his death at the hands of Mace Windu, it passed to his son, Boba Fett.

Small, sleek and stealthy, the ship was also augmented with several advanced weapons systems. These included two rapid fire blaster cannons, two missile launchers, and a rear-mounted minelayer compartment which was capable of deploying seismic charges. The ship also carried a compliment of dummy torpedoes which could tag ships with tracking beacons.

During the events of Empire, Fett used this ship to track Han and the Falcon back to Bespin and then take his carbonite-frozen body back to Jabba’s Palace. After escaping from the Rancour Pit on Tatooine, Fett upgraded to a new ship, which he named Slave II in honor of his father’s ship.

Reaver Ship:
As a fitting final entry, I am returning to the Firefly universe once more. And this time, it’s the Reaver ship that I’ve decided to cover. Though every Reaver ship is of unique design, the one which was featured in the pilot episode (featured at right) is my personal favorite.

Like all Reaver ships, this vessel is adorned with red paint and what I can only assume is the blood of innocent victims. It’s hull and engine compartments have also been modified to look claw-like and threatening, it’s front section has been mangled from ramming into other ships, and its engine functions without radiation containment.

Above all, its weapons have been modified to incorporate the unique Reaver combination of medieval weaponry and snares. These can consist of EMP’s, grappling lines, nets, and launchers that fire shurikens, buzz saw blades, spears and some kinetic weapons. Ultimately, the purpose of Reaver weapons are to disable and capture enemy ships rather than destroy them. This gives the Reaver crews the pleasure of meeting their victims face to face and killing them with sharpened implements.

Yes, much like the Reavers themselves, their ships are scary and look like they got a facelift from a belt sander. But such appearances, as well as their lack of containment, let merchant ships and smugglers know they are coming. When that happens, crews can either power down and hope they’ll go unnoticed or run like all hell. Otherwise, they’re only option is to make peace with whatever deity they pray to and eat a bullet, cuz’ the alternative aint pretty!

Thank you all, this has been volume six! Stay tuned for volume seven, coming soon!