Nominated for Blog of the Year 2012!

Blog of the Year Award 6 star jpegIt’s just an honor to be nominated! Actually, its wonderful to be part of a community of people who inspire you, appreciate you, and share themselves with you. Getting nominated for an award is just a reminder of this process, and that’s what really nice about it.

So thank you so much to Renee Heath and Carolyne Page, the lovely ladies who are responsible for my nomination. You do such great work and are such great people, I hope to live up to your standard!

Like all Blogger Awards, the 2012 BOTY has rules which must be followed. They are as follows:

  1. Select the blog(s) you think deserve the ‘Blog of the Year 2012’ Award.
  2. Write a blog post and tell us about the blog(s) you have chosen – there’s no minimum or maximum number of blogs required – and ‘present’ them with their award.
  3. Please include a link back to this page ‘Blog of the Year 2012’ Award – http://thethoughtpalette.co.uk/our-awards/blog-of-the-year-2012-award/ and include these ‘rules’ in your post (please don’t alter the rules or the badges!).
  4. Let the blog(s) you have chosen know that you have given them this award and share the ‘rules’ with them.
  5. You can now also join our Facebook group – click ‘like’ on this page ‘Blog of the Year 2012’ Award Facebook group and then you can share your blog with an even wider audience.
  6. As a winner of the award – please add a link back to the blog that presented you with the award – and then proudly display the award on your blog and sidebar … and start collecting stars…!

Well then, here’s to the people I wish to nominate for this years “Blog of the Year”!

  1. Raven Lunatick – Science fiction, fantasy, and weird-stuff enthusiast, this woman and indie writer is a real go getter who regularly produces flash fiction and interesting articles on the world of weird and scary things! Also, her selfless dedication to protecting the rest of us from such literature as Fifty Shades of Grey cannot be under-appreciated. Man, this woman is a trooper!
  2. Rami Ungar – Dedicated indie writer, sci-fi fan and enthusiast of all things geeky, like me! Our paths are converging in many, weird ways, makes me think our destinies might be intertwined… spooky! And of course, he’s got a superhero alter ego – Revenger codename: Judgement!
  3. Audrey Johnson – World traveler, social activist, humanist and all around adventurer, there’s very little Audrey hasn’t seen and done, and hearing about it is a real treat 😉 Also, were it not for her constant encouragement, writers like me couldn’t produce.
  4. Nicola Higgins – Fellow writer, sci-fi geek, futurist and martial artist, Nicola is also a regular favorite of mine. And it’s not just because we have so much in common… necessarily 😉  Read her stuff, you’ll see what I mean!
  5. Lady Romp – Dedicated intellectual, fashionista, pop culture commentator, and speaker for women everywhere. Her philosophical investigations, social commentary and inspirational quotes are always interesting to read.
  6. Mike’s Craft Beer – One of the best reviewers of beer and craft brewing I’ve known who’s passion and knowledge for the malted nectar of the gods is even greater than my own!
  7. Khaalidah – The hardworking wife, mother, medical practitioner, writer and self-professed geek! I nominate her pretty regularly, but there’s a reason for that 😉 Her ongoing dedication to life, plus her thoughts on the world, on literature, on science fiction, and her active involvement in writing with myself and others is an inspiration. Oh, and did I mention her Revenger alter ego is the Veiled Tsunami?
  8. Greta van der Rol – Action, science fiction and romance are this ladies trademark styles, and her passion for the written word (especially the production thereof) is encouraging and astounding. Hope to rival her vast collection of tomes one day!
  9. Nina D’Arcangela – The Dark Angel lady – which is not only the meaning of her last name but her alter ego (she’s part of the Revengers too!) – her regular infusions of deep, gothic poetry and literature are nothing if not spine-tingly-dingly! But somehow, she still manages to be a bright and spunky lady and a breath of fresh air!

Congrats to all of you and all of us! I’m sure we deserve it (darn tootin’ we do!)

Happy Canada Day!

Hello and welcome to my Canada Day post! As it is the True North’s national birthday – commemorating the day when the original provinces came together and agreed on Confederation, the first act of national building and quasi-declaration of independence – I thought it fitting that I do a post honoring Canada’s contribution to the field of science fiction. The list is extensive, contrary to what you might you think, and includes some of the most critically acclaimed examples of literature, film and television in this genre. But like most things Canadian, it suffers from a potential lack of recognition. Well, I, as a patriotic (but not nationalistic!) individual, shall do my part to promote. Hell, one day I want to be on this list, so I better make sure people know about it 😉

First up, movies that were filmed, directed and produced right here in Canada, eh!

Scanners (1981):
This film, directed by David Cronenberg, is considered a cult classic amongst fans of sci-fi and horror alike. In this movie, “Scanners” are people that exhibit powerful telepathic and telekinetic abilities who are being sought out by a corporation named ConSec, a purveyor of weapons and security systems. Ostensibly, their purpose is to register scanners so the public can be protected from them, but it is clear that they have a nefarious agenda as well.

The story revolves around two rogue scanners, the dangerous Darryl Revok (played by Michael Ironside) and the reclusive Cameron Vale (Stephen Lack). After a “demonstration” goes terrible wrong where Revok causes Dr. Ruth – head of ConSec’s scanner section – to explode, ConSec becomes dedicated to finding all rogue scanners and stamping them out. On their radar is Revok, a known and powerful scanner who is a homeless transient, moving from place to place in the hopes of staying ahead of corporate spies.

In the end, Vale finds himself trapped between Revok’s renegade faction on the one side and ConSec’s goons on the other. In the end, he is captured by Revok and learns that they are brothers, that Ruth is their father, and that all scanners are the result of drug trials involving pregnant women and ephemerol. This drug, which was designed to combat morning sickness (echoes of thalidomide), is the same one which they now use to control scanners.

Revok’s plan is to now use a captured shipment of the drug and administer it to countless pregnant women worldwide, thus creating an army of scanners. When he learns of this, Vale and Revok begin to fight each other using their powers. In the end, Vale defeats his brother and then assumes his likeness, thus putting him in charge of the rogue scanners. The story thusly ends on a cliffhanger note, with Vale’s intentions open to speculation.

This movie was not only a cult classic, but very heavily inspired. It’s investigation of psychic abilities, with corporate controllers, rogue telepaths, and drugs used to control them, would all show up in later franchises, particularly Babylon 5. In addition, that head exploding scene is considered an iconic imagine, one which has been referenced many times over on the silver screen. Consider the line from Wayne’s World where Garth appears to be having a nervous breakdown on TV and one of their cronies asks: “Did you see that movie Scanners where the dude’s head exploded?”

Johnny Mnemonic (1995):
Though it was widely considered one of the worst adaptations in science fiction history, Johnny Mnemonic was nevertheless a faithful representation of William Gibson’s original work (also a Canadian). Set in the “Sprawl” of the 21st century, the story is about a mnemonic courier who uses wetwire implants (i.e. cybernetic brain implants) to carry information around illegally. This is apparently a common practice in the world of the future, where corporate control is absolute and the most precious commodity is information.

Enter into this Johnny (Reaves), a courier who is given a job to carry a package that is twice the size of his capacity. He takes it, knowing the risk it will pose to his brain, because he’s looking for that final payoff which will allow him to have his implants removed and his memory restored. This is something all mnemonic carriers must go through, which is the sacrifice of their own memories in order to make room for all the pirated data they carry.

Quickly, Johnny realizes the package he contains is incredibly valuable, as Yakuza close in and murder his contacts. His own boss betrays him as well, forcing him to turn to a freelance ninja named “Sally Shears” (aka. Molly Millions) for help. Like him, she has enhancements which are beginning to mess with her body, and she recommends they get help from her friend Spider. As a doctor, he is used to dealing with nervous system illnesses, particularly NAS (nervous attenuation syndrome).

When they arrive, Johnny is informed that he is the one who hired him, and that the information he carries comes directly from the pharmaceutical giant Pharma-Kom’s labs. It is nothing less than the cure of NAS, and the company will kill to make sure it doesn’t get it out, seeing as how they make billions off of treatment and will lose out if it is cured. The race is then on for Johnny to download the cure onto the open Net, and with the help of a group of counter-culture fighters named Lo-Tek, they manage to do just that.

Though the movie was generally panned by critics and did quite poorly at the box office, it remains a cult classic to many because of its gritty, cyberpunk feel and faithful adaptation of Gibson’s characteristic themes. It also boasted an all-star cast, which included Keannu Reaves (Canuck!), Dolph Lundgren, Takeshi Kitano, Henry Rollins, Ice-T, Dina Meyer, and Udo Kier. On top of that, it also made use of pioneering special effects to give visual representation to Gibson’s concept of “cyberspace”, the movie also contained all the elements he so loves to include in his stories. Freelancers, Yakuza, mega-corporations, mercenaries, cybernetic enhancements, dirty environments, urban sprawl, hackers and techy geeks. This movie had all that, and is required viewing for fans of Neuromancer and Gibson’s Sprawl Trilogy.

Screamers (1995):
Here’s a cult classic I keep coming back to of late! Based on Philip K. Dick’s “Second Variety”, Screamers is another adaptation of classic sci-fi which was filmed, directed and financed here in the Great White North. And I mean that literally since most of the filming took place in a quarry in Quebec during the dead of winter. And though the story was updated for the post-Cold War world, set on a distant planet and being a war between corporate interests and quasi-national forces, the basic elements remained much the same.

Taking place in 2078 on a planet known as Sirius 6b, the story revolves around an ongoing war between two factions who are fighting for control of the planet. On the one side is the NEB (New Economic Bloc), a super-corporate entity that controls mining in outer space. On the other is the Alliance, a resistance formed out of the former miners and scientists from the colony.

After the NEB bombarded the planet with nukes, turning it into a radioactive wasteland that is perennially experiencing nuclear winter, the Alliance resorted to creating devices known as the “Autonomous Mobile Sword”, a race of self-replicating machines built by a self-sustaining underground factory. These weapons, which tunnel underground and use high-pitched sonic blasts to paralyze opponents, carry the nickname of “Screamers”.

The story opens when a NEB representative comes to the Alliance bunker offering a ceasefire. After investigating the situation, the Alliance commander JOe Hendricksson (played by Peter Weller, aka. Robocop) realizes that the war still rages back home and no one cares what happens to them anymore. He decides to take the NEB up on their offer to end the fight on Sirius 6b, but during his trip to the NEB bunker, learns that new breeds of Screamers are out there. After meeting with Jessica (Jennifer Rubin), the NEB mercenary commander, they attempt to investigate the Screamer factory and learn that there are in fact four varieties now, each of which is becoming more human!

They make it back to the Alliance bunker, only to see that it too has been overrun. In the end, only Hendrickson and Jessica survive and begin making their way to the emergency escape shuttle hidden in the nearby mountains. Once there, Hendrickson learns that Jessica herself is a Screamer when an identical model of her appears and attacks them. Apparently, she is the fifth variety and the most advanced model to date, one that bleed, cry, imitate human emotions, and even have sex. Jessica sacrifices herself to protect him, and Hendrickson learns that her mission was to find the escape shuttle and go back to Earth where they could be sterilizing it of all life as well.

This was in keeping with the Screamer new mandate which was to destroy all human life, not just their enemies. However, that ended when Jessica became over-sympathetic to Hendrickson and broke with her original programming, thus demonstrating the most human characteristic of all, that of empathy. Hendrickson then takes the shuttle himself and leaves the planet, bound for Earth, and safe in the knowledge that the Screamers will never get off Sirius 6b.

Thought it differed in many ways from the original PKD short story, the thematic nature of the movie was accurate. You have the idea of the Screamers, the automonous, self-replicating and intelligent machines that are left to their own devices and end up turning on their own masters. You have the concept of runaway technology erasing the line between what is real and fake. Thought it ended on a happy note, unlike “Second Variety” where a machine made it off planet, the movie still managed to deliver on its message. And it was pretty damn scary too boot!

Cube (1997):
Here is another cult-classic that practically created its own sub-genre in science fiction film making. Directed by Vincenzo Natali and produced by the Canadian Film Centre as its first First Feature Project, Cube became an instant hit due to its paranoid, Kafkaesque feel and psychological thriller tone. Set inside a giant (you guessed it) Cube, made up of countless adjoining rooms that are numbered and contain different booby traps, the story revolves around a series of strangers who wake up inside and must find their way out.

What is immediately apparent to all the characters in the story is that they all possess different abilities and share the same story. Each and every one of them was carrying on with their daily lives, only to wake up and find themselves inside a cube-shaped room. None of them know each other or can remember how they got here, but once they found each other, they agree to work together and find the way out.

Amongst the captives is Quentin (Maurice Dean Wint), a charismatic police officer who takes command, Leaven (Nicole deBoer) a young mathematics student, Holloway (Nicky Guadagni), a doctor and conspiracy theorist, and Worth (David Hewlett), a pessimistic man who refuses to talk about himself. Quentin believes they all have a role to play, Holloway believes they are part of a government experiment, Leaven develops a theory that the room’s numbered in prime are the safe ones, and Rennes follows but seems skeptical of their chances.

As they continue, they find that Quentin’s theory about the prime numbered-rooms is flawed. Tensions also begin to rise within the group because of Holloway’s paranoia, Quentin’s controlling behavior, and Worth’s reticence. The group then experiences a bit of a breakdown, during which time Worth finally reveals that he was one of the architects who helped design the Cube. He never knew what it was for or who even commissioned it, the specs merely passed his desk and he added his own insight. He believes that essentially, the Cube created itself, the result of human stupidity and complacency.

However, Leaven concludes from Worth’s description that the numbers might actually be Cartesian coordinates, and the group begins working its way to one of the outer edges. They also come across a mentally challenged boy named Kazan, who Quentin wants to leave behind by Leaven insists they bring. But in time, their efforts prove futile when another feature of the Cube is revealed, the fact that it periodically shifts its rooms around. Another breakdowns occurs as Quentin becomes paranoid and shows his dark side. After a confrontation with Holloway, he lets her fall to her death, thinking she was out to get him.

The group begins to truly fall apart as Quentin’s true nature is revealed. It seems he is a violent man with a penchant for young girls, the reason why his wife left him with their kids. He begins to run the group through bullying and fear. But a ray of hope emerges when Leaven concludes that the numbers are not primes or coordinates by powers of prime numbers. She cannot calculate them, but the mentally challenged boy Kazan – an apparent autistic savant – can. They continue on their way and Worth incapacitates Quentin, who has now gone completely insane.

Eventually, they find their way to the outer edge and prepare to leave, but Worth wonders if it’s worth it considering that there is nothing out there but “boundless human stupidity”. They are about to step out when Quentin sets upon them. Leaven jumps in to help, and the three are pulled back in as the room’s once again shift. Kazan is left alone to walk out into the light of day, free of the Cube.

Where to begin? This story was a masterful piece of psychological thriller and paranoid fantasy! The fact that we never truly learn who built the Cube, what purpose the “test” really served, and the possibility that complacency and ineptitude is what built it not only makes for a mysterious story, but a big, fat existential allegory! For in the end, are we not all prisoners within a giant maze we can’t discern, who’s maker is unknown and who’s purpose in indistinct? Calling to mind Kafka, Sartre and the “Allegory of the Cave” – a la Socrates – these movie was not only a nail-biting thriller but a fittingly dark philosophical commentary.

Last Night (1998):
Filmed and set in Toronto by writer/actor/director Don McKellar, this apocalyptic sci-fi film tells the story of the last night on Earth, and shows various people choose to spend it. Though the date is not specified, and no explanation is given as to what calamity will be bringing the world to an end, it is made abundantly clear that it will be coming at the stroke of midnight, leaving everyone in the story only a few hours with which to live life to the fullest.

Naturally, the streets are filled with people who have decided to riot, loot and generally wreak havoc. But the main focus of the story is on the lives of various intersecting characters who have chosen to use their time more constructively. One is Patrick (played by McKellar himself), who lost his wife not long ago and is spending the time saying goodbye to family and friends, but who seems to want to spend the last of it alone.

His best friend Craig (Callum Keith Rennie) chooses to spend it in a non-stop sexual marathon as he attempts to fulfill every possible erotic desire he has, not to mention those of his partners. This includes having sex with his former French teacher, a black woman, a virgin, and just about any other scenario he can think of. When Patrick comes to say good-bye, he clumsily tries to encourage him to have sex with him as well. Patrick awkwardly declines, but Craig manages to get a sustained kiss out of him before he goes.

Meanwhile, Sandra (Sandra Oh), who has become stranded in the streets, meets up with Patrick and they get to talking. After realizing their time is short and they have only each other to spend their last hour with, they begin talking and sharing. Many times over, she insists that Patrick open up, saying “make me love you”. They agree to a suicide pact on the roof, listening to “Guantanamera” and drinking wine. In the end, they cannot shoot each other and end their time on the Earth with a heartfelt kiss.

The movie became an instant hit because of its personal nature and the realistic way in which it depicted the end of the world. By not specifying how the world was ending, McKellar kept the focus on the people themselves and how they chose to confront death, bringing out the very best and worst in themselves. While some chose to lose all control and commit murder, others chose to spend it with loves ones, or took a chance on forming new bonds with total strangers.

This last performance, between Sandra Oh and McKellar himself, was the most touching part of the film. We have two people who would never have known each other, both of whom experienced personal tragedy, and who came to experience one brief, shining moment of love – the most life affirming thing of all – before all life ended forever. So sad, yet so poignant. There wasn’t a dry eye in the house!

eXistenZ (1999):
From the same mind that brought you Scanners (David Cronenberg) comes this twisted psychological thriller about reality and the way technology affects our perception of the world around us. Featuring an all star cast that included Jude Law, Jennifer Jason Leigh, Sarah Polley, Don McKellar and Willem Dafoe, this movie received multiple awards and was well received by critics, though its box office gross was overshadowed somewhat by the release of the Matrix that same year.

Set in the not too distant future where organic game consoles known as “game pods” are all the rage, the story revolves around two game companies – Antenna Research and Cortical Systematics – who are competing to create the best in bioware. At the same time, a group of “realists” – people who are opposed to the technology because it “deforms reality” – are engaged in a guerrilla-style fight with both companies.

Enter into this Allegra Geller (Jennifer Jason Leigh), the greatest game designer in the world who works for Antenna and is testing her latest virtual reality game, eXistenZ. During a seminar, she is shot in the shoulder by a realist using an “organic gun” – a device which can pass through security checkpoints – and the console appears to be damaged. As a result, she must plug in and test it with a trusted person and asks Pikul (Jude Law), the security guard to join her.

As they enter the game, reality becomes increasingly distorted as the two undergo behaviors which seem odd to them but are “consistent with their characters.” At the same time, they are stalked by characters that appear to be Realist fighters who are trying to sabotage them. Geller eventually realizes that they have been double-crossed by the people who installed Pikul’s bioport, the interface which is inserted into a gamer’s lower back, in order to infect and destroy her game. On top of that, Cortical Systems personnel are also inside, looking to copy the game for their own purposes. Pikul then reveals that he is in fact a Realist agent who was sent to kill her. She answers by saying she knew for some time and detonating his bioport.

However, in a finay twist, the two then appear on a stage with the other main players from the game and realize they were all part of a virtual reality game called “tranCendenZ”. This game was being played by the cast,  mirroring the first scene, but with electronic devices rather than game pods. The real game designer, Nourish (played by McKellar), feels uneasy because the game started with the assassination of a game designer and had an overall anti-game theme that he suspects originated from the thoughts of one of the testers.

Pikul and Allegra approach him and ask him if he should pay for his “crimes” of deforming reality. As Merle (Sarah Polley), Nourish’s assistant, calls for security, Pikul and Allegra grab hidden pistols  and shoot Nourish and Merle to death. As with the other game, the other players appear more frozen than shocked, suggesting that they are still inside. Pikul and Allegra point their guns at another player, who is at first dismayed, but then asks if they are still in the game. Pikul and Allegra don’t know, and the last scene ends with the fear written on their faces.

Much like the Matrix and Inception, this movie was characterized by it’s mind-bending sequences and unpredictable twists, showing how one’s perception of reality can be distorted thanks to the effects of mind-bending technology. But whereas other films chose to delve into the relative aspects of it all or sought to make an existential point about mind control, Cronenberg’s aim was clearly in showing the dangers of such reality-based technologies by equating them with drugs. All throughout the film, the psychoactive nature of the game is played up, showing how the ability to distort reality and tamper with one’s own psyche can be an addictive form of entertainment. The dangers in this are obvious of course, in that one’s ability to tell reality from fantasy will be worn down, leading to potentially fatal consequences.

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Well, that’s movies covered! It will take a few more days to cover the rest, respectively television and literature. These are even more fertile ground than films, so expect some detailed and lengthy posts. I will try to be brief as possible, but this is a tribute to my country of origin so don’t expect any topical treatments. No, sir! In the meantime, Happy Canada Day to all Canucks at home and abroad. Hope you are with the one’s you love and are having a good time. And to you Canada, happy 145th birthday! Cheers!

The Post-Apocalypse in Sci-Fi

Thanks to the announcement of “Revolution”, and my impending lawsuit against NBC, JJ Abrams and anyone else who ripped me off, I’ve been thinking a lot about post-apocalyptic stories. This is a very fertile area, and some friends here once again had the foresight to mention examples in advance which I was sure to include. I tell ya, the more time I spend with people, talking about creative stuff, the more we seem to be on the same wavelength… creepy!

I sense another story in the making, so I better patent it soon lest someone try to steal it. You hear that NBC? PATENT PENDING! You too Abrams!

Anyhoo, here is a list of all the post-apocalytpic tales I was able to find from over the years. As usual, this list is just a sampling of some of the ones I and other people have read, watched, and generally enjoyed. In truth, there are far too many examples to list. So, also as usual, any additional suggestions are welcome.

A Boy and His Dog:
This novella, and the 1974 movie which it inspired, takes place in an alternate timeline where JKF survived his assassination attempt and history followed a different course. For starters, instead of the space race, western society focused on the advancement of other technologies, such as household androids, ESP, telepathy, and even animal intelligence.

This new tech race intensified the Cold War, which resulted in WWIII breaking out. This war lasted for many years and was fought with conventional weapons, until a peace was brokered by the Vatican in 1983. After 25 years of uneasy truce and economic turmoil, WWIV broke out in 2007 and nuclear weapons were used, leaving the Earth desolated and scarred. As such, the story takes place in 2024, where the survivors are forced to forage and fight for survival and men outnumber women by a significant margin.

The main character is Vic, a young man who lost both parents in the war and never received any real education or upbringing. As such, his only real concern is gratifying his sexual urges. His companion is a wise-cracking telepathic dog named Blood, the result of genetic engineering in the previous century. While he depends on Vic for food, Vic depends on him for guidance and education, which he accepts only reluctantly.

The plot revolves around the couple’s discovery of a place that is known in myth as “Over the Hill” or “The Promised Land”, an underground colony that survived the nuclear war. Vic finds himself lured in because, in spite of their self-sufficiency, the colonists need sperm donors to keep their reproductive cycle going. He learns that a totalitarian council rules the place and maintains authority by “disappearing” anyone who resists them.

After meeting a young woman named Quilla, he becomes embroiled in a conspiracy to overthrow the council. She asks him, “Do you know what love is?”, something which he has never before pondered. The two have a short-lived affair, which seems to be out of necessity since she soon needs to escape when their conspiracy is foiled and her friends killed. They escape to the surface to find that Blood has nearly starved in his absence. In a twist ending, it is implied that Vic kills Quilla and cooks her flesh to save Blood. He contemplates the question she asked him, and concludes that “A boy loves his dog.”

Chock of full of dark humor, irony and a pretty low appraisal of human nature, a Boy and His Dog remains a cult-classic amongst cinema buffs and fans of the post-apocalyptic genre. Though it was by no means as commercially successful, amongst its fans it is right up there with films like Mad Max and other such classics.

The Hunger Games:
Following in the tradition of such greats as Brave New World and 1984, The Hunger Games presents us with the a world where apocalyptic evens have given rise to dystopia. Though it not fully specified what these events entailed, it seems relatively clear that it involved nuclear war or some kind of global fallout, possibly economic in nature. It is for this reason that a tyrannical government has taken over control of the 12 districts in the future, ruling the nation of Panem with an iron fist.

Naturally, this oppression involves both police action and forced deprivation, with people in “the capitol” enjoying a lavish, comfortable life while people in the districts live in varying degrees of poverty. However, the truest symbol of the capitol’s power comes in the form of the Hunger Games, a death-match style tournament where every district must send two “tributes” – young people who either teens or pre-teens – to compete for the prize.

The story focuses almost entirely on Katniss Everdeen’s trials as she is unleashed in the arena, trying to survive against the other competitors while at the same time outwitting the game masters. Through all of this, we are made aware of the relationship between the Games and Panem’s odd social structure, where favoritism is common and it is treated as entertainment. We also see how it is used to keep the population of Panem divided, in a state of fear, and otherwise distracted.

Combining gladiatorial combat with the concept of making the oppressed fight each other for the scraps from the head table, the games act as a form of dystopian social control and are also a very apt metaphor for teenage angst and coming of age! In the end, even those who survive are forever marked and must still fear for their lives, knowing that they are never entirely beyond the grasp of the capitol or the rulers who fear and oppress them.

Mad Max:
The franchise that made Mel Gibson’s career – may God have mercy on their souls! – Mad Max takes place in a post-apocalyptic Australia where law and order have broken down. As the franchise goes on, we learn that this was the result of a nuclear war which began after the world’s oil supplies ran out. As a result, gasoline is the most precious commodity of all, with roving bands of thugs and mercenaries fighting and raiding just so they can keep their vehicles running.

The story’s main character, Max Rockatansky, is part of the Main Force Patrol (MFP), a police force that is dedicated to maintaining order on the highways. After his family is murdered by gang members, he hijacks their fastest car and heads out on a personal mission of revenge. Having killed them all, he becomes a roamer, going from place to place in his V-8 Pursuit Special with only a dog as his companion.

In all subsequent movies, events focus on him becoming embroiled in adventures where he must help people in need, all the while looking out for himself as well. More often than not, his journeys take him to shantytowns that have been built around refineries, where small colonies of people are ruled by matriarchs, patriarchs, and are threatened by roaming hoards who want what they have.

In essence, Max’s journeys serve as a vehicle for the story which enable the audience to get a first hand look at what a post-apocalyptic landscape would look like. Key to this is the strange balance of modern and primitive, where gasoline engines, electrical appliances and guns co-exist with improvised weapons, brutal gangs, and lawlessness. All the while, you’ve got bands of people desperately seeking deliverance either in some fabled utopia or safe haven. In the end, the tone and feel of this movie set a new standard for apocalyptic movie making, one which has been imitated many times since.

On The Beach:
Next up is Nevil Shute’s classic tale of nuclear war and how Australia became the last remaining outpost of life and civilization. Published in 1957, during the height of the Cold War, this book was required reading when I was in school, and for good reason! Far from merely telling a tale of nuclear war and the fallout that resulted, it also delved into the psychology of the survivors, how they chose to live out their lives knowing that sooner or later, they would die like the rest.

Taking place in Australia, the story focuses on the lives of people and families who have relocated to the last safe place on Earth. This includes native Australians, ex-pats, and several American military officers who have fled south. Knowing that the Northern Hemisphere has been devastated and is now devoid of all life, the people initially resort to binge drinking and partying, but eventually turn to improving their lives through education, hobbies, and spending time with their families.

Things come to a head when a garbled Morse code reaches them from Seattle, prompting Towers (the American commander) and his fellow officers to mount a mission in their sub. When they arrive, they find that the signal, which is coming from an abandoned naval headquarters, is the result of a broken window sash swinging around and hitting a telegraph key. Their trip also determines that contrary to some hopes, radiation levels are not dissipating.

In the end, all services grind to a halt, people take their suicide pills, and Towers and his officers decide to sail their sub out to international waters and scuttle the ship. In the end, Towers chooses die still serving his country, and avoids having a romance with a woman (Moira) who loves him out of loyalty to his dead wife. The story ends with Moira watching from the beach, imagining him with her as she pops her suicide pill and dies.

What is most interesting about this story is not the plot per se, but the realistic tone it strikes. For starters, how the people of Australia and the government choose to confront the inevitability of death was told with a fair degree of understanding. Instead of looting, rioting, and generally resorting to barbarity, the people, by and large, choose to spend the time they have left enjoying themselves, being with family, and then ending it all painlessly. And the contrast between the people who chose to spend their time partying, versus the stalwart nature of Towers, was also a nice comparison, showing the range of reactions.

It is also interesting in how it speculates on how WWIII began. Rather than being the result of a stand-off between the US and the Soviets, the war began when second-parties, such as Albania and Italy, began bombing each other, forcing their allies to intervene. China and the Soviets even bombed each other when territorial disputes and the general chaos resulted in them invading one another. Thus, much like in WWI, we see a general state of war resulting from tangled alliances and arms races. Oh, the lessons of history…

Planet of the Apes:
Originally a novel that was published in 1963, this book went on to be adapted into film twice, first in 1968 and again in 2001. The story tells the tale of a group of explorers who go into deep space on an exploratory mission, but who end up finding a world where chimpanzees are capable of speech, build cities, wear clothing, and hunt humans for sport. In the end, the explorers flee back to Earth, only to discover that a similar fate has befallen it as well.

Ultimately, the story is being told in a note left by the protagonist, which is uncovered by a young couple who are taking a vacation in their space ship. It is only at the very end that it is revealed that they are intelligent apes, and they conclude that no human could have written this note, as they are not believed to be intelligent enough.

Though different in terms of its overall plot, much of the original story survived the movie adaptation. Here, the explorers were scientists who entered cryogenic sleep, hoping to wake up in a future where mankind was more evolved. Instead, they wake up to find that they are (seemingly) marooned on a mysterious planet where humans live in a primitive state and intelligent apes rule.

When they are attacked, all of the protagonist’s (Taylor, played by Charlton Heston) friend are killed, leaving him alone in a compound where humans are experimented on. He finds an unlikely ally in an ape named Zira who seeks to prove that humans are intelligent and hence worthy of rights (echoes of animal rights activists). All the while, Dr. Zaius, a conservative scientists, expresses strong doubts, though it is clear he is trying to bury Zira’s evidence.

In time, Taylor escapes with the help of the two scientists – Zira and Cornelius – who sought to prove his intelligence, and they flee to the Forbidden Zone. This taboo area contains a cave where Cornelius claims to have found the remains of a non-simian civilization a year earlier. They are intercepted by Zaius and some soldiers, but they manage to convince him to enter the cave and see what lies within. There, they find a number of artifacts, including a set of dentures, a pair of glasses, a heart valve, and (the real prize of the collection!) a talking doll.

Zaius reveals that he already knew of this, and that the Forbidden ZOne was once a paradise that human beings turned into a wasteland. He lets Taylor and his new female companion go, but orders the cave be destroyed and Zira and Cornellius brought back to stand trial for treason. Taylor travels up the coast and eventually reaches the remains of the Statue of Liberty and realizes the awful truth. His party never left Earth at all, but has entered a future where human civilization fell, most likely after a nuclear war, and apes have evolved to take their place.

Between the novel and the film adaptations, the evolutionary allegory is clear. Due to its inherent barbarity, human civilization is destroyed, its people fall into decline, and nature is left selecting from its predecessors to fill the void. In a sense, Boulle and the film adaptations his book inspired were mocking the idea of humanity seeing itself as being at the top of the evolutionary pyramid. In another way, they were demonstrating that the very excesses that make humanity corruptible (i.e. vanity, anthropocentrism) are not reserved to them.

The Postman:
This science fiction novel, written in 1985 by David Brin, tells the story of a post-apocalyptic United States where warlords rule the countryside and terrorize the local people. Enter into this a drifter who stumbles across the uniform of an old US Postal Services letter carrier and begins using it and a letter bag to bring hope to a small community.

Initially, he trades the letters in his mail bag for supplies, not intending to take part in a forgery. However, the letters give people hope that there is a “Restored United States of America”, which eventually leads him to maintain the illusion. He then stumbles upon a facility in Oregon State University where scientists are apparently pretending that an AI they built is still working, as a means to maintain people’s hope that knowledge and science are being kept alive.

Together, they face off against a group of ultra-survivalists who are moving south through the region. The Postman and the scientists join forces to fight them, and in the end find that the survivalists are being beaten back from the south as well, by armies bearing the standard of the State of California. Apparently, the intersection of these symbols, the letter, the scientists, and the state flag, act as a synthesis to show the path towards rebuilding the shattered nation.

This book is not only a celebrated example of a post-apocalyptic tale of hope and redemption; it’s also a fitting commentary on politics and ideology in the modern age. Many times over, the super-survivalist Nathan Holn is parodied in the book, with the survivalists of the story being called Holnists. It is even suggested that it was the followers of Holn who destroyed the government in the not-too-distant future, not nuclear war, biological agents, or even economic fallout. So in the end,  we learn that the nation is wrecked by brutal and ignorant minds, and saved by a combination of true patriots, keepers of knowledge, and those motivated to help their fellow man.

The movie adaptation that was released in 1997 did very poorly, with many critics seeing it as the latest in a string of flops for Kevin Costner. Having not seen the movie, I can’t comment on its quality either way. All I know is, it’s a shame given the value of the source material.

Second Variety:
This short story by Philip K Dick, which was adapted into the movie “Screamers”, deals with the line between artifice and authenticity and is set in a post-apocalyptic world. Hence, much like Do Androids Dream Of Electric Sheep?, it is all about machines that can impersonate humans and what happens when technical progress gets away from us.

Though the movie was set on a distant world, the original story takes place on Earth, where World War III has taken place and Soviet forces occupy much of the US. This has prompted the US to develop a race of self-replicating robots that tunnel underground and pop up to slice the enemy to pieces. After many years of death and brutality, where the machines have turned the entire countryside into a mess, the US government has relocated to the moon, leaving what forces they have left on the ground in a series of bunkers.

The story begins when a unexpected message arrives in the US camp from the other side, asking for a ceasefire. The commander heads out to the enemy bunker to speak with the soldiers, who claim that new breeds of robots that can imitate humans have infiltrated them. Apparently, the underground facility that is making the machines has been producing all kinds of upgrades, consistent with its autonomous nature and aim to create better killing machines.

Suspicion soon turns everyone against each other, and eventually only the commander and a lone woman make it back to his bunker. There, he finds that humanoid-machines have taken over the base. They fight their way free, and the commander determines that they must fly to the Moon base and alert the government that the machines are threatening to take over Earth. When they make it to an emergency craft, the commander finds that it has only one seat and gives it to the woman. Shortly after she flies away, he is attacked by a group of robots, many of which look exactly like her…

Basically, this story tells the tale of how desperation led to the creation of a technology that was so effective, it threatened to completely destroy humanity, friend and foe alike. Much like nuclear devices and biological weapons, the “varieties” of killing machines proved to be a breed of weapon that was designed to fight a war, but eventually turned and consumed its own makers.

The Stand:
Stephen King’s classic tale of mankind’s fall and redemption, all taking place against the backdrop of the American countryside. Written in 1978, this story is based on the now classic concept of a government super-virus that got out and wreaked havoc on society, and those survivors who were left to pick up the pieces. Adding to this the theme of the Rapture and a post-apocalyptic war between good and evil, this book was steeped in metaphor and was a fitting allegory about good and evil and the eventual redemption of humankind.

The story begins when a government facility suffers a fatal accident with the release of an influenza virus, a strain of super flu that is 99% infectious and fatal. Once it gets out, society begins to fall to pieces as everyone, including the government agents responsible for containment, become infected and die. Those who are left behind begin to be contacted in their dreams by one of two people, an old lady and a strange man, each telling them to make their way to one of two places.

The old lady, named Mother Abagail, clearly represents good and is inviting people to form a commune in Boulder, Colorado. The man, named Randall Flagg (who clearly represents the Devil) is bringing people to Las Vegas, where they are arming for an eventual war. In time, the two sides come together after a terrorist attack leaves several dead and Mother Abagail suffers a heart attack and dies. She asks that the main characters walk to Las Vegas to confront the evil there. They do, and become prisoners upon their arrival.

However, things come to a head when the Trashman, one of Flagg’s minions, shows up in the city with an atomic bomb. Obsessed with fire and having suffered a psychotic break, he seems intent to detonate the bomb. The heroes experience a vision where a hand composed of white light and the voice of Mother Abagail appears to them, telling them they will be delivered. The bomb detonates, and Las Vegas and all of Flagg’s followers are killed.

The story ends with the surviving heroes bringing the first post-apocalyptic baby into the world, a baby which is apparently immune to the super flu. With evil vanquished and the knowledge that subsequent generations will survive the plague, humanity’s future seems safe at last.

And that’s the first installment. Tune in again soon for part II, featuring more examples of post-apocalyptic tales. As I said, suggestions are welcome. Get em in before its too late!

20,000 Hits!

Morning! Some good news, netter news, and bad on this rainy day here in Victoria BC. Good news first, I’m finally over my flu… well mostly. For days it’s been dogging me and keeping me grounded. Luckily, I turned this  time towards more articling and have topped 250! Good for me. As for the better news, I just learned that my hit ticker, the thing that monitors my overall traffic, has just passed 20,000. YAAAAAAY!

Okay, now for the bad news… I lied, there is no bad news! At least none that I can see right now, but I’m heavily biased by this good news. Perhaps I’m tempting fate… Who cares?! Point is, I’ve finally reached this milestone and there are plenty of people to thank!

For starters, I want to thank Worpdress.com for the FP back in March of this year. Were it not for them posting my article Dystopian Science Fiction, on their home page, I never would have made it this far. I know, the moderators give FP’s to like a dozen people a day, but thanks to that sliver of recognition, I got over 7000 hits in the space of 24 hours. That’s almost twice what I managed to get in the 12 months leading up to it. In the space of a day, my overall traffic went from just over 4000 to 11,000, just in the space of a day!

Wow. But more importantly, that day allowed me to pick up roughly 100 new followers. 100 new colleagues, peers, friends, and collaborators to spin ideas with, bounce my thoughts off of and help with ideas of their own. This meant that every day thereafter, whenever I published something, I had 100 people to share it with, rather than just speaking my thoughts to the void. That kind of interaction is invaluable and matters far more than overall traffic, let me tell you 😉

And things only got better from there. As March rolled in April and April to May, more and more people came by to comment on what I had to say and began following my blog. In those eight weeks, my total followers went from just over 100 to 200, on WordPress that is (think I got like 600 from twitter, but they rarely stop by!) So naturally, my endless gratitude goes to all the people who came by, liked what they saw, and decided to stay. Without you, this would really be impossible!

And of course there’s my family, my darling bride, the good folks at Grim5Next, and Story Time to thank. You’re encouragement, invitations to join in writer’s projects, proofreading and editing and helpful comments have always been a source of help and inspiration. I dream of someday writing professionally, which in addition to committing all my time to it means that I’ll also get paid. Hopefully, that dream isn’t too far from realization. I can’t tell you how annoying I’ll be when that happens, at least to those who sign my checks… Freaking PAY ME!

So once again, thank you all and I hope you’ll keep coming by in the future. I have plenty more to share, new ideas to formulate, and about a million more articles concerning science fiction, pop culture and the changing world we live in. And rest assured, if I EVER get famous, I’ll be taking all of you with me! Good luck and good day!