Many of these will look familiar, and for good reason. In addition to being futuristic looking, they also happen to be real! For many years, science fiction movies and series have used weapons of legitimate manufacture in order to inspire a futuristic feel.
Calico M960: Here’s a gun that has been featured in several movies, games and television series, and its obvious why. Just look at the thing. A fully-automatic pistol, this baby provides a lot of firepower in a small and uniquely shaped package. As one of the first personal defense weapons to feature a top-mounted magazine, a revolutionary concept for its time which has since caught on bigtime.
Guns of this class were featured in the sci-fi movies Robocop 2, Robocop 3, Total Recall, Virtuosity, and Star Trek: First Contact.
Daewoo K11: This gun not only looks futuristic, it is downright revolutionary in its design. Whereas most assault rifles have grenade launchers slug underneath the front barrel, this version carries an launcher mounted on top and fed by a bullpup magazine.
Designed by the Republic of South Korea in 2006, the weapon also comes with a state of the art scope which features the latest in a ballistics computer technology as well as thermal/night vision. I have yet to find a sci-fi franchise which has used it, but time will tell. These things aint cheap, after all!
FN F2000: As part of the new generation of bullpup assault rifles, the F2000 is of Belgian manufacture that’s been around for the better part of a decade. It’s futuristic features include the revolutionary new handle and trigger grip, bullpup magazine and updated sights.
Because of its aesthetic appeal, the F2000 has been featured in numerous places, including Terminator: Salvation, the Modern Warfare and Ghost Recon video game series, and the upcoming G.I. Joe: Rise of Cobra.
HK XM29: Also known as an OICW (Objective Individual Combat Weapon), the XM29 is part of the new generation of hybrid assault rifles that features the a secondary bullpup magazine which houses its compliment of grenades.
Much like the K11, this weapon combines the benefits of a 5.56mm assault rifle, a 20mm grenade launcher and an ultra-modern scope that contains a ballistics computer, laser range finder, advanced optics and night vision. It was featured in the Ghost Recon series, Die Another Day, and Universal Soldier: The Return.
KRISS Vector: When I first saw this weapon, all I could say was “Wow, now there’s something that doesn’t qualify for home defense!” A .45 caliber weapon, fully automatic, and very compact, this weapon is futuristic, uniquely designed and deadly. A triple threat, quite literally!
And the list of features and featurettes include the upcoming Total Recall remake, Resident Evil: Retribution, the Nikita television series and the Modern Warfare and Ghost Recon game franchises.
Mossberg 500: Here we have a game changer! And interestingly enough, it’s been around for quite some time. Back in 1985, Mossberg decided to upgrade their long lineup of shotgun stocks by taking advantage of the concept of bullpup firearms. Essentially, this means that it is loaded from the rear and ejects spent cartridges from behind the trigger mechanism.
Given it’s futuristic look, it was featured in several sci-fi movies during the 80’s and 90’s, most notably The Running Man, Predator 2, and the film version of Stargate.
NTW-20: Go big or go home! That seems to be the reasoning behind this 20mm (.78 cal) assault rifle, which comes direct from South Africa, famous purveyor of grisly firearms! As part of an international series of large-caliber rifles which emerged during the 1990’s, this weapon was meant to give snipers the ability to take down armored troops and vehicles. Well, it certainly does that!
In addition to appearing in the movie District 9, it was also featured in the Halo series as the USNC sniper’s rifle. And anyone’s who played that series knows just how powerful that baby is. Blamoo! They all fall down…
PP-2000: Next up, the Russian sidearm of choice for today’s military, police forces, and apparently even cilivians. At least that’s what the designation PDW (Personal Defense Weapon) means. Can’t imagine most houses have any real cause for stocking a 9mm submachine gun, but that’s a matter for the courts.
Because of it’s appearance and popularity with modern armed forces, it was features in the video game series’ Modern Warfare, Ghost Recon, Bad Company, SOCOM, and the Russian sci-fi thriller The Interceptor (Zapreshchyonnaya Realnost).
P90: Here we have yet another PDW that really doesn’t seem to fit that criteria, not when its a compact submachinegun and packs as many as 50 bullets! And in addition to its ammo count, it also boasts two very high-tech advancements, including a top loading magazine and the same handle/trigger grip as the F2000. Not surprising since they have the same maker – Fabrique Nationale (FN) from Belgium.
For obvious reasons, this gun has a long history of making special appearances. Its credits include Equilibrium, I, Robot, Babylon A.D., District B13 and its sequel, and was specifically chosen to be the sidearm of choice on the shows Stargate and Stargate: Atlantis.
Steyr AUG: Another popular item, and one which I’m sure everyone out there is familiar with. Invented back in 1978 by the Austrian-based Steyr company, this weapon was the first assault rifle to introduce the bullpup loading design. On top of that, its appearance is downright futuristic!
It too has a long list of credits, including Robocop 1 and 2, Predator 2, District B13, as well as the television shows Red Dwarf, Space: Above and Beyond, and Firefly.
Okay! There’s more, of course, but ten examples is kind of my limit. And because I think something like this could go longer than I’m willing to type… at least in one sitting. Enjoy the gun show (no bad pun!) and see y’all next time.
Back with a fourth installment. As usual, I am indebted to people for making suggestions and offering critiques. Funny thing, these lists seem to be getting longer and more diverse the longer this series goes. But I guess that tells you something about the world of sci-fi. No shortage of material, and kind of like fossil hunting in that the deeper you dig, the more fascinating things get.
Ancients City Ship: You know the old saying “you can never go home”? Well in this case, the Ancients seemed to think that the best away around that was to take it with you. This one goes out to Nicola Higgins. Thanks for the suggestion, you Stargate fangirl!
Known as a City Ship, this piece of Ancients technology is in centerpiece of the spinoff series Stargate: Atlantis. A self-contained city that is capable of traveling through space, and comes equipped with a hyper drive, this vessel was designed to transplanting colonies of Ancients on distant worlds throughout the Galaxy. It also heavily armed and shielded, making it a veritable mobile fortress.
Beginning several million years ago, the Ancients began what was known as the “Great Migration”, where they left Earth for the Pegasus Galaxy and other destinations in deep space. One such ship which took part in the migration was the Atlantis, which departed from Antarctica and landed on the world known as Lantea, where it was again discovered by humans in the course of the show.
Measuring roughly the same size as Manhattan island, an average city ship comes equipped with extensive living quarters and amenities that make it suitable for large-scale population for extended periods of time. Though capable of space flight and space combat, it’s environment of choice is terrestrial, preferably on water.
Colonial Viper: This one kind of seems overdue. But I felt the need to push this one back so I could cover the bigger ships from the Battlestar Galactica franchise first. With them done, I can now pay tribute the fighter-craft of choice for the Twelve Colonies, the Viper! Taken from the original series, the Mark II was your basic space superiority fighter, fast, maneuverable, and boasting two laser guns for defense.
In the updated series, the Mark II was considered a relic from the Human-Cylon War, its systems outdated and its controls antiquated (the laser guns were also replaced by two ballistic weapons and a compliment of missiles). However, it was these very antiquated features that would prove to be the saving grace of the Mark II when the Cylons attacked the Colonies at the beginning of the new series.
The updated Mark VII Viper was the pinnacle of Colonial technology at the time. Boasting updating targeting, controls, all of which were networked with the fleet’s central computer system, the Mark VII was far more sophisticated than its predecessor in every measurable way. However, being a networked fighter made it vulnerable when the Cylons unleashed their crippling virus on the Colonies defense mainframe. Several models remained in operation though, thanks in large part to the Pegasus surviving the initial Cylon assault. Once the two fleets combined their resources, the Colonial fleet had several Mark VII’s at their disposal and even began manufacturing new ones to replace their losses.
The Colossus: Now here’s a franchise I haven’t covered yet! Fans of Freespace and FS II know that when it comes to cool ships, there was no shortage to come out of this video game series. Classically inspired, well-designed and just plain awesome to behold, the Colossus is definitely top of that list. Big, bad, and boasting enough firepower to take down an enemy armada, the Colossus was appropriately named!
Designed by the Terran-Vasudan Alliance in the wake of the Great War, the Colossus was a prototype super-destroyer that was designed to confront all future incursions by a hostile race. Foremost amongst these was the threat of the Shivans, the species that appeared in the first game, destroyed the Vasudan homeworld and nearly destroyed Earth as well.
Measuring 6 km in length, bristling with weapons and boasting a crew of over 30,000, the Colossus took over 20 years to complete and involved dozens of contractors from both races. In terms of defense, it has over 80 weapon turrets, consisting of cannons, missile launchers, and multiple heavy beam emitters. It also houses 60 fighter and bomber wings and requires a crew of over 30,000. In short, the Colossus wields more firepower and fighter wings than an entire Terran or Vasudan armada.
Deimos-class Corvette: You know the old saying, “it’s not the size of the dog in the fight but the size of the fight in the dog”? That’s what comes to mind whenever I see small ships that are solidly built and pack a wicked punch. As you might have guessed, that precisely what the GTCv Deimos-class vessel is all about! Also taken from the Freespace universe, this corvette was designed for fighter support and attack purposes, providing some added firepower and punch to light assaults and defensive screens.
As the newest addition to the Terran fleet in FS II, these corvettes were designed to replace the aging Fenris and Leviathan-class cruisers from the Great War. In addition to their small profiles and heavy firepower, their hulls are strengthened with collapsed-core molybdenum sheathing for better protection against beam fire and their Vasudan-designed reactor core provides more energy per ton than any other allied ship class.
In a way, these ships remind me of the USS Defiant. Much like that little ass-kickers from the DS9 universe, she packs a lot of power and toughness into a small frame, proving that you don’t have to be big to bring a big ass-whooping! As you might be able to tell, this is a bit of a vicarious experience for me 😉 Being only 5’8”, I too had to be known for scrappiness whenever height and reach failed me in a sparring match!
Drakh Raider: Once more onto B5 friends. God, I worry people are going to get so sick of this universe given all the attention I devote to it. But as long as it keeps providing ’em, I’ll feel obliged to honor ’em! This time, it’s the Drakh Raider which I’ve chosen to represent. Small, sleek, fast and powerful, these ships were the first line of assault and defense for the Drakh fleet, providing attack screens and defensive escort to their larger destroyers and carriers.
As Londo remarked in the course of the show, “They’re a legend. The kind you would use to frighten small children at night... They were ruthless, savage, but extremely bright. A very bad combination.” And these ships certainly embodied that. Making their first appearance in the third season (“Lines of Communication”) when it became revealed that the Drakh were manipulating the Mimbari into a civil war, and later in the Call to Arms TV movie when the Drakh began assaulting Earth.
Being quite small and based around a central beam weapon, these ships were either unmanned or had a very small crew. They were also quite effective, as two were able to destroy a White Star during their initial encounter with Delenn and the Alliance fleet. However, being small and light, they were also relatively easy for more sophisticated ships of the Alliance to shoot down, and even a small fleet of them could not stand up to larger vessels like the Excalibur. Still, these puppies could wreak havoc against shipping and military vessels that belonged to the younger races. Once they began conducting raids on League Worlds, all parties were forced to turn to Sheridan and the White Star fleet for help.
Romulan Warbird: Also known as the D’deridex-class, the Warbird class was one of the largest and most powerful ships in the Romulan Star Empire’s armada and served as the backbone of the Romulan fleet during the latter half of the 24th century. In addition to its impressive array of disruptors and photon torpedo banks, the Warbird also has a cloaking device, the result of military exchanges between the Klingon and Romulan Empires.
After their debut in the first season of TNG (“The Neutral Zone”), the Warbird went on to appear in several engagements with Star Fleet (most notably the Enterprise) and the Dominion. In the spinoff series of D29, they would figure prominently in the Dominion War. Initially, this consisted of providing defense against Jem’Hadar incursions, but eventually went on to take part in most major offensives. These included the battles of Chin’toka and the final assault on Cardassia Prime.
Measuring twice as long as a Galaxy-class starship (such as the Enterprise D) the Warbird is powered by a forced quantum singularity and boasts the latest in Romulan technology. This makes it not only one of the most advanced ships in the Romulan fleet, but the Alpha Quadrant itself!
Rama: Once again, I find myself looking back and wondering how the hell I forgot this one. You can’t call yourself an Arthur C. Clarke fan and a sci-fi geek without knowing about Rama. Lucky for me, ongoing segments give us chances to correct for our mistakes, which I am doing now.
Taken from Clarke’s famous novel Rendezvous with Rama, this namesake was what can be termed a “generational ship”, meaning a spaceship where successive generations of people are expected to be born and die before it finally reaches its destination. In the course of the story, this massive ship was detected on its way towards Earth. Once scientists and astronomers learned that it was not an asteroid or some other natural phenomena, they became mighty interested mighty fast!
Basically a large cylinder in space, the ship measured 50 km in length, 16 km wide, and rotated in order to provide gravity equal to 0.25 g’s (or a quarter of what we’re used to here on Earth). After boarding it, astronauts from Earth noticed an interior layout that resembled cities, rivers and other common geographical features, but being based on technology and chemical compositions which they could not recognize. The horizontal sections of the ship also housed windows which appeared to be letting in outside light, which in turn was having a thawing effect on the landscape since it was frozen from being in deep space for so long.
In addition, they discovered that their was no crew to speak of, nor any cryogenic tanks that held them in stasis. Evenutally, it was determined that these chemical rivers contained the trace chemicals needed to “manufacture Ramans”, and that as it neared a star, it would take the energy and heat necessary to perform these and other life-restoring functions. In the end, Rama was just passing through, a grave disappointment for Earth people… until they realized that more were on the way!
Pretty damn cool huh? This concept of a cylindrical hull with a self-contained city went on to inspire countless franchises and writers, not the least of which was J.M. Straczynski who modeled the interior of Babylon 5 based on Clarke’s descriptions. Generational ships also appear in many science fiction franchises, not the least of which are Alastair Reynold’s Revelation Space series and Joss Whedon’s Firefly.
USS Saratoga: Space Above and Beyond is back for another installment, this time with the main ship of the fleet! Designated as a SCVN (Space Carrier Vehicle Nuclear) the USS Saratoga is the futuristic equivalent of a modern-day aircraft carrier and was home to the 58th Squadron (“The Wild Cards”) for the entire series.
In the course of the show, the Saratoga served on the front lines for the entire Chig War. This included the defense of Earth in the pilot episode, the offensive at Ixiom and Deimos, and in Operation Roundhammer – the assault on the Chig homeworld – at the end of the series. For the duration of its service, the Saratoga was commanded by Commodore Glen Ross, a no-bullshit naval officer who enjoyed playing guitar, cared deeply for his people, and was known for his catch-phrase “take that bird out of my sky!”
In addition to its compliment of fighters, the Saratoga boasted some pretty heavy armaments, including laser pulse cannons, phalanx missile launchers, and anti-ship torpedos. The vessel was also powered by a helium 3 fusion engine, measured 525.6 m in length and was capable of FTL travel thanks to a wormhole-generating engine technology.
Tigers Claw: Yet another franchise I have neglected to include so far, but which deserving since cool ships was kind of their thing… Here we have the TCS Tiger’s Claw, the carrier and command vessel from the video game series Wing Commander. In the first installment in the series, the Tiger’s Claw was as the focal point of the story, a Bengal-class carrier that was deployed to the Vega Sector to fight in ongoing conflict known as the Terran-Kilrathi war.
In the course of its deployment in the Vega Sector, the Tiger’s Claw participated in many successful campaigns. These included the destruction of the Kilrathi base of operations for the entire sector in the campaign known as Custer’s Carnival, and the destruction of the KIS Sivar in what was known as the Goddard Campaign.
Unfortunately, after proving victorious in Vega, the ship was transferred to the Enigma Sector where it was destroyed during an assault on the Kilrathi starbase K’tithrak Mang. Using stealth fighters, the Kilrathi managed to ambush and then obliterate the carrier using torpedoes. These events took place between the first and second installment in the series and formed the basis of the latter’s backstory. Save for the main character of the story – Col. Christopher Blair (aka. you) – all hands aboard her were killed, including her air group commander, General Halcyon.
In addition to its vast compliment of 104 fighters, the Tiger’s Claw also possesses 8 heavy laser turrets, 20 defensive batteries, and powerful shields. Measuring 700 meters in length and weighing over 80,000 tons, her crew numbers in the thousands. Although slow and lumbering compared to smaller craft, she is still capable of a high maximum velocity (468,000 km/hour) and can make FTL jumps.
Voth City Ship: Here’s another example of something the Star Trek franchise did really right! Appearing in the third season of Star Trek: Voyager (episode 64: “Distant Origin”), the Voth City Ship was something that was both intriguing and heavily-inspired. Based on the concept of a self-contained city in space, she was the command and administrative center of the entire Voth race and home to its ruling matriarch.
As the episode which featured her progressed, we learn that a group of alien scientists have discovered Voyager and have become convinced that she holds the key to proving their “Distant Origins” theory. When they meet these creatures, they learn that their kind evolved from dinosaurs on Earth to become a race of talking, bipedal humanoids who developed an entire civilization before they were forced to flee. After millennia of wandering, they landed in the Gamma Quadrant where they have since become the dominant power.
Unfortunately for said scientists, and the crew of Voyager, the Voth leaders are not too crazy about this idea. In addition to contradicting their beliefs that they emerged in the Gamma Quadrant (known as “Doctrine”) they are insulted to think they are related to mammals, creatures they consider inferior. Once they make contact, they are able to capture Voyager and neutralize her defenses quite easily, beaming the entire ship into one of their massive internal bays and knocking out all of their equipment using a dampening field.
In addition to all this impressive technology, the Voth also appeared to possess cloaking technology, trans-warp capability, and no doubt had some serious mother-loving weapons technology. It was a major blessing that Janeway and her crew didn’t press matters too hard and try to get into a firefight with these aliens, otherwise we would have seen some serious fireworks.
Woo! Okay, that one was pretty good. And some rather new and unique examples made it in this time. Thanks for the suggestions people and my endless thanks as always to the good folks who maintain the Wiki’s and other source info sights for these franchises. Without you, I’d be very limited and would have quite doing these long ago! Also, I seem to have focused on city and generation ships a lot in this posting, which got me thinking…
It was the physicist and mathematician Freeman Dyson who claimed that the pinnacle of technology would be the ability to build a “Dyson’s Sphere”. That is, a sphere so large that it could encompass an entire star system, or at least the star and its primary planets. After all, the amount of materials and engineering capabilities required to build such a thing are just staggering and clearly beyond the means of anything we now know. Now that all may be true, but might I suggest that a more realistic and attainable measure of technological prowess would be the ability to create self-contained environments where several successive generations of humans and animals could survive for long periods of time?
Think about it. A species that can do this would be capable of leaving whatever world they call home behind and transplanting themselves in a distant star system or galaxy, meaning that their fortunes would never be tied to one rock in one star system. Even if our survival didn’t depend on it – which it might given the state of the planet! – it would still be a rather elegant way of planting the seed of humanity elsewhere in the galaxy. Instead of sending people out land on a planet and then do all the hard work of terraforming and building infrastructure, you just send the ship, and people can grow outwards in their own time without having to worry about hostile environments or organisms.
Pretty anthropocentric, I know. And yes, colonization is chock full of potential for evil, especially where indigenous life is concerned. Still, it’s a cool concept and it got me thinking, which is partly why I like to do these things. An excuse for research and to expand my mind!
Dang it, this is fast growing into a theme of its own, outgrowing the whole “conceptual” thing by leaps and bounds! But there are always more contenders, and people have been nice enough to leave suggestions with me. So the list must go on, taking into account more spaceships, aircraft an assorted vehicles that come to us from a variety of franchises. Some are fast, some are scary, some are just really, really neat to look at! But they all have one thing in common, they are all cool!
Here’s the latest, as assembled by me and with the help of some helpful suggestions!
Cylon Base Ship: In my first post, I mentioned the Galactica and how it had evolved from its original self to become the aged but enduring vessel that we saw in the new series. Well, when it came to the Cylons, the artists seemed to go in the opposite direction. Rather than making the Cylon Base Ships less advanced-looking, they opted instead for designs that looked sleeker, updated and more organic.
This was in keeping with the updated concept of the Cylon race. Whereas in the original series, the Cylons were slow, lumbering robots who simply followed orders and sounded very machine-like, the new Cylons were fully organic beings that could easily pass for humans.
The Centurions, much like their predecessors, remained loyal robots, but were also a hell of lot more streamlined and dynamic in appearance. The Base Stars were said to be constructed out of a cartilage-like material that was soft and organic, but became solid and super-tensile once it hardened. And of course, the Cylon Raiders were themselves equipped with organic parts, living brain tissue inside a metal hull.
Of course, the new Base Ships were downgraded in one respect. Much like the Galactica, the new designers decided to forgo the idea of lasers for something a little more realistic. In the case of the Cylons, this meant missiles instead of flak guns and cannons. However, everything else was significantly more advanced than the original, including the appearance and the scientific foundation on which it rested. Basically, the new Base Ships looked organic because they were organic. Instead of being built in a shipyard, they were grown in them. That’s some advanced shit right there!
All of this were quite ingeniously attributed to technological evolution. The old Base Star and Centurion designs were said to have been what the Cylons looked like during the previous war. Toasters was the term used to describe them, given their chrome exteriors and campy-retro look. Their new designs were the result of over twenty years of progress, going from constructions of metal and silicate materials to biometric tissue which was grown in vats. A very cool concept, and in keeping with the latest updates in the fields of science and science fiction 😉
Cue classical music soundtrack! The Discovery is sailing by… in excruciatingly slow motion! Yes, I’m sure I speak for all those who have seen 2001: A Space Odyssey when I say that the story was brilliant, the cinematography superb, but dammit, did they have to do so many long, drawn out space sequences? Well, as someone very wise said, this movie was made back when people still had attention spans!
But on the plus side, the long sequences allowed audiences to truly appreciate the design and concept of this ship, and many others in the film. In what can only be described as a caterpillar (or ball and chain) type design, the Discovery was originally designed for cargo hauling, but was converted to deep-space exploration when Earth scientists needed to mount a manned mission to Jupiter in a hurry.
One can see without much effort how these concepts overlapped in the design. Being made up of many segments, the spine of the ship was clearly designed to hold detachable cargo pods, whereas the crew and navigation team would hold up in the spherical section at the front. Once converted, this frontal section was given pod-bay doors, a compliment of small explorer craft, and a large scanner array mounted along the dorsal section. The engine compartment at the rear was built for heavy thrust, alluding to the fact that this craft was intended for deep-space missions.
In addition to all that, the ship came equipped with vast stores of food, cryogenic pods, and an onboard AI known as the HAL 9000. During the better part of its deep space missions, the crew would be kept in cryogenic suspension, HAL would pilot the ship, and they would be thawed once it came close to its destination, or in case an emergency situation arose. Also, its contained rotating sections which would become active once the crew was in a waking state, ensuring that they didn’t succumb to muscular atrophy due to weightlesssness.
Simple, straightforward and technically practical, The Discovery was everything one would expect from the future of space travel, at least from a 1960’s standpoint. And granted, we weren’t exactly building ships like this when 2001 rolled around. But we weren’t exactly fighting the Cold War or discovering aliens on the Moon either. In either case, you’d be hard-pressed to find hard sci-fi like this anywhere today. RIP Arthur C. Clarke. You too, Kubrick! You’re genius is sorely missed!
Draconia 1: Credit for this one goes to Victor of Victor’s Movie Reviews. Initially, I was hesitant when he suggested I post something from the Buck Roger’s universe, but quickly changed my mind when I saw it. Thanks for the suggestion and the links man! Enjoy this one!
Just to be clear, I got nothing against Buck Rogers, I’m just relatively ignorant about the franchise. And after combing through a couple databases, I’m still pretty ignorant. Whereas I thought this was just a popular movie and tv series from the 80’s, I’ve since learned that its roots go way deeper than all that! Originally, Buck Rogers was a novella named Armaggedon 2419, a dystopian story that appeared in an issue of Amazing Stories in 1928. Since that time, the story has been adapted to comic books, radio, television, and with the success of Star Wars and Battlestar Galactica in the late 70’s and early 80’s, a feature film and a TV spinoff.
Known more popularly as “Buck Rogers in the 25th Century”, it is from this point in the series that this megalithic ship known as a Draconian battleship comes to us. Named in honor of the empire that built it, Draconia 1 was the flagship of the Draconian armada and the flagship of the franchise’s chief protagonist, Princess Ardala. , to conquer Earth and make Buck Rogers her consort. And given its size and imposing nature, I’d say the artists captured these intentions quite perfectly. With a name like Draconi 1, you gotta figure the ship is going to look stern, sharp, and geared up for war!
Earth Force Thunderbolt: Another happy contribution from the Babylon 5 universe! An upgraded model that was meant to replace the older Starfury-class fighter, Thunderbolts were two-person aerospace fighters that were had boasted extra firepower, better navigation, updated systems, and the ability to navigate inside atmospheres. Yes, unlike the earlier models, these things could operate in space and in the air.
This was made possible by the addition of extendable airfoils which were attached to the ship’s four engine mounts. In addition, the hard mounts on these wings were capable of holding up to ten missiles. These, combined with its four uni-directional pulse cannons, gave it a serious firepower advantage over its predecessor!
Making their debut in the second season of the show, the Thunderbolt would play a pivotal role in the Earth Alliance civil war, which broke out shortly thereafter. Thanks to a shipment that arrived on the station before B5 declared its independence, and the addition of several squadrons of defectors from the Earth Force destroyers Alexander and Churchill, Sheridan and his forces were not at a disadvantage when President Clarke’s forces came knocking!
According to the B5 Wiki, the Thunderbolt represented the third incarnation in the Starfury series. In terms of design, they were clearly inspired by their namesake, the P-47, and other WWII aircraft like the P-51 Mustang. In addition, inspiration was probably owed to the F4 Phantom of the Vietnam Era, which also boasted a two-seat configuration and also had the same mouth and bared teeth design on the front. A good thing too, for credit should always be given to the classics!
The Eclipse: What could be more terrifying than a Super Star Destroyer? THIS, that’s what! And like a Super Star Destroyer, it comes to us from the expanded Star Wars universe. Known as the Eclipse, and taken from the Star Wars: Dark Empire comic series, this vessel was the latest incarnation of Imperial terror technology at its best (or worst)! Originally intended as the resurrected Emperor’s new flagship, the Eclipse II quickly became the symbol of resurrected Imperial might in the comic series, dwarfing even the Executor and all other classes of Super Star Destroyer that preceded her.
Little wonder then why they called it the Eclipse. Park it in orbit over a planet, and boom! Lights out! And much like the Death Stars and Executor-class Super Star Destroyers that preceded her, the Eclipse was nothing short of a vanity project by Emperor Palpatine, its size and awesome power reflecting his megalomania and maniacal ambitions. But regardless of how overcompensating it seemed, this ship was still a behemoth and a real slugger when it came to firepower!
Measuring 17.5 km in length, the Eclipse was absolutely fearsome in terms of its overall displacement, tonnage, and raw firepower. In addition to over 1000 turbolasers, laser cannons, and ion cannons, the ship also came equipped with a superlaser that was mounted on its prow. In essence, this ship was like a mobile Death Star, capable of destroying an entire planet as well as an enemy’s armada. On top of all that, it also came equipped with 50 squadrons of TIE fighters and bombers, 100 tractor beams (the better to capture you with!), and its own gravity-well generators.
These last items are devices which appear quite frequently in the expanded SW universe, usually on Interdictor-class Star Destroyers. Basically, they allow a ship to generate a gravitational field which, when activated, prevents an enemy from jumping to hyperspace. So in addition to being impregnable, this ship could also prevent enemies from withdrawing from a battle. Hmmm, can’t beat her, can’t run away. Not exactly built for a fair fight, was she? But much like her terrifying predecessor, she was eventually destroyed in circumstances which couldn’t help but be embarrassing. I guess the old adages are true: the bigger they are… etc, and pride cometh before a fall! Or in this case, a really big explosion!
Now here’s a franchise that hasn’t made the list yet. Taken from the Matrix franchise, the Nebuchadnezzar is a hovercraft and, along with others like her, the primary means of transportation and resistance for the people of Zion. Named after the (in)famous Babylonian Emperor who conquered the Levant, this ship made its first appearance towards the end of Act I, right after Neo was unplugged and had to be rescued.
According to Morpheus, her Captain, the ship is their means for reaching “broadcast depth” in the underground tunnels and hack into the Matrix. Beyond this basic role, it is also a primary defender whenever the sentinels begin to venture too close to Zion. In the first movie, its only means of defense was its EMP. However, in the second and third movie, it was upgraded to include defensive gun turrets.
The second and third movie also introduced many other versions of this hovercraft. Apparently, every ship is unique, each one boasting its own structure, profile, and size; variations on a theme rather than based on a standardized model. Clearly, nobody is Zion believes in assembly lines, at least not where their ships are concerned!
SA-43 Hammerhead: Taken from Space: Above and Beyond, the Hammerhead is an aerospace fighter and the mainstay of the future US Navy and Marine Corps. Named because of its configuration, front and back, this ship is not only cool to look at, but is quite practical from a hard science standpoint.
For example, the front and rear wings are not strictly for artistic purposes. In addition to serving as weapon’s mounts, they are the platform for the ship’s many retro-rockets. In the course of the show’s many action sequences, you always see these ships moving about as if they are truly operating in vacuum. In other words, they don’t swoop around like regular jets or have to roll to turn around. In space, all you got to do is fire your lateral rockets and let your axis spin around!
In terms of armaments, the Hammerhead packs a rather impressive array. A forward mounted laser turret is supplemented by a dual one mounted at the rear, giving the ship a near-360 degree range of fire. It also has hard mounts under its wings for missiles, bombs and rockets. These come in handy when facing down multiple squadrons of smaller, faster, but less heavily armed Chig fighters.
The Excalibur: Back to the B5 universe yet again! Don’t blame me, they make a lot of cool ships. Anyhoo, this time around, the ship in question is the prototype White Star Destroyer The Excalibur. Designed to be a bigger, heavier version of its predecessor, the Excalibur was similarly based on Vorlon and Mimbari technology, incorporating organic hulls and Mimbari energy weapons.
A joint venture between the Earth Alliance and Mimbari governments, the interior of The Excalibur resembles that of most Earth Force ships. It’s controls are human-friendly, making it a quick study for crews who are used to serving on Earth Force vessels. This came in handy on its maiden voyage, when Sheridan and a crew of EF personnel were forced to commandeer it and its sister ship, The Victory.
It’s weapon consisted of multiple turret mounted beam cannons mounted all over the hull, but concentrated near the front and rear. On top of that, it also boasted a massive energy cannon similar to the kinds found on Vorlon warships. Unfortunately, this weapon was such a drain on the ships power that it could only be fire once in any battle, since its use would result in a systems blackout that could last several minutes. In addition, its ample bays could hold multiple squadrons of Starfuries and Thunderbolts, which were deployed by a pylon that extended from the hull.
In addition to playing a key role in defeating the Drakh, The Excalibur and its crew were also tasked with finding a cure for the plague they viciously unleashed on Earth. Though this spinoff series (Crusade) was cancelled partway through its first season, sources from the expanded universe indicate that it was eventually successful. So in addition to being able to kick some serious ass, this ship was also a capable exploration vessel and a mobile research station.
Spaceball One: Despite odd name and it’s whacky nature, Spaceball One is actually a pretty cool ship! In addition to being able to exceed the speed of light and go both “Ridiculous Speed” and “Ludicrous Speed”, the ship is capable of converting into a giant, robotic maid which, when armed with its megavac, is capable of sucking up an entire planet’s atmosphere. Tell me that aint a terror weapon!
A parody on the Star Destroyers from the very movie it was meant to parody, the design elements of this ship also seemed to pay homage to a few other unlikely sources. One suggested influence is The Discovery from 2001: A Space Odyssey, while another is the Nostromo from Alien. Given the comedic references to both these movies – the alien bursting out of a guy’s chest and performing a little ditty over lunch, or the “plaid” scene in space – this shouldn’t come as a surprise.
Thanks to Rami Ungar for (repeatedly) suggesting this one. We consider the matter closed, please stop sending hate mail! I kid of course, keep sending it! We like to hear from you ;)!
UD4L Cheyenne Dropship: Last time, it was the USS Sulaco that made the list as a example of a cool ship from the Alien universe. This time around, I thought I’d look a little closer, specifically to its cargo bays. Because it is here that we find those cool Cheyenne-class dropships, the ones that carry Marines, APC’s, and a f***load of munitions to their targets.
Capable of atmospheric and space flight, the dropships are typically deployed from high orbit and extend their wings once they hit the atmosphere in order to maintain lift.The Cheyenne serves primarily as a troop transport, a role it is well suited for since it can take off and land vertically from unprepared areas.
However, it’s nose mounted gatling gun, weapons pods and large compliment of rockets also mean it can attack in a supporting role, namely as a gunship. Once its deployed its compliment of Marines, typically inside of an M579 Armored Personnel Carrier, it will retire to a safe landing zone or offer active support until all enemies in the area have been suppressed.
X-wing: “The Incom T-65 X-wing is the fighter that killed the Death Star. An almost perfect balance of speed, maneuverability, and defensive shielding make it the fighter of choice for Rogue Squadron.” This is how General Carlist Rieekan described the final entry on my list, the venerable X-wing starfighter!
Based on captured designs and built by specialists who defected to the Alliance, the X-wing played a pivotal role in the Galactic Civil War and would form the backbone of the Alliance’s Starfighter Corps. Possessing deflector shields, a hyperdrive, an R2 astromech for repairs and navigation, and a complement of proton torpedoes, the X-wing allowed the Rebellion to launch raids deep into Imperial space and stand toe to toe with its TIE fighter squadrons.
In addition to providing escort to Alliance vessels and conducting raids on Imperial ships and installations, its long list of accomplishments include destroying the first Death Star, proving cover for escaping Alliance ships after the Battle of Yavin and at the Battle of Hoth, and defeating overwhelming Imperial forces at the Battle of Endor. After the formation of the New Republic, the X-wing would go on to play a pivotal role in many subsequent battles and engagements, mainly against the remnants of the Empire.
Featured heavily in the original movies, the X-wing would also go on to become the only Star Wars fighter to get a videogame named after it! Not bad for the little “snub fighter” that could!
And wouldn’t you know it, it seems I have actually have some insight to offer today. Must be on a count of how many ships I’ve reviewed by now. For starters, I think that while aesthetics and artistry count for a lot, some serious props need to be given for a hard sci-fi foundation. Ships that incorporate realistic features, like retro-rocket mounts, wings that only deploy if you’re expecting atmosphere, and practical hull designs, are usually what make the biggest impact. Not that we don’t all love freaky looking spacecraft, it’s just that dropships, hammerheads and starfuries seem somewhat more plausible than saucer sections and mega-dreadnoughts.
At the same time, its fast becoming clear to me that when it comes to designing cool sci-fi ship concepts, the only limits are those imposed by our own imaginations. Really, there are no rules or strictures when your painting with an open canvass, and sci-fi has always been the perfect forum for venturing into the realm of the implausible and impossible. And given the exponential rate at which technology is progressing, dreaming big doesn’t exactly seem unrealistic anymore. If anything, our dreams seem to be coming true faster than we could have imagined. So really, with the possible exception of FTL, nothing we can imagine right now should seem too farfetched. If anything, we should encourage dreamers to dream!
Until next time, and keep those suggestions coming! And maybe come up with some original designs, I’m feeling in the mood for evaluating something new and inspired here 😉
And I’m back with more examples, in part because people had some suggestions but also because I found the last list lacking. I mean, you can’t suggest a concept as big and as awesome as cool science fiction ships and only provide a handful of examples. It’s just not decent! So here’s installment number two in the series, cool ships from various sci-fi franchises and what made them so. Keep in mind that suggestions are always welcome. I’m thinking a third and even fourth list might be necessary 🙂
Alliance Cruiser: Back to the universe of Firefly for another installment! This time around, it’s the Alliance Cruiser that I’ve chosen to talk about. In short, I think the design of this particular ship is quite inspiring. Unlike your average cruisers from other franchises, this ship is not based on the usual seafaring or aerodynamic-ship paradigm. It’s long axis is vertical rather than horizontal, making it a platform instead of a cutter.
In addition to making a lot more sense from a physics standpoint, this design offers many advantages in terms of navigation and defense. Unlike longitudinal designs which are forced to turn around on their long axis, this ship can simply fire thrust from any of its four sides to change course and direction. It’s tall appendages also make it easier for sensors or long-range telescopes to spot things out in space, no blindsides from which to approach on.
Basically, ships like these remind us that spaceships operate in vacuum and are therefore subject to a vastly different set of physical requirements. Since they do not operate in atmospheres, they don’t need to be aerodynamic or sleek like planes. And since they don’t cut across water, they don’t need to have sculpted hulls or prows to part the waves. So why then do a whole slew of spaceships look like aeroplanes or boats?
Simple, it’s a paradigm thing. When we hear ship, we automatically think of airships and seaships since that’s our frame of reference, and our artistic sensibilities naturally follow. But spaceships are a whole ‘nuther ballgame, requiring the ability to withstand inertial pressures instead of drag. So while sleek and streamlined models are cool to look at, they aren’t really the best spaceship design from a technical standpoint.
And in a lot of ways, the Alliance cruiser reminds me of another classic design, that of the Nostromo. Much like the mining vessel from the original Alien movie, it is vertical in design, boasting towers instead of horizontal compartments. It’s size and towering appearance also make it intimidating to behold, illustrating the power and imposing nature of the Alliance itself. Those who crew it tend to be pretty imposing as well, always boarding you and asking question!
Borg Cube: Here we have the capital ship of the Borg, the frightening cyborg race from the Star Trek: TNG series that assimilates or crushes everything in its path. Introduced in the second season of the show (episode 42: “Q Who”), this fearsome foe went on to become a recurring element of the show and was even central to the plot of the spinoff Voyager and the movie First Contact. Much like their raison-d’etre, their ships reflected a sort of cold technological rationalism, like something out of a cyberpunk fans wet dream!
The design of the basic cube, which was later supplemented by spheres and upgraded cube designs, is clearly based on a pythagoran aesthetic: nothing frilly, sleek, aerodynamic or even remotely artistic about it. They are simple, utilitarian, and equilateral, a testament to the precise and unsentimental mindset of those who designed it. It’s basic profile also came in handy when taking on multiple enemy ships. By having six sides, each with the same surface area, weapons and tractor beam mounts, the cube had a 360 degree sphere of defense, making it damn near impregnable.
On every occasion when one of these cubes showed up, bad things were known to happen! In their first encounter with one, the Enterprise barely got out in one piece. In the second, 39 ships were destroyed before the Enterprise and her crew were able to trick one into going into sleep mode, which it then responded to by blowing itself up! In the third encounter, which took place in First Contact, several more federation ships were destroyed before Captain Picard was able to use his inside knowledge of the Borg to help the fleet destroy another ship. In all subsequent encounters, future technologies, viruses, trickery, or a combination thereof were needed to overcome the Borg’s technology and singular mindset.
Chig Cruiser: Much like Firefly, this example comes to us from a franchise which was cancelled by the executives over at Fox after its first season. Yes, Space Above and Beyond was yet another sci-fi series which had a lot of promise, but got axed when the execs concluded it wasn’t doing well enough for their liking. What the hell goes on over at Fox anyway?! Does every new show get this kind of treatment, or do Rupert Murdoch’s minions think sci-fi is just inherently liberal?
In any case, the Chig Cruiser was much like the concept for the Chigs themselves. Cool, original, and quite alien in appearance! Basically, the vessels shape can be described as two right triangles attached end to end with the tips removed. The command center appeared to be located in the middle, along with much of its weapons and observation deck. The outer hulls also appear to have been constructed out of the triangular-shaped panels of some alien metal that gave of a peculiar sheen when seen from the right angle.
Like everything else in the series, the concept never really had time to be fully developed. Which is really too bad. Their fighters, encounter suits, and capital ships were all cool to look at, and some explanations as to their utility and even artistic inspirations would have been nice. But what can do? Fox is run by idiots! Rest in peace Space Above and Beyond! You died too young!
Earth Alliance Destroyer: Thanks to Goran Zidar for suggesting I include this one! And please know that you are alone in thinking that it is cool to behold, Mr. Z 😉 Coming to you from the Babylon 5 universe, source of so many cool ships (see below), the concept for the Earth Alliance Destroyer was nothing short of pragmatic genius. Given that the show boasted dozens of alien races, J.M. Straczynski and his design teams had to come up with countless design concepts that would reflect the multicultural and multiracial tone of the show.
In the case of humanity, Straczynski and his people concluded that the spaceships should look boxy, utilitarian, and should reflect the fact that Earth was one of the less advanced races in the story. As a result, the Earth Alliance Destroyer was built around the concept of a compartmentalized hull with its engines at the rear, a central rotating section (to provide artificial gravity), and a forward section where the bridge, carrier deck and command center would be located. And, as you can plainly see, the end result was quite cool!
While not the most advanced ship in the Galaxy, the Omega-class destroyer was certainly realistic, aesthetically pleasing, and could also holds its own in most firefight situations. And unlike their organic, alien counterparts, these ships were also a lot cooler to watch in battle. Instead of “dying” or breaking apart, they would catch fire and throw off flaming debris, not to mention life pods and floating bodies. Yes, since ships didn’t have energy shields or a lot in the way of armor in the B5 universe, firefights tended to get real serious, real fast! Like I said… realistic!
The Daedalus: Next up, and taken from the Stargate universe, is the battlecruiser Daedalus. After appearing in the spinoff show Stargate: Atlantis, this class of vessel (codenamed 304) became the basis for an entire fleet of vessels who’s purpose was to defend Earth from an alien invasion. Based on various alien technologies that were taken from the Goa’uld and Asgard, the Daedalus was the first Earth Battlecruiser and FTL ship ever constructed.
Based on the design of a modern aircraft carrier, the Daedalus bridge and command center were located along the top of the hull at the rear while the forward section contained the ships compliment of fighters and takeoff and landing bays. The ship also contained a hyperdrive which was powered by a Zero Point Module (an alien power source), giving it FTL capabilities.
In terms of armaments and advanced technology, the ship boasted beaming units, shields, multiple rail gun and missile systems, and a compliment of nuclear warheads. Designed to stand up to a potential Gua’old or Or’i invasion, the Daedalus and her kind were built to combine the best that Earth and her alien allies could offer. Yes, if the war came to Earth, we would be ready!
The Executor: Hello terror! Next up, we have the gargantuan and terrifying Imperial command ship known as The Executor. Who among us can forget that introductory scene in The Empire Strikes Back when a whole fleet of massive Star Destroyers were assembling, only to be suddenly overshadowed by the even larger Executor? Cut to the bridge where we see the terrifying Vader looking out over the fleet, and you begin to see just how big and powerful the empire truly is! Yes, those visuals really gave a sense of size and scale to the bad guys and let us know just how much they meant business!
Commissioned roughly one year after the Battle of Yavin, where the first Death Star was destroyed, the Executor was intended to be a terror weapon, replacing the Death Star as the symbol of Imperial might and badassery! Measuring 19 kilometers in length and bristling with turbolasers, ion guns, multiple tractor beams projectors and a complement of fourteen TIE fighter/bomber squadrons, the Executor was every spacers worst nightmare! No ship in the Alliance was capable of standing toe to toe with it, making a strategic withdrawal an inevitability once it showed up in a theater of battle.
However, during the Battle of Endor, the Alliance was able to destroy it through a combination of strategy and dumb luck. After several Rebel fighters took out the Executor’s shield generators, a single fighter who lost control of his ship crashed directly into the bridge. The Executor then lost control of its helm and was pulled in by the second Death Star’s gravitational field, destroying the ship and causing extensive damage to the Death Star’s outer hull. An ironic death for such a big ship, but at least she went down in a blaze! A big, embarrassing, expensive blaze! I don’t envy the bastards who had to pay the premiums on that one!
Home One: Another vessel that comes to us from the Star Wars universe, Home One was the mobile headquarters of the Rebel Fleet and the biggest Mon Calamari cruiser in existence. As Admiral Ackbar’s command vessel in the original trilogy, it distinguished itself during the Battle of Endor, during which the Executor and the second Death Star were destroyed.
Like most Mon Calamari cruisers, Home One was cylindrical in design and originally served as a star-liner that got modified for combat. This consisted of equipping it with fighter bays, multiple shield emitters, a reinforced hull, and many turbolaser mounts. It’s revolutionary targeting and computer system also gave it a decided advantage in a firefight with Imperial vessels, which boasted heavier armaments, but lacked the ability to coordinate and amass their firepower as effectively.
The largest bay on Home One was on the starboard side where larger vessels would dock. However, a total of twenty hangers were placed throughout the hull, giving it the ability to carry multiple squadrons of X-wings, A-wings, B-wings and Y-wings. It also boasted a crew of over 5000 personnel and could carry 1,200 troops and 20,000 metric tons of cargo. While most of its systems – especially targeting and navigation – were designed for Mon Calamari use, the ship was crewed by a variety of races, reflecting the multiracial nature of the Alliance.
Lexx: Though not the prettiest ship in the Galaxy, the Lexx certainly deserves a spot on the Cool Ship list. Much like the show that featured it, it was weird, conceptually skewed, but still damn original! A planet-destroying bioship by design, the Lexx was clearly inspired by the concept of a giant, wingless dragonfly and was created out of resynthesized proteins that were obtained from confiscated organs. Hmmm, gross!
Originally intended for use by His Divine Shadow, the evil ruler of the Divine Order, the Lexx was essentially a terror weapon that would be capable of destroying whole planets. However, the ship was commandeered in the first episode by the show’s crew – consisting of anti-hero Stanley Tweedle, the sex slave Zev Bellringer, and the Kai, an undead assassin, and the bodiless AI 790 – and became the means through which they traveled the universe looking for a new home.
This journey would take them over 6000 years, since the Lexx does not have FTL capabilities, and the crew would go into cryostasis for much of the voyage. Being sentient as well as organic, the ship was required to feed from time to time in order to maintain the life force which powered it. This could involve landing on a planet and eating organic matter directly, but more often than not, required that it blow up an entire planet and eat the resulting debris afterwards.
In the latter case, this consisted of emitting massive amounts of ionized energy from its “eyes” which was then channeled into the “mouth”. This energy was then fired outward in a planar wave which would intercept and obliterate any planet in its path. The Lexx would then take in the giant rocks and debris from the explosion and feed off of all the organic matter they carried. If not permitted to feed regularly, the Lexx could apparently become quite cranky and agitated, which would prove to be hell for whoever had to interact with it!
Narn Cruiser: As promised, another cool ship from the B5 universe. And as I said earlier, when it came to producing concepts for alien ships, J.M. Straczynski really had an eye for aesthetics, art, and functionality. Whereas Earth vessels tended to be compartmentalized and practical in nature, other alien races tended to be a bit more flamboyant, a reflection of their particular cultures and levels of technology.
When it came to the Narns, an aggressive but artistic race, their ship designs exemplified this dual nature. Originally a pastoral and peaceful people, the Narns had been brutalized by generations of occupation at the hands of the Centauri and had become quite warlike as a result. Their heavy cruisers, the mainstay of their fleet, were thus powerful and fierce looking, but still managed to achieve an aesthetic quality which brought beauty into the mix.
Boasting two massive beam cannons, several pulse guns and a compliment of space mines, the Narn Heavy Cruiser could take on just about any ship in the Galaxy. Though most were destroyed in the Great War against the Centauri, the ship proved to be effective in numerous engagements, not the least of which were against the Shadows themselves. For example, at the battle of Ragesh 3, two Narn Cruisers combined their beam cannons to seriously damage a Shadow vessel. During the battle in Sector 83, when Sheridan and the White Star Fleet engaged a fleet of Shadows vessels, the Cruiser G’tok managed to assist a pair of White Stars in destroying two Shadow vessels. Quite the accomplishment for this class of vessel!
After the Great War, the Narn regime began rebuilding its fleet, and the Narn Cruiser remained the mainstay of their forces. Several were used during the Alliance war with the Centauri and participated in the assault on Centauri Prime, where its massive compliment of weapons proved quite devastating against the planet’s surface!
Prometheus-Class Assault Vessel: You know, I’ve never been that big a fan of the Star Trek franchise. But even I have to admit, when these guys do something right, they really do it right! And this ship, the Prometheus Assault Vessel, would be one such example. Much like the USS Defiant from my previous list, this ship demonstrated that when required, Star Fleet could produce ships that really excelled at kicking ass and taking names!
A revolutionary prototype, the Prometheus-Class vessel appeared in a single episode of Voyager where it was being stolen by a bunch of Romulan agents. However, thanks to the combined efforts of the ship’s own holographic surgeon and Voyager’s similarly holographic doctor, the ship was saved and even managed to turn the tables on its Romulan adversaries.
Incorporating advanced phasers, quantum torpedoes, ablative armor and regenerative shields, the biggest surprise the Prometheus had was its multi-vector assault capability. This involved the separation of the ship into multiple modules, much like the USS Enterprise-D would do with its saucer and engine sections. However, in the Prometheus’ case, this resulted in the creation of three semi-independent sections which were capable of unleashing a single, coordinated attack against multiple opponents.
After it was done dispatching all its enemies, it would then come back together, perform repairs as needed, and move on to the next target. And since the ship was programmed with extensive routines, a very small crew was capable of operating it and really only had to speak the requisite commands to get it to kill, kill, kill! Not a bad ship to have in your arsenal!
Shadow Attack Ship: “It was jet black. A shade of black so deep your eye just kinda slides off it. And it shimmered when you looked at it. A spider big as death and twice as ugly. And when it flies past, it’s like you hear a scream in your mind.” These were the words Lt. Warren Keffer used to describe a Shadow vessel, right before he died chasing one down. An apt description for a ship that was clearly designed to inspire terror in its enemies, and a reflection of the race that built it.
As my final installment, taken again from the B5 universe, I’ve decided to include the Shadow Attack Ship, which is perhaps the most original and artistic spaceship I have ever seen. Granted, it had some stiff competition given the franchise it is coming from, but in terms of its design, performance, and sheer alien appearance, I can’t think of anything that can top it.
Given the fact that Straczynski and crew were working with the concept of organic technology, the ship was clearly meant to look like a living creature. Apparently, they settled on the combination of an arachnid and a giant octopus for the design, which combined with its jet-black sheen, made it both terrifying to behold and aesthetically awesome! And since every Shadow vessel is a living thing, they required sentient beings to merge with them in order to become active. When inactive, they would lie dormant and could remain operable for thousands of years.
More often than not, the Shadows preferred to use telepaths as drivers since only a telepath was capable of jamming the ship’s central operating system (i.e. a person’s mind). When damaged, the ships would emit a high-pitched screeching noise and often required another ship to merge with them and carry them to safety where they could. Of course, the screech couldn’t be heard through space. As Keffer noted, the sounds it made seemed to take place in the observers mind – aka. it was being telepathically conveyed. Hence, in addition to scaring the shit out of their opponents with their appearance and awesome firepower, these ships also had a calculated psychological edge in battle!
Not that they needed it though. In addition to their speed and firepower, the ship’s organic hulls were also incredibly tough, capable of absorbing tremendous amounts of energy before dying. As Sheridan and his people learned, pulse cannons were virtually useless against the Shadow’s skin, and beam weapons were only capable of killing them when focused on its central region for extended periods of time. On multiple occasions, Sheridan and the Alliance forces were only able to destroy one of these vessels by relying on telepaths to jam them while multiple ships combined their firepower to finish them off.
For the Shadows, the weapon of choice seemed to be the beam cannon that was located in the ship’s “mouth”. This focused, pink-purple beam was capable of slicing through the most hardened of structures and ships, and could reduce an entire colony to rubble in the space of a few seconds. However, the standard Shadow vessels also contained a type of space mine that was capable of c0llapsing hyperspace jump nodes and also carried a compliment of Shadow fighters which they kept embedded in their skin. These appeared to be independent in nature seeing as how they were too small for a person to fit in, and served as a mere screen for the larger vessels to make their attack.
In short, a Shadow vessel was the sort of thing you didn’t stick around to fight unless you had plenty of ships watching your back. Fast, furious, and shit-your-pants scary to look at, if you managed to kill one, you counted yourself amongst the few, the proud, the luckiest sons of bitches in the universe!
Okay, thanks for sticking around for the second installment! I think I have one more in me, but I’ll wait a few days before posting that. In the meantime, be sure to check out this cool chart. It provided me with a couple of ideas during the course of my research: The ultimate starship size comparison chart