Of Invincible Aliens that were Easily Vanquished

warofworldsaliensIf there’s one thing that’s become an annoying cliche in commercial science fiction movies, and even some novels, it’s the idea of a super-advanced alien race that come to Earth, proceeds to kick ass, but then gets beaten by a ragtag bunch of superheroes by the most implausible means. You know what I’m talking about, the big evil monsters from another planet who seem to have armies, navies and nuclear arsenals beat, but then succumb to germs, basic hacking, and inferior weaponry.

Having grown up with a lot of bad science fiction, I could name a few titles from my childhood which, looking back, kind of insulted my intelligence. But as I’ve gotten older, the list has grown and expanded. And I really thought it was time I did a list that presents all of the bad stories, movies and television arcs that I’ve witnessed over the years, the ones that extra-terrestrial would definitely get a kick out of if ever they saw them. Hopefully, they wouldn’t conclude we humans actually think like this, and hence would be that much easier to conquer!

And here they are, in order of awfulness. The list of incompetent alien invaders!

1. Battlefield Earth:
battlefieldearthI start with this movie for obvious reasons. As far as logic and plot development were concerned, this movie could not have been more insulting to aliens! Not only was their own ineptitude galactic in proportions, but it flew in the face of everything we were told during the first half of the movie (or quarter of the book). Yes, L. Ron Hubbard (the inventor of Scientology) isn’t exactly known for being the most rational of human beings, but even he was out to lunch on this one!

For starters, it is established early on that the Psychlos – an alien civilization of clawed Rastafarians – have conquered Earth by the year 3000. But in the course of the story, we learn through the main character that it was extremely easy for them to do it. Using their superior technology, Earth’s armies, navies and air forces fell to the invasion after a mere 9 minutes! That’s quite the ass-whooping!

And yet, a group of tribal kinsmen are able to not only defeat the occupying Psychlos, but destroy their entire homeworld in the course of an uprising. How, you might ask? Well, as it turns out, Terl, the governor of Earth – played by director and Hubbard acolyte John Travolta – facilitated it all by giving Johnny Goodboy Tyler (the protagonist of the story) all the lucrative info on their race so he could become a foreman for a private gold mining operation, but in turn used it to train a resistance.

In the course of so doing, Tyler was able to trick Terl into accepting gold from Fort Knox, where he used 1000-year old simulators to train his ragtag misfits in how to use equally old Harriers, missiles, and even a nuke, which they then teleportedto the Psychlo home planet in the midst of their rebellion. Oh yeah, did I forget to mention that the Psychlos atmosphere ignites when it comes into contact with radiation? Yeah, that’s kind of important, because it resulted in the full-scale destruction of their home world!

Ignoring for a fact that the physics of this makes absolutely no sense, Hubbard’s tale basically asserts that by relying on the same technology that couldn’t last ten minutes against a bunch of alien invaders in the first place, a bunch of hill people did what ever army on Earth could not and killed off a far more advanced species. How did these Psychlos conquer Earth in the first place? They are not only breathe air that’s the equivalent of dry tinder of gasoline, they’re dumber than dirt!

2. Independence Day:
independence_day-207756Here we have another instance where audiences were presented with an alien menace that appeared unassailable in the first act of the movie, but then proved to be total pushovers. As the first Roland Emmerich disaster flick to grace the silver screen in America, this movie made a ton of money and set the arc for Emmerich’s career. Fun and silly, it sucked as far as realism and suspension of disbelief were concerned. For me, what endures about this movie is how fun it is to make fun of!

Basically, the aliens come to Earth in a massive mothership that begins deploying smaller motherships across the globe. Using our own satellites to sync up, they begin a countdown to Armageddon and start blowing up every major city on the planet. The only person who seems to notice the countdown ahead if time is a lone cable repair man, and not the NSA, CIA, MI6 or any other covert spy agency on the planet!

All counter-attacks fail, as it seems the alien ships have shields – these big green walls that protect them from our missiles. Nukes are even useless against them. All hope seems lost until, contained within Area 51, this same cable man comes up with an idea… He’s going to download a virus to the alien mothership using his Macbook and set off a nuke inside it. With the help of a fighter pilot who seems oddly and suddenly qualified to fly a captured alien ship, they fly into space, make it aboard the mothership, and begin their hack job.

And while the alien’s shields are down, what remains of Earth’s air forces mount a counter-attack that goes off quite well. It seems that without their shields, the alien fighters are a bunch of total wimps! And the smaller motherships, all you got to do is find a alcoholic, traumatized crop duster to fly a plane up their main gun shaft and the whole thing will blow up! Oh, and the hacker team, they make it out before the nuke goes off and somehow crashland without dying. Hurray for xenocide!

So basically, our species was on the verge of being exterminated, only to be saved by a cable man, a NASA reject, and a drunken crop duster with PTSD. Brent Spiner was right, it WAS just a matter of getting around their technology! And how easy was that? Yeah, they got interstellar spaceships, laser beams and shields, but the bastards can’t even erect a firewall to stop a single hacker? And speaking of those laser beams, turns out all you got to do is stick your finger in the barrel and the whole ship will blow up!

3. Battle: Los Angeles
Battle_Los_Angeles_Poster
Here we have another instance where aliens attack, manage to do untold amounts of damage, but then seem to succumb when a small band of heroes come together and put their minds to the task of beating them. And in this case, the aliens didn’t even really have an Achilles heel. They just seemed to become beatable once the Marines figured out their physiology, technology and basic tactics, which was surprisingly easy…

It’s almost summer in LA, and a grizzled veteran who’s traumatized over the recent loss of his platoon is about to quit the service. But of course, hostile aliens land off the coast and throw a wrench in his retirement plans! And instead, he is deployed to the city to defend against the first wave of the assault, and is quickly trapped with what remains of his platoon behind the enemy’s lines.

There, they begin to figure out the enemy. This consists of first performing a recreational autopsy on one to find out how to kill it. Turns out all you have to do is shoot them “to the right of the heart”. So, in the chest then? No wonder all the other soldiers couldn’t kill them! They were aiming for the groin! Fleeing with some civilians in tow, they also systematically discover all their other weaknesses…

This includes the fact that the alien airdrones are drawn to their radio transmissions and that all their drones are controlled by some central command module. After realizing they are on their own because the Air Force aint coming, they divert to find the module and then destroy it. All the alien drones are deactivated, the Marines are rescued, and a counter-attack is now underway to clear the last of them. But of course, the Marines refuse to sit this one out and selflessly volunteer to go back in…

So the lesson here is, when entire armies fail and fall back, its a small group of heroes that will save the day. Not bad, but how is it a bunch of grunts in the field are able to figure out how an enemy arsenal works while the higher ups basically have their thumbs up their asses the whole time? Funny how that always seems to be the case!

And sure, I get that the leader of these heroes would be a scarred man seeking redemption, but are we to believe that a man who lost his entire platoon to insurgents would have no trouble leading a handful of people to victory over a far more advanced alien species? Something just doesn’t add up here…

4. Signs:
Signs_movieposterI remember the days when M. Night Shyamalan was considered a big deal, and not some dude past his prime who made a string of critically-panned movies. Yes, in addition to being hellbent on starring in his own films and using material that seemed marginal (comic book heroes, monsters, aliens and ghosts), he also seemed to have a real hard on for stories that were full of holes!

And this movie was no exception, adding to an already rich tradition of scary aliens who don’t seem to have a clue when it comes to conquering planet Earth. The story starts out clear enough, with “signs” of an impending invasion by alien beings. And of course, the heroes here are a single family made up of people strangely qualified to defeat them – a priest who’s lost his faith after losing his wife, a psychic daughter, an asthmatic son, and former baseball player who swings at everything.

When the aliens show up, it turns out his dying wife’s words were a prophecy on how to beat back in the invasion. First, hit them in the head with a bat, they hate that! Then, rely on your sons asthma to prevent him from inhaling their toxic vapors. And finally, realize your daughter’s desire to keep glasses of water around the house are a defensive mechanism, since water is toxic to them.

Really? So these things can travel light years to our planet for the sake of terrorizing and killing us, but are vulnerable to a blows in the head from a blunt object and a liquid that covers 70% of our planet and permeates the air. What kind of invaders are these? Are these the same ones who were defeated in the Simpsons by a “board with a nail?”

Also, did they not notice ahead of time that the most basic element, next to the air itself, was fatal to them? What is it with alien invaders not doing their due diligence? How is it that we here on Earth are able to notice lakes of sulfuric acid on Venus, despite having never landed there, but aliens can’t notice the equivalent on a planet they are actively invading? Kang, Kodos… get off our planet!

5. Battleship:
Battleship_PosterNext up, we have the movie that dared to ask the age old question: “what do you get if you cross Transformers with Independence Day?” The answer being, the same old story of unlikely heroes beating an alien menace, but with a twist! This one is set at sea. And if that wasn’t enough, it also stars Rihanna, who proved once again that there are some singers who should stick to what they’re good at and avoid crossing over!

And much like in Battle: LA, we once again have aliens landing in the sea and wreaking havoc on nearby city – this time in Honolulu. After trapping and destroying the US and Japanese naval ships in the vicinity, the alien ships take control of the communications array on the nearby island of Oahu. A single vessel, captained by a LT after his brother (the Captain) is killed, manages to survive and continues the fight…

This includes the US naval ship taking out two of the alien ships and capturing an alien to learn that they are vulnerable to sunlight. On land, a veteran and quadruple amputee in recovery also figures out what the aliens are doing with the array. Apparently, they are using it to summon more of their ships to Earth. So on land and at sea, we have unlikely heroes who begin unraveling the aliens’ plans.

Using the aliens rather pedestrian weakness to their advantage, the US naval ships manage to blind the last of the smaller alien ships with sunlight and destroy it. However, it too is sunk, but they manages to survive and gets back to base to commandeer the USS Missouri, the last remaining US Battleship in existence. Bringing her out of retirement, they use her big guns to take out the alien ships shields, allowing the Air Force to finish her off.

Following this, the Lieutenant is promoted and given a ship of his own to command. Him and Rihanna also arrange to get married. Hurray! Planet Earth is saved and everybody’s getting laid! And once again, it seems that if you’re a reluctant hero, or you’ve got vengeance on your mind, you can beat the odds and overcome a vastly superior alien foe. Never mind that a small fleet was useless against this enemy, or that your vessel is dangerously out of date even by Earth standards!

6. The Borg (Star Trek: TNG):
borgsHere we have a truly chilling and frightening alien menace that started out as a credible threat, but quickly degenerated into a nuisance that was eventually beaten through some unlikely twists! I can still remember when the Borg were first presented in the second and third season of TNG, just how tough and scary they seemed! How they went from this from the clumsy, easily-fooled menace led by a “Queen” towards the end is a mystery…

As Guinan said during their introductory episode, the Borg are a collective “made up of organic and artificial life which has been developing for thousands of centuries.” In addition to being virtually indestructible and entirely collectivized, they are hellbent on assimilating all known lifeforms and technology they come across. This makes them an inevitable threat, one which Q believes they are unprepared to face.

Borg_qwhoHence, he arranges for a little face-to-face between them and the Enterprise, and it doesn’t go too well. In addition to finding that their weapons are virtually ineffective against a Borg ship, they also learn that these ships are capable of healing from battle damage, are faster and far more coordinated than their own; and most importantly, that they are crewed by a relentless enemy. They narrowly survive, and only because of Q’s intervention.

Their second confrontation happens shortly thereafter, when a Borg Cube is dispatched to Federation space to begin assimilating them. After an initial encounter with the vessel, Picard is captured and assimilated. The crew learns that he is now part of the Borg and that his knowledge has been absorbed. As the Borg vessel begins advancing on Earth, the Federation loses 39 ships in an attempt to stop it.

lucutusIn the end, they manage to stop it by recapturing the Captain, tapping into the Borg neural net, and commanding them to go to sleep. The Borg ship self-destructs, realizing their collective has been intruded and they are vulnerable. It is for this reason, and this reason alone, that humanity survives its first engagement with the Borg and lives to fight another day. Scary stuff, and doesn’t bode too well for the future!

Immediately thereafter, the Borg ceases to become a serious threat. Not appearing again until the end of Season 5, at which point Roddenberry had died, the Enterprise discovers a single stranded Borg and rescue him, plotting to return him to the collective carrying a virus. However, they soon realize the lone Borg, who’ve they’ve humanized by naming him “Hugh”, is no longer a Borg per se, and cannot commit to the plan. Instead, they learn that Hugh’s individuality have spread throughout the collective, causing chaos.

borg_queenThereafter, the Borg made no real appearance in the series until the spinoff series Voyager, where they make numerous appearances before being vanquished. First, they are shown to be fighting a losing war against beings from a parallel dimension where space is fluid and technology is organic in nature. The Voyager crew assists the collective against this common threat, and gains 7 of 9 as a crewmember.

In subsequent episodes and seasons, Voyager wages a one-ship war with the collective as they flee back to Federation space. They manage to outwit the Borg Queen (weren’t they supposed to be a collective?) time after time, stealing a trans warp coil from her, saving a group of resistance fighters from the collective’s grasp, and coordinating their efforts with a future Janeway to not only make it home, but crash the entire collective with a virus.

From invincible enemy that spoke with one voice, to a bunch of dumb drones led by a megalomaniacal queen that made deals and was easily tricked, the Borg was a truly awesome concept that degenerated into a sort “Evil the Cat” that became all-too-human. Ironic, and quite disappointing really. Much like many elements of the show, this was one of Roddenberry’s babies that seemed to suffer in his successor’s hands.

7. The Day of the Triffids:
DayofthetriffidsAlthough based on a novel that ended quite differently, the film adaptation of this novel has gone down in history as a case of aliens that seemed so menacing, but proved to be very dumb. Written by John Wyndham, the author that brought us The Chrysalids, the story considers the possibility of an alien invasion that doesn’t involve tripods, motherships or little green men armed with ray guns.

No, in the end, Windham’s invasion was much more subtle, patient, and far more effective. It begins when the triffids, a race of seemingly intelligent, aggressive plants that begin popping up all over the world. Initially thought to be the result of bioengineering within the USSR (a possible commentary on Lysenkoism), the venomous plants are soon revealed to be the first wave in an alien invasion.

After being blinded by contact with one of the plants, the main character awakens in the hospital to find it deserted. He begins to walk through the streets of London, apparently surrounded by other blind people. He soon comes upon a group of people who still have their sight and are planning on establishing a colony to repopulate the human race.

In time, it is made clear that the triffids are causing the environment to change, effectively terraforming Earth to become more like the alien environment they are used to. They continue to advance and eventually surround the small home the main characters make for themselves. But at the same time, the main characters learns that a colony has been formed on the Isle of Wight, which is removed from the infestation, where people are attempting to continue the fight.

In creating this story, Wydnham acknowledged a great debt to H.G. Wells’ War of the Worlds; though in this novel, the aliens are not foiled. However, in the film adaptation of the novel, the triffids are eventually foiled by a very likely source: salt water! Yes, it seems that an invasive species chose to attack a planet where the majority of the surface is covered by something entirely poisonous to them.

Little wonder then why Shyamalan chose water as his aliens’ weakness. He was ripping off a classic movie! Too bad it was an unfaithful adaptation of the original novel. He could have avoided making one of several bad movies!

8. The War of the Worlds:
waroftheworldsWe come to it at last, the original story that inspired an entire slew of classic alien invasion tales. Written in 1895-97, H.G. Wells’ The War of the Worlds not only introduced the world to the concept of a “Martian invasion”, it set the tone for all subsequent generations of paranoia and fear regarding extra-terrestrial life. This was not an intended consequences of his work, mind you, just a side-effect of what was arguably a brilliant novel.

Told from a first-person point of view, the story follows a philosophically-inclined author who witnesses the invasion firsthand. It all begins shortly after an observatory notes the appearance of several “explosions’ on the surface of Mars. Shortly thereafter, the narrator is one of many people to notice the arrival of a meteor which turns out to be a large cylinder. When the cylinder opens, disgorging tripods that begin incinerating everything with heat rays.

War-of-the-worlds-tripodMore cylinders begin falling all over Southern England, laying waste to military units and communities. After meeting up with an artilleryman, the narrator finds out that he has become cut off from his wife, and reroutes to try and find her. People begin to evacuate London, and British forces are able to bring down some of the tripods, but eventually, all organized resistance ceases.

In their wake, the Martian begin to unleash a species known as Red Weed, a native martian plant that begins altering the Earth’s ecology. Of the narrator’s companions, a curate and the artilleryman, the former comes to see the invasion as a herald of the Apocalypse, while the latter begins to advocate that humanity rebuild civilization underground. He eventually leaves both behind and returns to London, where he finds the aliens dead due to infectious disease.

At once brilliant and original, Wells story has undergone extensive scrutiny over the years. It’s plot and thematic makeup have led many critics to wonder what its central message was, whether it was meant as a sort of cautionary tale, an historical allusion, or an indictment on British colonial policy. As part of the larger trend of invasion literature, there were also many who thought that the aliens represented an actual enemy (i.e. Germany), and the point was merely to stoke fears about the possibility of an actual world war.

Summary:
In the end, it seems pretty obvious that when it comes to alien invasion stories and movies, everyone is picking at the crumbs from Wells’ table. As one of the first stories involving war between humanity and extra-terrestrials, it was also the first to introduce the world to the concept of a seemingly unassailable alien menace that was brought down because of an Achilles heel.

And without fail, it now seems like just about every purveyor of science fiction has followed in his footsteps. Whether it’s Verhoeven’s disaster porn, classic B-movie adaptations, new generations of speculative sci-fi novels, or mainstream TV shows, the concept of a fearsome, super-advanced species that initially has the edge on humanity, only to be foiled by superior… whatever, is destined to be all the rage!

And much like Wells War, one can’t help but wonder about the psychology and deeper sociological implications of that. Do such ideas remain popular with us as part an enduring xenophobic tendency, or are they part of some deeper destructive impulse, where we just love to see civilization as we know reduced to ashes? In some respects, you might say this a healthy sublimation of that desire, where we allow others to do what we secretly desire, right before we pay them back in full!

I’m thinking this is getting a little too intellectual given the subject matter I started with. This was supposed to about clueless aliens and how these stories and film parody them. Once again, I sincerely hope that if there are aliens out there who are able to listen in on our radio, television and movie transmissions, that they take all of this entertainment with a massive grain of salt.

I think I speak for all of humanity when I say we don’t need no invasions anytime soon! Come back after we’ve developed our own death rays!

Now here's an alien that doesn't go die so easily!
Now here’s an alien that isn’t defeated so easily!

Hilarious Patrick Stewart Roles!

Patrick Stewart has to be one of the most awesome actors around, and not just because of his Shakespearean training. No, this is a guy who is equally at home being completely irreverent as he is serious, and I love him for it. So in honor of this guy, I thought I’d fish through the vast database known as the internet for some video of this man in action. Here’s a small smattering of the more hilarious stuff he’s done over the years!

Avery Bullock:
Personally, I can’t get enough of Stewart as Bullock, the borderline, cocaine addicted, and sexually masochistic director of the CIA. His antics are pure hilarity, insanity, and pure wackiness. I often wonder how Stewart feels about playing the role, and then think he must be a very silly man at heart.

 

 


Dune:
This is one of Stewart’s many movie roles, where he played the grizzled swordmaster of House Atreides known as Gurney Halleck. Although the movie was an unmitigated commercial and critical disaster, Stewart brought his usual talent and class to the role and carried more than a few scenes.


Extras:
I personally think this was the best case of Stewart parodying himself. That was what was so genius about the show, actors playing themselves but totally making fun of themselves in the process. And Stewart really went to town on this one, acting like a sexual deviant and spoofing on Star Trek all at once!


Family Guy:
Seth MacFarlane loves this guy, as attested to by the video known as “I Love Patrick Stewart” (look it up). And here is a smattering of Stewart’s many appearances on the show, either as himself or in the persona of Captain Picard.

 

 

The Future Is Here: The Braille-Streaming Implant

secondsightImagine, if you will, a revolutionary new technology that sidesteps visual impairment and allows a blind person to process visual information by transmitting braille patterns directly into their retina. Might sound like the stuff of science fiction (a la Geordi LaForge), but thanks to a recent development by the company Second Sight, it is scientific fact. In what was a medical first, researchers tested the device by streaming Braille patterns directly into a patient’s retina, allowing them to read visually with almost 90% accuracy.

“It’s basically a cochlear implant, but for the eyes,” says Thomas Lauritzen, Senior Research Scientist at SMP and lead author of the study. But whereas the cochlear implant circumvents dead hair cells on the inner ear that respond to acoustic signals, the Argus II device circumvents photoreceptors, the cells in the human eye that measure light. By combining a retinal implant with the headset which work together to read the environment and transmit the information to the optical nerve, the device will allow the visually impaired to see color, movement, and objects.

Unfortunately, according to Lauritzen, the new eye device is about 30 years behind the technology of the cochlear implant. Whereas the device is capable of translating larger objects reliably, it has some troubles conveying smaller visual cues, such as letters and short sentences. It was for this reason that Lauritzen and his research team turned to streaming braille instead of normal text. This test bypassed the usual configuration of a camera and the neuroprosthetic implant and sent the electrical information directly into the implant itself. So instead of feeling Braille with their finger tips, the patient was actually able to see the succession of Braille symbols streaming onto their retina.

And the results were incredibly encouraging, with tests being conducted with 50 patients. According to the team’s report: “For this specific visual Braille project, we were able to increase reading speeds by more than 20-fold.” What’s next for the Argus II? Hopefully, FDA approval to begin large-scale production and distribution in the United States and elsewhere. And with time and improvements, it just might result in vision loss being restored for countless people!

Check out a video of the Argus II in action below:

Source: IO9

Religion in Sci-Fi

Since its inception as a literary genre, religion has played an important role in science fiction. Whether it took the form of informing the author’s own beliefs, or was delivered as part of their particular brand of social commentary, no work of sci-fi has ever been bereft of spirituality.Even self-professed atheists and materialists had something to say about religion, the soul and the concept of the divine, even if it was merely to deny its existence.

And so, I thought it might make for an interesting conceptual post to see exactly what some of history’s greats believed and how they worked it into their body of literature. As always, I can’t include everybody, but I sure as hell can include anyone who’s books I’ve read and beliefs I’ve come to know. And where ignorance presides, I shall attempt to illuminate myself on the subject. Okay, here goes!

Alastair Reynolds:
Despite being a relative newby to the field of sci-fi authors, Reynolds has established a reputation for hard science and grand ideas with his novels. And while not much information exists on his overall beliefs, be they religious or secular, many indications found their way into his books that would suggest he carries a rather ambiguous view of spirituality.

Within the Revelation Space universe, where most of his writing takes place, there are many mentions of a biotechnological weapon known as the “Indoctrination Virus”. This is an invasive program which essentially converts an individual to any number of sectarian ideologies by permeating their consciousness with visions of God, the Cross, or other religious iconography.

In Chasm City, these viruses are shown to be quite common on the world of Sky’s Edge, where religious sects use them to convert people to the official faith of the planet that claims Sky Haussmann was a prophet who was unfairly crucified for his actions. In Absolution Gap, they also form the basis of a society that populates an alien world known as Hela. Here, a theocratic state was built around a man named Quaiche, who while near death watched the moon’s gas giant disappear for a fraction of a second.

Unsure if this was the result of a strain he carries, he created a mobile community that travels the surface of the planet and watches the gas giant at all times using mirrors and reclining beds, so that they are looking heavenward at all times. Over the years, this community grew and expanded and became a mobile city, with each “believer” taking on transfusions of his blood so they could contract the the strain that converted him and allowed him to witness all that he did.

While this would indicate that Reynolds holds a somewhat dim view of religion, he leaves plenty of room for the opposite take. All throughout his works, the idea of preserving one’s humanity in a universe permeated by post-mortal, post-human, cybernetic beings remains a constant. In addition, as things get increasingly dark and the destruction of our race seems imminent, individual gestures of humanity are seem as capable of redeeming and even saving humanity as a species.

In fact, the names of the original trilogy allude to this: Revelation Space, Redemption Ark, Absolution Gap. Like with everything else in his books, Reynold’s seems to prefer to take a sort of middling approach, showing humanity as an ambiguous species rather than an inherently noble one or foul one. Religion, since it is a decidedly human practice, can only be seen as ambiguous as well.

Arthur C. Clarke:
At once a great futurist and technologist, Clarke was nevertheless a man who claimed to be endlessly fascinated with the concept of God and transcendence. When interviews on the subjects of his beliefs, he claimed that he was “fascinated by the concept of God.” During another interview, he claimed that he believed that “Any path to knowledge is a path to God—or Reality, whichever word one prefers to use.”

However, these views came to change over time, leading many to wonder what the beliefs of this famed author really were. At once disenchanted with organized religion, he often found himself subscribing to various alternative beliefs systems. At other times, he insisting he was an atheist, and nearing the end of his life, even went so far as to say that he did not want religious ceremonies of any kind at his funeral.

Nowhere were these paradoxical views made more clear than in his work. For example, in 2001: A Space Odyssey, the theme of transcendence, of growing to the point of becoming god-like, is central. Early hominid’s evolution into humanity is seen as the direct result of tampering by higher forces, aliens which are so ancient and evolved that they are virtually indistinguishable from gods. Throughout the series, human beings get a taste of this as they merge with the alien intelligence, becoming masters of their own universe and godlike themselves.

In the last book of the series – 3001: Final Odyssey, which Clarke wrote shortly before his death – Clarke describes a future where the Church goes the way of Soviet Communism. Theorizing that in the 21st century a reformist Pope would emerge who would choose to follow a similar policy as Gorbachev (“Glasnost”) and open the Vatican archives, Clarke felt that Christianity would die a natural death and have to be replaced by something else altogether. Thereafter, a sort of universal faith built around an open concept of God (called Deus) was created. By 3001, when the story is taking place, people look back at Christianity as a primitive necessity, but one which became useless by the modern age.

So, in a way, Clarke was like many Futurists and thoroughgoing empiricists, in that he deplored religion for its excesses and abuses, but seemed open to the idea of a cosmic creator at times in his life. And, when pressed, he would say that his personal pursuit for truth and ultimate reality was identical to the search for a search God, even if it went by a different name.

Frank Herbert:
Frank Herbert is known for being the man who taught people how to take science fiction seriously all over again. One of the reasons he was so successful in this regard was because of the way he worked the central role played by religion on human culture and consciousness into every book he ever wrote. Whether it was the Lazarus Effect, the Jesus Incident, or the seminal Dune, which addresses the danger of prophecies and messiahs, Frank clearly believed that the divine was something humanity was not destined to outgrow.

And nowhere was this made more clear than in the Dune saga. In the very first novel, it is established that humanity lives in a galaxy-spanning empire, and that the codes governing technological progress are the result of a “jihad” which took place thousands of years ago. This war was waged against thinking machines and all other forms of machinery that threatened to usurp humanity’s sense of identity and creativity, resulting in the religious proscription “Thou shalt not make a machine in the likeness of a human mind.”

Several millennium later, the Bene Gesserit Sisterhood, a quasi-religious matriarchal society, are conspiring to create a messianic figure in the form of the Kwisatz Haderach. The name itself derives from the Hebrew term “Kefitzat Haderech” (literally: “The Way’s Jump”), a Kabbalic term related to teleportation. However, in this case, the name refers to the individual’s absolute prescience, the ability to jump through time in their mind’s eye. In preparation for the arrival of this being, they have been using their missionaries to spread messiah legends all over the known universe, hoping that people will respond to the arrival of their superbeing as if he were a messianic figure.

When the main character, Paul Atreides – the product of Bene Gesserit’s breeding program – arrives on the planet Arrakis, where his family is betrayed and killed, he and his mother become refugees amongst the native Fremen. They are one such people who have been prepped for his arrival, and wonder if he is in fact the one who will set them free. In order to survive, Paul takes on this role and begins to lead the Fremen as a religious leader. All along, he contends with the fear that in so doing, he will be unleashing forces he cannot control, a price which seems too high just to ensure that he and his mother survive and avenge themselves on their betrayers.

However, in the end, he comes to see that this is necessary. His prescience and inner awareness reveal to him that his concepts of morality are short-sighted, failing to take into account the need for renewal through conflict and war. And in the end, this is exactly what happens.By assuming the role of the Kwisatz Haderach, and the Fremen’s Mahdi, he defeats the Emperor and the Harkonnens and becomes the Emperor of the known universe. A series of crusades followers as his followers go out into the universe to subdue all rebellion to his rule and spread their new faith. Arrakis not only becomes the seat of power, but the spiritual capital of the universe, with people coming far and wide to see their new ruler and prophet.

As the series continues, Paul chooses to sacrifice himself in order to put an end to the cult of worship that has come of his actions. He wanders off into the desert, leaving his sister Alia to rule as Regent. As his children come of age, his son, Leto II, realizes the follies of his father and must make a similar choice as he did. Granted, assuming the role of a God is fraught with peril, but in order to truly awaken humanity from its sleep and prepare it for the future, he must go all the way and become a living God. Thus, he merges with the Sandworm, achieving a sort of quasi-immortality and invincibility.

After 3500 of absolute rule, he conspires in a plot to destroy himself and dies, leaving a huge, terrible, but ultimately noble legacy that people spend the next 1500 years combing through. When they come to the point of realizing what Leto II was preparing them for, they come to see the wisdom in his three and half millennia of tyranny. By becoming a living God, by manipulating the universe through his absolute prescience, he was preparing humanity for the day when they would be able to live without Gods. Like the Bene Gesserit, who became his chosen after the fact, he was conspiring to create “mature humanity”, a race of people who could work out their fates moment by moment and not be slaved to prophecies or messiahs.

As you can see, the commentary ran very deep. At once, Herbert seemed to be saying that humanity would never outlive the need for religion, but at the same time, that our survival might someday require us to break our dependency on it. Much like his critique on rational thought, democracy and all other forms of ideology, he seemed to be suggesting that the path to true wisdom and independence lay in cultivating a holistic awareness, one which viewed the universe not through a single lens, but as a multifaceted whole, and which was really nothing more than a projection of ourselves.

For those seeking clarity, that’s about as clear as it gets. As Herbert made very clear through the collection of his works, religion was something that he was very fascinated with, especially the more esoteric and mystical sects – such as Kaballah, Sufism, Zen Buddhism and the like. This was appropriate since he was never a man who gave answers easily, preferring to reflect on the mystery rather than trying to contain it with imperfect thoughts. Leto II said something very similar to this towards the end of God Emperor of Dune; as he lay dying he cautions Duncan and Siona against attempts to dispel the mystery, since all he ever tried to do was increase it. I interpreted this to be a testament of Frank’s own beliefs, which still inspire me to this day!

Gene Roddenberry:
For years, I often found myself wondering what Roddenberry’s take on organized religion, spirituality, and the divine were. Like most things pertaining to Star Trek, he seemed to prefer taking the open and inclusive approach, ruling nothing out, but not endorsing anything too strongly either. Whenever religion entered into the storyline, it seemed to take the form of an alien race who’s social structure was meant to resemble something out of Earth’s past. As always, their was a point to be made, namely how bad things used to be!

Behind the scenes, however, Roddenberry was a little more open about his stance. According to various pieces of biographical info, he considered himself a humanist and agnostic, and wanted to create a show where none of his characters had any religious beliefs. If anything, the people of the future were pure rationalists who viewed religion as something more primitive, even if they didn’t openly say so.

However, this did not prevent the subject of religion from coming up throughout the series. In the original, the crew discovers planets where religious practices are done that resemble something out of Earth’s past. In the episode “Bread and Circuses”, they arrive on a planet that resembles ancient Rome, complete with gladiatorial fights, Pro-Consuls, and a growing religion which worships the “Son”, aka. a Jesus-like figure. This last element is apparently on the rise, and is advocating peace and an end to the cultures violent ways. In “Who Mourns Adonais”, the crew are taken captive by a powerful alien that claims to be Apollo, and who was in fact the true inspiration for the Greek god. After neutralizing him and escaping from the planet, Apollo laments that the universe has outgrown the need for gods.

In the newer series, several similar stories are told. In the season one episode entitled “Justice”, they come Edenic world where the people live a seemingly free and happy existence. However, it is soon revealed that their penal code involves death for the most minor of infractions, one which was handed down by “God”. This being is essentially an alien presence that lives in orbit and watches over the people. When the Enterprise tries to rescue Wesley, who is condemned to die, the being interferes. Picard gains its acquiescence by stating “there can be no justice in absolutes”, and they leave. In a third season episode entitled “Who Watches the Watchers”, Picard becomes a deity to the people of a primitive world when the crew saves one of their inhabitants from death. In an effort to avoid tampering with their culture, he lands and convinces him of his mortality, and explains that progress, not divine power, is the basis of their advanced nature.

These are but a few examples, but they do indicate a general trend. Whereas Roddenberry assiduously avoided proselytizing his own beliefs in the series, he was sure to indicate the ill effects religion can have on culture. In just about every instance, it is seen as the source of intolerance, injustice, irrationality, and crimes against humanity and nature. But of course, the various crews of the Enterprise and Starfleet do not interfere where they can help it, for this is seen as something that all species must pass through on the road to realizing their true potential.

George Lucas:
Whereas many singers of space opera and science fiction provided various commentaries on religion in their works, Lucas was somewhat unique in that he worked his directly into the plot. Much like everything else in his stories, no direct lines are established with the world of today, or its institutions. Instead, he chose to create a universe that was entirely fictional and fantastic, with its own beliefs, conflicts, institutions and political entities. But of course, the commentary on today was still evident, after a fashion.

In the Star Wars universe,religion (if it could be called that) revolves around “The Force”. As Obi-Wan described it in the original movie “It is an energy field created by all living things. It surrounds us and penetrates us. It binds the galaxy together.” In Empire, Yoda goes a step farther when he says “Life creates it, makes it grow. Its energy surrounds us and binds us. Luminous beings are we, not this crude matter.”Sounds rather pantheistic, doesn’t it? The idea that all life emits an essence, and that the fate of all living things is bound together in a sort of interdependency.

What’s more, the way the Force was governed by a Light Side and a Dark Side; here Lucas appeared to be relying on some decidely Judea-Christian elements. Luke’s father, for example, is a picture perfect representation of The Fall, a Faustian man who sold his soul for power and avarice. The way he and the Emperor continually try to turn Luke by dangling its benefits under his nose is further evidence of this. And in the end, the way Darth Vader is redeemed, and how he is willing to sacrifice himself to save his son, calls to mind the crucifixion.

In the prequels, things got even more blatant. Whereas Anakin was seen as a sort of Lucifer in the originals, here he became the prodigal son. Conceived by the “Will of the Force”, i.e. an immaculate conception, he was seen by Qui Gonn as “The Chosen One” who’s arrival was foretold in prophecy. The Jedi Council feared him, which is not dissimilar to how the Pharisees and Sanhedrin reacted to the presence of Jesus (according to Scripture). And of course, the way Anakin’s potential and powers became a source of temptation for him, this too was a call-back to the Lucifer angle from the first films.

All of this was in keeping with Lucas’ fascination with cultural mythos and legends. Many times over, Lucas was rather deliberate in the way he worked cultural references – either visually or allegorically – into his stories. The lightsaber fights and Jedi ethos were derived from medieval Europe and Japan, the architecture and many of the costumes called to mind ancient Greece, Rome and Byzantium, the setting and gun fights were regularly taken from Old Westerns, and the Imperial getup and rise to power of the Emperor were made to resemble Nazi Germany.

However, Lucas also dispelled much of the mystery and pseudo-religious and spiritual quality of his work by introducing the concept of the “midi-chlorians”. This is something I cannot skip, since it produced a hell of a lot of angst from the fan community and confounded much of what he said in the original films. Whereas the Force was seen as a mystic and ethereal thing in the originals, in the prequels, Lucas sought to explain the nature of it by ascribing it to microscopic bacteria which are present in all living things.

Perhaps he thought it would be cool to explain just how this semi-spiritual power worked, in empirical terms. In that, he failed miserably! Not only did this deprive his franchise of something truly mysterious and mystical, it also did not advance the “science” of the Force one inch. Within this explanation, the Force is still a power which resides in all living things, its just these microscopic bacteria which seem to allow people to interact with it. Like most fans, I see this as something superfluous which we were all better off without!

H.G. Wells:
Prior to men like Herbert and the “Big Three” (Asimov, Clarke, and Robert A. Heinlein), Wells was the master of science fiction. Since his time, during which he published a staggering amount of novels, short-stories and essays, his influence and commentaries have had immense influence. And when it came to matters of faith and the divine, Well’s was similarly influential, being one of the first sci-fi writers to espouse a sort of “elemental Christian” belief, or a sort of non-denominational acceptance for religion.

These beliefs he outlined in his non-fiction work entitled God the Invisible King, where he professed a belief in a personal and intimate God that did not draw on any particular belief system. He defined this in more specific terms later in the work,  aligning himself with a “renascent or modern religion … neither atheist nor Buddhist nor Mohammedan nor Christian … [that] he has found growing up in himself”.

When it came to traditional religions, however, Wells was clearly of the belief that they had served their purpose, but were not meant to endure. In The Shape of Things to Come, he envisioned the creation of a global state (similar to Zamyatin’s “One State” and Huxley’s “World State”), where scientific progress was emphasized and all religions suppressed. This he saw as intrinsic to mankind’s progress towards a modern utopia, based on reason and enlightenment and the end of war.

In War of the Worlds, a similar interpretation is made. In this apocalyptic novel, one of the main characters is a clergyman who interprets the invasion of the Martians as divine retribution. However, this only seems to illustrate his mentally instability, and his rantings about “the end of the world” are ultimately what lead to his death at the hands of the aliens. Seen in this light, the clergyman could be interpreted as a symbol of mankind’s primitive past, something which is necessarily culled in the wake of the invasion my a far more advanced force. And, as some are quick to point out, the Martians are ultimately defeated by biology (i.e. microscopic germs) rather than any form of intervention from on high.

Isaac Asimov:
Much like his “Big Three” colleague Clarke, Asimov was a committed rationalist, atheist and humanist. Though he was born to Jewish parents who observed the faith, he did not practice Judaism and did not espouse a particular belief in God. Nevertheless, he continued to identify himself as a Jew throughout his life. In addition, as he would demonstrate throughout his writings, he was not averse to religious convictions in others, and was even willing to write on the subject of religion for the sake of philosophical and historical education.

His writings were indicative of this, particularly in the Foundation and I, Robot series. In the former, Asimov shows how the Foundation scientists use religion in order to achieve a degree of influential amongst the less-advanced kingdoms that border their world, in effect becoming a sort of technological priesthood. This works to their advantage when the regent of Anacreon attempts to invade Terminus and ends up with a full-scale coup on his hands.

In the Robot series, Asimov includes a very interesting chapter entitled “Reason”, in which a robot comes to invent its own religion. Named QT1 (aka. “Cutie”) this robot possesses high-reasoning capabilities and runs a space station that provides power to Earth. It concludes that the stars, space, and the planets don’t really exist, and that the power source of the ship is in fact God and the source of its creation.

Naturally, the humans who arrive on the station attempt to reason with Cutie, but to no avail. It has managed to convert the other robots, and maintains the place in good order as a sort of temple. However, the human engineers conclude that since its beliefs do not conflict with the smooth running of the facility, that they should not attempt to counterman it’s belief system.

What’s more, in a later story entitled “Escape!” Asimov presents readers with a view of the afterlife. After developing a spaceship that incorporates an FTL engine (known as the hyperspatial drive), a crew of humans take it into space and perform a successful jump. For a few seconds, they experience odd and disturbing visions before returning safely home. They realize that the jump causes people to cease exist, effectively dying, which is a violation of the Three Laws, hence why previous AI’s were incapable of completing the drive.

Taken together, these sources would seem to illustrate that Asimov was a man who saw the uses of religion, and was even fascinated by it at times, but did not have much of a use for it. But as long as it was not abused or impinged upon the rights or beliefs of others, he was willing to let sleeping dogs lie.

Philip K. Dick:
Naturally, every crowd of great artists has its oddball, and that’s where PKD comes in! In addition to being a heavy user of drugs and a fan of altered mental states, he also had some rather weird ideas when it came to religion. These were in part the result of a series of religious experiences he underwent which began for him in 1974 while recovering from dental surgery. They were also an expresion of his gnostic beliefs, which held that God is a higher intelligence which the human mind can make contact with, given the right circumstances.

Of Dick’s hallucinations, the first incident apparently occurred when a beautiful Christian woman made a delivery to his door and he was mesmerized by the light reflecting off of her fish pendant, which he claimed imparted wisdom and clairvoyance. Thereafter, Dick began to experience numerous hallucinations, and began to rule out medication as a cause. Initially, they took the form of geometric patterns, but began to include visions of Jesus and ancient Rome as well. Dick documented and discussed these experiences and how they shaped his views on faith in a private journal, which was later published as The Exegesis of Philip K. Dick.

As he stated in his journal, he began to feel that his hallucinations were the result of a greater mind making contact with his own, which he referred to as the “transcendentally rational mind”, “Zebra”, “God” and “VALIS” (vast active living intelligence system). Much of these experiences would provide the inspiration for his VALIS Trilogy, a series that deals with the concept of visions, our notions of God and transcendent beings.

In addition, many of Dick’s hallucinations took on a decidedly Judea-Christian character. For instance, at one point he became convinced that he was living two parallel lives; one as himself, and another as “Thomas” – a Christian persecuted by Romans in the 1st century AD. At another point, Dick felt that he had been taken over by the spirit of the prophet Elijah. These experiences would lead him to adapt certain Biblical elements into his work, a prime example being a chapter in Flow My Tears, the Policeman Said, which bore a striking resemblance to the a story from the Biblical Book of Acts, which Dick claimed to never have read.

All of this is a testament to the rather profound (and possibly nuts!) mind of PKD and his fascination with all things divine and spiritual. Though not a man of faith in the traditional sense, he was very much a part of the counter-culture in his day and experimented with drugs and alternative religious beliefs quite freely. And while most of his ideas were dismissed as outlandish and the result of drug abuse, there were many (Robert A Heinlein included) who saw past that to the creative and rather gifted artistic soul within. It is therefore considered a tragedy that PKD died in relative obscurity, having never witnessed how much of an impact and influence he would have on science fiction and modern literature.

Ray Bradbury:
Next up, we have the late great Ray Bradbury, a science fiction writer for whom all literature was of immense import. This included the Bible, the Tanakh, the Koran, and just about any other religious text ever written by man. What’s more, many of his works contain passages which would seem to indicate that Bradbury held religion in high esteem, and even believed it to be compatible (or at least not mutually exclusive) with science.

For example, in his seminal novel Fahrenheit 451, one of the most precious volumes being protected by the character of Faber, a former English professor, is the Bible itself. When Montag confronts him and begins ripping the pages out of it, Faber tells him that it is one of the last remaining copies in the world that actually contains God’s words, instead of the newer versions which contain product placements.

As the story progresses and World War III finally comes, Montag joins Faber and a community of exiles, all of whom are responsible for “becoming a book” by memorizing it. In this way, they hope to preserve whatever literature they can until such a time as civilization and the art of writing re-emerges. Montag is charged with memorizing the Book of Ecclesiastes, and joins the exiles on their journey.

In the Martian Chronicles, Bradbury is even more clear on his stance vis a vis religion. In the short story “-And the Moon Be Still as Bright”, the Fourth Expedition arrives on Mars to find that the majority of the Martians have died from chickenpox. A disillusioned character named Jeff Spender then spends much time in the alien ruins and comes to praise the Martians for how their culture combined religion and science.

Humanity’s big mistake, according to Spender, was in praising science at the expense of religion, which he seemed to suggest was responsible for modern man’s sense of displacement. Or has Spender put it: “That’s the mistake we made when Darwin showed up. We embraced him and Huxley and Freud, all smiles. And then we discovered that Darwin and our religions didn’t mix. Or at least we didn’t think they did. We were fools. We tried to budge Darwin and Huxley and Freud. They wouldn’t move very well. So, like idiots, we tried knocking down religion.”

In short, Bradbury saw humanity as lost, largely because of it deification of reason at the expense of faith. However, he did not appear to be advocating any particular religion, or even religion over science. When it came right down to it, he seemed to be of the opinion that faith was important to life, an outlet for creativity and inspiration, and needed to be preserved, along with everything else.

Robert A. Heinlein:
As yet another member of the “Big Three”, Heinlein’s own religious view bear a striking resemblance to those of his contemporaries. Much like Clarke and Asimov, he was a committed rationalist and humanist, and varied from outright atheism to merely rejecting the current state of human religion. According to various sources, this began when he first encountered Darwin’s Origin of the Species at the age of 13, which convinced him to eschew his Baptist roots.

These can be summed up in a statement made by Maureen, one of his characters in To Sail Beyond the Sunset, when she said that the purpose of metaphysics was to ask the question why, but not to answer. When one passed beyond the realm of questions and got into answer, they were firmly in religious territory. Naturally, the character of Maureen preferred the former, as the latter led to intolerance, chauvinism, and persecution.

In Stranger In A Strange Land, one of the most famous science fiction novels of all time, plenty of time is dedicated to the main character’s (the Martian Smith) experiences with religion. After becoming disillusioned with humanity’s existing institutions, he decides to create a new faith known as the “Church of All Worlds”. This new faith was based on universal acceptance and blended elements of paganism, revivalism, and psychic training. In short, it was an attempt to predate major religions by reintroducing ancient rites, nature worship, and the recognition of the divine in all things.

What’s more, Stranger’s challenge to just about every contemporary more, which included monogamy, fear of death, money, and conventional morality could only be seen by religious authorities as an indictment of traditional values. In that respect, they were right. Heinlein plotted out the entire novel in the early fifties, but did begin writing it for a full decade. He would later of say of this, “I had been in no hurry to finish it, as that story could not be published commercially until the public mores changed. I could see them changing and it turned out that I had timed it right.”

But just in case his work did not suffice, Heinlein expressed his opinions quite clearly in the book entitled Notebooks of Lazarus Long (named after one of his recurring characters): “History does not record anywhere at any time a religion that has any rational basis. Religion is a crutch for people not strong enough to stand up to the unknown without help. But, like dandruff, most people do have a religion and spend time and money on it and seem to derive considerable pleasure from fiddling with it.” These and other quotes illustrated his issues with religion, which included their irreconcilable nature with reason, their inherent contradictions, and the ludicrous things done in their names.

Summary:
And that’s what the masters had to say on the subject, at least those that I chose to include. As you can plainly see, their opinions ran the gambit from outright condemnation of religion (but not necessarily of faith) to believing that religion had it’s place alongside science as an equally worthy form of expression. And of course, there were those who fell somewhere in the middle, either seeing religion as an ambiguous thing or something that humanity would not outgrow – at least not for the foreseeable future. Strangely, none of them seemed to think that religion trumped science… I wonder why 😉

Worlds of Star Trek

In honor of the other sci-fi franchises I’ve covered in my “Worlds Of” series, which includes my own (shameless!), I’ve decided to throw some credit and attention Gene Rodenberry’s way. His Star Trek franchise is not only one of the most popular science fiction franchise of all time, it’s also hailed as one of the most detailed and in depth, owning to many years of existence and countless contributing minds. And so, here’s my list of the franchises hot spots, in alphabetical order:

Bajor:
The homeworld of the Bajoran people and situated near the Bajoran Wormhole, this planet and the system are the setting for the spinoff series DS9. Throughout the series, many details are given about the Bajoran’s culture, history and people, most of which revolve around the occupation of their planet by the Cardassian Empire and their worship of “The Prophets” (aka. the wormhole aliens).

At one time, Bajor was the home of one the oldest civilizations in the Alpha Quadrant, characterized by art, poetry, and a caste system where the priestly caste were at the top. During the occupation of Bajor, which last fifty years, the Cardassians murdered millions of inhabitants, destroyed much of their infrastructure and even poisoned large tracts of land. To mark the occupation, they built a large space station named Terok Nor in orbit.

In order to fight against the occupation, the Bajorans abandoned the caste system so that everyone could become fighters. After fifty years, the Cardassian government chose to cut its losses and abandoned the world. The Bajorans took control of Terok Nor shortly thereafter, the provisional government invited the federation to take control of it, and it was renamed Deep Space 9. After the discovery of the wormhole, Commander Sisko ordered the station to relocate to guard the entrance.

It was learned shortly thereafter that the wormhole was an artificial phenomena that connected the Alpha Quadrant to the other side of the Milky Way Galaxy (the Gamma Quadrant), and was inhabited by a race of super-evolved beings that had made contact with the Bajorans in the past. Because these beings were non-corporeal and had no concept of time, they were named “The Prophets”, mainly because of their ability to see into the future.

When the Dominion was discovered on the other side of the wormhole, Bajor would become the front lines in the Alpha Quadrant alliance’s war against them. During the course of this war, DS9 would become occupied by the Cardassian-Dominion alliance. Before abandoning the station, Sisko and the crew of DS9 made sure that the entrance to the wormhole was mined so as it ensure that the Dominion could not bring in reinforcements. Due to the articles of the Bajoran treaty with the Dominion, Cardassian forces were also forbidden from occupying the planet again. As a result, Bajor would remain free until the Federation and its allies retook the station a year later and once again controlled entrance to the wormhole.

Betazed:
Home to the telepathic race known as the Betazoids, this planet is a member of the Federation and a major contributor to its ranks, particularly in the field of diplomacy and counseling services. Deanna Troi and her mother, Lwaxana, both call this planet home, as do many other secondary characters in the TNG and spinoff series’.

In the course of the TNG series, many aspects of Betazoid culture are made clear. For one, the planet appears to have a semi-matriarchal culture, where the eldest woman of the family holds the title for the house and all its honors. This was particularly true of Lwaxana, who in addition to being a decorated diplomat, was named “daughter of the Fifth House, holder of the Sacred Chalice of Rixx, heir to the Holy Rings of Betazed”.

The planet was mentioned many times in the TNG series, usually in conjunction with the Enterprise’s many contacts with Lwaxana. During the Dominion War, Betazed was occupied for a brief time when Dominion forces caught the local fleet off guard. This development is what prompted Sisko to attempt a rapprochement with Romulan forces to bring them into the war.

Cardassia Prime:
Also known simply as Cardassia, this world is home to the Cardassian people and the seat of power for the Cardassian Union. Based on the many descriptions from DS9, Cardassia is apparently a warm, humid environment that favors reptilian creatures, which is apparently the basis of Cardassian biology.

Prior tot he militarization of their culture, Cardassia was home to thriving civilization that produced renowned works of art and architecture. However, the civilization soon fell into severe decline and decay, resulting in mass starvation. As a result, martial law was declared and the foundations for the Cardassian government were laid.

This consisted of the Central Command on the one hand, which controlled the military, and the Obsidian Order which acted as the secret police. Between the two was the relatively impotent civilian government which exercise little real power, but which occasionally was called upon to enact policy which Command knew would be unpopular. One such decision was the removal of Cardassian forces from Bajor after 50 years of unsuccessful occupation.

Cardassia was the first to ally themselves with the Dominion after their discovery in the Gamma Quadrant. This was after a disastrous war with the Klingon Empire, which the Dominion instigated through one of their shape-shifter replacement of General Martok. As a result, Cardassia Prime would remain occupied by Dominion forces for many years, until the arrival of Allied forces and the defection of the Cardassian military. In retaliation, the Dominion ordered the destruction of the Cardassian people, and over 800 million perished before the Founder officially surrendered.

Earth:
In the original series, TNG, DS9, and other spinoffs, much is made of how life has improved on Earth since the late 20th century. Though we don’t get to see much of it beyond San Francisco or Paris, it remains one of the most important planets in the Star Trek universe. As the seat of the Federation, it was the home of the Federation Council and of the office of the Federation President, and serving as the central headquarters of Starfleet.

In addition, Starfleet Academy is located in San Fransisco, just in view of the Golden Gate Bridge. It was here that all characters in the franchise received their education and commission as officers. Between Kirk, Picard, Sisko and Janeway, many stories are told of memorable and nostalgic incidents, and all allude to rather trying curriculum in which their abilities and aptitude were strenuously tested.

In the course of the original series, TNG and DS9, several major events are alluded to which had a drastic effect on Earth and the human race. These include the “Eugenics War” of the late 20th century, where genetically-modified human beings attempted to take over the planet. This ended when the last of the modified humans, under the leadership of Khan Noonien Soong, fled aboard the spaceship Botany Bay. During the early 22nd century, Earth was devastated in what was referred to as the “Atomic Horror”. This causes the destruction of most major cities, 600 million deaths, and the emergence of totalitarian regimes.

However, all that appeared to have changed with the development of the warp engine by doctor Zefram Cochrane and First Contact. Thereafter, Earth became united in the goal of reaching the stars and building a better future. Starfleet was created to acheive this goal, and the United Federation of Planets established between the Vulcans and humanity, and many subsequent races thereafter. Beyond that, not much is specified about Earth of the 23rd and 24th century, other than saying that it is a “paradise” where no crime, hunger, war, or poverty exist.

Ferenginar:
Wet, mucky, swampy, and perennially rainy, this moldy planet is home to the enterprising race known as the Ferengi. The seat of power for the Ferengi Alliance, it is also the home of the Tower of Commerce, the Sacred Marketplace, and the Ferengi Commerce Authority, the ruling body of their species.

Though it was never shown in TNG, Ferenginar makes a few appearances in the DS9 series. Here, it is depicted as a rainy, wet and extremely humid place where most people live in low-domed structures. In the capitol, the majority of architecture consists of these types of dwellings, expect of course for the central spire of the Tower of Commerce, where the Authority is centered.

The leader of the Ferengi people is known as the Grand Nagus, the head of all commerce for the Ferengi and the leader of the Authority. In addition to the sacred text, “The Rules of Acquisition”, the Ferengi are governed by the Bill of Opportunities, a quasi-constitution which sets out the rights of individual citizens. These revolve mainly around the right to own a business and make a profit, provided they don’t violate any of the sacred Rules or the regulations of the Commerce Authority.

Though women have traditionally had no rights under the law, amendments made by Grand Nagus Sek during the course of the DS9 series granted them the right to wear clothes and make profits. A ruling council was also established to pass several sweeping social reforms, which including the imposition of taxes, social programs, and laws banning monopolies and the mistreatment of workers. According to expanded universe sources, over 78 billion Ferengi live on their homeworld, and the civilization has been warp capable for some time.

Qon’oS:
The home of the Klingon people and seat of the Klingon High Council, the ruling body of their Empire. Though very little information was given about this planet in the original series, it appeared repeatedly in TNG and subsequent spinoffs, and was mentioned repeatedly in relation to the character of Worf and the Federation’s dealings with the High Council.

Due to the prolonged state of tension between the Klingon Empire and the Federation, very little was known about this world until the late 23rd century, when the destruction of its mining moon of Praxis forced the Klingons to sign the First Khitomer Accord with the Federation.

However, it was not until Khitomer Massacre, where Romulan forces commited a sneak attack on the Klingon delegation, that an alliance was formed between the Federation and Klingon Empire. This was apparently due to the fact that the Enterprise C responded to the Klingon’s distress signal and was destroyed while attempting to defend the colony against four warbirds. Thereafter, the Klingons became convinced of the Federation’s honorable nature and committed to a joint-defense pact.

It is often been suggested that the Qon’oS of the original series is not the same planet as that of the Next Generations. This is because of events in the movie The Undiscovered Country, where  the evacuation of Qon’oS became necessary because of the destruction of Praxis. Though it was never made clear if Qon’oS was simply established on another world or was somehow saved with the help of the Federation, the name of their homeworld remains the same even if the locations has changed.

Risa:
Originally a dismal, rain-soaked and geologically unstable environment, the native Risans have managed to transform their world into the pleasure capitol of the known universe. This was accomplished with weather control satellites, seismic regulators, and ecological engineering, all of which resulted in a planet wide paradise that is known throughout the quadrant.

Noted for its vast beach resorts and tropical climate, Risa’s greatest attraction lies in the open sexuality of its population. Identified by a decorative emblem between their eyes, Risians often initiate or respond to the desire for sexual relations through the use of a small statuette called a horga’hn, the Risian symbol of sexuality or fertility.

As was made clear to Captain Picard during his first visit, to own a horga’hn is to call forth its pleasures. To display one is to announce that the owner wishes to participate in jamaharon, a Risian sexual rite. Riker has apparently visited the planet many times, and often relates why its his favorite vacation spot in the galaxy.While Picard was on leave, he also discovered the local of the Tox Uthat, a 27th century weapon which had was hidden on Risa and passed into local legend.

The crew of DS9 also went to Risa during shore leave, during which time a group of extremists planned to sieze the planet to demonstrate how the Federation was not prepared to deal with the threats facing it. In the course of the visit, it was also revealed that Dax’s former host, Curzon, died there as a result of engaging in jamaharon. Death by pleasure. No wonder the place is so popular!

Romulus:
Along with its sister-planet Remus, Romulus is the home of the Romulan species and the seat of power for the Romulan Star Empire. Settlement of this planet took place in 4th century by Earth standards, when Vulcan colonists discovered it at the end of a long exodus. Shortly thereafter, the Vulcan society changed with the strict institution of logic and repression of emotion.

As a result, Romulans society bears little resemblance to their Vulcan forebears, though they are genetically related. Known for their arrogance and innate sense of superiority, the Romulans are one of the dominant powers in the galaxy, located in the Beta Quadrant adjoining Klingon and Cardassian Space. Because of this strategic location, they have been involved in skirmishes with virtually every civilization that borders there own.

The planet is the home of the Romulan Hall of State and the Imperial Romulan Senate. In the TNG series, Picard and Data also traveled here seeking Ambassador Spock. After finding him, they discovered that his presence was part of an effort known as “Reunification”, a movement between Romulans and Vulcans who wanted their worlds to come together again after centuries of being apart. During the Dominion War, the planet also hosted a Federation Alliance Conference to help them plan strategy and address wartime concerns.

Additional events took place in the franchise’s movies, particularly the TNG movie Nemesis and the JJ Abrams Star Trek relaunch. In the former, Romulus became the focal of a plot by Reman agents, led by a Picard clone, to take over the Romulan government and incite a war with the Federation. In the latter, Spock indicates that in 2387, a supernova destroyed Romulus before he could contain it using a “red matter” singularity device.

Vulcan:
The homeworld of the Vulcan race, the birthplace of their philosophy, and the center of their star-faring civilization. Noted for its higher than normal gravity and thinner atmosphere, the climate of this planet had much to do with fact that the Vulcan race, in their primordial form, are physically very strong, fast, and quite aggressive.

Much is mentioned of the history of Vulcan in the original series, TNG, and the various spinoff. After contact with Earth, it became one of the major worlds of the Federation and home to several key installations. In addition, many key events took here in the expanded franchise because of its importance in the Star Trek universe as the homeworld of Spock.

During the original series, Spock was summoned back to his homeworld to take part in the ritual of Pon farr, where he ended up Kirk to the death for the honor of his less-than-honorable betrothed. During the movie Search for Spock, the crew was forced to come to Vulcan aboard a captured Klingon vessel so that Spock’s regenerated body could be reunited with his consciousness.  This ritual, known as fal tor pan and conducted on Mount Seleya, was successful in restoring Spock’s mind, which had previously been sojourning in Dr. McCoy’s head.

In the TNG series, some details are given about Vulcan’s prehistory, before the adoption of logic and the repression of emotions. This period, known as the “Time of Awakening” was marked by civil war between several different factions, and even involved the use of nuclear and psionic weapons. One of these weapons, known as the Stone of Gol, survived the wars and was being sought by a Romulan agent posing as a Vulcan.

In the relaunch movie, Vulcan was a key setting, mainly in relation to Spock’s upbringing and his decision to join Starfleet rather than the Vulcan Science Academy. It is was later destroyed when Nero, the Romulan Captain of the Narada, used the red matter device to trigger an artificial singularity at the center of the planet. Because of these events, the Vulcan race has become an endangered species in this alternate timeline, though resettlement efforts did begin in earnest by the end.

Alright, that’s Star Trek done. Now that I’ve covered this franchise, Star Wars, Dune, and even my own, there’s only one or two left that I think deserve mention. The first is the Firely universe, which I’ve already talked about at length. And then there’s the Babylon 5 universe, which I’ve talked about WAY more! Like to the point of nausea, tedium, and even boring myself! But if people are even the slightest bit interested, I’d be happy to cover them. Just give me a week or two to decompress… all this writing about fictional planets has got me nerded out!

Utopia in Popular Culture

Aeon Flux:
Fans of this animated cult-classic are sure to understand why this show has made the list. In the futuristic setting of the show, events revolve around an ongoing conflict between two societies. On the one side, there is Brenga, a police state run by the autocrat Trevor Goodchild. On the other is the anarchist state of Monica, where the show’s main character – Aeon, a Monican agent and spy – comes from.

Much like the world of the Cold War, these two sides are locked in an ongoing state of detente, where espionage and skirmishes take place back on both sides. The border region between them resembles that of Cold War-era Berlin, where a massive wall separates the two and those trying to cross are either shot or cut down. In one particular episode, people who are missing limbs were a focal point, demonstrating just how many people have fallen victim to the border defenses.

This is a common feature in the story, as it seems that the people of Bregna (known as Breens) would like very much to live the lives of Monicans. Its for this reason that one of Aeon’s duties as an agent is to make regular runs into Bregna to get people out through a series of underground passages. It is also suggested that it is precisely because Monica has no official representatives that it is impossible for Trevor Goodchild to deal with them. He does not seem to understand how their society works, and therefore cannot bribe, threaten, or intimidate them into a peace settlement.

Avatar:
Here is a perfect example of the traditional Edenic civilization being threatened by the evil progress-driven bad guys. Though it was not my favorite movie by any means, it’s undeniable (aka. blatant) utopians themes are quite clear. In short, the Na’vi live a peaceful, contended existence with their environment, and are even telepathically linked to a planetary intelligence known as Eywa.

Borrowing elements from Native American lore, the Gaian hypothesis, and the concept of an ecological utopia, Cameron created a world where paradise was to be found by anyone with appreciative eyes. Whether it was their communion with animals, the trees, or Eywa, the Na’vi elevated the concept of living in harmony with their environment to literal levels.

Demolition Man:
Again, we have what is often classified as a dystopia, but which is made so because of its apparent utopian elements. Set in the not-too-distant future of San Angeles – the mega-city formed from the merger of LA and San Diego – the story revolves around the social experiments of one Dr. Raymond Cocteau.

In addition to being the man who invented the cryo-stasis prison system, which was central to the plot, he is also the man who pioneered the San Angelans “utopian” way of life. In essence, this way of life is bereft of violence, crime, and drug use. The people live what can only be described as a peaceful and contented existence, believing that everything that came before them was characterized by violence and brutality.

The price tag was high, to be sure. People are no longer allowed to swear, play contact sports, own guns, or eat anything remotely unhealthy. Violent and/or sexual entertainment has also been banned, as has real sex. However, the people of San Angeles seemed to accept all this based on the state of society prior to Cocteau’s “revolution”.

The proliferation of violence, chaos, drug use and venereal diseases pretty much left them thinking they had no choice.  Such is the nature of utopian engineering, in the end, where people willingly surrender certain aspects of their lives in order to achieve something better. Much like collectivization, the banning of money, or the elimination of monogamy.

Futurama:
This might seem like a bit of a stretch, but I’ve always felt that anyone who loves science fiction can’t help but notice the classic themes and elements in this show. Usually this takes the form of dystopian elements – suicide booths, career chips, the tax monster, etc. However, at other times, some decidedly cheery and optimistic tones make it in.

For example, in one particular episode (season 1, episode 8: “A Big Piece of Garbage”), Earth finds itself being threatened by a massive ball of garbage. They deduce that only a similar ball would be able to deflect it, but unfortunately, no garbage exists. Everything on Earth is now recycled, used cans are recycled to make robots, and used robots are used to make cans. Nothing goes to waste, which is why Fry must teach them how to litter!

And then again, in season 6, episode 2: “In-A-Gadda-Da-Leela”, Leela and Zapp Brannagan land on what appears to be a mysterious, Edenic planet. Here, Leela and Zapp begin living freely as if they were Adam and Eve, which includes shedding their clothes, talking to a serpent, and living off the land. Of course, it was all a ruse by Zapp who once again just looking to get Leela in the sack, but the illusion was complete!

Sid Meier’s Alpha Centauri:
There’s a reason this game is one of my all-time favorites, and that is because it’s so inspired! One immediately gets the feeling upon playing this all the way through that a lot of classic sci-fi elements went into the making of it, as well as genuine cultural, sociological and scientific research.

For starters, there is the concept of colonizing a new world and the social experiments that it naturally will entail, which is in keeping with KSR Mars Trilogy. Each faction in the game represents a different take on engineering the perfect society. There are the humanitarians, the believers, the Gaians, the hive-mind people, the free-marketeers, the militarists, and the rational empiricists.

What’s more, the technology tree that is featured in the game contains many options for social engineering, the intended end result of which is a perfect society in one form or another. These include Thought Control, Cybernetic, and Eudaimonic, three basic visions of utopia which are dependent upon repression, post-humanism, and a utilitarian, social welfare approach meant to enrich the lives of as many people as possible.

There’s even the option of achieving transcendence, which is one of the victory condition’s of the game. This is achieved by merging with Alpha Centauri’s planet-wide organism, becoming part of its mass consciousness and ensuring a sort of quasi-immortality as it were. This is considered the biggest and best victory option since it ensures planetary peace, as opposed to conquering all the other factions, united them, or cornering the planet’s energy market (the three other victory conditions).

Star Trek:
When it comes to commercial sci-fi, Star Trek pretty much has the market cornered when it comes to utopian elements. Whether it was the original series, TNG, or its subsequent spinoffs, it was clear that humanity had reached a state of technical and social perfection thanks to advances made in science and technology, not to mention good old fashion optimism.

For starters, the United Federation of Planets was an egalitarian democracy where all member races were entitled to representation, a constitution guaranteed extensive rights and freedoms, and all wants and needs were addressed thanks to replicators, abundant energy, transporters and warp technology.

And of course, numerous references are made to the fact that Earth is crime free, all known diseases have been cured, and troublesome things like poverty, slavery, exploitation, inequality and human drudgery have all been eliminated. No real explanations are given as to how, but its clear it happened by the 22nd century.

Star Wars:
Though not a utopian series by any stretch of the definition, there are some tell-tale aspects of the franchise which warrant examination. For example, though the bulk of the story takes place during the “Dark Times”, when the evil Empire rules, numerous allusions are made to a time before the Empire where things are described in somewhat idealistic terms.

For example, here is how Obi-Wan describes the role of the Jedi in the good old days as follows: “For over a thousand generations, the Jedi were the guardians of peace and justice in the Old Republic.” In addition, it is also made clear that the Old Republic was governed by an interstellar democracy known as the Galactic Senate. Between the Jedi and the government, things like slavery, conquest, blatant racism, genocide, and all other forms of behavior common to the Empire were highly illegal.

In having this era of peace and relative prosperity to compare their current circumstances with, Lucas was able to drive home the point of how the Empire was illegitimate and had seized power by unjust means. It also made the heroes current predicament seem that much more emotionally involved.

Wing Commander:
Calling to mind such franchises as Star Trek and Man-Kzin Wars, the Wing Commander series takes place in the distant future when a semi-utopian humanity is engaged in a war with a militaristic foe. As with the violent Kzin, the enemy in this series known as the Kilrathi, are a race of feline anthropoids.

Governed by a strict hierarchy and warrior code, the Kilrathi are driven to war and conquest and have been fighting humanity for generations. Though no formal description is ever made of the Earth government or human customs, many hints are given that suggest that the Terran Confederation is governed by the comparatively enlightened ideals of humanitarianism and democracy.

For instance, in the first Wing Commander it is said that Kilrathi do not place the same importance on alien life as the Confederation. Evidently not, since conquest, slavery and genocide seem to be par for the course for them! In addition, several alien species are allies with the Confederation, usually for the sake of mutual defense against the Kilrathi.

And as with Star Trek, the bad behavior of the enemy species is held in contrast to the comparatively peaceful and egalitarian behavior of humans. And as always, this is designed to illicit a point about history and human nature.

Conclusions:
When it comes to popular culture, there never seems to be a shortage of inspired science fiction elements. This is true of movies, television, and the gaming world. However, I can’t help but notice just how more common dystopian movies, shows and games are. For whatever reason, it just seems like tales of dark futures are much more popular. Is it because dark futures seem more realistic, or might it have to do with the proliferation of dystopian literature in the last century or so. Either way, believe me when I tell you that examples of modern utopian sci-fi franchises were much harder to find. No wonder Neal Stephenson challenged the sci-fi writers of the world to come up with something cheerier!

Technology in the Star Trek Universe (updated!)

I’ve wanted to do a post like this for awhile, ever since my conceptual post on Galactic Empires in fact. After doing my research on what distinguished one from the other, I noticed just how central technology, or the perception thereof, is to it all.

And let’s face it, Star Trek has had a lot to say about technology over the years, not all of it consistent! So with a series of examples, I thought I’d examine just what Gene Roddenberry and his successors have had to say.

Cloaking Device:
First developed by the Romulan Empire, the concept for an invisibility field that encompasses an entire ship has been picked up by just about every advanced race in the galaxy. Considered impractical by many because of the intense power drain, other races have found ways to adapt it to give their ships a decided edge in combat.

One such race are the Klingons whose vessels all come equipped with a cloak. The Romulans maintain use of this technology on their military vessels, particularly their warbirds, and even the Federation has been known to dabble in it from time to time. Another discernible weakness is the presence of tachyons and anti-protons that cloaked vessels are known to produce.

Holodecks:
The holodeck is an advanced holoprojector device that was designed by Starfleet for use aboard starships, stations, and institutions. It serves the purpose of entertaining, training and training purposes. Using focused photons to simulate matter, the holodeck is able to create physically real virtual environments out of pure energy.

Because of their potential for danger, all holodecks come equipped with built-in safeguards. Matter created aboard the holodeck ceases to exist as soon as it passes beyond its generators, and the technology has been adapted to creating AI’s such as the ship’s emergency doctor program.

Hypospray:
This non-invasive piece of medical technology is the mainstay of Starfleet medical. Using a compressed air transport mechanism, this device is able to transfer the injectant painlessly from the device into the subdermal layer below the skin of the body, or artery.

In the original series, hyposprays resembled hypodermic needles, but by the time of the 24th century (the TNG series) they had become much more sophisticated, resembling the unit pictured at top left.

Phasers:
Short for phased-energy laser, phasers are the most common energy weapon in Starfleet and the known universe. Beginning in the 23rd century, the technology was adapted for use as hand-held weapons, military rifles, and as the primary weapons banks on ships.

The 24th century saw further developments in the development of this weapon, which included mutli-segment phaser arrays,  and phaser cannons. The former made their first appearance in TNG on the USS Enterprise D and other updated ships while the latter appeared for the first time on USS Defiant.

Replicators:
Using the same technology as the holodeck, a replicator is a matter-energy device that is capable of dematerializing quantities of small matter and reconstituting it as something else. This can take the form of food, commercial products, or machine parts. In short, anything can come out of a replicator so long as it has the atomic matrix down, and isn’t illegal!

Prior to TNG, Starfleet ships used food synthesizers, but by the 24th century, the technology had been perfected and made standard on all starships, stations, outposts and settlements. Because of their sheer usefulness and versatility, every advanced race has adapted the technology for their own use.

Shields:
Also known as Deflector Shields or Screens, these devices are the mainstay of all advanced races in the Star Trek universe. Operating by creating a layer, or layers, of energetic distortion containing a high concentration of gravitons, they are able to provide protection against weapons fire and natural hazards.

Typically, shields are emitted from either a central emitter dish or a series that are dispersed over the hull. They usually come in six sections, covering the fore, aft, port, starboard, dorsal and ventral areas of the ship. In time, shields can be dissipated by either continuous or repeated energy discharges, leaving the ship vulnerable.

Transporters:
Utilizing subspace technology and the same matter-to-energy concept as a holodeck, the transport is the principle means of transportation to and from ships in the Star Trek universe. Often referred to as “beaming”, transporters are able to dematerialize, transmit and reassemble an object from one pad to another.

Making its debut in the original series, the technology has been updated in the TNG universe and its various spinoffs to allow for greater accuracy and safety through the addition of added redundancies. This increased accuracy allows for point-to-point transport, usually within smaller areas like the ship itself.

Tricorders:
A handheld sensing device, the tricorder was invented by Starfleet specifically for use by Starfleet personnel. However, since their inception in the 22nd century, they’ve gone through repeated upgrades, adaptations and have been adopted by just about every advanced race in the Alpha Quadrant.

As it stands, there are six varieties of tricorder in use within Starfleet alone. These include the psychotricorder which measures a patients brainwaves, a medical tricorder which diagnoses ailments and injury, and four models (VI,VII, X and XV) all of which are in service in one branch of Starfleet or another.

Warp Drive:
In the Star Trek universe, the warp drive is both the primary means of transport and the pinnacle of a race’s technology. In fact, Starfleet only makes contact with a new alien race once they’ve developed this technology, as it’s felt that it is only at this point in a species’ development that they will be advanced enough to experience first contact.

First developed by the human race in the late 21st century, warp technology was what precipitated First Contact with the Vulcans. Utilizing a matter/antimatter process and a dilithium chamber, a warp drive generates a “warp field” to envelope a starship. This has the effect of distorting the local spacetime continuum and moving the starship at velocities that exceeded the speed of light.

Every advanced race in the Alpha Quadrant has this technology, though some are able to achieve greater velocities (known as warp factors) than others. In the course of the old series and new, new and more advanced forms of FTL are being researched which may replace standard warp. These include transwarp, quantum slipstream, and a host of others.

Conclusions:
Technology as Utopian:
For the most, part Star Trek seems to be making the point that technology is a good thing. Whether it was the original series, TNG, or the many spinoffs to follow, it seemed that humanity owed much of its current condition to technological progress. Though they never explained how, at many points in the franchise it is said that Earth is now a paradise, bereft of crime, bigotry, hunger, and inequality. Just about all known diseases have been cured, and even money has become obsolete.

Yes, it seems that in the future, the focus of the economy has shifted to one of “self-improvement”… Might seem a bit hokey on the surface, but as I said in the Galactic Empires post, it’s really not that farfetched. Although its still pure fiction, the advent of something like warp drive, which would make space travel quick and affordable, commerce and transport between colony worlds would be open. This would mean abundant resources that went far beyond Earth and the Solar System, and we already know just how rich our system is in resources (see Asteroid Mining).

But more importantly is the development of replicator technology, which comes in the form of personal and industrial sized units. The former are used to produce everything from food and clothing to consumer products while the latter can create just about anything in bulk quantity. If this were possible, then all scarcity and deprivation would cease to exist. What’s more, the entire basis of an unequal distribution of wealth would disappear. Frankly, it puts me in mind of what Orwell said in 1984:

From the moment that the machine first made its appearance it was clear to all thinking people that the need for human drudgery, and therefore to a great extent for human inequality, had disappeared. If the machine were used deliberately for that end, hunger, overwork, dirt, illiteracy and disease could be eliminated within a few generations.

By the “machine”, Orwell was of course referring to industrial technology and the economy it spawned. However, his overall point was clear. Modern technology, dedicated to the write purpose, had the ability to significantly raise the fortunes of all people. And let’s not forget how in the Star Trek universe, hyposprays and various medical devices can solve just about all that ails you! Break a bone, you get the bone knitter! Tear your ACL, you get the… ligament bonder. I don’t know, all I do know is that pain is virtually obsolete in this universe and its because of progress.

So really, Roddenberry wasn’t far off when he envisioned a “perfect society” in the future. It was just in how he failed to explain how this could done that things seemed a little weak. But of course, there was a flip side to the whole thing.

Technology as Dystopian:
But of course, there were plenty of examples of technology gone wrong. The examples are a little too many to name, so I’ll keep it to just a few. The first comes from the first season when the Enterprise D comes to a planet of Aldea. There, a group of advanced humanoid aliens live in relative peace and prosperity, except that they are sterile and therefore dying off. Hence why they start kidnapping the Enterprise’s children!

Eventually, the Enterprise crew determines that the source of their problem is the great machine that runs their planet, otherwise known as “Custodian”. Because they’ve forgotten how to use the machine, the Aldeans have been unaware of the fact that it’s long since broken down and has been letting harmful radiation in. They assist them in fixing it, and the lesson about letting technology run your life has landed!

The second example comes from the regrettable movie Insurrection, where the Enterprise E comes to an idyllic planet inhabited by the Bak’u. Here, people live in virtually perfect harmony with the planet by denying themselves certain technology, opting instead for the simple life. Their philosophy is simple: “when you create a machine to do the job of  man, you take something away from the man”.

All of this seems inconsistent with the usual message of Star Trek, and even the movie itself. Far from being purely primitive, the Bak’u employ all kinds of labor saving technology, which includes irrigation and dams. So really, are they really so opposed to technology or just specific technologies? Nevertheless, the metaphor is clear. Combined with the fact that this place has youth-preserving powers, the metaphor of this place is pretty obvious. It is the fountain of youth, garden of Eden, and the evil Son’a who are advanced and creepy want to destroy it. Not their best movie!

But the last and best example comes in the form of The Borg. A race of cybernetic beings who have merged the organic and synthetic, run by a hive mind that quashes all individuality, and threatening to assimilate all in their path, the metaphor is so thick you need a knife to cut through it. They are the ruthless march of progress personified!

And just look at them and their ships, are they not the perfect representation of cold, unfeeling technology? Sure they are! And the way people change once they’ve been assimilated, becoming soulless automatons and losing all color and individuality. Tell me that’s not a perfect visual representation of the death of the human spirit under the weight of urbanization and anonymity.

Some might call this inconsistent, but it seemed more likely like Roddenberry and his writers were simply hedging their bets. On the one hand, he was showing how human potential could one day yield the perfect society, or at least one that was free of all the problems we know and lament today. On the other, they must have wanted to show the obvious downside and dangers at worshiping at the altar of progress. After all, if you put an ideal, any ideal, ahead of humanity and life, all you get is dystopia!

And as always, other races in the Star Trek universe serve as a mirror for the human condition, or rather different aspects of it. If the human race has got it right, then others must not have achieved that careful balance of humanity and progress just yet. Whereas some prefer to be Luddites and live in an agrarian Eden, others have become runaway cyborgs who assimilate all in their path. It’s all about balance people!

Well, that was kind of fun! And it combined two of my favorite things in the world. Sci-fi and literary criticism. Perhaps I should do more of these. As always, suggestion on which franchise should be covered would be great. I can think of a few off the top of my head – such as the Star Wars universe, Dune, Aliens, Terminator, and possibly Battletech – but I would like to hear from others too. There’s always those added few that would be perfect but I fail to think of. Thanks all!

Cool Ships (volume IX)

Borg Sphere:
BThis first example shows us that thought they were obsessed with simple geometric shapes, the Borg were capable of thinking outside of the cube. If anything, the sphere is a more perfect shape and aesthetically way more pleasing, so its a wonder why they didn’t do it sooner.

Making its first appearance in Star Trek: First Contact, the sphere appeared to be an auxiliary craft which was housed inside a Borg Cube. But in truth, these vessels were actually much more versatile, acting as scout ships and tactical vessels, doing deep-space reconnaissance or performing light assault missions.

In the spinoff series Voyager, Borg Spheres make several appearances. The most notable of which was the series finale (episode 168: “Endgame”), where Voyager was pursued and overtaken by one and had to destroy it from the inside to escape. This, in addition to scenes from other episodes, indicated that every sphere has an internal compartment capable of housing a sizable starship.

Measuring 600 meters in diameter, a standard Borg Sphere carries a crew of 11,000 drones, is protected by regenerative shields, ablative armor, and has the usual array of Borg weapons (which include tractor beams and disruptors). It is capable of warp speed, transwarp speed, and in some cases, can even generate a temporal vortex to achieve time travel (as was demonstrated in First Contact).

Jem’Hadar Battleship:
dominion_dread2You know, I was never was much of a Trekkie. Compared to other franchises, I never really did get into the shows that much. That is, until DS9 introduced the whole Dominion plot line, then I got into it with both feet! Space battles, explosions, ships blowing each other up… what’s not to like? And to make these battles happen, the show’s conceptual artist had to come up with some new designs.

One such design was the Jem’Hadar Battleship, which made its debut in season 6 (episode 144, “Valiant”). Introduced midway through the war, this new breed of warship was designed for the sole purpose of breaking the stalemate between the Dominion and the Allies. That and inspiring fear!

At twice the size of a Galaxy-class vessel (USS Enterprise D) and boasting over 40 torpedo launchers, this ship was clearly meant to be so large and so powerful that no Federation or allied ship would have a hope of stopping it. However, its size and speed also made it a relatively easy target for multiple enemy ships, which would have no trouble hitting it and could outmaneuver it in battle.

After it’s initial deployment, where it destroyed the USS Valiant, several battleships were rolled off the line and took part in the war, especially during the latter engagements of the war like the Battle of Cardassia. Many ships were needed to break the lines which they reinforced, and it was only by the timely defection of Cardassian forces that the Dominion was overwhelmed in these battles.

USNC Spirit of Fire:
To the Halo universe once more, this time for a look at a modified colony ship known as the Spirit of Fire! Making its appearance in Halo Wars, this ship was the largest in the UNSC navy and served with distinction during the Covenant War.

As already noted, the Spirit of Fire was originally a Pheonix-class colony ship, a vessel that was designed to carry colonists and supplies to new worlds as part of the UNSC’s prewar expansion efforts. However, this changed with the appearance of the Covenant and their apparent need to knock over human settlements.

Recommissioned for military service by the UNSC, the Fire was outfitted with a magnetic accelerator cannon, point defense guns and missile turrets, hull armor, and a major engine overhaul. Its internal bays were also converted to carry Scorpion tanks, Warthogs, Pelicans, fighters, bombers, and anything else it would need to put a small army onto a planet. As a former colony ship, the Fire retained the ability to enter atmosphere and land planetside, making it all the more effective at troop deployment.

During the course of the war, the ship was declared missing and all hands were presumed dead after it failed to return from a mission. However, the ship was actually traveling back at sublight speed from an engagement after it lost its fusion core. The crew had used this to destroy a Forerunner “Shield Planet” which happened to be housing a large Covenant attack fleet. In sacrificing its engine core, it prevented a major strike by Covenant forces on human territories, and therefore saved countless lives. Not bad for a civilian ship, eh?

SDF-1 Macross:
SDF-1 MacrossWhen you hear the words, Super Dimension Fortress, what comes to mind? Definitely not a piddly little spaceship! Which is probably why the Macross’ full name contains them! Apparently, this ship was rebuilt from the remains of an alien craft that crash-landed on Earth, and was intended for use should said aliens ever come knocking again.

Although intended to travel to distant solar systems and promote peace with alien species, the Macross became the first line of defense once war with the Zentradi species began. Much like all the “mechas” from this franchise, this ship is capable of changing from its ship designation into a towering mech (known as “Storm Attacker” mode), a process which takes about 15 minutes.

The massive ship also carries the two carriers – the CVS-101 Prometheus and SLV-111 Daedalus – within it’s fuselage. When in cruiser mode, these are housed along the sides, but while in “Storm Attacker” mode, they constitute the robots “arms”. In terms of weapons, this baby comes equipped with 8 guided converging beam cannons, four 178cm rail cannons, automatic missile launchers, and a main super-dimension-energy cannon. Aliens beware!

Strident-class Star Defender:
StridentIt’s funny how the Rebels only seemed to get into mega-ships after the Empire was thoroughly licked. And yet, here we have another Star Defender ship which comes from the expanded Star Wars universe and only showed up for duty after the Empire lost all its big behemoths.

Produced by the Corellian Engineering Corporation (natch!), the Strident-class was the first breed of Super Star Destroyer to serve on the side of the Alliance (which now called itself the New Republic). But of course the Alliance didn’t like the term “destroyer” when applied to their mega ships, hence the name change. But the particulars are pretty much the same.

Much like the Viscount-class produced by the Mon Calamari, the Strident comes equipped with thousands of turbolasters, laser cannons, and ion guns, and its massive hold houses dozens of squadrons of starfighters as well as hundreds of shuttles and support ships. It took awhile but I’m guessing the Rebels finally decided to go big or go home!

The Spacejockey ship:
I can’t wait to learn more about THIS one! As the focal point for the first Act of Alien, the “Spacejockey” ship is also central to the plot of its soon-to-be-released prequel, Prometheus. Known also as “The Derelict”, very little is known about this ship other than the fact that it was of unknown origin and appeared to be transporting xenomorphs.

The Derelict was first discovered by the crew of the Nostromo when their ship was rerouted to LV-426 to investigate a distress beacon. When they approached the ship, its alien configuration was immediately clear. Shaped in the configuration of a horseshoe, the ship apparently had two prongs, one longer than the other, and an engine array located at the rear.

SpaceJockeyWhen investigating the inside of the ship, its alien nature became even more apparent. Whoever the Space Jockeys were, they clearly shared H.P. Lovecraft’s sense of aesthetics! Literally everything aboard looked organic and gothic, right down to the funky patterns on the walls! When discovering what appeared to be a control chair, the crew stumbled onto the remains of a long “Space Jockey” as well. Having an anthropomorphic shape and a trunked face, they are assumed to look like a cross between a human and an elephant.

Closer examination of the remains revealed that it died from a “chestbuster” breaking through its ribcage. With the discovery of the ship’s compliment of eggs, and the observable symbiosis between the “facehuggers” and “chestbusters”, it was unclear why the Spacejockeys were transporting them. Perhaps they came aboard by accident, perhaps they were intended for another use somewhere. These are all questions I look forward to being answered… say June-ish!

Vor’cha-class Cruiser:
Vor'chaSeems the Klingons are getting a lot of attention from me as of late. But I’ve come to acknowledge just how many cool ships they really do have. Clearly, these blood-drinking, Valhalla worshipping guys excel when it comes to bringing beauty to their instruments of death. But then again, one would have to assume that it’s one of the few artistic outlets they get to have!

Taken from the TNG universe, the Vor’cha was the mainstay of the Klingon armada and the replacement for the aging K’t’inga-class. The first of its design served as the flagship for the Empire, but became fully integrated into the armada once it was mass-produced and replaced by the larger Negh’var-class.

Making its first appearance in season 4 of Star Trek: TNG (episode 80: “Reunion”) where it served as the Chancellor’s flagship, this vessel would go on to make several subsequent appearances in the expanded franchise. It’s most notable appearances were during the Klingon-Cardassian War where several participated in the assault on DS9 itself. Later, during the Dominion War, many more would serve on the front lines against the Jem’Hadar and their allies.

Naturally, this Klingon ship boasted multiple disruptor arrays, the main one located at the front end of the ship with two more mounted on the wings beside the nacelles. These were capable of firing in either the solid mode (like a phaser) or intermittently. Maneuverable for a ship of its size, it also came equipped with a cloaking device which was available in all flight modes.

Vorchan-class warship:
centauri_2This ship gets seen a lot around the B5 universe. And since I can’t stop hitting them up for cool ships, it only makes sense to mention this baby here. The Vorchan-class cruiser, a medium warship, was the mainstay of the Centauri fleet and weapon of choice when it came to raids, reconnaissance and even large-scale offensive operations.

Though designed predominantly to escort heavier cruisers, such as the Primus-class warship, Vorchans were still highly effective in small squadrons and were often called upon to mount attack missions by themselves. During the Narn-Centauri War, Vorchan warships carried out many assaults on Narn colonies and installations and even participated in skirmishes with the heavier Narn warships.

Its armaments consist of two plasma accelerators, missile banks and guided mines. These armaments, paired with its size, speed and relative maneuverability allow it to stand toe-to-toe with just about anything the Narns, Earth or League of Non-Aligned Worlds could throw at it. And unlike the heavier Primus ships, it is capable of maneuvering inside atmospheres. And it’s cool, raptor-winged like design makes it pretty easy on the eyes too. Were it not for the fact that Roddenberry beat them to it, you can bet the B5 designers would have named this ship a Bird of Prey!

Nine down, who the hell knows how many more to go!

Cool Ships (volume VIII)

Battleship Yamato:
A couple times now I’ve given praise to ship designs that went beyond the usual airplane/ seafaring paradigm. But what can you say about a spaceship which is a carbon copy of a old sea battleship? I don’t know, gutsy maybe? That its paying homage to the original? That’s all I can really say on this one, since it is identical to its namesake from the Imperial Japanese Navy.

Taken from the anime series of the same name, the Yamato was a prototype ship which was built in secret by Earth forces in the ruins of the original. Using alien technology, it was the first Earth ship to boast FTL and a “wave-motion-gun”. These devices were meant to give it an edge in the ongoing war with a race known as the “Gamilons”.

Early in this war, the Gamilons had bombarded Earth with radioactive meteorites. The result was that all human settlements had to be moved underground. However, the radiation was slowly working its way down to the inhabitants, and the only hope for survival came in the form of a message from a distant star. After completion, the Yamato was meant to fly to this world and retrieve the device which apparently could cleanse Earth of its poisonous radiation.

Thus, the Yamato was created to perform a mission that meant the very survival of the human race. It’s drive system was to make sure it could make the trip, while its weapons were meant to ensure it could defend itself.

Cylon Heavy Raider:
Another installment from the BSG universe, here we have the heavy hitter of the Cylon fleet, the dual purpose attack and transport craft, otherwise known as “the turkey”. Capable of atmospheric entry, space flight and FTL travel, the Heavy Raider is capable of attacking, transporting troops and conducting boarding operations.

Unlike the standard Raider, the heavy can either fly itself on autopilot or be piloted by actual an Centurion. However, its automated functions do not appear to be the result of a sentient nervous system. In terms of armaments and capacity, the heavy has six cannons mounted under its cockpit and its bay is capable of holding up to ten Centurions.

The Heavy Raider made its first appearance in season one (“Scattered”) when one crashed into the starboard flight pod. On Caprica, Sharon Valerii (Boomer) commandeers one to provide fire support to the resistance and save Starbuck as she escaped from a Cylon medical facility (“The Farm”). The Heavy Raider would go on to make several more appearances in the series, particularly whenever assault missions or heavy raids were concerned.

Quasar Fire-class Cruiser:
Once more onto the Star Wars universe, my friends! But this time, its into the expanded universe with a ship that is somewhat obscure by most standards. Known as the Quasar Fire-class cruiser, or Alliance Escort Carrier, this ship made its first appearance in the Thrawn Trilogy during the Battle of Bilbringi then again in the novel The Truce At Bakura.

Designed by the Sullustans as a cargo transport, many of these vessels were given to the Alliance and converted for combat. This consisted of stripping down the cargo bays and turning into hangars, and mounting defensive turrets at the front and rear.

Thought lightly armored, armed, and shielded, the Quasar’s small size and versatility make it a ship of choice for small fleets and minor attack forces. It’s six squadrons of fighters also give it an effective defensive screen, making it all the more suitable as a small fleet command ship.

The Leviathan:
Did I say once more, I meant twice… maybe more! And this one goes way back, to roughly 4000 years before events in the original movies. Officially known as an Interdictor-class cruiser, this vessel was the mainstay of the Republican navy during the time of the Mandalarion Wars and was featured heavily in Star Wars: Knights of the Old Republic.

During the outbreak of the Sith War which immediately followed, the Leviathan served as Darth Revan’s flagship. After he was captured by the Jedi Order, ownership of this vessel changed to Darth Malak. The ship was responsible for obliterating the surface of Taris and was later the site where Darth Revan, now working for the Jedi Order, confronted Darth Malak for the first time since his defection.

Measuring 600 meters in length, the ship carries an arsenal of 20 quad laser cannons, 4 turbolasers, 2 ion cannons, and four squadrons of fighters. Although somewhat mild by modern Star Wars standards, she was designed to be a forerunner to the modern Star Destroyer design.

Negh’var-class Cruiser:
Despite their brawling, yelling and terrible table manners, you gotta admit; the Klingons make a fine looking ship! And this is especially true of the Negh’var-class warship, the heaviest of the heavies in the Klingon armada, serving as the command ship on many different occasions (and in multiple universes).

Ships of this kind made their first appearance in the series finale of Star Trek: TNG when two attacked the USS Pasteur. Another appeared in DS9 when a changling posing as General Martok led the Klingon fleet against the Cardassian Union, and again against Deep Space 9 when the Federation chose to oppose the invasion. They also went on to play an important role in the Dominion War alongside Federation and Romulan warships.

In addition to the standard cloaking device, the Negh’var carries an impressive array of armaments, including two massive disruptor pods mounted underneath the ship’s wings. It also carries multiple photon torpedo launchers, and several smaller emitters mounted across the ship. She is also capable of standing toe to toe with most other ships in the Alpha Quadrant in terms of velocity, making it up to speeds of Warp 9.

Ornithopter:
Not long ago, I was lamented the fact that I kept forgetting to mention anything from the Dune universe. Now I can’t seem to do a single post without including a Dune ship! This time, its the ornithopter, the curious cool ship that’s perplexed readers and conceptual artists for some time.

The most common vessel in the Imperium, the ornithopter (or ‘thopter for short) was an extremely versatile vessel that served primarily as a cargo vessel and transport. In addition, they often served in a military capacity, being fitted with lasguns, bombs and missiles. This was particulalry the case during Paul Muad’ib’s uprising, when House Atreides ‘thopters were fitted for the assault on Arrakeen and the Imperial Palace.

According to numerous descriptions taken from the expanded Dune universe, the thopter was primarily powered by jet propulsion, but relied on a set of beating wings to maintain altitude and maneuver. The concept has gone through several renditions over the years, due to the many attempts to adapt Dune to the screen. In David Lynch’s 1984 movie adaptation, ‘thopters appeared as small, box-like crat with swept wings that retracted and deployed from the fuselage.

In the 2000 miniseries, they were pictured as vertical take off and landing craft with fans mounted in pivoting wings. The featured picture (shown above left) is taken from The Road to Dune and is an artists concept of what a ‘thopter would look like. Here, we see beating wings which deploy for takeoff and retract upon landing.

USNC In Amber Clad:
Feels like its been awhile since I included anything from the Halo universe. And so here’s the Reunion, a Vladivostok-class guided missile frigate. Though somewhat old and outclassed by modern Covenant standards, several frigates played a crucial role in the Great War against Covenant forces. One such vessel was the In Amber Clad.

Armed with 12 Point Defense Guns, 40 missile pods, 5 twin rail gun turrets, a magnetic accelerator cannon, a compliment of Shiva nuclear missiles and a full compliment of Marines, dropships and escort fighters, the In Amber Clad was considered the mainstay of the old Earth fleet. Capable of atmospheric entry and landing, this ship did not need to rely on drop pods or shuttles, and could land an entire Marine force by itself.

During the Covenant War, these frigates were replaced by the larger and more heavily armed Halcyon-class cruisers. However, the In Amber Clad managed to score a significant victory over the Covenant during the Battle of Installation 05. During the course of the battle, it served as the flagship and won the day when it crashed into the Covenant ship High Charity.

VF-1 Veritech:
As requested, I’ve finally found an example from the Robotech universe! And to be honest, I wondered how long it would take. Though I’m not too familiar with this franchise, the RPG is something I remember fondly from my childhood, and some of the designs still percolate in my consciousness.

One of which is this, the VF-1 Vertiech, also known as the “Valkyrie”. This battleoid, which was adapted from alien technology (known as Protoculture),was originally designed for hand-to-hand combat with aliens which were up to 15 meters in height, the Veritech and subsequent breeds of mechas became the new face of warfare.

Mechas can function in both the fighter and mech role. Capable of flying through space, atmospheres and fighting on land, the Veritech was one of the most versatile and maneuverable mechas in the known universe. With a flight speed of Mach 3 (in atmosphere), and a top speed of 100 km/h running, she is as fast as any land vehicle or aerospace vessel. In addition, the standard Veritech carries two high-powered lasers, head mounted laser cannons, guided missiles, a rotary cannon, and is even capable of engaging in hand to hand combat.

YT-2400 Corellian Freighter:
To finish, I’m in the mood for something Corellian! And so it’s back to the Star Wars universe for this one. Much like its predecessor, the YT-1300 (a.k.a. the Millennium Falcon), the 2400 was a class of light freighter that was fast, tough and endlessly modifiable. So like the Falcon, it was a favorite amongst smugglers, merchants and privateers.

Smaller and lighter than the 1300 series, the 2400 boasted only one servo-turret for defense in addition to its shield array and armor plating. However, this could easily be remedied with the addition of extra guns and missile launchers. And its ample hull space and engine power, the 2400’s could easily accommodate additional mounts and the added weight.

One such ship which acheived notoriety during the Galactic Civil War was the Outrider, the ship of famed smuggler Dash Rendar. This ship, like most other 2400’s, was heavily modified to accommodate additional systems and weapons. Clearly, when the Corellian shipyard designated this vessel as freight transport, it was a nod and a wink!

Thank you all and good hunting! See you in next time in volume 9!

Cool Ships (volume VI)

Back yet again with a sixth installment in the Cool Ships series. Like last time, I took this opportunity to tackle some overlooked examples, and some new ones as well. In addition… You know what? Screw the introductions and final thoughts, let’s just get into this!

Bird of Prey:
There’s nothing like a classic, and when it comes to the Star Trek franchise, few ships are more classic than the Klingon Bird of Prey. The perfect balance of form, speed, versatility, and firepower, the Bird of Prey is a ship with a very long history of service in the Klingon Empire.

This ship made its first appearance in Star Trek III: The Search for Spock when a renegade Klingon captain, seeking the secrets of the Genesis Planet, used one to attack the Enterprise. Kirk and his crew would later commandeer this ship and use it in the following movie to travel back in time and bring two whales to the future (The Voyage Home).

Bird of Preys would also appear in the fifth and six movie installments, in the latter case as a prototype raider that could fire while cloaked (something previously unheard of). Remaining in service well into the 24th century, Bird of Preys appeared repeatedly in Stark Trek TNG, and DS9,  most notably as part of the Klingon war effort against the Dominion.

Boasting two multi-directional disruptors and single photon torpedo launcher located in the nose. It is also one of the first Klingon vessels to boast a cloaking device, something unavailable on heavier cruisers. Because of their stealthy abilities and versatility, they have played a variety of roles, including reconnaissance, escort, raids and as support for larger vessels.

Cylon Raider:
Boy, they’ve come along way baby! During the original series, Cylon raiders were saucer-shaped, had energy weapons and were crewed by up to three Centurions. In the re-imagined series, this changed significantly, though the Raider still retained its basic roll as a light assault craft.

In addition to getting a facelift, the newer generation of raiders relied on kinetic weapons, missiles and even tactical nukes. Its crew was replaced by an organic brain which was merged with the ship’s machinery, and which relied on an “eye” located in the fore of the central module to communicate and conduct navigation. Much like Raptors, Raiders are capable of making short-range FTL jumps, and therefore do not need to be deployed from a Basestar in the field.

Much of what is known about the modern raider came from Starbuck’s own experiences with a downed vessel. After making her way into the interior, she discovered a system of organs which were apparently fed by an internal supply of nitrogen and oxygen. After removing the brain, she was able to fly the ship using the system of organic levers and controls and rendezvous with the Galactica. Starbuck was meant to use this same vessel as a Trojan horse, but instead used it to fly back to Caprica (“You Can’t Go Home Again”)

Though self-aware, the average Cylon ship is not as intelligent or independent as a humanoid Cylon. However, like the humanoids, they are capable of resurrection and have their consciousness and memories recycled into a new body whenever they are shot down. In time, their accumulated knowledge and experience can make them even more formidable as opponents, as was demonstrated by the vessel known as “Scar” in the season two episode of the same name.

The Ebon Hawk:
Looking beyond the original movies, there are plenty of cool ships to be found in the expanded Star Wars universe. One example is the Ebon Hawk, a Corellian freighter which comes from the Knights Of The Old Republic game.

Much like its modern cousin, the Millennium Falcon, the Ebon Hawk is every smugglers wet dream. The perfect marriage of speed, maneuverability, and survivability, it is perfect for running blockades, evading capture, and saving the galaxy! It also played a central role in the Sith War and the events immediately following it.

Originally belonging to Davik, a ruthless criminal warlord belonging to the Exchange, the ship became the property of the Jedi Order after it was confiscated by Revan. Using this vessel to escape the Sith blockade of Taris, Revan and his comrades used this vessel to travel the Galaxy, investigating the Sith’s plans for domination and systematically unraveling them.

After the end of the Sith War, Revan took this ship to the Rim to further invesigate the true source of the Sith threat. The ship returned to the universe a few years later, carrying an former Jedi master named Kreia who had since become a Sith master, and was exiled by her peers. Once again, the ship would become the property of a Jedi warrior – Meetra Surik – and several fellow-travellers who would used it to retrace the path of Revan and eliminate the Sith Triumvirate, the last of the Sith Lords.

The Event Horizon:
A bit of a break for the usual lineup of cool ships here, the Event Horizon was a  prototype vessel that was featured in the movie of the same name. Built in the near future by Earth scientists to be the first that would be capable of making FTL jumps. In the course of making the jump from the edge of the Solar System to Proxima Centauri, the ship disappeared. Seven years, it rematerialized, sending out a general distress signal.

Upon investigating the derelict, the crew of the rescue ship Lewis and Clarke found a ship of horrors. In addition to having a long spine that was inlaid with jagged metal spikes, the experimental gravity drive looked like some kind of medieval torture device. Seriously, the thing was basically a studded metal ball with spiky rotating appendages.

Oh, and did I mention the ship was haunted? Yeah, apparently generating a quantum singularity and passing through it leads directly to Hell. So in essence, the ship brought a whole lot of Hell back with it when it came back to our universe, and these dark forces began making the rescue teams go made just as it had the original crew. Kinda stupid really…

But ultimately, the design and concept of the ship were pretty cool. And even if you forget about the obviously macabre nature of the engine room, it was pretty neat to behold.

Mothership (Homeworld):
The flagship of the Kushan fleet, the Mothership was the centerpiece of every mission in the Homeworld universe. Originally intended as a colony vessel, its role expanded during the Homeworld War to include that of a command ship and mobile shipyard. This was due to the many hostile races encountered after the Kushan fleet left Kharak to find Earth.

Although not an effective combat platform, the Mothership’s hyperdrive make it FTL capable and therefore capable of deep-space travel. In addition to its internal factories, it also has the capacity to hold 600,000 cryogenically frozen colonists as well as its regular crew of 50,000.

Although not heavily armed, the Mothership contained the means to construct many different classes of support vessels. These included scouts, resource harvesters, fighter craft, destroyers and even cruisers. As such, it had a solid defense screen during the time of the Exodus. Periodically stopping to replenish its resources from asteroid belts, the Mothership was also able to replenish its losses.

USNC Pillar of Autumn:
And here we have another franchise making its first appearance in this series! Coming from the Halo universe, the Pillar of Autumn was featured in the original Halo. A Halcyon-class light cruiser, this class of ship is one of the older ships in service with the UNSC Navy.

During the Covenant assault on Reach, the Autumn fled to the Soell system where it discovered and then crash landed on the Halo ring known as Installation 04. There, after engaging both Covenant and Flood forces, Master Chief John 117 detonating it in order to destroy the installation before it could fire.

Measuring 1.17 km in length and armed with a combination of kinetic guns, nuclear missiles and a magnetic accelerator cannon, the Autumn is powered by a fusion core and able to make FTL (aka. slipspace) jumps through space. In addition, it also carries a squadron of fighters, 15 Pelican dropships, 8 Scorpion tanks, 40 Warthogs, and a full compliment of Marines and Orbital Drop Shock Troops. The ship is run by a central AI – in the case of the Autumn, Cortana – and has a crew of between 300 and 400 personnel.

The Scimitar:
Though I didn’t care much for the movie that featured it, The Scimitar was still a pretty freaking cool ship! Huge, powerful, scary-looking and packing a doomsday device and a truly impenetrable cloak, this baby pretty much had it all. So it begs the question… how the hell did a bunch of slaves built this thing anyway?

Of Reman origin, this dreadnought was built under the supervision of the Picard clone Shinzon and figured prominently in his designs to take over the Romulan Empire and destroy the Federation. This he planned to do by attacking Earth, a plot which was narrowly averted by the crew of USS Enterprise E.

Built for total war, the Scimitar was given every technological advantage the Romulan Empire had at its disposal. This included 52 disruptor banks, 27 torpedo launchers, several squadrons of Scorpion attack fighters, and of course, its thalaron radiation weapon of mass destruction. Requiring several minutes to power up, this weapon was capable of sterilizing an entire planet. Deployment of the weapon involved unfolding its wings, a move which only made it look scarier!

The Scimitar was also protected by two shield arrays, which combined with its weaponry gave it the edge in every combat situation. And as already noted, its cloak was perfect, emitting no tachyons or anti-protons as other cloaking devices were notorious for. As a result, the Scimitar was truly impossible to track while under cloak.

Slave I:
Anyone familiar with the Star Wars universe knows who Boba Fett is. And chances are, all of those people are familiar with his ship, the Slave I. A modified Firespray-31-class attack and patrol craft, the Slave I was originally the property of famed bounty hunter Jango Fett. After his death at the hands of Mace Windu, it passed to his son, Boba Fett.

Small, sleek and stealthy, the ship was also augmented with several advanced weapons systems. These included two rapid fire blaster cannons, two missile launchers, and a rear-mounted minelayer compartment which was capable of deploying seismic charges. The ship also carried a compliment of dummy torpedoes which could tag ships with tracking beacons.

During the events of Empire, Fett used this ship to track Han and the Falcon back to Bespin and then take his carbonite-frozen body back to Jabba’s Palace. After escaping from the Rancour Pit on Tatooine, Fett upgraded to a new ship, which he named Slave II in honor of his father’s ship.

Reaver Ship:
As a fitting final entry, I am returning to the Firefly universe once more. And this time, it’s the Reaver ship that I’ve decided to cover. Though every Reaver ship is of unique design, the one which was featured in the pilot episode (featured at right) is my personal favorite.

Like all Reaver ships, this vessel is adorned with red paint and what I can only assume is the blood of innocent victims. It’s hull and engine compartments have also been modified to look claw-like and threatening, it’s front section has been mangled from ramming into other ships, and its engine functions without radiation containment.

Above all, its weapons have been modified to incorporate the unique Reaver combination of medieval weaponry and snares. These can consist of EMP’s, grappling lines, nets, and launchers that fire shurikens, buzz saw blades, spears and some kinetic weapons. Ultimately, the purpose of Reaver weapons are to disable and capture enemy ships rather than destroy them. This gives the Reaver crews the pleasure of meeting their victims face to face and killing them with sharpened implements.

Yes, much like the Reavers themselves, their ships are scary and look like they got a facelift from a belt sander. But such appearances, as well as their lack of containment, let merchant ships and smugglers know they are coming. When that happens, crews can either power down and hope they’ll go unnoticed or run like all hell. Otherwise, they’re only option is to make peace with whatever deity they pray to and eat a bullet, cuz’ the alternative aint pretty!

Thank you all, this has been volume six! Stay tuned for volume seven, coming soon!