Cool Ships (volume XI)

Armageddon:
armageddonBack once more to the Eve universe, thank you Mr. Zidar for suggesting it in the first place! Here we have the Armageddon Battleship, the main heavy warship of the Amarr Empire. Packing a lot of firepower into its long, heavy frame, command of one of these is considered the greatest honor an Amarrian Captain can acheive within the Empire.

In terms of armaments, the Armageddon is studded with heavy turret batteries. Its forward section is also heavily reinforced, giving it the ability to ram into enemy ships while pulverizing them with weapon’s fire. It is also heavily shielded in addition to its armor, making it virtually impregnable to all but the most heavily armed cruisers.

Battle Galaxy Carrier:
battlegalaxy-carrierMuch like the SDF-1 from the Macross universe, the Galaxy Carrier is massive transforming ship that comes in two modes. In carrier mode, it is a massive ship that is capable of space flight and sea faring. In its battle mode, it takes the form of a massive mecha which is capable of kicking some very serious ass!

Build in the early-mid 21st century by the New United Nations government, its primary purpose was to act as a colonization vessel for the Macross fleet. And unlike previous colonization vessels, it boasted many new technologies – such as cybernetics and implants – which were meant to continually evolve as the ship traveled through space. On top of all that, it possesses cutting edge stealth technologies that make it capable of slipping past Zentraedi forces and blockades.

battlegalaxy-attackIn terms of armaments, the Battle Galaxy lives up to its name! In addition to an advanced Gunship Type Macross Cannon, which converts into its main firearm when in battle mode, it also has 12 heavy beam cannons (also available in battle mode), multiple phalanx beam cannons and missile launchers, and a compliment short range micro-missile batteries for point-defense.

Firstborn Monolith:
monolithIt would be an understatement to call this one a classic. Taken from the Arthur C. Clarke novel and the movie of the same name, the Monolith was the mysterious aliens means of transport in 2001: A Space Odyssey. Known as the Firstborn, this race was basically the first species to achieve sentience in the galaxy, making them many millions of years old. After eons of evolution and space exploration, these beings had basically evolved to the point where they were no longer flesh and blood.

So really, these monoliths were not so much ships as chariots to carry their uploaded consciousness to the stars. Composed of unknown material and impenetrable to everything from scanners to nuclear detonators, they were a mystery to humanity of the 21st century. It also didn’t help that the only man get within spitting distance of an operational one disappeared, his last words being “My God, it’s full of stars!”

GTF Ulysses:
gtf_UlyssesThis ship, taken once again from the Freespace gaming universe, was one of the fastest and most maneuverable ships in the known universe. A collaborative effort between Terran and Vasudan scientists, it possessed the best design features and technologies they could muster. The Ulysses was designed for service in the Great War, but because of its assets, it saw service with GTVA forces long after the Lucifer was destroyed and the last of the Shivans routed.

In terms of armaments, it was lightly armed compared to other fighters, with four gun mounts, but only two ordinance bays. In the end, its greatest assets were its speed and maneuverability which made it highly effective against faster Shivan ships. In a dog fight, few things could catch it, or get around fast enough to hit it!

Inhibitor Square:
black_cube_world-1024x768These are the mysterious, dark and malevolent machines from the Revelation Space universe. Also known as “The Wolves”, they are a semi-sentient race of machinery that is designed to locate sentient star-faring cultures and exterminate them. However, the Inhibitors didn’t do this using lasers or photon weapons.

Much like the Firstborn from Clarke’s Space Odyssey series, they relied on a series of natural processes. The only real difference was they did it for destruction purposes. For example, when they became alerted to the presence of humanity on Resurgam, they chose to disassemble the planet’s gas giant bit by bit in order to create a massive trumpet like device in space. This was basically a gravitational weapon which they began using to shake the system’s sun to pieces.

Megathron:
megathronAnother Eve warship, the Megathron is the battleship of choice for the Gallente faction. It accelerates quickly, has a high armor capacity, and is very versatile due to its seven turret slots and two launcher hardpoints. This last feature is rare in Gallente ships, which tend to focus on energy weapons.

Because of its many weapons slots, the Megathron can be adapted to long range fire, known as the “Sniperthron”. This vessel is capable of engaging enemies at a distance of 150 km, but leaves it vulnerable to close range attacks and strips of the ability to heal. Another common build is the “Blasterthron” where the weapons of choice or short-range blasters, making it one of the toughest battleships around.

NTF Iceni:
ntf_iceniOnce more onto the Freespace franchise, dear friends. Here we have the one-of-kind prototype vessel known as the Iceni, the brainchild of the Neo-Terran Federation’s commander, Admiral Aken Bosch. Designed to be a command ship and mobile research platform, the Iceni was also a highly capable attack vessel, boasting mutiple turrets, beam mounts and missile batteries.

As part of project ETAK, the Iceni was the only vessel capable of communicating with the Shivans. After being mistaken for a command facility in an asteroid belt, Bosch was forced to deploy this ship prematurely. After shedding it’s housing asteroid, it set course for Gamma Draconis, where it used an Ancient jump gate to flee into unknown space. After making contact with the Shivans, the ship was boarded and most of the crew killed. Once the survivors were rescued, the ship engaged its self-destruct sequence and was lost.

In addition to being faster and more maneuverable than most ships its size, the Iceni also packed as much firepower as a Deimos-class frigate. These included 3 large beam emitters, 7 heavy turrets, 9 defenses turrets, 2 flak batteries, and 4 defensive missile batters. As such, it was capable of standing toe-to-toe with any comparable ship in the Terran or Vasudan armadas, and outrunning anything larger.

Prometheus:
prometheus_shipJust to be clear, I haven’t seen the movie… yet! I wanted to, but I dragged into seeing another film last night which also rocked (see below)! Luckily, I have seen enough trailers and promotional videos to know a few things about the eponymously named vessel. So here she is, just one day (finger crossed) before I see her on the silver screen! As an exploration vessel, the USCSS Prometheus was a designed for deep-space expeditions to alien worlds.

As a full-service space taxi, it was designed for both atmospheric and space flight and could therefore forgo the need for landing pods and shuttles. This was all made possible thanks to its reinforced hull, four multi-vector thrusters that allowed for verticle take off and landing, and an observation deck that allowed the crew a panoramic view of space and whatever landscapes they were surveying. During takeoff and atmospheric entry, these are enclosed by a series of protective shields.

Prometheus_ship_rearOn top of all that, it was packed with amenities for its crew. These included a large bay for heavy equipment and expedition vehicles, a full-service mess hall, a medical bay, recreational facilities, a built-in basketball court, long-range communications systems, crew quarters, cryogenic chambers, and holographic display windows. And of course, the ship’s own laboratory which served as its main research center. No doubt about it, ships like this, courtesy of the Weyland Corporation, ensured that crews could travel in style and comfort before being horribly killed by extra-terrestrials!

Special Mention: The Avenger Helicarrier!
Yes, I managed to get out last night to the movie theater. But instead of catching Prometheus as I originally hoped, I was coaxed into seeing the Avengers instead. It-was-awesome! Tons of cool action, a respectable, multi-layered plot, and lots and lots of cool shit! Kudos to Joss Whedon, I think he just became my hero!

And one of the things I liked best about this movie was S.H.I.E.L.D.’s own big-ass helicarrier! When they hinted that it was both a carrier and a sub, I was like “Whoaaaa! Like something out of Robotech!” But then, out came those massive turbofans and it took off! I just sat and stared for several, sustained minutes. My wife laughed at me. At that point, I said, “Okay, maybe you were right to want to see this.”

Anyhoo, much like something out of Robotech, this carrier was a massive machine that came in two modes. In its standard mode, it was your basic aircraft carrier similar in appearance to a Nimitz-class carrier. In its other mode, it is a freaking hovercraft, where four massive turbofans and two sets of jet engine clusters allow it to fly! It also has a comprehensive camouflage system where a series of reflector panels obscure it from sight, similar to adaptive camouflage.

And of course, as an aircraft carrier, it also has the usual amenities, which include several squadrons of F-22 and F-35 fighters and quinjets. And though armament didn’t come up in the movie, we can also assume that it has a full compliment of Phalanx point-defense cannons and Harpoon anti-ship missiles. But knowing S.H.I.E.L.D., I’m sure the list doesn’t end there. Most likely, they also got some cool stuff like an EMP, some rail guns, or laser devices in there too!

Cool Ships (volume IV)

Back with a fourth installment. As usual, I am indebted to people for making suggestions and offering critiques. Funny thing, these lists seem to be getting longer and more diverse the longer this series goes. But I guess that tells you something about the world of sci-fi. No shortage of material, and kind of like fossil hunting in that the deeper you dig, the more fascinating things get.

Ancients City Ship:
You know the old saying “you can never go home”? Well in this case, the Ancients seemed to think that the best away around that was to take it with you. This one goes out to Nicola Higgins. Thanks for the suggestion, you Stargate fangirl!

Known as a City Ship, this piece of Ancients technology is in centerpiece of the spinoff series Stargate: Atlantis. A self-contained city that is capable of traveling through space, and comes equipped with a hyper drive, this vessel was designed to transplanting colonies of Ancients on distant worlds throughout the Galaxy. It also heavily armed and shielded, making it a veritable mobile fortress.

Beginning several million years ago, the Ancients began what was known as the “Great Migration”, where they left Earth for the Pegasus Galaxy and other destinations in deep space. One such ship which took part in the migration was the Atlantis, which departed from Antarctica and landed on the world known as Lantea, where it was again discovered by humans in the course of the show.

Measuring roughly the same size as Manhattan island, an average city ship comes equipped with extensive living quarters and amenities that make it suitable for large-scale population for extended periods of time. Though capable of space flight and space combat, it’s environment of choice is terrestrial, preferably on water.

Colonial Viper:
This one kind of seems overdue. But I felt the need to push this one back so I could cover the bigger ships from the Battlestar Galactica franchise first. With them done, I can now pay tribute the fighter-craft of choice for the Twelve Colonies, the Viper! Taken from the original series, the Mark II was your basic space superiority fighter, fast, maneuverable, and boasting two laser guns for defense.

In the updated series, the Mark II was considered a relic from the Human-Cylon War, its systems outdated and its controls antiquated (the laser guns were also replaced by two ballistic weapons and a compliment of missiles). However, it was these very antiquated features that would prove to be the saving grace of the Mark II when the Cylons attacked the Colonies at the beginning of the new series.

The updated Mark VII Viper was the pinnacle of Colonial technology at the time. Boasting updating targeting, controls, all of which were networked with the fleet’s central computer system, the Mark VII was far more sophisticated than its predecessor in every measurable way. However, being a networked fighter made it vulnerable when the Cylons unleashed their crippling virus on the Colonies defense mainframe. Several models remained in operation though, thanks in large part to the Pegasus surviving the initial Cylon assault. Once the two fleets combined their resources, the Colonial fleet had several Mark VII’s at their disposal and even began manufacturing new ones to replace their losses.

The Colossus:
Now here’s a franchise I haven’t covered yet! Fans of Freespace and FS II know that when it comes to cool ships, there was no shortage to come out of this video game series. Classically inspired, well-designed and just plain awesome to behold, the Colossus is definitely top of that list. Big, bad, and boasting enough firepower to take down an enemy armada, the Colossus was appropriately named!

Designed by the Terran-Vasudan Alliance in the wake of the Great War, the Colossus was a prototype super-destroyer that was designed to confront all future incursions by a hostile race. Foremost amongst these was the threat of the Shivans, the species that appeared in the first game, destroyed the Vasudan homeworld and nearly destroyed Earth as well.

Measuring 6 km in length, bristling with weapons and boasting a crew of over 30,000, the Colossus took over 20 years to complete and involved dozens of contractors from both races. In terms of defense, it has over 80 weapon turrets, consisting of cannons, missile launchers, and multiple heavy beam emitters. It also houses 60 fighter and bomber wings and requires a crew of over 30,000. In short, the Colossus wields more firepower and fighter wings than an entire Terran or Vasudan armada.

Deimos-class Corvette:
You know the old saying, “it’s not the size of the dog in the fight but the size of the fight in the dog”? That’s what comes to mind whenever I see small ships that are solidly built and pack a wicked punch. As you might have guessed, that precisely what the GTCv Deimos-class vessel is all about! Also taken from the Freespace universe, this corvette was designed for fighter support and attack purposes, providing some added firepower and punch to light assaults and defensive screens.

As the newest addition to the Terran fleet in FS II, these corvettes were designed to replace the aging Fenris and Leviathan-class cruisers from the Great War. In addition to their small profiles and heavy firepower, their hulls are strengthened with collapsed-core molybdenum sheathing for better protection against beam fire and their Vasudan-designed reactor core provides more energy per ton than any other allied ship class.

In a way, these ships remind me of the USS Defiant. Much like that little ass-kickers from the DS9 universe, she packs a lot of power and toughness into a small frame, proving that you don’t have to be big to bring a big ass-whooping! As you might be able to tell, this is a bit of a vicarious experience for me 😉 Being only 5’8”, I too had to be known for scrappiness whenever height and reach failed me in a sparring match!

Drakh Raider:
Once more onto B5 friends. God, I worry people are going to get so sick of this universe given all the attention I devote to it. But as long as it keeps providing ’em, I’ll feel obliged to honor ’em! This time, it’s the Drakh Raider which I’ve chosen to represent. Small, sleek, fast and powerful, these ships were the first line of assault and defense for the Drakh fleet, providing attack screens and defensive escort to their larger destroyers and carriers.

As Londo remarked in the course of the show, “They’re a legend. The kind you would use to frighten small children at night... They were ruthless, savage, but extremely bright. A very bad combination.” And these ships certainly embodied that. Making their first appearance in the third season (“Lines of Communication”) when it became revealed that the Drakh were manipulating the Mimbari into a civil war, and later in the Call to Arms TV movie when the Drakh began assaulting Earth.

Being quite small and based around a central beam weapon, these ships were either unmanned or had a very small crew. They were also quite effective, as two were able to destroy a White Star during their initial encounter with Delenn and the Alliance fleet. However, being small and light, they were also relatively easy for more sophisticated ships of the Alliance to shoot down, and even a small fleet of them could not stand up to larger vessels like the Excalibur. Still, these puppies could wreak havoc against shipping and military vessels that belonged to the younger races. Once they began conducting raids on League Worlds, all parties were forced to turn to Sheridan and the White Star fleet for help.

Romulan Warbird:
Also known as the D’deridex-class, the Warbird class was one of the largest and most powerful ships in the Romulan Star Empire’s armada and served as the backbone of the Romulan fleet during the latter half of the 24th century. In addition to its impressive array of disruptors and photon torpedo banks, the Warbird also has a cloaking device, the result of military exchanges between the Klingon and Romulan Empires.

After their debut in the first season of TNG (“The Neutral Zone”), the Warbird went on to appear in several engagements with Star Fleet (most notably the Enterprise) and the Dominion. In the spinoff series of D29, they would figure prominently in the Dominion War. Initially, this consisted of providing defense against Jem’Hadar incursions, but eventually went on to take part in most major offensives. These included the battles of Chin’toka and the final assault on Cardassia Prime.

Measuring twice as long as a Galaxy-class starship (such as the Enterprise D) the Warbird is powered by a forced quantum singularity and boasts the latest in Romulan technology. This makes it not only one of the most advanced ships in the Romulan fleet, but the Alpha Quadrant itself!

Rama:
Once again, I find myself looking back and wondering how the hell I forgot this one. You can’t call yourself an Arthur C. Clarke fan and a sci-fi geek without knowing about Rama. Lucky for me, ongoing segments give us chances to correct for our mistakes, which I am doing now.

Taken from Clarke’s famous novel Rendezvous with Rama, this namesake was what can be termed a “generational ship”, meaning a spaceship where successive generations of people are expected to be born and die before it finally reaches its destination. In the course of the story, this massive ship was detected on its way towards Earth. Once scientists and astronomers learned that it was not an asteroid or some other natural phenomena, they became mighty interested mighty fast!

Basically a large cylinder in space, the ship measured 50 km in length, 16 km wide, and rotated in order to provide gravity equal to 0.25 g’s (or a quarter of what we’re used to here on Earth). After boarding it, astronauts from Earth noticed an interior layout that resembled cities, rivers and other common geographical features, but being based on technology and chemical compositions which they could not recognize. The horizontal sections of the ship also housed windows which appeared to be letting in outside light, which in turn was having a thawing effect on the landscape since it was frozen from being in deep space for so long.

In addition, they discovered that their was no crew to speak of, nor any cryogenic tanks that held them in stasis. Evenutally, it was determined that these chemical rivers contained the trace chemicals needed to “manufacture Ramans”, and that as it neared a star, it would take the energy and heat necessary to perform these and other life-restoring functions. In the end, Rama was just passing through, a grave disappointment for Earth people… until they realized that more were on the way!

Pretty damn cool huh? This concept of a cylindrical hull with a self-contained city went on to inspire countless franchises and writers, not the least of which was J.M. Straczynski who modeled the interior of Babylon 5 based on Clarke’s descriptions. Generational ships also appear in many science fiction franchises, not the least of which are Alastair Reynold’s Revelation Space series and Joss Whedon’s Firefly.

USS Saratoga:
Space Above and Beyond is back for another installment, this time with the main ship of the fleet! Designated as a SCVN (Space Carrier Vehicle Nuclear) the USS Saratoga is the futuristic equivalent of a modern-day aircraft carrier and was home to the 58th Squadron (“The Wild Cards”) for the entire series.

In the course of the show, the Saratoga served on the front lines for the entire Chig War. This included the defense of Earth in the pilot episode, the offensive at Ixiom and Deimos, and in Operation Roundhammer – the assault on the Chig homeworld – at the end of the series. For the duration of its service, the Saratoga was commanded by Commodore Glen Ross, a no-bullshit naval officer who enjoyed playing guitar, cared deeply for his people, and was known for his catch-phrase “take that bird out of my sky!”

In addition to its compliment of fighters, the Saratoga boasted some pretty heavy armaments, including laser pulse cannons, phalanx missile launchers, and anti-ship torpedos. The vessel was also powered by a helium 3 fusion engine, measured 525.6 m in length and was capable of FTL travel thanks to a wormhole-generating engine technology.

Tigers Claw:
Yet another franchise I have neglected to include so far, but which deserving since cool ships was kind of their thing… Here we have the TCS Tiger’s Claw, the carrier and command vessel from the video game series Wing Commander. In the first installment in the series, the Tiger’s Claw was as the focal point of the story, a Bengal-class carrier that was deployed to the Vega Sector to fight in ongoing conflict known as the Terran-Kilrathi war.

In the course of its deployment in the Vega Sector, the Tiger’s Claw participated in many successful campaigns. These included the destruction of the Kilrathi base of operations for the entire sector in the campaign known as Custer’s Carnival, and the destruction of the KIS Sivar in what was known as the Goddard Campaign.

Unfortunately, after proving victorious in Vega, the ship was transferred to the Enigma Sector where it was destroyed during an assault on the Kilrathi starbase K’tithrak Mang. Using stealth fighters, the Kilrathi managed to ambush and then obliterate the carrier using torpedoes. These events took place between the first and second installment in the series and formed the basis of the latter’s backstory. Save for the main character of the story – Col. Christopher Blair (aka. you) – all hands aboard her were killed, including her air group commander, General Halcyon.

In addition to its vast compliment of 104 fighters, the Tiger’s Claw also possesses 8 heavy laser turrets, 20 defensive batteries, and powerful shields. Measuring 700 meters in length and weighing over 80,000 tons, her crew numbers in the thousands. Although slow and lumbering compared to smaller craft, she is still capable of a high maximum velocity (468,000 km/hour) and can make FTL jumps.

Voth City Ship:
Here’s another example of something the Star Trek franchise did really right! Appearing in the third season of Star Trek: Voyager (episode 64: “Distant Origin”), the Voth City Ship was something that was both intriguing and heavily-inspired. Based on the concept of a self-contained city in space, she was the command and administrative center of the entire Voth race and home to its ruling matriarch.

As the episode which featured her progressed, we learn that a group of alien scientists have discovered Voyager and have become convinced that she holds the key to proving their “Distant Origins” theory. When they meet these creatures, they learn that their kind evolved from dinosaurs on Earth to become a race of talking, bipedal humanoids who developed an entire civilization before they were forced to flee. After millennia of wandering, they landed in the Gamma Quadrant where they have since become the dominant power.

Unfortunately for said scientists, and the crew of Voyager, the Voth leaders are not too crazy about this idea. In addition to contradicting their beliefs that they emerged in the Gamma Quadrant (known as “Doctrine”) they are insulted to think they are related to mammals, creatures they consider inferior. Once they make contact, they are able to capture Voyager and neutralize her defenses quite easily, beaming the entire ship into one of their massive internal bays and knocking out all of their equipment using a dampening field.

In addition to all this impressive technology, the Voth also appeared to possess cloaking technology, trans-warp capability, and no doubt had some serious mother-loving weapons technology. It was a major blessing that Janeway and her crew didn’t press matters too hard and try to get into a firefight with these aliens, otherwise we would have seen some serious fireworks.

Final Thoughts:
Woo! Okay, that one was pretty good. And some rather new and unique examples made it in this time. Thanks for the suggestions people and my endless thanks as always to the good folks who maintain the Wiki’s and other source info sights for these franchises. Without you, I’d be very limited and would have quite doing these long ago! Also, I seem to have focused on city and generation ships a lot in this posting, which got me thinking…

It was the physicist and mathematician Freeman Dyson who claimed that the pinnacle of technology would be the ability to build a “Dyson’s Sphere”. That is, a sphere so large that it could encompass an entire star system, or at least the star and its primary planets. After all, the amount of materials and engineering capabilities required to build such a thing are just staggering and clearly beyond the means of anything we now know. Now that all may be true, but might I suggest that a more realistic and attainable measure of technological prowess would be the ability to create self-contained environments where several successive generations of humans and animals could survive for long periods of time?

Think about it. A species that can do this would be capable of leaving whatever world they call home behind and transplanting themselves in a distant star system or galaxy, meaning that their fortunes would never be tied to one rock in one star system. Even if our survival didn’t depend on it – which it might given the state of the planet! – it would still be a rather elegant way of planting the seed of humanity elsewhere in the galaxy. Instead of sending people out land on a planet and then do all the hard work of terraforming and building infrastructure, you just send the ship, and people can grow outwards in their own time without having to worry about hostile environments or organisms.

Pretty anthropocentric, I know. And yes, colonization is chock full of potential for evil, especially where indigenous life is concerned. Still, it’s a cool concept and it got me thinking, which is partly why I like to do these things. An excuse for research and to expand my mind!

Until next time, keep those idears coming!