Zombie Warrior: Primary Weapons!

zombiegun3Welcome back prospective zombie-hunters. Today, we shall talk about outfitting your character with weapons! Sure, you’ve already had a gander at hand-to-hand items, but what about the heavy-hitting stuff? What about the main weapon in your arsenal that you specifically chose because it can splatter a zombie’s brain pan at over 500 meters? That’s the stuff of today’s selection, ranging from assault to shotguns, composite bows to sniper rifles, and machine guns to crossbows. You only get one, so choose wisely!

Assault Rifles/Heavy Guns:
AK-47:

AK-47Pros: As the most popular assault weapon the world, the AK-47 and its associated parts proved easily obtainable after the zombie apocalypse. In addition to having a good deal of stopping power and a good rate of fire, the extended mag affords the user a good 30 to 42 rounds of ammo. What’s more, this assault rifle is renowned for being easy to operate, strip down, and can be put through the ringer and still remain operational.

Cons: In terms of range and accuracy, the AK-47 is good, but not great. It’s effective range is roughly 400 meters, but it can only provide accuracy for the first 100 or so, making it a poor choice for long range sniping and precision fire. What’s more, the recoil can be a bit of a bugger, which is part the reason its accuracy is not the best.

M4A1 Carbine:
M4A1_2Pros:
The scaled-down model of the venerable M16, the M4 is favorite amongst servicemen because of its balance of accuracy, power, range. It’s 30 round mag provides a good supply of ammo, and it can be used to snipe targets at long range (500 meters) as easily as mow them down up close. What’s more, its shortened stock makes it far more portable than most assault rifles.

Cons: While the M4 is easier to use than its predecessor, it still suffers from some of the problems that plagued it. It’s complex design can be difficult to maintain in rough and dirty conditions, which zombie-hunters can routinely expect. It’s power is also somewhat limited, compared to heavier, larger caliber weapons. The key is to keep it clean, and all should be well.

MP5:
MP5Pros: Designed with law enforcement and special forces in mind, the MP5 is a very balanced weapon, combining a high-caliber 9mm bullet, good ammo capacity (30 rounds), and an effective range in a light, compact package. It’s rate of fire, which can be switched from semi-auto to full, also makes it a good weapon for both precision fire and moving at close range.

Cons: The most obvious drawback of this weapon, compared to other rifles, is its range. Given the small jacket size of the bullet and limited muzzle length, it can hit targets at 100 meters away with accuracy, a fraction of what a high-powered assault rifle can do. This also means its stopping power is confined to close range, and cannot be relied on to snipe at anything in the far distance.

SAW:
M249_SAWPros:
The Squad Automatic Weapon was designed with fire-power and mobility in mind. With a rate of fire commensurate with most heavy machine-guns, a fifty round drum, and a relatively light frame, the SAW boasts a lot of killing power without being too tricky to get around. And though a zombie-hunter would be tempted to let loose at close range with one of these, it also has an effective range of 800 meter for precision fire and a total range of 3,600 meters, making it a good long-range weapon as well.

Cons: Naturally, all of this comes with its share of downsides. Though it it light for a machine gun, its overall weight is a bit of an issue, not to mention the weight of carrying additional drum mags. And combined with the recoil provided by a high rate of fire (a good 775 rounds a minute), this makes for a weapon that should only be carried by the “big man” of the group.

SCAR-L:
scar_l-1Pro:
Known as the Spec Ops Forces Combat Assault Rifle, this weapon was designed with versatility and reliability in mind. The standard model boasts a set of optical sights, a stock handle, and comes with either a 20 or 30 round magazine. It is highly stable, accurate, and has an effective range of 600 meters. The 20 round SCAR-H is a sniper variant, with increased accuracy and a 7.62mm round, while the SCAR-L is a 5.56mm assault rifle with an increased rate of fire.

Cons: As a special operations design, the SCAR is not common or easily procured. Those who have them will therefore have a hard time finding replacement parts when compared to the M4 or AK-47. And given the complexity of the design, maintenance can once again be a bit of a problem, especially for those not trained in their use and upkeep.

Shotguns:
KSG:
kel_techPros: A cutting-edge design, boasting duel feed magazines and compact dimensions, this weapon is well suited for anti-zombie defense! In total, it holds 14 rounds, as is operated by pump action. It’s two handles also ensure a relative degree of accuracy, making head shots a real possibility.

Cons: Unfortunately, the weapon has two distinct drawbacks. Though it holds a highly respectable 14 shots between its two magazines, the pump action slows it down somewhat. In addition, it must be reloaded manually, and between its two tubes, that can take some time. This demands that the user find cover after exhausting their supply of ammo, or spend only part of it before taking time to reload.

SPAS-12:
SPAS12Pros: Originally designed for sport shooting, this automatic shotgun has become a mainstay amongst police and military forces everywhere. Able to shoot in either the pump action or semi-automatic firing modes, it is renowned for versatility, reliability, and firepower. It’s eight round capacity is also highly respectable as ammo capacities go.

Cons: The only drawbacks, compared to other weapons in this category, is its limited ammo supply. Though accurate and not prone to mechanical problems, which can happen in automatic designs, the SPAS 12 can deplete its ammo quicker and then takes time to reload.

Striker:
StrikerPros: Manufactured in South Africa, the Striker Protecta was specifically designed to be a counter-insurgency, high capacity weapon with a hell of a lot of punch. It’s size and shape make it compact and portable, and its 12 round magazine give it enough capacity for a prolonged firefight.

Cons: In terms of drawbacks, the Strikers has a few. Though it has a good capacity, it has to be reloaded manually, which can take some time. In addition, even though its compact, the drum magazine can make it bulky and awkward to carry. However, it can make up for this since it doesn’t require additional magazines, just a simple ammo belt, in order to be reloaded.

USAS-12:
USAS-12Pros: Combining the familiar profile of an assault rifle with the concept of a shotgun, the USAS-12 also manages to combine a high capacity with a lot of firepower! The standard box magazine can hold 10 shots, but the drum magazine gives it a robust twenty. However, this is balanced by the fact that the ten can be reloaded by simply slamming a new box into place, whereas the twenty must be reloaded manually.

Cons: The only potential drawback of this weapon is its rate of fire. In addition to being semi-automatic, the gunner does not need to pull the trigger multiple times to get multiple shots off. This can cause have a saturation effect, but can also waist ammo. Remember, zombies hunt in packs, so saturation is only useful in real close quarters.

Sniper Rifles:
Barrett M82:

barrett_82a1_1Pros: Where to begin? An effective range of 1800 meters, a ten round detachable magazine, and semi-automatic fire. And did I forget to mention a .50 cal slug? Yes, the M82 is a highly effective zombie-killer, and not just because a single shot will take a zombie’s head clean off. It’s long range, built-in sights, and high-capacity, semi-automatic fire make it an all around effective zombie-killer. Aim for one and watch three more behind it fall with a single shot!

Cons: Right off the bat, there’s the issue of recoil. This rifle packs a hell of a punch and repeated fire can be a bit inaccurate because of it. What’s more, the high muzzle velocity and size of the slug makes for a loud bang, so a single shot will give your positions away and attract attention.

Dragunov:
dragunov-sniper-rifle-11886796

Pros: There’s something to be said for a weapon that merges several good aspects of an assault rifle with the accuracy and stability of a sniper rifle. A ten box mag, high stability, an effective range of 800 meters, semi-automatic fire and portability make the Dragunov a fitting weapon for the sniper in your zombie-hunting team. And like the AK-47 on which it’s design is based, its also rugged and reliable in the field.

Cons: Unfortunately, this weapon also marries some of the lesser aspects of the AK-47 to its design. Compared to other sniper rifles, this weapon is somewhat lacking in accuracy, due in large part to the relative recoil of the weapon. Repeated shots on target can be a challenge because of this.

M40:
m40Pros: When it comes to accuracy and stability, the M40 is virtually unbeatable, hence why the US Marines continue to use the design to outfit their snipers. With an effective range of 900 meters, a ten round capacity, simplicity of design and pinpoint accuracy, it’s a faithful and reliable weapon to have in the field.

Cons: As a bolt action, this rifle is slow where repeat-fire comes into play. After each shot, the firer must go then make four moves in order to chamber another round, which be a hassle when dealing with approaching hordes.

SG 550:

sg550

Pros: A variation on the Swiss-designed SG 550 assault rifle, the sniper variant has many advantages over other rifles. For one, it is highly ergonomic, featuring a folding stock with a special cheek rest for portability and comfortable firing. The recoil is also reduced, making for greater accuracy, and the twenty round mag and semi-automatic fire give it plenty of punch.

Cons: The downside to this weapon is the range, which gets up to a comparatively meager 400 meters. It’s a good mid or close-range sniper rifle, but ineffective where long distances are concerned.

Special Weapons:
Composite Bow:
Pros:
In times of zombie apocalypse, simple weapons are often the most effective. In the case of a composite bow, a single well placed shot to the head or eye socket will take out a zombie, and the fact that it makes virtually no noise is a plus. And given the power of the composite, most shots are likely to do as much damage as a bullet.

Cons: Naturally, ammo capacity is limited compared to a rifle, as is effective range. While an experienced bower can hit a target at several dozen meters, the time it takes to reload between shots presents a challenge for anyone who is not highly experienced.

Crossbow:
Pros:
Another traditional weapon which is ideally suited to post-apocalyptic zombie-smashing. The crossbow has all the same benefits of the composite bow, but is lighter in weight and easier to aim. Once again, a single shot is as effective as a bullet, and the lack of noise ensures a degree of stealth not afforded with most firearms.

Cons: Again, range and rate of fire are compromised for the sake of simplicity and stealth. Also, reloading takes time and ammo capacity is limited, even if this is offset by the fact that arrows can be retrieved. Once again, a user must pick their engagements and get in close to their targets to be effective.

Are you ready? Pick your weapon, and make sure its a choice you’re prepared to stand behind. Because once that horde comes-a-knocking, there will be no time for swapping and backsies!

Whiskey Delta, 2nd Edition!

zombie-wallpaperWell let me start by saying that Whiskey Delta continues to do well. And though the sales appear to be slowing down a bit, the overall number has just passed 900 copies! Good news, but in truth, I am concerned that interest is waning and I can’t help but wonder if the mixed reviews are to blame. After a total of ten, the overall rating is now at a 3.4 out of 5 stars, which puts it in the good, but not great section.

So here’s what some of the latest reviewers have had to say on the subject of the 1st edition. As you can see, it was more of the same:

J. York (3.0 out of 5 stars):
As others have said, i enjoyed the story itself but stumbled a lot in the reading due to the editing. It didn’t read smoothly as there were so many words misspelled and put in the wrong part of a sentence. As i said, I totally liked the plot but found the flow of it hard to read.

Bob Gawler (3.0 out of 5 stars):
The plot and story were actually pretty good, but the edititing let the store down. Too many grammatical and spelling errors.

Can’t help but notice some typos in these comments, glaring ones too. I know, I need to stop mocking commenters who are just being honest. But the irony, man, the irony! Ah, but then there was this one, which was the second five star review this book earned:

Rosie Reader (5.0 out of 5 stars):
This is a really gripping read; awesome story, great characters. Yes, there were typos, but the story kept the pages turning quickly. Great work Matthew S. Williams!
I’m looking forward to the next one.

That makes for a grand total of two 5 star reviews, three 4 star reviews, 2 three star reviews, and 2 two star reviews; which as I said, averages out to a total of 3.4 stars out of 5. Like I said, good, but not great.

Luckily, as the title suggests, my wife and I finally finished work on the 2nd edition of Whiskey Delta, the one that doesn’t have so many typos and errors. Yes, after a few short weeks of tinkering, the process of creating a novel that I can truly be proud of is finally complete. Good thing too, because I can’t take another comment about how my “story is good but it desperately needs editing”!

And of course, now that the 2nd edition is complete, I will be getting to work on turning Papa Zulu, the second installment in the series, into an typo=free, error-proof manuscript. Then I will be making it available on Amazon-Kindle for all to see. May it receive a greater reception than the first…

News From Space: Opportunity Hits New Record!

opportunityWith the Curiosity Rover blazing a trail across Mars to find evidence of what the planet once looked like, people often forget about it’s venerable predecessor – the Opportunity Rover. Luckily, Opportunity recently broke a record that put it back in the public eye and into the history books. After nine years into what was initially meant to be a 90 day mission, Opportunity smashed yet another space milestone this week by establishing a new distance driving record.

On Thursday, May 16, the Opportunity rover drove another 80 meters (263 feet) on the Martian surface, bringing her total odometry since landing on the 24th of January, 2004 to 35.760 kilometers (22.220 miles). This effectively put her ahead of the 40 year old driving record set by the Apollo 17 astronauts Eugene Cernan and Harrison Schmitt back in December of 1972.

Apollo_17_lunar-rover-577x580On that mission, Cernan and Schmitt performed America’s final lunar landing mission and drove their Lunar Roving Vehicle (LRV-3) a total of 35.744 kilometers (22.210 miles) over the course of three days on the moon’s surface at the Taurus-Littrow lunar valley. And interestingly enough, Cernan was a very good sport about his record being broken. In a statement made at NASA’s Goddard Space Flight Center in Greenbelt, Md, he said:

The record we established with a roving vehicle was made to be broken, and I’m excited and proud to be able to pass the torch to Opportunity.

And since Opportunity still has plenty of juice left, it is now eying the ‘Solar System World Record’ for driving distance on another world, a record that is currently held by the Soviet Union’s remote-controlled Lunokhod 2 rover. In 1973, Lunokhod 2 traveled 37 kilometers (23 miles) on the surface of Earth’s nearest neighbor. With Opportunity setting course for her next crater rim destination, named “Solander Point”, she is likely to overtake Lunokhod 2’s record in short order!

Opportunity-Route-Map_Sol-3309_Ken-Kremer-580x336Thereafter, Opportunity will rack up ever more distance as the rover continues driving further south to a spot called “Cape Tribulation”. This point is believed to hold caches of clay minerals that formed eons ego when liquid water flowed across this region of the Red Planet. In so doing, Opportunity will not only establish a new record that will last for years to come, it will also be obtaining data that will assist in Curiosity’s own efforts to determine what life was like on Mars in the past.

Far greater than this record-breaking news is the fact that Opportunity has lasted so far beyond her design lifetime, 37 times longer in fact than her initial 3 month “warranty”.

And be sure to check out the full list of record holders for “out-of-this-world” driving, below:

out-of-this-world_recordsSources: universetoday.com, news.cnet.com

Zombie Warriors: Apparel and Melee Weapons

apoc_soldiersFirst up, is the question of apparel, what you intent to be wearing when the fight begins…

Apparel:
As we all know, taking on zombies is a matter of protection as much as firepower. Nobody wants to step into the middle of the apocalypse naked or clothed in their basic street wear, especially if they dressed light! In addition, you also have to think about mobility, both in the getting around sense and the ability to move your limbs with comfort and ease. If you’re weight down, you’re likely to become a zombie’s meal. Using your physique as a template, select from the following items to see which would best suit you, taking into account various mobility and protection factors.

Body Armor:
Pros: Military issue body armor has a number of advantages when it comes to fighting zombies. For one, its loaded with kevlar plates that a zombie is going to have a hell of a time ripping through. Second, it covers your vitals, shoulders, crotch and neck from bites, while leaving your arms relatively free to fight. It’s also lightweight, which is handy since mobility is key in a zombie fight.

Cons: However, the downside to this armor is that it doesn’t provide protection for your limbs, which are often what the zombies go for. So in a close fight, you’ll have to keep moving to avoid that fatal bite and/or scratch. What’s more, it can constrict your mobility just enough to be considered an impediment. It’s great for protecting against bullet-fire. but in melee combat, it’s protection is limited. But of course, not all your enemies may be zombies. Just in case you have to go up against other hunters or certain “Governor” type forces, this suit could come in handy…

Fatigues:
Pros: If you’re looking for something loose-fitting and made for getting around, look no further! Army fatigues were specifically designed to give soldiers a full range of motion, which includes marching, running, shooting, hand-to-hand fighting, even rappelling. And the stitching ensures that you won’t have any embarrassing rip ups! What’s more, it covers your entire body which is great protection against zombie scratches.

Cons: However, the protection factor does not reach very far beyond that. The fabric is not strong enough to protect against bites, and a committed undead will be able to tear off a sleeve or a pant leg without too much effort. So while it’s great for mobility, don’t count on it saving your life when you’re in the thick of it!

Hooded Cloak:
Pros: True, the main advantages here are cosmetic, but damn it if those don’t count for something! Like Michonne’s mysterious cloak, this gives any zombie fighter that je ne sais quoi, that undefinable quality that makes others not want to mess with them. What’s more, its good cover for a sword or small arms weapon, which can come in handy when going up against the walking dead. And the cloak can even act as a weapon itself if its wearer is quick and uses the lapels to distract their opponent and then deliver fatal stabs.

Cons: Downsides are obvious. The cloak can be a liability when it comes to running and fighting. While it can conceal your face and give you a certain mystique, it can also get in the way in the middle of a fight. And of course, zombies can easily find their way inside it and get at your flesh. As your mamma may have told you when you were a kid “looking cool isn’t always smart”.

Kevlar Vest:
Pros: One has to assume that in the event of a zombie apocalypse, police gear will be suddenly available for civilian use, especially if you know the police HQ has been overrun. And as far as protection and mobility go, a Kevlar vest is not a bad option. While it may not provide any arm, leg, shoulder or neck protection, it still ensures that your midsection is well defended against clawing, biting zombies who would just love to get at your organs. What’s more, it does not constrict your mobility or weight you down.

Cons: But alas, armoring your midsection and leaving the extremities exposed might leave you wanting. Much like the full suit of Kevlar, this option is only partially suited to close encounters with zombies, but highly useful against opponents who have access to firearms. Again, it’s important to keep in mind that not all your troubles will stem from the undead.

Powered Armor:
Pros: When it comes to combining armored protection with enhanced strength and speed, the powered armor suit is the absolute tops! In addition to boasting armor plates in all the right places, it gives the wearer the ability to wield a power punch that could knock off a zombie’s head! And the enhanced leg strength allows for speedier running and higher jumping, which comes in handy in a pinch!

Cons: The armor suit has some drawbacks vis a vis its enhanced power, in that it requires you to wind up and let loose. If and when you find yourself set upon by hungry zombies, you won’t have the space to deliver a blow. And in this instance, the suit’s weight and armor can become a liability as well, proving heavy and cumbersome, and hence restrictive to movement.

Riot Gear:
Pros: Another police issue, the riot gear outfit is perhaps the best armor option available to the zombie hunter. Made up of Kevlar, plastic and fabric that covers your core, shoulders, arms, legs, and head, this suit has all your bases covered. Unless they are able to swarm you, zombies will have a hell of a time finding their way through this suit or armor. If you’ve read the Walking Dead comic or seen 28 Days Later, you know just how effective this suit can be.

Cons: But of course, the likelihood of being swarmed increases exponentially when wearing this suit. Although the wearer is a veritable walking tank, running is very difficult in it and mobility is highly constricted. And in the end, some areas are still exposed to zombies clever enough to find them, such as your armpits, neck and chin. These, they’ll only find if they really search for them, but if and when they get you cornered, expect them to try!

Melee Weapons:
No zombie warrior is fully equipped without a melee weapon, which is both a weapon of last resort and a way to dispatch the undead in a way that is quiet, and up close and personal! Not only do melee weapons not run out of ammo, they do not make a significant amount of noise which will attract more zombies to your location. Just remember, the bigger and more deadly the weapon, the harder its going to be to keep swinging it. Choose wisely!

Axe:
axePros: As zombie-smashers go, an axe is a pretty popular option. A solid blow from one of these is sure to split a zombies head in half, and the size and weight are still manageable. This balance of size, weight and killing power make it a weapon that can be swung for awhile before the user will succumb to exhaustion, and the odds of it breaking on you are quite minimal.

Cons: Only downside is that this weapon is capable of getting stuck in a zombie’s face after its been used to split their skull. This can really screw you in a pitch battle where multiple swings are needed to dispatch wave after wave of incoming undead.

Baseball Bat:
baseball_batPros: Perhaps the most popular option for zombie-smashing, the baseball bat offers numerous advantages in a small, lightweight package. The blunt force trauma from a few good swings is likely to be fatal, and since zombie heads are often softened by necrosis, a single good swing can often deal death on them.

Cons: Only downside to a baseball bat is that extended use can break them. Being small and lightweight, repeated blows to zombie skulls can lead to a breakage.

Hammer:
hammerPros: Another favorite of the veteran zombie warrior, the modern hammer offers a lot of killing power in a tiny package. Especially the all-metal variant, this melee weapon is a boon at close range since it can offer blunt-force trauma from the head or punctures from the clawed edge.

Cons: A small weapon, a hammer is heavily reliant on the one who swings it. A good strong arm can wield it for extended periods of time and send zombie after zombie to the grave for good. But in the hands of a smaller person, it’s likely to have limited power.

Katana:
katanaPros: An ancient and powerful weapon, the katana offers zombie-hunters quite a few advantages, and makes the wielder look pretty damn cool in the process! The solid blade, sharp edge, and manageable weight give it some pretty awesome killing power. Not only is it capable of hewing off limbs with ease, an overhead blow can split a zombie skull in half.

Cons: But of course, the katana is not for everyone. Like all swords, it requires some training before it can be used effectively and efficiently. Its not like other melee weapons that can simple be picked up and swung willy-nilly. And those who try are likely to hurt themselves or make a mess of things!

Ka-Bar:
Ka-barPros: The standard issue of the Marine Corps, the Ka-Bar knife is an effective killing tool when re-purposed for zombie-hunting. Lightweight, easily wielded, and very portable, this knife is sharp enough to slice through any necrotic tissue, and the sturdy blade has been known to be able to punch through skull.

Cons: One downside to the knife is that it is not designed for repeated skull-stabbing. Using it in this way can lead to breakage or loss, especially if the weapon gets stuck in a zombie’s skull. The best option is to find another route to the zombie’s brain and stab there.

Longsword:
longswordPros: A one-handed medieval recreation, the longsword is an effective zombie-killing tool in the modern age. Made of tempered steel, razor-sharp, and possessing a few good pounds of weight, a single blow is likely to split a skull or remove a head with ease. At the same time, it is easy enough to wield with one hand.

Cons: Some training required, and given the balance of weight and the fact that it’s one-handed weapon, its really only useful in the hands of someone strong enough who can comfortably swing a five pound weight without getting overtired. Much like the katana, the weapon is not for everybody.

Machete:
machetePros: Lightweight, easy to wield and sharp as hell, the machete is perhaps the most balanced weapon in the zombie-hunter’s arsenal. As an edged weapon, it possesses many of the advantages of a sword, but its smaller size and lighter weight make it far more portable and much easier to wield.

Cons: Interestingly enough, the advantages of this weapon also present some downsides. The lighter weight and small size means it has less killing power than a larger, heavier edged weapon. While a good blow is likely to take off a zombie head or hew a limb, its more likely to get stuck and has a shorter effective swinging range.

Truncheon:
truncheon
Pros: Another blunt-force trauma weapon, the truncheon is a common law enforcement tool that is popular when re-purposed for zombie-killing. Composed of metal, collapsible, and easy to swing, the truncheon is very handy in a close fight with a horde of undead. It can also be used for extended periods of time with little training and requires little upper body strength, making it highly versatile as well.

Cons: Unlike other blunt-force trauma weapons, this small and lightweight weapon is not likely to smash a skull with a single blow. While useful when deployed against a person, zombies feel no pain and aren’t deterred by stinging blows. Lucky for users that its light, because many swings will be needed to take your enemy down!

Time to pick and choose folks! Get your gear on and select your zombie-smasher of choice. And stay tuned for the next few posts in my series of Zombie Warriors! Next up, we talk about guns and ranged weapons! The zombie apocalypse doesn’t stand a chance!

The Future is Here: Cellular Computers!

dnacomputingComputing has come so far in such a relatively short space of time. Beginning with comparatively basic models, which relied on arrangements of analogue circuits (such as capacitors and resistors), scientists were able to perform complex calculations, crack impenetrable cyphers, and even know how and where to deploy counter-measures against incoming missiles. And as we all know, sometimes you have to look back to the fundamentals if you want to move any farther ahead.

And that’s precisely what researchers at MIT have done with their latest innovation: an analog computer that works inside a living cell! A massive step towards a future where machinery and biology are one and the same, these “cellular computers” were not only able to perform arithmetic, but also more complex functions like taking logarithms, square roots, and even do power law scaling.

biological-analog-computers-in-cells-640x353This news comes on the heels of researchers at Stanford who were able to create a biological transistor inside a cell. Relying on DNA and RNA to create a “transcriptors”, the Standford researchers were able to create a biological logic gate, and all on the microscopic scale. When combined the sorts of digital and analog circuits common to computing, this research could lead to powerful sensing and control platforms built on very small scales.

And like many recent innovations and developments made within the world of computing and biotechnology, the possibilities that this offers are startling and awesome. For one, all cells work with a certain biological clock, which regulates growth, circadian rhythms, aging, and numerous biological process. Thus far, the researchers in question have been hosting their biological computers in bacterial cells. But if they were to develop analogous circuits that operate in mammalian cells, these functions might be brought into better use.

DNA-molecule2What this means is that we could be very well seeing the beginning of biology that is enhanced and augmented by the addition of technology on the cellular level. And not in the sense of tiny machines or implants, things made of silicon and minerals that would regulate our blood flow, administer drugs or monitor or vitals. No, in this case, we would be talking about machines that are composed of self-regulating DNA and RNA and work in the same way our organic tissues do.

On top of that, we would be able to create things like flash drives and computation software from living tissue, cramming thousands of terabytes of into into a few cells worth of genetic material. Human beings would no longer need smartphones, PDAs or tablets, since they would be able to carry all the information they would ever need in their body. And the ability to do this could very well lead to the creation of AI’s that are not build, but grown, making them virtually indistinguishable from humans.

caprica_6And you know what that means, don’t you? The line between biological and artificial would truly begin to dissolve, Voight-Kampff and genetic tests might have to become mandatory, and we could all be looking at robots that look something like this…

Man the future is awesome and scary!

Sources: Extremetech.com, (2)

Fundawear: A New Era of Cybersex!

long_distanceloverHave you ever experienced the frustrations and difficulty of a long-distance relationship? My wife and I did during the first few years of our courtship. And let me tell you, there’s few things worse than to be in love with someone and not be able to see them. And even in this age of high-tech communications, where we are able to talk, Skype, instant message, email and text, the physical barrier created by space can still be a killer. Luckily, the condom company Durex is working on a  solution…

It’s called Fundawear, a new type of undergarment that is outfitted with electronic pulses that lets couples – or willing cybersexers – send physical touches to each other via remote control. Using a smartphone or tablet, the sender initiates contact by simply stroking the touchscreen, and the recipient receives a mild shock on their sensitive spots.  To make things fun, the jolt can happen anywhere the underwear has contact with the skin.

fundawearThe key word here is mild, just in case anyone is thinking that the underwear is for those who have an extreme BDSM fetish! But then again, stranger things have happened haven’t they? Of course, it should be noted that the Fundawear is not yet a mass-market product, but the company is having a contest on its Australian Facebook page and hints that those who enter will be eligible to win a pair.

Created in conjunction with the advertising firm Havas Sydney, Fundawear is Durex’s first attempt at a connected product. It comes in both women’s and men’s designs, offering stimulation for men around the nether regions, and for women in both the chest and nether area. And who knows? Given time and added guarantees of safety, we could be looking at the future of cybersex. I guess guys like Gibson were wrong, cyber stuff really isn’t all dark!

cybersexTo check it the FB contest, click here, and be sure to watch the video of the Fundawear in action below:


Source:
fastcocreate.com

The Future is Here: Blood Monitoring Implants!

nanorobot1

The realm of nanotechnology, which once seemed like the stuff of science fiction, is getting closer to realization with every passing year. And with all the innovations taking place in tiny-scale manufacturing, molecular research, and DNA structures, we could be looking at an age where tiny machines regulate our health, construct buildings, assemble atomic structures, and even contain enough hardware to run complex calculations.

One such innovation was announced back in March by the Ecole Polytechnique Fédérale de Lausanne (EPFL) in Switzerland, where researchers created the world’s smallest medical implant capable of monitoring critical chemicals in the blood. Measuring a mere 14mm in length, the device is capable of measuring up to five indicators, like proteins, glucose, lactate, ATP, and then transmit this information to a smartphone via Bluetooth.

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In short, it is capable of providing valuable information that may help track and prevent heart attacks and monitor for indications of harmful conditions, like diabetes. Each sensor is coated with an enzyme that reacts with blood-borne chemicals to generate a detectable signal, and is paired with a wearable battery that provides the 100 milliwatts of power that the device requires by wireless inductive charging through the skin.

For patient monitoring, such a device has so many useful applications that it is likely to become indispensable, once introduced. In cancer treatment for example, numerous blood tests are often required to calibrate treatments according the to the patient’s particular ability to break down and excrete drugs. And since these parameters often change due the patient’s reaction to said treatments, anything that can provide up-to-the-minute monitoring will spare the patient countless invasive tests.

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In addition, in cases of heart attacks, the signs are visible in the hours before the event occurs. This occurs when fatigued or oxygen-starved muscle begins to break down, releasing fragments of the heart-specific smooth muscle protein known as troponin. If this protein can be detected before disruption of the heart rhythm begins, or the actual attack, lifesaving preemptive treatment can be initiated sooner.

At the moment, the sensors are limited by the number of sensors they hold. But there is no theoretical limit to how any sensors each implant can hold. In the future, such a device could be equipped with electronics that could monitor for strokes, blood clots, high cholesterol, cancer cells, HIV, parasites, viruses, and even the common cold (assuming such a thing continues to exist!) Just think about it.

You’re going about your daily activities when suddenly, you get a ringtone that alerts you that you’re about to experience a serious a health concern. Or maybe that the heavy lunch you just ate raised the level of LDL cholesterol in your bloodstream to an unwanted level. Tell me, on a scale of one to ten, how cool would that be?

Source: Extremetech.com

Towards a Cleaner Future: The Molten Salt Reactor

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What if you heard that there was such a thing as a 500 Megawatt reactor that was clean, safe, cheap, and made to order? Well, considering that 500 MWs is the close to the annual output of a dirty coal power station, you might think it sounded too good to be true. But that’s the nature of technological innovations and revolutions, which the nuclear industry has been in dire need of in recent years.

While it is true that the widespread use of nuclear energy could see to humanity’s needs through to the indefinite future, the cost of assembling and maintaining so many facilities is highly prohibitive. What’s more, in the wake of the Fukushima disaster, nuclear power has suffered a severe image problem, spurred on by lobbyists from other industries who insist that their products are safer and cheaper to maintain, and not prone to meltdowns!

Nuclear MOX plant : recycling nuclear waste : Submerged Spent Fuel Elements with Blue Glow

As a result of all this, the stage now seems set for a major breakthrough, and researchers at MIT and Transatomic’s own Russ Wilcox seems to be stepping up to provide it. Last year, Wilcox said in an interview with Forbes that it was “a fabulous time to do a leapfrog move”. Sounded like a bold statement at the time, but recently, Transatomic went a step further and claimed it was mobilizing its capital to make the leap happen.

Basically, the plan calls for the creation of a new breed of nuclear reactor, one which is miniaturized and still produces a significant amount of mega-wattage. Such efforts have been mounted in the past, mainly in response to the fact that scaling reactors upwards has never resulted in increased production. In each case, however, the resulting output was quite small, usually on the order of 200 MW.

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Enter into this the Transatomic’s Molten Salt Reactor (MSR), a design that is capable of producing half the power of a large-scale reactor, but in a much smaller package. In addition, MSRs possess a number of advantages, not the least of which are safety and cost. For starters, they rely on coolants like flouride or chloride salts instead of light or heavy water, which negates the need to pressurize the system and instantly reduces the dangers associated with super-heated, pressurized liquids.

What’s more, having the fuel-coolant mixture at a reasonable pressure also allows the mixture to expand, which ensures that if overheating does take place, the medium will simply expand to the point that the fuel atoms too far apart to continue a nuclear reaction. This is what is called a “passive safety system”, one that kicks in automatically and does not require a full-scale shutdown in the event that something goes wrong.

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Last, but not least, is the addition of the so-called freeze plug – an actively cooled barrier that melts in the event of a power failure, leading all nuclear material to automatically drain into a reinforced holding tank. These reactors are “walk away safe,” meaning that in the event of a power failure, accident, or general strike, the worst that could happen is a loss of service. In a post-Fukushima industry such disaster-proof measures simply must be the future of nuclear power.

Then, there is the costs factor. Transatomic claims their reactor will be capable of pumping out 500 megawatts for a total initial cost of about $1.7 billion, compared to 1000 megawatts for an estimated $7 billion. That’s about half the cost per megawatt, and the new reactor would also be small enough to be built in a central factory and then shipped to its destination, rather than requiring a multi-year construction project to build the plant and reactor on site.

The project has raised $1 million dollars of investment so far, and Transatomic appears to be putting all their eggs in this one basket. Their researchers also claim their design is production-ready and they are just waiting for orders to come in. And given the current energy crisis, it’s not likely to be long before government and industry comes knocking!

Source: Extremetech.com

Calling All Zombie Warriors!

Hello again my friends! After the success of the Revengers, the superhero league I formed and invited people to join, I began thinking about other groups I could start. And the next likely option seemed obvious: a league of zombie hunting warriors! I choose this in part because of some posts I did awhile back about different classes of zombie fighting weapons, but also in honor of Whiskey Delta’s sales record, which is nearing 850!

So in the coming days, I will posting lists of possible equipment and weapons specifically selected for the zombie apocalypse. I invite all of you, the readers, to select items from among said lists and use them to create your own unique character. I will post rules as we go, but I figure a system where you have a limited number of items based on size, weight, etc, would be the choice approach.

And of course, you can make up names for yourself and even back stories. Where were you when the zombie apocalypse happened? How did you come to find your current group of fellow fighters? And what’s your hope in fighting this zombie war? Are you fighting to protect the ones you have left, avenge the ones you lost, preserve the basic decency of mankind, start a new home, or just ensure that the strongest survive? As you may have guessed, much of this comes from the Walking Dead comic/TV series, which I highly recommend reading/watching for anyone interested in taking up the zombie fight!

So the way I see it, any choice of gear for the zombie warrior will need to break down into the following categories:

Apparel:
When fighting the undead hordes, your choice of outfit counts for a lot. If you plan on standing your ground, you’ll need something that can keep your flesh covered from biting teeth and scratching nails. If you plan on outrunning them, you’ll need to dress light. So choose wisely, knowing that your choice of clothing/body armor is the first step in choosing what kind of fighter you want to be.

Primary Weapon:
The mainstay and trusty workhorse of the zombie killer! This can be a shotgun, assault rifle, sniper rifle, bow and arrow, and any other form of ranged weapon. The key word here is primary, meaning its got to have the most bang for its buck and designed to kill at a respectable distance. So what matters here overall is the special balance of ammo capacity, range, stopping power and portability.

Secondary Weapon:
This is your fallback in case you run out of ammo, lose your primary, or just find yourself in a corner and don’t have time to reload. This is generally a handgun, but that provides a wide range of possibilities, including revolvers, automatics, or personal defense weapons. Of particular concern here is the ease with which you can get the weapon handy, how much killing power it will give you at close range, and just many bullets you can get on target before you run out and have to use your weapon of last resort.

Melee Weapon:
The weapon of last resort, or just the weapon you use when you want to be discreet, quick, and not draw attention to yourself. What matters here is zombie smashing power, the ability to either chop off heads or bash brains with relative ease! So your options are likely to include a baseball bat, axe, combat knife, machete, chainsaw or even a sword. Again, portability is a concern too, something that can fit on your person without getting in the way or slowing you down.

Detailed lists of options for each category will be coming in the next few days. Pick one of each, and then you are good to go! And as an added bonus, those characters that are created here will have the chance of being featured in the upcoming third installment of my zombie series, Alpha Mike!

Game of Thrones – Season 3, Episode 7

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Welcome back to more of the third season of Game of Thrones! As we have now passed the seventh episode in this season, we are fast coming up on the finale of season three and another long wait as they prep for season four. Yes, the show has been renewed for another season, but is anyone surprised at all? The ratings for this season have broken several records, and HBO can be expected to ride this high for as long as they can.

In addition, I should note that recently it was revealed that this season was in fact just the first half of A Storm of Swords, the third book in the A Song of Ice and Fire Series. Initially, I was curious how they intended to cram all the material from that book in ten episodes, especially at the pace they were setting. However, breaking it into an even twenty episodes would seem like the perfect solution, given all the material that remains and the climaxes that still need to happen.

Anyway, onto this weeks show! Last week, John and Wildlings managed to scale the Wall and were on the way to Castle Black. Robb and his kinsmen, wife and mother were on their way to the Twins for a wedding, the Tyrells and Lannisters where scheing, Sana was betrothed to Tyrion, Petyr and Arys were plotting, Arya was wandering, and Jaime and Brienne were about to be forcibly separated.

Which brings us to the latest episode, also known as…

The Bear and the Maiden Fair:
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The episode opens with John and the Wildings making their way towards Castle Black. As they go, both John and Ygritte are made aware that Orell, one of the skinchangers in Mance’s service, doesn’t approve of their little tryst. He tells John he won’t be able to hang onto her, and warns Ygritte that John is not one of them. That does not stop Ygritte from admitting she loves him though.

As they continue, John tries to tell Ygritte that the Wildlings don’t have a hope of winning and that he fears she and her kin will die. But of course, she does not listen, and they come together and promise to live before they die, together. Not far away, Bran and the Reeds keep moving north, and the going is tough as Osha continues to suspect them of black magic. Jojen reveals at last that they are moving beyond Castle Black to seek the “three-eyed Raven” beyond the Wall. Osha is afraid, since she has seen what happens where the Others strike, and does not want to go back.

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In King’s Landing, Sansa and Maergery talk of their upcoming nuptials and Maergery continues to console her. During their talk, Maergery intimates that he is not a virgin, and much more worldly than she let’s on (as if we didn’t know already!) Joffrey meanwhile confronts his uncle Tywin about the fact that he is holding Council meetings without him and demands details. Unfortunately, he finds his uncle much harder to bully than the others and even appears afraid of him.

On their way to The Twins, Robb and his company are stalled by bad weather, and he learns from his wife, Talisa, that she is pregnant. At the Dreadfort, Theon is freed from his shackles by two pretty girls who begin to ply him with their natural wiles. But of course, it proves to be just another cruel trick of Ramsay’s, who interrupts and threatens to castrate him.

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Daenerys and her army comes at last to Yunkai and assess its defenses. Ser Mormont tells her the odds of sacking it are not good, and they do not need it to reach Westeros. But Daenerys is determined to free it of its slaves and add them to her forces, as she did the Unsullied and slaves from Astapor. They set camp and Daenerys recieves the slave masters of the city to demand their surrender. She is rebuffed, and plans for battle begin…

Melissandre and Gendry return to King’s Landing where he learns for the first time that his father was King Robert. It is for this reason, she claims, that the Brothers wanted him, and why they need him now. Back at their camp, the Brothers learn of a Lannister war party in the area and they decide to ride to south to set a trap for them. This will delay their trip to Riverrun and Arya decides she’s had enough of their lies. She flees the cave, but is captured by Ser Clegane who has returned for her.

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Over at Harrenhal, Jaime prepares to leave for King’s Landing while Brienne is left to her fate. She asks Jaime keep his promise to send the Stark girls back to Lady Catelyn, and he swears he will. On his way out, Locke boasts to him that they will “take care” of Brienne. He learns that Brienne’s father has offered a ransom, one which Roose Bolton rejected, and that Brienne is likely to be sacrificed for his mens’ entertainment.

He immediately decides to turn around and ride back to save her. There, they find Brienne fighting a bear in a pit for the amusement of Hoat and his men while they sing “The Maiden and the Bear”. Jaime leaps into the pit while Bolton’s man shoot the bear with a crossbow. Brienne makes it out and in turn pulls Jaime out behind her, just in time to avoid an hornery and wounded grizzly! Locke is forced to let them go, fearing what will happen to him if he defies both Lord Tywin and Bolton.

Summary:
As episodes go, I liked this one. It had a good deal of faithful material this time around instead of the changes that are likely to annoy a Thrones geek like me! Sure, some of those found themselves being continued in this episode, but they were pretty scant compared to the material that really needs to be included at this point in the series.

Of that, the part with John and Ygritte was probably my favorite. Up until now, his relationship with her and the Wildlings has been the subject of a lot of alterations, including why he’s fighting for them. But they did a good job of capturing the dynamic that is taking place between them, how they love each other but still finds themselves on opposite sides in the fight. The jealousy angle is something that never occurred in the book, but that is clearly just thrown in to accentuate how they come from different worlds and really didn’t detract from things at all.

Naturally, I was kind of bothered that they dedicated more time to Theon again. Throughout this season, they’ve been giving us glimpses into the pain and misery he is enduring at the Dreadfort. It’s all true to what we learn in book 5, but I wonder if they plan to display every single cruelty Ramsay inflicted on him just so they can keep him in the show. Trust me when I say there’s a lot, and a few minutes every episode of Theon getting tortured is getting depressing!

And sure, they’re still going with the whole bit about Gendry being taken away by Melissandre because she needs “kings blood”, but it seems like they are preparing to write that one to a close. What’s more, I did find it interesting how they did the scene with them sailing up the Blackwater, where all the wrecked ships now lay. Her explanation as to why the Brotherhood wanted him was also kind of apt, and the way she revealed the truth of his past was also kind of fitting. In the book, Gendry is sort of written off. This way, he is at least likely to have an ending that is poignant and meaningful.

One thing I didn’t like was the revelation that the man I’ve been calling Vargo Hoat this whole time – leader of the Bloody Mummers – is in fact named Locke. I had to look it up since I didn’t recognize it, and it turns out Locke was actually a highborn member of the Night’s Watch, not one of Bolton’s mercenaries. But the fact that they’ve named him this means Vargo isn’t in the story, and he and the Mummers have been written out of the story altogether!

All I can ask is… WHY?! Is this another simplification for brevity’s sake? Vargo was an awesome character, a man you loved to hate and laughed at because he had a lisp that made him sound somewhat less than threatening. Naturally, he overcompensated for it by being a brutal jagoff who cut off people’s hands. Seeing him do his thing and get his just desserts in the books was something I enjoyed. I’m going to miss him…

Getting back to the purely good stuff, I was also very happy they finally got to the part involving the Yunkai. For three episodes now, they’ve shown it in the opening credits but stopped short of actually showing it. Now that they’ve brought out the tall walls, the pyramids and the Harpy, things are getting pretty cool. All that remains now is for her to assess their strength, and unleash her own on them! Looking forward to seeing it happen!

And of course, they managed to capture Jaime’s rescue of Brienne – although who saved who was open to interpretation – very well. Last time, they skewed why she was being held while Jaime was being set free, but this episode pushed past that and got to good stuff. For some time, people have been wondering if Jaime and Brienne would ever join forces and bond over a shared sense of honor. And this is exactly how it happened.

Now the two are set to go to King’s Landing to see their promises through to the end. But of course, since Arya is unaccounted for and Sansa has a number of people vying for her hand, that’s likely to get a bit complicated. And trust me, it does! Several battles to come and intrigues to take place before the season ends. And this point these include Daenery’s seige of Yunkai, the Wildling’s assault on Castle Black, and two weddings, neither of which are likely to be happy occasions!