Cool Ships (volume X)

Aerospace Fighter:
Here’s one I found while sifting through info for another post (see Giant Robots). Like the mechas from that list, this too comes from the Battletech universe. And the name pretty much says it all. This futuristic fighter, which is found in the air forces of every Clan, is capable of flight in both air and space.

Typically, these fighters serve in a supporting role for the assault mechs in the Battlemech universe. Once the mechs are deployed in their drop pods, these fighters follow, flying from space directly into atmosphere and engaging enemy forces in the field of battle.

Using much the same technology as assault mechs, aerospace fighters are powered by fusion engines and are constructed from lighter ferro-fibrous materials. They also come equipped with cannons, lasers, missiles and guided munitions. Control is carried out through either touchpads, hands-on controls, and in some cases, machinery which can read the pilots thoughts.

Akira-class:
I’ve been waiting to include this one. Years back when I saw it on DS9, I thought of just how cool it looked. After looking into it some more, the cool factor has been magnified considerably. Known as the Akira-class, this starship was meant for war and designed accordingly.

Akira-class ships first made their appearance in First Contact, where several were used to engage the Borg Cube that was trying to assimilate Earth. This was no coincidence, as these ships were apparently part of Star Fleet’s larger effort to create warships that could deal with the Borg threat. It would also go on to play an important role in the Dominion War.

Much like the Defiant, it was built for speed and firepower. But unlike other ships, it has virtually no secondary hull, placing the majority of its functions up front in the saucer array. It also has multiple phaser banks and torpedo launchers, as well as a powerful shield array. But its greatest asset comes in its shape. Resembling a catamaran with a thin profile, the Akira presents a very difficult target. Combined with its speed, it is able to descend on enemies and deliver an ass-whooping without much fear of retaliation.

Covenant Assault Carrier:
Hello Halo! I was just thinking of how I’ve spent a good deal of page time on ships that belong to the UNSC Navy, but none that belong to the Covenant. That seem fair to you? And since they’ve got some really cool customers, I think it only fair that I throw some in here.

To start, here is the Covenant AC-class, the biggest ship in the Covenant armada and the Halo universe itself (aside from High Charity, of course). These ships serve as the flagships for Covenant assault fleets and boast a wide array of weapons and support craft.

Their massive hulls can not only accommodate multiple wings of Seraph’s, Phantoms, Ghosts, Wraiths, and one or two Scarab walkers. As events in the later series will attest, they can also hold two UNSC Frigates (the Forward Unto Dawn and Aegis Fate). Though designed primarily for planetary combat, their defenses also make them highly effective in ship-to-ship firefights. These include multiple point-defense pulse laser batteries, plasma torpedo launchers and at least two energy beam projectors.

At least two such carriers led the Covenant Fleet of Sacred Consecration to Earth where they engaged the UNSC fleet and Earth’s home defenses in Halo 2. After the Master Chief destroyed one with a commandeered Covenant bomb, the other led an assault on New Mombasa, and then jumped into slipsteam space once its forces were overrun. Interestingly enough, this was the only incidence of such a Carrier being destroyed by UNSC forces. They are just that powerful!

District 9 Mothership:
This ship comes to us from the critically acclaimed if somewhat unoriginal District 9 movie. Yes, despite what some people said about this movie being unique and awesome, it was in fact a collage of ideas Peter Jackson got from other people and franchises. But that didn’t make it uncool.

The same goes for this ship. While the concept of the alien Mothership isn’t exactly new, this vehicle managed to do the concept some justice with its artistry, profile and purpose. For starters, this ship was clearly a “generation ship”, meaning that it was designed to hold an entire population of people and provide for them over the course of many generations as it made its way through space.

When the ship appeared above Johannesburg in 1982, it appeared to be carrying thousands of alien beings who had been designed or engineered for work (echoes of Alien Nation there). Though the ship possessed some very advanced technology, including weapons and medical facilities, it appeared as though none of the workers knew how to operate them. As a result, the aliens had to be resettled and much of their technology began to fall into human hands.

The ship also appeared to have a command module in addition to its vast main hull. As long as this module remains detached from the main vessel, it will hold its last position and remain inert. This was rather crucial to the plot of the movie, since one of the aliens was keeping the module hidden until he could affect repairs. This necessitated that the passengers remain in a camp on Earth until he was finished and they could return back home.

GVD Hatshepsut:
I know what you’re thinking. “This guy must be obsessed with Freespace!” You’ve got some attitude buster! Besides, if you’d played this game much, you’d realize I have only begun to do it justice. Thus far, I’ve included Terran and Shivan ships in these lists, but there’s a wealth of Vasudan ones as well that deserve mention.

To keep it short, the Vasudans were a race of desert-dwelling people who loved history and venerated ancient things. As a result, the Terran forces associated them with the ancient Egyptians and designated their ships accordingly. Likewise, their heaviest ship, the Hatshepsut-class, was named in honor of the most powerful queen in Egypt’s history.

As a cruiser-carrier, the Hastshepsut carried a wide array of weapons. This included multiple laser turrets, point-defense turrets, fusion mortars, anti-ship beams and heavy beam emitters. In its massive carrier bay, which has points of entry on either side of the ship, carries over 30 wings of fighters, bombers and support craft. Other improvements over older models include a heavily reinforced hull and more powerful reactors, which give it the ability to maintain beam fire for longer periods of time.

Independence Day Mothership:
I seem to be in a Mothership kind of mood today. And I seem to recall someone suggesting I include this one some time ago, can’t remember who did, sorry. Just raise your hand and I’ll be sure to give you the credit ;).

Though I’ve pretty much mocked and bashed this movie every chance I could get, I have to admit that Independence Day remains a guilty pleasure for me. And when I saw it, I did think the mothership was pretty cool. And there were things beyond its aesthetics which I now see as praiseworthy.

Much like the District 9 and Alien Nation motherships, this vessel was also a generation ship. As stated in the course of the movie, it housed the better part of the alien race’s people and all of its landing forces. These were all kept within its massive internal bays, which appeared more like an internal city than anything else. These forces were apparently being held in reserve until their attack ships were finished leveling humanity’s cities and destroying it’s defenses.

And as was illustrated at the beginning, it also houses all the attack ships on its exterior. Though not much in the way of technical details are offered in the movie, the ship was very clearly massive and most likely incapable of anything more than sublight speeds.

Liberty Class Cruiser:
Wow, I almost got through an entire list without mentioning Star Wars. But I don’t imagine I’ll be making a list anytime soon with a single mention from that universe. And today, it’s the MC80 Liberty-class Mon Calamari Cruiser.

Like all Mon Calamari cruisers, each design was unique, making classification somewhat difficult in the early days of the Rebellion. Though the Liberty-class was technically of the same make as Home One (also classified MC80), the Liberty was smaller, narrower and had a pair of wing-like appendages attached to its hull.

In addition, it also packs a lighter weapons array and compliment of fighters and bombers. Measuring 1200 meters in length, the ship boasts a total of 48 turbolasers and 20 ion cannons while three squadrons of fighters provide this ship with protection. All this, combined with its smaller size, make the Liberty best suited for support as part of larger assault missions.

Several of these ships took part in the assault on the second Death Star during the Battle of Endor. It was also Liberty-class that was the first to fall when the Death Star began firing its massive laser. However, these ships proved instrumental in attaining victory, their sleek profiles and coordinated weapons making them effective in close quarters against larger Star Destroyers.

Retribution-class Battleship:
At last, Warhammer 40k makes it into the Cool Ship series. And I’ll think you’ll all agree, this particular ship is pretty cool! Built to resemble an old-world Dreadnought, the Retribution-class is a massive ship of the line in the Imperial Navy, the human faction in the expanded universe (otherwise known as the Space Marines).

Featuring the distinctive armored prow of the Imperial Navy, this ship is able to speed headlong into an enemy fleet and deploy fire from both sides. It is also as fast as the main cruisers of the Imperial fleet, which comes in handy during large-scale fleet engagements where it’s support can mean the difference between victory and defeat.

The main armament of the Retribution class are its rows upon rows of laser batteries lining the sides. For close-quarters fighting, it also carries several torpedo launchers that are capable of delivering devestating, armor-peircing blows. To top it off, the ship is equipped with a series of Lance beam turrets along the dorsal of the ship. They are normally used for finishing off an enemy ship that the main weapons have crippled, or providing return fire when the battleship is closing in on its foes.

Warlock-class Destroyer:
And what would the list be without at least one B5 mention? As a final example, I have decided to include the prototype Warlock-class Destroyer that was making its debut just as the original show was ending. It also made several subsequent appearances in the TV movie Call to Arms and the spinoff series Crusade.

Rushed into production during the last days of the Earth Alliance Civil War, the Warlock featured some of the most advanced technology available. This included advanced weaponry, engines, and most importantly, artificial gravity. This, more than anything else, gave it the advantage over the older Omega-class destroyers which relied on rotating sections.

The Warlock’s engines are a hybrid design featuring the standard ionic thrust modules and a gravitic drive, which like the artificial gravity is borrowed from the Minbari. In terms of weapons, this ship carries two particle beam cannons, multiple heavy cannons and point defense turrets, and 28 large and medium missile arrays. In addition, the original concept also involved a Shadow machine which was buried in the ship’s core. These were promptly removed once Clarke was overthrown, for obvious reasons.

Much like its Omega-class predecessor, it also has a launch bay located at the bow of the ship between its sensor arrays and its cannons. And given it’s larger size, it is able to carry additional squadrons of Starfuries, Thunderbolts and support craft. And of course, its jump capable!

Wow, ten installments of cool ships, totalling close to eighty different vessels. I think some kind of celebration is in order to mark this milestone. Too bad I’m sick as a dog, I’d tilt a glass. Maybe those who read these posts can do that for me. Fill a glass with whatever imbibing liquid you like best and toast your favorite franchises for bringing us these inventive, imaginative designs. Some day, they might just be the basis for something real…

Cool Ships (volume IX)

Borg Sphere:
BThis first example shows us that thought they were obsessed with simple geometric shapes, the Borg were capable of thinking outside of the cube. If anything, the sphere is a more perfect shape and aesthetically way more pleasing, so its a wonder why they didn’t do it sooner.

Making its first appearance in Star Trek: First Contact, the sphere appeared to be an auxiliary craft which was housed inside a Borg Cube. But in truth, these vessels were actually much more versatile, acting as scout ships and tactical vessels, doing deep-space reconnaissance or performing light assault missions.

In the spinoff series Voyager, Borg Spheres make several appearances. The most notable of which was the series finale (episode 168: “Endgame”), where Voyager was pursued and overtaken by one and had to destroy it from the inside to escape. This, in addition to scenes from other episodes, indicated that every sphere has an internal compartment capable of housing a sizable starship.

Measuring 600 meters in diameter, a standard Borg Sphere carries a crew of 11,000 drones, is protected by regenerative shields, ablative armor, and has the usual array of Borg weapons (which include tractor beams and disruptors). It is capable of warp speed, transwarp speed, and in some cases, can even generate a temporal vortex to achieve time travel (as was demonstrated in First Contact).

Jem’Hadar Battleship:
dominion_dread2You know, I was never was much of a Trekkie. Compared to other franchises, I never really did get into the shows that much. That is, until DS9 introduced the whole Dominion plot line, then I got into it with both feet! Space battles, explosions, ships blowing each other up… what’s not to like? And to make these battles happen, the show’s conceptual artist had to come up with some new designs.

One such design was the Jem’Hadar Battleship, which made its debut in season 6 (episode 144, “Valiant”). Introduced midway through the war, this new breed of warship was designed for the sole purpose of breaking the stalemate between the Dominion and the Allies. That and inspiring fear!

At twice the size of a Galaxy-class vessel (USS Enterprise D) and boasting over 40 torpedo launchers, this ship was clearly meant to be so large and so powerful that no Federation or allied ship would have a hope of stopping it. However, its size and speed also made it a relatively easy target for multiple enemy ships, which would have no trouble hitting it and could outmaneuver it in battle.

After it’s initial deployment, where it destroyed the USS Valiant, several battleships were rolled off the line and took part in the war, especially during the latter engagements of the war like the Battle of Cardassia. Many ships were needed to break the lines which they reinforced, and it was only by the timely defection of Cardassian forces that the Dominion was overwhelmed in these battles.

USNC Spirit of Fire:
To the Halo universe once more, this time for a look at a modified colony ship known as the Spirit of Fire! Making its appearance in Halo Wars, this ship was the largest in the UNSC navy and served with distinction during the Covenant War.

As already noted, the Spirit of Fire was originally a Pheonix-class colony ship, a vessel that was designed to carry colonists and supplies to new worlds as part of the UNSC’s prewar expansion efforts. However, this changed with the appearance of the Covenant and their apparent need to knock over human settlements.

Recommissioned for military service by the UNSC, the Fire was outfitted with a magnetic accelerator cannon, point defense guns and missile turrets, hull armor, and a major engine overhaul. Its internal bays were also converted to carry Scorpion tanks, Warthogs, Pelicans, fighters, bombers, and anything else it would need to put a small army onto a planet. As a former colony ship, the Fire retained the ability to enter atmosphere and land planetside, making it all the more effective at troop deployment.

During the course of the war, the ship was declared missing and all hands were presumed dead after it failed to return from a mission. However, the ship was actually traveling back at sublight speed from an engagement after it lost its fusion core. The crew had used this to destroy a Forerunner “Shield Planet” which happened to be housing a large Covenant attack fleet. In sacrificing its engine core, it prevented a major strike by Covenant forces on human territories, and therefore saved countless lives. Not bad for a civilian ship, eh?

SDF-1 Macross:
SDF-1 MacrossWhen you hear the words, Super Dimension Fortress, what comes to mind? Definitely not a piddly little spaceship! Which is probably why the Macross’ full name contains them! Apparently, this ship was rebuilt from the remains of an alien craft that crash-landed on Earth, and was intended for use should said aliens ever come knocking again.

Although intended to travel to distant solar systems and promote peace with alien species, the Macross became the first line of defense once war with the Zentradi species began. Much like all the “mechas” from this franchise, this ship is capable of changing from its ship designation into a towering mech (known as “Storm Attacker” mode), a process which takes about 15 minutes.

The massive ship also carries the two carriers – the CVS-101 Prometheus and SLV-111 Daedalus – within it’s fuselage. When in cruiser mode, these are housed along the sides, but while in “Storm Attacker” mode, they constitute the robots “arms”. In terms of weapons, this baby comes equipped with 8 guided converging beam cannons, four 178cm rail cannons, automatic missile launchers, and a main super-dimension-energy cannon. Aliens beware!

Strident-class Star Defender:
StridentIt’s funny how the Rebels only seemed to get into mega-ships after the Empire was thoroughly licked. And yet, here we have another Star Defender ship which comes from the expanded Star Wars universe and only showed up for duty after the Empire lost all its big behemoths.

Produced by the Corellian Engineering Corporation (natch!), the Strident-class was the first breed of Super Star Destroyer to serve on the side of the Alliance (which now called itself the New Republic). But of course the Alliance didn’t like the term “destroyer” when applied to their mega ships, hence the name change. But the particulars are pretty much the same.

Much like the Viscount-class produced by the Mon Calamari, the Strident comes equipped with thousands of turbolasters, laser cannons, and ion guns, and its massive hold houses dozens of squadrons of starfighters as well as hundreds of shuttles and support ships. It took awhile but I’m guessing the Rebels finally decided to go big or go home!

The Spacejockey ship:
I can’t wait to learn more about THIS one! As the focal point for the first Act of Alien, the “Spacejockey” ship is also central to the plot of its soon-to-be-released prequel, Prometheus. Known also as “The Derelict”, very little is known about this ship other than the fact that it was of unknown origin and appeared to be transporting xenomorphs.

The Derelict was first discovered by the crew of the Nostromo when their ship was rerouted to LV-426 to investigate a distress beacon. When they approached the ship, its alien configuration was immediately clear. Shaped in the configuration of a horseshoe, the ship apparently had two prongs, one longer than the other, and an engine array located at the rear.

SpaceJockeyWhen investigating the inside of the ship, its alien nature became even more apparent. Whoever the Space Jockeys were, they clearly shared H.P. Lovecraft’s sense of aesthetics! Literally everything aboard looked organic and gothic, right down to the funky patterns on the walls! When discovering what appeared to be a control chair, the crew stumbled onto the remains of a long “Space Jockey” as well. Having an anthropomorphic shape and a trunked face, they are assumed to look like a cross between a human and an elephant.

Closer examination of the remains revealed that it died from a “chestbuster” breaking through its ribcage. With the discovery of the ship’s compliment of eggs, and the observable symbiosis between the “facehuggers” and “chestbusters”, it was unclear why the Spacejockeys were transporting them. Perhaps they came aboard by accident, perhaps they were intended for another use somewhere. These are all questions I look forward to being answered… say June-ish!

Vor’cha-class Cruiser:
Vor'chaSeems the Klingons are getting a lot of attention from me as of late. But I’ve come to acknowledge just how many cool ships they really do have. Clearly, these blood-drinking, Valhalla worshipping guys excel when it comes to bringing beauty to their instruments of death. But then again, one would have to assume that it’s one of the few artistic outlets they get to have!

Taken from the TNG universe, the Vor’cha was the mainstay of the Klingon armada and the replacement for the aging K’t’inga-class. The first of its design served as the flagship for the Empire, but became fully integrated into the armada once it was mass-produced and replaced by the larger Negh’var-class.

Making its first appearance in season 4 of Star Trek: TNG (episode 80: “Reunion”) where it served as the Chancellor’s flagship, this vessel would go on to make several subsequent appearances in the expanded franchise. It’s most notable appearances were during the Klingon-Cardassian War where several participated in the assault on DS9 itself. Later, during the Dominion War, many more would serve on the front lines against the Jem’Hadar and their allies.

Naturally, this Klingon ship boasted multiple disruptor arrays, the main one located at the front end of the ship with two more mounted on the wings beside the nacelles. These were capable of firing in either the solid mode (like a phaser) or intermittently. Maneuverable for a ship of its size, it also came equipped with a cloaking device which was available in all flight modes.

Vorchan-class warship:
centauri_2This ship gets seen a lot around the B5 universe. And since I can’t stop hitting them up for cool ships, it only makes sense to mention this baby here. The Vorchan-class cruiser, a medium warship, was the mainstay of the Centauri fleet and weapon of choice when it came to raids, reconnaissance and even large-scale offensive operations.

Though designed predominantly to escort heavier cruisers, such as the Primus-class warship, Vorchans were still highly effective in small squadrons and were often called upon to mount attack missions by themselves. During the Narn-Centauri War, Vorchan warships carried out many assaults on Narn colonies and installations and even participated in skirmishes with the heavier Narn warships.

Its armaments consist of two plasma accelerators, missile banks and guided mines. These armaments, paired with its size, speed and relative maneuverability allow it to stand toe-to-toe with just about anything the Narns, Earth or League of Non-Aligned Worlds could throw at it. And unlike the heavier Primus ships, it is capable of maneuvering inside atmospheres. And it’s cool, raptor-winged like design makes it pretty easy on the eyes too. Were it not for the fact that Roddenberry beat them to it, you can bet the B5 designers would have named this ship a Bird of Prey!

Nine down, who the hell knows how many more to go!

Return of the Jedi

Well, Star Wars weekend is passed, and my final review of the original lineup is long overdue. Been that kind of weekend, unfortunately, a constant flurry of visiting family, friends, and then coming home to be drowned in Spring cleaning. Luckily, I got some time with my keyboard today and decided I’d dedicate some time to the third and final movie in the trilogy.

And much of this is still fresh in my mind, seeing as how my wife and I were driving up island on Star Wars day, and I spent much of the ride recounting the plot to her. She never saw the original trilogy (crazy, I know), so I’ve been trying to fill her in. Appropriate, no?

Return of the Jedi!
Last time, I mentioned that Lucas claimed that he was following the three-act model when he made this trilogy. Thus if Act I could be considered the intro and Act II the dark chapter, then Act III would serve as the culmination to the whole thing. And that’s exactly what happened. In addition, the film had multiple story arcs towards the end the movie, all of which came together in a single, grand conclusion.

In fact, that’s something I forget to mention last time. You may recall that in the first movie, there was a single, all encompassing climax involving all the main characters, and that was the assault on the Death Star. In movie two, there were two strands, Luke’s confrontation with Vader which ran alongside Leia and Chewi’s escape from cloud city. And in this final film, there were three: the battle on Endor, the battle in space, and Luke’s final confrontation with Vader and the Emperor.

An act of symbolism, no doubt, but it’s also what worked best about this last film. With different things happening in different locations, audiences were kept intrigued and on the edge of their seats, watching how one climactic fight interacted with the next. And since we were emotionally involved with all the characters at this point, each one was about as tense as the last.

Alright, let’s get to the plot of this badboy and see why it worked so well!

Plot Synopsis:
The story opens with the new Death Star being introduced. The new weapon of terror is apparently nearing completion and Vader has flown in to inspect things personally. After letting the station commander know that it must be completed on schedule, he lets him know that the Emperor himself is on the way. He is naturally frighten and rightly so, as we are made aware for the first time that even Vader is a pushover compared to the big man himself!

Cut to Tatooine where Jabba’s Palace is located. R2 and 3P0 have entered, apparently to deliver a message to Jabba. Said message consists of Luke Skywalker opening a dialogue, asking to bargain for Han Solo, and concludes with him offering R2 and 3P0 as “a gift”. Jabba’s response is that no deals will take place, as he’s become quite fond of looking at Solo’s carbonite-frozen body. He’s even placed it against the wall like its some kind of artwork. Creepy, though it did bring the room together though 😉

Little by little, the others enter the picture. Leia comes in disguised as a bounty hunter and trade Chewi in for his bounty. As Han’s companion, he too is worth quite a bit of money to Jabba. At the same time, we learn that Lando has already infiltrated the place posing as a mercenary. In the middle of the night, Leia sneaks into Jabba’s palace room and thaws Han, who appears to be blind and sickly from hibernation. They have a passionate reunion, but it’s quickly cut short…

Beginning with a dark, evil laugh, Jabba reveals himself from the corner where they were hiding. Han tries to bargain with him, but Jabba’s pretty intransigent at this point. He has him thrown in the same dungeon as Chewi and Leia is forced to wear a funky-looking bikini (to the delight of nerds everywhere) and become his palace slave. This consists of wearing a choke chain and lying beside him on his floating couch.

However, Chewi let’s Han know that Luke will be along shortly,  and that he’s a Jedi Knight now. And he does, looking a lot more badass than he did last time! After making his way in with some subtle force tricks, he confronts Jabba and demands Solo’s release. However, things go awry when the minds tricks fail to sway Jabba and he sends Luke and one of his henchmen him into his Rancour pit below.

After a tense few minutes, Luke manages to kill it by dropping the cage door on its head. Jabba is pissed, and orders the whole bunch to be put on his barge and flown out to the desert. Seems they are going to kill them in a big ceremony by being tossed into the Sarlacc pit. No shortage of weird aliens or convoluted death schemes in this one!

Once arrived, and overlooking the sucking Sarlacc pit (some people have suggested Lucas might have some issues with female genitalia!), Luke and the others stage their counterstroke. This consists of R2 firing Luke his lightsaber, who then starts cutting through henchmen with it. He then works his way to the other escort, eventually reaching Jabba’s own sailbarge. Meanwhile Han, who’s eyesight has been returning, manages to take out Bobba Fett’s jetpack through blind luck. He flies into the side of Jabba’s barge and falls helplessly into the pit. But of course, he will survive!

Leia manages to turn the tables of Jabba by getting a hold of her choke chain and wrapping it around the big slugs neck. R2 breaks her chains and shoves 3P0 and himself off the barge, leaving Luke and Leia to rendezvous on the top deck where they use the barge’s cannon to set the place to blow. They make it back to their barge with Lando, Chewi and Han, swing around to pick up the droids, and get the hell out as Jabba’s barge is blown to hell.

Once they retrieve their ships, Luke and the rest dust-off from the planet. The Millennium Falcon heads off to join the Rebel armada while Luke, in his trusty X-wing, sets course for Dagobah. Seems he has a promise to fulfill, and some questions he needs answered. Arriving to find Yoda sick and weak, Luke manages to get the answers he needs. It seems that he’s finished his training, but that one final test remains: he must confront Vader again. Yoda also confirms that Vader is in fact his father, a fact he and Obi-Wan withheld. Yoda then warns him one last time of the perils of the darkside, but also that there is another Skywalker. He dies uttering these last words, and then fades away…

Back in the swamp by his X-wing, Luke feels incredibly alone. First Obi-Wan, then Yoda; but wouldn’t you know it, Obi-Wans specter appears and tells him Yoda isn’t really gone, kinda like him! Luke demands to know why Obi-Wan lied to him, to which Obi-Wan replies that his version of events – i.e. “Vader betrayed and murdered your father” – was true… in a sense.

Luke expresses his doubts about being able to kill his own father, but Obi-Wan says a confrontation is inevitable. He also confirms what Yoda said before he died, that there is indeed another Skywalker that was kept seperate from Luke to protect her identity. Luke concludes it’s Leia, which isn’t a stretch seeing as how she’s been the only female lead in this entire universe so far!

Back at the fleet, we are treated to a briefing. Seems the Alliance is poised to strike at the second Death Star before it is operational. Since the Emperor is overseeing the final phase, they plan to kill him and destroy his weapon of terror in one fell swoop. The plan involves two phases: in one, a small team or commandos will land on Endor and disable the shield generator that’s protecting the Death Star.

In the second, the fleet will jump in and send their fighter squadrons into the center of the station to take out its main reactor. Lando is set to lead the fleet, and Han is leading the planetary assault. Chewi and Leia volunteer to help, and so does Luke. Han is also sure to lend Lando the Falcon for the attack, which he promises to take good care of. The mission is on!

After narrowly making it to Endor aboard a stolen Imperial shuttle, Luke sense his father through the Force. Vader has the same experience, detecting him on the shuttle which, for some reason, is allowed to land. He informs the Emperor and asks for permission to confront him. On the surface, their party’s progress is interrupted when Leia gets lost chasing down some scouts. She is rescued by a strange, furry indigenous creature known as an Ewok. After helping her thwart some more scouts, he takes her back to his village.

Luke, Han and Chewi also come into contact with the locals, but in their case, it involves a trap involving raw meat and a net. Once they spring free, they find themselves surrounded by the furry guys, but they turn up their spears when they see C3P0, whom they believe to be a god. They too are brought to the village, and after enforcing some ground rules (no eating of his friends!), they begin conducting some cultural exchanges.

The Rebel party are welcomed into the tribe and the Ewoks volunteer to help them rid their world of the Empire. Meanwhile, Luke and Leia have a private chat where he reveals to her that she is his sister, and that he must go off to confront Vader. He believes he can turn him back, and as long as he remains with them, they will be in danger. Leia is tearful, but can’t stop him from going.

Luke surrenders to the first patrol he can find, and they take him to Vader. During their little reunion, Luke tells Vader that he intends to turn him back to the good side, but Vader is intransigent. He will take Luke to the Emperor where we will either turn or die. It’s clear he’s torn by this decision, but tells his son it’s too late for him to turn good again.

Together, they travel to the Death Star and meet with Palpatine himself. He repeats Vader’s ultimatum, turn or die, to which Luke boasts that soon, they’ll all be dead. The Emperor laughs and reveals that he knows of the attack and that it’s a trap! Cue scary music! It seems the Emperor allowed the location of the Death Star to fall into Rebel hands in the hopes that he could lure them into an attack and crush them all at once. Luke is understandably dismayed…

Han and his party, with the help of the Ewoks, find their way to the back entrance of the shield generator. After making their way inside, they are promptly surrounded and taken prisoner. R2, 3P0 and their Ewok scouts can only watch in dismay, but the Ewoks hatch a plan and run off. They return with the entire Ewok nation, and spring a trap of their own on the Imperial troops. A massive fight ensues, with the Ewoks and Rebels gaining the element of surprise but slowly losing out to the Imperial troops superior weapons.

Meanwhile, the fleet jumps in as planned. On approach, Lando’s helmsman tells him they can’t get any reading on the Death Star to know if it’s shields are still active. His helmsman concludes they are being jammed, but Lando knows this can’t be unless… He orders the fleet to pull up, and they narrowly peel off before slamming nose first into the shields. No sooner do they get their fleet reoriented than the Imperial fleet shows up out of nowhere to seal off their escape. Ackbar yells his iconic catchphrase: “It’s a trap!”

Lando and the fleet begin combing through wave after wave of TIE fighters. Despite their superior numbers, he and the other Rebel squadrons manage to hold their own. However, he grows suspicious when he notices the Star Destroyers are not moving into attack range. However, according to the commander of the Executor, their orders are to hold while the Emperor unveils something “special”.

Cut to the Death Star, where the Emperor lets Luke know, in the latest frightening revelation, that the Death Star is also fully operational. He orders them to fire. The big gun blazes up and destroys the nearest Rebel Mon Calamari cruiser. Lando and Ackbar realize the terrible truth. Ackbar orders a full retreat, but Lando insists they won’t have another chance to assault the Death Star, and simply must give Han more time to bring the shields down.

On the Death Star, Luke is finding it increasingly difficult to resists the Emperor’s taunts. He knows the Emperor wants him to give into his hatred, but he must resist or risk falling prey to the dark side. In time, he gives in and takes his lightsaber and tries to strike the Emperor down. However, Vader interferes and the two begin fighting. Luke turns up his sabre several times, but Vader continues to press him and force him to defend himself.

After they lose a second Mon Calamari cruiser, Lando tells Ackbar to move the fleet into attack range of the Star Destroyers. As long as they are tangled with the Imperial fleet, the Death Star won’t be able to shoot them, and at least they’ll be able to kill a few enemy ships in the process. The two fleets close ranks, and all hell breaks loose! Ships on both sides are destroyed, but at least they are buying time…

Back on the surface, the Ewoks and the Rebels manage to turn the tide. Chewi and some of furry friends commandeer an AT-ST and begin using it against Imperial forces. The Ewoks defenses also prove effective once they put away the rocks and wooden arrows and break out the logs. Once they realize that they’ve won but can’t make it back into the bunker, Han hatches a plan. Using the AT-ST’s communication system, he tells the commander inside that they’ve beat the Rebels and need reinforcements. The Imperial commander orders the doors opened, and Han and the Ewoks take the base and plant their charges.

The place blows up and the shield comes down. Ackbar orders all fighters into the Death Star to take out its reactor. On board, Luke continues to try and elude Vader. However, Vader senses his fear and is able to read his thoughts. He realizes Luke has a sister, and threatens to turn her instead. Luke loses it and attack Vader, pulverizing him with lightsaber blows until he takes off Vader’s hand. The Emperor laughs and tells Luke to take his father’s side, but Luke turns back at the last second. He is now a Jedi, he says, and will never turn to the dark side.

The Emperor is… pretty pissed! He replies that, as promised, Luke will be destroyed if he won’t turn. He begins electrocuting him with lighting from his finger tips, and Luke begins to beg Vader for help. Vader intervenes, grabbing hold of the Emperor and tossing him off a catwalk into the depths of the station below. He explodes in a massive cloud of Force Energy. Unfortunately, Vader’s suit has been irreparably harmed by the Emperor’s electrical storm. Luke comes to his aid, but it seems like ol’ Darth’s ticket has finally been punched!

Inside the Death Star, Lando and the Rebel pilots manages to reach the main reactor and hit it hard. It collapses, triggering a chain reaction which begins to destroy the station from within. Outside, Ackbar and the Rebel fleet manage to bring down the Executor through smart tactics and dumb luck. The Super Star Destroyer loses control and crashes into the Death Star. The whole place begins to fall apart.

Luke manages to reach a shuttle with Vader in tow. However, with his suit irretrievably damaged, Vader tells Luke to take his mask off so he can see him once with his own eyes. Luke obliges, and sees the scarred pale flesh that is Vader’s true face. He then tells Luke to leave him, that he already saved him, and to tell his sister what he did. He then dies, in a scene with is truly tearful… Luke and Lando manage to escape as the station explodes, Lando howling a triumph cheer as the Falcon clears the flaming exit tunnel.

Luke makes it to the surface, where victory celebrations are already underway. Leia tells Han about Luke and her being related, and gives him a big kiss. Their little triangle has become a twosome at last! He arrives in the Ewok village amidst music, dancing, and has a final communion with the specters of Obi-Wan, Yoda, and his father. The final shot shows the entire cast sitting together and smiling broadly as the music reaches a crescendo. The trilogy is done!

What worked and what didn’t about this last installment:
As I said already, this movie packed a triumphant climax that really worked. After two big installments, audiences got to see everything come together with three separate battles, all of which succeeding in capturing a different kind of tension. For example, the battle on the planet was a real heart string puller since we all wanted to see the indigenous furry creatures overcome the imperialistic bad guys. The battle between the two fleets was fast-paced and visually stunning, and the way they were entirely dependent on Han’s ban on the surface made it all the more tense. Finally, the confrontation between Luke and Vader was a whole different kind of action, a battle of wills as much as weapons.

Of course, there were weaknesses. For one, the whole convoluted plot to free Han seemed to contain a few too many twists to be a considered a crafty plan. It was like, why didn’t R2 just give Luke his lightsaber when he fell into the Rancour pit? Why did they need to wait until they were out in the desert? Second, the whole plot involving Ewoks was pretty kid-centric. Originally, Lucas was planning on using Wookies, but decided that something for the kids was in order, reworked the name Wooky into Ewok, and history was made!

And finally, there was some lazy acting this time around that survived the cutting floor. Second, there was the sheer implausibility that a race of small furry creatures armed with sticks and stones could overcome a legion of troops that the Emperor said were his best. And once you took away all the shooting and explosions, this movie really wasn’t as emotionally involved as the other two. Overall, the focus seemed to be on visual effects and action.

Combined with the kid-centric elements, it was clear that by this point in the franchise, Lucas was retaining creative control. So in a way, this movie was a preview of what Lucas would go on to with his prequels. In the end, this movie still kicked ass and was climactic to the point that audiences were blown away and all its weaknesses were overlooked. It was only with hindsight, perhaps with the help of such flops as Phantom Menace, that they became apparent.

But that’s something for the next post. Right now, I must go off on a triumphant note, much like this film! It was a triumphant conclusion, the action rocked, and holy crap that musical score was great! Even now, I find myself humming it as I recount the events of the movie. Epic! So really, this is and shall remain an enduring classic with many memorable scenes. Especially the one near the end where Lando and the Falcon clear the Death Star as its exploding. YEE-HA!

Yaaaay! The good guys one! The Empire has fallen! Bring on the wine and the Ewok music! And until next time… nope, still can’t say it! Good-bye y’all!