Star Wars News: Vader WASN’T Luke’s Father Originally

SW7You know, it’s been awhile since I spoke about anything related to one of the greatest science fiction franchises in history. I am of course referring to Star Wars. Lucky for me, a series of stories have popped up on the news lately, so I thought now would be the perfect time to remedy all that. And this story is quite interesting, as it has to do with Lucas’ original plan for a major plot element in the series.

In short, Lucas’ original draft for The Empire Strikes Back, which was recently leaked to the public, and in that version, Darth Vader was NOT intended to be Luke’s father. That major plot twist, which proved intrinsic to the series’ story arc, was introduced by another writer, Leigh Brackett. As a veteran Hollywood writer, and given the success of the first movie, Lucas wanted her help in making sure the script for the sequel was up to par.

starwarstheempirestrikesback2Working from Lucas’ original plan, Brackett turned in an initial draft where Luke travels to Dagobah to receive instruction from Yoda, the ghosts of Obi-Wan AND his father. As for the major confrontation between Vader and Luke aboard Cloud City, the entire scene has no major twist, and instead consists of Vader offering Luke the chance to rule the Galaxy with him. Not “as father and son” mind you, just as two bad guys!

Sounds pretty weak doesn’t it? Well, turns out it gets better. In addition to there being no major twist, the original draft also had Han Solo showing Luke the basics of how to use a lightsaber (what WHAT?), featured a boatload of Wampas with the ability to freeze people, and had Han Solo spending part of the movie trying to recruit his stepfather into the Rebel Alliance.

Empire strikes back_338858Tragically, Brackett died shortly after sending in this first draft which was worked from Lucas’ notes, so she never got a chance to rework it. That task fell to Lawrence Kasdan and Lucas, who eventually worked from Brackett’s draft to create the film we all know and love. Alas, it was a good thing Lucas brought in some outside talent to help him with his script, or he would have had a Phantom Menace situation on his hands two decades too soon!

Going from the original story, as Lucas had it, the story not only loses most of its intrigue, but it’s also becomes bogged down in superfluousness and one-dimensionality. Part of what made Luke’s character so interesting was the inner turmoil he faced – being torn between stopping his father and wanting to help him, but also knowing that by killing him, he would risk becoming him.

empire strikes back_duelWhat’s more, in this version Vader loses all depth and becomes a cardboard-cutout bad guy. By learning that he was in fact a once-great man who “fell from grace”, his character became far more interesting and involved. And of course, knowing that he was once good presented Luke with a third option and a resolution to his quandary – redeem his father rather than kill him, thus ending the war in a way that would not damn his own soul.

And sure, Obi-Wan did tell Luke point blank in the original movie that Vader betrayed and murdered his father, but that was what was so cool about it looking back. In that film, Alec Guinness’ abilities as an actor really made it seem like he was holding something back with Luke. Knowing that his tale was meant symbolically rather than literally just made sense. I mean, he is a warrior-mystic after all. He’s supposed to be all meta!

empire_strike_back_endshotAnd really, this twist was what made the Star Wars trilogy work on so many levels. The idea of a son having to face his father, a fallen angel, in a titanic struggle of good and evil with immense personal implications and the fate of the universe hinging on the whole thing. It’s like Judea-Christian and classical mythology, Jung, Freud, and Existentialism all rolled into one!

To know that Lucas never intended it to be such, well that kind of puts a damper on the whole thing doesn’t it? But then again, it also answers a lot of nagging questions: like how the man who created the original saga could have created such fluff just twenty years later. Good thing he knew how to accept help back then, otherwise we’d have all missed out on a massive sci-fi pop cultural phenomena!

And in the meantime, enjoy some of these outtakes from the original movie which also recently emerged. Apparently, these come from the movie archives of the original film, which strangely, Lucas claimed had been destroyed. Wasn’t that the reason he couldn’t release the originals alongside the heavily CGI’d versions on DVD? Ah, who cares! Enjoy the clip:


Sources: blastr.com, uproxx.com

Star Wars VII, What’s it Going to Be?

The news that Disney has purchased LucasArts for a cool 4 billion has certainly been making the rounds of late! Even more interesting is the release that they will be releasing the sequel trilogy sometime in 2015. This news has once again fueled a great deal of speculation as to what direction the new movies will take. Regardless of who is at the helm, it is generally agreed that there are only so many story arcs that the new movies could take…

The following list comes from AMOG‘s (Alpha Male Of the Group) online magazine, courtesy of Keith Veronese. The list is pretty comprehensive, and covers all the likely candidates for potential sequel and spinoff story lines. And lets face it, with the course of the prequels took, we all would like something new to rehabilitate the series! And with Lucas no longer at the helm, we all might just get what we want!

Immediate Pick-Up:
The first possible story arc for the new trilogy would be to pick up where the last movie left off. As it stood, the Empire was dealt a significant blow, but was far from finished. Granted, the Death Star was destroyed and both the Emperor and Darth Vader were dead, but the majority of the Imperial Fleet was still intact, as was its infrastructure and network of allied planets. As evil and rotten as it was, the Empire still commanded a great deal of loyalty and support within the Core Worlds, and the Rebel Alliance was likely to have its hands full dealing with all of them.

The benefits of this story are pretty clear. It’s a blank canvass in terms of plot, into which a new generation of writers can hurl all kinds of ideas. In addition, it’s a chance to bring back the old gang for another run, albeit with new actors and actresses.

The Thrawn Trilogy:
Written by noted sci-fi author Timothy Zhan, the Thrawn Trilogy are perhaps the most famous novelization in the franchise. Set five years after events in Return of the Jedi, the trilogy centers on the enigmatic character of Grand Admiral Thrawn, the last of the Empire’s senior officers who has assumed control of the Imperial fleet. Intrinsic to these plans are a lost fleet that disappeared prior to the Clone Wars, a secret cache of cloning vats the Emperor established during his reign, and an insane Jedi Master living on a remote world.

Meanwhile, Senator Leia Organa Solo (that’s right, they tied the knot!) is pregnant and expecting twins. While she has become a member of the New Republic government, Han has continued in his role as a fleet General and is using his old contacts in the smuggling world to try and drum up shipping for the new government. His efforts bring him into contact with a group of privateers who will one day go from being self-interested sorts to the same kind of heroes Han had become.

And finally, there are the adventures of Luke, who is drawn to Jedi Master C’boath and seeks to learn from him. However, they quickly become enemies as Luke realizes he is insane and seeks to capture Leia’s twins for his own purposes. He also comes into contact with Mara Jade, a Force-sensitive woman who once served the Emperor. She plans to kill Luke, but circumstances have thrown them to work together and cooperate.

Needless to say, this would be a good story arc for the series, and would be convenient since it’s already been written in full. All the old characters are reprized and fleshed out, and some new, decidedly Star Wars-esque characters are also introduced. And given that much time has passed since the originals, it would be a good opportunity for some new actors to tackle the roles of all our favorites. I’m sure Disney would be willing to spring for some cameos from the original cast as well!

Darth Vader Spinoff:
True, we got more than enough of his origin story with the prequel trilogy, but there’s still plenty of room for Darth Vader to grow! In fact, there is a twenty year gap between the prequels and the original movies, during which time Vader essentially did his best work. This included hunting down the remaining Jedi, rooting out dissent and resistance to the Emperor’s rule, and just generally cementing his reputation as an evil cybernetic menace!

The benefits here are pretty obvious, at least as far as a single movie are concerned. Plenty of lightsaber fights, stalking from planet to planet looking for Jedi, and lots of that creepy respirator and James Earl Jones-esque dialogue. However, it might be difficult to maintain a three-movie story arc from this. But that might not be a problem, given the next option:

Boba Fett Spinoff:
Boba Fett is arguably the most popular member of the supporting cast, and there are plenty who believe that he deserves his own moment in the spotlight. And after the prequels gave him a passing intro, there might be some merit to giving him a more complete origin story. Imagine Boba Fett as a young man, going about the known universe and establishing himself as the most notorious bounty hunter.

Aside from being action-packed and full of plenty of the seedier stuff of Star Wars, this film could be paired with a Vader movie as a potential second installment. And perhaps a third could be opened involving Obi-Wan, focusing on his adventures as he travelled from place to place on Tatooine, hoping to stay off the Empire’s radar while keeping an eye on Luke.

The Sith Wars:
Finally, there is an area of the franchise which has become rather popular of late, and that is the rather fertile period in the Star Wars timeline known as the Sith Wars. What began with the Knights Of The Old Republic series has now evolved into a MMOG with Star Wars: The Old Republic. And even though the reception was not as extreme as LucasArts might have hoped, the stage has certainly been set for a possible second prequel series.

Taking place thousands of years before the events in the first Star Wars trilogy, the Sith Wars chronicles the titanic war which took place between the Old Republic and the Sith Empire. And although there have been several installments in the franchise that carry the name “Sith War”, the expanded universe now claims that the greatest confrontation took place 3681 years before the fall of the Old Republic and lasted until 3653. This war was in turn the result of over 1300 years of preparations and buildup by the Sith, who never forgot the crushing defeat they had suffered at the hands of the Republic during the Great Hyperspace War.

The benefits of this story are also quite obvious. In addition to being a very established story arc, there are plenty of interesting characters, developments and battles in this period which, if properly developed, would result in cinematic gold! What’s more, people do enjoy origins stories which are well told, and after the mixed reviews of the last prequels, a deep-origins story could be just the thing to rehabilitate the franchise. And it’s got all the right elements; Jedi, Sith, lightsaber fights, and a titanic war between good and evil, similar in tone to the war between the Rebel Alliance and the Empire.

What’s more, this story will have no sense of duty to suffer from. Unlike episodes I, II, and III which were burdened by having to explain where all the original characters came from, how Anakin fell to the Dark Side and how the Empire came to be, a Sith War trilogy would be able to tell a story where the details are not entirely pre-written. What’s more, the massive war does not suffer from the ambiguity or the Clone Wars, which seemed like little more than background for the prequels main focus – which was the fall of Anakin Skywalker. This time around, we’d be able to see lots of fighting and not be distracting by a whining Hayden Kristensen complaining about how much his life sucks!

____

So what’s it going to be? Personally, my money is on options two and five. Having read the Thrawn Trilogy and thoroughly enjoyed it, I would certainly pay money to see it adapted to the big screen. At the same time, I’m itching to see some of that Sith War swashbuckling and fleet battles! Man, tough choice, and the studio hasn’t even announced what they might be planning yet…

A Tribute To Sidekicks

Hey all! Today, I thought I’d cover a topic I’ve been thinking about for some time. Over the few years that I’ve been writing now, something has been missing from this site. I’d payed tributes to franchises, novels, series, movies, heroes, and even robots. But not once have I acknowledged the critical supporting characters who have provided comic relief and made the lives of the heroes that much easier over the years.

And so I present the following list of the top 13 sidekicks from the field of sci-fi, at least the ones that I know of and/or care to acknowledge. Not  a lucky number I know, but I couldn’t bring myself to exclude any of the people here. They are hardly alone in being faithful companions, comedic foils or much needed helpers, but they are the people that I feel capture the full range of side-kick abilities and personalities. Hope you enjoy, and as always, suggestions are welcome, just in case I decide to make further installments.

Abraham Whistler:
This first sidekick comes to us from the Blade franchise where he serves the vampire hunter as mentor, weapons maker, and surrogate father figure. This last aspect is especially important, since it forms the basis of his relationship with Blade. Whereas Blade never had a family, Whistler was robbed of his. Both blame vampires for this travesty, and therefore make the perfect team. Whereas Blade provides the muscle and the daring, Whistler makes the weapons and is the voice of reason.

According to his bio, as provided by the both the Marvel Universe and the movie adaptation, Abraham became a hunter after his family was murdered by a vampire. It was in the course of hunting one evening that he came upon  a teen-aged Blade who was in the midst of preying on a homeless person. After realizing that Blade was a half-vampire (aka. a dhampir), he chose to spare his life and began training him to become a hunter himself.

Like the bad-ass vampire hunter he helped create, Whistler is a man of few words who seems pretty rough around the edges. But, also like Blade, underneath that gruff exterior beats the heart of a man who still seems to care. While he’ll often advise Blade against sticking his neck out or taking unnecessary risks, in the end he’s still willing to go the extra mile to help those in need.

Bender:
From a distance, Bender might seem like a wise-cracking, alcoholic, kleptomaniac robot, but once you get to know him… well, you pretty much realize that’s who is! On top of that, he seems to have a moribund fascination with killing all humans, a theory he has occasionally attempted to put into practice!

However, it would be wrong to say Bender’s a superficial kind of guy. In addition to being terrified of can openers and secretly wanting to be a country-western singer, he’s also shown himself to be pretty sensitive at times. When Fry moved out of their apartment, he went on a Bender of non-drinking, which for him is a very bad thing!

On top of all that, he’s also come through on numerous occasions to save Fry and the crew of Planet Express. Never without complaint, of course, but still. I guess you could say Bender is an exercise in contradiction. An automaton designed to bend girders who excels at not making human lives any easier!

Chewbacca:
Here’s the hairy side-kick who taught us the immutable lesson about living in the Star Wars universe. When you’re in a jam, it’s always good to have a Wookie in your corner! And of the universe’s many Wookies, Chewbacca is probably the best. In addition to being delightfully shaggy, he’s very strong, fiercely loyal, and mechanically inclined. Not a bad guy to have around!

Intrinsic to Chewie’s relationship with Han is the concept of the Wookie life-debt. At some point in the unspecified past, Han came to Chewies aid by freeing him from an Imperial slave-labor camp. As a result, Chewie is bound to Han for life. This is something Chewbacca takes very seriously, as any attempt to put Han is danger is usually met with a severe beatdown! When Han’s family expanded, after marrying Leia later in the franchise, Chewie’s life debt extended to them as well.

Chewie’s past also shows through when it comes to his attitude about restraints. When Luke tried to put some on him, even though it was part of ruse, he didn’t react too well! Beyond that, not much is known, like whether or not he has family back on Kashyyk or elsewhere in the Galaxy. But then again, Chewie doesn’t talk about this stuff. Like most Wookies, he doesn’t talk about himself much, preferring to express himself in a series of warbled utterances or loud growls.

Gabrielle:
The next entry on this list is the faithful, staff-twirling sidekick from the Xena: Warrior Princess franchise. Gabrielle, a former farm girl turned warrior companion, became the model of friendship and loyalty for countless girls and young women all over the world. In addition, numerous Lesbian rights advocates saw her and Xena as examples of the kind of love and dedication that can exist between two women. Whether or not they had this kind of relationship is a matter of speculation; the point is, they did love each other, regardless of whether it was platonic or romantic.

Gabrielle’s story as Xena’s sidekick began in small Greek village after she and her sister were taken as slaves. After being rescued by Xena, Gabrielle wanted to become just like her, in part because she was impressed by her fighting skills but also because she didn’t want to end up in an arranged marriage. The two women became friends and enjoyed countless adventures over the course of their many years together.

As time went on, Gabrielle evolved from being a young, naive girl who stood in Xena’s shadow to being a fully-fledged warrior. Her choice weapon was the staff, but in time, she also incorporated kicking and acrobatic abilities. Eventually, she became a heroine in her own right and was even replaced by the klutzy Joxer as the dependent sidekick.

Harley Quinn:
Here we have an interesting side-kick, one who exemplifies dedication and diabolical intent. A one-time psychiatrist who was brought in to assess Gotham’s criminal mastermind, Dr. Harleen Quinzel soon found herself sympathizing and even becoming enamored with the Joker and helped him escape from custody. Once her involvement was made clear, she fled herself, changing her name to Harley Quinn and becoming the Joker’s full-time assistant.

Making her debut in the Batman animated series, she was quickly incorporated into the DC Comics series. Ever since, she has made numerous appearances in the graphic novels, spin-off shows, and video games. Unlike the Joker’s usual henchmen, she has staying power and the ability to live to fight another day much “Mr. J” himself, as she affectionately calls him.

Though her affection and attachment to the Joker is the picture of obsessive and unhealthy behavior, it is precisely because of this that her loyalty and commitment shines through. No matter what nefarious schemes the Joker gets up to or who he hurts, she sticks by him and always has his back covered!

Kaylee:
Next up, there’s the spunky, charming, cheerful and mechanically inclined engineer of the Serenity! Yes, in the Firefly universe – a universe permeated by thugs, freelancers, mercenaries and privateers – Kaylee is a breath of fresh air and a spot of sunshine. Not what you’d expect in a ship’s mechanic, but that’s an undeniable part of her charm! When it comes right down to it, she is as much at home in coveralls and machine grease as she is in a pretty dress and a parasol.

According to the series, Captain Mal first met Kaylee during a chance encounter when his previous mechanic brought her to the engine room for a little sumthin’ sumthin’! After realizing that she had more talent in her pinky finger than the other dude had in his entire frame, her promptly hired her! Since then, neither Mal nor Kaylee has ever looked back.

On top of all that, Kaylee is quite the romantic. All series long, she held an obvious torch for Dr. Simon Tam, River Tam’s protective brother and the ship’s doctor. Although her early attempts to facilitate a hook-up failed, she later learned that he held the same feelings, but denied them because he was too focused on protective his sister. In the end, they got together, a fitting and happy ending for this pretty ray of sunshine!

R2D2 and C3P0:
Yes, they are technically not a single side-kick, but they come as a pair so I shall not deal with them separately. And when it comes right down it, they really don’t work well on their own since they’re essentially comedic foils for each other. Together, they are the comic relief and workhorse of the Star Wars universe.

Making their debut at the very beginning of the original trilogy, R2 and 3P0 captured people’s hearts as the unlikely duo on whose shoulder’s the fate of the universe rested. Whereas R2 was an astrometric droid, a rolling Swiss Army knife with a stubborn attitude and endless gumption, 3P0 was a prissy, effeminate translator who specialized in protocol and etiquette. Together, they were the robotic odd of the universe!

As time went on, the two bonded and became totally inseparable. In addition, no matter where the main characters took them, they both seemed to always be indispensable. R2 opened doors, interfaced with machines and disabled traps, while 3P0 talked to the natives and advised the group on the safest course of action. While they frequently fought and lobbed insults at each other, their affection for each other was clear. When R2 was damaged during the Battle of Yavin, 3P0 selflessly offered his own components to help fix him. As the franchise expanded after the original trilogy, they even got their own animated show, aptly named Droids.

Robin:
Where would Batman be without his trusty side-kick, Robin, “the Boy Wonder”? Probably dead, to be frank. Yes, this sprightly acrobat has been their for Bruce Wayne on many occasions, pulling his chestnuts out of the fire and taking down the villains who were about to get the best of him. And yet, Batman has gone through several Robins over the years. Only one died, and was even resurrected. But still, that’s a high turnover rate!

The first Robin was known as Dick Grayson, an 8 year old who’s parents were murdered by mobsters, prompting  Bruce Wayne to take him under his wing and teaching him the ways of vengeance and justice. After taking down the man responsible, Batman and Robin went on to have many adventures together until Dick eventually went independent and became Nightwing.

He was replaced by Jason Todd, a young man with a similar backstory. Like Grayson, he was an acrobat who’s family was murdered. But in Todd’s case, he reacted to this trauma by becoming a hard-nosed street kid who stole to survive. After catching him in the act of trying to steal his tires, Batman began to train Todd as his new Robin. Unfortunately, this side-kicks life ended tragically when the Joker killed him and his birth mother with a bomb.  He was resurrected as the Red Hood shortly thereafter, but never reprized the role of Robin.

Thereafter, a string of Robins came and went, but in each case, their basic role and characteristics remained the same. Whereas Batman was always the tall, strapping and bulky hero, Robin was always smaller, faster and slighter of build. And whereas Batman was always the quite, ultra-serious brooding type, Robin could be counted on to tell a joke and crack a joke.

Roger:
Some people might disagree with my choice to include Roger on this list, as he is as much an independent character as a side-kick. However, I’ve been looking for an excuse to write about Roger on this site and this seems like the perfect one! Also known by various personas he’s assumed over the years, Roger is the alien from American Dad that lives in the Smith’s attic, coming down every so often to take part in family affairs and hijinks.

From a passing glance, Roger might seem like a drug-addled, alcoholic sociopath. But there’s a reason for that! In addition to being an avid wine guzzler, coke head, pill-popper, and pansexual weirdo, he’s also reputedly the one who invented disco, the drug ecstasy, Jar Jar Binks, and the man go got the Captain of the Exxon Valdez drunk! Aside from all that, he’s spent the majority of his life avoiding government agents and impersonating colorful men and women.

In fact, Roger is so in love with impersonating other people that fashion montages have become a recurring part of his existence. And while he can certainly impersonate men well enough, his preferred aliases tend to be women. This is in keeping with Roger’s pansexual identity, which seems to involve gender confusion, bi-curiosity, and a total lack of boundaries. In fact, when in women’s constume, it wouldn’t be an exaggeration to say he’s a bit of a tramp!

Many years back, Roger came into the Smith household after saving Stan’s life in Area 51. Since that time, they have had a dynamic not unlike Han and Chewie, where obligation gave way to lasting friendship. Years later, Roger is considered a fully-fledged member of the Smith family, despite his ruinous activities and the high cost of keeping him entertained and under wraps!

Saul Tigh:
Okay, this guy might not be the perfect side-kick, but he’s definitely a rich and interesting character. On the one hand, he’s lived a rather rough and gruff life as a man, participating in the First Cylon War, going through a divorce, then developing a recurring drinking problem. On the other, he was a freaking Cylon and didn’t even know it! So yeah, maybe not the best guy to have in your corner, but he does have his upsides!

According to the relaunch series, Saul Tigh met William Adama in a bar a few years after the First Cylon War. After bailing him out of a close shave with several angry men, the two became fast friends and bonded over their shared experiences. Many years later, when Adama became commander of the Galactica, Saul was appointed as his XO. When the Second War began, he and everyone else were forced back into action.

In time, he became reunited with his estranged wife, a manipulative woman who also turned out to be one of the “Final Five” Cylons. Over the next few years, he maintained his position as XO, continued to have a rocky relationship with her, and never quite shook his drinking problem. In fact, it seemed that whenever times were tough, Saul would turn to the bottle.

Nevertheless, through it all, Saul remained a committed and loyal officer, one could be counted on to whatever what was necessary when the pressure was on. During Cylon offensive, when the Galactica was hit by a tactical nuke, he stepped up and made some tough calls which may have prevented the destruction of the ship. When Adama was shot by Boomer, herself a Cylon sleeper, he stepped into the Captain’s shoes and did his best to keep the fleet together. And when New Caprica became occupied by Cylon forces, Saul led a human resistance that kept up the fight against the occupation until Adama and Apollo could liberate the planet.

All in all, Saul was complicated. He was gruff, short, and had absolutely no patience for people he didn’t approve of. He could also be violent sometimes and was definitely a problem drinker! But he had a good heart and somehow managed to stay sane through it all, even after he learned that he was a Cylon. In truth, a lot of people would probably be dead were it not for this man, which is probably one of the reasons that Adama kept him around. That and the fact that, like Saul, Adama too was a fiercely loyal man.

Samwise Gamgee:
When it comes to dedication, selflessness, and versatility, Samwise Gamgee definitely takes the cake! The noble, stalwart and immensely loyal friend to Frodo Baggins, Sam was the very reason the quest to destroy the One Ring succeeded. Though a bit of a simpleton, his levelheadedness and stout heart were a constant source of strength and support for the Ringbearer. Hell, had it not been for his tireless help, cooking, and ability to come through in a pinch, Frodo would have been dead for sure!

Ostensibly employed as Frodo’s gardener, Samwise became involved in the quest to destroy the One Ring after Gandalf caught him eavesdropping on their little conversation. Before parting company with them, Gandalf instructed him never to let Frodo out of his sight. Sam took these instructions very literally, and thereafter did not leave Frodo alone for one minute! After setting off together, it was Sam who made sure they always had food and their spirits were high.

When Gollum entered their party, Sam never once stopped warning Frodo about him. Though Frodo seemed to think that Gollum had a role to pay or could be redeemed somehow, Sam remained committed to the belief that he was evil and untrustworthy. In the end, he was proven right, but then again, Frodo was in a way too… whatever, it’s complicated!

Towards the end of their quest, when things became truly difficult, Sam came through like never before. When Frodo was paralyzed by Shelob and taken captive by Orcs, Sam risked everything to rescue him, charging headlong into Minas Morgul and kicking the crap out of every Orc that stood in his way. And when Frodo finally faltered under the weight of the One Ring, Sam carried him up the Mountain to the Cracks of Doom.

Through it all, Sam never once complained or considered leaving Frodo’s side. Naturally, some speculate this was because the two were more than just friends. Lousy gossip mongers! But in truth, Sam was just that committed to those he considered friends and what he considered to be right. These are qualities he passed along to his thirteen children after he and Rose Cotton got married. Wow, loyal, friendly, and fertile too! Samwise has got it all!

Wedge Antilles:
When it comes to side-kicks, Wedge has some of the best characteristics of all. He’s loyal. He’s reliable. And best of all, he never dies! In addition, Wedge (who’s name alone makes him cool) is also one of the best pilots in the Rebel Fleet and the co-founder of Rogue Squadron (along with Luke Skywalker). Throughout the original Star Wars trilogy and the expanded universe, Wedge has always been there in his trusty X-wing and other attack craft, providing much needed support and kicking Imperial ass!

His impressive resume includes an assault on the First Death Star, where as a junior officer in Rogue Squad, he provided cover for Luke as he launched the torpedoes that would destroy the terrifying space station. When Imperial Forces attacked Echo Base on planet Hoth, he was there in a speeder and scored a major victory by being the first to take down an AT-AT walker with a tow cable. And finally, he played a major role by helping to lead Rebel Forces to a decisive victory in the battle of Endor.

Because of all this, Wedge gained the reputation of being the greatest pilot in the Galaxy. As the sole survivor of both Death Star runs, he was given command of Rogue Squadron before being promoted to General and given command of an entire fleet. Throughout it all, Wedge never once lost his soft-spoken and humble attitude. It just goes to show you, nice guys really can kick ass!

Zoe Washburne:
And last, but definitely, DEFINITELY not least, there Zoe, the heroine of the Firefly universe. As a veteran soldier, freelance butt-kicker, executive officer, and loving wife, she’s got the whole package, at least when it comes to science fiction heroines. A good woman to settle down with and to have aboard your ship, guarding your precious cargo and your ass. No wonder Mal trusts her with his life, and Wash loves her so!

Having served in the War of Unification as a Browncoat, Zoe served under Mal when he was a Sergeant in the Independents Army. In the end, they were the only two to survive the battle, which bonded them for life. Afterward, she took a job as his XO aboard the Serenity and never looked back. Of all the other crewmembers, she was the only one who routinely referred to Mal as “sir” and obeyed his orders. However, that didn’t stop her from expressing concern over his decisions and letting him know when she thought they were totally stupid!

In the course of her service as XO, she met Wash, the ship’s pilot, and the two fell in love. They got married shortly thereafter, and even talked about settling down and having children (something their lifestyle wasn’t exactly conducive too). Due to her close relationship with Mal, Wash was often jealous of then, which at times caused friction. However, Wash soon realized that his concerns were for naught, as it became clear to him that the loyalty she had towards her commander did not conflict with her love of him.

In short, she’s the kind of woman a man would want as a friend, a sidekick, and a lover. Though tough as nails and the kind of no-nonsense lay who’d kick your ass if you messed with her or her crew, she could still be tender and make her man feel like a man. Wink, wink, nudge, nudge! Know what I mean? Just don’t tell her I said that, she’d kick my ass!

Summary:
So, having looked into all these personalities, I think it’s fair to say that I have some inkling of what makes a decent sidekick tick. In short, I think the following characteristics, alone or in combination, are what add up to a good supporting character, one which the hero is likely to want to keep around.

  1. Loyalty: This, above all, seems to be what makes a sidekick both desirable and endearing to audiences. As heroes undergo their trials and tribulations, they need someone who will stick with them, keeping them on the straight and narrow and making sure they don’t succumb to temptation or their enemies machinations.
  2. Levelheadedness: As the saying goes, “It’s always a true friend who will tell you what you need to hear, even when you don’t want to hear it”. And when it comes to sidekicks, this is not only desirable, its a job requirement. When the heroes life is on the line, the last thing they need is an ego stroke or to be let down easy. And frankly, the view really is better from the cheap seats!
  3. Sense of Humor: And remember, it’s important to keep things light. Whenever the pressure is on, danger is all around, and the tension is palatable, a good wisecrack or a little slapstick is usually in good order. Just refrain from poop jokes or overtly juvenile humor (look at you, Jar Jar!) And if were talking comedy instead of action and drama, the sidekick should be especially comedic! Their antics should inspire hysterical laughter from time to time, even if it’s a little in bad taste 😉
  4. Mad Skills: Remember, just because the hero is the focal point of the story doesn’t mean that you can’t steal the show every once in awhile. In fact, said skillz can pay the billz! And by that I mean a skilled sidekick can come in extremely handy to a hero from time to time. After all, if you’re constantly requiring rescuing, the hero will very quickly grow tired of you and find someone to replace to you! It also doesn’t hurt to have a gimmick, a weapon or characteristic that sets you apart. For example, if the hero is a big, He-Man/Amazon kind of hero, go small and wiry. If they are a smaller, wisecracking personality who relies on their wits more than their physique, be the muscly, enforcer type. It’s also good to carry your own unique brand of weapons. They set you apart and diversify your killing power!

That’s all I got for now. Like I said before, I’m open to suggestions for other candidates. If I can assemble enough, I’ll be sure to do a second installment. Otherwise, expect more of the usual posts dedicated to franchises, concepts, technology, and the latest in science fiction!

Cool Ships (volume IX)

Borg Sphere:
BThis first example shows us that thought they were obsessed with simple geometric shapes, the Borg were capable of thinking outside of the cube. If anything, the sphere is a more perfect shape and aesthetically way more pleasing, so its a wonder why they didn’t do it sooner.

Making its first appearance in Star Trek: First Contact, the sphere appeared to be an auxiliary craft which was housed inside a Borg Cube. But in truth, these vessels were actually much more versatile, acting as scout ships and tactical vessels, doing deep-space reconnaissance or performing light assault missions.

In the spinoff series Voyager, Borg Spheres make several appearances. The most notable of which was the series finale (episode 168: “Endgame”), where Voyager was pursued and overtaken by one and had to destroy it from the inside to escape. This, in addition to scenes from other episodes, indicated that every sphere has an internal compartment capable of housing a sizable starship.

Measuring 600 meters in diameter, a standard Borg Sphere carries a crew of 11,000 drones, is protected by regenerative shields, ablative armor, and has the usual array of Borg weapons (which include tractor beams and disruptors). It is capable of warp speed, transwarp speed, and in some cases, can even generate a temporal vortex to achieve time travel (as was demonstrated in First Contact).

Jem’Hadar Battleship:
dominion_dread2You know, I was never was much of a Trekkie. Compared to other franchises, I never really did get into the shows that much. That is, until DS9 introduced the whole Dominion plot line, then I got into it with both feet! Space battles, explosions, ships blowing each other up… what’s not to like? And to make these battles happen, the show’s conceptual artist had to come up with some new designs.

One such design was the Jem’Hadar Battleship, which made its debut in season 6 (episode 144, “Valiant”). Introduced midway through the war, this new breed of warship was designed for the sole purpose of breaking the stalemate between the Dominion and the Allies. That and inspiring fear!

At twice the size of a Galaxy-class vessel (USS Enterprise D) and boasting over 40 torpedo launchers, this ship was clearly meant to be so large and so powerful that no Federation or allied ship would have a hope of stopping it. However, its size and speed also made it a relatively easy target for multiple enemy ships, which would have no trouble hitting it and could outmaneuver it in battle.

After it’s initial deployment, where it destroyed the USS Valiant, several battleships were rolled off the line and took part in the war, especially during the latter engagements of the war like the Battle of Cardassia. Many ships were needed to break the lines which they reinforced, and it was only by the timely defection of Cardassian forces that the Dominion was overwhelmed in these battles.

USNC Spirit of Fire:
To the Halo universe once more, this time for a look at a modified colony ship known as the Spirit of Fire! Making its appearance in Halo Wars, this ship was the largest in the UNSC navy and served with distinction during the Covenant War.

As already noted, the Spirit of Fire was originally a Pheonix-class colony ship, a vessel that was designed to carry colonists and supplies to new worlds as part of the UNSC’s prewar expansion efforts. However, this changed with the appearance of the Covenant and their apparent need to knock over human settlements.

Recommissioned for military service by the UNSC, the Fire was outfitted with a magnetic accelerator cannon, point defense guns and missile turrets, hull armor, and a major engine overhaul. Its internal bays were also converted to carry Scorpion tanks, Warthogs, Pelicans, fighters, bombers, and anything else it would need to put a small army onto a planet. As a former colony ship, the Fire retained the ability to enter atmosphere and land planetside, making it all the more effective at troop deployment.

During the course of the war, the ship was declared missing and all hands were presumed dead after it failed to return from a mission. However, the ship was actually traveling back at sublight speed from an engagement after it lost its fusion core. The crew had used this to destroy a Forerunner “Shield Planet” which happened to be housing a large Covenant attack fleet. In sacrificing its engine core, it prevented a major strike by Covenant forces on human territories, and therefore saved countless lives. Not bad for a civilian ship, eh?

SDF-1 Macross:
SDF-1 MacrossWhen you hear the words, Super Dimension Fortress, what comes to mind? Definitely not a piddly little spaceship! Which is probably why the Macross’ full name contains them! Apparently, this ship was rebuilt from the remains of an alien craft that crash-landed on Earth, and was intended for use should said aliens ever come knocking again.

Although intended to travel to distant solar systems and promote peace with alien species, the Macross became the first line of defense once war with the Zentradi species began. Much like all the “mechas” from this franchise, this ship is capable of changing from its ship designation into a towering mech (known as “Storm Attacker” mode), a process which takes about 15 minutes.

The massive ship also carries the two carriers – the CVS-101 Prometheus and SLV-111 Daedalus – within it’s fuselage. When in cruiser mode, these are housed along the sides, but while in “Storm Attacker” mode, they constitute the robots “arms”. In terms of weapons, this baby comes equipped with 8 guided converging beam cannons, four 178cm rail cannons, automatic missile launchers, and a main super-dimension-energy cannon. Aliens beware!

Strident-class Star Defender:
StridentIt’s funny how the Rebels only seemed to get into mega-ships after the Empire was thoroughly licked. And yet, here we have another Star Defender ship which comes from the expanded Star Wars universe and only showed up for duty after the Empire lost all its big behemoths.

Produced by the Corellian Engineering Corporation (natch!), the Strident-class was the first breed of Super Star Destroyer to serve on the side of the Alliance (which now called itself the New Republic). But of course the Alliance didn’t like the term “destroyer” when applied to their mega ships, hence the name change. But the particulars are pretty much the same.

Much like the Viscount-class produced by the Mon Calamari, the Strident comes equipped with thousands of turbolasters, laser cannons, and ion guns, and its massive hold houses dozens of squadrons of starfighters as well as hundreds of shuttles and support ships. It took awhile but I’m guessing the Rebels finally decided to go big or go home!

The Spacejockey ship:
I can’t wait to learn more about THIS one! As the focal point for the first Act of Alien, the “Spacejockey” ship is also central to the plot of its soon-to-be-released prequel, Prometheus. Known also as “The Derelict”, very little is known about this ship other than the fact that it was of unknown origin and appeared to be transporting xenomorphs.

The Derelict was first discovered by the crew of the Nostromo when their ship was rerouted to LV-426 to investigate a distress beacon. When they approached the ship, its alien configuration was immediately clear. Shaped in the configuration of a horseshoe, the ship apparently had two prongs, one longer than the other, and an engine array located at the rear.

SpaceJockeyWhen investigating the inside of the ship, its alien nature became even more apparent. Whoever the Space Jockeys were, they clearly shared H.P. Lovecraft’s sense of aesthetics! Literally everything aboard looked organic and gothic, right down to the funky patterns on the walls! When discovering what appeared to be a control chair, the crew stumbled onto the remains of a long “Space Jockey” as well. Having an anthropomorphic shape and a trunked face, they are assumed to look like a cross between a human and an elephant.

Closer examination of the remains revealed that it died from a “chestbuster” breaking through its ribcage. With the discovery of the ship’s compliment of eggs, and the observable symbiosis between the “facehuggers” and “chestbusters”, it was unclear why the Spacejockeys were transporting them. Perhaps they came aboard by accident, perhaps they were intended for another use somewhere. These are all questions I look forward to being answered… say June-ish!

Vor’cha-class Cruiser:
Vor'chaSeems the Klingons are getting a lot of attention from me as of late. But I’ve come to acknowledge just how many cool ships they really do have. Clearly, these blood-drinking, Valhalla worshipping guys excel when it comes to bringing beauty to their instruments of death. But then again, one would have to assume that it’s one of the few artistic outlets they get to have!

Taken from the TNG universe, the Vor’cha was the mainstay of the Klingon armada and the replacement for the aging K’t’inga-class. The first of its design served as the flagship for the Empire, but became fully integrated into the armada once it was mass-produced and replaced by the larger Negh’var-class.

Making its first appearance in season 4 of Star Trek: TNG (episode 80: “Reunion”) where it served as the Chancellor’s flagship, this vessel would go on to make several subsequent appearances in the expanded franchise. It’s most notable appearances were during the Klingon-Cardassian War where several participated in the assault on DS9 itself. Later, during the Dominion War, many more would serve on the front lines against the Jem’Hadar and their allies.

Naturally, this Klingon ship boasted multiple disruptor arrays, the main one located at the front end of the ship with two more mounted on the wings beside the nacelles. These were capable of firing in either the solid mode (like a phaser) or intermittently. Maneuverable for a ship of its size, it also came equipped with a cloaking device which was available in all flight modes.

Vorchan-class warship:
centauri_2This ship gets seen a lot around the B5 universe. And since I can’t stop hitting them up for cool ships, it only makes sense to mention this baby here. The Vorchan-class cruiser, a medium warship, was the mainstay of the Centauri fleet and weapon of choice when it came to raids, reconnaissance and even large-scale offensive operations.

Though designed predominantly to escort heavier cruisers, such as the Primus-class warship, Vorchans were still highly effective in small squadrons and were often called upon to mount attack missions by themselves. During the Narn-Centauri War, Vorchan warships carried out many assaults on Narn colonies and installations and even participated in skirmishes with the heavier Narn warships.

Its armaments consist of two plasma accelerators, missile banks and guided mines. These armaments, paired with its size, speed and relative maneuverability allow it to stand toe-to-toe with just about anything the Narns, Earth or League of Non-Aligned Worlds could throw at it. And unlike the heavier Primus ships, it is capable of maneuvering inside atmospheres. And it’s cool, raptor-winged like design makes it pretty easy on the eyes too. Were it not for the fact that Roddenberry beat them to it, you can bet the B5 designers would have named this ship a Bird of Prey!

Nine down, who the hell knows how many more to go!

Cool Ships (volume V)

Back again! More ships, more designs, more franchises too. Like I said last time, there’s just no limit when you get right down to it. And in the course of doing my homework on cool sci-fi concepts, I’ve found that there are hundreds of franchises out there that I’ve never even heard of before. Of those I have heard of, I always seem to miss a few obvious candidates. That’s the beauty of ongoing segments though. Here are the latest, with some suggestions thrown in too 😉

Colonial Raptor:
Another late entry from the Battlestar Galactica universe, the updated version. Designed for reconnaissance, transport, atmospheric and space flight, and capable of making short range FTL jumps, the Raptor is the workhorse of the Colonial fleet and one of its most versatile vessels. Ordinarily, the Raptor is operated by a crew of two, one pilot and one Electronic Countermeasures Officer. Given it’s size and shape, it cannot launch from a launch tube and must take off and land from a Battlestar’s forward launch bay.

Having served with the Colonial fleet for over 40 years, making its debut in the first Cylon War, the versatility and reliability of this craft have prevented it from being phased out by newer generations of Colonial ships. During the second Cylon War, Raptors were used regularly in order to dust off survivors from Caprica and other colonies. Relying on a fly-by-wire system, rather than the new defense network systems, it also proved invulnerable to the virus the Cylon’s used to cripple the fleet.

Cygnus:
Now here’s one that people probably won’t remember. In fact, I didn’t recall it either until I did some reading and realized I had seen the movie which featured it – The Black Hole – as a child and quite enjoyed it. Though a little Buck Rogers-y by modern standards, the concept and the movie and this ship still stand the test of time.

Released in 1979 by Walt Disney Pictures, The Black Hole was one of many movies that sought to take advantage of the sci-fi craze that Star Wars had unleashed. The plot centers on a derelict ship, known as the Cygnus, which is run by an android crew and a brilliant (albeit mad) scientist named Doctor Hans Reinhardt.

In addition to looking pretty cool, with its glowing transparent sections and old-school design, the Cygnus is apparently able to withstand the gravitational pull of black hole due to its ability to generate its own gravity well. In addition, its commander, Dr. Reinhardt, theorized that he would be able to fly it through a black hole and see once and for all what lay on the other side… It didn’t take, but still a cool idea!

Guild Heighliner:

Artist’s concept for a Guild Heighliner

Here’s one I couldn’t believe I had forgotten. In fact, I will accept any and all chastisements for my failure to include Dune craft in this series thus far. This can include physical beatings, just stay away from the nads… not quite done with those yet!

Anyhoo, when it comes to Dune ships, the Heighliner definitely takes the cake! Massive as all hell, this ship was the backbone of all commerce, diplomacy, travel and tourism in the Dune universe. Like all shipping, it was the exclusive property of the Spacing Guild and subject to their many controls, laws and whims.

Boasting Holtzman engines – a FTL drive system that was capable of “folding space” – the ship still required the services of a Guild Navigator. This person, a semi-prescient mutant due to years of living in a spice tank, would see a path through time and space and thus navigate the ship safely to its destination.

According to the original Dune, a single Heighliner was capable of lifting an entire planet’s worth of personnel, goods and supplies from one point in space to the next. As Duke Leto tells Paul in Part I of the story: “A Heighliner is truly big. Its hold will tuck all our frigates and transports into a little corner — we’ll be just a small part of the ship’s manifest.” Later in that same installment, House Harkonnen used a single Heighliner in order to lift an entire army to Arrakis for a surprise assault on the Atreides, and the cost was nothing short of punitive!

Given that the Heighliners are the sole means of commerce in a Empire as massive as that of the Dune universe, its little wonder why Heighliners are so freakishly big. Chartering one aint cheap, and if you do stowe aboard, you are expected to mind your business and wait until you arrive at your destination. Due to their high level of secrecy and sensitivity, no one is even allowed to venture beyond their own boarding craft when on a Heighlinger, and virtually no one outside of the Guild has ever seen a Guild navigator. Considered to be neutral territory by Imperial law, any and all acts of violence aboard Guild Heighliners carry stiff penalties.

Gunstar:
Ah, another childhood classic! Taken from the film The Last Starfighter, the Gunstar was the first line of defense of the Star League against the evil Xur and the Ko-Dan Armada. Sounds pretty cheesy, huh? Well, it was the eighties! And this was yet another Disney franchise that seemed to be riding in the Star Wars wake. Still, this movie was one the first to make extensive use of CGI (Tron being the only other) and had a none-too-bad storyline too boot!

Boasting multiple guns, missiles and a “Death Blossom” trick that is nothing short of devastating, the gun star is a rather unique and innovative design. Apparently, it was meant to be a class of ship that would never go out of style, merging functionality with lethality and being able to take on any class of enemy ship.

Every Gunstar is a two seater, with the starfighter (gunner) in front, and the navigator in the rear. While the navigator flies the ship, the gunner directs fire from a swivel chair, which gives them control over the ships moveable weapons batteries. Although it has no shielding to speak of, the hull is protected by armor plating which can withstand multiple direct hits. When cornered, it is also capable of unleashing the “Death Blossom” where it will begin to rotate at a furious speed and unleash gun and missile fire in all directions. This however, is considered a weapon of last resort, since it will drain the ship’s power supply completely.

Heart of Gold:
Now here’s an interesting, and highly improbably, entry! Coming to us straight out of The Hitchhikers Guide To The Galaxy, the SS Heart of Gold is rather unique in that it merged scientific theory with Douglas Adam’s notoriously quirky sense of humor.

Being a prototype vessel, it was the first ship ever in the universe to boast the “Infinite Probability Drive”. This drive system is essentially a Faster-Than-Light engine which is actually based in quantum theory. Essentially, the theory states that a subatomic particle is most likely to be in a particular place at a particular time, but that there is also a small probability of it being found very far from its point of origin. Thus, a body could travel from place to place without passing through the intervening space as long as it had sufficient control of probability.

Pretty cool huh? In the original radio series, the shape of the vessel was not specified. In the novelization of the series, it was described as a “sleek white running shoe”. For the sake of the movie, artists went with a tea-cup design, and added some brake lights for good measure. Originally built as part of a secret government project on the planet of Damogran, the ship was stolen by President Zaphod Beeblebrox during its launching ceremony and became the means through which the main characters began exploring the universe.

Minbari Cruiser:
Back once more to the B5 universe for another fine example of kick-ass shippery! Known officially as the Sharlin-class Warcruiser, this Minbari vessel is the mainstay of the Minbari fleet in the original series. Big, bold, stealthy, and packing a sh*tload of firepower, this vessel is veritable nightmare for all but the most powerful of races. Even Shadow vessels mind their business when some of these are in the field.

Making its appearance in season one of the show (episode 17: “Legacies”) and went on to become a regular feature. When Sheridan assumed command of the station in season two, the renegade cruiser Trigati was destroyed in the course of a standoff. After B5 broke away from Earth in season 3, a force of Sharlin cruisers arrived just in time to prevent the station from being captured by forces loyal to Clarke. Many went on to serve alongside Sherian and Delenn in the Shadow War and even went on to help liberate Earth from Clarke’s forces.

According to Delenn, Minbari ships do not rely on conventional engines like other ships. Instead, a system of gravitational and electromagnetic fields for propulsion, which have the added benefit of supplying artificial gravity. This frees up their ships from the needs of rotating sections and makes for a more effective combat platform. Sharlin cruisers also boast a significant amount of weaponry, which consists mainly of heavy beam cannons, but also includes missile launchers, neutron guns, and electro-pulse cannons.

During the Earth-Mimbari War, Earth Forces were completely outmatched by this class of Cruiser. In addition to being highly resistant to Earth force weapons, the Sharlin cruiser also boasted a stealth field which prevented Earth ships from being able to lock onto it. In the course of the war, only one human Captain ever survived combat with one, Captain John Sheridan. Relying on a phony distress signal and several well placed tactical nukes, Sheridan was able to lure the Black Star, the Minbari flagship, into a trap and destroy it. Though the Minbari considered it a cheap victory, Sheridan’s fame and renown quickly spread throughout the fleet.

During the battle of Sector 83, the Sharlin-class Cruiser proved an effective weapon against the Shadows. Although somewhat slow and providing a large target for Shadows, their powerful beam weapons were capable of destroying a Shadow ship unassisted. When protected by smaller, faster craft like the White Star, it proves to be a very effective combat platform.

Nebula-B Escort Frigate:
More Star Wars! God, I think I’m OD’ing on this franchise. But the sign says “Cool Ships” and this one is no exception. Known as the Nebula-class frigate, this ship is probably best remembered as the “Medical Frigate” which appeared in Empire and Jedi. 

Measuring some 300 meters long and designed to defend Imperial convoys from Rebel attacks, this ship was more famously used by the Rebellion as a hospital ship. During heavy fighting, Nebula-B’s would be on hand to pick up pilots that had ejected and provide them with life-saving assistance, ensuring that Rebel pilots could live to fight another day.

The most famous appearance of a Medical Frigate was during the Battle of Endor, when several medical frigates were on hand to service Rebel pilots who had been shot down by superior Imperial forces. It was also on board the Medical Frigate Redemption that Luke Skywalker received his prosthetic hand after losing it in a lightsaber duel to Vader.

In addition to providing escort and as a hospital ship, the Nebula-B was proved useful as a deep space scout and reconnaissance ship, due to its sophisticated sensors. During raiding missions or less intense combat operations, many also served as command ships given their speed and defensive capabilities. One weakness of the Nebula-B however was its thin fusilage. Though this made the ship an inexpensive vessel by most standards, it also made it a poor choice for heavy combat. Hence why it was relegated to support, scouting and medical roles.

The Nostromo:
You know, I really thought I covered this one already. I already mentioned how the Alliance Cruisers from Firefly appeared to be inspired by this baby. And it just makes sense that if you’re going to cover ships from the sequel, (the USS Sulaco and the Cheyenne Dropship) that you cover the original first. But alas, the Nostromo was somehow passed over by me, another act of wanton insensitivity! Beating shall continue until my attitude improves!

Okay, now that we got my punishment out of the way, allow me to pay this ship it’s due homage. The main set for the movie Alien, the USCSS Nostromo was a deep space commercial vessel which belonged to the Weyland-Yutani corp (much like everything else in this universe!).

Overall, the Nostromo was a curious design which made perfect sense from a space-faring point of view. Doing away with such things as streamlining and aerodynamic sleekness, the ship was well suited to deep-space travel and hailing. In addition, it was also taller than it was long, another common aspect to spaceships which are confined to the whole sea ship/airplane paradigm.

It’s massive refinery, which it towed behind, would process its manifest of mined ore while it made its way back to Earth from wherever it had been deployed. Thus, in addition to providing transport and amenities for a crew of miners and spacers, it was also a mobile refining platform that could deliver processed materials to factories rather than just unrefined ore.

While on return from the distant planet of Thedus, the Nostromo was rerouted to LV-426 where it picked up the alien organism known as a xenomorph. After all but one of the crew were killed the by creature, Ellen Ripley, the ship’s Warrant Officer, set the ship’s to self-destruct and escaped aboard the ship’s life craft with the crew cat, Jones. According to Weyland-Yutani execs, who were some pissed when she returned without her ship, the destruction of this vessel cost them 24 million in adjusted dollars. Damn penny-pinchers!

The Sathanas:
What do you call the most fearsome, intimidating and powerful ship in the universe, without being too obvious, that is? The Sathanas, that’s what! Being the Latin name for Satan, this title is very apt when applied to a massive juggernaut built by a race known as the the Shivans (i.e. Shiva, Hindu god of destruction).

This last entry, much like The Colossus and Deimos from my last list, comes to us from the game Freespace 2. Making its appearance midway through the game, this terrifying vessel was the most powerful space-faring ship ever encountered by the human race or its allies.

Boasting four massive beam cannons which are situated at the end of its claw like appendages, this ship best exemplifies the offensive fighting spirit. Jumping into a field of battle, it is capable of dealing devastating blows on a target head on, keeping its flanks and rear hidden from the enemy.

Above all, it is clear that the Shivan built the Sathanas to act as a terror weapon in addition to a capital ship. One look at its design confirms this, given its clawing appendages and thorny skin. Defeating this ship outright is quite difficult given its reinforced plating and terrible array of weapons. Disabling this ship, through EMP missiles and guns, is not much easier given the incredibly density of its hull and many redundant systems. In the end, the only way to beat it seems to be for lighter craft to take out its “claws” while heavier vessels strike at it from a distance. However, this still proves to be a suicidal mission given the Sathanas’ many missile and defensive batteries.

Ultimately, taking down this ship in the game is much like the real-life campaign to sink the Bismark. This dreadnought, which was the pride and joy of the German navy in WWII, also boasted massive weapons, a heavily armored hull and superior systems. In the end, the Royal Navy brought it down through a combination of luck, persistence, and careful engagements, taking their time to disable it and then closing in to pound it relentlessly! Hmmm. I guess good history makes for good gaming 🙂

Final Thoughts:/strong>
The suggestion box, as always, is still open. Thanks to Goran Zidar for suggesting the Gunstar, I knew I’d have to include it sooner or later and I’m glad someone asked. Anything else? I got another installment on the way, and probably a few more after that. No? Sigh, alright, bring on the beatings! No nads!

May The Fourth Be With You!

Yes, it is now May 4th, making it officially Star Wars Day! And in honor of this momentous occasion, I’ve decided to dedicate the next few days to reviewing the classic movies which started it all. Yes, those movies, the ones that made Lucas filthy freaking rich and perverted his sense of creativity.

But I’ve already ranted enough about those… ahem, other movies. Today is all about honoring the good things about this franchise and pop culture phenomena. And it really was a phenomena wasn’t it? When it comes to setting trends, box office records, and inspiring an entire generation of movie makers and movie-goers, few things can measure up to Star Wars.

In fact, part of the reason the fanboys reacted so badly to the prequels was because they loved the originals so much. Were it not for the intense love inspired by the originals, the new ones would never have been able to inspire such hate. Funny how that works…

First up, and in honor of May the 4th, is the original Star Wars, or as its extended title reads:

Episode IV: A New Hope
Plot Synopsis:
The movie opens with a crawl that divulges the bare bones of the movie’s premise. Basically, there’s  an evil Galactic Empire, a band of Rebels, and things are pretty tense ever since the latter won their first victory against the former. But in truth, the audience got all they needed from the opening visual sequence, a touch of cinematic genius if ever there was one!

For starters, we see a small ship running for its life, being pursued by a very large ship that is chasing it down. This tells us two key things: the Rebels are a small but committed band that are fighting for their existence against a very large, very powerful foe. The massive ship and the way it is making a slow, lengthy crawl over the camera lets us see the power and reach of the Empire, and establishes some dramatic tension which last well past the first few minutes.

Meanwhile, the ship is disabled and boarded. Imperial troopers, decked out in their white suits of armor, very clinical and faceless looking, board and kill all the defenders. Then in walks Darth Vader, who stands a head taller than the rest, is clad all in black, and very clearly means business! Cut to the droids odd-couple, C3P0 and R2D2, who’ve been scurrying around since the action started. Though we don’t know who she is at first, we see Princess Leia giving something to the latter, which under the circumstances, is of obvious importance. Shortly thereafter, they eject in an escape pod to the planet Tatooine, located below.

Leia gets her formal introduction after Vader kills the ship’s Captain and brings her forward to demand answers. She’s a member of the Imperial Senate, and apparently also a member of the Rebel Alliance. The reason their ship was boarded was because a certain set of plans, pertaining to the Death Star, were stolen and traced to their ship. After getting nothing from her, the Imperial officers deduce that the escape pod must have contained them and pursue it to Tatooine’s surface.

In time, C3P0 and R2D2 wind up becoming the property of a moisture farmer named Owen Lars. His nephew, a young man named Luke, quickly establishes himself as the movie’s protagonist. In addition to wanting to get off Tatooine, he also dreams of being a pilot and finding out more about his father, a man whom he knows virtually nothing about. Like all classical heroes, his will be a journey of self-discovery which will take him across the galaxy and fundamentally change him.

Naturally, his surrogate parents are afraid to let him go, alluding to the fact that his father’s legacy is not something they want him to be a part off. But in the meantime, Luke has a more immediate problem on his hands. After seeing a fragment of the recording of Princess Leia and learning that R2 was intended to meet a man named Obi-Wan Kenobi, a man whom Luke suspects is actually Ben Kenobi who lives in the deep desert. After hearing of this, R2 runs off, forcing Luke and C3P0 to run after him…

They find him, and Ben Kenobi, after a near-death encounter with some Sand People. After chasing them off and tending to Luke, Ben reveals that he is in fact Obi Wan, and takes Luke and the droids back to his pad to talk. Luke learns, much to his delight, that Obi-Wan knew his father and that he was in fact a war hero and a Jedi Knight. His lightsaber is still in Obi-Wan’s possession, which he gives to Luke to play with. This was audiences first glimpse of one of the coolest weapons in sci-fi history, and impressively, it was done on a rather meager budget!

In any case, Obi-Wan sees R2’s recording in full. Leia reveals that she has come into possession of the Death Star plans, intended to deliver them to her father on Alderaan, but was intercepted in transit. R2 now holds them, and they still must be delivered. The recording ends with her pleading with Obi-Wan to help the Rebels. He asks Luke to accompany him so he can learn more about The Force and his father, but Luke is naturally reluctant. He can’t leave so long as he has ties and family on Tatooine that need him… Ooh, foreshadowing!

Cut to the Death Star, the infamous Imperial weapon of terror. Its commander, Grand Moff Tarkin, makes his first appearance, as do the other senior commanders. After some exposition on just how freakishly powerful the Death Star is, it is also revealed that until the plans are found, there is a danger. On top of that, there’s also the consensus that the Death Star needs to be tested by blowing up its first planet. Also, with Leia aboard and not talking, Tarkin concludes that they can kill two birds with one stone.

Luke and Ben meanwhile find a wreck in the desert, a Jawa landcrawler which had been destroyed by Imperial troopers. Luke quickly realizes that the Imperial troops were searching for his droids. He rushes home to find his uncle and aunt dead and their home destroyed. He then returns to Obi-Wan to tell him that he will come with him after all. The two then travel to the planet’s spaceport, Mos Eisley, to find a spacer who will take them off planet.

After getting past Imperial guards, they are forced to contend with some tough barfolk. Obi-Wan quickly dispatches them with his own lightsaber, and they meet Han Solo shortly thereafter. After being treated to some not so idle boasts about his ship (the Millennium Falcon), Obi-Wan determines that Han’s the man to take them to Alderaan. We, the audience, also learn that he clearly has some debts, and an angry creditor named Jabba. Before he can leave to check on his ship, he’s forced to gun down one of the men Jabba sent to collect.

Getting into orbit and away from the planet prove a might bit difficult given the presence of Imperial troopers and Star Destroyers. But Han wasn’t bullshitting when he said his ship was fast. They dust off, jump into hyperspace (another cool visual experience) and elude their Imperial chasers.

Meanwhile, Takin has the Death Star parked in front of Alderaan, which he threatens to destroy if Leia won’t divulge the location of the Rebel base. She does, telling him their on Dantooine, but Tarkin orders Alderaan destroyed anyway. Seems Dantooine is too remote to provide an effective “demonstration”. But it’s okay, since she was lying through her teeth. When Tarkin learns of this, he’s naturally pissed and orders that Leia be executed.

However, this order coincides with the arrival of the Millennium Falcon. Since their destination has been blown to pieces, the crew fly into a complete and utter debris field, and soon find themselves face to face with the Death Star itself. After getting nabbed with a tractor beam and brought aboard, they are forced to stow away in the Falcon’s secret compartments, where Han usually puts his “special” cargo. After popping out and sneaking past more Imperial troopers, they learn that Leia is aboard the station. Obi-Wan heads off to disable the tractor beam, while Luke convinces Han to take part in a daring rescue. Hijinx ensue!

First, we have Han, Luke and Chewi’s rather clumsy attempt to get Leia out of her cell block. The first phase, getting in, goes off without much trouble (unless you count all the shooting). Unfortunately, phase two, getting out, proceeds less smoothly. After being cornered my reinforcements, Leia orders them to jump into the trash compactor to escape. Only the timely intervention of R2 and 3P0 prevent them from being mashed.

Second, Obi-Wan succeeds in shutting down the tractor beam, but comes face to face with his old apprentice, Darth Vader. A lightsaber duel ensues, crossed beams providing a metaphor for the internal struggle between the righteous teacher and the student who went bad. As they head for the ship, Luke sees Obi-Wan locked in this duel, and is forced to watch as Obi-Wan puts up his blade and lets Vader kill him. But of course, he warns Vader that this will only make him more powerful… something we will understand very soon.

Ultimately, the good guys get away, short on crew member, but it seems their escape was allowed to happen. Knowing that they will set course of the Rebel Base, Vader has a tracking device placed aboard the ship, and the Death Star follows them to a small moon called Yavin 4.

Once there, Leia meets with the Rebel command staff and shares the plans. Knowing that the Death Star is likely en route, they prepare a desperate plan to destroy the Death Star using the one weakness they can discern. An exhaust vent located along the station’s central axis, at the end of a long, well-defended trench! Some two dozen Rebel pilots suit up for the mission, Luke volunteering to help, and asking Han to do the same. But, having been given his reward and eager to pay off his debts, Han says good luck and leaves with Chewi.

After slipping past the Death Stars shields, the Rebel pilots begin fighting it out with the station’s defenses and defenders. However, the assault on the vent itself does not go well. One wing of pilots is shot down trying to make the run, and the one pilot to get off a shot misses and is killed shortly thereafter. It now falls to Luke and what’s left of the attack wing, which includes his old friend Biggs Darklighter. Biggs is killed covering Luke, and he himself appears about to be gunned down by Vader’s own fighter, until someone new shows up and saves his ass!

Seems Han had a change of heart, and after blowing up Luke’s tails and sending Vader’s ship into a tailspin through space, Luke fires off his ordinance and hits the vent dead on! They break off and get away just in time to avoid the massive shock wave that blowing up such a massive station produces! The Rebel Alliance is saved, and the Empire has been dealt a mighty blow. However, as we see, Vader is still alive and makes it away, letting us know that the war (and movie franchise) will go on…

What Worked So Well About It!:
Where to begin. You know, its always at this point that critics and fanboys say what was so good about the original movies by comparing them to the new ones. To avoid this needless cliche, and perhaps to be a good sport, I’ll keep comparisons to a minimum. Suffice it to say, part of the reason why the first movie was such a smashing hit was because it tapped in to a certain need which was becoming apparent in the movie-going community. In terms of science fiction, audiences were becoming just the slightest bit tired of dystopian stories and dark visions of the future.

After so much technophobia and misanthropy, the stage seemed set for something positive and heroic to come along and renew people’s faith in humanity and the future. So in a way, Lucas’ masterpiece benefited from good timing, arriving exactly when people needed it to. Such timing had not been seen since the arrival of the Beatles to America, an event which came after the assassination of JFK when young people were looking for something happy and joyful to focus them onto new and positive things.

Another thing which worked in its favor was the fact that Lucas had to contend with limited budgets, an largely inexperienced cast and crew, and just about every mishap imaginable. Being in the position of the underdog, having little expected of him, and having to contend with all kinds of difficulties, what came out of it all is best labelled “art from adversity”. There’s just something so purifying about a noble effort which succeeds despite difficulty, isn’t there? It was like Lucas’ movie was living out its own plot, the committed band of Rebels fighting an evil Empire being a metaphor for Lucas’ own fight with the studios and production companies.

The Weak Parts:
But of course, Lucas also benefited from a great deal of help, which came from the highly experienced and talented hands of John Williams, the cinematography of Gilbert Taylor, and a host of editors who helped clean up his movie once the raw footage was slapped together. Arriving just a few months shy of the films theatrical release, these people saved production of the film in many ways, and demonstrated to Lucas that when it came to shooting and dialogue-writing, he needed some help to make it all work (something he forgot in more recent years!)

In fact, it was because these individuals had arrived late to the production that many weaker elements of the movie survived and became part of the original movie. In several scenes, actors and extras made mistakes which Lucas didn’t notice because he was not accustomed to shooting films. Two prime examples are when a Storm Trooper walks head first into a sliding door on the Death Star, and Mark Hamil yells “Carrie!” to actress Carrie Fisher while they were shooting. These were never edited out, as was some of the lazier acting and poor dialogue.

In fact, Lucas gained a reputation for writing wooden dialogue as he was making this movie. During their initial readings, many of the actors complained that it was unrealistic, unnatural, and completely awkward. These sentiments were brilliantly captured by Harrison Ford when he confronted Lucas and told him, “George, you can type this shit, but you sure as hell can’t say it!”.

The Enduring Legacy:
Of course, I could get into all the cultural and cinematic influences that were apparent and helped make the movie such a box office hit. But let’s face it, that’s been done to death! I shall just say that in the end, Lucas knew where to borrow from and could make it all work together. Combining elements like westerns, samurai movies, and allusions to ancient and modern history with an epic story of good versus evil, Lucas’ creation tickled all the right bones and gave audiences what they wanted when they wanted it.

And really, it was one of those rare movies where people felt that there truly was something for everyone. It was not strictly a kids movie (despite what Lucas would later claim) because there was simply so much material and attention to detail which no child would have been able to appreciate. So while the kids (and kids of all ages!) were dazzled with shoot outs, dogfigths and lightsaber duels, the adults were able to appreciate aesthetics borrowed from such classics as The Good, The Bad and The Ugly, Seven Samurai, Metropolis, and costumes and themes alluding to WWII and Nazi Germany.

And of course, with its smashing performance at the box office, Lucas and his crew now had the freedom and the street cred to make some follow up movies and see his vision through to completion. And in no time at all, all the studios and production companies which had doubted him or told him no were lining up to imitate him and finance whatever Star Wars clone they could find. Lucas, I imagine, got a real kick out of that!

Anyhoo, having spilled so much metaphorical ink on this movie, let me just wrap things up by saying Happy Star Wars Day and be sure to check back soon. Next up, I will be covering the even more famous The Empire Strikes Back, one of the few movies in cinematic history to ever be credited as being “better than the first”. In the meantime, check out this shot from the blooper reel. Keep your eye to the right as the Stormtroopers walk in…

 

Even More Cool Ships!

Dang it, this is fast growing into a theme of its own, outgrowing the whole “conceptual” thing by leaps and bounds! But there are always more contenders, and people have been nice enough to leave suggestions with me. So the list must go on, taking into account more spaceships, aircraft an assorted vehicles that come to us from a variety of franchises. Some are fast, some are scary, some are just really, really neat to look at! But they all have one thing in common, they are all cool!

Here’s the latest, as assembled by me and with the help of some helpful suggestions!

Cylon Base Ship:
cylon_basestarIn my first post, I mentioned the Galactica and how it had evolved from its original self to become the aged but enduring vessel that we saw in the new series. Well, when it came to the Cylons, the artists seemed to go in the opposite direction. Rather than making the Cylon Base Ships less advanced-looking, they opted instead for designs that looked sleeker, updated and more organic.

This was in keeping with the updated concept of the Cylon race. Whereas in the original series, the Cylons were slow, lumbering robots who simply followed orders and sounded very machine-like, the new Cylons were fully organic beings that could easily pass for humans.

The Centurions, much like their predecessors, remained loyal robots, but were also a hell of lot more streamlined and dynamic in appearance. The Base Stars were said to be constructed out of a cartilage-like material that was soft and organic, but became solid and super-tensile once it hardened. And of course, the Cylon Raiders were themselves equipped with organic parts, living brain tissue inside a metal hull.

Of course, the new Base Ships were downgraded in one respect. Much like the Galactica, the new designers decided to forgo the idea of lasers for something a little more realistic. In the case of the Cylons, this meant missiles instead of flak guns and cannons. However, everything else was significantly more advanced than the original, including the appearance and the scientific foundation on which it rested. Basically, the new Base Ships looked organic because they were organic. Instead of being built in a shipyard, they were grown in them. That’s some advanced shit right there!

All of this were quite ingeniously attributed to technological evolution. The old Base Star and Centurion designs were said to have been what the Cylons looked like during the previous war. Toasters was the term used to describe them, given their chrome exteriors and campy-retro look. Their new designs were the result of over twenty years of progress, going from constructions of metal and silicate materials to biometric tissue which was grown in vats. A very cool concept, and in keeping with the latest updates in the fields of science and science fiction 😉

The Discovery:

Discovery, front view

Cue classical music soundtrack! The Discovery is sailing by… in excruciatingly slow motion! Yes, I’m sure I speak for all those who have seen 2001: A Space Odyssey when I say that the story was brilliant, the cinematography superb, but dammit, did they have to do so many long, drawn out space sequences? Well, as someone very wise said, this movie was made back when people still had attention spans!

But on the plus side, the long sequences allowed audiences to truly appreciate the design and concept of this ship, and many others in the film. In what can only be described as a caterpillar (or ball and chain) type design, the Discovery was originally designed for cargo hauling, but was converted to deep-space exploration when Earth scientists needed to mount a manned mission to Jupiter in a hurry.

One can see without much effort how these concepts overlapped in the design. Being made up of many segments, the spine of the ship was clearly designed to hold detachable cargo pods, whereas the crew and navigation team would hold up in the spherical section at the front. Once converted, this frontal section was given pod-bay doors, a compliment of small explorer craft, and a large scanner array mounted along the dorsal section. The engine compartment at the rear was built for heavy thrust, alluding to the fact that this craft was intended for deep-space missions.

rear view

In addition to all that, the ship came equipped with vast stores of food, cryogenic pods, and an onboard AI known as the HAL 9000. During the better part of its deep space missions, the crew would be kept in cryogenic suspension, HAL would pilot the ship, and they would be thawed once it came close to its destination, or in case an emergency situation arose. Also, its contained rotating sections which would become active once the crew was in a waking state, ensuring that they didn’t succumb to muscular atrophy due to weightlesssness.

Simple, straightforward and technically practical, The Discovery was everything one would expect from the future of space travel, at least from a 1960’s standpoint. And granted, we weren’t exactly building ships like this when 2001 rolled around. But we weren’t exactly fighting the Cold War or discovering aliens on the Moon either. In either case, you’d be hard-pressed to find hard sci-fi like this anywhere today. RIP Arthur C. Clarke. You too, Kubrick! You’re genius is sorely missed!

Draconia 1:
Credit for this one goes to Victor of Victor’s Movie Reviews. Initially, I was hesitant when he suggested I post something from the Buck Roger’s universe, but quickly changed my mind when I saw it. Thanks for the suggestion and the links man! Enjoy this one!

Just to be clear, I got nothing against Buck Rogers, I’m just relatively ignorant about the franchise. And after combing through a couple databases, I’m still pretty ignorant. Whereas I thought this was just a popular movie and tv series from the 80’s, I’ve since learned that its roots go way deeper than all that! Originally, Buck Rogers was a novella named Armaggedon 2419, a dystopian story that appeared in an issue of Amazing Stories in 1928. Since that time, the story has been adapted to comic books, radio, television, and with the success of Star Wars and Battlestar Galactica in the late 70’s and early 80’s, a feature film and a TV spinoff.

Known more popularly as “Buck Rogers in the 25th Century”, it is from this point in the series that this megalithic ship known as a Draconian battleship comes to us. Named in honor of the empire that built it, Draconia 1 was the flagship of the Draconian armada and the flagship of the franchise’s chief protagonist, Princess Ardala. , to conquer Earth and make Buck Rogers her consort. And given its size and imposing nature, I’d say the artists captured these intentions quite perfectly. With a name like Draconi 1, you gotta figure the ship is going to look stern, sharp, and geared up for war!

Earth Force Thunderbolt:
ThunderboltAnother happy contribution from the Babylon 5 universe! An upgraded model that was meant to replace the older Starfury-class fighter, Thunderbolts were two-person aerospace fighters that were had boasted extra firepower, better navigation, updated systems, and the ability to navigate inside atmospheres. Yes, unlike the earlier models, these things could operate in space and in the air.

This was made possible by the addition of extendable airfoils which were attached to the ship’s four engine mounts. In addition, the hard mounts on these wings were capable of holding up to ten missiles. These, combined with its four uni-directional pulse cannons, gave it a serious firepower advantage over its predecessor!

Making their debut in the second season of the show,  the Thunderbolt would play a pivotal role in the Earth Alliance civil war, which broke out shortly thereafter. Thanks to a shipment that arrived on the station before B5 declared its independence, and the addition of several squadrons of defectors from the Earth Force destroyers Alexander and Churchill, Sheridan and his forces were not at a disadvantage when President Clarke’s forces came knocking!

According to the B5 Wiki, the Thunderbolt represented the third incarnation in the Starfury series. In terms of design, they were clearly inspired by their namesake, the P-47, and other WWII aircraft like the P-51 Mustang. In addition, inspiration was probably owed to the F4 Phantom of the Vietnam Era, which also boasted a two-seat configuration and also had the same mouth and bared teeth design on the front. A good thing too, for credit should always be given to the classics!

The Eclipse:
What could be more terrifying than a Super Star Destroyer? THIS, that’s what! And like a Super Star Destroyer, it comes to us from the expanded Star Wars universe. Known as the Eclipse, and taken from the Star Wars: Dark Empire comic series, this vessel was the latest incarnation of Imperial terror technology at its best (or worst)! Originally intended as the resurrected Emperor’s new flagship, the Eclipse II quickly became the symbol of resurrected Imperial might in the comic series, dwarfing even the Executor and all other classes of Super Star Destroyer that preceded her.

Little wonder then why they called it the Eclipse. Park it in orbit over a planet, and boom! Lights out! And much like the Death Stars and Executor-class Super Star Destroyers that preceded her, the Eclipse was nothing short of a vanity project by Emperor Palpatine, its size and awesome power reflecting his megalomania and maniacal ambitions. But regardless of how overcompensating it seemed, this ship was still a behemoth and a real slugger when it came to firepower!

Measuring 17.5 km in length, the Eclipse was absolutely fearsome in terms of its overall displacement, tonnage, and raw firepower. In addition to over 1000 turbolasers, laser cannons, and ion cannons, the ship also came equipped with a superlaser that was mounted on its prow. In essence, this ship was like a mobile Death Star, capable of destroying an entire planet as well as an enemy’s armada. On top of all that, it also came equipped with 50 squadrons of TIE fighters and bombers, 100 tractor beams (the better to capture you with!), and its own gravity-well generators.

These last items are devices which appear quite frequently in the expanded SW universe, usually on Interdictor-class Star Destroyers. Basically, they allow a ship to generate a gravitational field which, when activated, prevents an enemy from jumping to hyperspace. So in addition to being impregnable, this ship could also prevent enemies from withdrawing from a battle. Hmmm, can’t beat her, can’t run away. Not exactly built for a fair fight, was she? But much like her terrifying predecessor, she was eventually destroyed in circumstances which couldn’t help but be embarrassing. I guess the old adages are true: the bigger they are…  etc, and pride cometh before a fall! Or in this case, a really big explosion!

The Nebuchadnezzar:

picture by Aquatium at deviantArt

Now here’s a franchise that hasn’t made the list yet. Taken from the Matrix franchise, the Nebuchadnezzar is a hovercraft and, along with others like her, the primary means of transportation and resistance for the people of Zion. Named after the (in)famous Babylonian Emperor who conquered the Levant, this ship made its first appearance towards the end of Act I, right after Neo was unplugged and had to be rescued.

According to Morpheus, her Captain, the ship is their means for reaching “broadcast depth” in the underground tunnels and hack into the Matrix. Beyond this basic role, it is also a primary defender whenever the sentinels begin to venture too close to Zion. In the first movie, its only means of defense was its EMP. However, in the second and third movie, it was upgraded to include defensive gun turrets.

The second and third movie also introduced many other versions of this hovercraft. Apparently, every ship is unique, each one boasting its own structure, profile, and size; variations on a theme rather than based on a standardized model. Clearly, nobody is Zion believes in assembly lines, at least not where their ships are concerned!

SA-43 Hammerhead:
HammerheadTaken from Space: Above and Beyond, the Hammerhead is an aerospace fighter and the mainstay of the future US Navy and Marine Corps. Named because of its configuration, front and back, this ship is not only cool to look at, but is quite practical from a hard science standpoint.

For example, the front and rear wings are not strictly for artistic purposes. In addition to serving as weapon’s mounts, they are the platform for the ship’s many retro-rockets. In the course of the show’s many action sequences, you always see these ships moving about as if they are truly operating in vacuum. In other words, they don’t swoop around like regular jets or have to roll to turn around. In space, all you got to do is fire your lateral rockets and let your axis spin around!

In terms of armaments, the Hammerhead packs a rather impressive array. A forward mounted laser turret is supplemented by a dual one mounted at the rear, giving the ship a near-360 degree range of fire. It also has hard mounts under its wings for missiles, bombs and rockets. These come in handy when facing down multiple squadrons of smaller, faster, but less heavily armed Chig fighters.

The Excalibur:
excalibur_2Back to the B5 universe yet again! Don’t blame me, they make a lot of cool ships. Anyhoo, this time around, the ship in question is the prototype White Star Destroyer The Excalibur. Designed to be a bigger, heavier version of its predecessor, the Excalibur was similarly based on Vorlon and Mimbari technology, incorporating organic hulls and Mimbari energy weapons.

A joint venture between the Earth Alliance and Mimbari governments, the interior of The Excalibur resembles that of most Earth Force ships. It’s controls are human-friendly, making it a quick study for crews who are used to serving on Earth Force vessels. This came in handy on its maiden voyage, when Sheridan and a crew of EF personnel were forced to commandeer it and its sister ship, The Victory.

It’s weapon consisted of multiple turret mounted beam cannons mounted all over the hull, but concentrated near the front and rear. On top of that, it also boasted a massive energy cannon similar to the kinds found on Vorlon warships. Unfortunately, this weapon was such a drain on the ships power that it could only be fire once in any battle, since its use would result in a systems blackout that could last several minutes. In addition, its ample bays could hold multiple squadrons of Starfuries and Thunderbolts, which were deployed by a pylon that extended from the hull.

In addition to playing a key role in defeating the Drakh, The Excalibur and its crew were also tasked with finding a cure for the plague they viciously unleashed on Earth. Though this spinoff series (Crusade) was cancelled partway through its first season, sources from the expanded universe indicate that it was eventually successful. So in addition to being able to kick some serious ass, this ship was also a capable exploration vessel and a mobile research station.

Spaceball One:
spaceballs6ts4uwDespite odd name and it’s whacky nature, Spaceball One is actually a pretty cool ship! In addition to being able to exceed the speed of light and go both “Ridiculous Speed” and “Ludicrous Speed”, the ship is capable of converting into a giant, robotic maid which, when armed with its megavac, is capable of sucking up an entire planet’s atmosphere. Tell me that aint a terror weapon!

A parody on the Star Destroyers from the very movie it was meant to parody, the design elements of this ship also seemed to pay homage to a few other unlikely sources. One suggested influence is The Discovery from 2001: A Space Odyssey, while another is the Nostromo from Alien. Given the comedic references to both these movies – the alien bursting out of a guy’s chest and performing a little ditty over lunch, or the “plaid” scene in space – this shouldn’t come as a surprise.

Thanks to Rami Ungar for (repeatedly) suggesting this one. We consider the matter closed, please stop sending hate mail! I kid of course, keep sending it! We like to hear from you ;)!

UD4L Cheyenne Dropship:
DropShipLast time, it was the USS Sulaco that made the list as a example of a cool ship from the Alien universe. This time around, I thought I’d look a little closer, specifically to its cargo bays. Because it is here that we find those cool Cheyenne-class dropships, the ones that carry Marines, APC’s, and a f***load of munitions to their targets.

Capable of atmospheric and space flight, the dropships are typically deployed from high orbit and extend their wings once they hit the atmosphere in order to maintain lift.The Cheyenne serves primarily as a troop transport, a role it is well suited for since it can take off and land vertically from unprepared areas.

However, it’s nose mounted gatling gun, weapons pods and large compliment of rockets also mean it can attack in a supporting role, namely as a gunship. Once its deployed its compliment of Marines, typically inside of an M579 Armored Personnel Carrier, it will retire to a safe landing zone or offer active support until all enemies in the area have been suppressed.

X-wing:
X-wing_SWGTCG“The Incom T-65 X-wing is the fighter that killed the Death Star. An almost perfect balance of speed, maneuverability, and defensive shielding make it the fighter of choice for Rogue Squadron.” This is how General Carlist Rieekan described the final entry on my list, the venerable X-wing starfighter!

Based on captured designs and built by specialists who defected to the Alliance, the X-wing played a pivotal role in the Galactic Civil War and would form the backbone of the Alliance’s Starfighter Corps. Possessing deflector shields, a hyperdrive, an R2 astromech for repairs and navigation, and a complement of proton torpedoes, the X-wing allowed the Rebellion to launch raids deep into Imperial space and stand toe to toe with its TIE fighter squadrons.

In addition to providing escort to Alliance vessels and conducting raids on Imperial ships and installations, its long list of accomplishments include destroying the first Death Star, proving cover for escaping Alliance ships after the Battle of Yavin and at the Battle of Hoth, and defeating overwhelming Imperial forces at the Battle of Endor. After the formation of the New Republic, the X-wing would go on to play a pivotal role in many subsequent battles and engagements, mainly against the remnants of the Empire.

Featured heavily in the original movies, the X-wing would also go on to become the only Star Wars fighter to get a videogame named after it! Not bad for the little “snub fighter” that could!

Final Thoughts:
And wouldn’t you know it, it seems I have actually have some insight to offer today. Must be on a count of how many ships I’ve reviewed by now. For starters, I think that while aesthetics and artistry count for a lot, some serious props need to be given for a hard sci-fi foundation. Ships that incorporate realistic features, like retro-rocket mounts, wings that only deploy if you’re expecting atmosphere, and practical hull designs, are usually what make the biggest impact. Not that we don’t all love freaky looking spacecraft, it’s just that dropships, hammerheads and starfuries seem somewhat more plausible than saucer sections and mega-dreadnoughts.

At the same time, its fast becoming clear to me that when it comes to designing cool sci-fi ship concepts, the only limits are those imposed by our own imaginations. Really, there are no rules or strictures when your painting with an open canvass, and sci-fi has always been the perfect forum for venturing into the realm of the implausible and impossible. And given the exponential rate at which technology is progressing, dreaming big doesn’t exactly seem unrealistic anymore. If anything, our dreams seem to be coming true faster than we could have imagined. So really, with the possible exception of FTL, nothing we can imagine right now should seem too farfetched. If anything, we should encourage dreamers to dream!

Until next time, and keep those suggestions coming! And maybe come up with some original designs, I’m feeling in the mood for evaluating something new and inspired here 😉

Of Planetkillers!

What is it about doomsday devices that make them simultaneously scary and freakishly cool? Oh, I don’t know. Maybe it’s the fact that they can turn an entire planet into glass, render it completely uninhabitable, or just plain blow it to smithereens? If none of these things do it for you, I suggest you stop reading now, this is what the whole post is about!

Where these ideas come from is a source of debate, but it goes without saying that apocalypticism is part of our collective unconscious. The very concept of the end of the world has worked its way into every world religion and is as intrinsic to our beliefs as creation. And I suppose that it goes without saying that since humanity began to develop weapons that could actually level entire cities, depopulate entire countrysides, or even raze whole continents, that this obsession with the end of days has expanded beyond the spiritual world and has become an everyday preoccupation.

So it’s little wonder then why science fiction writers have taken it upon themselves to come up with concepts of machines that can destroy and sterilize entire worlds. It just seems like the next logical step after anthrax and thermonuclear weapons doesn’t it? And in the course of this, some pretty cool concepts have been thought up. Here are some examples from various popular sci-fi franchises:

The Death Star:
Without a doubt, this planet killer is the best known in the business. Making its first appearance in A New Hope where it destroyed the planet Alderaan, the Death Star was a massive space station that was created to inspire fear and silence all dissent to the Emperor’s rule. At the center of this force of unrivaled terror was a massive, high-powered laser that resembled a huge eye or a massive crater on the station’s surface. A single beam from this weapon was capable of breaking planets apart and obliterating all life on the surface.

Granted, this same station was then destroyed by a ragtag group of Rebel pilots, guys in tiny fighters who knew about a tiny exhaust vent in the side. But its replacement was even more badass! The second Death Star, which appeared in Return of the Jedi boasted a laser that was capable of recharging more quickly between shots and was accurate enough to take out large vessels as well. Before being destroyed by the Rebels at the Battle of Endor, the new Death Star managed to destroy two Mon Calamari cruisers with ease.

But alas, this weapon’s fatal flaw lay in its design. Being so big, small craft were capable of penetrating its defenses and attacking its vulnerable points. In the case of the first incarnation, this involved firing torpedoes into an exhaust port which would then reach the main reactor. In the second version, there were to be no exhaust ports so the station would have no outward vulnerability. But as long as it was still under construction, the station was vulnerable and hence open to attack. And given it’s sheer size and the time it would take to complete just one, that’s a pretty big window! I guess it’s true what they say: the bigger they are…

The Vorlon/Shadow Planet Killers:
In the B5 universe, a few different types of planet killers existed, both of which were the property of the oldest races. Given the amount of energy that would be required to destroy an entire planet, it was reasoned that only ancient races like the Shadows and Vorlons would be capable of constructing such a thing. However, the younger races had their own means of leveling a planet, if not destroying it completely. This involved mass drivers, which the Centauri used in season two to hurl asteroids into the surface of the Narn homeworld, causing massive destruction and forcing the Narn to surrender. But that’s another matter. Here are what the proper examples of planet killers in the B5 universe looked like:

The Vorlon planetkiller was essentially just a massive gun that was built into a ship. The long, flattened spheroid with plenty of tentacle like things would be escorted through space, fly into position around the enemy planet, and then fire a massive energy discharge that would obliterate the entire thing. By comparison, the Shadow’s planetkiller was much more complex, not to mention insidious!

In what appeared to be a massive, black cloud, a Shadows Shroud held a massive buckminsterfullerene-like assembly that would move into position around a planet and then enclose itself around it. The assembly would then unleash a massive swarm of missiles which would bore into the surface and then detonate, releasing a massive thermonuclear payload near the core of the planet which would trigger tectonic activity that would rip the planet apart.

The former planet killer got its fair share of attention in the series proper, where the combined forces of Sheridan and Delenn’s alliance managed to destroy one only by calling in the help of the First Ones. Between all their races, only they possessed the kind of firepower that was needed in order to destroy a ship of that size. Some attention is also given to the Shadow’s Shrouds, but it wasn’t until the TV movie “A Call to Arms” came out that any in-depth explanations of how they worked or how they could be beat ever came up. In this movie, we see for the first time what the internal structure of the Shroud looks like and how the device could be defeated by attacking its nerve center. This alone would not destroy it, but would prematurely trigger it, causing it to unleash all its missiles, which would then impact and destroy the assembly itself.

The Behemoth:
This planet killer comes to us courtesy of the Wing Commander videogame and made its appearance in the third installment in the series. Much like the Vorlon planet killer, the Behemoth was essentially a big gun that was designed to blow up planets by firing a single, concentrated beam directly into its surface. Simple, and effective, were it not for the fact that the weapon suffered from some congenital defects, which included gaps in the shielding array and the fact that it had no defensive mounts anywhere along the hull.

However, given the fact that the Terran Confederation (the good guys in the story) were losing to the Kilrathi Empire (the bad guys), the weapon had to be pressed into service before it was complete. Its intended purpose was to destroy the Kilrathi homeworld, a move which they believed was the only way to win the war outright at that point. Naturally, the vessel was destroyed due to a combination of its weaknesses and high-level treason. However, the good guys still won in the end due to alternate plans and daring-do, so don’t fret!

Unicron:
The Transformers franchise was something I enjoyed for many years as a kid. And were it not for Michael Bay, I might have enjoyed it again as a result! But whatever… In the course of telling the story of machines that could transform to hide their true identities, one robot in particular truly stands out. Mainly because of his size! His name is Unicron, a massive machine that can transform from a robot to a planet-sized sphere, and which preys on smaller planets. A pretty cool concept, really, especially for a children’s cartoon! Unlike other planet killer devices though, Unicron was unique in that he was a sentient being, and not a simple machine that was under the control of others. His first and only appearance was in Transformers: The Movie, where he was also destroyed. He did not appear again in the course of the original series, but was mentioned several times, particularly in the CGI-animated spinoff, Beast Wars.

The Doomsday Machine:
Gene Roddenberry weighed in on the planet killer thing back in the late 60’s with his own version of a doomsday weapon. It was known simply as the Doomsday Machine, a massive, lamprey-like device that was capable of consuming entire planets into its massive maw. In the course of the episode where it makes its appearance (episode 35, of the same name), the crew of the Enterprise learns that the machine is drawn to populated worlds which it then destroys and converts into fuel so that it can keep going. The process is entirely automated, the ship itself having destroyed its masters and sterilized its own region of the universe a long time ago.

Airing in the late 60’s, the Doomsday Machine was clearly a commentary on the Cold War and the creation on doomsday weapons which were intended for use as a “deterrent”. In fact, at one point Captain Kirk theorizes that the machine was never intended for use, merely to serve as a instrument to inspire fear in an enemy. However, once it was activated, it ran amok and destroyed its enemies and those who created it. In the end, the crew manages to destroy it by (ironically) letting it ingest a ship which they rig to go thermonuclear once its inside.

Halo Array:
Gamers are no doubt familiar with this one! In the Halo universe, much of the focus is on alien artifacts which were built by a race known as the Forerunners. The Covenant, the alien antagonists in the game, believe them to be holy, particularly the Halo devices which are central to the plot. These devices, it turns out, are “weapons of last resort” which the Forerunners built to sterilize all worlds of sentient life that are within range. Their reason for this have to do with a hostile organism known as the Flood, a parasitic life form that infects sentient organisms and turns them into zombie-like creatures.

Unfortunately, the Forerunners died off shortly after concluding their war with the Flood, leaving the Halos and several other artifacts behind. In time, these were stumbled upon by the Covenant who began to reverse-engineer the devices and used them to advance significantly. In time, the Convenant came to believe that the artifacts had been left behind by a holy race and built a religion and even a theocracy around this belief.

The Halo is apparently the crowning piece of the Convent faith. They believe that activating them will lead them on the “Great Journey” (aka. entrance into the hereafter). However, the main characters in the story quickly learn that this would actually cause the destruction of Earth and every inhabited planet in the sector. Inspired by Larry Niven’s Ringworld series, the concept of the Halo devices and the thematic elements which drive the story (i.e. blind faith, theocracy, evolution and ancient alien artifacts) are all prime examples of classic science fiction. Nice to see that they make their way into the gaming world once in awhile!

The Necromongers:
The Chronicles of Riddick is yet another example of theocracy, apocalypticism, and doomsday devices. Within the context of the story, we have a faction of hostile force known as Necromongers, a faction of humanity that worships death and believes that better world (known as Underverse) lies at the edge of the known universe. Leading them is a man known as the High Marshall, a person who apparently traveled to Underverse and returned half-man, half… something else. No kidding, this is how he’s described in the movie, verbatim!

In any case, in their drive to reach the edge of the universe, the Necromongers conquer, pillage and convert every planet in their path. The final step in this process, before moving on, is the use of a planet-killing device of their own, one which leaves the planet itself intact, but destroys all remaining life on the surface. In short, after they replenish their ranks and bring in fresh converts from the conquered populace, they commit whats called the “Final Protocol” before dusting off. Basically, it involves a series of ships standing up on end and releasing payloads into the air which then explode, unleashing a massive shock wave that kills everything in its path. This process gives literal meaning to the words: “Convert, or fall forever!”

The Inhibitors:
As I final example, I have included one of my personal favorites: the hostile alien species known as the Inhibitors, which come to us from Alastair Reynolds’ Revelation Space universe. According to the first novel in the series, the Inhibitors are all that remains of several ancient alien races which went extinct long ago. These machines, which are semi-intelligent and automated, are programmed to seek out and destroy sentient life.

The reason for their existence apparently has to do with a series of terrible events that are collectively known as the Dawn War. This war was apparently fought by all the earliest sentient races in the Milky Way Galaxy which began shortly after they discovered each other, but which lasted for eons. Finally, what was left of the various races decided to merge their consciousness with a series of specialized machines which they then programmed to ensure that no such wars ever happened again. These machines take the form of tiny black boxes which are capable of multiplying, replicating and seem next to impossible to kill.

Ostensibly, these machines were designed to nip the development of sentient life in the bud by sterilizing any planet that supported a potentially star-faring race. In short, they were meant to inhibit the growth of sentient life, hence their name. However, in books II and III, their motivations are explained further. In addition to wanting to prevent another major war from taking place, the Inhibitors were also concerned about the eventual galactic collision which is scheduled to take place between the Andromeda and Milky Way Galaxies several million years from now. When that happens, our two galaxies will merge, but the consequences for any lifeforms living within either of them will be disastrous.

The only way to prevent this, it is said, is to either ensure the development of a single race that has the requisite technological development to resist the destruction brought on by the collision, or to inhibit the growth of any sentient species until after the collision takes place. Once the collision is complete and the galaxy returns to a state of gravitational equilibrium, life can resume, but not before. Sounds crass, but the way they see it, they are doing sentient beings a favor by making sure they don’t get off the ground, rather than letting them die by the billions when the stars all come crashing together!

In the end, these machines destroy planets through various means. In fact, much attention is given to how the Inhibitors employ a great deal of creativity in designing ways to sterilize worlds. Instead of just parking a giant gun in orbit around a planet or covering with a toxic blanket, they will use the system’s natural resources to construct tools and weapons which they will then use to take planet’s or suns apart, bit by bit. The process can take years, even centuries for them. But they plan ahead, and are very patient…

Ultimately, the Inhibitors are not defeated in the Revelation Space universe, but are beaten back, pushed to the fringes of known space where humanity fights an ongoing fight with them that lasts beyond the final novel in the series. They do this by incorporating technology from other extinct races as well as one’s that have developed extremely clever ways to survive. And like with everything else in Reynold’s universe, it all comes down to technology that is both plausible and fascinating to read about!

Well, that’s about all the planet killing I can stand for now. Sure, there are plenty more examples in the realm of sci-fi, but these are the ones that stand out for me. Plus, if I were to take the time to research and list them all, we’d both be stuck on this one post forever. Remember, it takes longer to write than it does to read! So in keeping with the theme of this post, let me leave you with some words of advice:

No matter what you’ve done, its not the end of the world. Unless it is, in which case, it probably didn’t matter anyway 😉