Revengers Attack!

superheroes_chargeIt’s time, my fellow superheroes! We have the location of the Storehouse that contains the answers to the Tyrene Code, the hiding place of a strange device – possibly alien in origin – that can convey superhuman powers on an individual. We knew that this mission would take us places we might not want to venture, and to unlock secrets that were perhaps better kept. But as they say, you can’t put the genie back in the bottle, and this is one secret that was bound to break sooner or later!

Not only is this a mission of extreme importance for the sake of all mankind, it’s importance to us on a personal level. As we all know, our powers have come from various sources over the years. For some, it remains a total mystery but for others, a mystery with a culprit that may be revealed very soon. Veiled Tsunami, you always did believe your father was working with alien technology, that came from a warehouse somewhere, yes? This could be it! The answer to your questions and the key to unlocking what your father was working on.

Based on the mission profile which I received from my NSA source, and all the intel provided by each and ever member of our league, we now know that the criminals who stole the first Tyrene painting must have this storehouse in their sights. They will be looking to break in, steal the device, and use it for their own purposes. At the same time, we can expect that the feds will have it locked down tight, relying on heavily-trained security forces and some hired thugs to protect it. This won’t be easy and there are likely to be more than a few surprises.

As such, I have decided to divide our forces up as follows:

Team One:
This group will be made up of the advance scouting party. Their job will be to infiltrate the storehouse, detect traps and defenses, and disable them. They will identify the guards and any other threats and attempt to neutralize them stealthily. The team will consist of:

Atrum Auditor
Erotica Girl
Pax
Styka

Team Two:
This is our main assault group, the breach and clear team that will go in once team one has identified and taken out all preliminary defenses. They will be responsible for hitting the base, taking down its remaining defenders, and locating the alien device. Once that is accomplished, they will plant explosives and dust off before the device is destroyed. This team will consist of:

Captain Smackdown
Freedom Fighter
Panacea
Veiled Tsunami

Team Three:
This group is our reserve, to be called in if and when things get too hot for team two, or if reinforcements arrive in the thick of things. Our heaviest hitters will be placed here, and lie in wait until the situation requires they enter the fray and wreak a little “constructive havoc” on the opposition. As the case may be, they may also be required to cover our escape. This team will consist of:

Bonfire
Dark Angel
Judgement

Good luck to us all. Let’s make this one for the history books, or at least something the world will talk of long after we’re gone! Suit up, get to your teams, and I’ll see you all when the mission is complete!

The Informant: A Revenger Mission Update

revengers_sourceAnd we’re back from our meeting with my NSA source. And as usual, I have some good news and bad news. I suppose it all depends on how you look at it. And for our mutual friend and colleague, who happened to be on site when it happened, it was certainly shocking. Perhaps I should defer to my field report and let people decide for themselves…

Veiled Tsunami and Dark Angel were on hand to oversee the events and monitored our conversation. The transcript they while bearing witness appears below, with minor annotations provided. For security purposes, the names of the people involved have been removed.

Source: [censored], you look different. Lose weight since we spoke last?

Smackdown: [censored], good to see you too. Yeah, been getting a little more exercise than usual.

Source: So I’ve heard. Are the rumors true?

Smackdown: What, you mean about the new crime-fighting league? I suppose so. Depends on what you’ve heard.

Source: Well, I’ve heard that you got criminals running scared in the big city. Some say its only a matter of time before they start bringing in the heavy guns, try to knock you over.

Smackdown: That’s really not what I called you to talk about.

Source: I figured as much. You don’t hear from a guy for years, suddenly he calls out of the blue. You gotta assume he’s looking for a favor.

Smackdown: Yeah, well you remember Kandahar, don’t you? I’m calling it in.

Source: Easy there, Mr. Vigilante. I’m debating who owes who here. But you need to know, I’m taking a big risk just by coming out here. As per your… request, I did some digging and got a hit on the name you gave. Turns out you’re friend, Mr. T, presents a bit of weird case.

Smackdown: Weirder than grown men and women running around in costumes fighting crime?

Source: [laughs] Worse, though it’s definitely in the same ballpark. Tyrene, it turns out, wasn’t just some high-profile thief treasure hunter. He was a deep cover operative who did wet work for any number of security agencies. NSA had never heard of him, but I know guys who say folks at the CIA, MI6 and Mossad had him on speed dial. His criminal racket was just a cover he used for a few years.

Smackdown: Wait a minute, this artist used to be an assassin?

Source: We all got our hobbies. Right now, yours is to run around the big city making purse snatchers and mobsters nervous. Mine is spying on immigrants who don’t file for the right kind of permits. We make a living though…

Smackdown: I get it, fine! But where does the whole rumor about this code come into play?

Source: What, you mean that painting fable? No idea. But rumor has that after he retired, he turned to art, and some of his subject matter was spooking some of his old associates. Anything else I could tell you would be speculation at this point, but I did find one other thing that might be useful to you.

Smackdown: What?

Source: An old file from the CIA archive. Brought you a copy, thought you might like some light reading on the way home.

Smackdown: [takes the file. reads it] Wait a minute… this was his first job. He was contracted to recover a downed aircraft?

Source: In Nicaragua, yes. Back when the Contras were fighting for control of the country. The official-unofficial story said one of the CIA’s planes was shot down after conducting a covert meeting with the rebels, but that sounds like company talk to me. I think they found something down there in the middle of the conflict zone, so they sent in some company men to get their hands on it. He was one of the infiltration team that was supposed to go in and find out.

Smackdown: And?

Source: Keep reading.

Smackdown: I don’t get this… after that mission, he was put on indefinite medical leave?

Source: Right. After that mission, he became the super spy that no one wanted to have on the payroll anymore. After that, he was the guy they secretly contracted to do the big, black op missions.

Smackdown: There’s another page here. It looks like it was from before he retired. [reads] So he broke into a secret warehouse? And this was connected to the mission down south?

Source: Apparently. And it’s not a warehouse so much as of the storage facility the CIA put aside for hiding sensitive materials. My guess is whatever they recovered over there was brought back here. Tyrene broke back in to where it was being kept and tried to take it again.

Smackdown: And they just let him take it?

Source: No idea. The report doesn’t say he made off with anything, it just hints that he came back to the location where they kept it. Again, just guessing, but I think whatever he found was something he needed to get his hands on again.

Smackdown: Like a crack addict needing a new fix… I think I see a pattern here.

Source: Do you? Because I have to admit that it’s getting a little weird for me.

Smackdown: Yeah, sorry for the confusion. It’s still new to me too. This makes us square, you know. I promise never to ask for a favor again.

Source: You could just call to chat about old times.

Smackdown: [laughs] I’ll do that, just as soon as the collective scum of the world decides to take a break.

Confused, Revengers? Well I sure was at first. Allow me to elucidate further… Based on the clues provided the other two paintings, I think that Tyrene was part of a recovery team that was sent to Guatemala to pick up something alien. I think it gave him and the others special powers, and thereafter they were put to work doing deep cover stuff to keep their powers secret.

I think he broke back into the warehouse where it was being kept because whatever it was it gave him needed to be periodically recharged. Or maybe he just hoped that he could get a boost by going back to the source. Who knows? Point is, I think the third and final painting contains the location of the warehouse itself! I trust people are nervous now, because if it does, whoever stole it is on their way there!

The address of this storage facility was contained in the brief my source prepared for me. We need to go there immediately and prevent whoever is hoping to break in from doing just that. No doubt it will guarded, but for all we know, our adversary is packing some serious heat!

So who’s with me for a road trip/ass-whooping?

Calling All Revengers…

Batman_gothamHello comrades, thank you all for coming. We’ve completed work on our first three missions and it’s time to take stock of what we’ve done. In our first sorties as a crime fighting justice league, we managed to take down a mob boss, a corrupt city counselor, a  notorious pimp, and a drug manufacturing operation that threatened to pollute our city. In the process, we also saved several lives and made the lives of many more better and safer.

Yes, the city sleeps more soundly tonight thanks to the work of hardened men and women who are willing to do what is necessary to put the scum and the filth where they belong. And yet, it seems that despite our recent efforts, the problems of crime, corruption and abuse goes far deeper than anyone thought. We’ve pulled back the surface layer of scum only to find that the infection runs deep.

DoubleMurderIt is as an old friend of mine used to say: “You dig a few feet, you’ll find five bodies. You dig ten feet, you’ll find a hundred.” And so it is time to consider what our next moves will be. And I can think of no better place than to consider what was learned from our first three engagements. During our first outing, we learned that Joey the Stare Keithly or Councilman Harlan. We noted the presence of a telepath at that engagement, and this requires some further investigation.

Second came the rather cryptic message discovered by Judgement while investigating the case of the DA’s office and the business tycoon. After finding both parties dead in the DA’s office, her uncovered a note with three words: Princess” and “the Oracle”. Apparently, these names allude to positions of leadership in the N-Feed community. Naturally, Judgement considers this an internal matter, but our organization has several N-Feed members who are offering their help. We need to look farther into this at some point.

And finally, our interrogation of Billy Bob revealed that his operations are partly controlled by the Bratzsva, the Ukrainian mafia. The drug plant and his brothels are no free of his tyrannical influence, but they remain in effect. What’s more, the girls still need to be liberated and his lieutenants taken down. We don’t want one of them stepping up to fill the void left by Bob’s departure. It’s time to burn this infection out from the source!

And of course, the floor is open for further suggestions. Anybody know of some scumbags or crooked bastards that need to be taken down? Or perhaps there are some innocents who need a helping hand? Or, just a suggestion, a PR mission to let the public know exactly who we are and what we do? It aint all about hurting people, after all. Oh, and always remember to be careful out there!

The Revengers Are Complete!

Alright! At long last, the Revengers are complete. All thirteen members are registered and accounted for, and so we area ready to start battling crime and corruption in the big city! Yes, I know… twelve isn’t exactly a round number, but unless the makers of Craps have lied to me, its lucky! So without further delay, here is the remainder of the Revengers starting lineup. Behold!

Dark Angel:
Alter Ego: Nina Dee – Publisher, attempting to claw her way to the top. (plus part-time barista at the local Cuppa’ coffee house)
Abilities: Mad Fighting Skills; Ability to Fly; Regeneration
Appearance: Black wings, bustier, skin-tight pants, elbow-long gloves, long blonde hair, clawed fingers and feet, and a bamboo staff
Backstory: Nina was living abroad in Tokyo when she became involved with a Yakuza arms dealer. Unaware of the deeds committed by this man, she was blinded to the wrong doing taking place around her. Until one day, when she realized a mass killing had been carried out using weapons he was shipping. When she confronted him about it, he shot her and left her in a shallow grave. While lying there, she experienced an overwhelming sense of rage, and the souls of the children reaching out to her. A horrific metamorphosis took place that not only saved her life, but transformed her mind, her body, and her soul for a single purpose – Revenge. Rising from her grave a new and malformed creature, Nina vowed to never allow the innocent to suffer at the hands of the greedy and uncaring again, and to never touch a weapon forged by the hand of man.
Catchphrase: “You’ll pray to this Angel, but the only thing I’ll save you from is your next breath!”

Freedom Fighter:
Alter ego:
Carolyn Page, lover of man, beast and the epic discovery of joy.
Appearance:
Blue, red and gunmetal grey ensemble with a hint of feathers, ribbons, brooch insignia, powder gray ankle flight controls, fiery sword.
Abilities: Ability to Fly, Mad Fighting Skills, Super Strength
Backstory:
Page emerged from the wilderness back in June 1765 and has remained a force for joy and justice ever since. Her immortality is as mysterious as she is, as is the origin of her signature move, the high kick. To those seeking to know her past and why she fights injustice and hate with as much verve and dedication as she does, there remains only her bright smile and her enduring motto…
Catchphrase: “Freedom Fighter Flies for Freedom..!”

Pax:
Alter Ego:
Lance Schubert, non-violent activist, writer
Appearance: High-tech suit, form fitting and temperature sensitive. In extreme heat, turns white, in cold, black.
Abilities: Teleportation, Healing, Elasticity
Backstory: Lance woke up one day in the hospital, the sole survivor of a collapsed California high-rise. Everyone he knew or cared for died in the fall, but his new abilities gave him a sense of purpose. And so he headed east and things started happening to his body. In addition to being able to go from one place to the next without moving, he could bend his body in ways that no human body could, and heal instantly when hurt. With his newfound abilities, his non-violent activism found new expression, as a means of stopping evil-doers without inflicting harm.
Catchphrase: “I will ease the pain.”

The Superhero Challenge

Earlier today, my wife and I started having a conversation. It was one of those moments where an idea pops into your head, totally irrelevant and unimportant, but fun nonetheless. I asked her, if she could be a superhero and have her choice of three superhero abilities, what would they be. Come to think of it, it doesn’t seem that irrelevant does it? I mean, let’s face it. We’ve all dreamed about being superheroes at one time or another, haven’t we? To have superhuman abilities that would allow us to fight crime, save the world, or just beat people up and make us feel big.

So based on the assumption that there are other people out there who think like I do and have actually dedicated some thought to this question, I have prepared the following list. The goal here is to pick the three abilities that you think would make an ideal, well-rounded, or at least interesting superhero. Remember, you only get three, so choose wisely (and please note that the following list is merely the product of superheroes that I can recall and is by no means complete):

  1. Ability to Fly
  2. Acrobatics
  3. Advanced Technology (i.e. Ironman suit)
  4. Alien Technology (i.e. Green Lantern)
  5. Animal Control
  6. Babel Ear (understand any language)
  7. Camouflage
  8. Cybernetics
  9. Elasticity
  10. Elemental Control (weather)
  11. Energy Absorption
  12. Energy Emission (i.e. shoot energy from your body)
  13. External Shell
  14. Fire control
  15. Gadgets
  16. Godhood (i.e. Thor, Loki)
  17. Guns (i.e. Punisher)
  18. Gills
  19. Healing (others)
  20. Heat vision
  21. High-tech vehicles (i.e. Batmobile, Batjet, etc)
  22. Inertia (i.e. Juggernaut)
  23. Invincibility
  24. Invisible means of conveyance
  25. Invisibility
  26. Mad Fighting Skills
  27. Magnetism
  28. Multiplication (ability to make many of you)
  29. Precognitive
  30. Regeneration (self)
  31. Suggestion (i.e. mind control)
  32. Super Smarts
  33. Super Speed
  34. Super Strength
  35. Telepathy
  36. Teleportation
  37. Telekinesis
  38. Transmutation (shape shifting)
  39. Vampirism
  40. X-ray vision

Good! Now that you’ve selected your three abilities, it’s time to pick a name. What monicker best represents your hero, your abilities, and your particular manifesto. Is it truth, justice and the American Way (holy cliche, Batman!), fighting crime and protecting the citizens of your city (now that’s Batman!), or terrorizing the piddly folk and making them piss your pants at the sheer sight of your face (that sounds like the Joker)? Once again, be sure to choose wisely. The right kind of name can make your career, the wrong kind of name can make you a pariah!