Superhero Challenge Part III: Catchphrase and Outfit

Just one last hurdle remains before I can declare the New New Justice League complete and ready to fight crime… or cause it, whichever the case may be. And that is the selection of an outfit and a catchphrase. To be fair, some of you have already done this, specifying that you want to fight in high-heels or erotic dress (wink, wink). However, the majority of us who have created characters still need to stress how we are going to appear in public and what they plan to say when busting up their enemies.

Keep in mind, the costume is absolutely key. It is the visual personification of your superhero ethos, your motivation and modus operandi encapsulated in a few feet of tight leather, spandex, or super-resistant high-tech fabric. So choose carefully, and keep in mind the following options:

  1. Mask – this is especially important since it hides your true identity. For some, its enough to simply remove their glasses and add a cowlick to their hair (who you fooling Superman?). For others, a full mask that not only covers but protects is key (Batman), and others still get by with a simple eye-covering addition. And let’s not forget the bad guys who turn masks into deadly and scary appendages (hello Bane!). Just make sure your opponents can actually hear you and understand what you’re saying.
  2. Cape – a classic when it comes to fighting crime or being a flamboyant villain. Sometimes, its even used as a a tool of weapon (you again, Batman). But even if its strictly decorative, its an important part of the ensemble, and can hold your logo or just carry your colors.
  3. Skin-tight suit – men and women enjoy this option! Composed of leather, indestructible fibers, or molded plastic, having a suit that fits your form and enhances all the right things (i.e. pecs, shoulders and boobs), the suit can be intimidating and distracting to the enemy. Just remember, sacrificing form to function only goes so far! Looking good is important, but not as important as being able to comfortably, run, jump, and kick ass!
  4. Armor – There’s no rule that says you can’t look good and afford ample protection. But for those who don’t want to be seen wandering in around in skin-tight skivvies, a suit of body armor is a safe and effective option. Not only that, but it can be shaped to enhance your natural physique and make criminals and your personal enemies think you’re a lot bulkier (or bucksome) than you actually are.
  5. Mits/Boots – you may not think so, but what you wear on your hands and feet can be just as important as what you have covering your face. For example, rough and tumble superheroes tend to wear armored gloves so they can bash in their enemies faces, while your crime-fighting lady superheroes of the past tended to wear arm-length gloves to give them that demure look. Much the same is true of feet apparel, with the men sporting heavy boots and the ladies using high-heeled shoes or something else completely impractical. In modern times, things have gotten a bit more sensible, with female superheros wearing more combat-friendly, sensible shoes and hand gear. Though some ladies (such as Catwoman) still seem to prefer high-heeled boots to flats because, let’s face it, they look kick-ass!
  6. Distinguishing Marks/Disfigurement – in some cases, the superhero/villain are themselves their costume! This is the case with the Hulk, the Toxic Avenger, and guys like the Joker. Beyond the occasional article of clothing (like Joker’s purple suit) there really is no costume. The makeup and the scars are what identify him. And in the case of the Hulk, transformation into a giant green beast is what identifies him. Oh, and speaking of beasts, there’s Beast! Like Mystique and Nightcrawler, the outfit is a permanent part of their person.

Catchphrase time! I can’t specify any rules or parameters here, since there really are none. The only thing that matters is that it be appropriate to your characters motivation and/or persona. Keep it short, sweet, and direct. Intimidation factor is a must, but then again, so is comedic value. And remember, you get bonus points for play-on-words and puns, provided they are clever! Go to town!

The Superhero Challenge Part II: Backstory!

I got to say, I was impressed with the response my “Superhero Challenge” got. I knew that the topic was a fertile one, hence why my wife and I started talking about it. But I wasn’t sure how much thought other people were likely to put it into it. I’m so happy there are plenty of geeks like me out there! For those of you who came in and selected your powers and a name for your character, kudos! Now we just need to get to work on your backstory.

Every superhero and villain has one. They give them depth, motivation, and an origin story that makes their actions and purpose seem relatable. After all, a hero who does heroic things just because is no hero at all! He’s just a cardboard stand in whom no one can relate to. But a hero who helps others because of personal tragedy or to bring meaning to their own life is something we can all get behind.

Heck, the same is true for a super villain isn’t it? No one believes that a bad guy could kill, maim and plot the destruction of the world simply because he’s Evil the Cat. He too needs a history to explain how he became the way he was. It’s simply the way people work. We desire explanations and love a good origin story!

So I’ve prepared the following list of motivation/creation factors. I’d say pick one, but since there are some obvious places where overlap occurs, feel free to pick a second if it’s appropriate. And just to be creative, I’ll include a list of possible factions/forces that could have been involved. Circumstances are one thing, but going from that to the five W’s (who, what, when, where, and why) is a different matter. Read on and select:

  1. Tragedy – this can be the death of one’s parents, a wife, a husband, a sibling, or even a child. The loss effected you deeply, and led you to resolve that you would never let that happen to anyone else. Or maybe you just want some payback on the bastards who did it! Either way, the tragedy has become your weapon, and those who would harm innocents fear you now!
  2. Vendetta – a slight variation on Tragedy, this involves a purposeful attack on you which left you scarred, angry, and motivated to seek vengeance on the ones who did it. Whereas the loss of family is a tragedy that would have hurt you deeply, this is a wound that has left you pissed and determined to see the people who did it suffer horribly!
  3. Accident – maybe you fell into a vat of chemicals, got bombarded by some high-energy gamma rays, survived an atomic blast, had a brush with near death, or just stumbled onto something you weren’t supposed to. However it happened, the experience left you scarred and forever changed. Fighting crime or doing evil is now your outlet over the pain of the life you lost, and a means to put your freaky new abilities to work!
  4. Mutation – similar to option two, this could be your mother having been bitten by a vampire (a la Blade), the result of evolution (a la X-Men), or again exposure to some process that isn’t exactly scientifically possible. But it’s left you with powers and there must be a reason for it, or at least a positive (or selfish) way to use them.
  5. Alien Influence – alien technology came to Earth and picked you as its beneficiary. Or maybe you just accidentally found it and decided it was mighty cool and useful. Hell, maybe you ARE an alien who fell to Earth (i.e. Superman), and being one gives you strange and awesome powers that no one else has access to. How will you use it though is up to you. Will you be a savior, or a terrible force to be reckoned with?

Who hurt /changed and/or effected you? In short, what was the motivation behind the thing that made you what you are today? The list of possible candidates is potentially long, so I’ll try to break it down to as few possibilities as I can. And off the top of my head, and calling to mind all the examples that I can think of, I have come up with a list of seven different kinds of people/organizations who usually have a hand in the creation of superheroes and villains. Select one and proceed to the end:

  1. Crime Kingpin – every city has its share of crooks and criminal masterminds. Did you, your family, or someone else you care about run afoul of these villains? Did you, they, owe them some money, protection fees, a debt of blood which they exacted, thus leaving you hurt, bitter and angry?
  2. Negligent Superhero – let’s face it. Sometimes superheroes do bad things. Whether its collateral damage from their crime-fighting antics, the result of too much force, or maybe they were just having an off day, sometimes they hurt people without intending to. This is sure to leave some people angry, scarred, and looking for payback. After all, the Joker was either a hapless victim or a petty thug (depending on which back story you believe) before Batman sent him into that vat of toxic chemicals. And you got to figure a lot of victims get caught in the crossfire whenever there’s a big showdown between the good guys and bad. And in some cases, the victims blame the heroes…
  3. The Government – yeah, we all know they’re up to some clandestine stuff, or at least they used to be! And whether they decided to quietly bury the outcomes of their ugly projects and black ops, or simply don’t know about them anymore, you were the end result and now the truth must be brought to light. Expose their crimes, and if the ones who did are still around, make them pay! Otherwise, they might do it to someone else!
  4. The Corporation  – and when it’s not the government doing dirty, crooked things and then trying to cover it up, it’s usually the private sector! We all know there are plenty of corporate magnates out there who love to experiment with weapons, chemicals, radiation, and risky ventures that will leave people dead, mutated, or just plain altered. And you know they won’t be held accountable for it. No sir, not by the courts and not by the law! It’s up to you to bring these bastards to justice, or perhaps they are after you because you are now in possession of something they want. Doesn’t matter, as far as you’re concerned, the initials CEO stand for Chief Enemy Officer!
  5. Aliens – sure, there are plenty of nice aliens out there. ET, Alf, and the Predator people can be pretty stand up if you know how to stay on their good side. But alas, there are plenty of aliens out there that are just like us humans. Cruel, manipulative, and irresponsible when it comes to how they treat other people and dispose of their technology. Maybe you came into something powerful by accident, or maybe it was the result of something they purposefully did to you. Either way, you gotta follow this up and figure out who they are. And while you’re at it, show off whatever it is they gave you!
  6. Vampires/Paranormals far be it from me to discriminate against folks on a count of their background or supernatural affiliations. But when Vampires, Werewolves and other paranormal creatures start hurting people, it’s on! Was it you they hurt, your family, your friends, or do they just have it in their heads that “your kind” needs to be destroyed or pushed out of the way? Doesn’t much matter, because the end result is the same. Death to (fill in the blank)!
  7. International Villains sometimes, its not our own governments or their secretive agents that we need fear. Sometimes, the threat comes from aboard, either in the form of renowned terrorists, spies, or assorted Bond-like villains. And when they crossed you, your family, your friends, etc, they went too far! Now it’s up to you to make them pay for their crimes. This may be a fight you pursue alone, or as part of a team or a government agency. But in the end, you will bring the fight to their doorstep!

Okay! That’s it, that’s all on my end. Once again, the challenge is to make your selection and combine them with your characters powers and name to come up with a profile that is all your own! And please feel free to comment and include a small bio blurb which I will then include in a list of superheroes in my third and final installment. I plan to call it, “The New New Justice League”! Okay, that name is negotiable, but the intent is pretty clear right? Let’s make some new and interesting comic book icons!

The Superhero Challenge

Earlier today, my wife and I started having a conversation. It was one of those moments where an idea pops into your head, totally irrelevant and unimportant, but fun nonetheless. I asked her, if she could be a superhero and have her choice of three superhero abilities, what would they be. Come to think of it, it doesn’t seem that irrelevant does it? I mean, let’s face it. We’ve all dreamed about being superheroes at one time or another, haven’t we? To have superhuman abilities that would allow us to fight crime, save the world, or just beat people up and make us feel big.

So based on the assumption that there are other people out there who think like I do and have actually dedicated some thought to this question, I have prepared the following list. The goal here is to pick the three abilities that you think would make an ideal, well-rounded, or at least interesting superhero. Remember, you only get three, so choose wisely (and please note that the following list is merely the product of superheroes that I can recall and is by no means complete):

  1. Ability to Fly
  2. Acrobatics
  3. Advanced Technology (i.e. Ironman suit)
  4. Alien Technology (i.e. Green Lantern)
  5. Animal Control
  6. Babel Ear (understand any language)
  7. Camouflage
  8. Cybernetics
  9. Elasticity
  10. Elemental Control (weather)
  11. Energy Absorption
  12. Energy Emission (i.e. shoot energy from your body)
  13. External Shell
  14. Fire control
  15. Gadgets
  16. Godhood (i.e. Thor, Loki)
  17. Guns (i.e. Punisher)
  18. Gills
  19. Healing (others)
  20. Heat vision
  21. High-tech vehicles (i.e. Batmobile, Batjet, etc)
  22. Inertia (i.e. Juggernaut)
  23. Invincibility
  24. Invisible means of conveyance
  25. Invisibility
  26. Mad Fighting Skills
  27. Magnetism
  28. Multiplication (ability to make many of you)
  29. Precognitive
  30. Regeneration (self)
  31. Suggestion (i.e. mind control)
  32. Super Smarts
  33. Super Speed
  34. Super Strength
  35. Telepathy
  36. Teleportation
  37. Telekinesis
  38. Transmutation (shape shifting)
  39. Vampirism
  40. X-ray vision

Good! Now that you’ve selected your three abilities, it’s time to pick a name. What monicker best represents your hero, your abilities, and your particular manifesto. Is it truth, justice and the American Way (holy cliche, Batman!), fighting crime and protecting the citizens of your city (now that’s Batman!), or terrorizing the piddly folk and making them piss your pants at the sheer sight of your face (that sounds like the Joker)? Once again, be sure to choose wisely. The right kind of name can make your career, the wrong kind of name can make you a pariah!

The Watchmen

Sometime last week, I finally got my hands on the original graphic novel of V for Vendetta. I figured that since I was going to review this movie at some point, I ought to read the source material and treat it like all the other adaptations I’ve covered so far with this blog. Interestingly enough, the creative force being the graphic novel was none other than Alan Moore, the same man who created The Watchmen! While I’ve never been much of a comic book guy – which I admit is both treasonous and weird given my obvious geekhood! – I can honestly say that this was one of the best graphic novels I have ever read. Hell, it was guys like Moore with such creations as Watchmen and V that helped to establish the very concept of the graphic novel. While the dividing line between them and comic books is pretty fine, one can’t deny that guy’s like Moore combine a great deal of thought and inspiration to come up with these things, certainly no less than what typically goes into a high-end novel.

Not only that, but with The Watchmen, we got a story that was equal parts satire on the traditional subject matter of comics (superheroes) and the history of the 20th century. This is done in true sci-fi form, employing an alternate reality to show how the existence of a certain phenomena altered history, and using the differences to illustrate what took place in the real world. Embracing such things as generational change, feminism, war, civil rights, the decline of America, politics, nuclear holocaust, paranoia, UFO hysteria, and the American Dream, the scope and depth of this book was virtually undeniable. And when it came time to adapt it to the big screen, the same spirit came through pretty clear. There were naturally some weaknesses that emerged out of the monumental task of adapting the voluminous text to the big screen, and some complained about the changes, but in the end, it felt like a pretty faithful adaptation, and one that was overdue!

(Background—>):
Zack Snyder must have seemed like the natural choice to shoot this epic, having directed 300 – another graphic novel adaptation – just three years before. The end result was an official release that left out various parts of the plot in order to cut down on run time, but still managed to be two and a half hours long. As expected, a directors cut and an “Ultimate Cut” were also released on DVD that contained much of the missing elements, and they run for approx. three and three a half hours respectively! That’s what you get when you try to adapt a classic to the big screen, I guess. In either case, the box office draw and DVD sales were through the roof, another result of a classic meeting the big screen!

Naturally, there were those who complained about the cinematic release, citing the things that were left out, the new ending which did away with the whole UFO theme, and what not. However, the thing that divided audience the most, ironically enough, was Snyder’s commitment and reverence of the original source material. While some praised him for his faithful adaptation, his biggest critics saw this is as a drawback, claiming that his commitment to the source material made the movie feel “stuffy” and “boring”. Some even found themselves falling in the middle, saying that they were impressed with the faithfulness of the adaptation, but unsure as to whether or not this made for a good movie. One thing was certain though, for fans of the graphic novel, the biggest source of contention was the changed ending! Squiddy or Manhattan, which was better? For those of you who read the novel, you know what I mean 😉 For those of you who don’t, read on!

(Content—>):
The story opens on the murder of a superhero by the name of The Comedian. Whereas the novel only shows the aftermath of this, the movie gives us the full fight scene in order to open with a bang and get our attention. In any case, we begin the movie knowing that The Comedian (played by Jeffrey Dean Morgan) is dead, and his friend, fellow superhero Rorschach (Jackie Earle Haley), is on the case! This latter superhero, named for the mask he wears, is one of the few superheros in this day and age who’s not working for the government or gone into retirement. He believes The Comedians death is part of plot to eliminate the Watchmen, as superheroes have been turned on by popular opinion and outlawed by the state. We also learn quickly that due to the historical presence of superheroes, the world has unfolded quite differently. Due to their efforts, America won the Vietnam war, Richard Nixon remained president since, the Cold War escalated and nuclear war now seems inevitable. Society has also gone to hell in a hand basket, but at least there are electrical cars!

So, fearing a plot against his former superhero friends, Rorschach seeks them out and tries to warn them. These include Nite Owl (Patrick Wilson), Dr. Manhattan (Billy Crudup), his wife and partner Silk Spectre II (Malin Akerman), and Ozymandias (Matthew Goode). Most of them are retired, except for Dr. Manhattan who is doing nuclear research for the government (fitting since he’s a nuclear-powered, godlike man!) and Ozymandias who’s supersmarts have led him into the world of inventing and big business. Most of them are skeptical, until an assassination attempt against Ozymandias is narrowly averted. The movie then gravitates between filling in the characters back stories and the progress of the murder investigation in the present.

On the one hand, we see how The Watchmen, an organization of crime-fighting superheroes, evolved from the Minutemen, a similar group that was formed in the 1930’s in response to the rising tide of organized crime and gangsters. In showing the history of the Watchmen, we are made aware of how history unfolded differently since their own stories are so very intertwined with history. What is palatable in all this is the feeling of loss and betrayal that accurately portrays America in the 20th century. Much like in the novel, there is the pervasive sense of the “end of innocence” as we go from a rought but optimistic past through a series of shocks and upheavals, landing finally in a dark and gloomy present where annihilation seems inevitable. Most of this told from the point of view of Rorschach, a man who’s own cynicism reflects the mood of his age. His thoughts and findings, all of which he puts down in his journal (which will come up later), provide the narration. And I dare say Haley did a very good job portraying this dark, brooding superhero! The way Rorschach always said “Hrrrmmmm”, that I thought was done pretty well too.

In any case, Rorschach’s investigation soon leads him to a former villain named Moloch (Matt Frewer) whom he suspects because of him being a former enemy of The Comedian. However, his suspicions are allayed when he learns Moloch is dying of cancer. Interestingly enough, Moloch tells him that the Comedian showed up at his apartment shortly before he died, drunk off his ass and muttering something about how it was all a joke. This makes Rorschach even more curious, as he now believes the man was onto something that could shake even him. It’s been well established at this point that The Comedian was a real SOB, and that his alias is sort of an ironic joke. Like the Joker, his humor comes in a brutal, sardonic form, albeit somewhat less evil (only somewhat).

In any case, Rorschach soon finds himself framed when he returns to Moloch’s apartment, finds him dead, and that the police are upon him. He puts up a brave struggle, but the police soon have him and rip off his mask. They are suprised to find that this ass-kicking vigilante is actually a pretty puny man who wears lifts, but is a grizzled due nonetheless (Haley looked the part pretty well too!). While in jail, we get to hear some of Rorschach’s story as a shrink examines him, and the reasons for his cynicism and dark world-view quickly become clear. Seems Rorschach was the child of a prostitute who routinely beat him, until he ran away from home and began beating the shit out of bullies. In time, became a vigilante and donned a mask that looks exactly like a Rorschach diagram, dolling out justice to those who violated the law and/or his rigid moral code (which he clearly uses to compensate for his lack of moral values growing up). At first, he had limits, beating criminals up but never killing anyone. But then came the encounter that forever changed him, which he relates with brutal detail to the shrink while looking at (you guessed it!) Rorschach diagrams! I shant go into too much detial, suffice it to say that it involved a pedophile/murdered who’s crime demanded swift and severe retribution!

Meanwhile, Dr. Manhattan comes under fire during a televised interview. Seems some investigative reporter has turned up evidence that everyone he’s ever been in contact with is dead or dying of cancer. You see, Manhattan was created when a nuclear accident broke down ever cell in his body, only to later be recomposed out of pure energy. He can take whatever form he wishes, duplicate himself, teleport, vaporize his enemies, and so forth. However, it was assumed up until this point that his presence was benign and he was not a threat unless he wanted to be. When he learns this, he has a minor breakdown and teleports himself to Mars, wanting to break contact with humanity and spare anyone else the harm of being around him. His partner, Silk Specter II, has already moved out since his lack of humanity was driving a wedge between them. But when she hears of his departure, she is understandably upset. She has already moved in with former colleague and friend Nite Owl (Patrick Wilson) and the two begin a sort of affair.

With Manhattan gone, the Soviet Union, which has been at a strategic disadvantage since Manhattan first started working for the US government, decides to take advantage of his departure and invades Afghanistan. The Doomsday Clock gets closer to midnight! Similarly, Silk Specter and Night Owl decide to come out of retirement because of the impending crises and do what they can to help people in need. Their affair has been abortive up to this point because they feel afraid and impotent with all that’s happened, but after saving several people from a burning building, they feel on fire and do it right in Nite Owl’s hovercraft! To Halleluiah by Leonard Cohen no less! They then break Rorschach out of jail, knowing that he was right about their being conspiracy at work. With The Comedian dead, an attempt on Ozymandias and the confrontation that made Manhattan leave Earth, it now seems evident that someone wants The Watchmen out of the way. After all that is done, Silk Specter decides to confront Manhattan, which she does after he comes for her and brings her to Mars. In the course of a tense discussion, he reveals to her that The Comedian was her father. Seems her mother, Silk Specter the first (played by Carla Gugino) slept with him in spite of his violent behavior towards her, and she was the result. She is, again, understandably upset, but still manages to convince Manhattan to come back and help them.

Together, Rorschach and Nite Owl go to Ozymandias’ office and unlock his files. In them, they find compelling evidence that he has been behind everything. The smoking gun comes when they see that The Comedian was working for him in the last while, and that his death was obviously to prevent him from telling the others what he had found out. They also figure out that he staged his own assassination attempt and sent a false reporter to tell Manhattan the cancer story, thus getting him out of the picture. They then travel to his Antarctic retreat where they know he’s still working on whatever pet project The Comedian died to protect. And here we get another change just like at the beginning (aka. the addition of a fight scene). In the comics, Ozymandias reveals his full plot to them and only tangles with Rorschach briefly. In the movie, there is an extended fight scene between Owl, Rorschach and Specter before he shows them what he’s really up to. And that’s where the biggest change of all comes into play: the big finish! But first, his motive!

Basically, Ozymandias explains that his plan was to unify the US and USSR and prevent a nuclear war by exploding the world’s largest energy reactors which he and Dr. Manhattan created. This will level several of the world’s major cities. Naturally, they try to stop him, but he explains that its too late and the reactors are already set. The energy signatures of the explosions are consistent with Manhattan’s, in part because the technology is based on the same forces that created him. Ergo, it is believed HE attacked Earth, most likely out of some anger-fueled breakdown that happened as a result of his breakdown. As noted already, this is not what happened in the novel, but more on that later…

Silk Specter and Manhattan have already shown up, and Ozymandias tries to kill Manhattan by luring him into some kind of nuclear de-compiler that is similar to the one that altered him in the first place. However, Manhattan proves immune to it and manages to finally subdue Ozymandias. He, however, turns on his many TV’s and shows him the reports which tell how the US and Soviet Union are standing down in the face of this new attack. They both seem to think Dr. Manhattan is attacking them now and are combining forces to defend against him. The others are angry, but Manhattan cannot argue with the logic and agrees to take on the role of the bad guy and go back into exile, this time permanently. Rorschach refuses to play along, him being a no-compromises kind of guy, and Manhattan is forced to vaporize him to maintain their little secret. Manhattan then says good-bye for the last time and leaves them for good. Nite Owl and Silk Specter leave too, vowing to keep fighting crime as New York rebuilds and build a future together.

The movie then ends with people from a right wing tabloid named the New Frontiersmen talking about there’s no news now that the Cold War has ended. But it seems that in their incoming mail, there’s a strange journal… It’s Rorschach’s, which he happened to mail to them just before he and Nite Owl departed for Antarctica. Remember how he recorded everything in there? Well, it seems like the secret might get out after all! The movie and comic both end on this scene, offering the reader/viewer an uncertain and possibly open ending.

(Synopsis—>):
First off, the new ending. As I’ve said twice now, the part where Ozymandias blew up the world’s major cities and blamed Manhattan was not what had happened in the original graphic novel. There, Ozymandias was working on perfecting matter teleportation, and it was this technology which he also used to try and destroy Dr. Manhattan. In any case, what he was teleporting was the body of a massive, genetically engineered bio-organism that looked very much like a massive alien squiddy into the heart of New York. Sounds weird, I know, but the result was that New Yorkers became convinced that an alien attack was underway. The organism died in the teleportation sequence, and only a few people were killed, but the point is they believed that an invasion attempt had failed, but more could be coming. THIS is what united the US and USSR, the prospect of an external threat that came from another species, not Doc Manhattan.

To be fair, I saw the reason for the changeover. The Squiddy concept was weird, but it played into the whole UFO paranoia that also existed in the latter half of the 20th century, as seen with Roswell and Area 51. The idea of playing that against Cold War rivalry made sense, it was just the execution that seemed a little weird. By putting Dr. Manhattan at the center of the conspiracy, Snyder was able to rework the plot quite effectively, but he did away with an essential element as a result. In addition, the recurring side-story about the pirate comic Tales of the Black Freighter which a patron is reading at a newstand, was also missing. However, Snyder was sure to include an animated adaptation of this portion of the novel onto the DVD.

The concept of the Doomsday Clock was also something that was changed, albeit in a faithful way. In the novel, the clock is not an actual object but a device that tells the reader before each chapter how close they are to the climax. But in order to keep it, Snyder adapted it into the movie as a set piece a media personality used to capture people’s fears about the impending nuclear war. Other than that, the only real changes had to do with action sequences which were included for obvious reasons. And they’re actually quite entertaining, being at once over the top and brutal. In a way, it kind of adds to the satire, combining superhero-like antics with bloody realism, which is essentially what the comic book is all about.

So what else was bang on…? Well, the feel was almost exactly the same. The movie’s intro, done to “The Times They Are A-Changing” by Bob Dylan was quite masterful at establishing the tone and giving the audience a quick glimpse of the back story. In fact, the entire soundtrack is faithful to the time period being depicted, giving it all a sense of historicism. The only flaw I saw in any of this was the scene where Nite Owl and The Comedian (in a flashback sequence) are shown cracking down on protesters during the late 70’s before superheroes were officially outlawed. After dispersing the crowd, Nite Owl turns to The Comedian and says “What happened to this country? What happened to the American Dream?” This was a bit obvious, and it was never done in the comic. For the most part, the movie captured this theme very well so I didn’t see why any of the characters needed to come right out and say it.

But overall, I felt that the movie was a faithful adaptation. In fact, I was impressed with how closely the movie followed the novel until the end. However, this does not mean that it could ever hold a candle to the original. This is not an attempt at snobbery on my part, it’s actually just how I feel about all adaptations. They are fun and serve their purpose, but can never really be expected to provide the same meaning or enjoyment as the original. In addition, reading is always more enjoyable, in my humble opinion, because the reader is able to stop, think, and interpret what they are taking in. In a movie, the entire process is transmissive, no room for interpretation until its all over, and the key jobs of visualization and imagining are done for you.

So… yeah! Watchmen, people! Read it, see it, decide for yourself. And know that the second you do, you too will have an opinion on the subject and demand that it be heard. Hell, you might even shout at a person or two for not sharing your beliefs. See, that’s the thing about geeks. We’re passionate about interesting but inconsequential things!

The Watchmen:
Entertainment Value: 7/10 (run-time kind of brings it down)
Plot: 8/10
Direction: 9/10
Total: 8/10