Building Future Worlds…

inspirationIn the course of becoming an indie writer, there is one aspect of the creative process which keeps coming back to me. To put it simply, it is the challenges and delights of world building – i.e. creating the background, context, and location in which a story takes place. For years, I have been reading other people’s thoughts on the subject, be they authors themselves or just big fans of literary fiction.

But my own experience with the process has taught me much that I simply couldn’t appreciate before I picked up my pen and pad (or in this case, opened a word doc and began typing). Ad lately, the thoughts have been percolating in my mind and I felt the need to write them out. Having done that, I thought I might share them in full.

alien-worldFor starters, being a science fiction writer presents a person with particular opportunities for creative expression. But at the same time, it presents its share of particular challenges. While one is certainly freer to play around with space, place, and invent more freely than with most other genres, they are still required to take into account realism, consistency and continuity in all that they do.

Sooner or later, the world a writer builds will be explored, mapped, and assessed, and any and all inconsistencies are sure to stick out like a sore thumb! So in addition to making sure back-stories, timelines and other details accord with the main plot, authors also need to be mindful of things like technology, physical laws, and the nature of space and time.

self-aware-colonyBut above all, the author in question has to ask themselves what kind of universe they want to build. If it is set in the future, they need to ask themselves certain fundamental questions about where human beings will be down the road. Not only that, they also need to decide what parallels (and they always come up!) they want to draw with the world of today.

Through all of this, they will be basically deciding what kind of message they want to be sending with their book. Because of course, anything they manage to dream up about the future will tell their readers lots about the world the author inhabits, both in the real sense and within their own head. And from what I have seen, it all comes down to five basic questions they must ask themselves…

1. Near-Future/Far Future:
future-city3When it comes to science-fiction stories, the setting is almost always the future. At times, it will be set in an alternate universe, or an alternate timeline; but more often than not, the story takes place down the road. The only question is, how far down the road? Some authors prefer to go with the world of tomorrow, setting their stories a few decades or somewhere in the vicinity of next century.

By doing this, the author in question is generally trying to show how the world of today will determine the world of tomorrow, commenting on current trends and how they are helping/hurting us. During the latter half of the 20th century, this was a very popular option for writers, as the consensus seemed to be that the 21st century would be a time when some truly amazing things would be possible; be it in terms of science, technology, or space travel.

1984_John_HurtOther, less technologically-inclined authors, liked to use the not-so-distant future as a setting for dystopian, post-apocalytpic scenarios, showing how current trends (atomic diplomacy, arms races, high tech, environmental destruction) would have disastrous consequences for humanity in the near-future. Examples of this include Brave New World, 1984, The Iron Heel, The Chrysalids, and a slew of others.

In all cases, the totalitarian regimes or severe technological and social regression that characterized their worlds were the result of something happening in the very near-future, be it nuclear or biological war, a catastrophic accident, or environmental collapse. Basically, humanity’s current behavior was the basis for a cautionary tale, where an exaggerated example is used to illustrate the logical outcome of all this behavior.

arrakis-duneAt the other end of the spectrum, many authors have taken the long view with their sci-fi world building. Basically, they set their stories several centuries or even millennia from now. In so doing, they are able to break with linear timelines and the duty of having to explain how humanity got from here to there, and instead could focus on more abstract questions of existence and broader allegories.

Examples of this include Frank Herbert’s Dune and Asimov’s Foundation series, both of which were set tens of thousands of years in the future. In both of these universes, humanity’s origins and how they got to where they were took a backseat to the historical allegories that were being played upon. While some mention is given to the origins of humanity and where they came from, little attempt is made to draw a line from the present into the future.

foundation_coversInstead, the focus is overwhelmingly on the wider nature of human beings and what drives us to do the things we do. Asimov drew from Gibbon’s Decline and Fall of the Roman Empire to make a point about the timeless nature of history, while Herbert drew on the modern age, medieval and ancient history, religion, philosophy, and evolutionary biology and ecology to investigate the timeless nature of humanity and what factors shape it.

For non-purists, Star Wars and Star Trek can also serve as examples of both tendencies in action. For decades, Star Trek used a not-too-distant future setting to endlessly expound on the human race and the issues it faces today. And always, this examination was done in the form of interstellar travel, the crew of the Enterprise going form world to world and seeing themselves in the problems, norms and social structure of other races.

coruscantStar Wars, on the other hand, was an entirely different animal. For the people living in this universe, no mention is ever made of Earth, and pre-Republic history is considered a distant and inaccessible thing. And while certain existential and social issues are explored (i.e. racism, freedom and oppression), the connections with Earth’s past are more subtle, relying on indirect clues rather than overt comparisons.

The Republic and the Empire, for example, is clearly inspired by Rome’s own example. The Jedi Code is very much the picture of the Bushido code, its practitioners a sort of futuristic samurai, and the smugglers of Tatooine are every bit the swashbuckling, gun toting pirates and cowboys of popular fiction. But always, the focus seemed to more on classically-inspired tales of destiny, and of epic battles of good versus evil.

And of course, whether we are talking near future or far future has a big influence on the physical setting of the story as well. Which brings me to item two…

2. Stellar or Interstellar:100,000starsHere is another important question that every science fiction author has faced, and one which seriously influences the nature  of the story. When it comes to the world of tomorrow, will it be within the confines of planet Earth, the Solar System, or on many different world throughout our galaxy? Or, to go really big, will it encompass the entire Milky Way, or maybe even beyond?

Important questions for a world-builder, and examples certainly abound. In the former case, you have your dystopian, post-apocalyptic, and near future seenarios, where humanity is stuck living on a hellish Earth that has seen better days. Given that humanity would not be significantly more adavanced than the time of writing, or may have even regressed due to the downfall of civilization, Earth would be the only place people can live.

Gaia_galaxyBut that need not always be the case. Consider Do Androids Dream of Electric Sheep? by Philip K Dick. In his dystopian, post-apocalyptic tale, Earth was devestated by nuclear war, forcing the wealthiest and healthiest to live in the Offworld Colonies while everyone who was too poor or too ravaged by their exposure to radiation was confined to Earth. Clearly, dystopia does not rule out space travel, though it might limit it.

And in the latter case, where human beings have left the cradle and begun walking amongst our System’s other planets and even the stars, the nature of the story tends to be a bit more ambiguous. Those who choose such a setting tend to be of the opinion that mankind either needs to reach out in order to survive, or that doing so will allow us to shed some of our problems.

chasm_city_2Examples abound here again, but Alastair Reynolds’ Revelation Space universe seems like the ideal one here. In this series, humanity has access to near-light speed travel, nanotechnology, brain-computer interfacing, neural uploading, AI, smart materials, and has colonized dozens of new worlds. However, the state of humanity has not changed, and on many worlds, civil war and sectarian violence are common.

In either case, the setting also bears a direct relation to the state of technology in the story. For humans still living on Earth (and nowhere else) in the future, chances are, they are about as advanced or even behind the times in which the story was written. For those living amongst the stars, technology would have to advanced sufficiently to make it happen. Which brings me to the next point…

3. High-Tech or Low-Tech:
Star_Trek_SpacedockWhat would a work of science fiction be without plenty of room for gadgets, gizmos, and speculation about the future state of technology? And once more, I can discern of two broad categories that an author can choose from, both of which have their share of potential positives and negatives. And depending on what kind of story you want to write, the choice of what that state is often predetermined.

In the former case, there is the belief that technology will continue to advance in the future, leading to things like space travel, FTL, advanced cyborgs, clones, tricorders, replicators, artificial intelligence, laser guns, lightsabers, phasers, photon torpedoes, synthetic humans, and any number of other fun, interesting and potentially dangerous things.

BAMA_3With stories like these, the purpose of high-tech usually serves as a framing device, providing visual evidence that the story is indeed taking place in the future. In other words, it serves a creative and fun purpose, without much thought being given towards exploring the deeper issues of technological progress and determinism.  But this not be the case, and oftentimes with science fiction, high-tech serves a different purpose altogether.

In many other cases, the advance of technology is directly tied to the plot and the nature of the story. Consider cyberpunk novels like Neuromancer and the other novels of William Gibson’s Sprawl Trilogy. In these and other cyberpunk novels, the state of technology – i.e. cyberpsace decks, robotic prosthetics, biotech devices – served to illustrate the gap between rich and poor and highlighting the nature of light in a dark, gritty future.

65By contrast, such post-cyberpunk novels as Neal Stephenson’s The Diamond Age took a different approach. While high-tech and its effects on society were explored in great detail, he and other authors of this sub genre chose to break with their predecessors on one key issue. Namely, they did not suppose that the emergence of high-tech would lead to dystopia, but rather an ambiguous future where both good and harm resulted.

And at the other end of the spectrum, where technology is in a low state, the purpose and intent of this is generally the same. On the one hand, it may serve as a plot framing device, illustrating how the world is in a primitive state due to the collapse of civilization as we know it, or because our unsustainable habits caught up with us and resulted in the world stepping backwards in time.

a_boy_and_his_dogAt the same time, the very fact that people live in a primitive state in any of these stories serves the purpose of  commentary. Simply by showing how our lives were unsustainable, or the actions of the story’s progenitor’s so foolish, the author is making a statement and asking the reader to acknowledge and ponder the deeper issue, whether they realize it or not.

At this end of things, A Boy and His Dog and Mad Max serve as good examples. In the former case, the story takes place in a post-apocalyptic landscape where a lone boy and his genetically-engineered talking dog rove the landscape in search of food and (in the boy’s case) sexual gratification. Here, the state of technology helps to illustrate the timeless nature of the human condition, namely how we are essentially the products of our environment.

pursuit_specialIn Mad Max as well, the way roving gangs are constantly looking for gasoline, using improvised weapons, and riding around in vehicles cobbled together from various parts gives us a clear picture of what life is like in this post-collapse environment. In addition, the obvious desperation created by said collapse serves to characterize the cultural landscape, which is made up of gangs, tinpot despots, and quasi-cults seeking deliverance.

But on the other hand, the fact that the world exists in this state due to collapse after the planet’s supply of oil ran dry also provides some social commentary. By saying that the world became a dangerous, anarchistic and brutal place simply because humanity was dependent on a resource that suddenly went dry, the creators of Mad Max’s world were clearly trying to tell us something. Namely, conserve!

4. Aliens or Only Humans:
warofworldsaliensAnother very important question for setting the scene in a science fiction story is whether or not extra-terrestrials are involved. Is humanity still alone in the universe, or have they broken that invisible barrier that lies between them and the discovery of other sentient life forms? Once again, the answer to this question has a profound effect on the nature of the story, and it can take many forms.

For starters, if the picture is devoid of aliens, then the focus of the story will certainly be inward, looking at human nature, issues of identity, and how our environment serves to shape us. But if there are aliens, either a single species or several dozen, then the chances are, humanity is a united species and the aliens serve as the “others”, either as a window into our own nature, or as an exploration into the awe and wonder of First Contact.

Alien OrganismsAs case studies for the former category, let us consider the Dune, Foundation, and Firefly universes. In each of these, humanity has become an interstellar species, but has yet to find other sentiences like itself. And in each of these, human nature and weaknesses appear to be very much a constant, with war, petty rivalries and division a costant. Basically, in the absence of an “other”, humanity is focused on itself and the things that divide it.

In Dune, for example, a galaxy-spanning human race has settled millions of worlds, and each world has given rise to its own identity – with some appearing very much alien to another. Their are the “navigators”, beings that have mutated their minds and bodies through constant exposure to spice. Then there are the Tleilaxu, a race of genetic manipulators  who breed humans from dead tissue and produce eunuch “Face Dancers” that can assume any identity.

2007-8-18_DuneAxlotlTank

Basically, in the absence of aliens, human beings have become amorphous in terms of their sense of self, with some altering themselves to the point that they are no longer even considered human to their bretherin. And all the while, humanity’s biggest fight is with itself, with rival houses vying for power, the Emperor gaurding his dominance, and the Guild and various orders looking to ensure that the resource upon which all civilization depends continues to flow.

In the Foundation universe, things are slightly less complicated; but again, the focus is entirely inward. Faced with the imminent decline and collapse of this civilization, Hari Seldon invents the tool known as “Psychohistory”. This science is dedicated to anticipating the behavior of large groups of people, and becomes a roadmap to recovery for a small group of Foundationists who seek to preserve the light of civilization once the empire is gone.

foundation

The series then chronicles their adventures, first in establishing their world and becoming a major power in the periphery – where Imperial power declines first – and then rebuilding the Empire once it finally and fully collapses. Along the way, some unforeseen challenges arise, but Seldon’s Plan prevails and the Empire is restored. In short, it’s all about humans trying to understand the nature of human civilization, so they can control it a little better.

Last, but not least, their is the Firefly universe which – despite the show’s short run – showed itself to be in-depth and interestingly detailed. Basically, the many worlds that make up “The Verse” are divided along quasi-national lines. The core worlds constitute the Alliance, the most advanced and well-off worlds in the system that are constantly trying to expand to bring the entire system under its rule.

verse_whitesunThe Independents, we learn early in the story, were a coalition of worlds immediately outside the core worlds that fought these attempts, and lost. The Border Worlds, meanwhile, are those planets farthest from the core where life is backwards and “uncivilized” by comparison. All of this serves to illustrate the power space and place have over human identity, and how hierarchy, power struggles and  divisiveness are still very much a part of us.

But in universes where aliens are common, then things are a little bit different. In these science fiction universes, where human beings are merely one of many intelligent species finding their way in the cosmos, extra-terrestrials serve to make us look outward and inward at the same time. In this vein, the cases of Babylon 5, and 2001: A Space Odyssey provide the perfect range of examples.

B5_season2In  B5 – much as with Stark Trek, Star Gate, or a slew of other franchises – aliens serve as a mirror for the human condition. By presenting humanity with alien cultures, all of whom have their own particular quarks and flaws, we are given a meter stick with which to measure ourselves. And in B5‘s case, this was done rather brilliantly – with younger races learning from older ones, seeking wisdom from species so evolved that often they are not even physical entities.

However, in time the younger race discover that the oldest (i.e. the Shadows, Vorlons, and First Ones) are not above being flawed themselves. They too are subject to fear, arrogance, and going to war over ideology. The only difference is, when they do it the consequences are far graver! In addition, these races themselves come to see that the ongoing war between them and their proxies has become a senseless, self-perpetuating mistake. Echoes of human frailty there!

2001spaceodyssey128.jpgIn 2001: A Space Odyssey, much the same is true of the Firstborn, a race of aliens so ancient that they too are no longer physical beings, but uploaded intelligences that travel through the cosmos using sleek, seamless, impenetrable slabs (the monoliths). As we learn in the course of the story, this race has existed for eons, and has been seeking out life with the intention of helping it to achieve sentience.

This mission brought them to Earth when humanity was still in its primordial, high-order primate phase. After tinkering with our evolution, these aliens stood back and watched us evolve, until the day that we began to reach out into the cosmos ourselves and began to discover some of the tools they left behind. These include the Tycho Monolith Anomaly-1 (TMA-1) on the Moon, and the even larger one in orbit around Jupiter’s moon of Europa.

2001-monolith-alignmentAfter making contact with this monolith twice, first with the American vessel Discovery and then the joint Russian-American Alexei Leonov, the people of Earth realize that the Firstborn are still at work, looking to turn Jupiter into a sun so that life on Europa (confined to the warm oceans beneath its icy shell) will finally be able to flourish. Humanity is both astounded and humbled to learn that it is not alone in the universe, and wary of its new neighbors.

This story, rather than using aliens as a mirror for humanity’s own nature, uses a far more evolved species to provide a contrast to our own. This has the same effect, in that it forces us to take a look at ourselves and assess our flaws. But instead of showing those flaws in another, it showcases the kind of potential we have. Surely, if the Firstborn could achieve such lengths of evolutionary and technological development, surely we can too!

5. Utopian/Dystopian/Ambiguous:
Inner_city_by_aksuFinally, there is the big question of the qualitative state of humanity and life in this future universe. Will life be good, bad, ugly, or somewhere in between? And will humanity in this narrative be better, worse, or the same as it now? It is the questions of outlook, whether it is pessimistic, optimistic, realistic, or something else entirely which must concern a science fiction writer sooner or later.

Given that the genre evolved as a way of commenting on contemporary trends and offering insight into their effect on us, this should come as no surprise. When looking at where we are going and how things are going to change, one cannot help but delve into what it is that defines this thing we know as “humanity”. And when it comes right down to it, there are a few schools of thought that thousands of years of scholarship and philosophy have provided us with.

transhuman3Consider the dystopian school, which essentially posits that mankind is a selfish, brutish, and essentially evil creature that only ever seeks to do right by himself, rather than other creatures. Out of this school of thought has come many masterful works of science fiction, which show humanity to be oppressive to its own, anthropocentric to aliens and other life forms, and indifferent to the destruction and waste it leaves in its wake.

And of course, there’s the even older Utopia school, which presents us with a future where mankind’s inherent flaws and bad behavior have been overcome through a combination of technological progress, political reform, social evolution, and good old fashioned reason. In these worlds, the angels of humanity’s nature have won the day, having proven superior to humanity’s devils.

IngsocIn the literally realm, 1984 is again a perfect example of dytopian sci=fi, where the totalitarian rule of the few is based entirely on selfishness and the desire for dominance over others. According to O’Brien, the Party’s mouthpiece in the story, their philosophy in quite simple:

The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Power is in inflicting pain and humiliation. Power is in tearing human minds to pieces and putting them together again in new shapes of your own choosing.  If you want a picture of the future, imagine a boot stamping on a human face — forever.

Hard to argue with something so brutal and unapologetic, isn’t it? In Orwell’s case, the future would be shaped by ongoing war, deprivation, propaganda, fear, torture, humiliation, and brutality. In short, man’s endless capacity to inflict pain and suffering on others.

invitro2Aldous Huxley took a different approach in his seminal dystopian work, Brave New World, in which he posited that civilization would come to be ruled based on man’s endless appetite for pleasure, indifference and distraction. Personal freedom and individuality would be eliminated, yes, but apparently for man’s own good rather than the twisted designs of a few true-believers:

Universal happiness keeps the wheels steadily turning; truth and beauty can’t. And, of course, whenever the masses seized political power, then it was happiness rather than truth and beauty that mattered… People were ready to have even their appetites controlled then. Anything for a quiet life. We’ve gone on controlling ever since. It hasn’t been very good for truth, of course. But it’s been very good for happiness. One can’t have something for nothing. Happiness has got to be paid for.

But even though the means are entirely different, the basic aim is the same. Deprive humanity of his basic freedom and the potential to do wrong in order to ensure stability and long-term rule. In the end, a darker, more cynical view of humanity and the path that we are on characterized these classic examples of dystopia and all those that would come to be inspired them.

Imminent Utopia by Kuksi
Imminent Utopia by Kuksi

As for Utopian fiction, H.G. Wells’ Men Like Gods is a very appropriate example. In this novel, a contemporary journalist finds himself hurled through time into 3000 years into the future where humanity lives in a global state named Utopia, and where the “Five Principles of Liberty” – privacy, free movement, unlimited knowledge, truthfulness, and free discussion and criticism – are the only law.

After staying with them for a month, the protogonist returns home with renewed vigor and is now committed to the “Great Revolution that is afoot on Earth; that marches and will never desist nor rest again until old Earth is one city and Utopia set up therein.” In short, like most Positivists of his day, Wells believed that the march of progress would lead to a future golden age where humanity would shed it’s primitive habits and finally live up to its full potential.

Larry Niven_2004_Ringworld's Children_0This view would prove to have a profound influence on futurist writers like Asimov and Clarke. In the latter case, he would come to express similar sentiments in both the Space Odyssey series and his novel Childhood’s End. In both cases, humanity found itself confronted with alien beings of superior technology and sophistication, and eventually was able to better itself by opening itself up to their influence.

In both series, humanity is shown the way to betterment (often against their will) by cosmic intelligences far more advanced than their own. But despite the obvious questions about conquest, loss of freedom, individuality, and identity, Clarke presents this as a good thing. Humanity, he believed, had great potential, and would embrace it, even if it had to be carried kicking and screaming.

And just like H.G Wells, Clarke, Asimov, and a great many of his futurist contemporaries believes that the ongoing and expanding applications of science and technology would be what led to humanity’s betterment. A commitment to this, they believed, would eschew humanity’s dependence on religion, superstition, passion and petty emotion; basically, all the things that made us go to war and behave badly in the first place.

Summary:
These are by no means the only considerations one must make before penning a science fiction story, but I think they provide a pretty good picture of the big-ticket items. At least the ones that keep me preoccupied when I’m writing! In the end, knowing where you stand on the questions of location, content, tone and feel, and what your basic conception of the future, is all part of the creation process.

In other words, you need to figure out what you’re trying to say and how you want to say it before you can go to town. In the meantime, I say to all aspiring and established science fiction writers alike: keep pondering, keep dreaming, and keep reaching for them stars!

Worlds of the Firefly Universe

It’s been forever since I did a post about the various planets that make up a sci-fi universe. And I got to admit, this is one I’ve been holding out on simply because the sheer volume of info made it seem just the slightest bit intimidating. I am, of course, referring to The Verse, also known as, the Firefly/Serenity universe.

As fans of the show are no doubt aware, The Verse is a pretty happening place! As the teacher described it in the opening section of the Serenity movie, the system is made up of “dozens of planets and hundreds of moons”, all of which had been terraformed over the course of generations to ensure that they were habitable.

But I was surprised to learn more recently was that this system was also made up of multiple stars. Yes, 34 Tauri, aka. The White Sun, aka. Bai Hu (“White Tiger” in Chinese), contains not only hundreds of worlds, but also is also made up of five stars and seven brown dwarf protostars. Many of these have their own planetary systems, and their position relative to the central White Sun is indicative of their overall position in the systems social and political makeup.

The Verse

To break it down succinctly, the verse consists of hundreds of terraformed planets and moons which orbit three stars and two brown dwarves. The White Sun, aka. Bai Hu/White Tiger, is home to the “Central Planets” that make up the Alliance. Farther out lie the planets that orbit the Red Sun (Zhu Que or “Red Phoenix”) and Georgia (Huang Long, “Yellow Dragon”), which are known as the “Border Planets”.

Next are Kalidasa, also known as Xuan Wu (Black Tortoise) and the Blue Sun (Qing Long or “Blue Dragon”). The worlds orbiting these last two stars comprise “The Rim”. Within all of these planets, the seven brown dwarf/protostars also share orbits and host some of the mini-systems planets as well.

The Central Planets:
The worlds that orbit the White Sun have the distinction of being the first that were colonized and constitute the core of the Alliance, its many institutions and centers of power. They are also the most advanced, developed, and Earth-like of all the planets in the system.

The White Sun:
Also known as Bai Hu (or “White Tiger”), the White Sun is core of The Verse and the principal star in The White Sun system. It is orbited by fourteen planets and the two brown dwarves Qin Shi Huang and Lux, which are themselves home to three of the system’s planets.

Londonimium: The second planet orbiting the White Sun. Along with its sister planet Sihnon, Londoninium was one of the first planets colonized after the exodus from Earth-That-Was and being the most Earth-like of the systems planets, was the easiest to settle. Most of the settlers here came from Europe and the Americas and the predominant western culture took hold here quickly. The planet also orbited by the two moons, Balkherne and Colchester.

In addition to being the home of the Alliance Parliament, Londinium also boasts the Museum of History and the Museum of Art, the finest museums of Earth-That-Was, colonial artifacts, and the largest collections of Western-style art in the system.  On top of all that, the Alliance has many of it’s most important military assets here, which includes the Ministry of Intelligence and the headquarters of the elite SAS (Special Alliance Support) forces.

Sihonn: The third planet orbiting the White Sun and the second of the system’s major planets. Inhabited primarily by colonists from China, the planet is renowned for being highly sophisticated and place of advanced technology. Viewed from space, the planet has a deep red color and the surface is renowned for its natural beauty and cultural diversity. The planet is also the training grounds for many Registered Companions, hence why Inara Serra calls the planet home. The capital city is said to be, according to Inara, “like an ocean of light.” The planet is orbited by three moons, Airen, Xiansheng, and Xiaojie

Ariel: The eleventh planet orbiting the White Sun, Ariel is a central planet and one of the most valued members of the Alliance. As the home to the major medical center (named Saint Lucy’s), it is here where the majority of medical advances and technology are produced. It is also because of its reputation that it is the home of the lucrative black market trade in artificially grown organs. During the episode “Ariel”, the crew pulled its greatest heist on this planet while Simon Tam used the facilities to examine his sister. The moons Ariopolis, Shiva, and Poseidon all orbit this world.

Bellerophon: The tenth planet orbiting the White Sun, this planet is largely an ocean planet and an enclave for the wealthy. The majority of the inhabitants live in estates suspended above the ocean and where supplies are shipped in from off world and garbage carried away by automated ships. Each of these estates are something akin to a self-contained city, with lavish living, spacious facilities, and state of the art security.

Liann Jiun: The fourth planet orbiting the White Sun.

Bernadette: The first planet of the White Sun, this world was one of the first to be settled alongside Londoninium and Sihonn. Like all central Alliance worlds, this planet is renowned for being technologically advanced and boasts all the amenities for its population. As the staging point for all citizens looking to settle on the Border Planets and Rim, As a result, the official resettlement bureau, the Alliance Colony and Settlement Authority was based in the city of New Tombstone. At the same time, however, an underground slave trade also grew up on the planet that kidnapped new arrivals and sold them to clients both in the core and out on the rim. The moons Nautilus and Spinrad also orbit this planet.

Persephone: One of the outermost White Sun planets that also orbits the protostar Lux, Persephone is a world riddled with contradiction. While it is an advanced Alliance planet with plenty of wealthy residents, its proximity to the Border Worlds also means that it contains many large slums and underworld elements. For example, the Eavesdown Docks are located here, which Badger, a criminal boss who frequently employs Mal and his crew, call home. It was also here that the Firefly crew found Shepherd Book and the Tams in the first episode.

The Border Planets:
Made up of Georgia and the Red Sun, the Border Planets regions is where the Independents made their stand against the Alliance’s attempts at Unification. Many of the worlds, particularly in the Georgia System, still bear the scars of that war. Shadow, for instance, was rendered uninhabitable due to extensive bombing, and Hera is the location of the Serenity Valley, where the war was effectively lost by Independent forces.

Georgia:
Also known as Huang Long (or Yellow Dragon), Georgia is the principal star of the Georgia system, the largest system orbiting the White Sun. It is home to sixteen planets and the brown dwarf/protostar Murphy, which is itself home to three more planets.

Ezra: The first planet in the Georgia system, Ezra is a desert world that marks the very border between the Central and Border Planets. It is here that Niska’s Skyplex, home to one of the most brutal crime lords in The Verse, is located.

Boros: The third planet of the Georgia system which is orbited by the moon of Ares. Between the planet and its moon, the Alliance maintains a strong military presence in the form of a base and a shipyard.

Kerry: Named after county Kerry in Ireland, this is the fourth planet of the Georgia system.

Athens: The Ninth planet of the Georgia system, Athens, despite its name, lies at the very edge of the Border Worlds and is hence a relatively uncivilized place. It has four moons, including Whitefall which is the fourth and most distant. This moon has the dubious honor of being home to Patience, the matriarchal outlaw who has done business with the Firefly crew and was even said to have shot Mal on one occasion. Whitefall was featured in the episode “Serenity” where Mal and crew were looking to offload a crate of Alliance supplies.

Regina: The second planet of the Georgia system, Regina is known mainly for its mining operations and as the birthplace of the degenerative disease known as “Bowden’s Malady”. This disease has apparently infected everyone on the planet, and requires regular medical treatment to keep from progressing. This planet was featured in the episode “The Train Job”.

Hera: The fourteenth planet orbiting Georgia and one of three planets orbiting the protostar Murphy, Hera occupies a strategic position as the core of the Border Worlds. Due to its Earth-like climate, where terraforming was not necessary as it was with many other Border Planets, Hera became an agricultural colony and breadbasket for most of the system. It is also the location of Serenity Valley, the site of a major battle during the Unification War, where Mal and the Independents made a concerted stand against superior Alliance forces, and were devastated in the end. It is this battle which is considered the final battle of the war, in that it signaled the inevitable defeat of the Independents.

Shadow: An agricultural planet orbiting the protostar Murphy, along with Hera and Aphrodite, Shadow itself is the sixteenth and final planet that orbits the star Georgia. Shadow is where Mal Reynolds was raised on his mother’s ranch, until the Alliance rendered it uninhabitable during the Unification War. As  one of the three leading planets for the Independent’s side, it was heavily bombed by Alliance forces during the initial phase of the invasion. Mal is quoted as saying of it: “No one lives there. No one can.”

Red Sun:
Also known as Zhu Que (Red Phoenix), the Red Sun is the coldest of all the suns in the ‘Verse. It is the principal star of the Red Sun system and shares an orbit with Georgia around the White Sun. Like Georgia, it is home to sixteen planets and two dwarf suns, Heinlein and Himinbjurg.

Greenleaf: The third planet orbiting the Red Sun, Greenleaf is so named because of its large tropical belt, massive jungles and rainforests. Thanks to the presence of so many tropical plants, the planet boasts several major pharmaceutical facilities which use the native flora as a source life-saving drugs that cannot easily be synthesized in a laboratory. In addition, drug smugglers and criminal operations also exist, giving rise to one of the largest black market rings in the system. Because of this, the Alliance maintains a strong presence in orbit and planet side, restricting the flow of ships in the hopes of clamping down on the drug trade. It is also orbited by the moon of Dyton, which Badger himself may have lived on at one time since he called “the old homestead”.

Harvest: The fourth planet of the Red Sun system, this world is also orbited by two moons – the more notable of which is Higgins’ Moon, the home of the “mudder’ operations (an indentured servant operation where mud is transported off world to manufacture ceramics). This moon is also the location of Jaynestown, a settlement which revered Jayne as a saint after he accidentally dumped a haul of money onto the mudder’s village. These events were detailed in the episode entitled “Jaynestown”.

Jiangyin: The first planet of the Red Sun, this border world is home to several agricultural and ranching operations, and is also marked by the strange divide between the townspeople and the “hill people”. These latter folk live in communities located in the highlands where life is difficult and giving rise to superstitious, simple folk who compensate for their lack of skilled tradespeople by periodically kidnapping townspeople or off-world visitors. Two such individuals were Simon and River Tam in the episode “Safe”.

Triumph: The ninth planet of the Red Sun which also orbits the brown dwarf Heinlein, named in honor of sci-fi author Robert A. Heinlein, along with the worlds of Paquin, Lazarus, and Silverhold. Poor and backward by most standards, this world is quite primitive and largely controlled by Elder Gomman. It was also here that the Serenity crew picked up Saffron as part of a marriage contract in the episode “Our Mrs. Reynolds”.

The Rim:
The planets that make up the outermost region of the White Sun are noted for their lawlessness, criminal activity, and the presence of Reavers. As such, it is the most dangerous place in the system, and yet the only place where people seeking refuge from the Alliance can call home.

Kalidasa:
Also known as Xuan Wu (or Black Tortoise), Kaldisa is the principal star of the Kalidasa system and the starting point of the Rim Worlds. It is home to nineteen planets and the brown dwarf Penglai.

Angel/Zephyr: An astrological anamoly, these two planets orbit one another while simultaneously orbiting the star of Kalidasa.

Aberdeen: The thirteenth planet orbiting the star Kalidasa. Named after Aberdeen, Scotland.

Beylix: A border planet orbiting Penglai, a protostar that orbits Kalidasa, and the eleventh body in the Kalidasa system. It has three moons, and appears to have a permanent cloud cover and dense ice rings. Mal’s war buddy Monty was caught by the Alliance here which was mentioned in the episode “Trash”.

Beaumonde: The fifteenth planet in orbit of Kalidasa, Beaumonde is a heavily industrialized world and the manufacturing hub of the system. Because of its massive output of goods, pollution is a major problem and the planet is covered in a perpetual haze, necessitating the constant use of weather satellites to process the worse of it.  This planet was featured in the movie Serenity, where the crew land after pulling their heist on Lilac in order to do business with the crime brothers Fanty and Mingo. It was also here that they discovered River’s programming after a subliminal message triggered her.

Salisbury: The seventeenth and outermost planet of the Kalidas system.

Blue Sun:
Also known as Qing Long (the Blue Dragon), this is the principle tar of the Blue Sun system and contains eight planets and the protostar Burnham.

Muir: The third planet orbiting the Blue Sun, and the planet where Badger was apparently born and raised.

Highgate: The fifth planet orbiting the Blue Sun which has one moon, Perth.

Deadwood: Seventh planet orbiting the Blue Sun and which is orbited by the moon of Haven. It is this world that Shepherd retired to to start a ministry amongst a small colony of settlers. It is also where he died when Alliance forces, loyal to “The Operative” attacked the settlement.

Miranda: The outermost planet in the Blue Sun and White Star system, Miranda was long thought to be a dead world until events in Serenity indicated otherwise. As the farthest planet from the center of the system and uninhabited, it was here that the Alliance created an experimental colony where a quarter-million settlers were treated to a drug known as “Pax”. Designed to suppress violence instincts, the drug had the side-effect of causing the vast majority of the residents to lose all motivation and simply lay down and die. Of those who survived, the drug had the opposite effect, leading to extreme violence and cannibalistic behavior. This explained the existence of the Reavers and why they were to be found at the very edge of the system. The discovery of this planet and its secrets were central to the plot of the movie Serenity.

Summary:
Wow! See what I mean by “happening”? It’s no wonder I took so long to do this post, there’s so much info to sift through! Clearly, Joss Whedon and his writers really went to town when it came to setting and background in this story. And it only drives home just how tragic it is that this show was cancelled before it even finished running it’s first season. There was so much there to work with, so much more to flesh out, detail, and weave into the ongoing storyline. Why oh why did those lame-ass Fox executives cancel this show? I can only hope they’ve since been fired and flogged, and not necessarily in that order!