The Future of Cities and Urban Planning

future-city-1With the development of vertical farms, carbon capture technology, clean energy and arcologies, the future of city life and urban planning is likely to be much different than it does today. Using current trends, there are a number of people who are determined to gain some understanding of what that might look like. One such group is Arup, a design and engineering firm that produced a mockup that visualizes what urban environments will look like in 2050.

Based on the world as it is today, certain facts about the future seem relatively certain. For starters, three-quarters of the population will live in cities, or 6.75 billion of the projected 9 billion global total. In addition, everyone will have grown up with the Internet, and its successors, and city residents will have access to less natural resources than they do today, making regeneration and efficiency more of a priority.

Add to this several emerging technologies, and our urban environments are likely to look something like the building mockup below. As you can see, it has its own energy systems (“micro-wind,” “solar PV paint,” and “algae facade” for producing biofuels). There is an integrated layer for meat, poultry, fish, and vegetable farming, a “building membrane” that converts CO2 to oxygen, heat recovery surfaces, materials that phase change and repair themselves, integration with the rest of the city, and much more.


Most futuristic of all is the fact that the structure is completely modular and designed to be shifted about (by robots, of course). The building has three layer types, with different life-spans. At the bottom is a permanent layer – with a 10 to 20-year lifespan – which includes the “facade and primary fit-out walls, finishes, or on-floor mechanical plant” – and a third layer that can incorporate rapid changes, such as new IT equipment.

As Arup’s Josef Hargrave described the building when unveiling the design:

[A]ble to make informed and calculated decisions based on their surrounding environment… [a] living and breathing [structure] able to support the cities and people of tomorrow.

In short, the building is designed with personal needs in mind, based on information gleamed from a person’s behaviors, stated preferences, and even genetic information.

aircleaning_skyscraper3But what is even more interesting is how these buildings will be constructed. As countless developments are made in the field of robotics, biotechnology and nanotechnology, both the materials used and the processes involved are likely to be radically different. The rigid construction that we are used to is likely to give way to buildings which are far more flexible, adaptive, and – best of all – built by robots, drones, tiny machines and bacteria cultures.

Once again, this change is due mainly to the pressures that are being placed on urban environments, and not just technological advances. As our world becomes even more densely populated, greater proportions of people live in urban environments, and resources become more constrained, the way we build our cities must offer optimum efficiency with minimal impact.

nanomachineryTowards this end, innovations in additive manufacturing, synthetic biology, swarm robotics, and architecture suggest a future scenario when buildings may be designed using libraries of biological templates and constructed with biosynthetic materials able to sense and adapt to their conditions.

What this means is that cities could be grown, or assembled at the atomic level, forming buildings that are either living creatures themselves, or composed of self-replicated machines that can adapt and change as needed. Might sound like science fiction, but countless firms and labs are working towards this very thing every day.

It has already been demonstrated that single cells are capable of being programmed to carry out computational operations, and that DNA strains are capable of being arranged to carry out specialized functions. Given the rapid progress in the field of biotech and biomimetics (technology that imitates biology), a future where the built environment imitates organic life seems just around the corner.

biofabrication For example, at Harvard there is a biotech research outfit known as Robobees that is working on a concept known as “programming group dynamics”. Like corals, beehives, and termite colonies, there’s a scalar effect gained from coordinating large numbers of simple agents to perform complex goals. Towards this end, Robobees has been working towards the creation of robotic insects that exhibit the swarming behaviors of bees.

Mike Rubenstein leads another Harvard lab, known as Kilobot, which is dedicated to creating a “low cost scalable robot system for demonstrating collective behaviors.” His lab, along with the work of researcher’s like Nancy Lynch at MIT, are laying the frameworks for asynchronous distributed networks and multi-agent coordination, aka swarm robotics, that would also be capable of erecting large structures thanks to centralized, hive-mind programming.


In addition to MIT, Caltech, and various academic research departments, there are also scores of private firms and DIY labs looking to make things happen. For example, the companies Autodesk Research and Organovo recently announced a partnership where they will be combining their resources – modelling the microscopic organic world and building bioprinters – to begin biofabricating everything from drugs to nanomachines.

And then there are outfits like the Columbia Living Architecture Lab, a group that explores ways to integrate biology into architecture. Their recent work investigates bacterial manufacturing, the genetic modification of bacteria to create durable materials. Envisioning a future where bacterial colonies are designed to print novel materials at scale, they see buildings wrapped in seamless, responsive, bio-electronic envelopes.

ESA_moonbaseAnd let’s not forget 3D printing, a possibility which is being explored by NASA and the European Space Agency as the means to create a settlement on the Moon. In the case of the ESA, they have partnered with roboticist Enrico Dini, who created a 3-D printer large enough to print houses from sand. Using his concept, the ESA hopes to do the same thing using regolith – aka. moon dust – to build structures on Earth’s only satellite.

All of these projects are brewing in university and corporate labs, but it’s likely that there are far more of them sprouting in DIY labs and skunkworks all across the globe. And in the end, each of them is dedicated to the efficiency of natural systems, and their realization through biomimetic technology. And given that the future is likely to be characterized by resources shortages, environmental degradation and the need for security, it is likely to assume that all of these areas of study are likely to produce some very interesting scenarios.

As I’ve said many times before, the future is likely to be a very interesting place, thanks to the convergence of both Climate Change and technological change. With so many advances promising a future of post-scarcity, post-mortality, a means of production and a level of control over our environment which is nothing short of mind-boggling – and a history of environmental degradation and resource depletion that promises shortages, scarcity, and some frightening prospects – our living spaces are likely to change drastically.

The 21st century is going to be a very interesting time, people. Let’s just hope we make it out alive!

Sources:, (2)

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