Game of Thrones (Season 2 Ep. 7)

Back with the lastest in Game of Thrones Season 2! As I finished with saying last time, it is by this latest episode in the series that the differences between book and series become most apparent. These were not a bad thing, mind you. But they did hint at a sort of pattern this time around.

Episode 7: A Man Without Honor:
Theon begins looking for the escaped children, but to no avail. He decides to stage their deaths and sends news to Robb in the south. Daenerys begins looking for her dragons, only to find that she’s in the middle of a plot launched by Xaro and the Undying to seize control of Qarth. Robb travels from his encampment with Talisa to deliver his terms to the enemy, leaving Jaime behind to attempt his escape.

Meanwhile, war is on its way to King’s Landing. Tyrion and Cersei worry about Joffrey’s ability to lead. Sansa meanwhile reaches womanhood and is terrified that she must now bear Joffrey’s children. While trying to make his way back to their encampment, John Snow is taken captive by the Wildlings.

Good Points and Bad:
In short, the big threads from episodes 5 and 6 come together and the divergences really become clear. To break them down succinctly: Robb never left his encampment to deliver terms, thus giving Jaime a chance to escape. Nor did he kill his cousin in order to make this happen. To top it off, Catelyn did not let him go to keep the peace in the camp while Robb was away. All this happens quite differently in the text.

Robb is off on campaign, his romance happens off-camera, and he returns to learn that Catelyn has set Jaime and his cousin go with Brienne because the (fake) news of her son’s deaths has shaken her terribly. She wants her daughters back and is even willing to trust Jaime at his word, and Brienne to deliver him and bring her daughters back. And, as said before, this all took place at Riverrun, not in some encampment along the way.

Second, John did not get lost in the wilderness with Ygritte only to get captured by the Wildlings. He let her go, returned to his camp, and was only taken prisoner after they caught a glimpse of Mance Rayder’s forces and were overtaken. Before that, Qorin made John promise to allow himself to be taken and learn what he could about their plans. By being taken prisoner against his will, the subplot about John’s supposed defection is now gone.

Last, but not least, there was no plot by Xaro to take over Qarth. Nor was there any attempt to steal her dragons to lure into the House of the Undying. She accepted the invite and went in, and Xaro’s plot never went beyond offering her marriage. Clearly, they were trying to sex this plot line up since there really wasn’t much going in the book compared to the other threads. But this constitutes a major addition, not just a change.

Out of all this, I can see where things are going: John will now be a captive in the Wildlings camp and have to convince them he’s willing to betray his brothers. This was already present in the text, but part of what made it convincing was the fact that John had made a promise to Qorin. What’s more, Qorin died in a staged fight between them, which means they’ll have to find another way to kill him off in the show.

Daenerys plot thread will pretty much resolve itself given what happens next (no spoilers!), but this still feels like a major divergence. And the changes involving Jaime, Robb, and Catelyn will also re-converge with the set storyline easily enough, just the particulars have changed. For example, now it will just be Brienne and Jaime travelling south, which is fine considering that his cousin dies in transit anyway.

So aside from some necessary rescripting, the makers are still being faithful to spirit of the books, if not the word. What’s more, I find myself approving of some of the changes they’ve made. It honestly seems like the writers were looking for more plausible resolutions and explanations in a number of cases, not to mention opportunities to flesh out things which only get mentioned in the text.

And of course, the big battle at King’s Landing is still yet to come. Ohhhh, so exciting!

Game of Thrones (Season 2 Ep.5&6)

Back with more from season two. Last time, things in the show left off with Theon Greyjoy heading for Winterfell, John and his brothers making camp in the Fist of the First Men, Arya being brought to Harrenhal to wait on Tywin Lannister, and the rivalry between Renly and Stannis Baratheon coming to a head. In episodes 5 and 6, we see these threads developed further and got some more twists along the way. As always, I felt that it was all a faithful if not a 100% accurate adaptation of the story.

Episode 5: The Ghost of Harrenhal
This episode was named in honor of the thread involving Arya and her incarceration in Harrenhal. While serving as Lord Tywin’s cupbearer, she meets up with Jaqen H’gar who tells her that he owes her three lives. She selects the first, the torture expert they call “The Tickler” and sees take him a terrible fall which breaks his neck. In the south, Renly Baratheon is killed by Melissandre’s dark shadow. Brienne is believed to be the culprit, forcing her to flee north with Catelyn Stark.

Tyrion learns of Cersei’s plan to use wildfire to defend King’s Landing and assumes control of the defense planning. To the North, John Snow meets Qorin Halfhand, the legendary man of the Night’s Watch, and joins him on patrol. On Pyke, Theon continues to have problems garnering respect from his Iron kin. He comes up with the bright idea to attack Winterfell once he’s drawn its host away.

In Qarth, Daenerys receives a proposal from the wealthy trader who took her in (Xaro Daxos). In exchange for her hand in marriage, she can have half his wealth, more than enough to buy all the ships she needs to travel back to Westeros. He is not the only one taking an interest however, as it is clear that the “Undying”, the mystics of Qarth, are also interested in the “Mother of Dragons”.

Episode 6: The Old Gods and New
While on partol with Qorin, John Snow and the brothers kill a Wildling party. A woman named Ygritte is taken captive, but escapes before John can execute her.After chasing her down, they are forced to spend the night in the wild together.

Theon manages to take Winterfell and demands its submission, which Bran is forced to give. He escapes later when Osha – the Wildling captive – seduces Theon and sneaks them to safety.

In King’s Landing, Myrcella is sent off to Dorne and an angry crowd tries to mob Joffrey and his family. Sansa is briefly captured, but the timely arrival of the Hound saves her. Arya is discovered stealing one of Tywin’s letters and must select her second victim for Jaqen. He dies on Tywin’s doorstep, making Tywin think they have an assassin in their midst.

Robb and Talisa continue to fall for each other, a growing source of concern for his mother. In Qarth, Daenerys continues to struggle to find financial backers of men who will give her the ships she needs. She returns to Xaro’s compound to find most of her host murdered and her dragons stolen…

Good Points and Bad:
Okay, this time around I thought I’d coalesce the good and bad points into one, mainly because they are similar. For starters, there is what they did faithfully. Renly’s death, Arya’s communion with Jaqen, the riot in the city, and Theon’s sack of Winterfell were all well within the parameters of the text. However, when it came to differences, they are bigger and more frequent.

For starters, the show continues to show Robb on campaign with his mother and Jaime in tow. In the novel, Jaime remained as a prisoner in Riverrun while Catelyn was in the south. Upon her return, she did not see Robb until he returned from campaigning, nor did anyone know about his relationship with Talisa until he returned. So putting them all together in one place was clearly a way to cut costs and simplify the shoots.

Second, at no point during Daenerys stay in Qarth were her dragons stolen. This seemed like an obvious attempt to add some drama and set up what happened in the next episode, another change which they thought to introduce. Third, there was the storyline with Ygritte. Suffice it to say, things deviated from the text. John did not chase Ygritte into the wilderness and spend a night full of temptations with her, he let her go. Later, they would be reunited, but as a result of something entirely different. Here too, I am restricted in what I can say because I don’t want to spoil things who haven’t seen episode 7 yet.But rest assured, I’ll explain all this in the next post.

Overall, I didn’t see too much wrong with any of these changes. As usual, they seemed like a way to compress certain elements of the plot and explain stuff that constituted background but was not actually dealt with in the text. However, the fact that they are starting to multiply is noticeable at this point, and has a way of giving geeks like myself pause 😉

Up next, episode 7!

Game of Thrones Season 2 (Episodes 3&4)

Games of Thrones is now well-passed the midway mark, and some things are becoming clear. Much like with season one, their are some changes, some additions and some subtractions, but the end product is still quite faithful. And with things coming to a head vis a vis the war in the south and things beyond the Wall, I thought it was time to delve back in and examine the various episodes so far.

Episode 3: What is Dead May Never Die
In King’s Landing, Tyrion begins to plot a series of alliances, and uses them to flush out Cersei’s informant, which turns out to be Grand Maester Pycelle. In the end, he chooses to send Myrbella, Cersei’s only daughter, to Dorne to marry the Prince of Sunspear. In the Stormlands, Catelyn arrives to entreat with Renly, who is moving towards King’s Landing with a huge force, but still must meet with his brother to decide who shall be king.

North of the Wall, Snow and the Brothers are forced to head north after Craster discovers John spying on him. Lastly, Arya’s group is attacked in the night by the Kingsgaurd and taken to Harrenhal. And on the Iron Isles, Theon Greyjoy arrives to find that his father plans to conquer the North, and decides to join him.

Right off the top of my head, I noticed several things which were consistent with the text. Tyrion’s ruse to flush out Pycelle for one, that was right out of the story and performed quite faithfully. The way he sought to find a position for Shae, his courtesan was trimmed down, but still quite accurate. And Theon’s perspective, the way he returned to Pyke to find that his family now considered him an outsider and the way he was torn, very true and bang on! Beyond that though, I noticed several big differences, but which worked out quite well in the end.

For starters, Arya was not taken prisoner so quickly after her party was discovered by the Kingsgaurd. After freeing Jaqen H’gar and the other prisoners, she, Gendry, Hot Pie and Lommy ended up making their own way north for some time before they were captured by the Mountain (Gregor Clegane), the Tickler, and his party. Only then were they brought to Harrenhal.

Also, the extended parts where we see Renly, Sir Loras and Margaery Tyrell talking about their plans and carrying on with their triangle, I’ll have to check, but I don’t recall any of that happening in the book. After Catelyn arrived in Renly’s camp, the majority of that thread was spent talking about Brienne, and the adversarial relationship between Renly and Stannis, and their negotiations for some kind of alliance. Some hints were given that Renly preferred the company of Sir Loras, but nothing of this sort was ever shown or talked about.

But this really didn’t matter. In the end, these changes were quite effective, either cutting down on things which really didn’t need to be shown or expanding on things which could use them. I even wondered when I read book II why the affair between Renly and Sir Loras wasn’t being detailed more now that he was getting married to Margaery. He marries the woman who’s brother he’s bedding, one would think this would raise certain complications, especially if she knew!

Episode 4: Garden of Bones
After wandering in the Red Waste for so long, Daenerys is invited to the great city of Qarth where her reputation as the “Mother of Dragons” is already gaining her notoriety. At King’s Landing, Tyrion and Bronn try to find a way to temper Joffrey’s cruelty for Sansa, whom he blames for Robb Stark’s latest victories.

In the Stormlands, Renly and Stannis meet for the first time and years and entreat with each other. However, talks break down when neither man is willing to give ground and Melissandre begins to unleash a dark power to kill him.

In Harrenhal, Arya and Gendry are placed in the docks to await torture. They are narrowly saved when Lord Tywin arrives and decides to put their talents to work. Theon still gets the short end of the stick from his father, who hands control of the bulk of their fleet over to his sister. He vows to outshine her however he can. And in the North, John and the Night’s Watch arrive at the ancient fortress known as The Fist of the First Men.

This episode was especially good in two respects. For one, it finally delved into the the thread involving Daenerys’ and her host after three episodes in which she was practically absent. Second, it was in this episode that audiences got to see Harrenhal for the first time, which I anticipated would be a challenge given the description of the massive but ruined fortress. Beyond that, the episode was the usual mix of changes and faithful adaptation that characterize this series.

Of those changes: In this episode Robb gets to meet his future wife, Talisa Maegyr, while campaigning in the Lannister lands. This never happened in the book. In fact, we never even got to meet her until he returned to Riverrun and announced that he had taken a wife, thus endangering his alliance with House Frey.

There is also the scene where Joffrey decides to torture the two prostitutes which Tyrion sent him as a “gift”. This is actually an ongoing difference with the series, where the character of Ros continues to make appearances that never happened in the novel. I’m guessing this was an executive decision on behalf of the creators, who probably guessed that her perspective from season one was something worth continuing.

Finally, there was the scene where Davos Seaworth, Lord Stannis’ loyal Captain, travels with Melissandre to an underground passageway in order to unleash the dark shadow she carries within her. This scene actually took place later in the book when Stannis had unready assassinated his brother and was now using a similar shadow to kill the Lord of Stormwatch, the border fort which was holding out against him. This is why the shadow is being unleashed in an underground passageway, because it was the only way to get into the fort.

Instead, this is all amended in the show to make Renly the intended target while he is in his encampment in the Stormlands. Much like the way they trimmed the plot in episode 3 where Arya and Gendry are captured, they cut out a middle portion in order to make things conclude more quickly. This is not a bad thing, mind you. These and other scenes did a good job of adapting material from the text to the screen. And as usual, there is plenty which was accurate and praiseworthy. The depiction of Harrenhal, a massive burned fortress which Tywin Lannister commander his armies from, was beautifully shot in this episode.

And though Qarth only got the barest introduction, it was a good start as far as depicting a near-Eastern inspired metropolis was concerned. The artists who detailed the cityscape were clearly inspired by Renaissance depictions of what ancient Alexandria, Babylon and other Oriental paradises were thought to look like. And of course, they way they depicted Joffrey’s sociopathic nature, which always seemed to involve a crossbow in the story… quite apt!

So far… so good. Stay tuned for my next post, in which I will cover episodes 5 and 6, where Ygritte and Qorin are introduced, Theon sacks Winterfell, and Arya gets a visit from an old friend who owes her one… or three. Stay tuned!

Attack of the Clones. Here we go again…

Hello again! Here we are picking things up again with the Star Wars saga. Today, it’s the second installment in the prequel series, the ridiculously named Attack of the Clones. As I’m sure we all remember, Clones was the stuff of mixed reviews, some critics hailing its special effects and visual style, while others emphasized its flat dialogue and wooden romance.

But even more interesting was the fact that critics were torn over whether it was better or worse than the Phantom Menace. Not a good sign, and the butt of a LOT of jokes and debate. Hard to imagine that fanboys who were united in bashing the PM would find themselves fighting each other over which they thought sucked more!

But to be fair, there were some good points in this movie. So without further preamble, let’s get into it:

Plot Synopsis:
The movie opens with the crawl once again saying that there is a crisis. This time around, it’s the threat of Separatists – led by former Jedi Count Dooku – that’s making things problematic. And once again there is deadlock in the Senate over it. In any case, now-Senator Amidala comes to Coruscant to speak her peace on behalf of those who oppose taking strong measures, and an assassination plot gets underway.

This prompts the Jedi order to send two old friends, Obi-Wan and Anakin, to provide her with added protection. Their introduction is rather painful to behold, as the hormonally raging Anakin begins relating how he hasn’t stopped dreaming of her and tries to make awkward conversation with her. He also picks a fight with his mentor, Obi-Wan, over what their mandate truly is. In the midst of all this, Jar Jar breaks the fourth wall by looking into the camera and smiling at the audience – a sort of, “I’m still here, bitches” for all the fanboys to see!

In another bit of “things to come”, we also learn that Anakin has been having dreams of another woman – his mother. He dreams that something terrible is going to happen, but in the meantime, they must focus on Padme, who’s assassin is still out there. For some reason, they decide to “use her as bait”, which consists of letting her sleep in a window-filled room with nothing but R2 as protection. Didn’t Obi-Wan say they weren’t supposed to be investigating, just protecting? Oh well…

In any case, her would-be assassin sends a probe with some poisonous slugs to attack her. Obi-Wan and Anakin kill said slugs, and Obi-Wan jumps through the window to grab the probe and ride it. Wait, didn’t he say they weren’t supposed to be investigating? Why’s he so determined to follow this probe then? Anakin grabs a speeder, they fly like mad, and chase the attacker through the city. Anakin reveals that this woman is a shape-shifter, a fact which seems superfluous, but whatever. They also performs some stunts that defy the laws of physics, but that’s also unimportant.

After reaching a bar, Obi-Wan and Anakin chase her inside and begin combing the crowd. After a quick re-enactment of the scene from A New Hope (where Obi-Wan sliced off another thugs hand), they drag the shape-shifter outside and learn she’s subcontracting. But of course, her contractor kills her before she can say her name. Obi-Wan, who for some reason was willing to chase the shapeshifter across the planet, just lets him go…

The Jedi Council decides its time to send Padme home, and that Anakin is to go with her. Meanwhile, Obi-Wan is to track down the assassin by himself, a quest which takes him to the world of Kamino. This decision to split them, far from making logical sense, seems more like an excuse to get Anakin and Padme alone. Why send a Padawan off on his own, especially when his master has such misgivings about his attitude and powers?

But anyhoo, things get kind of cool when Obi-Wan arrives on Kamino and learns that former Master Sifo Dyas ordered the creation of a clone army. This, combined with the fact that the location of the planet was removed from the Republic archives memory would seem to indicate that there is a conspiracy afoot. Obi-Wan then meets with the clone template, a bounty hunter named Jango Fett, and is convinced he’s found Padme’s would-be assassin. They fight, Jango escapes, and Obi-Wan pursues him to Geonosis.

Meanwhile, we get a string of scenes that are meant to elicit a romantic response. After following Padme around, complaining bitterly about Obi-Wan and professing his love in a series of ever creepier and wooden dialogue, Padme tells Anakin there’s no way. Why? She’s a Senator… Uh, what? Are Senators not allowed to date? Of course, Anakin can’t because he’s a Jedi, but the very fact that they’re talking about this would seem to indicate the feeling is now mutual. Seems sudden, but neither here nor there…

Arriving at Geonosis, where there’s a massive a droid-building colony, Obi-Wan gets into it with Jango and the Slave I. After thinking he’s killed him (Obi-Wan eludes death by copying Han’s hiding move from Empire), Jango proceeds to planet and Obi-Wan follows shortly behind. After wintessing a meeting between Dooku and the Separatists in which they plan their attack (using their droid and clone armies), Obi-Wan broadcasts his position and is then captured. He meets Dooku, who proceeds to tell him the truth, after a fashion…

He tells Obi-Wan there is a Sith in charge of the Senate, and that his plans are motivated to bring him down. He asks for Obi-Wan’s help, who in a move taken from Empire and Jedi, tells him he “will never join you”. Back on Naboo, Anakin continues to have bad dreams about his mom and decides he must go to Tatooine. He retraces her path, only to discover that she was taken in by some people from the movie – the Lars family, which includes the future Uncle Owen and Aunt Beru.

He learns she was taken by Sandpeople, and catches up with them just in time to watch his mother die, at which point, he and loses it! And I mean REALLY LOSES IT! In a scene we don’t get to see, Anakin takes out his lightsaber and kills the entire community of Sandpeople who kidnapped and tortured his mom, including the women and children. He returns to the Lars family dwelling and tells Padme of his mass murder, to which she replies that it’s no big deal.

I’m sorry, NO BIG DEAL?! Are you freaking kidding me? Seriously, this man just confessed to murdering women and children and all Padme can say is that “to be angry is to be human”? What kind of sociopathic, enabling bullshit is that? Is she so into bad boys that she’s willing to overlook this first-time offense? Or are they in such a hurry to get to the next scene that she’s just got to forgive and move on? And why the hell didn’t the Jedi Order even mention this on his return? We all saw Yoda sensing it? C’mon people!

Alright, moving on… Back on Coruscant, the news of a Separatist army explodes like a bombshell, with Palpatine once again exploiting it for personal gain. Thinking he’s doing the smart and noble thing, Jar Jar moves that Palpatine get emergency powers – a la Octavian – and his first act is to create an army for the Republic. Why they don’t have one already is beyond me, but who cares? Point is, Palpatine has got his way, and Yoda and Mace Windu decide its time to get involved.

Anakin and Padme also get the distress signal from Obi-Wan and decide they will go save him. They arrive on Geonosis too and after a needless scene where they are almost killed in a robot factory, they too are captured. A scene ripped off from Gladiator follows, as they are reunited in a massive Colosseum-type arena to die in a public display. They escape and begin to wreak havoc, and are rescued just in time by the arrival of Mace and the Jedi Order. They fight to a standstill and are surrounded, when Yoda arrives with the Clone army and begins kicking some ass.

A big fight scene ensues on the open plains of Geonosis between droids and Clones, while Obi-Wan and Anakin chase Dooku down. He beats them both in a rather implausible scenario, first managing to cripple Obi-Wan without actually killing him or severing any of his limbs, and then cutting off Anakin’s arm (an obvious preview of the scene from Jedi). Yoda once again shows up to save the day, and in another scene from Jedi, Dooku does his lightning trick.

The fight ends with a stalemate, Dooku runs with Padme shooting at his ship. Once more, a scene from the originals is at work here, this time from Empire when Leia was shooting at the Slave I. But Dooku escapes, makes it back to Coruscant and tells Sideous (Palpatine) that the war is happening, as anticipated. He meanwhile sends the first batch of clones on their new Star Destroyer look-alikes, and Yoda laments that the Dark Side has fallen and “The Clones Wars” have begun.

The movie ends with Padme and Anakin back on Naboo, where they’ve decided to get married after all. But since it’s a secret wedding, the droids are the only parties in attendance. THE END!

What didn’t work:
Well, where to begin? I shan’t dwell on the wooden dialogue or the horrid lack of romantic tension, since those are the popular whipping posts of most critics when it comes to this movie. Instead, I’d like to stick to some of the more obvious weaknesses, those that become more clear with hindsight.

  1. The Set-Up: Things get rolling when we learn that an assassin is trying to kill Padme, presumably because she’s the voice of moderation between the Republic and the Separatists. However, things get really implausible, really fast. For one, why the hell did Jango Fett subcontract anyway. Why not simply kill her himself? And why did this lady use poisonous bugs when a simple bomb would have killed Padme instantly? We saw how easily that probe flew to her window, so why the slow, stupid and easily thwarted approach? Then came how Jango’s involvement led Obi-Wan on his wild goose chase. The only reason he knew to find him on Kamino was because he used a dart which was manufactured there. The only reason he know to fly to Geonosis was because Jango mentioned it to him. And why was Jango pulling double duty with the whole assassination thing anyway? If the Kaminos are such good cloners, anybody’s DNA would do and they could just enhance it. Having him do that and eliminate Padme was just a way to tie the two plots together really and make sure Obi-Wan could find out all that was going on.
  2. Love-Story Contrivances: I know, I said I wouldn’t mock the terrible dialogue, which I won’t. To me, the real weakness here was just how contrived and unnatural the whole love story seemed. Aside from a brief, age-inappropriate meeting ten years before, Anakin and Padme are practically strangers. Having Anakin say that he’s loved her ever since they met was completely forced. On top of that, the way they are sent to Naboo together and all the scenes of them doing lovers things: boating, playing in open fields, eating and retiring to the hearth – are all obvious attempts to try and force a sense of romance. That’s the key word here: force (no pun intended). Between Anakin constantly announcing his feeling for her and all the idyllic scenery they take in, it’s like Lucas was behind us constantly saying “Look, they’re in love!” In the original movie, Lucas took his time to build up the romance between Han and Leia. In the beginning, they couldn’t stand each other, but this concealed some genuine tension. In time, this flourished as they got to know each other and began to start acknowledging each others strengths. In the end, it was clear that their different backgrounds and personalities is what led to their attraction. Throw in some genuine crisis, and they realized they were in love. See? That’s a love story, not this!
  3. Unsubtle Dialogue: Again, said I would avoid talking about the wooden dialogue. Which I am, sort of! My gripe here is just how unsubtle and (again) forced it all was, which is something the critics really didn’t get into. Examples: in the beginning, Anakin announces that he loves Padme when talking with Obi-Wan and Jar Jar. When talking to Padme, Anakin announces that Obi-Wan is an unfair master who’s too hard on him. When sitting around the fire, Anakin announces how much he loves her. Finally, she announces her feelings back. And in this, they are hardly alone. All throughout the movie, actors announce what’s going on as a means to convey what’s happening and to make the audience feel the requisite emotions. Never is time taken to convey feelings, mood, or establish tension the old fashioned way. And this just makes for a bad movie! As Robot Satan said in Futurama: “You can’t have characters just announce their feelings! That makes me SO ANGRY!”
  4. Way Too Much: In the documentary of the making of Phantom Menace, there is a lovely scene where Lucas and his people are watching the screening and there’s this moment of “uh-oh” at the end. They then discuss how Lucas did too much and how that brought down the ending. You’d think between movie one and two, he would have learned from this, but no! In this movie, he tried to do way more. On top of showing how romance developed between Padme and Anakin, he’s also shoved in a big ol’ preview of Anakin’s descent to the Dark Side, how the Clones Wars started, and Palpatine’s evil rise to power. A lot of critics jumped on this, saying that the movie was too long and suffered from a sense of duty. And in that, they were profoundly right! Duty is another key word when describing this movie. Having spent movie one showing where Anakin came from, they now had to preview his fall, where the twins came from, and how the Clone Wars started all at once. And it made for a sloppy feel, with too much happening and things bouncing around from one thing to the next without any of it getting enough development.
  5. Recycling: But alas, all of these faults could have been mediated had it not been for the fact that there really didn’t seem anything new about these movies. All throughout, there is material which seems to serve no purpose than to satisfy origin stories or recapture elements of the first three movies. In Clones, Boba Fett, Luke’s surrogate parents, the Death Star and Vader’s robotic arm are all previewed, and that’s on top of the Clone Wars and the romance plot. Once more it’s like Lucas is behind us saying “Look! That’s how it happened!” But like everything else, it just feels forced. Why not let new characters have their time in the spotlight? Why is it necessary to use every character from the first three movies? And another thing, this movie, more than in the first, uses scenes from the originals like never before. I mean, its one thing to rip off other movies, like the arena scene from Gladiator, but Lucas was even ripping off himself! The scene in the bar where Obi-Wan cuts off the hunters arm, the scene where Obi-Wan hides his ship on the back of an asteroid, the scene where he tells Dooku he won’t turn, the scene with the lighting bolts, the scene at the end where Padma is shooting at Dooku’s ship. All of these are clearly meant to recapture the feeling of the original Star Wars, but they fell short for the simple reason that audiences wasn’t nearly as emotionally involved. There’s paying homage to an original, and then there’s recycling, and this was the latter!
  6. Lazy Shooting: Something else which became apparent by this movie was the lazy way in which it was shot. After Phantom, It was already obvious that Lucas loved to cram as much CGI into every frame as possible. Hell, that much was obvious with the Star Wars Gold Editions! But if you watch the movies again, pay close attention to how EVERY SINGLE scene is shot. In these, you have the actors either walking slowly across the stage or sitting down. Always. Two cameras capture all of their dialogue and exchanges, Camera one, camera two. Always. If they are walking and talking, they will always stop, turn, and go back and forth between camera one and two. Meanwhile, all visual effects and background are provided by a green screen and all CGI characters are represented by colored lights. There are virtually no props, no stand ins, and a minimum of real actors. This, I have learned, reflects Lucas’ preferred way of directing. He sits in his chair at the edge of the green screen and drinks his coffee while the actors interact with each other or lights which tell them where to look. They walk through, stop, turn, or stay seated, do their lines, and his two cameras capture everything. Action shots are handled in much the same way, with only the occasional close-up or distance shot. Unless of course the entire sequence is animated by CGI, which they usually are!
  7. Strengths? Not so much: The strong points about this movie, the ones that critics hailed, mainly had to do with vision and special effects. But here’s the thing: Lucas’ vision in this movie consisted of CGI environments that all seemed to be taken from other movies or real locations. That doesn’t seem very bold or original. And what’s more, even the special effects weren’t so innovative. Clones was launched during the summer of 2002, right about the time that Spider Man, Minority Report and Men in Black 2 were released, all of which made impressive use of CGI. So really, what was so stunning and unique about this movie’s visual effects? And if action was something else about this movie that people liked, consider that it came out at the same time as The Bourne Identity and XXX as well.  So really, this movie was not a stand-out, smash-hit, summer blockbuster. If anything, it was one hit in a summer full of them.

Well, that about covers the weaknesses of this movie. I did my best to avoid the cliched, beaten-to-death talking points, and yet I still feel I hit on them quite a bit. And I really went long there too didn’t I? And yet, I haven’t even mentioned what bothered me personally about this movie. But to do so means ditching all the civilized critique stuff and going all the way back to summer of 2000.

In was back then, between the first two movies movies, that Lucas seemed to be pulling an about face. A year after the Phantom Menace debuted, reassuring rumors began to circulate that Lucas claimed its sequel would be more dark, more realistic and more gritty, kind of like the way Empire was to the first movie. However, these hopes were shot when Lucas announced that the second movie would be a romance story at that Jar Jar would remain in the picture.

When asked about the fans hopes for something more adult and dark, he casually dismissed these and other criticisms by saying that Star Wars had always been a “Saturday morning serial for kids”. This above all else seemed to annoy me, and countless other fans, since it now seemed apparent that Lucas really didn’t care what his age old fans and was going to continue to do the things that was making the new movies incompatible with the old.

However, after movie two he seemed to sit up and take notice of just how annoyed the fans and critics were getting. With one movie left in the franchise, he seemed determined to give these objections some due before the sun set on the prequel trilogy. Of that, more next time. Stay tuned!

 

Top 10 Most Nostalgic SF Games

Hey all. The other day, a revolutionary idea came to me. What with all the other sci-fi stuff I cover, why haven’t I made any mention of sci-fi videogames? Not sure, really, seems kinda obvious now that I think about it. God knows I love talking about the stuff that inspired me, and I’m not ashamed to admit it that sometimes, those things have been games.

Whether they were first-person shooters, space combat simulators, or strategy games, there are some games which have stuck with me over the years. It might have been their cool game-play, inspired backstories, or classic sci-fi elements. Who knows? Point is, I liked them then and, with some exceptions, I like them now.

Anyway, here are the top then that stand out in my mind, in ascending order:

10. Halo 2
Granted, this game has not been with me too long, as I came to it a bit late in its existence. But I still count it among my top sci-fi nostalgic classics. And in that, I am hardly alone! For gamers, Halo 2 was one of the most anticipated sequels of the last decade. Combing kick-ass gameplay, a cool storyline, and some badass weapons and vehicles, Halo 2 remains a game that I can play over and over.

My favorite missions are the earliest ones when the Covenant are assaulting. Room to room and street to street combat with automatic weapons is much fun! And commandeering a Warthog and joyriding through the transit tunnels of New Mombasa? Pure action gaming art! And while I never really got into the multiplayer thing too much, I have to admit that it’s both extensive and endlessly entertaining.

In addition, I found the storyline highly respectable. In addition to having a classic sci-fi and space opera feel, it contained some genuinely respectable themes and plot devices. The whole backstory about the Forerunners was interesting; but then again, anything involving an ancient and extinct species who’s technology still litters the Galaxy is cool! And the way the Covenant theocracy was following what they believe to be the path to salvation, when in fact they were walking headlong into their graves – tell me that’s not significant!

9. Doom
Granted, it didn’t have the most inspired storyline, but do you think a 16 year old boy gives a damn about stuff like plot and character development? No, he cares about shooting guns and blowing shit up! And that’s precisely what this game was good for when I was a surly teen looking for some fun and adventure on my PC.

And in a lot of ways, this game was a pioneering piece of software. It’s first campaign was made available through shareware, it was one of the first first-person shooters of all time, and it established a new standard when it came to gore and violence.

Thousands of others would follow, each following Doom’s example of a varied arsenal, raw firepower and bloodletting! It was also spawn a slew of sequels, comics, and RPG, and even a horrible, horrible movie. It also provided me with the means to mispend my youth. Good job Doom!

8. Star Wars: Knights of the Old Republic
Speaking of time poorly spent, I can’t tell you how many hours I dedicated to playing this game when I first got it. As I recall, I was in my early 20’s at the time and living in a tiny bachelors apartment in Ottawa. One day this game came in the mail courtesy of one of my best friends (thanks Chi!). I spent the next three days playing it all the way through, pausing only to eat, sleep, and maintain some semblance of a life.

Yes, it was just that addictive. And all because it combined quest-based gameplay with lightsaber duels, a detailed universe, and a genuine Star Wars-esque storyline. Granted, its replay value is a little shaky given that most of the fun comes from completing quests and uncovering the whole mystery plot, but I still found ways to waste time with it!

Another appealing feature about this game was the fact that it took place during the Sith Wars, something that gets mentioned in the expanded universe but never really covered in any detail. So while you’re playing, you get the added benefit of having some important background info filled in for you. If you’re a Star Wars geek, which I admittedly am, this is kind of a big deal…

7. Starcraft
Granted, it took Blizzard FOREVER to make the sequel, but they been busy, what with Diablo, Warcraft, and all their various sequels. And in the meantime, they did give us that fantastic expansion pack to tide us over.

In any case, Starcraft has to be one of the most infinitely replayable games in the history of real-time strategy games. It’s creative, got a good storyline, and some genuinely awesome characters. The Terran Marines are delightful hicks, the Protoss religious zealots, and the Zerg horrifying beasts. What’s not to like? And let’s not forget the multiplayer, which kept gamers entertained for years after the original release date.

And as I said, the expansion pack was really great. As if the original storyline and units weren’t enough, they managed to make some truly worthy add ons with Brood War. I especially loved the Medics and the Dark Templar, the former making Marine shoot em ups more effective, and Dark Templars who’s dark look and hyperblades were just so cool. But the storyline was still what I liked best. Terran exiles, invading aliens, complicated alliances, double-crosses and intrigue. Can’t wait to see how what happens in SC II. Just need me a faster computer before I try to play the damn thing is all!

6. Command and Conquer
Speaking of real-time strategy games, the next up is the classic Command and Conquer! Though I didn’t take to the sequels so much, I thoroughly enjoyed this baby for like a whole summer between grades 11 and 12. And much like Starcraft, the multiplayer was the icing on the proverbial cake, taking all the guerrilla fighting and strategizing to new heights.

And the storyline, once again, is something which I certainly appreciated, being an alternate history and all. To break it down, the story takes place in a world where Hitler never came to power in Germany and Stalin became the big menace of the century in his absence. Once he was defeated, a global coalition known as GDI (Global Defense Initiative) was formed.

And in a way, the game predicted the “war on terror” a bit early, predicting that this coalition would have to fight against a multinational terrorist organization (Brotherhood of Nod) for global supremacy. This war was triggered by the arrival of an alien substance, known as Tiberium, to Earth, an organic-mineral compound that is also radioactive. Pretty cool, real science fictiony when you get right down to it. And the varied units were also neat, each side having their own distinct soldiers, vehicles and special abilities. These made things like rushing virtually impossible, as all units had their own strengths and weaknesses, and could not therefore make offensives unless they had support.

5. X-Wing
Another classic game and one of the most popular flight simulators of all time. Maybe it was because it combined space dogfights with the Star Wars universe. Maybe it was because every kid who grew up with the franchise wanted to fly X-wings and take down the Death Star. Who knows? Point is, it worked, and I for one got a real kick out of it.

Taking place before and during the events of the original movie, X-wing follows the exploits of a Rebel pilot who fights for the Alliance in a series of campaigns. These include raids, escort missions, seizure operations, reconnaissance, and ultimately, large scale assaults. While most missions involve piloting the venerable X-wing, you also get to fly A-wings, Y-wings, and even B-wings (in the expansion pack).

Over time, these campaigns culminate in an attack on the Death Star from the end of the first movie. In the expansion pack, the story continues with the evacuation of Yavin and the search to find a new base of operations, eventually leading to the establishment of a base on Hoth. These events, which took place between movies one and two, are fertile ground and get a good showing here. The same is true with all the early events of the franchise, stuff we hear about in the original movie and expanded source material, but never got to see.

One of the coolest things about this game was the details. When assaulting enemy ships, you could disable them as well as destroy them. This could include disabling subsystems with ion guns or missiles, or targeting things like engines and weapons and destroying them. When assaulting capital ships, you were also able to take out weapons and missile turrets, not to mention shield arrays. This made for a more realistic gameplay, something which other space combat games would emulate in years to come.

4. Wing Commander II
Coming in fourth on this list is the second installment in the Wing Commander series. Another space-combat simulator, this game emerged at about the same time as X-wing and was, at least in my neighborhood, its chief competitor for all the mispent hours we would play games!

In truth, I’m kind of hard pressed to pick one game in the series, since I loved the first three games. But when it comes right down to it, I think I spent the most amount of hours on this one, so WC II for the win! Picking up where the first one left off, this game in the series is set aboard the TCS Concordia and follows the exploits of the series’ protagonist Capt. Christopher Blair.

This is something that set the WC series apart from other space-combat simulators, which is the story-driven and personal nature of the game’s story. Even though the protagonist wasn’t given an official name until the third game (gamers got to use whatever name they wanted), everything centered around the life of this one person, their experiences being yours and helping to shape the course of the game.

In short, after being humiliated and demoted due to the destruction of your former ship, the Tiger’s Claw, you are relegated to a backwater assignment aboard a space station. You remain there, until the TCS Concordia shows up in-system looking for help. After defending her, you are transferred aboard her and become part of its campaign to fight the Kilrathi for control of the Enigma sector (if this is starting to sound familiar, then chances are you read my blurb on the Tiger’s Claw in the Cool Ships series).

In any case, by game’s end, you clear your name, defeat the Kilrathi, and gain control of the sector. Much fun! And because it was personally focused, you find yourself getting emotionally involved and being that much more concerned with winning each mission in your campaign. And of course, as with the first game in the series, this one also had spinoffs which added to the fun as well.

3. Wing Commander Privateer
Though this game bears the WC name, it was more of a spinoff than part of the series. And that’s one of the things I loved about it. Though connected to the main storyline, it was a standalone space combat simulator with a story of its own, and which delved into the world of pirates, smugglers and privateers.

Arriving in my game pile between WC II and just after Doom, I spent the better part of a year playing this game because it was just so replayable! What made it fun was the fact that with this installment in the WC universe, you were a private contractor, you pulled missions for hire, and you used your money to upgrade your ship and buy new ones altogether.

You also got to choose your focus in the game. You could become a merchant, a mercenary, both, and add to that with a little pirating and illegal trading. And of course, there was a larger story set to the backdrop of the Confederation-Kilrathi war and your own drive to get rich. Basically, it involved an ancient ship that was roaming around the quadrant, killing ships on both sides. If you chose to partake of this campaign, you followed clues, pulled jobs, and pieced together the mystery of the ship until it was destroyed.

But above all, the most cool aspect of the game was the richly detailed universe. There were literally dozens of systems and planets for you to venture to, as well as space stations and pirate hideouts. Every place had its own feel and aim, and the jobs you could pull on any given one were suited to match. Years later, I would remind myself of this game when it came time to develop my own sci-fi universe (again, the one I used to write Legacies).

2. Descent: Freespace
One such game was the smash hit and personal favorite of mine, Descent: Freespace. Released in 1999, this game remains one of the best fighter simulators I have ever seen. And I’m hardly alone in thinking that, seeing as how several games (including the online BSG game) have used its engine as a platform. Much like Half Life 2, this game has had many imitators and borrowers due to the sheer wickedness of its design.

But again, one of the things that I loved about this game was its backstory. Set in the 23rd century, the GTA (Galactic Terran Alliance) is at war with an alien race known as the Vasudans. This war has been ongoing and spans several star systems, with losses numbering in the millions. However, all this changes when a new race, known as the Shivans, appears suddenly and begins attacking both sides indiscriminately. After several attacks, the GTA and the Vasudans agree to put aside their differences and focus on this common threat, as the Shivans are clearly not playing favorites.

Also, the Shivans possess vastly superior technology. Their ships are shielded – something neither side has – and are very difficult to track on sensors. Their capital ships are also very tough and hard to disable, and their largest vessel, the Lucifer (expect to see it in the next Cool Ships installment) seems invulnerable to conventional attack. As a result, much of the game is spent conducting intel gathering and raids to procure pieces of the aliens technology. And things really escalate when the Lucifer discovers the location of Vasuda Prime and Earth.

What I loved about this game was how much it reminded me of Babylon 5 and the whole Earth-Minbari war, how Earth Force found itself so outmatched and struggled to try and find a way to beat Minbari technology. I often wondered if the game designers had been inspired by it, given the common elements. On top of that is the fact that you never really get to learn why the Shivans are attacking, or even what they look like. The mystery of who and what they are remains well into the sequel.

But even without all that, the gameplay itself was nothing short of awesome. The missions were realistic, the ships were realistic, and the space combat was realistic (and detailed). I’m not ashamed to admit that this game actually formed part of the basis for my own sci-fi creation, the novel Legacies and the kind of universe it was set in. Being gritty and realistic, I thought I’d found my perfect muse, and did my best to adopt, if not outright copy, a lot of its feel.

Ah yes, and according to an article I read recently, it appears that there might be a third installment at some point in the future. Efforts have kind of stalled, but apparently the developers who worked on the first two games said that they “would kill for a chance to develop Freespace 3.” Given how the sequel ended on a cliffhanger and just how kick-ass this series is, I count myself among them! Tell me who’s gotta go, I’ll take care of ’em!

1. Sid Meier’s Alpha Centauri
Finally, coming in at first place, is Sid Meier’s sci-fi spinoff, Alpha Centauri! Much like the Civilization series which bore his name (and which I adored!), this game was a turn-based strategy engine that focuses on civilization building and conquest, with the player choosing a faction and then ensuring that they become the dominant force in the game.

However, what set this game apart from the Civilization ones was its uniquely speculative and futuristic undertone. Based in part on the Civ games, this story is basically an extension of the original series, where games would end when a player either conquered the world or won the space race by sending a colony ship to Alpha Centauri.

But far from just picking up where these games left off, this game revolves around the idea that Earth was abandoned by the people on the colony ship because of its rampant overpopulation, war, famine, chaos and environmental destruction. This puts the stakes much higher, as the mission is not just to colonize but ensure the survival of the human race.

The story begins with the colonist splitting into five factions before they make “Planetfall”. These include the Morganites (a bunch of monopolistic capitalists), the Gaians (environmentalists), the Hive (totalitarians), the Believers (religious zealots), the Spartans (survivalists), the University (rationalists), and the Peacekeepers (humanitarians). Together, they represent the entirety of the human race, all its particular drives and obsessions. Their struggle clearly mirrors of that of humanity in the present day world.

On top of all that, there’s a planet-wide organisms which is made up of pink fungi and “mind worms”. This organism, as a whole, grows and evolves towards super-sentience every few million years as the planet’ sun reach perihelion. Naturally, this has coincided with the arrival of the colonists, and therefore poses a threat to their survival. So in addition to dealing with the threat of the other factions, there is added threat coming from the planet itself.

In the end, there are any number of ways to win the game. You can conquer the other factions, in which case it is reasoned that you will be able to face the growing threat from “planet” unimpeded. There is a an economic victory, in which a single faction corners the “energy market” (energy being the basis of currency on this world). Then you have diplomatic victory where you basically ally yourself with every faction left in the game, followed by the “transcendental” victory where you become the first faction to achieve union with the planetary organism.

This last option is the biggest and best, being the one that deals with the biggest problem of what to do about the planet and in such a way that ensures humanity’s virtual immortality. By merging humanities consciousness with the planetary organism, you not only achieve a degree of immortality, you also help ensure that the organism won’t regress this time around. And it gives you the highest final score, which is why I always preferred it.

And then there’s all the cool units you get to make. As with the other Civ games, new technologies give you the ability to craft new units. This grows more complex and varied the more technologies you unlock, giving you the means to equip units with new weapons, armor, and special abilities. But the best thing about this game, aside from all the classic sci-fi elements, is the inspired nature of it all. Some serious thought went into the technologies you research, as well as the philosophical models you can adopt.

I’m telling ya, its like some serious sci-fi geeks got together, read all the classics, swallowed the works of Sartre, Plato, Nietzsche, and then waded through the theories of Einstein and Hawkins. This game was a favorite of mine during the early 2000’s, and recently, I managed to get an a copy of it through Amazon.com and have been wasting time on it once more. I’m a happy manchild!

Okay, now I’m feeling kinda weird, geeky, and like I got some serious wasted time to make up for…  But hey, I’m not sorry! Like most people my age, I grew on the dubious combination of television, movies, and video games, with a few genuine experiences thrown in for good measure. If we can’t appreciate the stuff we wasted our youth on, then what good is it? Until next time 😉

The Star Wars Prequels, Duty Strikes!

Hello, welcome to my last installment on the Star Wars franchise in honor of May the 4th. Only took six days, and I still got the final three movies to cover. Not my best work. But as they say, we all have lives. Well, some of us do. For those who have nothing better to do than read what I write I can only say… you poor things!

In any case, I promised when reviewing the originals that I would dedicate at least one post to the Star Wars the prequel trilogy. But one can scarcely do that without getting into the whole Star Wars legacy and addressing questions about Lucas himself and the directions he’s taken. Love them or hate them, the prequels remain a bone of contention for original fanboys and the new generation of acolytes.

To start, I’d like to give a very quick recap of the three movies before saying what was good and bad about them.

The Phantom Menace:
This movie was without a doubt one of the most anticipated releases in the history of cinema. After years of waiting and hearing that Lucas intended to revisit his universe with some prequel pictures, fans finally got their big break in the summer of 1999. If you’ve seen some of the footage of opening night, where people were lining up around the block, in costume, kissing the floor upon entry, and waving around multicolored lightsabers inside the theater when the movie came on, then you’ve got idea of just how raw and powerful the atmosphere was.

And yet, the Phantom Menace would also go down in history as one of the biggest disappointments of all time. One could easily say that all the build-up made that inevitable. But there were clearly some other factors as well, and people would spend years speculating on them. Of that, more later. First, let’s recap the plot.

The movie opens with the declaration that there is a taxation dispute going on and that the “greedy Trade Federation” has decided to blockade a remote world named Naboo in protest. Sounds a little dry and implausible but okay. We see two Jedis, Obi-Wan and Qui Gonn, being sent to reach a settlement with said Federation.

But once they get aboard, things get hairy. The Feds destroy their ship, on the orders of some “Phantom” dude who’s clearly manipulating things back home. He orders them to begin an invasion of the planet while he covers their asses in the Galactic Senate. Meanwhile, they try to kill them using poisonous gas and some rather inept robots.

Obi-Wan and Qui Gonn manage to escape, relaying on some sweet combat moves and Jedi springing, stow away on one of the troop transports, and are taken down to the surface. Somehow, they are landed on the other side of planet and must find a way to reach the capitol to “warn the Naboo”. Uh, what good does it do to warn people in the midst of an invasion? And why are they on the other side of the planet if the robots are invading the capitol anyway? Bad navigation console?

They come across a glaring stereotype named Jar Jar, a bumbling Gungan idiot who tells them his people can help. They swim underwater to the Gungan city where the Boss Nass, through a little force persuation, gives them a pod and lets them take Jar Jar with them, mainly because he owes his life to Qui Gonn (echoes of the Wookie life-debt there). They make it to the capitol and manage to the save the princess, a monotone teenage Geisha named Amidala. Turns out, royalty is elected on this world, and she agrees to go with them to Coruscant to plead their case before the Senate.

After a daring escape, which is facilitated by R2, they make it to space. However, there hyperdrive is damaged and they must land on nearby Tatooine. Qui Gonn goes off to find a parts dealer and meets another stereotype, an alien named Watto (who might as well be called Shylock given his caricatured appearance and character). He won’t take their credits, and since they don’t have anything to barter with, Qui Gonn concocts a needlessly convoluted scheme.

Yes, instead of simply going to another dealer or hiring a ship (a la Star Wars I), he decides to back Watto’s slave (a boy named Anakin) in a pod race using his ship as collateral. If the boy wins, Watto keeps the money and Qui Gonn gets his parts. But after determining that the boy is force sensitive – via a midichlorian count, one of the biggest let downs ever! – and (according to his mother) the result of immaculate conception, he decides to up the ante. If the boy wins, he gets to take him and the parts with him. For some reason, he seems completely remorseless about seperating the boy from his mother, but whatever.

Oh, and did I mention he built 3P0 – a factory model protocol droid – from spare parts to help his mom around the house? Weird, I thought these things were designed for, you know, protocol, as opposed to doing dishes! But whatever… He meets R2 and the they have immediate chemistry 😉

After the big ass pod race, clearly inspired by Ben Hur, Anakin wins using his Force abilities and Qui Gonn has his bounty. Their departure is momentarily interrupted when a Sith named Darth Maul shows up, seeking the princess, and Qui Gonn must fight him. They make it out and head to Coruscant, which is introduced for the first time in the franchise, and begin to attend to all the dry political crap that is waiting for them.

There, Senator Palpatine, representative of Naboo (and the man posing as the “Phantom”) tells them they’re in the thick of it. The Chancellor could force the issue but can’t since he’s been marred by accusations of corruption. Palpatine recommends calling a vote of non-confidence to unseat him so that someone less weak-kneed will take over. After finding nothing but gridlock in the Senate, Amidala concedes and makes the motion. Palpatine is happy, since he (surprise, surprise!) gets nominated!

Meanwhile, the Jedi Council has a look at Anakin, and is worried. It seems his fear of losing his mother is a bad thing, at least according to Yoda. Fear, through commodius viccus, leads to the Dark Side. Seems harsh, but this combined with his age, leads to their decision not to train him. Qui Gonn goes to bat for the little kid, but they are stubborn.

However, things change when Amidala decides she must go back home and the two Jedi are ordered to go with her. For some reason, they take Anakin and his two droids too, and Jar Jar is coming too to provide more slapstick. When they arrive, they begin plotting how their going to overthrow Federation occaption. The Gungans are recruited to help, and agree to lure the droid army into a battle as a feint to leave the capitol open. They decide to make Jar Jar, the idiot they exiled for being clumsy, a General and charge him with leading their attack. …Really?

Meanwhile, Amidala, the Jedi and a handful of her security people infiltrate the capitol. After Amidala and her people take the throne room though a little decoy and switch, Qui Gonn and Obi-Wan come face to face with Maul. A brilliant duel ensues, Qui Gonn dies, and Obi-Wan defeats him by pulling a flip and slice routine that frankly, Maul should have been able to prevent. Hell, its the same thing Anakin tries in the third movie and Obi-Wan lopped both legs and one of his arms off! And Maul’s way more badass!

But the really objectionable part comes when Anakin, through sheer dumb luck, ends up commandeering a fighter and flies into orbit with the Naboo fighters to engage the Fed command ship. Those watching couldn’t help but notice that the other ships have all left for some reason, but again, WHATEVER! Anakin, despite the Feds claim that nothing can get through their shields, manages to do just that when he accidentally flies his fighter into their bay and fires some torpedoes into their main reactor. The ship blows up just as Anakin flies out.

Down below, the Gungans are having a hard time tackling the droid army, and Jar Jar’s constant slapstick and bumbling aren’t helping things much. But somehow, he manages to stay alive, and eventually the destruction of the command ship renders all the droids inoperative. The day is won and the capitol celebrates. The Jedi have a memorial and speculate on how Maul must have had an accomplice, since Sith always work in twos. The camera then pans to Palpatine to let us know, as if we hadn’t figured it out already, that he’s baaaad!

And that’s how the movie ends. With lots of fanfare that calls to mind the medal ceremony of the first movie, we see Gungans, the Princess, Obi-Wan and Anakin all standing on ceremony as people cheer and blow horns. The credits rolled, and audiences everywhere were left speechless…

The Reception:
After the movie finished on opening night, it was like the fans everywhere were going “uh, what just happened?” Seriously, if you watch the documentary footage, you can’t help but notice how underwhelming the mood was once the movie was over, nothing close to the electricity that there was going in. It was as if they’d come to witness the second coming and were forced to watch cheep parlor tricks instead. The critics weren’t too kind either, most giving it mixed reviews based on its weak scripting, the inclusion of Jar Jar, the dry political content, and the saccharine character of Anakin.

However, there were good things about this movie too which did not go unnoticed. Just about everyone acknowledged that the pod race and lightsaber duel were worth the price of admission. But overall, this movie fell far short of expectations. And with the benefit of hindsight, the weaknesses became all the more apparent.

  1. The plot stunk of duty: This is something that would become more apparent as the trilogy went on. For all three movies, the entire plot seemed like a set-up for a bunch of explanations. This is a weak basis for a story and makes the audience feel like the movie is plodding along out of a sense of duty rather than a desire to tell a story. In the Phantom Menace, the focus was overwhelmingly on explaining how Palpatine got into power, even if that was only a small part of the story. Aside from that and the introduction of Anakin, there was nothing of importance happening elsewhere. I mean seriously, a taxation dispute? A blockade of a remote world? THESE things put the Galactic Republic in turmoil? I know this was all meant to show how inefficient and corrupt the Republic had become in its dying days, but c’mon! Give us something of consequence!
  2. The plot just plain stunk!: Throughout the first half of the movie, so much happens for which there is no decent explanation. Mainly, audiences just followed it along, waiting to see where it went and only realizing with hindsight that it didn’t make any sense. For starters, why did the Trade Federation agree to this risky scheme when they didn’t even know who they were dealing with? Were they that desperate to getting out of paying their taxes? Second, why was it necessary to fly to the surface to warn the Naboo if they were already being invaded? Third, why did Qui Gonn go through all that trouble just to get some parts? Why not go to another dealer, find a smuggler, agree to pay them ten times what they wanted once they got to Coruscant? Why sponsor a pod race, plot to free a boy, use his force power to manipulate the situation, and ultimately leave the boy’s mother behind in the end? It all seemed so reckless and silly, not what you’d expect from a Jedi Master. What’s more, everybody and their brother was warning him against taking on Anakin, saying they foresaw danger in his training. So why then was he so obsessed with training him, because of that vague prophecy? If this is such an important factor, why weren’t audiences made aware of what that prophecy was? Maybe then we might understand why he was so intent on seeing Anakin become a Jedi and the Council was not. But this was never done, not in this movie or its sequels. And Qui Gonn’s death-bed request that the boy be trained was a pretty weak excuse for the Jedi Council accepting him after all.
  3. One-dimensional characters: There’s this hilarious clip over at Red Letter Media where a guy asks a bunch of people to describe characters from the Star Wars universe. The rules are, say stuff about them without mentioning what they look like or what their job is. In the case of the originals, the people selected could say volumes about Han, Luke, Leia, et al. But with the prequels, they couldn’t say jack! There’s a reason for this. Beyond their basic roles, every character in this movie had no real substance or character. Hell, it wasn’t even clear who the main character was. So many people are the focus of the film and doing things to advance the plot that it doesn’t feel like their is a protagonist at all. Ah, which brings me to point 3!
  4. Who’s the focus here? All good stories have a protagonist. A person’s who’s journey is the focal point of the story and helps the audience to identify with them and become emotionally involved. In the originals, that person was Luke Skywalker. By no means was he the only character, but he was clearly the focus of the story. His own journey of self-discovery was the main driving force of the plot, and his battle with his own demons and his past provided the resolution. In the Phantom Menace, all we get is snap shots of different people doing things to advance the plot towards a resolution, which feels too tidy in the end.
  5. Too much reliance on CGI: It’s an easy thing to criticize a director for relying on CGI, but when you consider the fact that Lucas managed to capture lightning in a bottle using nothing but stop-motion, animatronics and puppets, you have to wonder why he was so obsessed with using the latest technology. Granted, it allowed him to do things he couldn’t before, but it also limited his shoots and made the movie feel incredibly sterile. In just about every shot in this movie, you don’t have real sets and actors on location. You have actors walking in front of a green screen and looking at hanging lights instead of physically real stand-ins. And no matter how advanced the technology, people will always know what they are seeing isn’t real. And when all the backgrounds look so perfectly glossy, clean and packed to the hilt with digital effects, it all just feel fake.

Some Possible Explanations:
As all fans of the Star Wars franchise are aware of by now, Lucas was never that good at scripting or directing. In fact, it was well known that in the first movie, help needed to be brought in to complete the film. In the second movie, that help was on hand from the beginning and it showed. But by the third, Lucas was clearly back at the helm and making the big decisions. With this in mind, it’s little surprise why the Phantom Menace was the way it was. With the success of the original franchise, Lucas had grown richer and more powerful than anyone thought possible, and with companies like Lucas Arts and Industrial Light and Magic behind him, who the hell is going to question him? He’s George freaking Lucas!

Surely, the man must have thought himself immortal by the late nineties when he began writing the script. All those people who used to tell him what to do or challenge him were now gone, replaced by sycophants and suck ups who grew up idolizing him. And can you blame them? It’s George freaking Lucas! How could the creator of Star Wars be wrong?

Sure, there were plenty of cool action scenes and the new technology was pretty damn effective at letting Lucas do all the things he couldn’t do before. But this was Star Wars, dammit! Where were the classic characters, the epic storytelling, the stuff that went beyond special effects and eye-popping visuals? Part of what made the originals so damn good was the depth that went far beyond the ships, guns, and lightsaber duels.

When you look at the originals, at all the things Lucas wanted to do but got called on, you begin to understand. According to rumor, Luke Skywalker was supposed to be a half-cyborg, Han was supposed to be a green alien, and the dialogue was supposed to be a lot more wooden and cheesy than it turned out to be. But thanks to dedicated professionals who knew how to rely on Lucas’ strengths and help him with his weaknesses, something truly awesome and classic was made.

But, as with most things, this success proved to be the downfall. Like Lucas, we all seemed to think he was solely responsible for the creation of Star Wars. Granted he was, in his own words, “the creator as well as the decider” (a cheesy reference to that awful Bushism), but he was never the sole voice of the project. Literally everybody, from the co-directors, co-writers, and even the actors themselves had a role in helping him to make his movies. Without them, we are left with Lucas as he is, warts and all. And after years of success and a growing obsession with the latest special effects, that’s not a very pretty sight!

Well, that’s what I thought of Phantom Menace. Stay tuned for Attack of the Clones… This aint gonna be pretty! But in the meantime, here’s some funny news. It turns out Topher Grace, who played Eric on That 70’s Show, has made an 85 minute editors cut of the three movies. Follow this link to read more on this interesting and funny story:

http://www.bestweekever.tv/2012-03-07/topher-grace-edits-star-wars-prequels

Return of the Jedi

Well, Star Wars weekend is passed, and my final review of the original lineup is long overdue. Been that kind of weekend, unfortunately, a constant flurry of visiting family, friends, and then coming home to be drowned in Spring cleaning. Luckily, I got some time with my keyboard today and decided I’d dedicate some time to the third and final movie in the trilogy.

And much of this is still fresh in my mind, seeing as how my wife and I were driving up island on Star Wars day, and I spent much of the ride recounting the plot to her. She never saw the original trilogy (crazy, I know), so I’ve been trying to fill her in. Appropriate, no?

Return of the Jedi!
Last time, I mentioned that Lucas claimed that he was following the three-act model when he made this trilogy. Thus if Act I could be considered the intro and Act II the dark chapter, then Act III would serve as the culmination to the whole thing. And that’s exactly what happened. In addition, the film had multiple story arcs towards the end the movie, all of which came together in a single, grand conclusion.

In fact, that’s something I forget to mention last time. You may recall that in the first movie, there was a single, all encompassing climax involving all the main characters, and that was the assault on the Death Star. In movie two, there were two strands, Luke’s confrontation with Vader which ran alongside Leia and Chewi’s escape from cloud city. And in this final film, there were three: the battle on Endor, the battle in space, and Luke’s final confrontation with Vader and the Emperor.

An act of symbolism, no doubt, but it’s also what worked best about this last film. With different things happening in different locations, audiences were kept intrigued and on the edge of their seats, watching how one climactic fight interacted with the next. And since we were emotionally involved with all the characters at this point, each one was about as tense as the last.

Alright, let’s get to the plot of this badboy and see why it worked so well!

Plot Synopsis:
The story opens with the new Death Star being introduced. The new weapon of terror is apparently nearing completion and Vader has flown in to inspect things personally. After letting the station commander know that it must be completed on schedule, he lets him know that the Emperor himself is on the way. He is naturally frighten and rightly so, as we are made aware for the first time that even Vader is a pushover compared to the big man himself!

Cut to Tatooine where Jabba’s Palace is located. R2 and 3P0 have entered, apparently to deliver a message to Jabba. Said message consists of Luke Skywalker opening a dialogue, asking to bargain for Han Solo, and concludes with him offering R2 and 3P0 as “a gift”. Jabba’s response is that no deals will take place, as he’s become quite fond of looking at Solo’s carbonite-frozen body. He’s even placed it against the wall like its some kind of artwork. Creepy, though it did bring the room together though 😉

Little by little, the others enter the picture. Leia comes in disguised as a bounty hunter and trade Chewi in for his bounty. As Han’s companion, he too is worth quite a bit of money to Jabba. At the same time, we learn that Lando has already infiltrated the place posing as a mercenary. In the middle of the night, Leia sneaks into Jabba’s palace room and thaws Han, who appears to be blind and sickly from hibernation. They have a passionate reunion, but it’s quickly cut short…

Beginning with a dark, evil laugh, Jabba reveals himself from the corner where they were hiding. Han tries to bargain with him, but Jabba’s pretty intransigent at this point. He has him thrown in the same dungeon as Chewi and Leia is forced to wear a funky-looking bikini (to the delight of nerds everywhere) and become his palace slave. This consists of wearing a choke chain and lying beside him on his floating couch.

However, Chewi let’s Han know that Luke will be along shortly,  and that he’s a Jedi Knight now. And he does, looking a lot more badass than he did last time! After making his way in with some subtle force tricks, he confronts Jabba and demands Solo’s release. However, things go awry when the minds tricks fail to sway Jabba and he sends Luke and one of his henchmen him into his Rancour pit below.

After a tense few minutes, Luke manages to kill it by dropping the cage door on its head. Jabba is pissed, and orders the whole bunch to be put on his barge and flown out to the desert. Seems they are going to kill them in a big ceremony by being tossed into the Sarlacc pit. No shortage of weird aliens or convoluted death schemes in this one!

Once arrived, and overlooking the sucking Sarlacc pit (some people have suggested Lucas might have some issues with female genitalia!), Luke and the others stage their counterstroke. This consists of R2 firing Luke his lightsaber, who then starts cutting through henchmen with it. He then works his way to the other escort, eventually reaching Jabba’s own sailbarge. Meanwhile Han, who’s eyesight has been returning, manages to take out Bobba Fett’s jetpack through blind luck. He flies into the side of Jabba’s barge and falls helplessly into the pit. But of course, he will survive!

Leia manages to turn the tables of Jabba by getting a hold of her choke chain and wrapping it around the big slugs neck. R2 breaks her chains and shoves 3P0 and himself off the barge, leaving Luke and Leia to rendezvous on the top deck where they use the barge’s cannon to set the place to blow. They make it back to their barge with Lando, Chewi and Han, swing around to pick up the droids, and get the hell out as Jabba’s barge is blown to hell.

Once they retrieve their ships, Luke and the rest dust-off from the planet. The Millennium Falcon heads off to join the Rebel armada while Luke, in his trusty X-wing, sets course for Dagobah. Seems he has a promise to fulfill, and some questions he needs answered. Arriving to find Yoda sick and weak, Luke manages to get the answers he needs. It seems that he’s finished his training, but that one final test remains: he must confront Vader again. Yoda also confirms that Vader is in fact his father, a fact he and Obi-Wan withheld. Yoda then warns him one last time of the perils of the darkside, but also that there is another Skywalker. He dies uttering these last words, and then fades away…

Back in the swamp by his X-wing, Luke feels incredibly alone. First Obi-Wan, then Yoda; but wouldn’t you know it, Obi-Wans specter appears and tells him Yoda isn’t really gone, kinda like him! Luke demands to know why Obi-Wan lied to him, to which Obi-Wan replies that his version of events – i.e. “Vader betrayed and murdered your father” – was true… in a sense.

Luke expresses his doubts about being able to kill his own father, but Obi-Wan says a confrontation is inevitable. He also confirms what Yoda said before he died, that there is indeed another Skywalker that was kept seperate from Luke to protect her identity. Luke concludes it’s Leia, which isn’t a stretch seeing as how she’s been the only female lead in this entire universe so far!

Back at the fleet, we are treated to a briefing. Seems the Alliance is poised to strike at the second Death Star before it is operational. Since the Emperor is overseeing the final phase, they plan to kill him and destroy his weapon of terror in one fell swoop. The plan involves two phases: in one, a small team or commandos will land on Endor and disable the shield generator that’s protecting the Death Star.

In the second, the fleet will jump in and send their fighter squadrons into the center of the station to take out its main reactor. Lando is set to lead the fleet, and Han is leading the planetary assault. Chewi and Leia volunteer to help, and so does Luke. Han is also sure to lend Lando the Falcon for the attack, which he promises to take good care of. The mission is on!

After narrowly making it to Endor aboard a stolen Imperial shuttle, Luke sense his father through the Force. Vader has the same experience, detecting him on the shuttle which, for some reason, is allowed to land. He informs the Emperor and asks for permission to confront him. On the surface, their party’s progress is interrupted when Leia gets lost chasing down some scouts. She is rescued by a strange, furry indigenous creature known as an Ewok. After helping her thwart some more scouts, he takes her back to his village.

Luke, Han and Chewi also come into contact with the locals, but in their case, it involves a trap involving raw meat and a net. Once they spring free, they find themselves surrounded by the furry guys, but they turn up their spears when they see C3P0, whom they believe to be a god. They too are brought to the village, and after enforcing some ground rules (no eating of his friends!), they begin conducting some cultural exchanges.

The Rebel party are welcomed into the tribe and the Ewoks volunteer to help them rid their world of the Empire. Meanwhile, Luke and Leia have a private chat where he reveals to her that she is his sister, and that he must go off to confront Vader. He believes he can turn him back, and as long as he remains with them, they will be in danger. Leia is tearful, but can’t stop him from going.

Luke surrenders to the first patrol he can find, and they take him to Vader. During their little reunion, Luke tells Vader that he intends to turn him back to the good side, but Vader is intransigent. He will take Luke to the Emperor where we will either turn or die. It’s clear he’s torn by this decision, but tells his son it’s too late for him to turn good again.

Together, they travel to the Death Star and meet with Palpatine himself. He repeats Vader’s ultimatum, turn or die, to which Luke boasts that soon, they’ll all be dead. The Emperor laughs and reveals that he knows of the attack and that it’s a trap! Cue scary music! It seems the Emperor allowed the location of the Death Star to fall into Rebel hands in the hopes that he could lure them into an attack and crush them all at once. Luke is understandably dismayed…

Han and his party, with the help of the Ewoks, find their way to the back entrance of the shield generator. After making their way inside, they are promptly surrounded and taken prisoner. R2, 3P0 and their Ewok scouts can only watch in dismay, but the Ewoks hatch a plan and run off. They return with the entire Ewok nation, and spring a trap of their own on the Imperial troops. A massive fight ensues, with the Ewoks and Rebels gaining the element of surprise but slowly losing out to the Imperial troops superior weapons.

Meanwhile, the fleet jumps in as planned. On approach, Lando’s helmsman tells him they can’t get any reading on the Death Star to know if it’s shields are still active. His helmsman concludes they are being jammed, but Lando knows this can’t be unless… He orders the fleet to pull up, and they narrowly peel off before slamming nose first into the shields. No sooner do they get their fleet reoriented than the Imperial fleet shows up out of nowhere to seal off their escape. Ackbar yells his iconic catchphrase: “It’s a trap!”

Lando and the fleet begin combing through wave after wave of TIE fighters. Despite their superior numbers, he and the other Rebel squadrons manage to hold their own. However, he grows suspicious when he notices the Star Destroyers are not moving into attack range. However, according to the commander of the Executor, their orders are to hold while the Emperor unveils something “special”.

Cut to the Death Star, where the Emperor lets Luke know, in the latest frightening revelation, that the Death Star is also fully operational. He orders them to fire. The big gun blazes up and destroys the nearest Rebel Mon Calamari cruiser. Lando and Ackbar realize the terrible truth. Ackbar orders a full retreat, but Lando insists they won’t have another chance to assault the Death Star, and simply must give Han more time to bring the shields down.

On the Death Star, Luke is finding it increasingly difficult to resists the Emperor’s taunts. He knows the Emperor wants him to give into his hatred, but he must resist or risk falling prey to the dark side. In time, he gives in and takes his lightsaber and tries to strike the Emperor down. However, Vader interferes and the two begin fighting. Luke turns up his sabre several times, but Vader continues to press him and force him to defend himself.

After they lose a second Mon Calamari cruiser, Lando tells Ackbar to move the fleet into attack range of the Star Destroyers. As long as they are tangled with the Imperial fleet, the Death Star won’t be able to shoot them, and at least they’ll be able to kill a few enemy ships in the process. The two fleets close ranks, and all hell breaks loose! Ships on both sides are destroyed, but at least they are buying time…

Back on the surface, the Ewoks and the Rebels manage to turn the tide. Chewi and some of furry friends commandeer an AT-ST and begin using it against Imperial forces. The Ewoks defenses also prove effective once they put away the rocks and wooden arrows and break out the logs. Once they realize that they’ve won but can’t make it back into the bunker, Han hatches a plan. Using the AT-ST’s communication system, he tells the commander inside that they’ve beat the Rebels and need reinforcements. The Imperial commander orders the doors opened, and Han and the Ewoks take the base and plant their charges.

The place blows up and the shield comes down. Ackbar orders all fighters into the Death Star to take out its reactor. On board, Luke continues to try and elude Vader. However, Vader senses his fear and is able to read his thoughts. He realizes Luke has a sister, and threatens to turn her instead. Luke loses it and attack Vader, pulverizing him with lightsaber blows until he takes off Vader’s hand. The Emperor laughs and tells Luke to take his father’s side, but Luke turns back at the last second. He is now a Jedi, he says, and will never turn to the dark side.

The Emperor is… pretty pissed! He replies that, as promised, Luke will be destroyed if he won’t turn. He begins electrocuting him with lighting from his finger tips, and Luke begins to beg Vader for help. Vader intervenes, grabbing hold of the Emperor and tossing him off a catwalk into the depths of the station below. He explodes in a massive cloud of Force Energy. Unfortunately, Vader’s suit has been irreparably harmed by the Emperor’s electrical storm. Luke comes to his aid, but it seems like ol’ Darth’s ticket has finally been punched!

Inside the Death Star, Lando and the Rebel pilots manages to reach the main reactor and hit it hard. It collapses, triggering a chain reaction which begins to destroy the station from within. Outside, Ackbar and the Rebel fleet manage to bring down the Executor through smart tactics and dumb luck. The Super Star Destroyer loses control and crashes into the Death Star. The whole place begins to fall apart.

Luke manages to reach a shuttle with Vader in tow. However, with his suit irretrievably damaged, Vader tells Luke to take his mask off so he can see him once with his own eyes. Luke obliges, and sees the scarred pale flesh that is Vader’s true face. He then tells Luke to leave him, that he already saved him, and to tell his sister what he did. He then dies, in a scene with is truly tearful… Luke and Lando manage to escape as the station explodes, Lando howling a triumph cheer as the Falcon clears the flaming exit tunnel.

Luke makes it to the surface, where victory celebrations are already underway. Leia tells Han about Luke and her being related, and gives him a big kiss. Their little triangle has become a twosome at last! He arrives in the Ewok village amidst music, dancing, and has a final communion with the specters of Obi-Wan, Yoda, and his father. The final shot shows the entire cast sitting together and smiling broadly as the music reaches a crescendo. The trilogy is done!

What worked and what didn’t about this last installment:
As I said already, this movie packed a triumphant climax that really worked. After two big installments, audiences got to see everything come together with three separate battles, all of which succeeding in capturing a different kind of tension. For example, the battle on the planet was a real heart string puller since we all wanted to see the indigenous furry creatures overcome the imperialistic bad guys. The battle between the two fleets was fast-paced and visually stunning, and the way they were entirely dependent on Han’s ban on the surface made it all the more tense. Finally, the confrontation between Luke and Vader was a whole different kind of action, a battle of wills as much as weapons.

Of course, there were weaknesses. For one, the whole convoluted plot to free Han seemed to contain a few too many twists to be a considered a crafty plan. It was like, why didn’t R2 just give Luke his lightsaber when he fell into the Rancour pit? Why did they need to wait until they were out in the desert? Second, the whole plot involving Ewoks was pretty kid-centric. Originally, Lucas was planning on using Wookies, but decided that something for the kids was in order, reworked the name Wooky into Ewok, and history was made!

And finally, there was some lazy acting this time around that survived the cutting floor. Second, there was the sheer implausibility that a race of small furry creatures armed with sticks and stones could overcome a legion of troops that the Emperor said were his best. And once you took away all the shooting and explosions, this movie really wasn’t as emotionally involved as the other two. Overall, the focus seemed to be on visual effects and action.

Combined with the kid-centric elements, it was clear that by this point in the franchise, Lucas was retaining creative control. So in a way, this movie was a preview of what Lucas would go on to with his prequels. In the end, this movie still kicked ass and was climactic to the point that audiences were blown away and all its weaknesses were overlooked. It was only with hindsight, perhaps with the help of such flops as Phantom Menace, that they became apparent.

But that’s something for the next post. Right now, I must go off on a triumphant note, much like this film! It was a triumphant conclusion, the action rocked, and holy crap that musical score was great! Even now, I find myself humming it as I recount the events of the movie. Epic! So really, this is and shall remain an enduring classic with many memorable scenes. Especially the one near the end where Lando and the Falcon clear the Death Star as its exploding. YEE-HA!

Yaaaay! The good guys one! The Empire has fallen! Bring on the wine and the Ewok music! And until next time… nope, still can’t say it! Good-bye y’all!

The Empire Strikes Back or Happy Star Wars Day weekend!

Well, it’s officially the day after Star Wars Day, so now what? It’s the perfect time to review the sequel to the time-honored classic, that’s what! And I did promise to cover this rare example of a movie that managed to exceed the original, didn’t I? Hell, I would even if I hadn’t, its a freaking cool movie! And the nostalgia appeal alone makes it worth revisiting, time and time again.

And as I might have mentioned last time, The Empire Strikes Back benefited from several advantages which weren’t initially available during the shooting of the first film. This included help with direction, writing, and of course he had the musical score from the get go, which really didn’t suck! But on top of all that was the fact that in the second movie, things had a much darker and more mature feel.

Lucas acknowledged this in a series of interviews and indicated that this was his intention all along. Following the conventional three act formula, Act II is always the darkest of the chapters, where things go bad for the main characters and escalates the dramatic tension. As such, he needed to turns things on their head after the first movie’s happy conclusion, and threw in some big revelations and twists just to make the ride especially fun.

The Empire Strikes Back:
Plot Synopsis:
The opening crawl once again tells us what we need to know, that despite the destruction of the Death Star, its a dark time for the Rebels. The Empire is still a force the dominant power in the universe, after all, and since their loss at Yavin 4, they’ve been pursuing the Rebels without fail. At the same time, Darth Vader has taken an unhealthy interest in finding Luke Skywalker.

Cut to Hoth, where we see an Imperial probe landing on the surface, and Luke and Han who are out on patrol on the back of some weird looking beasts. Luke spots what he assumes is a meteor and tells Han he is going to check it out, but is unfortunately laid out when a big furry Wampa (aka. a Yeti) sets upon him.

Next we see the Rebel base, where Han checks in and let’s Rebel General Rieekan know that he’s got to leave. Essentially, his time with the Rebels have only made things worse with Jabba and his considerable debt. Rieekan is understanding, but his farewell speech to Leia leads to a rather serious argument. Seems she’s unhappy about his decision, and he’s convinced there’s something other than professional admiration motivating her feelings.

Luke wakes up later in the Wampa’s cave, and relies on his newfound knowledge of the Force to free himself and slice off the Wampa’s arm. He escapes into the frozen wastes, but nighttime is descending and the temperature is dropping! Han realizes that Luke hasn’t checked in and decides to head out into the cold to find him. After several hours, the Rebel base is forced to seal its doors and lock them out for the night. Luke and Han are on their own, and odds of their living through the night are slim!

Out on the frozen wastes, Luke is near death and experiences a vision. Obi-Wan comes before him and tells him he must go to Dagobah to learn the ways of the Force from Master Yodah. He passes out just as Han comes over the horizon to find him, but the two are kinda stuck when Han’s Tauntaun dies from exposure. Luckily, Han gets the bright idea to cut his beast open and stick Luke inside, thus keeping him warm and alive until he can build a shelter. Come morning, Rogue squadron finds them and picks them up! The boys are saved!

Back to the base where the Rebels learn that there’s an Imperial probe droid in their midst. Yes, that little spindly thing from the beginning has not only been getting around, it’s been taking footage of their shield generator and broadcasting it to the Imps! Han and Chewi manage to take it down, but it seems that the damage has been done. The evacuation begins…

Then comes another moment in cinematic genius, the scene where the Imperial fleet is shown and the Executor (see More Cool Ships) is introduced. After seeing many massive Star Destroyers pass each other in the starry night, several of them are suddenly overtaken by a huge shadow. Naturally, the audience can’t help but wonder, what the hell is no big that it can cast a shadow capable of blacking out a whole fleet worth of Star Destroyers? A Super Star Destroyer, that’s what! We then cut to the bridge where Vader is watching the fleet, all to the tune of the evil Imperial music!

And of course, it seems the footage has reached them, and upon seeing it, Vader comes to life and orders the fleet there immediately. Admiral Ozzle, the aging stereotype of the arrogant and incompetent British officer, seems pissed at his subordinate for finding this out and gives him a hard stare. Oh we just know that’s going somewhere don’t we? Meanwhile, the Rebels are preparing to leave, and Han and Luke have an awkward moment as they once again say good-bye to each other and wish each other luck. Seems they’re always saying good-bye…

Shortly thereafter, the Imperial fleet arrives but has alerted the Rebels to their presence and have raised their planetary shields. Vader concludes that Ozzle jumped them in too close to the planet, and decides some disciplinary measures are in order. This consists of him choking him to death over a video conversation and promoting his immediate subordinate, Captain Piett, to the rank of Admiral. Here too, the scene was perfect! One man listening in, trying to ignore the fact that his superior is slowly asphyxiating and dropping to the floor, and appearing both flattered and terrified that he’s now in charge.

The first salvos begins as the Rebel ships begin to fly for deep space, X-wings and the planetary Ion cannon providing cover. Meanwhile, General Veers, commander of the Imperial troops, lands beyond the shield and begins sending his walkers into the fray. This is the first appearance of the AT-AT’s, and they were pretty chilling to behold. The Rebel troops meanwhile dig in while Rogue Squadron engages them in their attack speeders.

However, things don’t go so well. The AT-AT’s are too heavily armored to destroy with blasters, and the dug-in defenders weapons are similarly ineffective. Luke comes up with the bright idea to trip up the walkers using their tow cables, but this too begins to falter after the majority of Rogue Squadron gets shot down.

Luke himself is shot down and is forced to bail, taking out a second walker with a grenade from the underside. However, in time, General Veers walker gets in range of the shield generator and delivers the death blow to it. The Imperial forces move in and begin attacking the command center itself.

Back at said center, Vader and an Imperial garrison walk in virtually unopposed, and all forces are ordered to being a full retreat. Han grabs Leia, who is still at her post, and compels her to join him, Chewi and the droids aboard the Millennium Falcon. As the last ship to leave, they are barely out of the bay as Vader walks in. Luke similarly gets to his X-wing out on the wastes and dusts off from the planet. The Imperials have won, but the good guys have once again lived to fight another day.

Luke meanwhile tells R2 that they are not going to rendezvous with the fleet. Seems he’s got another destination in mind, the planet Obi-Wan told him to go to in his vision. Arriving at Dagobah, Luke’s ship is disabled by a storm and he crashes into a fetid swamp. He and R2 are unharmed – well R2 almost gets eaten! – but his ship is marooned and he now seems stuck on this new planet. In the course of setting up camp, he is snuck up on by a tiny little green man, an annoying little creature who seems to know who Yoda is. He promises to take Luke to see him, but only after they’ve had supper!

Meanwhile, it seems that the Imperial fleet has zeroed in on the Millennium Falcon. Han and crew try to escape them, but it seems that ongoing mechanical issues are preventing them from jumping into hyperspace. They pull a trick by pulling into an asteroid field and hiding on one of the larger rocks. Pulling into a cave, they set down to make their repairs.

Back on Dagobah, Luke discovers that the little green man is Yoda, and that his constant pestering was a way of testing his patience, a test he failed. However, Obi-Wan’s disembodied voice insists that he has confidence in the boy, but Yoda is unimpressed by Luke’s insistence that he’s not afraid. He insists, in a very chilling line, “You will be… you will be.” They begin his training, running through the woods as Yoda explains the mysteries of the force and the danger of the dark side.

Luke confronts his first test when he senses a cave filled with dark energy nearby. Yoda tells him he must go inside, and that the only thing in there is “only what you take with you”. After crawling through creepy lizards, snakes and slimy walls, Luke comes face to face with his nemesis – Vader! They exchange blows with their lightsabers and Luke is victorious, cutting off Vader’s head and watching it roll to the ground. However, he is dismayed when the helmet blows open to reveal… Lukes own face! Dun, dun, dunnnnnn! Foreshadowing!

While in hiding, Han and Leia finally come to terms with their feelings for each other. After sensing that there was something going on there, only to see the sparks fly with fight after fight, the two realize that they actually love each other and have themselves a passionate kiss. Unfortunately, the moment is interrupted when a very rude droid announces that he’s found the problem with the hyperdrive and they can get it working again!

Meanwhile, Vader orders the fleet into the asteroids to pursue. Despite taking severe losses, he presses his commanders to keep on them. However, the Executor must pull out of the field when Vader is alerted that the Emperor himself is making contact. In the course of talking with the massive hologram of the Emperor’s hooded face, he learns the Luke Skywalker is officially a threat. The Emperor insists he must be dealt with, but Vader assures him he could be turned. He will do so, or kill him in the process, Vader insists.

Back in the cave, repairs are proceeding, but things get a little odd when they realize that their hiding place doesn’t react too well to blaster fire. They board again and make it out seconds before the “cave”, which appears to have teeth, closes on them. Back on the Executor, Vader has called in some added help, a slew of bounty hunters which includes Boba Fett. The Falcon pops out of the asteroid field and is once more pursued and can’t withdraw, so Han decides to pull a daring maneuver by charging the pursuing Star Destroyer. After slipping over the bridge, the Falcon “disappears”.

The Captain of the pursuing Star Destroyer goes to apologize to Vader, and is killed. Vader orders the fleet to break up and track every possible trajectory. However, seems the Falcon is actually mounted on the back the Star Destroyer’s bridge where its been hiding the whole time. Han plans to float off as soon as their host dumps its garbage before going into hyperspace, which is apparently standard Imperial procedure (not so environmentally conscious that!) They begin to float off with the junk, but it seems they have a tail… Boba Fett in his ship, The Bounty!

They set coarse for Bespin, to a place known as “Cloud City” –  a floating metropolis built around a gas mining platform, where Han has a friend who he thinks will shelter them. This “friend”, who goes by the name of Lando Calrissian (whom he won the Falcon from years back) appears to be running the place now. And despite their bumpy past, Lando seems happy to see him. Leia, however, has a hard time putting her trust in him.

In time, she realizes just how right she was not to! After C3P0 disappears and turns up in pieces, Lando invites them to a dinner banquet, and Vader appears to be the guest of honor! Turns out Boba Fett tracked them there and alerted Vader, who showed up just before they did and threatened to destroy the place unless Lando turned them over. The torturing begins! But it seems that Vader has a larger agenda than extracting information or punishing a few rebels. The real aim of this little “deal” is to prepare a trap for Luke, whom he knows will not be able to resist.

Back on Dagobah, Luke has a vision of the future in which Han, Leia and Chewi are suffering. He is unable to shake the vision and decides to leave. Yoda and Obi-Wan plead with him not to go, telling him he’s not ready and that he cannot hope to defeat Vader. But Luke is intransigent, insists he will come back, and that he won’t fall to the Dark Side. Once Luke leaves, Obi-Wan laments that they might lose their only hope, but Yoda reveals that there is another… hinteddy, hint, hint!

Meanwhile, Han is put into carbon freezing, a way of testing the process Vader intends to use to capture Luke. He is then handed over to Boba Fett to take back to Jabba. Having had all he can take of Vader’s treachery, Lando pulls a double cross and springs Leia and Chewi from capture. Chewi tries to take Lando’s head off, but stops when he tells them they can still save Han. They arrive too late, and Fett gets away… Luke has also arrived and Leia tries to warn him, but they are separated by too much blaster fire.

Luke continues to search the city, and finds his way to Vader. The two draw and begin dueling, and Vader is impressed by Luke’s growing abilities. However, before long, he wears Luke down and eventually takes his hand off. Beaten and helpless, Luke crawls to the end of a catwalk overlooking Bespin’s central mining shaft. Here, after much time and waiting, he learns the truth of what happened to his father and why Vader has been obsessed with finding him…

Vader did not murder his father, you see. Vader IS his father. More than that, he doesn’t want to destroy Luke, but to recruit him. Together, he believes they can destroy the Emperor and “rule the galaxy as father and son.” Luke is overwhelmed and possibly even tempted, but chooses death rather than surrender and capture. Jumping into the shaft, he falls but is pulled into a side passageway which dumps him outside. Hanging on for dear life on the edge of an antenna, Luke begs Obi-Wan for help. However, Obi-Wan already told him he wouldn’t be able to interfere if he confronted Vader. With no one else to call to, he reaches out to Leia, who appears to hear him. She order the Falcon to turn around and picks Luke up. They blast for orbit and prepare to make a daring escape.

However, the Executor is pulling into position and Vader reveals that the Falcon’s hyperdrive was disabled. They need only close in and board them now. However, R2 already found out about the hyperdrive from the station’s computer and zooms in to make a hasty field repair. He managed to put things back in order just in time, and the Falcon blasts off! Admiral Piett watches in horror as he sees them escape, and waits for Vader’s vengeance. But Vader, solemn and saddened, merely wanders back to his quarters…

Back at the fleet, Luke and Leia are tending to his lost hand. Lando and Chewi have meanwhile hopped back onto the Falcon and are going off to find Han. The movie closes with a hopeful scene of Luke, Leia and the droids watching the Falcon leave against a backdrop of the Galactic Core. The shot widens to show the rest of the fleet as it drifts away. Though they’ve suffered a beating and many set backs, the good guys are still alive, and hope remains…

What Made This Movie Even Better!:
As every fan of Star Wars and classic cinema is no doubt aware, this movie is considered one of the few sequels that actually surpassed the original. The reasons for this are pretty plain and I’ve already gone over them, so I think I’ll skip them and get right to the specifics.

For starters, the cinematography was masterful. Again and again in this movie, the music, camera angles and dialogue all coincided to create the perfect atmosphere of tension and impending doom. The opening scene where the Executor is introduced, the build-up to the battle on Hoth, the sense of defeat as the Rebels are forced to retreat, the terror Luke feels as he confronts the Dark Side, the fearful moments as we wait for the trap to close around the main characters on Bespin, and the growing desperation as Luke fights Vader… All of it culminated in the massive revelation that Luke was in fact Vader’s on. It was one of the biggest twists in movie history, and it was absolutely awesome! Years later and I still get the willies just thinking about it.

And in the end, this movie really captured the essence of dark second act. After the introduction and brief victory of good over evil in the first movie, we get a dose of hopelessness and soul-shattering revelation in movie two. Not only did it chill the bones and impress audiences with its mature themes, it also made us wonder just how the good guys were going to turns things around in the end. And it was only because the two movies were so character driven that we cared about what happened so much. Luke’s coming of age, Han and Leia’s budding romance, Chewi’s fierce loyalty, and even the droids quirky antics; we all felt a sense of attachment to these characters and wanted to see them come out okay.

Little wonder then why audiences were on the edge of their seats for the next three years. And granted, the third and final installment had its share of weaknesses, by then the momentum and following had become so strong that it seemed like nothing Lucas did could be perceived as wrong. And honestly, the third and final movie was so climactic and emotionally involved that they really just disappeared didn’t they? But more on that next time.

Happy Star Ways Day Weekend everybody! Enjoy yourselves and… well, you know the rest 😉

May The Fourth Be With You!

Yes, it is now May 4th, making it officially Star Wars Day! And in honor of this momentous occasion, I’ve decided to dedicate the next few days to reviewing the classic movies which started it all. Yes, those movies, the ones that made Lucas filthy freaking rich and perverted his sense of creativity.

But I’ve already ranted enough about those… ahem, other movies. Today is all about honoring the good things about this franchise and pop culture phenomena. And it really was a phenomena wasn’t it? When it comes to setting trends, box office records, and inspiring an entire generation of movie makers and movie-goers, few things can measure up to Star Wars.

In fact, part of the reason the fanboys reacted so badly to the prequels was because they loved the originals so much. Were it not for the intense love inspired by the originals, the new ones would never have been able to inspire such hate. Funny how that works…

First up, and in honor of May the 4th, is the original Star Wars, or as its extended title reads:

Episode IV: A New Hope
Plot Synopsis:
The movie opens with a crawl that divulges the bare bones of the movie’s premise. Basically, there’s  an evil Galactic Empire, a band of Rebels, and things are pretty tense ever since the latter won their first victory against the former. But in truth, the audience got all they needed from the opening visual sequence, a touch of cinematic genius if ever there was one!

For starters, we see a small ship running for its life, being pursued by a very large ship that is chasing it down. This tells us two key things: the Rebels are a small but committed band that are fighting for their existence against a very large, very powerful foe. The massive ship and the way it is making a slow, lengthy crawl over the camera lets us see the power and reach of the Empire, and establishes some dramatic tension which last well past the first few minutes.

Meanwhile, the ship is disabled and boarded. Imperial troopers, decked out in their white suits of armor, very clinical and faceless looking, board and kill all the defenders. Then in walks Darth Vader, who stands a head taller than the rest, is clad all in black, and very clearly means business! Cut to the droids odd-couple, C3P0 and R2D2, who’ve been scurrying around since the action started. Though we don’t know who she is at first, we see Princess Leia giving something to the latter, which under the circumstances, is of obvious importance. Shortly thereafter, they eject in an escape pod to the planet Tatooine, located below.

Leia gets her formal introduction after Vader kills the ship’s Captain and brings her forward to demand answers. She’s a member of the Imperial Senate, and apparently also a member of the Rebel Alliance. The reason their ship was boarded was because a certain set of plans, pertaining to the Death Star, were stolen and traced to their ship. After getting nothing from her, the Imperial officers deduce that the escape pod must have contained them and pursue it to Tatooine’s surface.

In time, C3P0 and R2D2 wind up becoming the property of a moisture farmer named Owen Lars. His nephew, a young man named Luke, quickly establishes himself as the movie’s protagonist. In addition to wanting to get off Tatooine, he also dreams of being a pilot and finding out more about his father, a man whom he knows virtually nothing about. Like all classical heroes, his will be a journey of self-discovery which will take him across the galaxy and fundamentally change him.

Naturally, his surrogate parents are afraid to let him go, alluding to the fact that his father’s legacy is not something they want him to be a part off. But in the meantime, Luke has a more immediate problem on his hands. After seeing a fragment of the recording of Princess Leia and learning that R2 was intended to meet a man named Obi-Wan Kenobi, a man whom Luke suspects is actually Ben Kenobi who lives in the deep desert. After hearing of this, R2 runs off, forcing Luke and C3P0 to run after him…

They find him, and Ben Kenobi, after a near-death encounter with some Sand People. After chasing them off and tending to Luke, Ben reveals that he is in fact Obi Wan, and takes Luke and the droids back to his pad to talk. Luke learns, much to his delight, that Obi-Wan knew his father and that he was in fact a war hero and a Jedi Knight. His lightsaber is still in Obi-Wan’s possession, which he gives to Luke to play with. This was audiences first glimpse of one of the coolest weapons in sci-fi history, and impressively, it was done on a rather meager budget!

In any case, Obi-Wan sees R2’s recording in full. Leia reveals that she has come into possession of the Death Star plans, intended to deliver them to her father on Alderaan, but was intercepted in transit. R2 now holds them, and they still must be delivered. The recording ends with her pleading with Obi-Wan to help the Rebels. He asks Luke to accompany him so he can learn more about The Force and his father, but Luke is naturally reluctant. He can’t leave so long as he has ties and family on Tatooine that need him… Ooh, foreshadowing!

Cut to the Death Star, the infamous Imperial weapon of terror. Its commander, Grand Moff Tarkin, makes his first appearance, as do the other senior commanders. After some exposition on just how freakishly powerful the Death Star is, it is also revealed that until the plans are found, there is a danger. On top of that, there’s also the consensus that the Death Star needs to be tested by blowing up its first planet. Also, with Leia aboard and not talking, Tarkin concludes that they can kill two birds with one stone.

Luke and Ben meanwhile find a wreck in the desert, a Jawa landcrawler which had been destroyed by Imperial troopers. Luke quickly realizes that the Imperial troops were searching for his droids. He rushes home to find his uncle and aunt dead and their home destroyed. He then returns to Obi-Wan to tell him that he will come with him after all. The two then travel to the planet’s spaceport, Mos Eisley, to find a spacer who will take them off planet.

After getting past Imperial guards, they are forced to contend with some tough barfolk. Obi-Wan quickly dispatches them with his own lightsaber, and they meet Han Solo shortly thereafter. After being treated to some not so idle boasts about his ship (the Millennium Falcon), Obi-Wan determines that Han’s the man to take them to Alderaan. We, the audience, also learn that he clearly has some debts, and an angry creditor named Jabba. Before he can leave to check on his ship, he’s forced to gun down one of the men Jabba sent to collect.

Getting into orbit and away from the planet prove a might bit difficult given the presence of Imperial troopers and Star Destroyers. But Han wasn’t bullshitting when he said his ship was fast. They dust off, jump into hyperspace (another cool visual experience) and elude their Imperial chasers.

Meanwhile, Takin has the Death Star parked in front of Alderaan, which he threatens to destroy if Leia won’t divulge the location of the Rebel base. She does, telling him their on Dantooine, but Tarkin orders Alderaan destroyed anyway. Seems Dantooine is too remote to provide an effective “demonstration”. But it’s okay, since she was lying through her teeth. When Tarkin learns of this, he’s naturally pissed and orders that Leia be executed.

However, this order coincides with the arrival of the Millennium Falcon. Since their destination has been blown to pieces, the crew fly into a complete and utter debris field, and soon find themselves face to face with the Death Star itself. After getting nabbed with a tractor beam and brought aboard, they are forced to stow away in the Falcon’s secret compartments, where Han usually puts his “special” cargo. After popping out and sneaking past more Imperial troopers, they learn that Leia is aboard the station. Obi-Wan heads off to disable the tractor beam, while Luke convinces Han to take part in a daring rescue. Hijinx ensue!

First, we have Han, Luke and Chewi’s rather clumsy attempt to get Leia out of her cell block. The first phase, getting in, goes off without much trouble (unless you count all the shooting). Unfortunately, phase two, getting out, proceeds less smoothly. After being cornered my reinforcements, Leia orders them to jump into the trash compactor to escape. Only the timely intervention of R2 and 3P0 prevent them from being mashed.

Second, Obi-Wan succeeds in shutting down the tractor beam, but comes face to face with his old apprentice, Darth Vader. A lightsaber duel ensues, crossed beams providing a metaphor for the internal struggle between the righteous teacher and the student who went bad. As they head for the ship, Luke sees Obi-Wan locked in this duel, and is forced to watch as Obi-Wan puts up his blade and lets Vader kill him. But of course, he warns Vader that this will only make him more powerful… something we will understand very soon.

Ultimately, the good guys get away, short on crew member, but it seems their escape was allowed to happen. Knowing that they will set course of the Rebel Base, Vader has a tracking device placed aboard the ship, and the Death Star follows them to a small moon called Yavin 4.

Once there, Leia meets with the Rebel command staff and shares the plans. Knowing that the Death Star is likely en route, they prepare a desperate plan to destroy the Death Star using the one weakness they can discern. An exhaust vent located along the station’s central axis, at the end of a long, well-defended trench! Some two dozen Rebel pilots suit up for the mission, Luke volunteering to help, and asking Han to do the same. But, having been given his reward and eager to pay off his debts, Han says good luck and leaves with Chewi.

After slipping past the Death Stars shields, the Rebel pilots begin fighting it out with the station’s defenses and defenders. However, the assault on the vent itself does not go well. One wing of pilots is shot down trying to make the run, and the one pilot to get off a shot misses and is killed shortly thereafter. It now falls to Luke and what’s left of the attack wing, which includes his old friend Biggs Darklighter. Biggs is killed covering Luke, and he himself appears about to be gunned down by Vader’s own fighter, until someone new shows up and saves his ass!

Seems Han had a change of heart, and after blowing up Luke’s tails and sending Vader’s ship into a tailspin through space, Luke fires off his ordinance and hits the vent dead on! They break off and get away just in time to avoid the massive shock wave that blowing up such a massive station produces! The Rebel Alliance is saved, and the Empire has been dealt a mighty blow. However, as we see, Vader is still alive and makes it away, letting us know that the war (and movie franchise) will go on…

What Worked So Well About It!:
Where to begin. You know, its always at this point that critics and fanboys say what was so good about the original movies by comparing them to the new ones. To avoid this needless cliche, and perhaps to be a good sport, I’ll keep comparisons to a minimum. Suffice it to say, part of the reason why the first movie was such a smashing hit was because it tapped in to a certain need which was becoming apparent in the movie-going community. In terms of science fiction, audiences were becoming just the slightest bit tired of dystopian stories and dark visions of the future.

After so much technophobia and misanthropy, the stage seemed set for something positive and heroic to come along and renew people’s faith in humanity and the future. So in a way, Lucas’ masterpiece benefited from good timing, arriving exactly when people needed it to. Such timing had not been seen since the arrival of the Beatles to America, an event which came after the assassination of JFK when young people were looking for something happy and joyful to focus them onto new and positive things.

Another thing which worked in its favor was the fact that Lucas had to contend with limited budgets, an largely inexperienced cast and crew, and just about every mishap imaginable. Being in the position of the underdog, having little expected of him, and having to contend with all kinds of difficulties, what came out of it all is best labelled “art from adversity”. There’s just something so purifying about a noble effort which succeeds despite difficulty, isn’t there? It was like Lucas’ movie was living out its own plot, the committed band of Rebels fighting an evil Empire being a metaphor for Lucas’ own fight with the studios and production companies.

The Weak Parts:
But of course, Lucas also benefited from a great deal of help, which came from the highly experienced and talented hands of John Williams, the cinematography of Gilbert Taylor, and a host of editors who helped clean up his movie once the raw footage was slapped together. Arriving just a few months shy of the films theatrical release, these people saved production of the film in many ways, and demonstrated to Lucas that when it came to shooting and dialogue-writing, he needed some help to make it all work (something he forgot in more recent years!)

In fact, it was because these individuals had arrived late to the production that many weaker elements of the movie survived and became part of the original movie. In several scenes, actors and extras made mistakes which Lucas didn’t notice because he was not accustomed to shooting films. Two prime examples are when a Storm Trooper walks head first into a sliding door on the Death Star, and Mark Hamil yells “Carrie!” to actress Carrie Fisher while they were shooting. These were never edited out, as was some of the lazier acting and poor dialogue.

In fact, Lucas gained a reputation for writing wooden dialogue as he was making this movie. During their initial readings, many of the actors complained that it was unrealistic, unnatural, and completely awkward. These sentiments were brilliantly captured by Harrison Ford when he confronted Lucas and told him, “George, you can type this shit, but you sure as hell can’t say it!”.

The Enduring Legacy:
Of course, I could get into all the cultural and cinematic influences that were apparent and helped make the movie such a box office hit. But let’s face it, that’s been done to death! I shall just say that in the end, Lucas knew where to borrow from and could make it all work together. Combining elements like westerns, samurai movies, and allusions to ancient and modern history with an epic story of good versus evil, Lucas’ creation tickled all the right bones and gave audiences what they wanted when they wanted it.

And really, it was one of those rare movies where people felt that there truly was something for everyone. It was not strictly a kids movie (despite what Lucas would later claim) because there was simply so much material and attention to detail which no child would have been able to appreciate. So while the kids (and kids of all ages!) were dazzled with shoot outs, dogfigths and lightsaber duels, the adults were able to appreciate aesthetics borrowed from such classics as The Good, The Bad and The Ugly, Seven Samurai, Metropolis, and costumes and themes alluding to WWII and Nazi Germany.

And of course, with its smashing performance at the box office, Lucas and his crew now had the freedom and the street cred to make some follow up movies and see his vision through to completion. And in no time at all, all the studios and production companies which had doubted him or told him no were lining up to imitate him and finance whatever Star Wars clone they could find. Lucas, I imagine, got a real kick out of that!

Anyhoo, having spilled so much metaphorical ink on this movie, let me just wrap things up by saying Happy Star Wars Day and be sure to check back soon. Next up, I will be covering the even more famous The Empire Strikes Back, one of the few movies in cinematic history to ever be credited as being “better than the first”. In the meantime, check out this shot from the blooper reel. Keep your eye to the right as the Stormtroopers walk in…

 

The Predator Franchise

If there were a contest for which alien life form is the most badass in the universe, then Predators would be at the top of the list! Why? Because they’re big, powerful, stealthy, scary-looking, and pack enough artillery to take out an entire city block!

Yes, Predators is one of those franchises that contained some true seeds of genius, but kind of fell flat for a couple of reasons. Chief amongst them, in my opinion, was money and the desire to appeal to the “lowest-common denominator”. How else can you explain the whole AVP cinematic fiasco?

Still, the Predator concept has had some impressive renditions over the years, not the least of which came with the first two movies and a slew of crossover video games, novels and comics. And with the latest movie, there are clear attempts to break them away from their Alien peers. So I thought I’d get right into it and see what makes these badasses just so bad! First off, the movie that started it all…

Predator (1987):
The movie opens with an alien spacecraft flying towards Earth and jettisoning a small pod down into Central America. Cut to the surface, where we see an American base located somewhere in the jungles of Guatemala. A bunch of hooligans are being flown into an Army base and Arny is in the front seat with a massive stogie in his mouth. Very quickly, it is established that this man is elite commando named Major Alan “Dutch” Schaefer, the best in the business.

In the course of his briefing, he is told that his team is needed to rescue a Guatemalan cabinet minister and his aides who have been kidnapped by guerrillas. He’s also reunited with old friend George Dillon (Carl Weathers), a former military man who has since joined the CIA. Apparently, he will be acting a liaison during the mission, and stresses to Dutch that this is going to be no cake walk!

We learn all we need to know about the mission from a single exchange, even if we didn’t know it at the time:

Dillon: “How come you passed on Libya?”
Dutch: “Libya’s not my style.”
Dillon: “You aint got no style!”
Dutch: (pause to light a fresh stogie) “We’re a rescue team, not a bunch of assassins.”

We then get to meet the team: Mac Eliot (Bill Duke), Blain Cooper (Jesse Ventura), Billy Sole (Sonny Landham), Jorge “Poncho” Ramirez (Richard Chaves), and Rick Hawkins (Shane Black). Grabbing their heavy artillery, they hop into their choppers and are inserted into the jungle.

What follows is some obvious build-up as the team discovers the crashed chopper which was supposedly holding the minister and his aides and finds a whole bunch of skinned bodies hanging upside down. Assuming the guerrillas did this, the team sets off post-haste for their hideout with payback on their minds. When they find it, they proceed to blow the shit out of it and kill anything that moves, save for one woman named Anna (Elpidia Carrillo).

This scene is something that was surely impressive to audiences in 1987, but which has gone down as one of the cheesiest action sequences ever since. For one, elite commando teams that are on a rescue mission aren’t supposed to blow shit up! That’s how you get the people you’re trying to save killed! Second, these guys were obviously not trained for the role. Basically, they just walk around and shoot people with no effort! Kind of like he did in Commando! Way to research that role guys!

But in the end, Dutch and his team realize that there are no hostages. The base was merely an encampment where some Soviet advisers were known to be. Dutch’s team were thus set up to attack the place and kill everyone as part of some CIA black op. Dutch is pissed and wants to tear Dillon’s head off, but they are forced to beat a retreat since their blowing the shit out of the place couldn’t help to draw attention. They thus take Anna and head on out. Meanwhile, we get some extended (really extended) scenes where the Predator watches them through its thermal vision.

Things start to get interesting shortly thereafter when the Predator begins to do its thing: take down the team one by one.  Naturally, it kills the weakest guy first, the one who carried only small guns and made all the bad jokes. Yeah, he goes down faster than a… I can’t think of a way to finish that sentence. Jesse Ventura, the man with the ridiculous portable minigun is blown apart shortly thereafter too. Luckily, the team learns from these early encounters a few important tidbits. One, the creature can camouflage itself. Two, that it bleeds. And as Arny says: “If it bleeds, we can kill it!”

Unfortunately, this proves more difficult than it sounds. Despite some clever traps and lying in wait, the Predator still manages to get the upper hand on them and continues picking them off one by one. In the end, Arny is wounded and sends his last remaining man with the Anna with instructions to “get to the choppa!” He narrowly escapes death by crawling through some cold mud which masks his thermal signature.

After prepping some more traps, crafting some jungle weapons and smearing himself with warpaint (more mud), Arny lets out a giant bellow to draw the Predators attention. They have their final battle, Arny gets to see exactly what one looks like, and is generally unimpressed. “You’re one ugly motherfucker!” is the way he put it. The Predator must have understood too, because he proceeds to whoop Arny’s ass!

However, Arny still has one trap which he uses to pin the alien hunter under a log and then picks up a rock. However, he hesitates on the verge of delivering the final blow, giving him time to set off his little self-destruct sequence. Arny runs and barely survives the explosions, and the rescue chopper crew find him shortly thereafter looking shell shocked and dirty!

Well, that’s the first movie in a nutshell. Over the top, with lots of explosions, deaths and the constant sense of impending death.

Final Thoughts:
Naturally, this movie had its strong points. For one, the concept of the Predator itself was quite interesting and well illustrated. And I don’t just mean its weapons and active camouflage, even though those were pretty cool too! No, what was most interesting, in my opinion, was the rules that the Predator observed. In the beginning, it chose its arena carefully, being drawn to a region where there was active fighting. Second, it took the time to assess its environment and identify worthy game, and then went about stalking them. Last, it made sure to identify the individual hunters that made up the pack and worked its way through them, leaving the best for last and making sure that fight was hand to hand and one on one.

Oh, and let’s not forget that when faced with capture, it chose to blow itself up rather than let its remains (and technology) fall into its prey’s hands. Smart thinking! From all this, you can tell that these aliens have been doing this a long time and developed rules, tactics and equipment accordingly. Most of this would be further developed and explained in the second movie, but it was apparent from the first that some thought went into the alien development.

Really, the only problem I saw with this movie was the cheese factor. The commandos are way too brawny and brazen, nothing like the stealthy, quick and deadly tactics that actual Special Forces are known for. Second, the ensemble was just a huge bunch of macho stereotypes! Arny is, as with all his 80’s movies, the picture-perfect macho badass – smoking stogies, talking war stories, and flexing his muscles every chance he gets. Similarly, Ventura plays the massive gun-toting, cowboy hat-wearing Texan who chews tobacco and says shit like “he’s burrowed in their deeper than an Alabama tick!” Why didn’t they just call him “Tex” and get it over with already?

Then there’s Mac, the cold crazy dude dry shaves and makes chilling threats, but who naturally goes nuts when the Predator attacks and gets himself killed chasing it. And of course, there’s Billy, the token Native American who is real quite, stoic, and is the first to know they are being hunted. He also figures out that what’s after them is not a man, that they are all going to die, and seems to accept that with fatalistic calm. Oh, and did I mentioned he decides to stay behind and face death, fighting the Predator alone with his knife rather than die? Yeah, that was real “it’s a good day to die” moment there, a final Native warrior stereotype to cap off a blatantly cliched portrayal.

But hey, I already said the movie had signs of quality. It just so happens that they were buried under piles and piles of cheese! And what the hell, the action was pretty cool too. And ultimately, most of these strengths would go on to be developed further by the second movie and other installments in the franchise, culminating in a crossover with the Alien universe in 1989/90. More on that soon enough!

Predator:
Entertainment Value: 7/10 (cheesy but fun)
Plot: 6.5/10
Direction: 7/10
Total: 6.5/10 (Guilty pleasure movie, mainly)

FYI: Cool site to check out for Alien and Predator info, the AVP Wiki: http://avp.wikia.com/wiki/Main_Page