The Walking Dead – Season Four Finale!

The Walking Dead SDCC Season 4We come to it at last, the season four finale of the Walking Dead. And my apologies for arriving late to this party, but this week has been a rather busy one. Lucky for me things have slowed down to the point where I can finally get my two cents in about the highest rated finale in TV history. Yes, apparently, this week’s episode broke the finale record for ratings with 15.7 million viewers, and 7.3 million even stuck around for the aftershow. One would think people were anxious to see what happened or something!

Alas, the finale delivered on several fronts, bringing the whole Terminus storyline to a conclusion, bringing all the main characters back together, and forcing a confrontation between Rick and the marauders led by Joe. And they even managed to merge some of the relevant comic book material into the mix, which was something I was wondering about. Once again, they are kind of off script with things at this point, so its interesting to see how and where they choose to include things.

Anyway, onto the show!

A:
WD4_16_0
The episode opens with Rick having a flashback to the old days when they were still living in the prison. He remembers the time after the Governor fled, and how they began making a good life for themselves. Intrinsic to this was his efforts He also recalls how he was very much concerned about giving Carl a normal life again. During his last flashback, he remembers when he, Herschel, Carl, Beth and Judith were all together and happy.

Things then flash back to the present, where Rick, Michonne and Carl are completely occupied with finding food and avoiding Walkers. After setting down for the night in an abandoned car, Joe and his group catch up to them and take them prisoner. Daryl emerges and tries to tell Joe to let them go, and that he will stand in for them. Joe orders his men to beat Daryl for “lying”, and Carl is pulled from the car by one of the men who attempts to rape him.

WD4_16_1Rick and Michonne attack them, and Rick manages to get close enough to bite Joe’s jugular. His men are shocked and this gives Michonne and Daryl the opportunity to turn the tables on the rest of them. Rick finishes it by eviscerating the man who tried to rape Carl. The next day, Daryl talks to Rick about his time with Beth, her disappearance, and how he fell in with Joe’s group. They assure each other that they’ve done only what they had to stay alive, and set out again.

Having reached the outskirts, Rick and the others choose to search around the edge of the town. Carl and Michonne go in one direction, and she fills Carl in on the rest of her story, and how Andrea, Rick and Carl brought her back. Carl confesses that he’s changed and is no longer what his father thinks he is, that he is just another monster. Elsewhere, Rick buries their stash of weapons, but keeps a pistol for himself “just in case”.

WD4_16_2They then sneak around the back way, pass through the fence and then proceed inside. Finding their way into a building, they come to a room where people are preparing maps and putting out radio broadcasts, inviting people to town. Rick gets their attention, and a man named Garreth welcomes them. After a quick weapons check and pat down, another man named Alex comes to escort them to the welcome area. They meet Mary, and she prepares them food.

Rick begins spotting things that make him suspicious, including one man wearing riot gear, a woman wearing a poncho, and that Alex is carrying a pocket watch. He grabs Alex and puts a gun to his head, demanding to know where they got these things. A standoff ensues, turns into a gunfight, and Rick and the others flee. They quickly pass through a strange room filled candles and altars, and realize that the townspeople are not shooting to kill them, but to drive them.

wd4_16_3Once outside, they find themselves surrounded on all sides and are forced to put down their weapons and surrender. They are then told to go to a train car parked nearby, step inside and seal the door. Inside, they find the others – Glenn, Maggie, Bob, Sasha, Tara, Abraham, Rosita and Eugene (but not Tyreese or Carol) – who have also been taken prisoners. Defiant, Rick says they their new enemies are going to feel pretty stupid when they find out. When Abraham asks what, Rick declares “that they’re screwing with the wrong people.”

Thus ends season four of the Walking Dead!

Summary:
As expected, the season ended on a brutal and ugly note, but with the hope of some serious ass-kicking to come. And as predicted, the town of Terminus, which offered people sanctuary and salvation, turned out to be a pretty messed up place. Only passing hints were given as to what is involved in this, but the blogosphere has certainly been alive with plenty of ideas. I forgo those for just a second to say what I liked and what stood out about this episode to me.

For starters, I liked what they did with it. Sure, they concluded the whole “Joe and the marauders are looking for payback” thing rather quickly, but were never a huge plot aspect so it didn’t seem terribly wrong to me. I was also pretty impressed with how Rick and Michonne took out their captors, though I could have done with a little less eviscerating! And they did manage to incorporate some aspects of the comic book material from this part into the mix.

WD4_16_4Speaking of which, and it seems this is the current favorite amongst bloggers, is that Terminus is a community of cannibals. The proof? First, during the chase scene, Rick and the others run through a courtyard where human bones (stripped of all flesh) have been piled. Second, the character of Gareth does bear a resemblance to the character of Chris, who in the comics was the leader of the cannibal community. And third, this was the ugly turn that things took during this part in said comics.

And let’s face it. If you were running a cannibal community, you too would need a constant influx of fresh bodies. I mean, why else go to all that trouble of putting out maps and sending out broadcasts? In a post-apocalyptic landscape, the biggest threats of all comes from bands of ne’er-do-wells, especially if they are well organized and equipped (as the Governor and Joe illustrate). So if you have a secure community, chances are you wouldn’t be advertising it and inviting everyone and their brother to come find it. Not unless you got a trap waiting for them!

And of course, this has effectively left things on a cliffhanger and promises that next season will contain its fare share of ass-kicking and badassery. And I am once again looking forward to see what happens, provided they don’t go terribly off-script again! There is one thing that I can’t seem to figure out though. What was up with the title of this episode? A? Seriously? What the hell does that stand for?

See you next season!

The Walking Dead – Season Four, Episode 14

The-Walking-Dead-season-4-wallpapers-7This week’s episode, as advertised, focused on the story of Tyreese, Carol, and the girls – Lizzy, Mika and Julia – on their way through the wilderness. But once again, I feel they got the name wrong. While “The Grove” did describe the setting pretty well, what it should have been called was “Lizzy is the dumbest/sickest kid EVER!” But what can you do? At the very least, it was entertaining and engaging, even if it did break new records for brutality!

The Grove:
WD4_14_1
The episode opens with Tyreese, Carol and the girls carrying on in their journey to Terminus. Along the way, Carol gets to talking about Lizzy about things – how she shot a woman, how Carol’s daughter died, and how they need to be hard in order to survive. They also come across a Walker laying on the tracks that is hobbled, and Lizzy convinces Tyreese not to kill it since it won’t be able to follow them.

After awhile, they come upon an abandoned farm and settle in for the night, noticing a forest fire in the distance. After finding water, food, and getting comfortable, Mika suggests they give up on Terminus and live there, an idea Tyreese approves of. Carol tries to teach Mika to hunt, but finds she’s unwilling since she doesn’t want to kill. At the same time, Lizzy continues to put her life in danger by insisting the Walkers are still alive.

Walker_mashupThis she does by “playing” with one in the yard, and then freaking out when Carol arrives and kills it, and feeding the one they found on the tracks. Lizzy almost lets the latter one bite her, but she and Mika run when other Walkers – still smoulder because of the forest fire – pour out of the woods. They run back to the farm and are joined by Tyreese and Carol, and togther they manage to stop the horde with some well placed shots.

The next day, Tyreese and Carol go out to hunt and gather and he talks about Karen. Carol almost confesses to him of how she killed her and David, but narrowly avoids it. When they return to the farm, they find a bloody Lizzy standing over Mika’s dead body. She tells them, “Don’t worry. She’ll come back.” When Carol goes to take out Mika’s brain, Lizzy points her gun and tells her to wait because she wants to show them the Walkers are still human.

wd4_14_3Carol manages to convince Lizzy to go inside with Tyreese and Judith and finishes Lizzy off. She and Tyreese talk the next day and he tells her that Lizzy was the one feeding the Walkers at the prison. Tyreese wonders if she also killed Karen and David, but Carol tells him it wasn’t, and they discuss what to do with her. Carol takes her out into the woods to talk, and tells her to “look at the flowers” and shoots her. She and Tyreese bury both girls in the yard.

Later that night, Carol finally tells Tyreese how she killed Karen and David, and why. She hands him the gun and tells him to do what he has to do. Instead, Tyreese tell her he forgives her since this is a part of them now; but also that he won’t forget. They agree they can’t stay at the farm, and push on towards Terminus the next day. The episode ends with Carol’s words to Mika replaying, of how they are forced to kill, and how it will change them.

Summary:
Well… this weeks episode certainly set a precedent for ugliness and brutality. In addition to the burning Walkers, who’s heads spontaneously combusted when they were shot, there was also the infanticide angle to contend with. Quite shocking, all of it. But it was in keeping with some of the material from the comics, specifically Volume 11: Fear the Hunters, which is the source material for the show at this point.

Though this episode did change some things around, it did address the issue of whether or not Lizzy and Mika were going to remain as part of the cast, which is something I was wondering about. It also answered the little riddle of who was leaving rats for the walkers and mutilated the rabbit at the prison, a mystery which I thought was dead and buried at this point. Glad they wrapped that bit up too.

wd4_14_4

But, I have to say, the whole “Lizzy is a sociopath” angle felt kind of unnatural and just a little shoehorned. In Volume 11 of the comics, it was two boys, Ben and Billy who were the subject of this story. After losing their parents (Allen and Donna, who were never in the show) early on, Dale and Andrea began looking after them as their surrogate parents. After fleeing the prison and knocking around in the woods for some time, they found Ben standing over Billy’s corpse.

His words were identical to Lizzy’s, saying that they shouldn’t worry because he didn’t kill the brain, which meant Ben would come back. In time, Carl decided to do what had to be done and kills Billy, thus ending the thread. In this case, Lizzy seems to have deep-seated denial about the walkers and cannot bring herself to kill one because she thinks they are still alive. At the same time, she flays animals for fun and murders her sister. Kind of seems at odds, you know?

Still, the way they dealt with this rather brutal and shocking material was quite gutsy. After they spared Judith in the show, I had the feeling that they would be watered down about some of the more brutal aspects of the story. Suddenly, that doesn’t seem to be the case! And as always, this filler episode puts the characters on the road to Terminus, where they are all headed now. And with only two episodes to go, we’re finally going to see what awaits them…

The Walking Dead – Season 4, Episode 13

The-Walking-Dead-season-4-wallpapers-7This week on the Walking Dead… more pacing, more backstory, more filler! After last week’s bottle episode that focused entirely on Daryl Dixon and Beth Greene in the wilderness, we got a more balanced episode that saw more from that unlikely duo, plus some updates on Beth, Bob and Sasha as they continue to look for Glenn and proceed towards Terminus. And as usual, we got to hear a bit more about their pasts and got another earful about the need to “keep hanging on”.

Throw in some more kills and foraging, and you’ve got yourself another pacing episode as we near the season four conclusion. I know, it sounds like I’m being critical. But in honesty, I found it entertaining and enjoyable.

Alone:
wd4_13_1The episode opens with a flashback on Bob Crowley’s life before he reached the prison. This consisted of wandering through the woods, maintaining a thousand-yard-stare, and then getting picked up by Daryl and Glenn as they found him on the road. As is their custom, they asked him the two big questions: “How many Walkers have you killed?” and “How many people have you killed?” He then joins them, indifferent to what kind of people they might be since he’s sick of being alone.

Flash forward to the present where he, Maggie and Sasha are still searching for Glenn. After fending off a group of walkers in the mist, they proceed to the railroad tracks where they too find a sign showing them how to get to Terminus. Maggie insists they go to this town since she’s sure Glenn would have if he saw the sign, but Sasha thinks its a trap. Grudgingly, they stay together and follow the tracks to the destination.

wd4_13_3Meanwhile, Beth and Daryl continue to track through the woods and Beth is injured when she steps in a small trap. They proceed to a funeral home surrounded by a vast graveyard and put in their for the night, noticing that someone else seems to have taken up residence. As they eat and wait, they continue to bond. Beth is insistent that Daryl accept that there are still good people in the world, but realizes he does because of her.

As they wait for Beth’s leg to heal, a dog comes around to the house and tripping their string of cans. One night, it returns, and Daryl opens the door to find a herd of walkers fighting to get in. Daryl lures them to the embalming room in the basement where he uses surgical tools to kill them while Beth escapes out the back. When Daryl makes it to the road, he sees her bag lying on the ground and a car drive off.

wd4_13_4Daryl runs through the night, following the road, and finds his way to the tracks where he finally collapses. He is then found by a group of armed men who appear to want to scavenge his equipment. A standoff ensues as Daryl points his crossbow at their leader, a man named Joe. We recognize him as one of the gunmen who Rick run afoul of earlier, and he encourages Daryl to come with them and “hurt other people”.

During the night, Sasha suggest to Bob they abandon the search, find the nearest building, and hold up. The next morning, they a wake to find that Maggie has gone on without them. They head along the tracks, hoping to catch her, and find that she’s left a trail of carved messages telling Glenn to go to Terminus. They eventually find their way to a series of buildings and Sasha once again suggests they set down there, but Bob insists they continue.

wd4_13-2Bob challenges Sasha to maintain hope that they find Tyreese and the others at Terminus; but sensing she won’t come, kisses her goodbye. He heads off alone again, and Sasha heads into the tall brick building. Looking out the window, she spots Maggie sleeping below. She accidentally knocks a window pane, which wakes up Maggie and causes Walkers to converge on her. Together, they manage to fight them off.

Maggie tells Sasha that she heard all she said, but that she was still waiting for Sasha and Bob to catch up since she needs them. They come together and eventually find Bob, and proceed on their way to Terminus. Somewhere else along the tracks, Glenn stops to read from a map that points the way to the same location…

Summary:
Compared to last week’s episode, this bit of filler proved to be more entertaining, thanks in no small part to the inclusion of Maggie, Bob and Sasha’s thread. It also managed to hint at what’s coming, thanks to the introduction of Joe and his party of  hunters/marauders. We already know from episodes past that they are some bad news, so I imagine Daryl will have his hands full in the near future.

I also enjoyed the shooting locations for this episode and the action sequences. Maggie really redefined the word badass with the way she used a street sign like it was a battleaxe, chopping and hewing her way through a horde of zombie heads. And that last shot, where she decapitated one of the biters? Holy crap, that was good! And of course, Sasha did pretty good too, wielding a sharpened stick like it was a combination spear/bo staff.

Alas, there were things I didn’t like much about this episode. For one, they seem to be running headlong towards a romantic entanglement between Beth and Daryl. I imagine there are some people out there clamoring for it to happen, but c’mon people! She’s still a child and Daryl is not the type to play the creepy old man! Still, the dynamic between them is very effective, and the budding relationship is touching. I just think it would be better if it didn’t get romantic!

And unlike other episodes, the title wasn’t so double-entendre-y this week. It was very much obvious, and harped on yet another theme that is growing tired on this show. Yes, the message of this week’s episode was more than clear: no one can make it out here alone. And of course this plays into the whole “we got to keep holding on” message that is played at least once an episode.

And what’s also a little bothersome is the fact that next week’s episode looks like more of the same. After hearing from Rick, Carl and James, Daryl and Beth, and now Maggie, Bob and Sasha, we’re about to get a bottle episode dedicated to Tyreese, Carol and the girls.

But there’s only three episodes left and they are already dropping hints as to how its going to wrap up. I predict a showdown between Rick and co. and Joe and his band of very bad men. But we’ll see soon enough!

The Walking Dead – Season 4, Episode 11

The-Walking-Dead-season-4-wallpapers-7Episode three of season 4.5 is here! And since I don’t want to drag things out with a long intro, let me just recap what happened last week as quickly as possible. Maggie and her group find the bus and all people aboard it are dead, but find no trace of Glenn. Tyreese and the girls are found by Carol, Judith is still alive and with them. They find out about a safe haven named Terminus and go looking for it.

Glenn finds Tara and sets out, and is found by Abraham, Rosita and Eugene, some new blood who got guns and a big honking army truck. And that’s what happened last week. Here’s what happened this week!

Claimed:
WD4_11_0The episode opens with Tara in the back of the army truck, taking notes on where her new “friends” are taking her. They stop to dispatch a group of Walkers, and Tara witnesses Abraham singlehandedly kill three. She notes how he did it all with a grin on his face and a sense of humor, to which he replies that he’s “the luckiest man in the world”.

Glenn wakes up in the back of the truck, demands that Abraham pull over and tries to leave. Abraham stops him, tells him that they are on a mission which may decide the fate of the human race, and introductions follow. They are Sgt. Abraham Ford, Rosita Espinosa and Doctor Eugene Porter; and apparently, Porter knows what caused the mess and needs to get to Washington DC.

WD4_11_2He reveals that Eugene was talking to people in Washington on a satellite phone, but for the past few weeks, no one has been responding. He asks for Glenn and Tara’s help since they know how to deal with Walkers, but Glenn is intransigent. Tara tells him she’s been keeping track of their route since they got picked up, and that she can get them back to the bus.

Abraham tries to convince him by telling him his wife is surely dead, and Glenn responds by slugging him. A fight ensues, which Tara and Rosita try to break up. But they only stop when Walkers are approaching and Eugene starts clumsily shooting at them. The others join in and take out the herd, but the truck is damaged and begins leaking fuel. Glenn and Tara depart yet again, and the others decide to follow.

WD4_11_1At the house, Michonne and Carl are having breakfast; they laugh, until the subject turns to Judith. They go out in search of more food, leaving Rick to rest and watch the house. Rick confides that he’s happy to have Michonne around, since Carl is in need of friends. While out, Michonne and Carl bond by speaking about her past, which includes how she lost her son, Andre Anthony.

While searching one house, Michonne finds her way into a child’s bedroom and discovers the bodies of the entire family laid out on the beds, having all died in a suicide pact. When Carl comes, she closes the door quickly. When he asks if there is a baby in the room, she lies and tells him it’s a dead dog. Carl responds by opening up about Judith’s death, saying he hopes she and Andre are somewhere together.

WD4_11_3Back at the house, Rick begins to hear voices and realizes he is not alone. When a armed man appears, he sneaks under the bed and hides. The man comes in to inspect the room and ends up taking the bed, leaving Rick underneath. Another man comes in soon thereafter and they begin fighting over the bed. One is killed by the other, and looks Rick in the eye before he is strangled to death.

Rick eventually slips out and hides in another room just as the intruders begin to gather back on the ground floor. He hides in a bathroom and comes face to face with one of them, and is forced to kill him. Taking his weapon, he sneaks out the window and finds his way outside the house just as Michonne and Carl are returning. He runs to them and they begin to run off together.

wd4_11_4On the road together, Abraham tries to appeal to Tara’s sense of reason by espousing their importance of their mission. They come to an agreement of sorts that they are all doing what they think is right because they are good people. Elsewhere, along the railroad tracks, Rick, Michonne and Carl come upon a map indicating the location of Terminus and decide to head there too.

Summary:
First off, let me say that I enjoy what they are doing with the show at this point. This is to be expected thanks to the introduction of Abraham, Rosita and Eugene, and the rather appropriate casting choices for them. Michael Cudlitz, Christian Serratos and Josh McDermitt manage to look the part of these characters very well, and so far, the character they are striking seems pretty accurate too.

Also, the way they have introduced these characters and their plot element at this point, though it does diverge from the comic book somewhat, works when paired with the other character’s trying to find their way in the wilderness. And the way they’ve inserted bands of marauders is akin to other elements in the post-prison part of the comic.

For one, it adds some sense of urgency, showing how people are being pulled in different directions. And now, it seems likely that everyone is going to converge on Terminus, and I think I know what they will find there. On the one hand, they might choose to go with something out of Volume 11: Fear the Hunters (which the roving band of armed men in this episode made me think of).

On other hand, they might choose to fast forward and go directly to Volume 12: Life Among Them which deals with the groups discovery of a working safe zone where they hope to build a new life. However, this seems unlikely at this point, as there is plenty of material that this would circumvent – good material that all took place between the prison being overrun and the entire group heading together to Washington.

I shall say no more on that front, as it would risk getting into major spoiler territory. Suffice it to say, at this point the show seems more like an open canvas. In the first half of season four, it seemed like the show was duty bound to deal with all the changes they had made in season three (i.e. the Governor surviving, the attack on the prison failing, etc.)

Now, it seems like they are back on track and free to experiment with a wealth of material, which – for me, at any rate, and I imagine other fans of the comics – has made the show exciting again. So I am interested to see how the second half of season four turns out, and hope that they don’t do something terribly off-script with the whole Terminus thing…

The Walking Dead – Season 4 Episode 10

The-Walking-Dead-season-4-wallpapers-7The second episode of the second half of the fourth season is here! Wow, that sound confusing when it spell it out like that. But as expected, this episode was pretty pivotal to the course of the season. Not only did it pick up where last week’s intro left off, it managed to round up the remaining members of the cast and account for all of their whereabouts. And there were even a few surprises along the way.

For one, Judith is alive. Yes, the baby that was alleged to have died in the midseason finale (though they left plenty of reasonable doubt as to that effect), was apparently rescued by Tyreese, Mika and Lizzie before they fled. Guess those kids weren’t such bad caretakers after all, and managed to also save a life after blowing a few people’s heads off!

And in another not-so-surprising twist, Carol has found her way back to the group and began leading them on. After making her rather abrupt departure in the first half of this season, she claims to have been drawn back by all the carnage caused by the Governor’s assault on the prison. Which puts her in a good position to help out now that the shit has really hit the fan.

Other than that, there were some entertaining tidbits and a few developments. But let’s not drag this out…

Inmates:
WD4_inmatesThe episode begins with Daryl and Beth fleeing from the prison together, trying to survive on their own while also looking for the other members of the group. As they search, we hear entries from Beth’s diary, which were made back when they first found the prison. At the time, she felt safe and worried about indulging in hope. for fear that it would lead to disappointment.

In another part of the forest, we catch up with Tyreese, Lizzie, Mika and Judith (who is alive after all) as they attempt to do the same. On the way, Tyreese has to leave the girls behind in order to help a father and son who are being attacked by Walkers, but cannot save them in time. The girls are almost overtaken too, but are saved by the timely intervention of Carol.

wd4_inmates2The father, who is dying from his bite wound, tells Carol and Tyreese to follow the train tracks because they lead to a safe place. They proceed along the tracks together, and Carol tells them she witnessed the attack on the prison, but lies by saying she was out on a supply run (as opposed to how she was exiled). They find a map nailed to a bridge post that speaks of a safe haven up ahead named Terminus.

Elsewhere, we find Maggie, Sasha and Bob together, dressing Bob’s wound and taking stock of their situation. Maggie decides to head off to find Glenn, against the wishes of the other two. They find the prison bus parked on the road, but everyone inside has turned. Maggie insists they let them off so she can see if Glenn is in there, and after clearing the bus out, they find no trace of him.

wd4_inmates3Cut to Glenn, who wakes up inside the prison after being knocked unconscious. Delirious and surrounded by Walkers, he wandered about in search of Maggie, but only finds that the prison has been overrun. Grabbing a set of protective gear, supplies, and his rifle, he fights his way through the yard, where he finds Tara hiding inside one of the gardens.

She appears to be semi-catatonic and doesn’t want to leave, saying that she “was a part of this”. But Glenn insists on taking her with him since he needs her help. Using Bob’s old liquor bottle, he fashions a Molotov Cocktail and hands her a knife, for when they run out of bullets. Using the cocktail as a distraction, they run out together and make it into the forest.

wd4_inmates5They find their way to the same stretch of road where Maggie and the others were before. Glenn learns for the first time from her that Hershel is dead, and he explains to her that he was Maggie’s father. They are then attacked by Walkers, and Glenn collapses after they killing the first few. Tara kills the last of them and looks up to see an army truck pull in ahead of her. Out step three people led by an armed man.

Summary:To be honest, this episode was surprising for me. Not because of the return of Carol or the revelation that Judith was still alive – those seemed a bit predictable really. It was the introduction of Abraham, Rosita and Eugene at the end which did it for me. These characters, who appearance represents a game-changer in the story, was something I was not expecting til the end of the season.

In the comics, they did not show up until Rick and all the other survivors found each other and were once again feeling like life was getting back to normal. However, it seems that the writers have chosen to introduce them now and make them a part of the whole “lost in the wilderness” part of the story. Once the groups are reunited, we can assume that the next big thing (won’t say what) will happen and the larger story will continue.

In short, I’m surprised they aren’t dragging that out as I expected they would. Other than that, the episode was good, though I was a bit disappointed with the other “surprises”. Reintroducing Carol was to be expected, but it kind of makes the way they wrote her out before seem superfluous. With her back, there’s likely to be some added drama as Tyreese finds out what she did. Not sure how they’ll resolve that one.

And as for Judith being alive – don’t get me wrong, it’s nice that they kept her alive. But again, this represents a major divergence from what happened in the original comic, where both Judith and Lori were killed and Rick needed to take a bit of a break from reality in order to cope. But having already put his character through that in the show, I guess they felt that would be repetitive.

I’m also glad they kept Tara in the picture, at least for the time being. After all the work they did introducing her and her family, and the way they alluded to her surviving last season, I figured she would still be around at this point. Though they did write her sister out with a single line of dialogue, I think it’s good they kept her. In addition to being a developed character at this point, she’s pretty hot!

As for the rest of the prison crew, the survivors of Woodbury that were integrated into the prison, it wasn’t too surprising that they eliminated the last of them. However, it does mean that the whole “who was leaving dead rats” at the fenceline may now be a dead issue. Not sure where they were going with that one, and now it seems like we may never know…

In any case, their seems to be plenty of potential for the remainder of the season, and I’m looking forward to see what they do with it and the how they go about integrating the new arrivals. Tune in next week!

The Walking Dead – Season 4 Episode 8

wd4_toofar_titleWe come to the mid-season finale at last! And what began as a bit of question mark has now come full circle and ended in a way that was consistent with the source material. At least in theory. As I’m sure I’ve said a million times by now, season three ended in a way that was not only different from the comics, but WAY different. And because of that, I was really wondering what would happen this season.

At first, it looked like they were going to go with a simple route, kill off all the new people to the prison and have them abandon it. Instead, they exploited a loophole in the original text to make it so the Governor would come back, albeit with a different army and some new hardware, and attempt to take the prison by force once again.

This has brought the show back to where it left off, or rather where it stopped following the original script and began dragging things out. Granted, there were some significant differences yet again, but the theme of things is basically back to where it was by the end of Volume 8: Made to Suffer. As such, I tuned in this week with big anticipation…

Too Far Gone:
wd4_toofar1The episode opens with a quick recap of how the Governor found himself outside of the prison last episode, faced with Michonne and Hershel as they disposed of their dead. After taking them both hostage, things cut back to his camp, where he is busy explaining to his own people that they need to find a safer place to live, how the prison is being held by evil people, and how they can take it without bloodshed.

He then goes off to prepare and talks to his prisoners, Michonne and Hershel. While the former threatens him, the latter tries to talk him down and find a way to live in peace. But of course, the Governor rebuffs this, saying they can’t possibly live together in peace, and will do anything to protect his own. He meets with Lilly and Meghan one last time and says goodbye.

wd4_toofarOver at the prison, Glenn is still recovering from the flu and Rick finally tells Daryl about how he let Carol go. Daryl is upset, but the bigger concern appears to be how Tyreese will deal with the news. They find him below, and he shows them what someone did with the remains of a rat and thinks whoever is responsible is the one luring Walkers to the fence. They are about to tell him about Carol, when they hear a loud crash and the walls shake…

They run outside and the see the Governor’s army, complete with the tank, arrayed at the gates. The Governor asks him to come down and talk. Rick replies that he is not solely in charge any more, and the Governor drags out Hershel and Michonne and puts them on their knees. Rick is then given the ultimatum: leave by sundown and no one gets hurt.

wd4_toofar3Back at the Governor’s camp, Lilly sees a Walker step into the river and begin walking across towards them, but is relieved when is is washed away. Meghan is busy digging in the mud and digs up a sign which reads “Warning Flash Flood”. An arm then reaches out of the mud and grabs her. Lilly shoots the Walker, but not before it manages to bite Meghan’s shoulder.

While Rick and the Governor parlay, Daryl talks to Sasha and Tyreese about getting their people onto a bus and out the back, quietly brings out their weapon’s stash and starts discreetly arming their people. Down at the fence, Walkers begin to converge, and the Governor tells him that the longer they wait, the harder it will be for Rick and his people to get out safely.

wd4_toofar4Daryl and Carl take aim from the fence and wait, while Lizzy and Mika bring Judith out to the bus. They are told to load up, but Lizzy suggests they get guns and try to help out. Rick suggests that they live together in peace, but the Governor once again rejects this – citing what happened at Woodbury and Andrea. Rick finally says they are not leaving, end of story, and if they start shooting, it will only draw Walkers into the prison.

The Governor responds by drawing Michonne’s sword and threatening to cut Hershel’s head off. Rick pleads with the Governor’s people to see reason, saying that no matter what they’ve done to survive, they “aren’t too far gone”. The Governor says “Liar” and slices Hershel’s neck open. Everyone opens fire, Rick draws is pistol and falls back to cover, and both he and the Governor are wounded.

???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????Michonne rolls away and cuts her bonds, killing one man in the process, and the Governor pulls Hershel aside and finishes cutting off his head. When he looks up, he sees Lilly standing before him with Meghan’s dead body. Tara meanwhile throws her gun down and tries to reason with Alisha, telling her this is not what they signed on for. The Governor shoots Meghan’s body, and then orders everyone to drive through the fence and kill everyone.

The tank drives through the fence and begins opening fire on the buildings. The prison crew begin falling back, and Maggie and Beth begin herding people onto a bus to escape. Maggie is told Beth went to look for Judith and is caught outside as the bus leaves. She, Sasha and Bob falls back again. Rick tackles the Governor and the two begin to fight in the yard. Cornered, Daryl uses a Walker that’s been drawn by the noise as cover and takes out several of the Governor’s people with a grenade.

wd4_toofar6In the confusion, Tara runs off and Tyreese is pinned, but Lizzy and Mika intervene and shoot his attackers, which includes Alisha. Walkers begin to converge on the yard from all directions and feed off the dead bodies. In the yard, the Governor gets the upper hand on Rick and seems poised to deliver the death blow, but is impaled from behind by Michonne, who has retrieved her sword.

Daryl converges on the tank and drops a grenade down its cannon. Mitch manages to get out in time, but Daryl takes him out with an arrow to the chest. Beth finds Axel and they head off to find the survivors who didn’t make it onto the bus. Rick stumbles back into the yard and finds Carl shooting Walkers. He asks him where Judith is and the two find her bassinet sitting empty and bloody on the ground.

The Governor, still alive, looks up to see Lilly above him, and she shoots him in the face. The chess piece that Meghan made for him, with one eye blackened out, is then trampled underfoot by a herd of Walkers that are now converging on the prison. Crying and disheveled, Rick and Carl head into the woods. Rick tells Carl “don’t look back”

Summary:
the-walking-dead-governorattacksOverall, I was pretty damn impressed with this midseason finale. Full of action, destruction, and consequence, it was what the Season Three finale should have been but wasn’t. Not only did the Governor finally attack the prison in a way that mirrored the comic, people died – including himself – and things ended on a very sad note. I honestly didn’t think the show’s producers would have the guts to do it up like this, but they did!

Not only that, but a lot of key elements from the original comic were there. The way the governor pulled up with an militarized, mobilized force that included an armored vehicle: check! The way he executed a hostage in order to get Rick to comply: check! The way Judith died as a result of the confused, chaotic mess: check! The Governor being shot by one of his own after they realized what a monster he was: check!

the-walking-dead-lorisdeathHell, they even included some of the original dialogue from the comic, almost word for word, to make this finale more genuine. The way the Governor motivated his people by claiming Rick and his followers were evil, murdering folks who had “mutilated” him was there. Of course, in the original comic, the Governor was less an arm, one eye, and his genitals, so it made more sense coming from that guy, but whatever…

The way the episode ended with Rick telling Carl, “don’t look back” was also straight from the comic. However, there too it was a bit more meaningful since Carl and him had lost both Lori AND Judith. But considering that the show’s producers actually killed off Judith was so ballsy that I didn’t care about that difference at all. Honestly, I can’t foresee how “Little Ass Kicker” could have survived under the circumstances, so I don’t imagine that was a misdirect and we’ll learn she’s just fine when the show starts up again.

the-walking-dead-governor-killthemallBut above all, I am impressed that they closed the chapter on the prison as they did. I thought for sure that season four (or at least this half of it ) would end with them willingly abandoning the prison because of disease and falling gates. Them being forced to flee because the gates were crushed and the place overrun in the wake of the Governor’s attack is in keeping with the script, something I thought they had abandoned.

And I have to admit that I’m kind of impressed with how they managed to do all this. At the end of last season and for all of this one, I’ve been complaining how they abandoned the original comic. But in truth, the show’s writers and producers were exploiting a loophole. You see, in the comic, the Governor’s assault didn’t happen all at once, but in three separate attempts. At first, he pulled up with his attack force and they were forced to withdraw.

the-walking-dead-tyreese-dies1The second time around, he tried to get in using a hostage (Tyreese, in this case), which failed when Rick would not open the gates and he decapitated the poor man for all to see. On the third occasion, he ordered his tank to crush the fence and brought the attack inside the prison grounds, which ended in his and just about everyone else’s death.

In the show, something similar has now occurred. The Governor’s first attempt took place at the midseason finale of Season Three, where him and his men shot up the front yard of the prison and let some Walkers in. The second was the abortive assault that sent his people running and made him snap and shoot them all. This third attempt, which took place months later, mirrored his last push, and ended in much the same way.

the-walking-dead-governorsdeathGranted, there were several scriptural differences, like how Tyreese didn’t die, or how Michonne stabbed him before he was shot, how Lori, Andrea, and Dale were already dead, and the like. But the basic tenor and tone was the same. So let me upgrade my critical stance of what they were doing from “going totally off script” to merely “dragging things out” yet again. Seriously, what should I have expected, given that this is precisely what they did with the two previous seasons?

And there were some badass bits to how they ended things. Daryl taking down that tank with a grenade down its cannon and finishing off Mitch (I hated that dumbass!), how Michonne finally impales the Governor after waiting so long to finish him, and how they actually killed off main characters like Hershel and Judith, and didn’t leave things open ended the way they’ve done so often before.

wd4_toofar6So the Governor is finally dead, and the prison story arc is finally over. And now, much like Volume 9: Here We Remain,  Rick are Carl will now be wandering in the wilderness while Rick tries to get his shit together, before meeting up with the others to resume their little experiment in post-post-apocalyptic living. This time around, more people will be alive since more people got away, but the show is effectively back on the right page!

The rest, in this case at least, is properly summed up with a Walking Dead internet meme:

Rick_Grimes_Carl_Grimes_-_The_Walking_Dead

The Walking Dead – Season Four, Episode Five

WD_season4-5This past week, the fifth episode in The Walking Dead aired, and we got treated to some interesting developments. Not only did the plot advance as far as the epidemic was concerned, a rather important tidbit involving the larger story (which, for the sake of those who haven’t watched this episode yet, I shall save to the end) was finally revealed.

But what I found interesting about this episode was the structure. After four episodes where the story was split between the prison (with one or two things going on there) and the crew that was out looking for supplies, this episode was entirely focused on the prison itself. Here, we had two threads – one involving Hershel and the infected, and the other involving the situation in the yard.

Put together, these two threads were both extremely chaotic and mirrored each other in every respect. In truth, this episode should have been called “Pandemonium” rather than “Internment”. Given all the action and the palatable sense of panic, that name would have made a hell of a lot more sense!

Internment:
WD4_internmentThe prison people continue to die from the flu and Hershel, Glenn and Sasha struggle to deal with it. Outside the quarantine zone, Maggie works alone to deal with the Walkers that are still converging on the fence and is there when Rick returns, alone. He explains that he had to let her go because of what she did to Karen and David, and asks her to keep it a secret for now.

Rick meets with Carl, who asks to help him outside but is again refused. He tells Rick that he cannot shield him from the death and insanity of the world forever, but Rick is determined to try. Hershel meets with Doctor Kaleb Subramanian, who is also sick now and near death. Rick comes to see him and is told that they are losing more, and are trying to dispose of them quietly to safeguard morale.

wd4_internment2Sasha and Glenn get worse, the one collapsing from dehydration while Glenn begins coughing up blood. More people die and go unnoticed, which allows them to turn. Hershel is attacked by one of them and chaos ensues as others emerge and an uninfected woman is shot and killed by accident. Lizzie foolishly tries to talk a Walker down from attacking them. It tries to bite her and Hershel narrowly saves her.

Maggie runs into help while Rick grabs Carl and asks him to assist him in reinforcing the fence. Their supports begin to break, however, and another section completely caves in. Rick and Carl narrowly escape to a nearby guard tower and make to the second line of fences. Desperate, Rick and Carl load up with assault rifles and begin mowing them down!wd4_internment1Back inside, Hershel is forced to arm himself as well almost everyone in the block appears to have turned. Grabbing a shotgun, he begins shooting Walkers as Maggie shoots her way into the quarantine zone. Hershel finds Glenn choking on his own blood and is forced to retrieve a tracheal tube and air pump from the last patient to have it, who is now a Walker.

Maggie comes to his aid and takes out the Walker with a well placed head shot. Hershel removed the device from his throat and comes to Glenn, fixing the bag to a fresh pipe and putting it down his throat. Glenn begins to breathe again and is saved. Outside, Carl and Rick go through the killing field they’ve made and dispatch the last of the Walkers.

wd4_internment3Daryl and the search party return at last and Rick lets them in. Tyreese runs in to find Sasha alive and they begin administering the antibiotics to all those who are still alive. Hershel is told by Maggie to go rest now that the others are back and he’s no longer solely responsible for the sick and dying. He checks on Dr. Subramanian, who he was forced to stab after he turned, and cries as he holds his Bible.

The next day, the entire crew collects the bodies for disposal and puts the fence back up. Rick and Carl check on the gardens and see that the first of their vegetables are starting to come in. Hershel tells Daryl to talk to Rick about Carol, and then goes off on patrol with Michonne. Outside the gate, the Governor is seen watching…

Summary:
Much like last week, I have to say that I was generally impressed with this episode. While it did advance a few things that I suspected were coming and wasn’t really looking forward to, it was still cool to see how they played out. And I could really appreciate the action that was involved and the way the episode was very tightly written.

wd4_internment5As I said already, panic and chaos run through this episode like a coiled snake. For some time now, they have been building up in this show how the prison is threatened from both inside and out. Outside their gates, there is a growing horde of Walkers who are being lured by someone, and the walls are beginning to buckle. Inside, they have an infection which has been spreading like wildfire, and the dead quickly turn into more Walkers.

In this episode, all of that hit the fan as the infection became out of control and a section of wall finally came down. And it was only by the desperate actions of those who were still inside the prison that they came through. Especially Carl and Rick, who chose to say “Screw all this keeping them out crap. Let’s just shoot the bastards!” Tell me that scene wasn’t totally boss! I dare ya!

wd4_internment4However, the episode also played to a few things I was expecting without much enthusiasm. At this point, it looks like everyone who came from Woodbury, save for Lizzie and a handful of others are now dead. What’s more, its now been shown that the mysterious person luring the Walkers to the wall is indeed the Governor. Who saw that one coming? Everyone?

And according to next week’s preview, episode six – titled “Live Bait” – is going to be all about him. While I’m sure some fans are stoked about this, I can’t help but think the same thing I do every time I see him: “He’s supposed to be dead! Why are you dragging this out?” But of course, that goes for a lot of things this season. And clinging to the comic book isn’t really helping things much.

wd4_livebait_govAnd so I’ve decided to put all that aside and start enjoying these episodes on their own merits. After all, they’ve done a good job so far this season, and them writers really know how to structure a good show! I can’t keep faulting them for the fact that they’ve chosen to deviate from the original plot, or trying to inflate the plot a little.

It’s television after all, and studios will do more of the same until audiences stop caring! So I plan to keep tuning in, and am interested to see what they do with the Governor at this point. I wonder if they’ll kill him off quickly, or keep him around to season’s end and make him part of it’s culmination. Only time will tell…