The Future is Here: Light-Bending Invisibility Cloaks!

predator-invisibilityInvisibility cloaks are fast becoming a reality. That is to say, they are moving out of the realm of science fiction and the theoretical and into the realm of science fact. However, issues remain when it comes to developing this technology for real-world applications. Outside of adaptive camouflage that merely allow objects to blend into the background, true invisibility cloaks suffer from the problem of angles.

To break it down, invisibility cloaks are based on the scientific principle of bending light around an object, thereby rendering it invisible to sight. The problem with every device based on this principle built to date is that it only worked if both the viewer and whatever was cloaked remained still. This, of course, is not entirely practical since it means that a cloaked object would only be invisible from one angle.

invisibility_cloakHowever, the latest effort to create a true cloak – developed at the University of Rochester – not only overcomes some of the limitations of previous devices, but relies on inexpensive, readily available materials in a novel configuration. For the first time ever, researchers have made a cloaking device that works multidirectionally in three dimensions and uses no specialized equipment, but four standard lenses.

As well as at least partially solving the viewpoint problem, the Rochester cloak also leaves the background undisturbed, without any warping, as has appeared in other devices. As Joseph Choi, a professor of physics at Rochester University John Howell, explained:

There’ve been many high tech approaches to cloaking and the basic idea behind these is to take light and have it pass around something as if it isn’t there, often using high-tech or exotic materials. This is the first device that we know of that can do three-dimensional, continuously multidirectional cloaking, which works for transmitting rays in the visible spectrum.

invis_cloak_rochIn order to both cloak an object and leave the background undisturbed, the researchers determined the lens type and power needed, as well as the precise distance to separate the four lenses. To test their device, the off-the-shelf lenses were placed at such a distance from each other so as to allow the light to act in specific ways – first focusing it down to a fine point through one lens, then again through the next, and then repeated.

This bends the light so that an object in the ring-shaped cloaking field is not visible to a person peering through the array. To be sure, they placed the object being viewed through the lenses in front of a grid background, and then shifted the viewing angle. In all cases, with the grid background appeared perfectly normal, with no discontinuity appearing behind the cloaked object.

invisibility_cloak1Their simple configuration improves on other cloaking devices, but it’s not perfect. As Choi explained, the the cloak bends light and sends it through the center of the device, so the “on-axis region cannot be blocked or cloaked.” This means that the cloaked region is shaped like a doughnut. In addition, the cloak has edge effects, but these can be reduced by using larger lenses, and the team has some more complicated designs to address the other issues.

For the time being, the technology isn’t exactly workable as far as Predator-style invisibility cloaks are concerned. However, Howell and Choi had some more benign applications in mind, such as allowing surgeons to operate without their view being obstructed by their own hands. Also, such a device could be used to allow truck drivers or even regular commuters see through their vehicle’s blind spots.

And, because the setup is so simple, anyone can grab some lenses and give it a try. You can find instructions for doing so on the Rochester University website, and a paper describing the research on arXiv. And of course, the University of Rochester was sure to provide a video of the cloak being tested out. Check it out below:


Sources:
cnet.com, arxiv.org, rochester.edu

More Terminator 5 News!

terminator1Despite rumors that T5 was stuck in a development phase known as “development hell”, Mr. Terminator himself recently came forward to offer an update which set the record straight put fans of the franchise in a much better mood. In a recent interview with Metro magazine, Arnold Schwarzenegger claimed that the movie was on track and that they are busy writing the script for it as we speak.

In addition, he claimed that other projects which will be involving him in the next few months were green lighted and getting the go-ahead. This included the much-anticipated T5, as well as some other sequel/relaunches:

We’re writing it now. There are three projects being written that involve me. One is Terminator 5, the other is a Conan movie that Universal is doing and there’s the sequel to Twins, which is called Triplets. We’ll all look quite different in that. The third triplet is Eddie Murphy, so figure that one out.

Really? Still doing the Conan relaunch, huh? And Twins too? Wow, these are a few candidates for download! I can see the Conan relaunch making sense, given how poorly the last relaunch did. But isn’t there a statute of limitations on how many times you can relaunch a series? Or did I just make that up?

terminator2In any case, no indications have been given yet as to what role Arnie himself will be playing. No doubt that is a detail which the studio will keep closely guarded until they finish hammering out the script, or figure it out for themselves! But we can safely assume that he was referring to Patrick Lussier and Laeta Kalogridis when he referred to the writers.

One thing is clear. Whatever they make couldn’t be much worse than the last two Terminator movies. Let’s just hope they ditch the continuity thing and go back to their roots on this one. That’s what Superman Returns did and I can’t recommend it enough. Though not everyone liked that relaunch, it did present a good idea for franchises that were tired and washed up: Make a movie that picks up where the last good one left off and pretend like the abortive sequels never happened.

And while they’re at it, do you think could Hollywood should relaunch Predator and Alien, preferably to a point before AVP was spawned? There’s a concept that has huge potential, but for some reason can’t seem to express it on the silver screen!

avp-alien-pov1Source: IO9.com

Drone Wars!

X-47BThat’s the crux of Timothy Chung’s research, an assistant professor in the Systems Engineering department at the Naval Postgraduate School in Monterey, California. For the most part, he and the Advanced Robotics Systems Engineering Lab (ARSENL) have been working on a way to construct a series of low-cost, lightweight autonomous flying vehicles known as Aerial Battle Bots that will give the US and the western allies an advantage should a full-scale conflict involving UAV’s happen.

The aspect of cost is especially important, seeing as how drones cost on the order of several million dollars apiece. By supplementing reconnaissance and hunter-killers with dogfighting drones, the army and navy of the future will have a lost cost-option for keeping their big-budget fliers safe. What’s more, it’s extremely important that the drones work in tandem, since it’s highly likely other nations will be developing similar swarms of drones in the future too.

Chung_droneWith the help of a DARPA research grant, Chung and his associates have completed a small fleet of about a dozen drones. Each is a essentially a commodity radio-controlled flying machine, called Unicorn, that has been retrofitted with an onboard computer and other gear in order to take their places in the larger group. He hopes that by this August, he and his team will be able to get the vehicles flying and be able to start experimenting with getting them working together, as well as facing off!

In other news, questions relating to drone dogfights and the issue of autonomous drones were raised once again at the White House. Back around Thanksgiving, the mounting concerns from the human rights community led Deputy Defense Secretary Ashton Carter to sign a series of instructions that were designed to ensure that human oversight would always be a factor where drone strikes and UAV’s were concerned.

john-brennanThese concerns have since mounted with the recent announcement that John Brennan, the White House’s counter-terrorism adviser and the man known as the “Drone Godfather”, was nominated to become the next head of the CIA. For years now, he has been the man in charge of the US antiterrorism efforts in Central Asia, many of which have involved the controversial use of Predator and Reaper strikes.

These concerns were voiced in a recent letter from Sen. Ron Wyden (D-Ore), a member of the Senate intelligence committee. In it, he asked Brennan pointedly when and under what conditions the president would be able to target American citizens using drones:

“How much evidence does the President need to determine that a particular American can be lawfully killed? Does the President have to provide individual Americans with the opportunity to surrender before killing them?”

Naturally, the questions were quite specific when it came to the authorization of lethal force and when such authorization would be given to target people within the US’s borders. But there were also many questions that highlighted concerns over how this same process of authorization has taken place in other countries, and how little oversight has taken place.

(U.S. Air Force photo/Staff Sgt. Brian Ferguson)(Released)In short, Wyden used the occasion to express “surprise and dismay” that the intelligence agencies haven’t provided the Senate intelligence committee with a complete list of countries in which they’ve killed people in the war on terrorism, a move which he says “reflects poorly on the Obama administration’s commitment to cooperation with congressional oversight.” And given the mounting criticism at home that using killer drones against unspecified targets in Afghanistan and Pakistan has earned, not to mention the blowback happening overseas, he is not alone in thinking this.

Like it or not, it’s a new age where “umanning” the front lines is having an effect, albeit not the desired one. At one time, the predominant thinking in military and intelligence communities was that using automated aerial, land and sea vehicles, war could be fought cleanly, effectively, and without the loss of life – at least on OUR side. However, this thinking is coming under increasing scrutiny as it comes closer and closer to realization. And at the center of it all, the philosophical and existential questions are numerous and impossible to ignore.

For starters, war is and always will be a human endeavor. Just because you are not risking the lives of your own people doesn’t mean the fight is any more sanitary or bloodless. Second, even though none of your own citizens will be mourning the death of their loved ones doesn’t mean there won’t be mounting civilian opposition as conflicts go on. In a global community, people are able to witness and empathize with the plight of others. And finally, the increased use of machinery, be it autonomous or remote controlled, will inevitably lead to fears of what will happen if that same technology would ever be turned against its own people. No weapon is so safe and no government so trustworthy that people won’t fear the possibility of it being turned on them as well.

Source: news.cnet.com, wired.com

Favorite Cult Classics (Part The First)

It might be that I’m feeling nostalgic, or it might be that since my wife and I sprung for Netflix, I’ve been finding my way back to several of my favorite old movies. Hard to say exactly. All I know for sure is, I want to talk about the cult classic movies that I like best. You know what I’m talking about! Those rare gems, those diamonds in the rough, the movies that few seem to know about, but those who do always seem to love.

Yes, THOSE movies! Sure, we’ve all seen plenty of big hits, but these movies are the ones that occupy a special place in our hearts. Perhaps it’s because they are not so widely known, like the Star Wars’ and and Indiana Jones‘ of our time. Perhaps it’s because they didn’t get the recognition or the money they deserved, at least in their own time. Or it could be that they were simply the kind of things that got better with time.

In any case, I’ve compiled a list of my top 10 favorite cult classics, movies which I saw during my childhood, teen years and even in my twenties, and keep coming back too. Some were adventurous, some were funny, some were downright cheesy. But all have two things in common: One, none of them are known beyond a select group of appreciators, at least in this country. And two, those who like them, like them a lot! Check out the list below and see if you agree, and feel free to tell me your own favorites as well. I know we all got em!

Akira:
One of the greatest animes I have ever seen, and with a very poignant and intriguing story to boot, Akira starts this list off right! The movie adapted several volumes of manga to screen, and did so in such a way that didn’t skimp on either story or detail. Even shortened, the plot still manages to convey the sense of awe and dread of atomic war, revolution, and evolutionary cataclysm. And the fact that the bulk of it is told from the point of view of disillusioned orphans who are all part of a bier gang only heightens the sense on confusion and angst of little people being thrown into situations far greater than they can handle.

And then there was the quality of the movie itself. Having seen this movie several times now and different versions thereof, I can tell you that no matter what the format, every single frame was animated in such a way as to be saturated. And not with digital effects, mind you, but with hand-drawn animations that really manage to capture the post apocalyptic and cyberpunk feel of Katsuhiro Otomo’s original graphic novel.

All in all, I consider this movie to be compatible in many respects to 2001: A Space Odyssey in that they both deal with grandiose of questions of existence, biological evolution, and both managed to blow my mind! And having first been exposed to both of them in my teen years, they are partly responsible for kindling my love of science fiction.

Army of Darkness:
Here’s a movie I kept being told to see, but did not get around to seeing until I was in university. And truth be told, it took me two viewings to really get the appeal of it. After that, it grew on me until I finally found myself thinking it hilarious, and quoting from it whenever I could. “Come get some!” “Groovy!” “This be my BOOMSTICK!” and “Good? Bad? I’m the one with the gun!” All classic lines!

Yeah, this movie is definitely filed in the guilty pleasure section, the space reserved for movies that are deliberately cheesy, over the top, and have a robust sense of humor about themselves. It’s also one of the many that gave Sam Raimi (director of the Spiderman trilogy) his start, and established Bruce Campbell (who appeared in all three) as a gifted ham actor.

Taking the position that decapitations and flesh-eating demons can be funny, this movie tells the story of a blue-collar, rough and tumble, one-liner spouting man named Ash who’s been sent back in time to fight an army of the undead. Automatically, hijinks ensue as he tries to convince people he’s not a demon himself, but instead chooses to establish who’s boss by demonstrating the power of his chainsaw and “boomstick” (aka. his sawed-off double-barrel shotgun).

But predictably, this anti-hero rises to the challenge and becomes a real hero, and does so with as little grace as possible! And of course, there’s a love story as well, which is similarly graceless thanks to Ash’s lowbrow romantic sensibilities. Nothing is left untouched by the ham and cheese! And all throughout, the gun fights, duels, and confrontations with creepy, evil forces are hilarious, made possible by Campbell’s hammy acting, facial expressions, one-liners and some wonderfully bad cinematography. Think Xena: Warrior Princess, but with guns and foul language!

Blade Runner:
Another personal favorite, and one which I wish I had come to know sooner. But lucky for me I was still a teen when I saw this movie, hence I can say that I saw it while still in my formative years. And today, years later, I still find myself appreciating it and loving it as one can only love a cult hit. It’s just that kind of movie which you can enjoy over and over again, finding new things to notice and appreciate each time.

And once again, my appreciation for this movie is due to two undeniable aspects. On the one hand, Ridley Scott created a very rich and detailed setting, a Los Angeles of the 21st century dominated by megastructures, urban sprawl, pollution and polarized wealth. It was the picture perfect setting of cyberpunk, combining high-tech and low-life.

On the other hand, there was the story. Loosely adapted from PKD’s Do Androids Dream of Electric Sheep?, this version of a future differed greatly in that the artificial humans, the antagonists of the original story, were about the only sympathetic characters in the story. The result was not a cautionary tale on the dangers of creating life in our own image as much as a commentary about the line between the artificial and the real.

The question it asked was: if you overcome all boundaries, if machines possess memory, feelings and a fear of death, is there anything at all to separate them from the rest of us? Will their lives be worth any less than ours, and what will it even mean to be alive?

Conan The Barbarian:
Here’s a movie which has appeared in some friends “guilty pleasure” list, usually next to Predator, Commando and other Anrie classics. But I am here today to tell you it really doesn’t belong. Unlike many 80’s Arnie movies that were so bad, they were good, this movie had some genuine quality and depth to it.

Examples? Well, for starters, this movie was a faithful adaptation of Robert E. Howard’s original concept, Conan the Cimmerian, which was first published in 1932. This franchise, which went through countless adaptations over the ensuing decades, wove real history and myth together with fantasy to create a tale of a bronze age adventurer who traveled across the ancient world, seeking fortune and glory.

One can see this in the movie as well. To create the setting and the various people that make up the universe, imagery, mythology and even names were borrowed from various real sources. For example, the Cimmerians (Conan’s people) were inspired by Celtic and Norse sources. The followers of Thulsa Doom, black-clad warriors from the East, were meant to resemble the Huns, the Goths, and other Eastern invaders. There are also several scenes showing a warlike people meant to resemble the Mongol Hoards, and much of the setting was made to resemble ancient cities of lore – Babylon, Jerusalem, Antioch, et al.

Add to all this some pretty damn good writing and good storytelling, and you can see why this movie has remained enduringly popular with many people over the years. Arnie excelled as the stone-faced barbarian of few words, but who made them count when he chose to spoke. James Earl Jones was exceptional as the amoral, Nietzschean warlord Thulsa Doom, and the production value was surprisingly good for a low-budget flick.

Serenity:
Yeah, I get the feeling everybody knows what I’m talking about with this one! After losing the wonderful show in the midst of its first season, every fan of Firefly was pleased to know that Joss Whedon would be making a full length movie. And personally, I th0ught he did a pretty good job with it too!

Picking up where the show left off, we are reunited with our favorite characters as they continue to work freelance jobs and try to stay one step ahead of the law and the expanding Alliance. From the outset, it is clear that things are getting desperate, as the jobs are proving more risky, and the Reavers are moving in from the Outer Rim. At the same time, a new threat has been thrown in in the form of an Alliance agent known only as the “Operative”, who has made it his business to bring River in at any cost.

And I personally loved how all these threads came together in a singular way, showing how the Reavers, River’s condition, and the Alliance’s ultimate agenda were all connected. Not only was it a tight and entertaining plot that captured the same sense of loss and desperation as the show, it also gave a sense of closure to the series, which ended before its time.

Yes, for myself and many fans, this movie is a way of commemorating a truly great show and idea that faltered because of insensitive boobs couldn’t see the value in it. But that seemed thematically consistent with the series itself, which was all about rebels in a hopeless fight against an evil empire. Take a lesson from this Fox Network, sooner or late,r the bad guys lose!

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For brevity’s sake and the fact that I’m a busy man, I’ve decided to divide this list in half. Stay tuned for entries six through ten, coming up tomorrow! Happy Thanksgiving y’all!

Futuristic Guns

Many of these will look familiar, and for good reason. In addition to being futuristic looking, they also happen to be real! For many years, science fiction movies and series have used weapons of legitimate manufacture in order to inspire a futuristic feel.

Calico M960:
Calico960aHere’s a gun that has been featured in several movies, games and television series, and its obvious why. Just look at the thing. A fully-automatic pistol, this baby provides a lot of firepower in a small and uniquely shaped package. As one of the first personal defense weapons to feature a top-mounted magazine, a revolutionary concept for its time which has since caught on bigtime.

Guns of this class were featured in the sci-fi movies Robocop 2, Robocop 3, Total Recall, Virtuosity, and Star Trek: First Contact.

Daewoo K11:
daewook11This gun not only looks futuristic, it is downright revolutionary in its design. Whereas most assault rifles have grenade launchers slug underneath the front barrel, this version carries an launcher mounted on top and fed by a bullpup magazine.

Designed by the Republic of South Korea in 2006, the weapon also comes with a state of the art scope which features the latest in a ballistics computer technology as well as thermal/night vision. I have yet to find a sci-fi franchise which has used it, but time will tell. These things aint cheap, after all!

FN F2000:
f2000As part of the new generation of bullpup assault rifles, the F2000 is of Belgian manufacture that’s been around for the better part of a decade. It’s futuristic features include the revolutionary new handle and trigger grip, bullpup magazine and updated sights.

Because of its aesthetic appeal, the F2000 has been featured in numerous places, including Terminator: Salvation, the Modern Warfare and Ghost Recon video game series, and the upcoming G.I. Joe: Rise of Cobra.

HK XM29:
Xm29Also known as an OICW (Objective Individual Combat Weapon), the XM29 is part of the new generation of hybrid assault rifles that features the a secondary bullpup magazine which houses its compliment of grenades.

Much like the K11, this weapon combines the benefits of a 5.56mm assault rifle, a 20mm grenade launcher and an ultra-modern scope that contains a ballistics computer, laser range finder, advanced optics and night vision. It was featured in the Ghost Recon series, Die Another Day, and Universal Soldier: The Return.

KRISS Vector:
kriss1When I first saw this weapon, all I could say was “Wow, now there’s something that doesn’t qualify for home defense!” A .45 caliber weapon, fully automatic, and very compact, this weapon is futuristic, uniquely designed and deadly. A triple threat, quite literally!

And the list of features and featurettes include the upcoming Total Recall remake, Resident Evil: Retribution, the Nikita television series and the Modern Warfare and Ghost Recon game franchises.

Mossberg 500:
mossberg_500_bullpupHere we have a game changer! And interestingly enough, it’s been around for quite some time. Back in 1985, Mossberg decided to upgrade their long lineup of shotgun stocks by taking advantage of the concept of bullpup firearms. Essentially, this means that it is loaded from the rear and ejects spent cartridges from behind the trigger mechanism.

Given it’s futuristic look, it was featured in several sci-fi movies during the 80’s and 90’s, most notably The Running Man, Predator 2, and the film version of Stargate.

NTW-20:
ntw20_1Go big or go home! That seems to be the reasoning behind this 20mm (.78 cal) assault rifle, which comes direct from South Africa, famous purveyor of grisly firearms! As part of an international series of large-caliber rifles which emerged during the 1990’s, this weapon was meant to give snipers the ability to take down armored troops and vehicles. Well, it certainly does that!

In addition to appearing in the movie District 9, it was also featured in the Halo series as the USNC sniper’s rifle. And anyone’s who played that series knows just how powerful that baby is. Blamoo! They all fall down…

PP-2000:
pp_2000Next up, the Russian sidearm of choice for today’s military, police forces, and apparently even cilivians. At least that’s what the designation PDW (Personal Defense Weapon) means. Can’t imagine most houses have any real cause for stocking a 9mm submachine gun, but that’s a matter for the courts.

Because of it’s appearance and popularity with modern armed forces, it was features in the video game series’ Modern Warfare, Ghost Recon, Bad Company, SOCOM, and the Russian sci-fi thriller The Interceptor (Zapreshchyonnaya Realnost).

P90:
P90Here we have yet another PDW that really doesn’t seem to fit that criteria, not when its a compact submachinegun and packs as many as 50 bullets! And in addition to its ammo count, it also boasts two very high-tech advancements, including a top loading magazine and the same handle/trigger grip as the F2000. Not surprising since they have the same maker – Fabrique Nationale (FN) from Belgium.

For obvious reasons, this gun has a long history of making special appearances. Its credits include Equilibrium, I, Robot, Babylon A.D., District B13 and its sequel, and was specifically chosen to be the sidearm of choice on the shows Stargate and Stargate: Atlantis.

Steyr AUG:
Steyr_augAnother popular item, and one which I’m sure everyone out there is familiar with. Invented back in 1978 by the Austrian-based Steyr company, this weapon was the first assault rifle to introduce the bullpup loading design. On top of that, its appearance is downright futuristic!

It too has a long list of credits, including Robocop 1 and 2, Predator 2, District B13, as well as the television shows Red Dwarf, Space: Above and Beyond, and Firefly.

Okay! There’s more, of course, but ten examples is kind of my limit. And because I think something like this could go longer than I’m willing to type… at least in one sitting. Enjoy the gun show (no bad pun!) and see y’all next time.

The Future is Here: Invisbility Cloaks!

Well, almost here. But according to this news segment from the Associated Press, the technology for an invisibility cloak may not be far off. Scientists working at the University of Berkley are working on a suit that would be capable of bending light around it, and are getting close to some viable results. If made available to the US army and other armed services, this technology would go a long way to making the concept of Future Solider truly futuristic! Soldiers would be able to enter the field of battle virtually invisible and be able to reveal themselves only after they’ve killed the enemy – Predator style!

The video goes on to state that the technology is already in use, as evidenced by some insurgent’s video which was taken inside Iraq. Draw your own conclusions, I have little to say about that other than that it seems clearly fake. Video hoaxes are nothing new and the posters word that he has run it through filters and has not tampered with it are hardly sacrosanct. My main concern is the development of this technology and how it might very well become feasible in the next few years.

Imagine, a whole platoon of digital soldiers who are able to activate cloaking shields and patrol city streets, completely unseen. Does this frighten you, because it scares the shit out of me! In addition to making soldiers that much more lethal, it’s also likely to give whichever army that is in possession of the technology a massive edge over every other country in the world and trigger a whole new level of arms races. As it stands, Russia and China are already pushing to keep up with the US and most Western European nations on the Future Soldier front. The addition of stealth suits is likely to take that to a whole new level…

Man the future is scary sometimes! Is it wrong of me to smell another novel idea when I think of this ;)?

The Predator Franchise

If there were a contest for which alien life form is the most badass in the universe, then Predators would be at the top of the list! Why? Because they’re big, powerful, stealthy, scary-looking, and pack enough artillery to take out an entire city block!

Yes, Predators is one of those franchises that contained some true seeds of genius, but kind of fell flat for a couple of reasons. Chief amongst them, in my opinion, was money and the desire to appeal to the “lowest-common denominator”. How else can you explain the whole AVP cinematic fiasco?

Still, the Predator concept has had some impressive renditions over the years, not the least of which came with the first two movies and a slew of crossover video games, novels and comics. And with the latest movie, there are clear attempts to break them away from their Alien peers. So I thought I’d get right into it and see what makes these badasses just so bad! First off, the movie that started it all…

Predator (1987):
The movie opens with an alien spacecraft flying towards Earth and jettisoning a small pod down into Central America. Cut to the surface, where we see an American base located somewhere in the jungles of Guatemala. A bunch of hooligans are being flown into an Army base and Arny is in the front seat with a massive stogie in his mouth. Very quickly, it is established that this man is elite commando named Major Alan “Dutch” Schaefer, the best in the business.

In the course of his briefing, he is told that his team is needed to rescue a Guatemalan cabinet minister and his aides who have been kidnapped by guerrillas. He’s also reunited with old friend George Dillon (Carl Weathers), a former military man who has since joined the CIA. Apparently, he will be acting a liaison during the mission, and stresses to Dutch that this is going to be no cake walk!

We learn all we need to know about the mission from a single exchange, even if we didn’t know it at the time:

Dillon: “How come you passed on Libya?”
Dutch: “Libya’s not my style.”
Dillon: “You aint got no style!”
Dutch: (pause to light a fresh stogie) “We’re a rescue team, not a bunch of assassins.”

We then get to meet the team: Mac Eliot (Bill Duke), Blain Cooper (Jesse Ventura), Billy Sole (Sonny Landham), Jorge “Poncho” Ramirez (Richard Chaves), and Rick Hawkins (Shane Black). Grabbing their heavy artillery, they hop into their choppers and are inserted into the jungle.

What follows is some obvious build-up as the team discovers the crashed chopper which was supposedly holding the minister and his aides and finds a whole bunch of skinned bodies hanging upside down. Assuming the guerrillas did this, the team sets off post-haste for their hideout with payback on their minds. When they find it, they proceed to blow the shit out of it and kill anything that moves, save for one woman named Anna (Elpidia Carrillo).

This scene is something that was surely impressive to audiences in 1987, but which has gone down as one of the cheesiest action sequences ever since. For one, elite commando teams that are on a rescue mission aren’t supposed to blow shit up! That’s how you get the people you’re trying to save killed! Second, these guys were obviously not trained for the role. Basically, they just walk around and shoot people with no effort! Kind of like he did in Commando! Way to research that role guys!

But in the end, Dutch and his team realize that there are no hostages. The base was merely an encampment where some Soviet advisers were known to be. Dutch’s team were thus set up to attack the place and kill everyone as part of some CIA black op. Dutch is pissed and wants to tear Dillon’s head off, but they are forced to beat a retreat since their blowing the shit out of the place couldn’t help to draw attention. They thus take Anna and head on out. Meanwhile, we get some extended (really extended) scenes where the Predator watches them through its thermal vision.

Things start to get interesting shortly thereafter when the Predator begins to do its thing: take down the team one by one.  Naturally, it kills the weakest guy first, the one who carried only small guns and made all the bad jokes. Yeah, he goes down faster than a… I can’t think of a way to finish that sentence. Jesse Ventura, the man with the ridiculous portable minigun is blown apart shortly thereafter too. Luckily, the team learns from these early encounters a few important tidbits. One, the creature can camouflage itself. Two, that it bleeds. And as Arny says: “If it bleeds, we can kill it!”

Unfortunately, this proves more difficult than it sounds. Despite some clever traps and lying in wait, the Predator still manages to get the upper hand on them and continues picking them off one by one. In the end, Arny is wounded and sends his last remaining man with the Anna with instructions to “get to the choppa!” He narrowly escapes death by crawling through some cold mud which masks his thermal signature.

After prepping some more traps, crafting some jungle weapons and smearing himself with warpaint (more mud), Arny lets out a giant bellow to draw the Predators attention. They have their final battle, Arny gets to see exactly what one looks like, and is generally unimpressed. “You’re one ugly motherfucker!” is the way he put it. The Predator must have understood too, because he proceeds to whoop Arny’s ass!

However, Arny still has one trap which he uses to pin the alien hunter under a log and then picks up a rock. However, he hesitates on the verge of delivering the final blow, giving him time to set off his little self-destruct sequence. Arny runs and barely survives the explosions, and the rescue chopper crew find him shortly thereafter looking shell shocked and dirty!

Well, that’s the first movie in a nutshell. Over the top, with lots of explosions, deaths and the constant sense of impending death.

Final Thoughts:
Naturally, this movie had its strong points. For one, the concept of the Predator itself was quite interesting and well illustrated. And I don’t just mean its weapons and active camouflage, even though those were pretty cool too! No, what was most interesting, in my opinion, was the rules that the Predator observed. In the beginning, it chose its arena carefully, being drawn to a region where there was active fighting. Second, it took the time to assess its environment and identify worthy game, and then went about stalking them. Last, it made sure to identify the individual hunters that made up the pack and worked its way through them, leaving the best for last and making sure that fight was hand to hand and one on one.

Oh, and let’s not forget that when faced with capture, it chose to blow itself up rather than let its remains (and technology) fall into its prey’s hands. Smart thinking! From all this, you can tell that these aliens have been doing this a long time and developed rules, tactics and equipment accordingly. Most of this would be further developed and explained in the second movie, but it was apparent from the first that some thought went into the alien development.

Really, the only problem I saw with this movie was the cheese factor. The commandos are way too brawny and brazen, nothing like the stealthy, quick and deadly tactics that actual Special Forces are known for. Second, the ensemble was just a huge bunch of macho stereotypes! Arny is, as with all his 80’s movies, the picture-perfect macho badass – smoking stogies, talking war stories, and flexing his muscles every chance he gets. Similarly, Ventura plays the massive gun-toting, cowboy hat-wearing Texan who chews tobacco and says shit like “he’s burrowed in their deeper than an Alabama tick!” Why didn’t they just call him “Tex” and get it over with already?

Then there’s Mac, the cold crazy dude dry shaves and makes chilling threats, but who naturally goes nuts when the Predator attacks and gets himself killed chasing it. And of course, there’s Billy, the token Native American who is real quite, stoic, and is the first to know they are being hunted. He also figures out that what’s after them is not a man, that they are all going to die, and seems to accept that with fatalistic calm. Oh, and did I mentioned he decides to stay behind and face death, fighting the Predator alone with his knife rather than die? Yeah, that was real “it’s a good day to die” moment there, a final Native warrior stereotype to cap off a blatantly cliched portrayal.

But hey, I already said the movie had signs of quality. It just so happens that they were buried under piles and piles of cheese! And what the hell, the action was pretty cool too. And ultimately, most of these strengths would go on to be developed further by the second movie and other installments in the franchise, culminating in a crossover with the Alien universe in 1989/90. More on that soon enough!

Predator:
Entertainment Value: 7/10 (cheesy but fun)
Plot: 6.5/10
Direction: 7/10
Total: 6.5/10 (Guilty pleasure movie, mainly)

FYI: Cool site to check out for Alien and Predator info, the AVP Wiki: http://avp.wikia.com/wiki/Main_Page

The Alien Graph

The Alien Graph

Behold! After a few days of contemplating what I said in the Ancient Aliens post – you know, about how alien’s technology and moral capacity are often interrelated in sci-fi – I realized I needed to put it into graphic form. And as I said in that post, if we are to consider technological advancement as one axis and level of benevolence as another, then the outcome would look something like this:

click to enlarge

The design is based on the Zombie graph that’s been floating around the internet for some time. There, the designer placed different Zombie movies based on two criteria: intelligence and speed. In much the same way, I’ve designed a graph for aliens that is based on two similar criteria: technological advancement and level of friendliness.

I selected aliens that I thought best represented the range of development and behavior in the sci-fi genre. I also included as many franchises as I could think of, just off the top of my head. I certainly wasn’t scientific about it, just relative and to the best of my abilities. And when I was done, I noticed an interesting pattern…

Hostile/Advanced Aliens Rule!:
For example, notice how the vast majority of races from your well-known franchises (Star Trek, B5, Stargate, Star Craft, AvP, Halo, etc) fall into the upper left quadrant. This is the area where malevolence and technological sophistication combine in varying degrees. By contrast, the second largest concentration of races occurs in the advanced/benevolent quadrant, again to varying degrees. Almost no races fall into the nascent (i.e. primitive) quadrants, be they hostile or gentle.

On the one hand, the Xenomorph from Alien and the Arachnids from Starship Troopers both fell into the technologically backward category (technically), and were both classified as malevolent because of their innate hostility to foreign organisms. The Na’vi, from Avatar, were the only alien race that fit the bill for technologically nascent and benevolent. I’m sure there are plenty of examples that could stack this analysis in a different way, but like I said, this was off the top of my head.

The Zerg, I have to admit, were a bit of a conundrum for me. While they are technically a race that does not employ technology per se, they are highly advanced in terms of their biological evolution, to the point where they rely on specialized creatures in the same way that humans rely on machinery. But then again, that’s all for the sake of ensuring that the different factions in the video game are evenly matched. It’s not meant to be a realistic assessment. Much the same is true of the Xenomorphs. While they do not employ tools, fly around in spaceships, or use guns, they are nevertheless an extremely evolved organism that is capable of besting humanity in any contest.

And just to be clear, the middle point of the graph (0,0, where the axes meet) is where humanity stands now in terms of moral behavior and technological development. Sure, some say we’d fall into the evil quadrant, but I tend to believe that humanity is morally ambiguous, neither too good or too evil. Where aliens fall into the spectrum in most sci-fi franchises is meant to reflect this. Much the same is true of technological prowess, where aliens are classified as “advanced” or “primitive” solely in comparison to ourselves.

This all might sound anthropocentric, but that’s the point, isn’t it? These are stories written by human beings for other human beings. All the references, symbols and measuring sticks come from inside us. So in the end, aliens themselves, as represented in our best science fiction, also come from inside ourselves. Their values, their tools, and even their appearances are all constructs of what is familiar and accessible to us. In short, they are merely tools with which we measure ourselves, both morally and technically.

Conclusions:
Well, right off the cuff I’d say the reason we prefer our aliens hostile and advanced is because it makes them seem more threatening and scary that way. Clearly, this makes for a more interesting story. While an alien race that is kind, innocent and backwards can make for an effective tale about the evils of colonialism and imperialism and how one can easily find themselves on the side of evil, these seem to be fewer and farther between. I’d say this is most likely because moral allegories are less intriguing than action dramas. Or maybe just prefer to think of ourselves as the good guys. Let someone else serve as the allegory for evil, selfish and runaway imperialistic behavior!

In addition, there’s the very real possibility that humanity will be making contact with an intelligent life form at some point in the future. And when we do, it’s likely to be the most awe-inspiring and frightening of experiences. When it comes to the unknown, ignorance begets fear and we prefer to err on the side of caution. So it would make sense that whenever we think of aliens, even if its just for the sake of fiction, we would naturally prefer to think of them as both learned and potentially hostile. If indeed aliens serve as a sort of projection for humanity’s own thoughts on itself, than pitching them as potentially hostile beings with advanced technology represents our own fear of the unknown.

In any case, if there is life out there, all these questions will be resolved in the distant future. Hell, maybe even the near-future. If some theorists are to be believed, aliens have already made contact with us and might even be walking among us right now. Granted, most of these people are hanging around the 7/11 with tin foil hats on, but they can’t all be crazy, right?

Cool Weapons!

Last time, I spoke (at length) about all the awesome firearms that come to us from a variety of science fiction franchises. But let’s face it, there’s a lot more than just guns to speak of! In fact, part of the genius of sci-fi is in how it is constantly inventing entire arsenals of weaponry, tools, and the various nicknacks that make the world go round. Any director or writer who show attention to detail will make sure that their characters come equipped, looked the part, and that their settings have plenty of believable gadgetry taking up space in the background. Here are just some of the cool examples:

Claws:
Predator_clawsAlong with the burner/plasma caster, these weapons are the most basic of Hunter weapons in the Predator universe. According to tradition, every Hunter must distinguish themselves in battle by confronting an enemy in single combat using no other weapon than their claws. Based on the two non-crossover films (Predator and Predator 2), this is apparently done once all lesser prey are eliminated and only the top prey is left. When that occurs, the Hunter will ensure that this finale opponent has been deprived of any additional weaponry, and then will shed every other weapon in their arsenal and engage them in hand to hand combat.

Combi-Stick:
Part of the Hunters arsenal, this weapon comes from the Predator universe and is part of their wider arsenal of cool weaponry. The name refers to the fact that this staff serves multiple functions. Collapses, it serves as a sort of quarter staff. However, the stick has telescoping sections with a blade like end, which when deployed turn it into a spear. In Predator 2, a hunter used his stick on multiple occasions. Against a group of the Jamaican gang members, it was used strictly for impaling, but during a later scene, it was used as a throwing spear against Danny Glover’s character.

Crysknife:
The Fremen weapon of choice, made from the tooth of a Maker (i.e. a Sandworm). The name and design of the weapon are based on the kris, a ceremonial dagger that was traditionally used in Indonesia and is associated with many cultural legends.

A testament to Herbert’s ability to incorporate historic and cultural elements into his stories, the kris is an enduring symbol of the Dune universe and was used by Fremen for warfare, duals, and ceremonial purposes, much like the real thing! In addition, the Fremen had very strict rules about the use and exposure of these knives. According to the Shadout Mapes – the Fremen housekeeper in Dune – who gives one to Jessica: “Who sees that knife must be cleansed or slain!” And as Leto II remarked in Children of Dune: “The crysknife dissolves at the death of its owner.”

Lasgun:
This weapon was the brainchild of Frank Herbert, and is a familiar weapon in the Dune universe. According to Frank’s many novels, the lasgun was a continuous-wave laser projector weapon that when fired emitted a constant, narrow beam of photons. Though it was able to cut through just about anything and was the weapon of choice in the Old Imperium, it had since fallen into disuse by the first Dune novel.

This apparently had to do with the invention of personal shields. Rather than protecting against a lasgun burst, the interaction of the two would cause a reaction that rivaled that of an atomic explosion. Hence, attacker and defender would both be killed instantly if either ever came into contact. Much like the prohibition against the use of nukes in Herbert’s universe, one would get the distinct impression that he was commenting on the futility of nuclear deterrents and arms races.

But that’s another matter. The lasgun, from its first appearance in Dune, has gone on to inspire many a sci-fi franchise. One that immediately comes to mind is Akira. In this movie, riot squads and the military employed large, external cell powered weapons to fire focused beams of light on a large mob, hewing off limbs and burning holes straight through some people! The main character Kaneda also commandeered one and used it to fight his psionic friend, Tetsuo, near the end of the movie.

Lightsaber:
Just what is it about lightsabers that make them so unbelievably cool? Is it that warm glow? The otherworldly feeling one gets from seeing one being activated? Could it be that crack, hiss sound they make when they clash, or that warbling noise when they’re spun around? Or could it just be the fact that they deflect blasters and cut through anything? Well yes! It’s all of the above, clearly! Yet another brainchild of George Lucas, meant to call to mind scenes of swashbuckling and chivalry from old samurai movies, the lightsaber has since gone on to occupy a central spot in the collective unconscious of an entire generation. It is a staple, perhaps THE staple, of pop culture’s take on sci-fi.

Making its debut appearance in the first Star Wars movie, the lightsaber was the established weapon of the Jedi. In addition to being their mainstay, lightsabers were also highly personalized, every Jedi being tasked with building one as part of their training. Originally, the only two designs were that of the blue and red, the former being associated with Obi Wan and Anakin Skywalker (which Luke then inherited), and the latter being associated with Darth Vader. However, Luke went on to create his own and fashioned a green beam. With the expanded universe, significance has been given to different colors, each one associated with a different class of Jedi, and indicating whether they are a member of the Sith or the Jedi Order.

For starters, blue is the color of the Jedi Guardian, the warrior class of the order who focus on combat training and fighting. Green is used by the Jedi Consuls, people who focus more on the force and accumulating wisdom and insight. Yellow represents a sort of middle ground, belonging to those Jedi who focus on a combination of both and are usually called upon to settle disputes and act as arbiters. When it comes to the Sith, only one color appears to be used, and that is red. However, purple, orange, and other closely related colors have popped up from time to time in various places as well. In addition, Mace Windu, the Jedi Master portrayed by Samuel L. Jackson, wielded a purple lightsaber as well. However, this was apparently due to Jackson’s insistence that his character have a purple weapon, as well as the initials BMF etched onto the side!

Ma’Tok Staff:
Coming to us from the Stargate universe, the Ma’Tok is a combination laser gun, club staff that is used by Jaffa warriors (the specially-bred human servants of the Goa’uld). According to the Stargate Wiki, the Ma’Tok relies on a plasma discharge to strike and cauterize the enemy, causing severe damage and intimidating resistance. It takes its power from an internal cell that employs a liquified mineral (Naquadah) to generate plasma energy. This liquid mineral gives the staff a virtually indefinite shelf life, making it the perfect blend of aesthetics and lethality!

Monomolecular Wire:
Here’s an idea that comes in various forms, but for the purposes of this post, I shall stick to the examples that I know best. The first one comes in the form of the Yakuza enforcer from Johnny Mnemonic! Anyone who’s seen this movie (or read the short story it was based on) will remember the main badguy who had an artificial thumb that contained a long filament of glowing wire. When he pulled that thing out and started whipping it around – LOOK OUT! – things began to get lopped off and sliced up! Another example of this being used as a weapon is from the Japanese anime Hellsing. In that show, the butler of the namesake character had monomolecular wires attached to each finger which he would break out whenever there was a crisis. Perhaps they were fashioned from silver, I really can’t recall. Would make them more effective against vampires though!

Plasma Sword:
And we’re back to the Halo universe for another example of cool gear! And today, the item in question is the plasma sword. As gamers are no doubt aware, this weapon is melee weapon of the Elites, but can be employed by humans as well since it’s your basic hand-held weapon. And much like lightsabers and lasguns, it can cut through just about anything and makes short work of any opponent. In many ways, its even more effective than the ballistic and energy weapons in the game. Whereas those can take several shots to take down an enemy (especially someone infected by the flood) one good hit from this baby will turn them into pulp! And if you see an enemy approaching you with one, be sure to hang back and unload your weapon in their direction!

Stone Burner:
Doubling down on the Dune universe, the next example of cool weapons comes in the form of Stone Burner. As a tactical nuke of limited yield, this weapon was the only form of nuclear device that was not prohibited by the Great Convention. This body, in addition to banning all forms of AI’s, also put a stop to the use of nuclear weapons, though it did not forbid the Great Houses from owning any. In any case, Stone Burners, when used strategically, could have a devastating effect on an enemy.

This weapon makes only one appearance in the Dune saga. In Dune Messiah, Paul Atreides is lured into a trap in the old quarter of Arrakeen where a stone burner is set off, which leads to the loss of his eyes.  Though physically blinded, Paul was not deprived of his vision (i.e. his prescience). This all had to do with a larger plot to force Paul to surrender his power as Emperor in order to save his children. And I think we can all agree, any plot that involves a tactical nuke and blinding your enemy Samson-style is pretty badass!

Throwing Disc:
Another Hunter weapon, this particular one made its first appearance in the second Predator movie and then went on to become a regular part of the Hunters’ arsenal. Much like their other weapons, the throwing disc appears to have many variations and may even be personalized to an extent. This may be the result of constant upgrading, or it may be that individual Hunters have a hand in designing their own gear. In either case, many types of throwing discs have appeared. Some employ simple curved blades, blades with spikes, or even shuriken-like appendages (as the picture at right demonstrates). In each and every case, the result generally involves hewed limbs and decapitations!

Thermal Detonator:
“Because he’s holding a thermal detonator!” Yes, whenever a bounty hunter pulls one of these out, you know they mean business! This weapon, which comes to us from the Star Wars universe, made its first appearance in Return of the Jedi. Since that movie came out, the device has been mentioned and referenced countless times in the expanded franchise. Apparently, thermal detonators are the grenades of the future, using plasma charges that when detonated, cause a large explosion that will burn through just about anything. Always be sure to bring one to a negotiation, just be sure to get the ones with the fail-safe triggers!

Vibroblades:
My third and final act of doubling down on a single franchise! Vibroblades are an integral part of the Star Wars universe, but also appear in a number of other franchises. In each case, the weapon revolves around melee weapons that are powered by ultrasonic devices. This increases the weapons cutting effectiveness, and makes them almost as dangerous as a lightsaber. Well, more like a distant second! But non-Jedi’s got to settle for what they can get.

In the video game Knights of the Old Republic, vibroblades and melee weapons are used due to the introduction of personal shields. Some might call this a rip-off of the Dune universe, but in this case, its not so much a matter of necessity as practicality. If an enemy can absorb your blaster fire, then rushing and attacking them with a sword kind of makes sense. And it gives the characters some practice with melee combat before they learn to harness their Jedi abilities.

Last Word:
Okay, I got nothing! Yep, after looking through all the aforementioned examples of cool weaponry, I really couldn’t find any particular patterns that were worthy of comment. Basically, it all comes down to things that augment or go beyond the usual arsenal of guns. It’s only where the swords and knives come into the mix that I see anything beyond simple coolness. And just about all that drinks from the cup of Frank Herbert, a man who merged the ancient and futuristic in order to make a point about technology and how one could find the past in the future and the future in the past. Yeah, that stuff was deep!

As for the rest of it, it’s just plain cool to behold… and fantasize about! Yeah, twenty years later and I still want a lightsaber of my own! 😉

Ancient Aliens (Updated)

And I’m back with another conceptual post, hard at work exploring the ideas that run deep in the grand genre that is sci-fi. And this is one that I find particularly cool, mainly because it’s just so freaking existential! I mean what is there that can possibly throw a wrench into our collective anthropomorphism more than knowing that there is sentient life out there that significantly predates our own, especially if we were to find out that they had something to do with our own evolution…?

In some ways, this is a shout out to the “ancient astronauts” theory, which speculates that extra-terrestrials came to Earth long ago and left some evidence of their visit behind. This can be limited to something as basic as a structure or a relic, or can run as deep as having influenced human cultures, religions and technological development. Regardless of whether or not this theory is to be taken literally, it is well represented in the sci-fi community. Here are some examples that I have assembled:

2001: A Space Odyssey:
A classic example of an ancient species, ancient astronauts, and one of my personal favorites! Originally conceived in the form of a screenplay by Arthur C. Clarke and Stanley Kubrick, the concept of the TMA-1 monolith aliens was a central plot element to one of the most groundbreaking science fiction movies of all time. However, owing to Kubrick’s esoteric style, not much was ever made clear about the species that built the monoliths. Luckily, Clarke went on to develop the idea at length in his novelization of the movie and its many sequels.

According to the novel, and ongoing interviews with Kudrick, the beings that built the monoliths were known as the Firstborn – an extremely ancient race that achieved sentience millions of years ago and were exploring the galaxy long before humanity even existed. The monoliths were their means of traveling from star to star, which they did in order to seek out life and help it along. In the course of their travels, they came upon Earth four million years ago and discovered Simians that were on the verge of starvation. By teaching them to expand their diet through hunting and some basic tricks to cultivate their manual dexterity, they ensured not only the survival of higher order primates, but the eventual emergence of humans as a species.

The story of 2001 thus takes place in the near-future (from when it was originally written) where humanity has developed into a star-faring race and colonized the Moon. Not far from this colony, a monolith is discovered buried under millions of years of moon dust. After examining it, to no avail, they discover that it has sent a signal out to Jupiter. The ship Discovery is then dispatched to investigate, where it finds an even larger monolith in orbit around Europa. The mission ends quite mysteriously as David Bowman, the last surviving member of the crew, flies closer to it in a small pod and disappears. Adding to the mystery were his last words: “My God, it’s full of stars!”

In subsequent books, the mystery of Bowman’s disappearance and the nature of the monoliths is made clear. Essentially, the monoliths are alien machines that contain their consciousness, and some are gateways which allow for FTL space travel. Bowman, when he came into contact with the one around Europa, was transformed or downloaded (depending on how you look at it) and became one with the monolith. The reason they are hanging out around Europa is because they are currently working to transform Jupiter into its own star so that life may blossom on Europa (which scientists speculate is already teaming with life underneath its icey shell).

Cool idea! But you see, there’s a snag… Apparently, the First Ones have also been known to weed wherever they’ve sown. What would happen if they came to the conclusion that humanity was too aggressive for its own good, the result of them teaching us how to harness an appetite for killing other animals and members of our own species? This is the premise that is explored in the finale 3001: Final Odyssey, and which was left on a cliffhanger note. Unfortunately, Clarke died in 2008, leaving fan fiction authors to speculate on how this would all play out…

Alien vs. Predator:
Note: this is not a reference to the terrible movie or its even more terrible sequel! No, in this case, I am referring to the wider franchise, as exemplified by its many video games, comics, novelizations, and even the independent (non-crossover) movies. In these cases, we get a glimpse of two races that predate humanity by hundreds of thousands or even millions of years. Their outward characteristics alone make them cool, and they are both pretty badass in their own special ways. But what is especially cool about them is the fact that very little known about them, other than the fact that they are very, very dangerous!

“I admire its purity. A survivor… unclouded by conscience, remorse, or delusions of morality”. That is how the Alien, or Xenomorph in AVP terminology, was described in the very first movie. Their origin is unknown, as is the timeline of their existence and the circumstances of their evolution. However, one thing is clear: on this last note, it must have been something pretty harsh! I mean really, how difficult must life have been on their homeworld for something like the xenomorph to have emerged. They proliferate at an alarming rate, require living being to gestate, and are designed purely for the hunt!

Overall, their race is divided into two symbiotic and interrelated species. First, there are the “Facehuggers”, the spidery creatures that attach themselves to living creatures and implant them with embryos. This in turn gives rise to the “Chestbusters”, the warrior aliens that seek out, kill and capture creatures for the Facehuggers to use. At the top of the pyramid is the Queen, a Chestbuster who has evolved to become the egg-layer who gives birth to more Facehuggers. An interesting chicken and the egg type arrangement, and something which only adds to their mystery!

The Predators, on the other hand, are relatively straightforward. At their core of their society lies a warrior ethic, where each and every male member of their species is trained to be a hunter. In time, hunters accumulates honor and seniority within their culture by attaining as many kills and trophies (i.e. skulls) as possible, preferably from different species. In fact, it is rumored that a single scene from Predator 2, in which an Alien skull appeared in a hunter’s trophy case was the basis for the whole AVP crossover.

In addition, there are also some clear and apparent rules to the hunt. First, each hunter is drawn to arenas of conflict. In the first movie, one chooses a hunt in Central America where a guerrilla war is taking place. In the sequel, one travels to LA during the height of the drug wars. In both cases, the get a sense of their terrain, taking out the easy prey first, and gradually working their way up to the top carnivore. At first, they rely on their advanced weaponry and stealth. But when at last they face off with the strongest prey, they fight them in the open in hand to hand combat.

God knows how long they’ve been doing this. But given their obvious level of technology, its clear they are not exactly recent additions to space race!

The “Ancient Humanoids”:
Now this was one I didn’t much like, but it’s an example of the concept of ancient astronauts nonetheless. And it comes to us courtesy of Star Trek: TNG. from an episode named “The Chase” (episode 146). In it, Picard’s old friend and mentor turns up dead in the course of an expedition which he claims could be the most profound discovery of their time.

After retracing his footsteps, Picard and the Enterprise are joined by three other search parties – one Klingon, one Romulan and one Cardassian – in orbit around a dead planet. When they reach the surface, they find that all the clues lead to a recording left behind by an ancient species. In the recording, the humanoid alien tells them all that they are the progenitors of every sentient race in the quadrant, that their DNA was planted on countless worlds. This is apparently why so many species are humanoid, and means that humanity shares ancestry with all these would-be enemies.

Heartwarming, and kind of cool if it weren’t such a convenient explanation as to why all aliens in the Star Trek franchise are humanoid. This is something that’s always annoyed me about the franchise. It’s not enough that all the aliens speak English and look like people, minus the occasional molded plastic on their faces. But to make matters worse, they always got to make a point of drawing attention to their humanoid forms. So when it came right down to it, this episode felt more like a contrived explanation than a homage. Personally, I would have thought that limited budgets would be the reason, but what do I know? I’m no xenobiologist!

The First Ones:
Another favorite which comes to us courtesy of the Babylon 5 universe. According to the expanded storyline, the First Ones were the first beings to achieve sentience in the Milky Way Galaxy. By the time of the show, most of them had left our corner of the universe in order to explore other galaxies and what lies between them. Only two remains behind, ostensibly to act as shepherds to the younger races. They were known as the Vorlons and the Shadows. However, in time, the two races turned on each other because of their diametrically opposed ideologies.

The Vorlons believed that development and progress came from order. In the course of their long history, they travelled to many worlds inhabited by sentient races and began tampering with their evolution. In each case, they presented themselves as angels, thus ensuring that sentient beings would see them as creatures of light and truth. In addition, they fostered the development of telepaths for use in the coming wars against the Shadows, whom they knew to vulnerable to psionics.

To illustrate this, the Vorlons are often presented as being aloof and rather stodgy figures. In fact, Lyta Alexander, one of the show’s secondary characters, commented that despite their power, the Vorlons are a highly sensitive people who do not react well to change! In the course of the show, they were initially hesitant to commit their forces to fighting the Shadows, they were extremely irked when Kosh (their ambassador to B5) was killed, and when Sheridan went – and presumably died  – at Z’ha’dum, they began destroying entire worlds in the hopes of erasing every trace of the Shadow’s influence.

In addition, their esoteric, mysterious nature was summed up with one question that they would ask anyone who was privileged enough to speak to them: “Who are you?” If ever you found yourself being asked that, odds were you were meant for some higher purpose, one which the Vorlons had a hand in arranging!

The Shadows, by comparison, were much more enabling and  intriguing, even if they were a little… oh, I don’t know, shit-your-pants scary!  In the course of their history, they too traveled to many worlds as ambassadors, encouraging different people and races to embrace their ambitious, darker side and go to war with each other. Whereas the Vorlons asked “Who are you?”, the Shadows big question was “What do you want?” Again, if you found yourself being asked this question, it meant that you were on their radar and they had big plans for you. The proper response to this would be feelings of flattery followed by abject terror.

In any case, whereas the Vorlons believed in order and stability, the Shadows believed that evolution came only through conflict and disorder. This, they reasoned, is what lead to the development of stronger, more advanced races. As Morden, their own representative to B5 said, humanity would never have come so far so fast were they not constantly “at each others’ throats”. Sure, some races had to be sacrificed along the way to make this philosophy work, but that was all for the greater good. In the end, what came out of it was a series of species that were stronger and better than they were before.

This philosophy eventually led them into conflict with the Vorlons as well as several other First Ones. Many younger races found themselves taking sides as well or just getting caught in the middle. In fact, wars between the two sides became a recurring thing, happening every few thousand years. In the last, which took place 10,000 years before the main story, the Shadows were defeated by the last great alliance between the First Ones, most of whom then chose to leave the galaxy. Then, just 1000 years before the events in the show take place, the Shadows were once again defeated by the Vorlons and an alliance of younger races and forced out of the galaxy entirely. However, as the show opens, we quickly learn that the Shadows are once again returning to their old stomping grounds, and the first spot on the tour is a planet known as Z’ha’dum.

This world is doubly significant because it is this planet where another First One – THE first one in fact – is thought to reside. His name is Lorien, and he is the last of his kind and the sole First One outside of the Vorlons and Shadows that is left in galaxy. All of the others have long since abandoned it, leaving the Shadows and Vorlons to their war and all the other races that have chosen to enlist in it. In the end, however, Sheridan, Delenn and the younger races form their own alliance which they use to draw a line against both races. With the help of those First Ones that they are able to reach and enlist the help of, they are successful. After a brief but decisive fight, both races agree to leave the galaxy with Lorien, never to return. In the last episode, when Sheridan is on the verge of death , he is found by Lorien who takes him to the great beyond where the other First Ones now reside.

Like I said, its a personal favorite, mainly because I felt it was so richly detailed and in-depth.

The Forerunners:
Now here is an interesting take on the whole ancient astronauts concept. Whereas in most versions of this idea, aliens make contact with a younger race and influence them for their own purposes, in the Halo universe, things happen in a sort of reverse order. It is established as part of the game’s back story that eons after they died out, the Covenant races came upon the remains of an ancient race which are referred to as the Forerunners. After learning how to reverse-engineer their technology, the Covernant began to merge it with their own and was able to jump thousands of years ahead as a result.

At the same time, they began to develop a religion and even a theocracy based on the Forerunners and what they believed their most important relics to be. These would be the Halo devices, for which the game takes its name. Believing that the Halos were the gateway to the afterlife, or the source of deliverance, the Convenant became obsessed with finding a working Halo and activating it. All of their mythology for the past few thousands years was based on this, and they pursued it with absolute single-mindedness.

So in this way, the Forerunners had a profound impact on the development and beliefs of the Covenant, but not intentionally. Rather than coming to the Convenant while it was still in its infancy and manipulating them for their own purposes, the Covenant instead found them, but only after they were long dead. In addition, they were influenced by their own assumptions about the Forerunners, and not anything they chose to tell them. And in the end, this influence had a near disastrous effect, given that the Halo devices were weapons of mass-MASS destruction and not holy relics. By attempting to activate them, the Covenant very nearly brought about their own extinction, and that of every other sentient race in the quadrant. One would think there was a message in all this about the dangers of blind faith and the dangers of deification or something!

The Goa’uld:
Here is a perfect example of the ancient astronauts theory, so bang on that you’d think it was tailor made to fit the premise! In the Stargate universe, which has expanded considerably over the years, an advanced extra-terrestrial species known as the Goa’uld came to Earth during the neolithic period and had a vast influence on our history. In the original movie, this involved a single alien who took on human form and appointed himself God Emperor over his human subjects. This, in turn, gave rise to the Egyptian civilization, with the alien-god Ra at its apex.

In addition to creating ancient Egypt though, Ra was also revealed to have taken human beings through the Stargate, an means of near-instantaneous interstellar transportation, and established similar civilizations on distant planets. On each of these, the Egyptian motifs of pyramids and the cult of Ra persisted, in some cases for thousands of years. Meanwhile, back at Earth, a revolt unseated Ra and he fled into the cosmos, to be found thousands of years later when humans accessed the Star Gate on Earth.

In the expanded universe, we learn that the Goa’uld were merely one of many races that visited Earth and appeared as gods to humanity because of their advanced technology. But whereas most had benign intentions,  the Goa’uld were concerned solely with establishing slave colonies on many worlds throughout the universe. In addition, their interference extended to other less advanced races as well. As a result, humanity is now faced with the task of preparing to face this and other threats, all of which involve highly advanced races that have visited Earth at one time or another and could very well be hostile.

Although it was not too good a movie (in my opinion), the concept is still a very fertile one! It’s little wonder then why it was made into a series, one which has done quite well for itself. Aliens came before, they may come again… Can we stop them this time. Who knows? Spooky stuff!

The Orions:
In the video game series Master of Orion, there is yet another take on the concepts of ancients aliens. In this turn-based strategy game, players select from different alien races that inhabit the galaxy and begin the process of colonization and expansion. In time, the concept of the Orions comes up. It seems that each race, though they are different and possess varying special abilities, have their own legends about this particular race.

One of the aspects of the game is to find the Orions homeworld, a place full of secret and advanced technology, but which is defended by a powerful robotic starship known as the Guardian. Whoever is able to destroy this ship and land on the planet is the most likely to win the game. This is advisable, seeing as the how the purpose of the whole game is to become the undisputed master of the galaxy – the Master of Orion, as it were 😉

The Xel’naga:
Another example of this concept which comes to us from the gaming world. of which fans of Starcraft will no doubt be instantly familiar with! Translated literally as “Wanders from Afar”, the Xel’naga were apparently a race from a distant galaxy that was concerned with creating the perfect life form. In the course of their lifetime, they apparent “seeded and cultivated thousands of various species” (from the SC game handbook). This included the Protoss and Zerg, two of the major players in the game, and figures pretty prominently in the game’s backstory.

In the case of the Protoss, the Xel’naga thought that they had found beings that possessed “purity of form” and began manipulating them. However, when they revealed themselves to the Protoss, the latter turned on them and they fled. They discovered the Zerg shortly thereafter, a species which they believed possessed “purity of essence”. They began by enhancing them from the small, parasitic larvae that they were, but found that they were too primitive. They therefore developed the Overmind as well to give them purpose and direction, but this only made matters worse. In time, the Zerg found the Xel’naga, who had chosen to remain hidden this time, and consumed them.

In the course of the game, Xel’naga ruins make only one appearance, in the form of an ancient temple which possesses the ability to sterilize the planet of all other species. However, other ruins are apparently featured in one of the game’s novelizations. Otherwise their is no mention of them, their existence merely constituting part of the story’s deep background.

Final Thoughts:
After looking through these and other examples of ancient astronauts, a few things began to stand out. Like I said before, sooner or later aliens serve an anthropological purpose in science fiction. Or to put it another way, they will always play the role of mirror and meter stick. On the one hand, they are the means by which we project aspects of ourselves onto others so we can study them better. On the other, they are means by which we measure our own flaws and development.

But above all, aliens tend to fall into any one of four categories based on where they fit into the moral and technological spectrum. This spectrum, which I made up myself (!), breaks down as follows:

  1. Benevolent/Malevolent: How aliens behave in our favorite franchises and what purpose they serve often has much to do with their basic motivation. In short, are they kind of benevolent, enlightened overseers as envisioned by Arthur C. Clarke in 2001: A Space Odyssey and Childhood’s End, or are they hostile, conquering species as envisioned in War of the Worlds and Invasion of the Body Snatchers? In either case, the alien serve a basic purpose: as a commentary on humanity. Their murderous ways are our murderous ways, their benevolent, technical perfection what we aspire to be. As Nixon is said to have muttered to JFK’s painting: “Men look at you, they see what they want to be. Men look at me, they see what they are.”
  2. Advanced/Nascent: Another important aspect to the aliens in question is their level of technical development. And, interestingly enough, this can have much to do with their moral character. Oftentimes, the aliens in a franchise are both advanced and malevolent, blowing up the White House Independence Day-style or trying to make us one with the Borg! Other times, they are advanced and enlightened, technology and evolution having erased whatever primitive impulses they might have had, but which humanity still possesses. And in other cases still, their are aliens who are less advanced than humanity and are either ethically challenged because they are behind the times, or noble and “untainted” because they haven’t been perverted by civilization’s greed and avarice. It’s a toss up, really, where the benefits and downfalls of technological progress are seen as having an influence on moral and social development.

Again, these are all mere projections, designed to focus attention on moral and ethical dilemmas that arise out of our collective history. Still, it is fun to take these various examples from popular culture and see where they line up on the moral/technological graph. That way we can see where different franchise place their aliens in terms of the overall spectrum.  And like I said at the beginning, its a cool concept. I mean seriously, wouldn’t it be cool if it were actually true? No one can prove aliens didn’t visit Earth thousands or even millions of years ago and mess with our evolution, right? Yeah, it’s not exactly a sound basis for a scientific theory, but a very fertile source for science fiction!