The Walking Dead – Season 4, Episode 15

The Walking Dead SDCC Season 4The penultimate episode of season four has aired! The climax is approaching, and after last week’s exploration of brutality and corrupted innocence, this week’s was rather soft and cushy by comparison. A good thing too, I don’t know if anyone came away from that one unscarred! In addition, this week also began bringing season 4.5’s various plot threads together – and by that I mean the different bands of characters who, up until now, have been separated and looking for each other.

At the same time, it answered a few burning questions, and left some others for next week. For example, we finally get a glimpse of that big ol’ MacGuffin that the latter half of the season has been revolving around – aka. Terminus. But of course, the bigger question of what it represents – salvation, or false hope – remains to be seen. Next week, it all comes together. But in the meantime, here’s what happened this week…

Us:
wd4_15_0The episode opens with Glenn, Tara, Abraham, Rosita and Eugene carrying on down the railroad tracks and getting to know each other. Along the way, they find another road map with Maggie’s writing on it, telling Glenn to go to Terminus. After running some distance, Abraham tells Glenn they need to stop and rest in a water tower. However, a Walkers emerges from it and nearly lands on them, which sends Tara to the ground, hurting her knee.

Tara says she’s okay to walk, and Glenn insists that they keep going. To make it happen, he promises to hand his riot gear over to Eugene to ensure his safety. They come to another message painted on the side of a tunnel, but hear Walkers inside and debate going around. Glenn decides to proceed through with Tara and avoid a day-long detour, but Abraham and his group choose to take the detour route and promise to meet them on the other side.

WD4_15_1When they get deeper into the tunnel, they find a slew of Walkers pinned under a fallen section of the ceiling. Glenn worries that this would have prevented Maggie and the others from getting through, but Tara concludes that it had to have happened today. Glenn proceeds through it and inspects the Walkers to make sure none are Maggie or the others, and they begin killing them. Once they make it over, they find a dozen or more Walkers on the other side, which begin to approach them.

Outside, Abraham, Rosita and Eugene double back to the last intersection and find a vehicle, which they plan to start driving for Washington DC again. However, Eugene insists on navigating and tells Abraham to sleep, then misdirects Rosita so that they end up back on the railroad on the other side of the tunnel, where Glenn and Tara are expected to emerge. Abraham wakes up and they begin to argue, until Eugene warns them of something that’s approaching them from the tunnel.

wd4_15_3Back in the tunnel, Glenn once again is scanning the faces of the Walkers, making sure Maggie isn’t one of them and finding no traces of bodies on the ground. Tara says they don’t have enough ammo to make it through and insists they turn around, but Glenn demands that they push through. Tara’s leg gets caught by a piece of concrete and she tells Glenn to leave her, which draws the Walkers closer. Glenn tries to fight it out, and they are both saved when a group arrives from the opposite end in a vehicle and opens fire on the Walkers.

After shooting them all dead, Maggie runs forward and embraces Glenn. Her group had met up with Abraham, Rosita and Eugene on the road and came in to help them through. They make camp in the cave and introductions are made. Abraham tells them that Eugene knows what caused the walker outbreak and once again says they should head to Washington. But Eugene insists they continue to Terminus first and a consensus is struck. Maggie takes the picture Glenn was keeping of her and burns it, saying he will never need it again.

???????????????????????????????????????????????????????????????????????????????????????????????????????????????????Elsewhere, we catch up with Daryl’s new found companions, the group of armed men led by Joe. Daryl heads out to hunt and is joined by Harley, and the two begin to fight over a wild rabbit they both have claim to. Joe intervenes and tells Daryl that they live by a strict rules to ensure that things don’t get chaotic. By the rules of their band, everyone is forced to lay “claim” to something and respect it, and he then splits the rabbit between them.

As they continue on, Joe insists that Daryl join them since no one can make it alone anymore, despite Daryl’s insistence that he’s better off by himself. He also fills Daryl in on the rules – you claim; if you steal, you kill; and don’t lie – and the punishment for breaking any of them, which is a beating. They take shelter in a rail station for the night, find a bunch of cars inside, and begin claiming them for the night. Daryl, having made no claim, sleeps on the floor.

wd4_15_4During the night, Harley confronts Daryl and accuses him of stealing his half of the rabbit they killed. Joe inspects Daryl’s bag and finds the missing half, and Daryl accuses him of planting it there. Joe orders that Harley be beaten and tells Daryl that he saw do it. In the morning, Daryl finds Harley’s body outside with an arrow in his head and covers him up. On the road, they see a sign to Terminus, and Joe reveals that this is where they are headed, mainly because they are tracking the guy who murdered one of their own (Rick!).

At the end of the line at last, Maggie, Glenn and the others see a building with the name TERMINUS painted on it in large letters. They enter through a gate and find a series of small gardens and come to a large barbeque being tended by a woman. She identifies herself as Mary (though Trekkies and geeks will probably recognize her as Tasha Yar), and welcomes them to Terminus.

Summary:
Straight off the bat, let me say that I enjoyed this episode. It had just enough twists and turns to be interesting, and revealed enough that it was enjoyable. At this point in the season, that is to be expected since they can no longer afford to drag things out or confound viewers with 11th hour complications. I was glad for that much. I was also pretty pleased with the way they answered some important questions and brought key members of the cast back together finally.

Naturally, the big focus of this episode was the reunion of Maggie and Glenn, something which we’ve been waiting for since season 4.5 started. And I liked how they went about doing this, showing one group retracing the others’ steps and then meeting up in the middle. But another thing I enjoyed just as much was the way they revealed Joe and his group’s story. For some time now, we’ve been seeing them pop up and wondering what their angle in all this is.

Obviously, they are a bunch of marauding survivalists that no one in their right mind would turn their back on. And Daryl’s involvement with them represents a conflict which is sure to be resolved next week (echoes of Merle’s involvement with the Governor here…) But I also wondered if they were related to Terminus at all, if it was their base camp or a trap they were leaving out for unsuspecting wanderers. I also wondered if they played any role in Beth’s disappearance.

Now, it would seem that they are just an armed group of survivalists looking to make their way and take from others. The reason they are heading towards Terminus has everything to do with their last encounter with Rick, and apparently nothing to do with the town itself. And Beth’s disappearance? Well, that wasn’t revealed, but I’d bet dollars to doughnuts this Terminus community is a cooky social experiment and she was kidnapped by them because they are looking for women of child-bearing age. Seriously, anyone want to take that bet?

Ah yes, and at last, we got a glimpse of the place itself and now know that it does in fact exist. We did not find that the place was overrun and the promise of salvation it once offered had expired long ago. Nor was it an obvious trap where men with guns jump out and murder anyone willing to accept the invite. If anything – and this is a key part of that bet I’m making – it’s Woodbury 2.0, a seemingly nice community who’s happy exterior hides a dark and sinister interior.

In any case, that and other things will be answered next week. And as the sneak peak shows, we will be hearing from Rick, Michonne and Carl; who I imagine will have some ‘splaining to do once the marauders catch up with them. And of course, it won’t end well, mainly because things never do on The Walking Dead. Actually, they never really end at all. They just keep going and going, despite themselves. But in a post-post-apocalyptic landscape beset by rotting zombies and evil people, what else can you do?

The Walking Dead – Season Four, Episode 14

The-Walking-Dead-season-4-wallpapers-7This week’s episode, as advertised, focused on the story of Tyreese, Carol, and the girls – Lizzy, Mika and Julia – on their way through the wilderness. But once again, I feel they got the name wrong. While “The Grove” did describe the setting pretty well, what it should have been called was “Lizzy is the dumbest/sickest kid EVER!” But what can you do? At the very least, it was entertaining and engaging, even if it did break new records for brutality!

The Grove:
WD4_14_1
The episode opens with Tyreese, Carol and the girls carrying on in their journey to Terminus. Along the way, Carol gets to talking about Lizzy about things – how she shot a woman, how Carol’s daughter died, and how they need to be hard in order to survive. They also come across a Walker laying on the tracks that is hobbled, and Lizzy convinces Tyreese not to kill it since it won’t be able to follow them.

After awhile, they come upon an abandoned farm and settle in for the night, noticing a forest fire in the distance. After finding water, food, and getting comfortable, Mika suggests they give up on Terminus and live there, an idea Tyreese approves of. Carol tries to teach Mika to hunt, but finds she’s unwilling since she doesn’t want to kill. At the same time, Lizzy continues to put her life in danger by insisting the Walkers are still alive.

Walker_mashupThis she does by “playing” with one in the yard, and then freaking out when Carol arrives and kills it, and feeding the one they found on the tracks. Lizzy almost lets the latter one bite her, but she and Mika run when other Walkers – still smoulder because of the forest fire – pour out of the woods. They run back to the farm and are joined by Tyreese and Carol, and togther they manage to stop the horde with some well placed shots.

The next day, Tyreese and Carol go out to hunt and gather and he talks about Karen. Carol almost confesses to him of how she killed her and David, but narrowly avoids it. When they return to the farm, they find a bloody Lizzy standing over Mika’s dead body. She tells them, “Don’t worry. She’ll come back.” When Carol goes to take out Mika’s brain, Lizzy points her gun and tells her to wait because she wants to show them the Walkers are still human.

wd4_14_3Carol manages to convince Lizzy to go inside with Tyreese and Judith and finishes Lizzy off. She and Tyreese talk the next day and he tells her that Lizzy was the one feeding the Walkers at the prison. Tyreese wonders if she also killed Karen and David, but Carol tells him it wasn’t, and they discuss what to do with her. Carol takes her out into the woods to talk, and tells her to “look at the flowers” and shoots her. She and Tyreese bury both girls in the yard.

Later that night, Carol finally tells Tyreese how she killed Karen and David, and why. She hands him the gun and tells him to do what he has to do. Instead, Tyreese tell her he forgives her since this is a part of them now; but also that he won’t forget. They agree they can’t stay at the farm, and push on towards Terminus the next day. The episode ends with Carol’s words to Mika replaying, of how they are forced to kill, and how it will change them.

Summary:
Well… this weeks episode certainly set a precedent for ugliness and brutality. In addition to the burning Walkers, who’s heads spontaneously combusted when they were shot, there was also the infanticide angle to contend with. Quite shocking, all of it. But it was in keeping with some of the material from the comics, specifically Volume 11: Fear the Hunters, which is the source material for the show at this point.

Though this episode did change some things around, it did address the issue of whether or not Lizzy and Mika were going to remain as part of the cast, which is something I was wondering about. It also answered the little riddle of who was leaving rats for the walkers and mutilated the rabbit at the prison, a mystery which I thought was dead and buried at this point. Glad they wrapped that bit up too.

wd4_14_4

But, I have to say, the whole “Lizzy is a sociopath” angle felt kind of unnatural and just a little shoehorned. In Volume 11 of the comics, it was two boys, Ben and Billy who were the subject of this story. After losing their parents (Allen and Donna, who were never in the show) early on, Dale and Andrea began looking after them as their surrogate parents. After fleeing the prison and knocking around in the woods for some time, they found Ben standing over Billy’s corpse.

His words were identical to Lizzy’s, saying that they shouldn’t worry because he didn’t kill the brain, which meant Ben would come back. In time, Carl decided to do what had to be done and kills Billy, thus ending the thread. In this case, Lizzy seems to have deep-seated denial about the walkers and cannot bring herself to kill one because she thinks they are still alive. At the same time, she flays animals for fun and murders her sister. Kind of seems at odds, you know?

Still, the way they dealt with this rather brutal and shocking material was quite gutsy. After they spared Judith in the show, I had the feeling that they would be watered down about some of the more brutal aspects of the story. Suddenly, that doesn’t seem to be the case! And as always, this filler episode puts the characters on the road to Terminus, where they are all headed now. And with only two episodes to go, we’re finally going to see what awaits them…

The Walking Dead – Season 4, Episode 13

The-Walking-Dead-season-4-wallpapers-7This week on the Walking Dead… more pacing, more backstory, more filler! After last week’s bottle episode that focused entirely on Daryl Dixon and Beth Greene in the wilderness, we got a more balanced episode that saw more from that unlikely duo, plus some updates on Beth, Bob and Sasha as they continue to look for Glenn and proceed towards Terminus. And as usual, we got to hear a bit more about their pasts and got another earful about the need to “keep hanging on”.

Throw in some more kills and foraging, and you’ve got yourself another pacing episode as we near the season four conclusion. I know, it sounds like I’m being critical. But in honesty, I found it entertaining and enjoyable.

Alone:
wd4_13_1The episode opens with a flashback on Bob Crowley’s life before he reached the prison. This consisted of wandering through the woods, maintaining a thousand-yard-stare, and then getting picked up by Daryl and Glenn as they found him on the road. As is their custom, they asked him the two big questions: “How many Walkers have you killed?” and “How many people have you killed?” He then joins them, indifferent to what kind of people they might be since he’s sick of being alone.

Flash forward to the present where he, Maggie and Sasha are still searching for Glenn. After fending off a group of walkers in the mist, they proceed to the railroad tracks where they too find a sign showing them how to get to Terminus. Maggie insists they go to this town since she’s sure Glenn would have if he saw the sign, but Sasha thinks its a trap. Grudgingly, they stay together and follow the tracks to the destination.

wd4_13_3Meanwhile, Beth and Daryl continue to track through the woods and Beth is injured when she steps in a small trap. They proceed to a funeral home surrounded by a vast graveyard and put in their for the night, noticing that someone else seems to have taken up residence. As they eat and wait, they continue to bond. Beth is insistent that Daryl accept that there are still good people in the world, but realizes he does because of her.

As they wait for Beth’s leg to heal, a dog comes around to the house and tripping their string of cans. One night, it returns, and Daryl opens the door to find a herd of walkers fighting to get in. Daryl lures them to the embalming room in the basement where he uses surgical tools to kill them while Beth escapes out the back. When Daryl makes it to the road, he sees her bag lying on the ground and a car drive off.

wd4_13_4Daryl runs through the night, following the road, and finds his way to the tracks where he finally collapses. He is then found by a group of armed men who appear to want to scavenge his equipment. A standoff ensues as Daryl points his crossbow at their leader, a man named Joe. We recognize him as one of the gunmen who Rick run afoul of earlier, and he encourages Daryl to come with them and “hurt other people”.

During the night, Sasha suggest to Bob they abandon the search, find the nearest building, and hold up. The next morning, they a wake to find that Maggie has gone on without them. They head along the tracks, hoping to catch her, and find that she’s left a trail of carved messages telling Glenn to go to Terminus. They eventually find their way to a series of buildings and Sasha once again suggests they set down there, but Bob insists they continue.

wd4_13-2Bob challenges Sasha to maintain hope that they find Tyreese and the others at Terminus; but sensing she won’t come, kisses her goodbye. He heads off alone again, and Sasha heads into the tall brick building. Looking out the window, she spots Maggie sleeping below. She accidentally knocks a window pane, which wakes up Maggie and causes Walkers to converge on her. Together, they manage to fight them off.

Maggie tells Sasha that she heard all she said, but that she was still waiting for Sasha and Bob to catch up since she needs them. They come together and eventually find Bob, and proceed on their way to Terminus. Somewhere else along the tracks, Glenn stops to read from a map that points the way to the same location…

Summary:
Compared to last week’s episode, this bit of filler proved to be more entertaining, thanks in no small part to the inclusion of Maggie, Bob and Sasha’s thread. It also managed to hint at what’s coming, thanks to the introduction of Joe and his party of  hunters/marauders. We already know from episodes past that they are some bad news, so I imagine Daryl will have his hands full in the near future.

I also enjoyed the shooting locations for this episode and the action sequences. Maggie really redefined the word badass with the way she used a street sign like it was a battleaxe, chopping and hewing her way through a horde of zombie heads. And that last shot, where she decapitated one of the biters? Holy crap, that was good! And of course, Sasha did pretty good too, wielding a sharpened stick like it was a combination spear/bo staff.

Alas, there were things I didn’t like much about this episode. For one, they seem to be running headlong towards a romantic entanglement between Beth and Daryl. I imagine there are some people out there clamoring for it to happen, but c’mon people! She’s still a child and Daryl is not the type to play the creepy old man! Still, the dynamic between them is very effective, and the budding relationship is touching. I just think it would be better if it didn’t get romantic!

And unlike other episodes, the title wasn’t so double-entendre-y this week. It was very much obvious, and harped on yet another theme that is growing tired on this show. Yes, the message of this week’s episode was more than clear: no one can make it out here alone. And of course this plays into the whole “we got to keep holding on” message that is played at least once an episode.

And what’s also a little bothersome is the fact that next week’s episode looks like more of the same. After hearing from Rick, Carl and James, Daryl and Beth, and now Maggie, Bob and Sasha, we’re about to get a bottle episode dedicated to Tyreese, Carol and the girls.

But there’s only three episodes left and they are already dropping hints as to how its going to wrap up. I predict a showdown between Rick and co. and Joe and his band of very bad men. But we’ll see soon enough!

The Walking Dead – Season 4 Episode 10

The-Walking-Dead-season-4-wallpapers-7The second episode of the second half of the fourth season is here! Wow, that sound confusing when it spell it out like that. But as expected, this episode was pretty pivotal to the course of the season. Not only did it pick up where last week’s intro left off, it managed to round up the remaining members of the cast and account for all of their whereabouts. And there were even a few surprises along the way.

For one, Judith is alive. Yes, the baby that was alleged to have died in the midseason finale (though they left plenty of reasonable doubt as to that effect), was apparently rescued by Tyreese, Mika and Lizzie before they fled. Guess those kids weren’t such bad caretakers after all, and managed to also save a life after blowing a few people’s heads off!

And in another not-so-surprising twist, Carol has found her way back to the group and began leading them on. After making her rather abrupt departure in the first half of this season, she claims to have been drawn back by all the carnage caused by the Governor’s assault on the prison. Which puts her in a good position to help out now that the shit has really hit the fan.

Other than that, there were some entertaining tidbits and a few developments. But let’s not drag this out…

Inmates:
WD4_inmatesThe episode begins with Daryl and Beth fleeing from the prison together, trying to survive on their own while also looking for the other members of the group. As they search, we hear entries from Beth’s diary, which were made back when they first found the prison. At the time, she felt safe and worried about indulging in hope. for fear that it would lead to disappointment.

In another part of the forest, we catch up with Tyreese, Lizzie, Mika and Judith (who is alive after all) as they attempt to do the same. On the way, Tyreese has to leave the girls behind in order to help a father and son who are being attacked by Walkers, but cannot save them in time. The girls are almost overtaken too, but are saved by the timely intervention of Carol.

wd4_inmates2The father, who is dying from his bite wound, tells Carol and Tyreese to follow the train tracks because they lead to a safe place. They proceed along the tracks together, and Carol tells them she witnessed the attack on the prison, but lies by saying she was out on a supply run (as opposed to how she was exiled). They find a map nailed to a bridge post that speaks of a safe haven up ahead named Terminus.

Elsewhere, we find Maggie, Sasha and Bob together, dressing Bob’s wound and taking stock of their situation. Maggie decides to head off to find Glenn, against the wishes of the other two. They find the prison bus parked on the road, but everyone inside has turned. Maggie insists they let them off so she can see if Glenn is in there, and after clearing the bus out, they find no trace of him.

wd4_inmates3Cut to Glenn, who wakes up inside the prison after being knocked unconscious. Delirious and surrounded by Walkers, he wandered about in search of Maggie, but only finds that the prison has been overrun. Grabbing a set of protective gear, supplies, and his rifle, he fights his way through the yard, where he finds Tara hiding inside one of the gardens.

She appears to be semi-catatonic and doesn’t want to leave, saying that she “was a part of this”. But Glenn insists on taking her with him since he needs her help. Using Bob’s old liquor bottle, he fashions a Molotov Cocktail and hands her a knife, for when they run out of bullets. Using the cocktail as a distraction, they run out together and make it into the forest.

wd4_inmates5They find their way to the same stretch of road where Maggie and the others were before. Glenn learns for the first time from her that Hershel is dead, and he explains to her that he was Maggie’s father. They are then attacked by Walkers, and Glenn collapses after they killing the first few. Tara kills the last of them and looks up to see an army truck pull in ahead of her. Out step three people led by an armed man.

Summary:To be honest, this episode was surprising for me. Not because of the return of Carol or the revelation that Judith was still alive – those seemed a bit predictable really. It was the introduction of Abraham, Rosita and Eugene at the end which did it for me. These characters, who appearance represents a game-changer in the story, was something I was not expecting til the end of the season.

In the comics, they did not show up until Rick and all the other survivors found each other and were once again feeling like life was getting back to normal. However, it seems that the writers have chosen to introduce them now and make them a part of the whole “lost in the wilderness” part of the story. Once the groups are reunited, we can assume that the next big thing (won’t say what) will happen and the larger story will continue.

In short, I’m surprised they aren’t dragging that out as I expected they would. Other than that, the episode was good, though I was a bit disappointed with the other “surprises”. Reintroducing Carol was to be expected, but it kind of makes the way they wrote her out before seem superfluous. With her back, there’s likely to be some added drama as Tyreese finds out what she did. Not sure how they’ll resolve that one.

And as for Judith being alive – don’t get me wrong, it’s nice that they kept her alive. But again, this represents a major divergence from what happened in the original comic, where both Judith and Lori were killed and Rick needed to take a bit of a break from reality in order to cope. But having already put his character through that in the show, I guess they felt that would be repetitive.

I’m also glad they kept Tara in the picture, at least for the time being. After all the work they did introducing her and her family, and the way they alluded to her surviving last season, I figured she would still be around at this point. Though they did write her sister out with a single line of dialogue, I think it’s good they kept her. In addition to being a developed character at this point, she’s pretty hot!

As for the rest of the prison crew, the survivors of Woodbury that were integrated into the prison, it wasn’t too surprising that they eliminated the last of them. However, it does mean that the whole “who was leaving dead rats” at the fenceline may now be a dead issue. Not sure where they were going with that one, and now it seems like we may never know…

In any case, their seems to be plenty of potential for the remainder of the season, and I’m looking forward to see what they do with it and the how they go about integrating the new arrivals. Tune in next week!

The Walking Dead – Season 4 Episode 8

wd4_toofar_titleWe come to the mid-season finale at last! And what began as a bit of question mark has now come full circle and ended in a way that was consistent with the source material. At least in theory. As I’m sure I’ve said a million times by now, season three ended in a way that was not only different from the comics, but WAY different. And because of that, I was really wondering what would happen this season.

At first, it looked like they were going to go with a simple route, kill off all the new people to the prison and have them abandon it. Instead, they exploited a loophole in the original text to make it so the Governor would come back, albeit with a different army and some new hardware, and attempt to take the prison by force once again.

This has brought the show back to where it left off, or rather where it stopped following the original script and began dragging things out. Granted, there were some significant differences yet again, but the theme of things is basically back to where it was by the end of Volume 8: Made to Suffer. As such, I tuned in this week with big anticipation…

Too Far Gone:
wd4_toofar1The episode opens with a quick recap of how the Governor found himself outside of the prison last episode, faced with Michonne and Hershel as they disposed of their dead. After taking them both hostage, things cut back to his camp, where he is busy explaining to his own people that they need to find a safer place to live, how the prison is being held by evil people, and how they can take it without bloodshed.

He then goes off to prepare and talks to his prisoners, Michonne and Hershel. While the former threatens him, the latter tries to talk him down and find a way to live in peace. But of course, the Governor rebuffs this, saying they can’t possibly live together in peace, and will do anything to protect his own. He meets with Lilly and Meghan one last time and says goodbye.

wd4_toofarOver at the prison, Glenn is still recovering from the flu and Rick finally tells Daryl about how he let Carol go. Daryl is upset, but the bigger concern appears to be how Tyreese will deal with the news. They find him below, and he shows them what someone did with the remains of a rat and thinks whoever is responsible is the one luring Walkers to the fence. They are about to tell him about Carol, when they hear a loud crash and the walls shake…

They run outside and the see the Governor’s army, complete with the tank, arrayed at the gates. The Governor asks him to come down and talk. Rick replies that he is not solely in charge any more, and the Governor drags out Hershel and Michonne and puts them on their knees. Rick is then given the ultimatum: leave by sundown and no one gets hurt.

wd4_toofar3Back at the Governor’s camp, Lilly sees a Walker step into the river and begin walking across towards them, but is relieved when is is washed away. Meghan is busy digging in the mud and digs up a sign which reads “Warning Flash Flood”. An arm then reaches out of the mud and grabs her. Lilly shoots the Walker, but not before it manages to bite Meghan’s shoulder.

While Rick and the Governor parlay, Daryl talks to Sasha and Tyreese about getting their people onto a bus and out the back, quietly brings out their weapon’s stash and starts discreetly arming their people. Down at the fence, Walkers begin to converge, and the Governor tells him that the longer they wait, the harder it will be for Rick and his people to get out safely.

wd4_toofar4Daryl and Carl take aim from the fence and wait, while Lizzy and Mika bring Judith out to the bus. They are told to load up, but Lizzy suggests they get guns and try to help out. Rick suggests that they live together in peace, but the Governor once again rejects this – citing what happened at Woodbury and Andrea. Rick finally says they are not leaving, end of story, and if they start shooting, it will only draw Walkers into the prison.

The Governor responds by drawing Michonne’s sword and threatening to cut Hershel’s head off. Rick pleads with the Governor’s people to see reason, saying that no matter what they’ve done to survive, they “aren’t too far gone”. The Governor says “Liar” and slices Hershel’s neck open. Everyone opens fire, Rick draws is pistol and falls back to cover, and both he and the Governor are wounded.

???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????Michonne rolls away and cuts her bonds, killing one man in the process, and the Governor pulls Hershel aside and finishes cutting off his head. When he looks up, he sees Lilly standing before him with Meghan’s dead body. Tara meanwhile throws her gun down and tries to reason with Alisha, telling her this is not what they signed on for. The Governor shoots Meghan’s body, and then orders everyone to drive through the fence and kill everyone.

The tank drives through the fence and begins opening fire on the buildings. The prison crew begin falling back, and Maggie and Beth begin herding people onto a bus to escape. Maggie is told Beth went to look for Judith and is caught outside as the bus leaves. She, Sasha and Bob falls back again. Rick tackles the Governor and the two begin to fight in the yard. Cornered, Daryl uses a Walker that’s been drawn by the noise as cover and takes out several of the Governor’s people with a grenade.

wd4_toofar6In the confusion, Tara runs off and Tyreese is pinned, but Lizzy and Mika intervene and shoot his attackers, which includes Alisha. Walkers begin to converge on the yard from all directions and feed off the dead bodies. In the yard, the Governor gets the upper hand on Rick and seems poised to deliver the death blow, but is impaled from behind by Michonne, who has retrieved her sword.

Daryl converges on the tank and drops a grenade down its cannon. Mitch manages to get out in time, but Daryl takes him out with an arrow to the chest. Beth finds Axel and they head off to find the survivors who didn’t make it onto the bus. Rick stumbles back into the yard and finds Carl shooting Walkers. He asks him where Judith is and the two find her bassinet sitting empty and bloody on the ground.

The Governor, still alive, looks up to see Lilly above him, and she shoots him in the face. The chess piece that Meghan made for him, with one eye blackened out, is then trampled underfoot by a herd of Walkers that are now converging on the prison. Crying and disheveled, Rick and Carl head into the woods. Rick tells Carl “don’t look back”

Summary:
the-walking-dead-governorattacksOverall, I was pretty damn impressed with this midseason finale. Full of action, destruction, and consequence, it was what the Season Three finale should have been but wasn’t. Not only did the Governor finally attack the prison in a way that mirrored the comic, people died – including himself – and things ended on a very sad note. I honestly didn’t think the show’s producers would have the guts to do it up like this, but they did!

Not only that, but a lot of key elements from the original comic were there. The way the governor pulled up with an militarized, mobilized force that included an armored vehicle: check! The way he executed a hostage in order to get Rick to comply: check! The way Judith died as a result of the confused, chaotic mess: check! The Governor being shot by one of his own after they realized what a monster he was: check!

the-walking-dead-lorisdeathHell, they even included some of the original dialogue from the comic, almost word for word, to make this finale more genuine. The way the Governor motivated his people by claiming Rick and his followers were evil, murdering folks who had “mutilated” him was there. Of course, in the original comic, the Governor was less an arm, one eye, and his genitals, so it made more sense coming from that guy, but whatever…

The way the episode ended with Rick telling Carl, “don’t look back” was also straight from the comic. However, there too it was a bit more meaningful since Carl and him had lost both Lori AND Judith. But considering that the show’s producers actually killed off Judith was so ballsy that I didn’t care about that difference at all. Honestly, I can’t foresee how “Little Ass Kicker” could have survived under the circumstances, so I don’t imagine that was a misdirect and we’ll learn she’s just fine when the show starts up again.

the-walking-dead-governor-killthemallBut above all, I am impressed that they closed the chapter on the prison as they did. I thought for sure that season four (or at least this half of it ) would end with them willingly abandoning the prison because of disease and falling gates. Them being forced to flee because the gates were crushed and the place overrun in the wake of the Governor’s attack is in keeping with the script, something I thought they had abandoned.

And I have to admit that I’m kind of impressed with how they managed to do all this. At the end of last season and for all of this one, I’ve been complaining how they abandoned the original comic. But in truth, the show’s writers and producers were exploiting a loophole. You see, in the comic, the Governor’s assault didn’t happen all at once, but in three separate attempts. At first, he pulled up with his attack force and they were forced to withdraw.

the-walking-dead-tyreese-dies1The second time around, he tried to get in using a hostage (Tyreese, in this case), which failed when Rick would not open the gates and he decapitated the poor man for all to see. On the third occasion, he ordered his tank to crush the fence and brought the attack inside the prison grounds, which ended in his and just about everyone else’s death.

In the show, something similar has now occurred. The Governor’s first attempt took place at the midseason finale of Season Three, where him and his men shot up the front yard of the prison and let some Walkers in. The second was the abortive assault that sent his people running and made him snap and shoot them all. This third attempt, which took place months later, mirrored his last push, and ended in much the same way.

the-walking-dead-governorsdeathGranted, there were several scriptural differences, like how Tyreese didn’t die, or how Michonne stabbed him before he was shot, how Lori, Andrea, and Dale were already dead, and the like. But the basic tenor and tone was the same. So let me upgrade my critical stance of what they were doing from “going totally off script” to merely “dragging things out” yet again. Seriously, what should I have expected, given that this is precisely what they did with the two previous seasons?

And there were some badass bits to how they ended things. Daryl taking down that tank with a grenade down its cannon and finishing off Mitch (I hated that dumbass!), how Michonne finally impales the Governor after waiting so long to finish him, and how they actually killed off main characters like Hershel and Judith, and didn’t leave things open ended the way they’ve done so often before.

wd4_toofar6So the Governor is finally dead, and the prison story arc is finally over. And now, much like Volume 9: Here We Remain,  Rick are Carl will now be wandering in the wilderness while Rick tries to get his shit together, before meeting up with the others to resume their little experiment in post-post-apocalyptic living. This time around, more people will be alive since more people got away, but the show is effectively back on the right page!

The rest, in this case at least, is properly summed up with a Walking Dead internet meme:

Rick_Grimes_Carl_Grimes_-_The_Walking_Dead

The Walking Dead – Season 4, Episode 7

wd4_season4_7And we’re back with episode seven from Season Four of AMC’s The Walking Dead; or as I choose to call it, “episode the second of a former Governor’s story”. As anyone who’s been following this season knows, the show has taken a bit of a detour ever since the Governor was reintroduced at the end of episode 5. Basically, they’ve chosen to double back to cover everything that happened since he snapped and went AWOL from the show.

Beginning last week with a romp in the wilderness followed by some coupling with a new family, things have since picked up with the discovery that the Governor’s former henchman, Caesar Martinez, went off and created a community of his own after leaving him alone in the wilderness to die. With that the Governor and his new family now in their care, the stage seemed set for some interesting developments.

All of which took place in this week’s episode known as…

Dead Weight:
wd4_deadweightThe episode begins where the last left off, with Martinez and the Governor in a stand off after finding each other in the woods. After a few tense minutes, Martinez agrees to take them in, provided they understand that a) he is in charge, and b) that everyone contributes or is cast out, no exceptions – i.e. no “dead weight”.

In between, he get scenes of “Brian” and Meghan playing chess and admitting that they both had abusive fathers.  Meghan also asks Brian is she is good, and he assures her that they are going to be okay, though he doesn’t seem so sure of that. We then get a shot of their new digs, a camper that is parked next to an abandoned M60 tank.

wd4_deadweight2The Governor begin contributing by going out on a supply run while Lilly establishes a nurses station. They come across a body tied to a tree with a sign that says “Liar” on it. As the move on, they find more bodies, one with a sign that reads “Rapist” and another inside a cabin who shot himself and has a sign that reads “Murderer”. Each are wearing military uniforms.

When they move inside the cabin to look for supplies and hear something bumping around. A Walker attacks their group and find the heads of the decapitated men still alive on the floor. The Governor manages to take them all out and saves one Martinez’s people (Pete) in the process.  They make camp for the night, collect the supplies, and talk about how things have changed for all of them.

wd4_deadweight1Apparently, all of Martinez’s people were once army, hence their weapons and vehicles. Back at camp, Lilly and the others begin to meet with the rest of the camp – which includes the army soldier Alisha, whom Tara takes a shine to. When the Governor and Martinez return home, they share a meal with Lilly and her family, and the subject of their old camp (Woodbury) comes up again.

Afterwards, Martinez and him play a round of camper rooftop golf. He tells the Governor that Shumpert, another one of his former henchmen, never came back after Woodbury and died. Martinez talks about sharing responsibility for keeping the place safe. The Governor responds by hitting him in the head with a golf club and tossing him into one of the Walker pits.

wd4_deadweight3The next day, the camp is told of Martinez’s death, and it is assumed that it was an accident. Pete assumes command for the time being, though the camp demands a vote. Pete invites the Governor out on a hunting run and asks for his help. They come upon another camp in the woods. Mitch recommends they take their supplies but Pete disagrees.

After finding very little, they double back and find the camp was overrun and their supplies gone. One survivor remains, and Mitch stabs him in the head. They return, and Brian tells Lilly that it isn’t safe there anymore and they have to leave. On the road that night, they come a herd of Walkers stuck waist deep in the mud. With the road out, they return to the camp.

wd4_deadweight4In the morning, the Governor murders Pete and holds Mitch at gunpoint in his camper. He tells Mitch that he was right about the other camp, that he is running things now, and offers him the chance to join him. Henceforth, he says, no one will worry about doing the right thing, because they will be doing “the only thing”. Mitch agrees, and they cover up Pete’s death by telling people he died heroically.

In the coming days, everything appears to be running smoothly now that the Governor is in charge. But of course, things get dicey as Meghan runs into a Walker inside the camp while playing hide and seek and the Governor narrowly. He then goes off to stare at the pond and reflect, and in the water, the reanimated corpse of Pete is shown chained to the bottom and reaching up at him. The old Governor is back!

wd4_deadweight5He then drives off to the prison and watches Rick and Carl from the tree line. He contemplates shooting the, but instead walks a distance and spots Hershel and Michonne talking by the side of a dirt road. He takes aim right before the credits roll!

Summary:
Well, suffice to say, some things have been made abundantly clear now, things I myself have been wondering about for some time. Now that the two episode detour is over and we are back to the main plot, it is clear that the way Season Three ended was more of a temporary detour from the original plot rather than a major divergence.

Between what happened in this week’s episode and what has been previewed for next week’s midseason finale, it looks like the show really is following the comic after all, albeit in their usual, prolonged way. And I have to say, I suspected as much when I saw that big tank in this episode and heard all that talk about how Martinez’s new community was made up of several former army people.

the-walking-dead-governorattacksSomehow, the scene in Volume 8: Made to Suffer where the Governor arrives at the prison in force popped into my head and made me think. It was at that point that I considered that maybe the abortive assault on the prison at the end of Season Three was meant to allude to the way the Governor’s initial attack in the comics failed, followed by the heavier, deadlier one.

And it was a pleasant surprise to see that this is indeed the way are doing things. From what was shown in the preview, the Governor now plans to return to his new community, tell them about the prison, and mobilize them to assault it. And apparently, some people are going to die. In short, we’re in for a mid-season climax that actually resembles what happened in the comic.

wd3_governor1If I have any complaints, they would be that this week’s episode was predictable. Even before it aired, I was of the mind that everything would revolve around the Governor going back to his old ways and taking control of the camp (most likely over Martinez’s body) before he rediscovered the prison and began screwing with them again.

But since all that led to a setup directly from the original comic, those sentiments are fighting uphill against genuine anticipation. As we head into “the Governor versus the Prison crew, Part Two”, I can honestly say that from here on out, I will likely be watching out of genuine interest rather than a sense of obligation or mild curiosity.

Congratulations, AMC’s The Walking Dead, you just became interesting to me again! And while I anticipate that the second half of the season is also going to drag on like the previous ones, I remain pleased that they are finally back on track with the plot. The REAL plot!

The Walking Dead – Season Four, Episode Six

wd_season4And we’re back with more of AMC’s The Walking Dead. This week, the sixth episode aired, with just more to go before the show takes another mid-season break. And it’s clear that they are working up to something climactic, given that the story involving the flu that’s sweeping the prison has finally come to an end. And it’s pretty clear at this point who’s going to be involved.

As expected, this week’s episode was all about the Governor, addressing what happened to him after the events of the last season. This would be everything that followed from the abortive attack on the prison, his subsequent breakdown and summary execution of his people, and his fleeing into the wilderness. And in all honesty, it was kind of interesting…

Live Bait:
wd4_livebait_govThe episode begins with a recap of what happened since the Season Three finale. After shooting his own people, the Governor and what was left of his henchmen drove to a spot in the wilderness where they set up camp. In the morning when the Governor awoke, he realized he had been abandoned by the last of them and drove to Woodbury. Finding it abandoned, he set the town ablaze and began walking the road.

After wandering for quite some time, he comes upon a community where a family is held up in an apartment complex. This consists of Lily (a former nurse), her daughter Megan, sister Tara (a police academy student), and father David (a former truck driver). After meeting with them and telling them his name is Brian, he takes the apartment across the hall and begins helping them.

wd4_livebaitEventually, Lily asks for his help in obtaining more oxygen tanks from the nearby senior care center. Her father, who is dying of lung cancer, is running out, and she fears what will happen to her daughter if he dies. Brian goes to the center and finds a large stash, but is quickly set upon by a dozen or so Walkers and has to retreat with what he can carry.

Afterward, Lily begins to attend to his injuries and tells him that Megan initially thought that Brian was her father, who disappeared three years back. Megan is left to watch over him and asks what happens to his eye, and the two quickly begin to bond. He teaches her to play chess, and she draws an eye patch on the king to make it look like him.

wd4_livebait2Afterwards, he and Megan learn that David has died, and may have been dead for some time. He tells them to leave, but David comes back before they can, and Brian crushes his head with an oxygen tank. After burying him outside, Tara tells him that they understand what that their father had turned, and forgive him for what he did.

That night in his room, Brian burns a picture he has been keeping of himself with his wife and daughter and tells Lily that he’s leaving. Lily tells him they are coming too to find something better, and that he’s stuck with them. Grabbing the truck David commandeered, they begin to drive off. While on the road, Brian and Lily make love while the others sleep.

wd4_livebait3The next day, the truck won’t start and they begin walking. On the road, they are spotted by a herd of Walkers and are forced to ditch their gear and run. After clearing the forest by the side of the road, Brian and Megan fall into a trench and are set upon by several more and Brian manages to kill them with his bare hands. After reassuring Megan, he looks up and sees Martinez looking down at them.

Summary:
Well, that’s part I of what happened to the Governor down. And judging from the sneak peak, part II is all about him and his new family being introduced to a new community, one which is run by Martinez himself. And of course, things go awry, and I’m guessing the Governor deciding to oust Martinez as leader has something to do with that.

wd4_livebait5But getting back to what happened this week, I would reiterate that it seemed interesting. After all he’s done and been through, it was kind of neat to see what the Governor got up to after his sudden disappearance. It’s always good in a series when a character who is considered evil and irredeemable is given a second chance at life and finds a way to carry on.

However, I would have to say that things began to fall apart for me when it became obvious that Lily, Tara and Megan are becoming his new family. The indications were many and obvious, and it seemed like the moment David died, it would prove to be the case. And if all those hints weren’t enough, he even burns the picture of his old family just to make it abundantly clear.

wd4_livebait4I did suspect that there might be some tension after Lily and he hooked up, but they pretty much nullified that with the 11th hour revelation that Tara is a lesbian. Kind of seemed a bit awkward and forced, but whatever. I guess they had their hands full with finding a way to both fill in the missing pieces of the story and bring it back to the point where he begins messing with the prison crew again.

Some things I did like is where the Governor takes out several Walkers with his bare bands. Not since Michonne had her hands bound and her sword confiscated have we seen such creativity at work. And I was also surprised to see Martinez at the end, and was intrigued by the idea of the Governor being forced to endure his leadership for a change. I imagine some interesting scenarios occurring in the episodes to come.

wd4_livebait6On the other hand, I do kind of worry that the Governor’s role in this season is going to last to the end. With just two more episodes before the season halfway mark, I’m thinking that the next two episodes will both involve the Governor, in full or in part. That way, he can remain in the background for the rest of the season as the prison crew’s antagonist, thus ending the season with a final battle.

Which means it won’t be until season five that they’ll be getting back to anything resembling the original plot. Still, should be interesting, and the prospect of a little action where the Governor is no longer in charge and fighting for some other than brutal, backstabbing revenge will certainly be worth watching! Until next week…

The Walking Dead – Season Four, Episode Four

The-Walking-Dead-Season-4-RenewalWelcome back for more of AMC’s The Walking Dead. Last time around, due to a combination of inexcusable procrastination and excusable travel plans, I had to review all three episodes of the season in one go. Henceforth, I hope to be more studios and cover episodes as they come. And with that mind, I was sure to watch this week’s episode just as soon as I could.

Indifference:
the-walking-dead-indifference0Picking up where things left off, this episode opens with Rick still looking into what Carol did to Karen and David – aka. the people she killed and immolated to protect the others. After talking to Lizzy, Rick takes Carol on a supply run, in part because they lost supplies after the initial outbreak of the flu, but also because Daryl and the others have yet to return.

A third reason Rick has chosen to bring Carol along is to keep an eye on her, as he clearly doesn’t trust her anymore. They come to a small town and begin combing houses, and find two young people – Sam and Anna – held up in one. They learn they are survivors from a refugee center who have been on the move ever since. The couple ask to come with them and help them search the neighborhood, and Rick reluctantly agrees.

the-walking-dead-indifference4While searching the nearby houses, Rick and Carol get a chance to talk about what she did, and she remains unrepentant. When they return outside, they see Anna’s remains being devoured by several Walkers. Carol dismisses it and suggests they go back to wait for Sam, but when he doesn’t show, she recommends they leave.

After loading up their car with everything they’ve found, Rick tells Carol that she needs to move on. In addition to Tyreese wanting blood, he knows the others in the prison won’t accept her once they know the truth, and that she’s now strong enough to survive on her own. After securing a car for her, Carol gives Rick the watch Ed gave to her on her their anniversary and drives off.

the-walking-dead-indifference2Meanwhile, Daryl and company have managed to find their way to autoshop that’s been overgrown by vines. After clearing it, during which time Tyreese nearly dies again, Daryl and Bob begin searching the store for supplies while Michonne and Tyreese clear a minivan they discover within the vines. She chides him for his anger, telling him that while understandable, it will get him killed.

With minivan working, they drive the rest of the way to the veterinary college and find all the medicine and supplies they need. On the way out, they are spotted by a group of Walkers that also died from the flu strain and begin running. After taking cover in a storage room, they find that the door to the exit stairwell is chained and there are many more Walkers on the other side.

the-walking-dead-indifference3Reasoning that the Walkers in the stairwell might not have died from the flu, they break open the doors and start fighting their way out. However, all exits up above are cut off as well, and they are forced to break a window and climb out. Bob nearly loses his bag to a herd of Walkers but manages to pull it up, and Daryl sees that it had a bottle of liquor inside. Daryl tells Bob that he if takes one sip before they get back, he’ll kill him himself.

They load up their minivan and leave, and Michonne tells Daryl that she’s decided to let the Governor go and move on. They and Rick both head back for the prison.

Summary:
Clearly, this episode was all about moving on. In addition to Michonne telling Tyreese that he needed to let go of his anger, and her taking her own advice and letting the Governor go, Rick sends Carol on her way as a means of resolving their moral dilemma. But of course, there was also the aspect of the episode from which it derives its name.

the_walking_dead_carolRick’s moral dilemma arises from the fact that Carol appears to have become indifferent to death and the suffering of others. And then there was the issue of Bob’s alcoholism, how he was willing to risk everything for a bottle of booze while the others were fighting to make sure they got out with the medicine they needed to save their people’s lives.

Taken together, these threads once again stress the larger theme of the story. On the one hand, people are forced to do what they have to to survive. But in the end, there is only so much which can be sacrificed before staying alive becomes meaningless. This episode managed to capture that quite well.

Carols_deathHowever, there were also a lot of things which were kind of annoying. For one, the way they’ve now written Carol out seems kind of weak, especially when one considers how she really died. In the comic, Carol tried to commit suicide after losing Tyreese, her lover, to Michonne. After that, she became somewhat erratic and dependent, and felt increasingly isolated as a result. She then let a Walker bite her and died tragically.

And let’s not forget that they’ve done this once before, let us think Carol was gone when in fact she wasn’t. But if this is indeed the end of her thread, I would have to say that it’s not too surprising. Given what they’ve done with her in the last two seasons, minimizing her role and then turning her into a sociopath, I’d say the decision to drop her makes sense.

thewalkingdead-TyreeseMichonneHowever, there is another point of interest that fans of the original could not fail to notice. In this episode, Tyreese and Michonne began chatting and seemed to find they had something in common. Given their relationship in the original comic, one can’t help but wonder if this will evolve into something more. But of course, this could be simple projection, since she also appeared to be flirting with Daryl at one point. Not sure where their going with that…

But above all, I mainly got a bad feeling from this episode due to the fact that it kind of felt like filler and portends of how this season is likely to drag on like the others. I foresee next episode being a race to try and save all the infected, with lots of talking and introspection! And when all that’s done, I’m thinking the Woodbury people – save one or two new additions to the cast – will be dead and the core will finally decide to leave the prison behind.

Maybe then, they’ll finally get back on script! Sigh… Oh well, at least Issue 116 will be out in a few days!

The Walking Dead Season 4: A Look Ahead

The-Walking-Dead-Season-4-RenewalIt’s no secret that fans were a little surprised with the season finale of The Walking Dead. What with from the rather abortive assault on the prison, the way the Governor just up and disappeared, and the way the people of Woodbury were then incorporated into the prison community, there appeared to be a lot of unanswered questions, unfinished business and untied loose ends.

Perhaps in response to this, Robert Kirkman, the cast and producers of AMC’s The Walking Dead have released a preview video of what lies in store for season four. Through the course of clips, snippets, and interviews, it is revealed that the new season will have plenty of surprises and promises that the various threads that were left open in season three would ultimately be tied. Given my disappointment with how season three ended, I certainly hope they are telling the truth!

[Spoilers Ahead! Cease reading if you haven’t seen the finale or don’t want to know what’s coming!]

First and foremost on people’s minds is the issue of the Governor. After snapping and shooting his own people, he kind of just took off into the sunset, didn’t he? And then there’s the matter of Carl Grimes, the budding psychopath who’s latest exploits include shooting a man in cold blood. Where is he heading? Toward redemption, or straight to the loony bin? Co-executive producer Denise Huth had this to say on those subjects:

The Governor is still out there. The war is not over. Rick and our group here won the first round and scared him off… Carl’s changing. It’s a huge wake-up call for Rick. And it’s a big fear for him moving into the next season. Is Carl going to be Rick, or is Carl going to be the Governor? And right now Carl could go either way.

In addition, Hurd was sure to indicate that there would be plenty of problems on the home front as well, not the least of which would arise from the way Woodbury and the prison had integrated at the end of season three:

What’s going to happen as these two groups who literally were at war with each other moments before, how are they going to integrate?

In an interview with IGN, Kirkman also had much to say, claiming that the prison will remain a major part of season four, but that there would also be some major changes. For starters, Rick will be facing some of the same issues the Governor dealt with since he now has to lead a larger group that needs more food and supplies than their tight-knit team. And of course, he let viewers know that the Governor would remain a threat.

A bigger group brings with it bigger problems. They are certainly going to need a lot more resources, and they already have a lot of rebuilding to do, just from the things that happened in this battle between Woodbury and the prison. I don’t think there’s going to be a shortage of conflict and danger coming into the fourth season, despite the fact that they are still in the prison…

I’ll say that there are a lot of familiar elements that are remaining. Michonne is still around, Rick and his group are still in the prison, the Governor’s still out there… so there are a lot of things that are carrying over from Season 3 to Season 4, but I can’t stress how different things are going to be.

There are going to be some radical changes to those elements that are going to bring in a lot of new storytelling. While [Season 4] does seem somewhat familiar, it’s going to be vastly different from Season 3.

In addition, Kirkman indicated that in the next season, the world will be expanded well beyond that of the familiar settings established in season three:

We will be getting into more world building, more civilization being brought back. A little bit more of a bigger sense of community.

Well, for those of disappointed in the ending of season three, but generally impressed with the direction the show has been taking since season two, I think it’s fair to say the intrigue level has gone up. Rest assured, there’s plenty of material to be adapted from the original comic, and even without the source material, the zombie apocalypse is some pretty fertile territory! Just seven months to go before the October 2013 premiere, people!

Sources: insidetv.ew.com, blastr.com