Preparing for the Zombie Apocalypse!

zombies-city-and-the-crowdCurrent events not related to science, tech, and/or pop culture are not exactly my forte. But I came across this article in the new lately and could not resist passing it on. To break it down, police in West Brighton NY conducted a raid on a man’s apartment over the weekend. In the course of searching his place, they found tw0 loaded pistols – a Springfield Armory XD40 .40 cal and an American Firearms Mfg. Co. .25 cal – along with 43 loose .25 caliber rounds.

But the twist came when they asked Nelson Quinones, one of the two residents, why he was in possession of these guns, which he kept stashed in his dresser drawer and under his bed. Apparently, the man told police that he was gearing up for “doomsday” or the “zombie apocalypse”. Quinones also had a gravity knife on his person when police searched him in his apartment building’s rear parking lot, court papers allege.

https://i0.wp.com/www.transportationissuesdaily.com/wp-content/uploads/2012/06/Zombies-ahead.jpgAccording to court papers and the District Attorney, both he and Ms. Meritza Hay (who lives with him) face serious criminal charges as a result of these weapons. Both face third- and fourth-degree criminal possession of a weapon, as well as criminal possession of a firearm and possession of ammunition. But Mr. Quinone’s wife also faces more serious charges due to the fact that she was convicted of misdemeanor drug possession in 2000.

But let’s face it: the real issue here is the zombie apocalypse, isn’t it? This man was in the early stages of stockpiling weapons because he knew what was coming! And while his intentions were good, his methods were terribly flawed! So let me address those now in an open letter to Mr. Quinone. Hopefully, it will give him something to think about while he’s languishing in jail…

gun_violenceMr. Quinone, while I applaud your efforts to be prepared for the inevitable rise/return of the living/walking dead, there’s a few things you need to understand. First of all, if you’re going to go the gun route for the zombie apocalypse, a 9mm is really the only way to go. More capacity for your weapon, big enough to take out a zombie’s brain, and far more common. This is important when it comes time to scavenge.

Second, everybody knows that firearms draw the attention of zombies (aka. Walkers, aka. Biters, aka. Zack, aka. Whiskeys!). If you’re planning on having to defend yourself from them, you should be hoarding melee weapons, such as the trusty katana sword, a machete, a truncheon, or just some good old fashioned baseball bats. You really want to fortify that for a zombie fight, wrap some barbed wire around it or stud it with some nails.

See?
See? Way more effective than a gun!

Some riot armor would help too, or just some improvised protection like some leather patches stitched into a suite of armor. Zombies spread their infectious disease through bites and scratches, so something that will prevent them from your from getting grazed would be a boon. And let’s not even get into how little thought you put into the state of your transportation.

Everybody knows that in the midst of a zombie apocalypse, you’re going to need to get the hell out of dodge, so something that can address the special needs of survival on a budget is a must. Naturally, you might be tempted to get yourself a horse since these and other more traditional modes of transportation are fuel-efficient (which is a big plus in any apocalyptic scenario).

zombie_carBut horses or mules are likely to panic at the site of flesh-eating zombies and buck you. What’s more, the presence of unfetid, uncorrupted flesh tends to draw the zombies in your direction. Far better to soup up your existing vehicle into a zombie-smasher with the addition of some floodlights and a front-end plough. I believe the picture above of Robert Kirkman’s zombie car will help to illustrate.

Last, but certainly not least, is the issue of supplies. When police raided your home, did they find a huge collection of fresh water containers, dehydrated foods, C-rations, vitamin supplements, batteries, solar cookers, camping stoves, propane tanks, or signal flares? No, they didn’t! These should be your FIRST priority, not some hand guns! What were you planning – to waiting for the crisis to hit before running down to the mall and hoarding with the rest of us?

Now that's what a storeroom looks like!
Now that’s what a storeroom looks like!

He who plans for the apocalypse ahead of time is always better prepared and more suited to life once its underway. Just ask all those nuts who live in their hilltop communities – the ones who’ve been stockpiling guns, ammo, food, water, diesel fuel and generators for decades. These guys will tell you that now is the time to stockpile for the coming apocalypse. But don’t mention zombies, they might think you’re crazy and shoot you.

But above all is the rather timid effort you put into stockpiling weapons, sir. I mean really, two handguns? Real survivalists have been spending the past few years amassing as many assault weapons, shotguns, pistols, and submachine guns as they can afford and the law will allow. Such popular weapons include the AR-15, Tech-9, Mossberg 590A1, and the Glock 17. And if the law is a bit inflexible in your state, just zip next door or go to a gun show!

zombiegun3Yes, it pains me to say it, buy you really dropped the ball on this one, sir! Now some might say that this was just your lame-ass attempt to excuse owning two illegal guns. But I know you to be a conscientious individual who cares greatly for your and your significant other’s safety. I also know that as such an individual, you want to be prepared to meet this inevitable catastrophe head on.

So assuming it hasn’t come to pass while you’re still in jail (in which case, you’ll die like a rat in a cage), I urge you to reconsider your efforts! Cover the necessities first, then worry about the incidentals. Thank you, and in the meantime, be sure to watch yourself while standing in the chow line. Also, don’t drop the soap. And if you can, find the biggest, meanest, ugliest man you can, and glom onto him. You don’t want to be just anybody’s bitch!

And if my might be so bold, you could read my Whiskey Delta series that deals with the zombie apocalypse, which I am currently working on the third installment for. It’s chock full of survival tips. They do get Amazon delivery in jail, don’t they? NOOOO? Well then, you’re screwed!

Another Five Star Review for Papa Zulu!

papa_zuluYesterday evening, an additional review came in for Papa Zulu – another five star one! And I was not really surprised, as the review came from a friend/fan of mine who has been following my zombie writing for a while now. But that hardly diminished what her review meant to me. And I swear without reservation that her review was in no way biased because of our friendship. In truth, we are friends through a mutual friend and barely knew each other before she started reading my work.

Anyhoo, this is what she had to say:

Without reservation, I heartily recommend Papa Zula and its predecessor.,

A true page-turner full of gripping martial action, starring realistic and well-developed characters, Papa Zulu is a great follow-up to Whiskey Delta.

Set in the zombie apocalypse, the story focuses on a conflict between two surviving militant factions – one that is working towards stopping the spread of the virus by creating a vaccine, and the other towards getting their hands on this vaccine – through whatever means possible – for mysterious and dark ends.

Throughout the story zombies pose an ever-present threat. Williams puts a fresh and terrifying spin on our flesh-eating foes, who display an eerie intelligence, making them much more than mindless. Think ambushes. Strategy. Zombie hoards with tactical sense.

All in all a riveting tale of intrigue and battle, Papa Zulu will leave you eager for the next in the series!

It’s no nice when people like what you have to offer. Makes the whole enterprise worthwhile! And after some of the mixed reviews I received for the first book, three consistently good ones is a really nice change of pace! Stay tuned, hopefully more book-related news is on the way!

Whiskey Delta Countdown Deal!

Whiskey_Delta2Hey all! Hope the weekend is finding you in good spirits and with plenty of good company and good cheer! And if you’re Canadian, Happy May Long Weekend (or Two-Four Weekend as we like to call it!) And in honor of this weekend, the coming of summer, and just because I can, I have decided to launch another promotional deal for Whiskey Delta. Starting today, it is available for the low price of $0.99 and will remain at this price until Wednesday, May 21st. Then, from the 21st to the 25th, it will be on sale for the reduced price of $1.99.

After that, it goes back to the sticker price, so if you haven’t read it yet and want to get in on this deal, do so quickly. Amazon calls them Countdown Deals for a reason!

Click here or go to the cover pic on the right hand side there to purchase a copy!

Epic Rap Battles of History – Rick Grimes vs. Walter White

frank-grimes-walter-white-epic-rap-battleDuring my usual morning consultation of my email and internet subscriptions, I came across a new video by ERP. In this latest showdown, which is once again pop-culture gold, we get cable TVs most popular fathers – Rick Grimes of The Walking Dead and Walter White of Breaking Bad. What better way to generate comedy than to match up a post-apocalyptic dad who was forced to kill his wife’s reanimated corpse, and a chemist who began cooking meth to ensure his family’s future and then became a ruthless kingpin?

And as usual, Nice Peter and EpicLLOYD are just awesome in their roles! Seriously, they just BECOME whoever they’re imitating. Enjoy!

Last Day of Whiskey Delta Promotion!

zombies-city-and-the-crowdTomorrow, Whiskey Delta‘s promotional sale (available now for the marked-down price of $1.99) officially ends! This promotion – known as a Kindle Countdown Deal – has been running since March 28th, when the book started at the low low price of $0.99. And overall, I think it’s fair to say it’s been a pretty good run, with the book selling an additional 19 copies since it began. Naturally, more people bought it when it was just shy of a dollar, but I’m not complaining.

Whiskey_Delta2But the good news is, I don’t plan on stopping there. The whole point of initiating this promotion was to get people primed and ready to read the second book in the series – Papa Zulu – which was released a little over a month ago. Naturally, I needed for prospective readers to be caught up on everything in the first book before I could interest them in the second. And now that I’ve managed to get a few people in on that, I thought a second promotion might be in order.

As such, Papa Zulu‘s Countdown Deal is scheduled to start as soon as Whiskey Delta‘s ends. It will begins on Saturday, April 5th at  8:00 am and will run until 8:00 am Friday, April 11th. In accordance with the rules of a Countdown Deal, the book will be on sale for $0.99 for the first few days (Saturday April 5th to Tuesday April 8th), then $1.99 until April 11th. That’s 144 hours exactly (don’t ask me why they do things this way, they’re kind of weird that way!) and a savings of $2.50 and $1.50 respectively,

papa_zulu_cropYou might think this is all about selling more books, but in truth, my full motives are have to do with getting people to read these books in sequence. As everyone is no doubt aware, you can’t start a series partway through anymore than you could start scaling a building somewhere in the middle. You got to get in on the ground floor and see where everything goes as you slowly make your way to the top.

And I hope to get as many people as possible in on the ground floor of this franchise and then carry them along as I release the third book (Oscar Mike), hopefully sometime in early 2015, followed shortly thereafter by the other planned volumes (see The Whiskey Delta Series page for more info on that). Good luck to you all you indies out there, and always remember…

zombie_keepcalm

 

The Walking Dead – Season Four Finale!

The Walking Dead SDCC Season 4We come to it at last, the season four finale of the Walking Dead. And my apologies for arriving late to this party, but this week has been a rather busy one. Lucky for me things have slowed down to the point where I can finally get my two cents in about the highest rated finale in TV history. Yes, apparently, this week’s episode broke the finale record for ratings with 15.7 million viewers, and 7.3 million even stuck around for the aftershow. One would think people were anxious to see what happened or something!

Alas, the finale delivered on several fronts, bringing the whole Terminus storyline to a conclusion, bringing all the main characters back together, and forcing a confrontation between Rick and the marauders led by Joe. And they even managed to merge some of the relevant comic book material into the mix, which was something I was wondering about. Once again, they are kind of off script with things at this point, so its interesting to see how and where they choose to include things.

Anyway, onto the show!

A:
WD4_16_0
The episode opens with Rick having a flashback to the old days when they were still living in the prison. He remembers the time after the Governor fled, and how they began making a good life for themselves. Intrinsic to this was his efforts He also recalls how he was very much concerned about giving Carl a normal life again. During his last flashback, he remembers when he, Herschel, Carl, Beth and Judith were all together and happy.

Things then flash back to the present, where Rick, Michonne and Carl are completely occupied with finding food and avoiding Walkers. After setting down for the night in an abandoned car, Joe and his group catch up to them and take them prisoner. Daryl emerges and tries to tell Joe to let them go, and that he will stand in for them. Joe orders his men to beat Daryl for “lying”, and Carl is pulled from the car by one of the men who attempts to rape him.

WD4_16_1Rick and Michonne attack them, and Rick manages to get close enough to bite Joe’s jugular. His men are shocked and this gives Michonne and Daryl the opportunity to turn the tables on the rest of them. Rick finishes it by eviscerating the man who tried to rape Carl. The next day, Daryl talks to Rick about his time with Beth, her disappearance, and how he fell in with Joe’s group. They assure each other that they’ve done only what they had to stay alive, and set out again.

Having reached the outskirts, Rick and the others choose to search around the edge of the town. Carl and Michonne go in one direction, and she fills Carl in on the rest of her story, and how Andrea, Rick and Carl brought her back. Carl confesses that he’s changed and is no longer what his father thinks he is, that he is just another monster. Elsewhere, Rick buries their stash of weapons, but keeps a pistol for himself “just in case”.

WD4_16_2They then sneak around the back way, pass through the fence and then proceed inside. Finding their way into a building, they come to a room where people are preparing maps and putting out radio broadcasts, inviting people to town. Rick gets their attention, and a man named Garreth welcomes them. After a quick weapons check and pat down, another man named Alex comes to escort them to the welcome area. They meet Mary, and she prepares them food.

Rick begins spotting things that make him suspicious, including one man wearing riot gear, a woman wearing a poncho, and that Alex is carrying a pocket watch. He grabs Alex and puts a gun to his head, demanding to know where they got these things. A standoff ensues, turns into a gunfight, and Rick and the others flee. They quickly pass through a strange room filled candles and altars, and realize that the townspeople are not shooting to kill them, but to drive them.

wd4_16_3Once outside, they find themselves surrounded on all sides and are forced to put down their weapons and surrender. They are then told to go to a train car parked nearby, step inside and seal the door. Inside, they find the others – Glenn, Maggie, Bob, Sasha, Tara, Abraham, Rosita and Eugene (but not Tyreese or Carol) – who have also been taken prisoners. Defiant, Rick says they their new enemies are going to feel pretty stupid when they find out. When Abraham asks what, Rick declares “that they’re screwing with the wrong people.”

Thus ends season four of the Walking Dead!

Summary:
As expected, the season ended on a brutal and ugly note, but with the hope of some serious ass-kicking to come. And as predicted, the town of Terminus, which offered people sanctuary and salvation, turned out to be a pretty messed up place. Only passing hints were given as to what is involved in this, but the blogosphere has certainly been alive with plenty of ideas. I forgo those for just a second to say what I liked and what stood out about this episode to me.

For starters, I liked what they did with it. Sure, they concluded the whole “Joe and the marauders are looking for payback” thing rather quickly, but were never a huge plot aspect so it didn’t seem terribly wrong to me. I was also pretty impressed with how Rick and Michonne took out their captors, though I could have done with a little less eviscerating! And they did manage to incorporate some aspects of the comic book material from this part into the mix.

WD4_16_4Speaking of which, and it seems this is the current favorite amongst bloggers, is that Terminus is a community of cannibals. The proof? First, during the chase scene, Rick and the others run through a courtyard where human bones (stripped of all flesh) have been piled. Second, the character of Gareth does bear a resemblance to the character of Chris, who in the comics was the leader of the cannibal community. And third, this was the ugly turn that things took during this part in said comics.

And let’s face it. If you were running a cannibal community, you too would need a constant influx of fresh bodies. I mean, why else go to all that trouble of putting out maps and sending out broadcasts? In a post-apocalyptic landscape, the biggest threats of all comes from bands of ne’er-do-wells, especially if they are well organized and equipped (as the Governor and Joe illustrate). So if you have a secure community, chances are you wouldn’t be advertising it and inviting everyone and their brother to come find it. Not unless you got a trap waiting for them!

And of course, this has effectively left things on a cliffhanger and promises that next season will contain its fare share of ass-kicking and badassery. And I am once again looking forward to see what happens, provided they don’t go terribly off-script again! There is one thing that I can’t seem to figure out though. What was up with the title of this episode? A? Seriously? What the hell does that stand for?

See you next season!

The Future is Here: Zombie Fitness App!

3027311-poster-p-runnerFleeing a horde of flesh-eating zombies? There’s an app for that. Seriously though, it seems that some cheeky IT developer recently created a fitness app for Google Glass that motivated runners by letting them know if they pace they are setting would be enough to flee from a pursuing zombie. But of course, that’s just one option that comes with this Glass application – known as Race Yourself – which first previewed this past January.

Mainly, the app seeks to take advantage of Google Glass display technology, which allows runners to see their progress in real-time without having to check their watch, device, or a series of chimes. Using the Glass’ heads-up display, it allows users to keep track of time, distance, and calories by simply taking a quick glance at the screen. And it comes complete with some games, including running from zombies or fleeing a giant boulder (a la Raiders of the Lost Ark).

google_glass1While it is still in development, early reviews state that the app would be of use to both casual runners and those training for a big race. In addition to keeping track of your time and distance, runners are able to see how many calories they’ve burned and the pace they are setting. In the end, these useful stats, which can be consulted at a glance, are the real point of the app. The games (which require far more concentration) are just a fun bonus.

In addition to the zombie chase and the fleeing of the boulder, they include running against an Olympic athlete (100 metes in 9 seconds), racing  against a train to save a woman lying on the tracks, or against your own speed during the last 50 meters of your run, where the name Race Yourself comes from. Runners using the app can expect two hours of battery life, which is more than enough for a good workout.

Richard Goodrum, COO of Race Yourself, says that the app will be launching later this year, at about the same time that Glass opens up to the general public. It will be joined by apps like Strava Cycling app, which offers similar stats to cyclists. And while you’re waiting, be sure to check out this video of the app in action:


Source:
fastcoexist.com

New Promotional Deal for Whiskey Delta!

shutterstock_107588285Hey all! In honor of Papa Zulu‘s recent publication, and the fact that there are still many people who haven’t read the first book in the series (I know, it’s crazy right?), I have started a special promotion. It began just yesterday, with the price for Whiskey Delta being marked down to $0.99. This will continue until March 31st, at which point the price will go up to a (still discounted) $1.99. The promotion ends on April 4th, at which time it will go back to its full price of $2.99.

So if you haven’t read the book, get it while you can! But of course, the real goal here is to get more people prepped and ready to buy Papa Zulu, which I intend to launch a special promotion for as soon as this one ends. As always, it’s all about getting people interested in the series, which they simply can’t do of they don’t start from the beginning! If interested, follow the link below to WD‘s Amazon page and select it for Kindle:

http://www.amazon.com/Whiskey-Delta

And don’t forget to review! 🙂

The Walking Dead – Season 4, Episode 15

The Walking Dead SDCC Season 4The penultimate episode of season four has aired! The climax is approaching, and after last week’s exploration of brutality and corrupted innocence, this week’s was rather soft and cushy by comparison. A good thing too, I don’t know if anyone came away from that one unscarred! In addition, this week also began bringing season 4.5’s various plot threads together – and by that I mean the different bands of characters who, up until now, have been separated and looking for each other.

At the same time, it answered a few burning questions, and left some others for next week. For example, we finally get a glimpse of that big ol’ MacGuffin that the latter half of the season has been revolving around – aka. Terminus. But of course, the bigger question of what it represents – salvation, or false hope – remains to be seen. Next week, it all comes together. But in the meantime, here’s what happened this week…

Us:
wd4_15_0The episode opens with Glenn, Tara, Abraham, Rosita and Eugene carrying on down the railroad tracks and getting to know each other. Along the way, they find another road map with Maggie’s writing on it, telling Glenn to go to Terminus. After running some distance, Abraham tells Glenn they need to stop and rest in a water tower. However, a Walkers emerges from it and nearly lands on them, which sends Tara to the ground, hurting her knee.

Tara says she’s okay to walk, and Glenn insists that they keep going. To make it happen, he promises to hand his riot gear over to Eugene to ensure his safety. They come to another message painted on the side of a tunnel, but hear Walkers inside and debate going around. Glenn decides to proceed through with Tara and avoid a day-long detour, but Abraham and his group choose to take the detour route and promise to meet them on the other side.

WD4_15_1When they get deeper into the tunnel, they find a slew of Walkers pinned under a fallen section of the ceiling. Glenn worries that this would have prevented Maggie and the others from getting through, but Tara concludes that it had to have happened today. Glenn proceeds through it and inspects the Walkers to make sure none are Maggie or the others, and they begin killing them. Once they make it over, they find a dozen or more Walkers on the other side, which begin to approach them.

Outside, Abraham, Rosita and Eugene double back to the last intersection and find a vehicle, which they plan to start driving for Washington DC again. However, Eugene insists on navigating and tells Abraham to sleep, then misdirects Rosita so that they end up back on the railroad on the other side of the tunnel, where Glenn and Tara are expected to emerge. Abraham wakes up and they begin to argue, until Eugene warns them of something that’s approaching them from the tunnel.

wd4_15_3Back in the tunnel, Glenn once again is scanning the faces of the Walkers, making sure Maggie isn’t one of them and finding no traces of bodies on the ground. Tara says they don’t have enough ammo to make it through and insists they turn around, but Glenn demands that they push through. Tara’s leg gets caught by a piece of concrete and she tells Glenn to leave her, which draws the Walkers closer. Glenn tries to fight it out, and they are both saved when a group arrives from the opposite end in a vehicle and opens fire on the Walkers.

After shooting them all dead, Maggie runs forward and embraces Glenn. Her group had met up with Abraham, Rosita and Eugene on the road and came in to help them through. They make camp in the cave and introductions are made. Abraham tells them that Eugene knows what caused the walker outbreak and once again says they should head to Washington. But Eugene insists they continue to Terminus first and a consensus is struck. Maggie takes the picture Glenn was keeping of her and burns it, saying he will never need it again.

???????????????????????????????????????????????????????????????????????????????????????????????????????????????????Elsewhere, we catch up with Daryl’s new found companions, the group of armed men led by Joe. Daryl heads out to hunt and is joined by Harley, and the two begin to fight over a wild rabbit they both have claim to. Joe intervenes and tells Daryl that they live by a strict rules to ensure that things don’t get chaotic. By the rules of their band, everyone is forced to lay “claim” to something and respect it, and he then splits the rabbit between them.

As they continue on, Joe insists that Daryl join them since no one can make it alone anymore, despite Daryl’s insistence that he’s better off by himself. He also fills Daryl in on the rules – you claim; if you steal, you kill; and don’t lie – and the punishment for breaking any of them, which is a beating. They take shelter in a rail station for the night, find a bunch of cars inside, and begin claiming them for the night. Daryl, having made no claim, sleeps on the floor.

wd4_15_4During the night, Harley confronts Daryl and accuses him of stealing his half of the rabbit they killed. Joe inspects Daryl’s bag and finds the missing half, and Daryl accuses him of planting it there. Joe orders that Harley be beaten and tells Daryl that he saw do it. In the morning, Daryl finds Harley’s body outside with an arrow in his head and covers him up. On the road, they see a sign to Terminus, and Joe reveals that this is where they are headed, mainly because they are tracking the guy who murdered one of their own (Rick!).

At the end of the line at last, Maggie, Glenn and the others see a building with the name TERMINUS painted on it in large letters. They enter through a gate and find a series of small gardens and come to a large barbeque being tended by a woman. She identifies herself as Mary (though Trekkies and geeks will probably recognize her as Tasha Yar), and welcomes them to Terminus.

Summary:
Straight off the bat, let me say that I enjoyed this episode. It had just enough twists and turns to be interesting, and revealed enough that it was enjoyable. At this point in the season, that is to be expected since they can no longer afford to drag things out or confound viewers with 11th hour complications. I was glad for that much. I was also pretty pleased with the way they answered some important questions and brought key members of the cast back together finally.

Naturally, the big focus of this episode was the reunion of Maggie and Glenn, something which we’ve been waiting for since season 4.5 started. And I liked how they went about doing this, showing one group retracing the others’ steps and then meeting up in the middle. But another thing I enjoyed just as much was the way they revealed Joe and his group’s story. For some time now, we’ve been seeing them pop up and wondering what their angle in all this is.

Obviously, they are a bunch of marauding survivalists that no one in their right mind would turn their back on. And Daryl’s involvement with them represents a conflict which is sure to be resolved next week (echoes of Merle’s involvement with the Governor here…) But I also wondered if they were related to Terminus at all, if it was their base camp or a trap they were leaving out for unsuspecting wanderers. I also wondered if they played any role in Beth’s disappearance.

Now, it would seem that they are just an armed group of survivalists looking to make their way and take from others. The reason they are heading towards Terminus has everything to do with their last encounter with Rick, and apparently nothing to do with the town itself. And Beth’s disappearance? Well, that wasn’t revealed, but I’d bet dollars to doughnuts this Terminus community is a cooky social experiment and she was kidnapped by them because they are looking for women of child-bearing age. Seriously, anyone want to take that bet?

Ah yes, and at last, we got a glimpse of the place itself and now know that it does in fact exist. We did not find that the place was overrun and the promise of salvation it once offered had expired long ago. Nor was it an obvious trap where men with guns jump out and murder anyone willing to accept the invite. If anything – and this is a key part of that bet I’m making – it’s Woodbury 2.0, a seemingly nice community who’s happy exterior hides a dark and sinister interior.

In any case, that and other things will be answered next week. And as the sneak peak shows, we will be hearing from Rick, Michonne and Carl; who I imagine will have some ‘splaining to do once the marauders catch up with them. And of course, it won’t end well, mainly because things never do on The Walking Dead. Actually, they never really end at all. They just keep going and going, despite themselves. But in a post-post-apocalyptic landscape beset by rotting zombies and evil people, what else can you do?

The Walking Dead – Season Four, Episode 14

The-Walking-Dead-season-4-wallpapers-7This week’s episode, as advertised, focused on the story of Tyreese, Carol, and the girls – Lizzy, Mika and Julia – on their way through the wilderness. But once again, I feel they got the name wrong. While “The Grove” did describe the setting pretty well, what it should have been called was “Lizzy is the dumbest/sickest kid EVER!” But what can you do? At the very least, it was entertaining and engaging, even if it did break new records for brutality!

The Grove:
WD4_14_1
The episode opens with Tyreese, Carol and the girls carrying on in their journey to Terminus. Along the way, Carol gets to talking about Lizzy about things – how she shot a woman, how Carol’s daughter died, and how they need to be hard in order to survive. They also come across a Walker laying on the tracks that is hobbled, and Lizzy convinces Tyreese not to kill it since it won’t be able to follow them.

After awhile, they come upon an abandoned farm and settle in for the night, noticing a forest fire in the distance. After finding water, food, and getting comfortable, Mika suggests they give up on Terminus and live there, an idea Tyreese approves of. Carol tries to teach Mika to hunt, but finds she’s unwilling since she doesn’t want to kill. At the same time, Lizzy continues to put her life in danger by insisting the Walkers are still alive.

Walker_mashupThis she does by “playing” with one in the yard, and then freaking out when Carol arrives and kills it, and feeding the one they found on the tracks. Lizzy almost lets the latter one bite her, but she and Mika run when other Walkers – still smoulder because of the forest fire – pour out of the woods. They run back to the farm and are joined by Tyreese and Carol, and togther they manage to stop the horde with some well placed shots.

The next day, Tyreese and Carol go out to hunt and gather and he talks about Karen. Carol almost confesses to him of how she killed her and David, but narrowly avoids it. When they return to the farm, they find a bloody Lizzy standing over Mika’s dead body. She tells them, “Don’t worry. She’ll come back.” When Carol goes to take out Mika’s brain, Lizzy points her gun and tells her to wait because she wants to show them the Walkers are still human.

wd4_14_3Carol manages to convince Lizzy to go inside with Tyreese and Judith and finishes Lizzy off. She and Tyreese talk the next day and he tells her that Lizzy was the one feeding the Walkers at the prison. Tyreese wonders if she also killed Karen and David, but Carol tells him it wasn’t, and they discuss what to do with her. Carol takes her out into the woods to talk, and tells her to “look at the flowers” and shoots her. She and Tyreese bury both girls in the yard.

Later that night, Carol finally tells Tyreese how she killed Karen and David, and why. She hands him the gun and tells him to do what he has to do. Instead, Tyreese tell her he forgives her since this is a part of them now; but also that he won’t forget. They agree they can’t stay at the farm, and push on towards Terminus the next day. The episode ends with Carol’s words to Mika replaying, of how they are forced to kill, and how it will change them.

Summary:
Well… this weeks episode certainly set a precedent for ugliness and brutality. In addition to the burning Walkers, who’s heads spontaneously combusted when they were shot, there was also the infanticide angle to contend with. Quite shocking, all of it. But it was in keeping with some of the material from the comics, specifically Volume 11: Fear the Hunters, which is the source material for the show at this point.

Though this episode did change some things around, it did address the issue of whether or not Lizzy and Mika were going to remain as part of the cast, which is something I was wondering about. It also answered the little riddle of who was leaving rats for the walkers and mutilated the rabbit at the prison, a mystery which I thought was dead and buried at this point. Glad they wrapped that bit up too.

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But, I have to say, the whole “Lizzy is a sociopath” angle felt kind of unnatural and just a little shoehorned. In Volume 11 of the comics, it was two boys, Ben and Billy who were the subject of this story. After losing their parents (Allen and Donna, who were never in the show) early on, Dale and Andrea began looking after them as their surrogate parents. After fleeing the prison and knocking around in the woods for some time, they found Ben standing over Billy’s corpse.

His words were identical to Lizzy’s, saying that they shouldn’t worry because he didn’t kill the brain, which meant Ben would come back. In time, Carl decided to do what had to be done and kills Billy, thus ending the thread. In this case, Lizzy seems to have deep-seated denial about the walkers and cannot bring herself to kill one because she thinks they are still alive. At the same time, she flays animals for fun and murders her sister. Kind of seems at odds, you know?

Still, the way they dealt with this rather brutal and shocking material was quite gutsy. After they spared Judith in the show, I had the feeling that they would be watered down about some of the more brutal aspects of the story. Suddenly, that doesn’t seem to be the case! And as always, this filler episode puts the characters on the road to Terminus, where they are all headed now. And with only two episodes to go, we’re finally going to see what awaits them…