The Cronian Incident – Factions in the Future


Future City [3] by josueperez79 at
Hi again folks! I’m back with some thoughts from my most recent story project – The Jovian Incident. I know, what else is new, right? Writing can be a self-indulgent process. But if there’s one thing I’ve learned, its that sharing helps when it comes to developing a story. It helps you articulate your thinking and ideas, especially if respected peers tell you what they think (hint, hint!)

As I also learned a long time ago, any science fiction piece that deals with the distant future has to take into account how human beings in the future go about organizing themselves. In this future world, what are the political blocs, the alliances, the rivalries – the ways in which people are united and divided? Well, I gave that a lot of thought before sitting down to pen the book (which is into chapter 11 now). And this is the basic breakdown I came up with.

Extro Factions:
For starters, people in the future I am envisioning are tentatively divided into those that live in the inner and outer Solar Systems. But that geographic divide is merely representative of a much bigger issue that divides humanity. Whereas the people living on Earth, Mars and Venus largely fall into the category of “Extro” (i.e. Extropian, people who embrace the transhuman ethic) people in the outer Solar System live simpler, less augmented and enhanced lives (“Retro”).

But within this crude division between people who believe in going beyond their biological limitations and those who believe in respecting them, there are plenty of different social, political and ideological groups to be found. Here’s a rundown on them, starting with the Extro factions…

The Formists:
Founded by Piter Chandrasekhar, one of the first colonists of Mars, the Formists are a faction dedicated to the full-scale terraforming of the Red Planet. The purpose of this, obviously, is to allow for full-scale colonization, which is something that remains impossible at this point in the story. All inhabitants on Mars lived in sealed domes, all transit takes place in pressurized tubes or on flyers, and anyone venturing out onto the surface is forced to wear a pressure suit with life-support systems.

Mars Terraformed by Daein Ballard

Currently, the Formist faction is run by Emile Chandrasekhar, Piter’s grandson. And for the past few decades, they have been busy procuring resources from the outer Solar System to aid in the terraforming process. This includes supplies of methane, ammonia, ices, and lots and lots of comets.

However, they are also busy trying to ensure that the process will have a minimal impact on the settlements and those living within them. Altering the planet’s atmosphere will definitely have a significant impact on the landscape in the short-term, such as sublimating all the water ice in the Martian soil and in the polar caps. Once that water begins to flow, much of the surface will find itself being swallowed up by newly-created oceans. So naturally, the Formists must proceed slowly, and make sure all settlements on Mars agree to their plans.

While the Formist faction is largely centered on Mars, they have counterparts on Venus as well – known as The Graces (after the children of Aphrodite). Here, the process is significantly different, and involves converting the existing atmosphere rather than increasing its density. But the goal is the same: to one day make Venus a living, breathing world human beings can set foot on.

The Dysonists:
Among the Extros, there are also those who believe humanity’s future lies not in the stars or in the terraforming the Solar System’s planets, but in the space that surrounds our Sun. They are known as the Dysonists, a faction that is intent on building a massive swarm of structures in the inner Solar System. For some, this calls for a series of rings which house the inhabitants on their inner surface and provide gravity through endless rotation.

This artist’s concept of a Dyson sphere is via

For other, more ambitious Dysonists, the plan involves massive swarms of computronium that will contain a sea of uploaded personalities living in simulated environments. Both the swarms and the powerful bandwidth that connects them will draw energy from the Sun’s rays. These individuals consider themselves to be the more puritan of Dysonists, and believe those who advocate buildings rings structures are more properly known as Nivenists.

The process of converting all the “dumb matter” in the Solar System into smart matter has already begun, but in limited form. Within a few generations, it is believed that the Sun will be surrounded by a “Torus” of uploaded minds that will live on while countless generations come and go. Dysonists and their enclaves can be found on Near-Earth Asteroids, in the Main Asteroid Belt, and with committed supporters living on Venus, Mars, Earth, the Moon, and Ceres.

The Habitationists:
Inspired by Gerard K. O’Neill, the inventor of the O’Neill Cylinder, the Habitationists began as an architects dream that quickly expanded to fill all of known space. In the 21st century, Earthers looking to escape the growing population crisis began migrating to space. But rather than looking to live on distant worlds or the Moon, where the environment was harsh and the gravity limited, they decided to set up shop in orbit. Here, supplies could be shipped regularly, thanks to the advent of commercial aerospace, and gravity could be simulated at a full g thanks to rotating toruses.

By the mid 22nd century, Low Earth Orbit (LEO) Habs had become all the rage and the skies became somewhat saturated. The existence of Earth’s space elevator (The Spindle) only made deploying and supplying these Habs easier, and a steady drop in the costs of manufacturing and deploying them only made them more popular. As such, Terran architect Hassan Sarawak, who had designed many of the original habitats in space, began to busy himself designing a new series of Habs that would allow human beings to live in space anywhere in the Solar System.

Lightfarm Studios
Artistic impression of the inside of an O’Neil Cylinder. Lightfarm Studios

By the end of the 22nd century, when the story takes place, large cylinders exist in several key places in the Solar System. Most are named in honor of either their founders, those who articulated the concept of space habitats, or those who believed in the dream of colonizing space itself (and not just other planets and moons).  These places are thusly named O’Neil’s Reach, Clarkestown, Sawarakand, and New Standford.

The Seedlings:
As the name would suggest, the Seedlings are those intrepid Extropians who believe humanity should “seed” the galaxy with humanity, spreading to all solar systems that have confirmed exoplanets and building settlements there. But in a slight twist, they believe that this process should be done using the latest in nanotechnology and space penetrators, not slow interstellar ships ferrying human colonist and terraformers.

To the Seedlings, who can be found throughout the inner Solar System, and on some of its most distant moons, the idea is simple. Load up a tiny projectile-ship with billions of nanobots designed to slowly convert a planet’s climate, then fire it on a trajectory that will take it to an exoplanet many generations from now. Then, prepare a ship with colonists, send it on its merry way into space, and by the time they reach the distant world, it will be fully prepared for their arrival.

At this point in the story, the Seedlings first few missions are still in the planning stages. They’ve got the technology, they’ve got the know-how, and they know where the right candidate planets are located. All they need to do know is test out their machines and make sure the process works, so that they won’t be sending their colonists into a deathtrap.

Sidenote: this idea is actually one I explored in a short story I am trying to get published. If all goes well, I am the short story and this full-length idea can be connected as part of a singular narrative.

Retro Factions:
And now we come to the people who live predominantly in the outer Solar System, the folks who found life on Earth and the inner worlds unlivable thanks to its breakneck pace and the fact that life was becoming far too complicated. These are the people whom – for religious, personal, or moral reasons – chose to live on the frontier worlds in order to ensure something other than humanity’s survival as a species. For these people, it was about preserving humanity’s soul.

In the mid to late 21st century, as biotech and cybernetics became an increasingly prevalent part of society, a divide began to emerge between people who enhanced their biology and neurology and those who did not. While the former were in the minority for the first few decades, by the latter half of the 21st century, more and more people began to become, in essence, “transhuman” – (i.e. more than human).

Cyber Girl by Fausto De Martini

At the same time, fears and concerns began to emerge that humanity was forsaking the very things that made it human. With lives becoming artificially prolonged, human parts being swapped for bionic or biomimetic implants, and brains becoming enhanced with neural implants and “looms”, humanity seemed on course to becoming post-human (i.e. not human at all).

And while the concerns were justified, few who could afford such enhancements seemed to be willing to forsake the convenience and necessity they represented. In a world where they conferred advantage over the unenhanced, choosing not to augment one’s body and mind seemed foolish. But between those who could not afford to, those who were forbidden to, and those who chose not to, eventually a new underclass emerged – known as “Organics”.

Today’s organics, who live predominantly in the outer Solar System or isolated pockets in the inner worlds, are the descendants of these people. They live a simpler life, eschewing most of the current technology in favor for a more holistic existence, depending on various levels of technology to maintain a certain balance.

Naturally, human beings in the late 22nd century still have their faiths and creeds.  Despite what some said in previous centuries, mankind did not outgrow the need for religion as it began to explore space and colonizing new worlds. And when the Singularity took place in the mid 21st century, and life became increasingly complex, enhanced, and technologically-dominated, the world’s religiously-devout began to feel paradoxical. On the one hand, religion seemed to be getting more unpopular and obsolete; but at the same time, more rare and precious.

To be fair, there was a time when it seemed as though the prediction of a religion-less humanity might come true. In the early to mid 21st century, organized religion was in a noticeable state of decline. Religious institutions found it harder and harder to adapt to the times, and the world’s devout appeared to be getting increasingly radicalized. However, in and around all of these observable trends, there were countless people who clung to their faith and their humanity because they feared where the future was taking them.

In the current era, the outer Solar System has become a haven for many sects and religious organizations that felt the Inner Worlds were too intolerant of their beliefs. While there will always be people who embrace one sort of faith or another on all worlds – for instance, billions of Extros identify as Gnosi or Monist – the majority of devout Kristos, Sindhus, Mahavadans, Mahomets, and Judahs now call the worlds of Ganymede, Callisto, Europa, Titan, Rhea, Iapetus, Dione, Tethys, Titania, Oberon, Ariel and Umbriel home.

The vast majority of these people want to live in peace. But for some, the encroachment of the Inner Worlds into the life and economies of their moons is something that must be stopped. They believe, as many do, that sooner or later, the Extro factions will try to overtake these worlds as well, and that they will either be forced to move farther out, colonizing the moons of Neptune and the Kuiper Belt, or find homes in new star systems entirely. As such, some are joining causes that are dedicated to pushing back against this intrusion…

Chauvians (Independents):
Many in the past also thought that nationalism, that sense of pride that is as divisive as it is unifying, would also have disappeared by this point in time. And while humanity did begin to celebrate a newfound sense of unity by the late 21st century, the colonizing of new worlds had the effect of creating new identities that were bound to a specific space and place. And given the divisive political climate that exists in the late 22nd century, it was only natural that many people in the Outer Worlds began preaching a form of independent nationalism in the hopes of rallying their people.

Collectively, such people are known as “Chauvians“, a slight bastardization of the word “Jovian” (which applies to inhabitants of any of the outer Solar System’s moons). But to others, they are known simply as Independents, people striving to ensure their worlds remain free of external control. And to those belonging to these factions, their worlds and their people are endangered and something must be done to stop the intrusion of Extros into the outer Solar System. For the most part, their methods are passive, informative, and strictly political. But for others, extra-legal means, even violent means, are seen as necessary.

Examples include the Children of Jove and the Aquilan Front, which are native to the Galilean moons of Jupiter. On the Cronian moons, the Centimanes are the main front agitating for action against the Extros. And on the Uranian moons, the organizations known as The Furies and the Sky Children are the forces to be reckoned with. Whereas the more-moderate of these factions are suspected of being behind numerous protests, riots, and organized strikes, the radicals are believed to be behind the disappearance of several Extro citizens who went missing in the Outer Worlds. In time, it is believed that a confrontation will occur between these groups and the local authorities, with everyone else being caught in the middle.

And those are the relevant players in this story I’m working out. Hope you like them, because a few come into play in the first story and the rest I think could become central to the plots of any future works in the same universe. Let me know what you think! 🙂


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