Hilarious, yet somehow socially relevant. Recently, Peter Weller joined the people at funnyordie.com to make a public announcement. Apparently, several citizens of the Motor City announced that they want to erect a statue of Robocop to commemorate their city and how it was the setting for that franchise. However, Mayor Bing shot the idea down, referring to it as “silly”. In response, Weller went online to call the mayor out and lend his support to the idea.
Through a series of comical displays and a cheeky speech, he indicated how the themes of Robocop are in fact appropriate for a city which is suffering from rampant unemployment, a decimated manufacturing sector and corporate greed. After all, these were all central to the story of the movie, so it makes sense to Weller and others that his trademark character get a statue.
And it does, if you think about it. Robocop was all about a good cop who sacrificed his life, only to be turned into an icon for corporate control over a once fair and proud city. He turned the tables by becoming a popular hero, taking on the very corporate moguls who made him what he was.
Follow the link below to watch the full video. I would have embedded, but the damn folks at Youtube disabled it. Dorks!
Forgive the all caps, but with a name like this, you gotta go big! Thanks to a helpful suggestion from a respected colleague (thanks Rami!), I’ve finally found the latest for my series on conceptual post. And I think my reasons for going with it are clear. Whether we are talking about mechs, mechas, walkers or sentient machines, giant robots are just plain cool! And here’s a list of some memorable ones from various franchises that have come down to us over the years:
AT-AT Walker: It’s only right to start the list with a classic example from the classic franchise. Though I’m sure this giant needs no intro, I’ve recently come to learn that there are some people who really haven’t seen the original trilogy. Yeah, I can’t believe it either!
Known officially as the All Terrain Armored Transport, this beast was the Empire’s weapon of choice for digging Rebel troops out of fortified emplacements. It’s size alone made it an intimidating sight to behold, which was kind of the point! But in case that wasn’t enough to make people run, it also packed quite a punch.
AT-AT cross-section
Although they were invented by the Republic during the time of the Clone Wars, the AT-AT didn’t emerge as a weapon of terror until the time of the Empire when it was resurrected by General Veers. During the Battle of Hoth, her personally led a force against the Rebel Echo Base and overwhelmed its defenders. Its armor proved too strong for conventional blasters, and its weapons were devastating once they were in range.
Under Luke Skywalker’s command, Rogue Squadron was able to destroy one using their tow cables while Skywalker destroyed another using his lightsaber and a concussion grenade. However, this did not stop Veers from destroying the shield generator and reaching Echo Base in the end. On Endor, an AT-AT would make an appearance guarding the Imperial shield generator.
Broadside Battlesuit: Finally, I’ve found an excuse to use something from Warhammer 40k! It’s a little hard to incorporate ships when the focus is really on cool battlefield stuff. But hey, the sign says Giant Robots, so we’re all good!
The Broadside Battlesuit is the Tau Army’s heavy hitter, marrying the concept of a tank with that of an infantryman. Armed with two arm-mounted missile launchers and two rail guns on its back, the Broadside is more like a mobile artillery piece than a mechanized suit of armor.
But of course, it also has a thick hide, which is a necessity given the mighty kickback of its weapons. Though they are comparatively slow and have no jetpacks, like other Warhammer mechs, they are able to entrench and kill their enemies from a distance.
Destroid Tomahawk: Speaking of walking tanks, this next example comes from the Robotech universe and is the mainstay of Earth’s mecha forces. Big, bad, heavily armed and armored, the Tomahawk is essentially a walking version of the main battle tank.
In terms of armaments, the Tomahawk carries just about every weapon under the sun. It’s two heavy beam cannons constitute its arms while two missile launchers make up the shoulders. It also carries two head-mounted machine guns, two gun clusters in the lower chest consisting of an auto-cannon, flame thrower, laser and direct-fire mortar. On top of all that, it also has an outboard missile launcher over its right shoulder.
Measuring almost 13 meters in height and weighing a whopping 31 tons fully loaded, this beast is still capable of running at 88 km/h. It also came equipped with vernier thrusters, making it capable of limited space operations. Unfortunately, its size and weight made it somewhat cumbersome when engaged with Zentraedi Battlepods (see below), which is why the design was eventually abandoned in favor of lighter designs.
Dragoon: You know, I think this is the first time I’ve mentioned Starcraft in the context of one of these posts. Bout time really! And as a primary example of something cool from this universe, here’s the Dragoon! Much like other examples on this list, this machine requires an organic operator, or at least parts of them…
A quadrupedal attack walker employed by the Protoss, the Dragoon was considered a second chance for templars who had been seriously wounded in the line of duty. These pilots would generally be submerged in a fluid-filled tank in the Dragoon’s interior and operate it through an “essence translator”.
The Dragoon’s main weapon was of a centrally-mounted cannon which fired phases antimatter at targets. Combined with the units speed and maneuverability over unstable terrain, the Dragoon was a highly effective fighting vehicle and played a crucial role in the Brood War. It was due to this success that other factions, such as the Dark Templars and the Confederates, attempted to copy or adapt the designs for their own armies.
Fuchikoma: Also known as “Tachikoma”, these walker/rollers are essentially tanks that are used by police in the manga series “Ghost In The Shell”. Heavily armored, packing serious weapons and run by a simple artificial-intelligence, these robots can act independently but are generally used for fire support.
Every unit is based on the same quadrupedal configuration with two three-fingered hands which double as machine guns. They carry their sensor equipment in their “heads”, which consists of a large main lens and two sensors mounted on the “mouth” below. Heavier weapons can also be mounted on the underside, which can either be a heavy machine gun or a grenade launcher.
In addition to their firepower, the Fuchikoma is also highly versatile. They can handle many different types of terrain, are able to walk up walls, rappel, walk, extend wheels from their feet and drive, and are also even submersible. After missions, the AI’s also share their experiences with all other units so that they can learn and anticipate different scenarios.
Goliath: Back to Starcraft for another prime example of supreme robotry. And fans of the Marine campaign will certainly recognize this one. Officially, it is known as a Terran all-terrain combat walker. But to those who fight alongside it, it’s known simply as a Goliath.
Designed to provide support for troops in urban settings, the role of the Goliath expanded to providing infantry assault in all terrains and conditions. Employed by just about all sides during the Guild Wars, the Goliath became the backbone of Confederate forces against the Zerg and Protoss.
Composed of neosteel alloy, the Goliath’s exterior is highly resistance to small arms fire and most munitions. It’s weapons consist of two arm-mounted autocannons, two shoulder-mounted missile launchers. With the arrival of the UED during the Brood War, the Goliath’s design was upgraded with a belly-mounted machinegun and improved missile range. By the time of the Second Great War, the design was retired in favor of updated designs.
Metal Gear Rex: Seems like a fitting name when you look at that gaping maw doesn’t it? And given its size, shape and terrifying power, the comparison seems even more apt. The focal point of the Metal Gear game series, this behemoth was a prototype weapon developed by DARPA and Arms Tech for the US Armed Forces.
Based on stolen designs from the former Soviet Union, Metal Gear was a revolutionary concept for a “bipedal tank” which would be capable of carrying nuclear weapons. After decades of toying and production, the end result was Rex.
In terms of armaments, the Rex has two 30 mm rotary cannon, a compliment of anti-tank missiles and 100 megawatt free-electron laser. However, its biggest surprise comes in the form of a massive shoulder-mounted rail gun which is capable of deploying stealth nuclear warheads. So in addition to being able to gallop into the field of battle and level everything in its wake, it was also capable of nuking an enemy city from several kilometers away.
Scary! I want one! Several version of Metal Gear would appear in the subsequent games with various modifications. But that’s something for another post (or more) 😉
Timberwolf: No list of giant robots would be complete without at least one example from the Battletech universe. And here it is! The Timberwolf, otherwise known as the Mad Cat. Fast, heavy and quite formidable, this vehicle puts the “mech” in omnimech!
According to the series, this vehicle was the first omnimech to be encountered by the Inner Sphere Clans invaded. It was here that it earned the name “Mad Cat”, being similar in design to both the Marauder (MAD) and Catapult (CAT). It’s rare combination of speed, heavy armor and armaments also led to this designation. Apparently, this combination is quite rare!
In its primary configuration, the Timberwolf packs a good balance of energy and projectile weapons. It’s main armaments consist of arm lasers and two shoulder-mounted missile pods, both of which are effective at long range. It also carries two medium lasers and a medium pulse laser for close range combat, and a set of cockpit mounted machine guns for point defense against infantry.
Though it has no jump jets, the Timberwolf is capable of running at over 80 km an hour and is capable of some nimble maneuvering. It’s composite ferro-fibrous armor also mean it can withstand several directs hits from enemy fire.
Unicron: You know, I’m loathe to use the same example twice. But hey, the name says Giant Robots, and Unicron is nothing if not both of these things! Taken from the Transformers movie (circa. 1986), this big bot is the biggest bot in the universe, and an appropriate one to end this first installment on.
Also known as the “Lord of Chaos” and “Planet Eater”, Unicron is essentially a planet-sized transformer who goes about the universe consuming stellar objects. These can include planets, asteroids and even stars.
Powered by an array of massive quantum computers, Unicron is dedicated to being a force of uncreation, traveling across universes and consuming all he can to bring about an end to all existence. In addition, he is apparently able to confer powers on lesser beings, using the impressive technology which powers him to upgrade other machines.
In the end, the only thing that could stop him was the Matrix of Leadership, which contained the essence of his equal and opposite – a being known as Primus. Being a creature of destruction, such a creative power could only be seen as a threat. And it certainly was! In the end, the Matrix was opened inside his hull and unleashed a force which completely consumed him.
Well that’s all I got for now. Hope people enjoyed this little display of oversized automatons, mechanized vehicles and massive war machines. And like the song says:
“You dig giant robots I dig giant robots We dig giant robots Chicks dig giant robots Nice.” -theme song from Megas XLR
And it’s true aint it? Except for the part about chicks, I can’t say with any authority that they actually dig giant robots. But I know I do! See ya next time.
Borg Sphere: This first example shows us that thought they were obsessed with simple geometric shapes, the Borg were capable of thinking outside of the cube. If anything, the sphere is a more perfect shape and aesthetically way more pleasing, so its a wonder why they didn’t do it sooner.
Making its first appearance in Star Trek: First Contact, the sphere appeared to be an auxiliary craft which was housed inside a Borg Cube. But in truth, these vessels were actually much more versatile, acting as scout ships and tactical vessels, doing deep-space reconnaissance or performing light assault missions.
In the spinoff series Voyager, Borg Spheres make several appearances. The most notable of which was the series finale (episode 168: “Endgame”), where Voyager was pursued and overtaken by one and had to destroy it from the inside to escape. This, in addition to scenes from other episodes, indicated that every sphere has an internal compartment capable of housing a sizable starship.
Measuring 600 meters in diameter, a standard Borg Sphere carries a crew of 11,000 drones, is protected by regenerative shields, ablative armor, and has the usual array of Borg weapons (which include tractor beams and disruptors). It is capable of warp speed, transwarp speed, and in some cases, can even generate a temporal vortex to achieve time travel (as was demonstrated in First Contact).
Jem’Hadar Battleship: You know, I was never was much of a Trekkie. Compared to other franchises, I never really did get into the shows that much. That is, until DS9 introduced the whole Dominion plot line, then I got into it with both feet! Space battles, explosions, ships blowing each other up… what’s not to like? And to make these battles happen, the show’s conceptual artist had to come up with some new designs.
One such design was the Jem’Hadar Battleship, which made its debut in season 6 (episode 144, “Valiant”). Introduced midway through the war, this new breed of warship was designed for the sole purpose of breaking the stalemate between the Dominion and the Allies. That and inspiring fear!
At twice the size of a Galaxy-class vessel (USS Enterprise D) and boasting over 40 torpedo launchers, this ship was clearly meant to be so large and so powerful that no Federation or allied ship would have a hope of stopping it. However, its size and speed also made it a relatively easy target for multiple enemy ships, which would have no trouble hitting it and could outmaneuver it in battle.
After it’s initial deployment, where it destroyed the USS Valiant, several battleships were rolled off the line and took part in the war, especially during the latter engagements of the war like the Battle of Cardassia. Many ships were needed to break the lines which they reinforced, and it was only by the timely defection of Cardassian forces that the Dominion was overwhelmed in these battles.
USNC Spirit of Fire: To the Halo universe once more, this time for a look at a modified colony ship known as the Spirit of Fire! Making its appearance in Halo Wars, this ship was the largest in the UNSC navy and served with distinction during the Covenant War.
As already noted, the Spirit of Fire was originally a Pheonix-class colony ship, a vessel that was designed to carry colonists and supplies to new worlds as part of the UNSC’s prewar expansion efforts. However, this changed with the appearance of the Covenant and their apparent need to knock over human settlements.
Recommissioned for military service by the UNSC, the Fire was outfitted with a magnetic accelerator cannon, point defense guns and missile turrets, hull armor, and a major engine overhaul. Its internal bays were also converted to carry Scorpion tanks, Warthogs, Pelicans, fighters, bombers, and anything else it would need to put a small army onto a planet. As a former colony ship, the Fire retained the ability to enter atmosphere and land planetside, making it all the more effective at troop deployment.
During the course of the war, the ship was declared missing and all hands were presumed dead after it failed to return from a mission. However, the ship was actually traveling back at sublight speed from an engagement after it lost its fusion core. The crew had used this to destroy a Forerunner “Shield Planet” which happened to be housing a large Covenant attack fleet. In sacrificing its engine core, it prevented a major strike by Covenant forces on human territories, and therefore saved countless lives. Not bad for a civilian ship, eh?
SDF-1 Macross: When you hear the words, Super Dimension Fortress, what comes to mind? Definitely not a piddly little spaceship! Which is probably why the Macross’ full name contains them! Apparently, this ship was rebuilt from the remains of an alien craft that crash-landed on Earth, and was intended for use should said aliens ever come knocking again.
Although intended to travel to distant solar systems and promote peace with alien species, the Macross became the first line of defense once war with the Zentradi species began. Much like all the “mechas” from this franchise, this ship is capable of changing from its ship designation into a towering mech (known as “Storm Attacker” mode), a process which takes about 15 minutes.
The massive ship also carries the two carriers – the CVS-101 Prometheus and SLV-111 Daedalus – within it’s fuselage. When in cruiser mode, these are housed along the sides, but while in “Storm Attacker” mode, they constitute the robots “arms”. In terms of weapons, this baby comes equipped with 8 guided converging beam cannons, four 178cm rail cannons, automatic missile launchers, and a main super-dimension-energy cannon. Aliens beware!
Strident-class Star Defender: It’s funny how the Rebels only seemed to get into mega-ships after the Empire was thoroughly licked. And yet, here we have another Star Defender ship which comes from the expanded Star Wars universe and only showed up for duty after the Empire lost all its big behemoths.
Produced by the Corellian Engineering Corporation (natch!), the Strident-class was the first breed of Super Star Destroyer to serve on the side of the Alliance (which now called itself the New Republic). But of course the Alliance didn’t like the term “destroyer” when applied to their mega ships, hence the name change. But the particulars are pretty much the same.
Much like the Viscount-class produced by the Mon Calamari, the Strident comes equipped with thousands of turbolasters, laser cannons, and ion guns, and its massive hold houses dozens of squadrons of starfighters as well as hundreds of shuttles and support ships. It took awhile but I’m guessing the Rebels finally decided to go big or go home!
The Spacejockey ship: I can’t wait to learn more about THIS one! As the focal point for the first Act of Alien, the “Spacejockey” ship is also central to the plot of its soon-to-be-released prequel, Prometheus. Known also as “The Derelict”, very little is known about this ship other than the fact that it was of unknown origin and appeared to be transporting xenomorphs.
The Derelict was first discovered by the crew of the Nostromo when their ship was rerouted to LV-426 to investigate a distress beacon. When they approached the ship, its alien configuration was immediately clear. Shaped in the configuration of a horseshoe, the ship apparently had two prongs, one longer than the other, and an engine array located at the rear.
When investigating the inside of the ship, its alien nature became even more apparent. Whoever the Space Jockeys were, they clearly shared H.P. Lovecraft’s sense of aesthetics! Literally everything aboard looked organic and gothic, right down to the funky patterns on the walls! When discovering what appeared to be a control chair, the crew stumbled onto the remains of a long “Space Jockey” as well. Having an anthropomorphic shape and a trunked face, they are assumed to look like a cross between a human and an elephant.
Closer examination of the remains revealed that it died from a “chestbuster” breaking through its ribcage. With the discovery of the ship’s compliment of eggs, and the observable symbiosis between the “facehuggers” and “chestbusters”, it was unclear why the Spacejockeys were transporting them. Perhaps they came aboard by accident, perhaps they were intended for another use somewhere. These are all questions I look forward to being answered… say June-ish!
Vor’cha-class Cruiser: Seems the Klingons are getting a lot of attention from me as of late. But I’ve come to acknowledge just how many cool ships they really do have. Clearly, these blood-drinking, Valhalla worshipping guys excel when it comes to bringing beauty to their instruments of death. But then again, one would have to assume that it’s one of the few artistic outlets they get to have!
Taken from the TNG universe, the Vor’cha was the mainstay of the Klingon armada and the replacement for the aging K’t’inga-class. The first of its design served as the flagship for the Empire, but became fully integrated into the armada once it was mass-produced and replaced by the larger Negh’var-class.
Making its first appearance in season 4 of Star Trek: TNG (episode 80: “Reunion”) where it served as the Chancellor’s flagship, this vessel would go on to make several subsequent appearances in the expanded franchise. It’s most notable appearances were during the Klingon-Cardassian War where several participated in the assault on DS9 itself. Later, during the Dominion War, many more would serve on the front lines against the Jem’Hadar and their allies.
Naturally, this Klingon ship boasted multiple disruptor arrays, the main one located at the front end of the ship with two more mounted on the wings beside the nacelles. These were capable of firing in either the solid mode (like a phaser) or intermittently. Maneuverable for a ship of its size, it also came equipped with a cloaking device which was available in all flight modes.
Vorchan-class warship: This ship gets seen a lot around the B5 universe. And since I can’t stop hitting them up for cool ships, it only makes sense to mention this baby here. The Vorchan-class cruiser, a medium warship, was the mainstay of the Centauri fleet and weapon of choice when it came to raids, reconnaissance and even large-scale offensive operations.
Though designed predominantly to escort heavier cruisers, such as the Primus-class warship, Vorchans were still highly effective in small squadrons and were often called upon to mount attack missions by themselves. During the Narn-Centauri War, Vorchan warships carried out many assaults on Narn colonies and installations and even participated in skirmishes with the heavier Narn warships.
Its armaments consist of two plasma accelerators, missile banks and guided mines. These armaments, paired with its size, speed and relative maneuverability allow it to stand toe-to-toe with just about anything the Narns, Earth or League of Non-Aligned Worlds could throw at it. And unlike the heavier Primus ships, it is capable of maneuvering inside atmospheres. And it’s cool, raptor-winged like design makes it pretty easy on the eyes too. Were it not for the fact that Roddenberry beat them to it, you can bet the B5 designers would have named this ship a Bird of Prey!
Nine down, who the hell knows how many more to go!
Well, it’s happening again. Once more, we seem to have a bit of a deadlock forming over at Story Timeover which direction the next chapter should take. It seems that between Cybercops and Apocalyptic Soldiers, audiences were a bit torn over which they would like to see more.First of all, let me thank all the people who came by and took the time to vote on Chapter 8. You’re suggestions and ideas made that one of the funnest chaperts thus far, mainly because it gave me the chance to set things up and determine which way they were going.
Unfortunately, that set-up seems to have created a bit of a logjam. When chapter eight ended, Holden was learning exactly who his saviours were. It seemed they knew who he was and wanted his help to end the Crash crisis. This, combined with all their training, weapons and resources led Holden to ask exactly who these men were. Who could they be?
The choices were: 1. Apocalyptic warriors who were waiting for this to happen. 2. Cybercops who are charged with hunting down the terrorists who made it happen, and 3. The terrorists themselves, who are just using them for their own ends. As it stands, only one vote stands between option one and two. Doesn’t really seem like a fair marging for selecting one and rejecting the other. So before I can proceed with chapter 9, I’m going to need more votes to move things forward.
You got time, you like cyberpunk and post-apocalyptic settings? Then please come on by and vote for your favorite outcome. I promise that whichever way it goes, there will be action, twists and lost of intrigue 😉
Nina winces and imagines just how far down the hall people could hear that one. Griswold has been on the phone with Cyber Division for a few minutes now, and from the sounds of it, things are not going too well. She waits until the thumping and muffled shouts are finished before breathing easy again. She also steps closer to the door and puts her hand on the knob, anticipating what’s to come when the phone is slammed down on its cradle.
“Righetti! Get the fuck in here!”
Griswold is surprised when the door pops open less than half a second later. He makes a noise in the back of his throat then motions at her to sit.
“I just got off the phone with Walters over at CCRS, he’s given me a heads-up on what they’ve learned, and it’s not much. They say they’ve found the entry point the hacker used. They used some kind of ‘breaker’ to get past our firewalls and some kind of program to cover their ISP address, whatever the hell that means! No doubt about it, we have got a serious clusterfuck on our hands here!”
Nina nods without smiling. The familiarity of the words on his tongue is patently evident. He doesn’t even bother to hide it. And the direness of the news would be a lot more convincing for her if he weren’t being so loud and profane about it. By now, she’s come to understand that the good ole CF is very popular in their line of work. Everyone in the intelligence services appears to use it; it’s kind of like their version of SNAFU or FUBAR. Funny how people in the military and intelligence community need standardized terms for fucked-up situations, she thinks. One would think they dealt with them all the time.
“I’m sending you over to DC, care of Cyber Division. You’re to pack up and head over immediately, call me direct to let me know if you need anything. Otherwise, you’ll be reporting to DD Domovitch, head of Cyber. Understood?”
“You want me there, sir?” Nina asks.
“Yes,” Griswold replies with a fair degree of annoyance, “I want your eyes and ears there, and I also want you to make sure we remind those dickheads exactly whose shit pile this is! Now who did you say brought this to your attention?”
“Johnson, sir. He was the one who got the call from the Post and gave me the file numbers on all those pics.”
“Fine, take him with you! Just get yer ass over to the capitol and make sure those fuck ups don’t screw this up any more than they already have!”
“Are we to drive ourselves, sir?” she asks semi-sarcastically.
Griswold sighs. “We still have a budget, sweetheart. I got a helicopter waiting for you outside. Now move unless you want to lose your job!”
Nina nods and turns to leave in great haste. There’s only so much of Griswold’s profanity she can stand, then she feels dirty somehow. Someday, if she were the litigious type, she might consider folding all of his curse words and offhand sexual references into one big harassment lawsuit. But right now, she’s got more important things to think about. For one, this whole hack job. It’s all a little confusing to her, naturally. She’s pretty sure Cyber crimes is not her business and that her involvement in this case ended when she handed her boss the photographic evidence of the hack. But Griswold’s paranoia is understandable. Their business has been violated and he wants someone from their department to oversee the attempts at redress.
One thing is for sure: they need to find out who did this and how. Then, they need to bring them in for some serious “questioning”. And Nina knows what will happen next, as per the Bureau’s policy. If they don’t kill them first, they’ll probably offer them a job. That’s how the whole industry works, really. If you can’t beat em, hire em!
Getting back to her desk, he picks up her phone and dials Mark’s extension. He is there, surprisingly. No voice mail and no call backs within fifteen seconds, which is his usual ritual. His voice is plain and professional too.
“Johnson.”
She is straight to the point. “Mark? Nina. You remember where my desk is?”
There is a moment of hesitation. “Yes, of course. What’s the problem?”
“No problem,” she says unequivocally. “We’ve just been reassigned to DC. Get your kit together and meet me downstairs. We’re to leave immediately, by chopper.”
She hangs up and begins dialling her next number before he can answer enthusiastically. A chopper ride is a rare privilege and she knows Mark is far more excited than she is to be getting out from behind their desks for a change. Her next call is to old unfaithful, just to let him know that she’ll be gone. That and his car privileges have been extended, among other things. She gets the answering machine at their shared apartment and leaves a message.
“Garret, this is Nina. I’ll be away for a few days. Car is yours and you’ve got the run of the place. Don’t do anything stupid while I’m gone and if anything’s broken when I get back – anything of mine, that is, you can start looking for a new best friend. Bye!”
Her tone is playful but Garret knows her well enough to know she’s serious. She omitted Garret’s title of “dumb shit”, and “with benefits” from her description of their relationship, for obvious reasons. She’s at work, after all. Some modicum of decorum must be maintained, especially since their boss has the market on smut talk cornered. Who wants to hear about a visiting friend she obviously doesn’t trust fully, who also happens to share her bed? Righetti is a saintly name, and she’s determined to keep it that way.
Reaching into her desk drawer, she grabs her FBI ID and her sidearm, putting both in her carrying bag and heading for the elevator to meet Mark below.
Back with the lastest in Game of Thrones Season 2! As I finished with saying last time, it is by this latest episode in the series that the differences between book and series become most apparent. These were not a bad thing, mind you. But they did hint at a sort of pattern this time around.
Episode 7: A Man Without Honor: Theon begins looking for the escaped children, but to no avail. He decides to stage their deaths and sends news to Robb in the south. Daenerys begins looking for her dragons, only to find that she’s in the middle of a plot launched by Xaro and the Undying to seize control of Qarth. Robb travels from his encampment with Talisa to deliver his terms to the enemy, leaving Jaime behind to attempt his escape.
Meanwhile, war is on its way to King’s Landing. Tyrion and Cersei worry about Joffrey’s ability to lead. Sansa meanwhile reaches womanhood and is terrified that she must now bear Joffrey’s children. While trying to make his way back to their encampment, John Snow is taken captive by the Wildlings.
Good Points and Bad:
In short, the big threads from episodes 5 and 6 come together and the divergences really become clear. To break them down succinctly: Robb never left his encampment to deliver terms, thus giving Jaime a chance to escape. Nor did he kill his cousin in order to make this happen. To top it off, Catelyn did not let him go to keep the peace in the camp while Robb was away. All this happens quite differently in the text.
Robb is off on campaign, his romance happens off-camera, and he returns to learn that Catelyn has set Jaime and his cousin go with Brienne because the (fake) news of her son’s deaths has shaken her terribly. She wants her daughters back and is even willing to trust Jaime at his word, and Brienne to deliver him and bring her daughters back. And, as said before, this all took place at Riverrun, not in some encampment along the way.
Second, John did not get lost in the wilderness with Ygritte only to get captured by the Wildlings. He let her go, returned to his camp, and was only taken prisoner after they caught a glimpse of Mance Rayder’s forces and were overtaken. Before that, Qorin made John promise to allow himself to be taken and learn what he could about their plans. By being taken prisoner against his will, the subplot about John’s supposed defection is now gone.
Last, but not least, there was no plot by Xaro to take over Qarth. Nor was there any attempt to steal her dragons to lure into the House of the Undying. She accepted the invite and went in, and Xaro’s plot never went beyond offering her marriage. Clearly, they were trying to sex this plot line up since there really wasn’t much going in the book compared to the other threads. But this constitutes a major addition, not just a change.
Out of all this, I can see where things are going: John will now be a captive in the Wildlings camp and have to convince them he’s willing to betray his brothers. This was already present in the text, but part of what made it convincing was the fact that John had made a promise to Qorin. What’s more, Qorin died in a staged fight between them, which means they’ll have to find another way to kill him off in the show.
Daenerys plot thread will pretty much resolve itself given what happens next (no spoilers!), but this still feels like a major divergence. And the changes involving Jaime, Robb, and Catelyn will also re-converge with the set storyline easily enough, just the particulars have changed. For example, now it will just be Brienne and Jaime travelling south, which is fine considering that his cousin dies in transit anyway.
So aside from some necessary rescripting, the makers are still being faithful to spirit of the books, if not the word. What’s more, I find myself approving of some of the changes they’ve made. It honestly seems like the writers were looking for more plausible resolutions and explanations in a number of cases, not to mention opportunities to flesh out things which only get mentioned in the text.
And of course, the big battle at King’s Landing is still yet to come. Ohhhh, so exciting!
Battleship Yamato: A couple times now I’ve given praise to ship designs that went beyond the usual airplane/ seafaring paradigm. But what can you say about a spaceship which is a carbon copy of a old sea battleship? I don’t know, gutsy maybe? That its paying homage to the original? That’s all I can really say on this one, since it is identical to its namesake from the Imperial Japanese Navy.
Taken from the anime series of the same name, the Yamato was a prototype ship which was built in secret by Earth forces in the ruins of the original. Using alien technology, it was the first Earth ship to boast FTL and a “wave-motion-gun”. These devices were meant to give it an edge in the ongoing war with a race known as the “Gamilons”.
Early in this war, the Gamilons had bombarded Earth with radioactive meteorites. The result was that all human settlements had to be moved underground. However, the radiation was slowly working its way down to the inhabitants, and the only hope for survival came in the form of a message from a distant star. After completion, the Yamato was meant to fly to this world and retrieve the device which apparently could cleanse Earth of its poisonous radiation.
Thus, the Yamato was created to perform a mission that meant the very survival of the human race. It’s drive system was to make sure it could make the trip, while its weapons were meant to ensure it could defend itself.
Cylon Heavy Raider: Another installment from the BSG universe, here we have the heavy hitter of the Cylon fleet, the dual purpose attack and transport craft, otherwise known as “the turkey”. Capable of atmospheric entry, space flight and FTL travel, the Heavy Raider is capable of attacking, transporting troops and conducting boarding operations.
Unlike the standard Raider, the heavy can either fly itself on autopilot or be piloted by actual an Centurion. However, its automated functions do not appear to be the result of a sentient nervous system. In terms of armaments and capacity, the heavy has six cannons mounted under its cockpit and its bay is capable of holding up to ten Centurions.
The Heavy Raider made its first appearance in season one (“Scattered”) when one crashed into the starboard flight pod. On Caprica, Sharon Valerii (Boomer) commandeers one to provide fire support to the resistance and save Starbuck as she escaped from a Cylon medical facility (“The Farm”). The Heavy Raider would go on to make several more appearances in the series, particularly whenever assault missions or heavy raids were concerned.
Quasar Fire-class Cruiser: Once more onto the Star Wars universe, my friends! But this time, its into the expanded universe with a ship that is somewhat obscure by most standards. Known as the Quasar Fire-class cruiser, or Alliance Escort Carrier, this ship made its first appearance in the Thrawn Trilogy during the Battle of Bilbringi then again in the novel The Truce At Bakura.
Designed by the Sullustans as a cargo transport, many of these vessels were given to the Alliance and converted for combat. This consisted of stripping down the cargo bays and turning into hangars, and mounting defensive turrets at the front and rear.
Thought lightly armored, armed, and shielded, the Quasar’s small size and versatility make it a ship of choice for small fleets and minor attack forces. It’s six squadrons of fighters also give it an effective defensive screen, making it all the more suitable as a small fleet command ship.
The Leviathan: Did I say once more, I meant twice… maybe more! And this one goes way back, to roughly 4000 years before events in the original movies. Officially known as an Interdictor-class cruiser, this vessel was the mainstay of the Republican navy during the time of the Mandalarion Wars and was featured heavily in Star Wars: Knights of the Old Republic.
During the outbreak of the Sith War which immediately followed, the Leviathan served as Darth Revan’s flagship. After he was captured by the Jedi Order, ownership of this vessel changed to Darth Malak. The ship was responsible for obliterating the surface of Taris and was later the site where Darth Revan, now working for the Jedi Order, confronted Darth Malak for the first time since his defection.
Measuring 600 meters in length, the ship carries an arsenal of 20 quad laser cannons, 4 turbolasers, 2 ion cannons, and four squadrons of fighters. Although somewhat mild by modern Star Wars standards, she was designed to be a forerunner to the modern Star Destroyer design.
Negh’var-class Cruiser: Despite their brawling, yelling and terrible table manners, you gotta admit; the Klingons make a fine looking ship! And this is especially true of the Negh’var-class warship, the heaviest of the heavies in the Klingon armada, serving as the command ship on many different occasions (and in multiple universes).
Ships of this kind made their first appearance in the series finale of Star Trek: TNG when two attacked the USS Pasteur. Another appeared in DS9 when a changling posing as General Martok led the Klingon fleet against the Cardassian Union, and again against Deep Space 9 when the Federation chose to oppose the invasion. They also went on to play an important role in the Dominion War alongside Federation and Romulan warships.
In addition to the standard cloaking device, the Negh’var carries an impressive array of armaments, including two massive disruptor pods mounted underneath the ship’s wings. It also carries multiple photon torpedo launchers, and several smaller emitters mounted across the ship. She is also capable of standing toe to toe with most other ships in the Alpha Quadrant in terms of velocity, making it up to speeds of Warp 9.
Ornithopter: Not long ago, I was lamented the fact that I kept forgetting to mention anything from the Dune universe. Now I can’t seem to do a single post without including a Dune ship! This time, its the ornithopter, the curious cool ship that’s perplexed readers and conceptual artists for some time.
The most common vessel in the Imperium, the ornithopter (or ‘thopter for short) was an extremely versatile vessel that served primarily as a cargo vessel and transport. In addition, they often served in a military capacity, being fitted with lasguns, bombs and missiles. This was particulalry the case during Paul Muad’ib’s uprising, when House Atreides ‘thopters were fitted for the assault on Arrakeen and the Imperial Palace.
According to numerous descriptions taken from the expanded Dune universe, the thopter was primarily powered by jet propulsion, but relied on a set of beating wings to maintain altitude and maneuver. The concept has gone through several renditions over the years, due to the many attempts to adapt Dune to the screen. In David Lynch’s 1984 movie adaptation, ‘thopters appeared as small, box-like crat with swept wings that retracted and deployed from the fuselage.
In the 2000 miniseries, they were pictured as vertical take off and landing craft with fans mounted in pivoting wings. The featured picture (shown above left) is taken from The Road to Dune and is an artists concept of what a ‘thopter would look like. Here, we see beating wings which deploy for takeoff and retract upon landing.
USNC In Amber Clad: Feels like its been awhile since I included anything from the Halo universe. And so here’s the Reunion, a Vladivostok-class guided missile frigate. Though somewhat old and outclassed by modern Covenant standards, several frigates played a crucial role in the Great War against Covenant forces. One such vessel was the In Amber Clad.
Armed with 12 Point Defense Guns, 40 missile pods, 5 twin rail gun turrets, a magnetic accelerator cannon, a compliment of Shiva nuclear missiles and a full compliment of Marines, dropships and escort fighters, the In Amber Clad was considered the mainstay of the old Earth fleet. Capable of atmospheric entry and landing, this ship did not need to rely on drop pods or shuttles, and could land an entire Marine force by itself.
During the Covenant War, these frigates were replaced by the larger and more heavily armed Halcyon-class cruisers. However, the In Amber Clad managed to score a significant victory over the Covenant during the Battle of Installation 05. During the course of the battle, it served as the flagship and won the day when it crashed into the Covenant ship High Charity.
VF-1 Veritech: As requested, I’ve finally found an example from the Robotech universe! And to be honest, I wondered how long it would take. Though I’m not too familiar with this franchise, the RPG is something I remember fondly from my childhood, and some of the designs still percolate in my consciousness.
One of which is this, the VF-1 Vertiech, also known as the “Valkyrie”. This battleoid, which was adapted from alien technology (known as Protoculture),was originally designed for hand-to-hand combat with aliens which were up to 15 meters in height, the Veritech and subsequent breeds of mechas became the new face of warfare.
Mechas can function in both the fighter and mech role. Capable of flying through space, atmospheres and fighting on land, the Veritech was one of the most versatile and maneuverable mechas in the known universe. With a flight speed of Mach 3 (in atmosphere), and a top speed of 100 km/h running, she is as fast as any land vehicle or aerospace vessel. In addition, the standard Veritech carries two high-powered lasers, head mounted laser cannons, guided missiles, a rotary cannon, and is even capable of engaging in hand to hand combat.
YT-2400 Corellian Freighter: To finish, I’m in the mood for something Corellian! And so it’s back to the Star Wars universe for this one. Much like its predecessor, the YT-1300 (a.k.a. the Millennium Falcon), the 2400 was a class of light freighter that was fast, tough and endlessly modifiable. So like the Falcon, it was a favorite amongst smugglers, merchants and privateers.
Smaller and lighter than the 1300 series, the 2400 boasted only one servo-turret for defense in addition to its shield array and armor plating. However, this could easily be remedied with the addition of extra guns and missile launchers. And its ample hull space and engine power, the 2400’s could easily accommodate additional mounts and the added weight.
One such ship which acheived notoriety during the Galactic Civil War was the Outrider, the ship of famed smuggler Dash Rendar. This ship, like most other 2400’s, was heavily modified to accommodate additional systems and weapons. Clearly, when the Corellian shipyard designated this vessel as freight transport, it was a nod and a wink!
Thank you all and good hunting! See you in next time in volume 9!
Back with more from season two. Last time, things in the show left off with Theon Greyjoy heading for Winterfell, John and his brothers making camp in the Fist of the First Men, Arya being brought to Harrenhal to wait on Tywin Lannister, and the rivalry between Renly and Stannis Baratheon coming to a head. In episodes 5 and 6, we see these threads developed further and got some more twists along the way. As always, I felt that it was all a faithful if not a 100% accurate adaptation of the story.
Episode 5: The Ghost of Harrenhal This episode was named in honor of the thread involving Arya and her incarceration in Harrenhal. While serving as Lord Tywin’s cupbearer, she meets up with Jaqen H’gar who tells her that he owes her three lives. She selects the first, the torture expert they call “The Tickler” and sees take him a terrible fall which breaks his neck. In the south, Renly Baratheon is killed by Melissandre’s dark shadow. Brienne is believed to be the culprit, forcing her to flee north with Catelyn Stark.
Tyrion learns of Cersei’s plan to use wildfire to defend King’s Landing and assumes control of the defense planning. To the North, John Snow meets Qorin Halfhand, the legendary man of the Night’s Watch, and joins him on patrol. On Pyke, Theon continues to have problems garnering respect from his Iron kin. He comes up with the bright idea to attack Winterfell once he’s drawn its host away.
In Qarth, Daenerys receives a proposal from the wealthy trader who took her in (Xaro Daxos). In exchange for her hand in marriage, she can have half his wealth, more than enough to buy all the ships she needs to travel back to Westeros. He is not the only one taking an interest however, as it is clear that the “Undying”, the mystics of Qarth, are also interested in the “Mother of Dragons”.
Episode 6: The Old Gods and New While on partol with Qorin, John Snow and the brothers kill a Wildling party. A woman named Ygritte is taken captive, but escapes before John can execute her.After chasing her down, they are forced to spend the night in the wild together.
Theon manages to take Winterfell and demands its submission, which Bran is forced to give. He escapes later when Osha – the Wildling captive – seduces Theon and sneaks them to safety.
In King’s Landing, Myrcella is sent off to Dorne and an angry crowd tries to mob Joffrey and his family. Sansa is briefly captured, but the timely arrival of the Hound saves her. Arya is discovered stealing one of Tywin’s letters and must select her second victim for Jaqen. He dies on Tywin’s doorstep, making Tywin think they have an assassin in their midst.
Robb and Talisa continue to fall for each other, a growing source of concern for his mother. In Qarth, Daenerys continues to struggle to find financial backers of men who will give her the ships she needs. She returns to Xaro’s compound to find most of her host murdered and her dragons stolen…
Good Points and Bad:
Okay, this time around I thought I’d coalesce the good and bad points into one, mainly because they are similar. For starters, there is what they did faithfully. Renly’s death, Arya’s communion with Jaqen, the riot in the city, and Theon’s sack of Winterfell were all well within the parameters of the text. However, when it came to differences, they are bigger and more frequent.
For starters, the show continues to show Robb on campaign with his mother and Jaime in tow. In the novel, Jaime remained as a prisoner in Riverrun while Catelyn was in the south. Upon her return, she did not see Robb until he returned from campaigning, nor did anyone know about his relationship with Talisa until he returned. So putting them all together in one place was clearly a way to cut costs and simplify the shoots.
Second, at no point during Daenerys stay in Qarth were her dragons stolen. This seemed like an obvious attempt to add some drama and set up what happened in the next episode, another change which they thought to introduce. Third, there was the storyline with Ygritte. Suffice it to say, things deviated from the text. John did not chase Ygritte into the wilderness and spend a night full of temptations with her, he let her go. Later, they would be reunited, but as a result of something entirely different. Here too, I am restricted in what I can say because I don’t want to spoil things who haven’t seen episode 7 yet.But rest assured, I’ll explain all this in the next post.
Overall, I didn’t see too much wrong with any of these changes. As usual, they seemed like a way to compress certain elements of the plot and explain stuff that constituted background but was not actually dealt with in the text. However, the fact that they are starting to multiply is noticeable at this point, and has a way of giving geeks like myself pause 😉
The concept is not entirely new. In fact, it’s been a staple of science fiction for some time. Moving mining operations, refineries and even heavy industry to the Asteroid Belt as a way of reducing environmental stress and taking advantage of the sheer abundance of natural resources there. It was the concept behind Ben Bova’s The Asteroid Wars trilogy, and was even mentioned as early as 1898 in Garrett P. Serviss’ story Edison’s Conquest of Mars.
But as they say, science fiction leads to science fact. And when it comes to mining the asteroid belt, it seems some wealthy financiers and visionaries are hoping to get in on the ground floor. The company’s name is Planetary Resources, and its backers include James Cameron (of Aliens and Terminator fame) and Google founder Larry Page. Between these three forces, the idea and development capital are being made to being the commercial exploitation of our system’s many, many rocks.
The plan call for the development of viable space craft which will be able to fly out to the Belt, harvest materials, and then return. However, the long term projections involve the creation of mining colonies, heavily automated facilities that will be capable of taking in harvested rocks and ore and convert them to useable materials before they are ever brought back to Earth. After all, while every asteroid is a potential goldmine (literally!), the goal here is to eventually move the majority of the smelting and other potentially harmful operations off of Earth, into space and into orbit.
Click on the link below to read the full article and video below to learn the full extent of the company’s plans. Who knows? If the prospect looks good, maybe Cameron will want to buy the rights to Bova’s series and start making a series of promotional movies 😉
Games of Thrones is now well-passed the midway mark, and some things are becoming clear. Much like with season one, their are some changes, some additions and some subtractions, but the end product is still quite faithful. And with things coming to a head vis a vis the war in the south and things beyond the Wall, I thought it was time to delve back in and examine the various episodes so far.
Episode 3: What is Dead May Never Die In King’s Landing, Tyrion begins to plot a series of alliances, and uses them to flush out Cersei’s informant, which turns out to be Grand Maester Pycelle. In the end, he chooses to send Myrbella, Cersei’s only daughter, to Dorne to marry the Prince of Sunspear. In the Stormlands, Catelyn arrives to entreat with Renly, who is moving towards King’s Landing with a huge force, but still must meet with his brother to decide who shall be king.
North of the Wall, Snow and the Brothers are forced to head north after Craster discovers John spying on him. Lastly, Arya’s group is attacked in the night by the Kingsgaurd and taken to Harrenhal. And on the Iron Isles, Theon Greyjoy arrives to find that his father plans to conquer the North, and decides to join him.
Right off the top of my head, I noticed several things which were consistent with the text. Tyrion’s ruse to flush out Pycelle for one, that was right out of the story and performed quite faithfully. The way he sought to find a position for Shae, his courtesan was trimmed down, but still quite accurate. And Theon’s perspective, the way he returned to Pyke to find that his family now considered him an outsider and the way he was torn, very true and bang on! Beyond that though, I noticed several big differences, but which worked out quite well in the end.
For starters, Arya was not taken prisoner so quickly after her party was discovered by the Kingsgaurd. After freeing Jaqen H’gar and the other prisoners, she, Gendry, Hot Pie and Lommy ended up making their own way north for some time before they were captured by the Mountain (Gregor Clegane), the Tickler, and his party. Only then were they brought to Harrenhal.
Also, the extended parts where we see Renly, Sir Loras and Margaery Tyrell talking about their plans and carrying on with their triangle, I’ll have to check, but I don’t recall any of that happening in the book. After Catelyn arrived in Renly’s camp, the majority of that thread was spent talking about Brienne, and the adversarial relationship between Renly and Stannis, and their negotiations for some kind of alliance. Some hints were given that Renly preferred the company of Sir Loras, but nothing of this sort was ever shown or talked about.
But this really didn’t matter. In the end, these changes were quite effective, either cutting down on things which really didn’t need to be shown or expanding on things which could use them. I even wondered when I read book II why the affair between Renly and Sir Loras wasn’t being detailed more now that he was getting married to Margaery. He marries the woman who’s brother he’s bedding, one would think this would raise certain complications, especially if she knew!
Episode 4: Garden of Bones After wandering in the Red Waste for so long, Daenerys is invited to the great city of Qarth where her reputation as the “Mother of Dragons” is already gaining her notoriety. At King’s Landing, Tyrion and Bronn try to find a way to temper Joffrey’s cruelty for Sansa, whom he blames for Robb Stark’s latest victories.
In the Stormlands, Renly and Stannis meet for the first time and years and entreat with each other. However, talks break down when neither man is willing to give ground and Melissandre begins to unleash a dark power to kill him.
In Harrenhal, Arya and Gendry are placed in the docks to await torture. They are narrowly saved when Lord Tywin arrives and decides to put their talents to work. Theon still gets the short end of the stick from his father, who hands control of the bulk of their fleet over to his sister. He vows to outshine her however he can. And in the North, John and the Night’s Watch arrive at the ancient fortress known as The Fist of the First Men.
This episode was especially good in two respects. For one, it finally delved into the the thread involving Daenerys’ and her host after three episodes in which she was practically absent. Second, it was in this episode that audiences got to see Harrenhal for the first time, which I anticipated would be a challenge given the description of the massive but ruined fortress. Beyond that, the episode was the usual mix of changes and faithful adaptation that characterize this series.
Of those changes: In this episode Robb gets to meet his future wife, Talisa Maegyr, while campaigning in the Lannister lands. This never happened in the book. In fact, we never even got to meet her until he returned to Riverrun and announced that he had taken a wife, thus endangering his alliance with House Frey.
There is also the scene where Joffrey decides to torture the two prostitutes which Tyrion sent him as a “gift”. This is actually an ongoing difference with the series, where the character of Ros continues to make appearances that never happened in the novel. I’m guessing this was an executive decision on behalf of the creators, who probably guessed that her perspective from season one was something worth continuing.
Finally, there was the scene where Davos Seaworth, Lord Stannis’ loyal Captain, travels with Melissandre to an underground passageway in order to unleash the dark shadow she carries within her. This scene actually took place later in the book when Stannis had unready assassinated his brother and was now using a similar shadow to kill the Lord of Stormwatch, the border fort which was holding out against him. This is why the shadow is being unleashed in an underground passageway, because it was the only way to get into the fort.
Instead, this is all amended in the show to make Renly the intended target while he is in his encampment in the Stormlands. Much like the way they trimmed the plot in episode 3 where Arya and Gendry are captured, they cut out a middle portion in order to make things conclude more quickly. This is not a bad thing, mind you. These and other scenes did a good job of adapting material from the text to the screen. And as usual, there is plenty which was accurate and praiseworthy. The depiction of Harrenhal, a massive burned fortress which Tywin Lannister commander his armies from, was beautifully shot in this episode.
And though Qarth only got the barest introduction, it was a good start as far as depicting a near-Eastern inspired metropolis was concerned. The artists who detailed the cityscape were clearly inspired by Renaissance depictions of what ancient Alexandria, Babylon and other Oriental paradises were thought to look like. And of course, they way they depicted Joffrey’s sociopathic nature, which always seemed to involve a crossbow in the story… quite apt!
So far… so good. Stay tuned for my next post, in which I will cover episodes 5 and 6, where Ygritte and Qorin are introduced, Theon sacks Winterfell, and Arya gets a visit from an old friend who owes her one… or three. Stay tuned!