Guest Post By Maria Ramos: How “Cli-Fi” Comments on Energy Crisis, Climate Change, and Overpopulation

Guest Post By Maria Ramos: How “Cli-Fi” Comments on Energy Crisis, Climate Change, and Overpopulation

Welcome back Maria Ramos! Today, she would like to talk to you all about another aspect of the science fiction landscape – a lesser-known subgenre known as “cli-fi”. Embracing dystopian narratives and speculative fiction that looks at the future through the lens of environmentalism and climate change, cli-fi is very similar to other sub-genres of science fiction. In the end, its all about cautionary tales and agitating for change. But I’ll let her explain it, as she’s better at this sort of thing!


Dystopian fiction has always provided a means of commenting on and critiquing the political and social statuses of the eras they were created in. From George Orwell’s 1984 and Animal Farm to the more recent P.D. James’ The Children of Men and Kazuo Ishiguro’s Never Let Me Go, the fiction changed with the prevalent issues of the times, from the cold war and communism to concerns over reproductive rights. Throughout the genre the fear of too much government control over some or all aspects of our lives has remained a central theme. More recently, focuses have turned to nature and the negative effect that humanity has on the environment.

While existing for decades, the recent upsurge in dystopian fiction has taken a turn into the newly coined sub genre of “cli-fi” or climate change fiction, which depicts current and very valid concerns over environmental, overpopulation, and global warming issues. Much of this fiction also targets a young adult audience. Perhaps this is to encourage the next generation of scientists and technology experts to work with the current generation in seeking solutions for our environmental issues. Such problems include a steady increase of the amount of carbon dioxide in our atmosphere since 2007, creating what the National Oceanic and Atmospheric Administration (NOAA) has reported are the highest levels in 650,000 years. Some cli-fi books even tackle this very issue head on.

Climate_Change

Two of the best-known examples of young adult cli-fi are The Hunger Games trilogy and The Maze Runner trilogy, both with blockbuster movie counterparts. In each of these, the characters live in a world depleted of natural resources because of some sort of man-made, or at least man-assisted, environmental disaster. While The Hunger Games doesn’t provide the specifics of what caused the world to become Panem, it’s clear that a central government controls the limited resources that are left while the general population struggles. While criticized for ignoring such issues as racial tensions, it nonetheless ticks the boxes of government excess leading to suffering for the general populace.

In The Maze Runner, the cause for the world’s destruction is more specifically attributed to solar flares, which devastated the majority of the planet and left the few survivors destitute. Further government meddling then caused many of those survivors to degenerate into a crazed and animalistic existence in which they tear each other apart. While neither of these trilogies, nor many of the other works of cli-fi, provide solid solutions for fixing the world once it’s gotten to the post-apocalyptic point of the stories, they remind us that consequences will remain devastating if we do nothing now.

The term “cli-fi” is popularly attributed to Dan Bloom in 2008, but nonetheless can define works of fiction created as early as the mid-20th century. Before there was such a term, authors such as J.G. Ballard were producing works of fiction describing a post-apocalyptic world caused by the effects of global warming, works such The Wind from Nowhere in 1961, The Drowning World in 1962, and The Burning World in 1964. Describing different worlds ravaged by hurricane-force winds, melting polar ice caps, and worldwide drought, respectively, such works provide early warning of the ravaging effects of global warming if left unchecked.

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More recent examples that existed before 2008 include the first novel of Margaret Atwood’s MaddAddam trilogy, Oryx and Crake, written in 2003. Set closer to the present, this trilogy delves into the possible detrimental effects of biotechnology on both the environment and on the human inhabitants of the planet. It also takes aim at multinational corporations that ignore and/or deny their role in global warming and environmental disasters, alluding to real issues faced by today’s environmentalists worldwide. Other examples of more adult-oriented dystopian novels that address the possibility of environmental catastrophes include The Road, the excellent post-oil-crisis novel The Windup Girl, and The Children of Men.

Whether the rise in recent works of cli-fi is having any effect on our actions toward being more environmentally responsible or not, artists and writers have always found ways to provide commentary through entertainment. In the case of saving our planet, any means of getting the message across is welcome and necessary.

The Cronian Incident – Part II Complete!

The Cronian Incident – Part II Complete!

Hey folks! In recent months, I’ve hit two milestones in the writing of my novel. The first occurred weeks ago, when I chose to change the title. The second, and more important, is that book is now half done. Yes, with part II of the story complete, and approximately 40,000 words down on paper, the novel is now halfway towards completion. That means this book is not only out of the crib and walking, its off and running. Now it just needs to avoid any nasty spills and it will be in business!

But first, let me explain why I renamed it. Basically, this book is about an “incident” that takes place on one of Saturn’s moons (Titan). Here, a high-profile figure connected to terraforming interests on Mars goes missing. The investigation into this mysterious disappearance takes the investigator (Jeremiah Ward) from Mercury, to Mars, and then to Jupiter’s moon of Callisto before moving on to Titan. Since the focus of the investigation is on the these two moons, I decided to use the name “Jovian”, since this term applies to any moon that orbits a gas giant.

Jupiter's larger (Galilean) moons, Callisot, Europa, Io and Ganymede. Credit: NASA
Jupiter’s larger (Galilean) moons, from left to right – Callisto, Europa, Io and Ganymede. Credit: NASA

But eventually, I found this name to be problematic. For one, the larger moons that orbit Jupiter – Io, Europa, Ganymede and Callisto – are often referred to as “The Jovian Moons” (derived from Jove, the archaic name for Jupiter). While they are more properly known as “The Galilean Moons” (after their discoverer, Galileo), the name is applicable here more than with any other moon in the Solar System. Specifically, Saturn’s moons are properly called Saturnian or Cronian.

Another reason I wanted to call it the Jovian Incident was because I wanted it to be a compact volume consisting of three parts. Part I (Hermians) takes place on Mercury and shows the life of convict laborers; Part II (Martians) shows what life is like on a planet in the inner Solar System; and Part III (Jovians) covers all the action taking place in the outer Solar System and shows how people in this part of the universe live.

However, I finally realized this structure wouldn’t fly. For one, it would cause confusion to say the incident was “Jovian” when the moon where it happened on is called Cronian in the book. Second, I knew the three part structure wouldn’t fly, since it would mean Part III would likely be longer than Parts I and II combined. So I decided to add a Part IV (“Cronians”), and rename the book “The Cronian Incident”.

Saturn's moon Titan, which figures prominently in the story. Credit: NASA
Saturn’s moon Titan, which figures prominently in the story. Credit: NASA

And with Part II complete and Part III underway, I have covered all the necessary exposition and background, and am now moving onto the action part of the story. I would say this is where the fun part begins. But as I am sure many would agree, once you are half done a project, completing it somehow feels more difficult. For me, starting something is the easy part. Building on that foundation is also fun. But getting it from a work-in-progress to a finished work, that’s the hard part!

So feel free to wish me luck. Also, thanks for staying abreast of my progress. For those who had a helping hand, I intend to make this book available, free of charge, once its ready. And unlike some of the thing I wrote, it should work out to a (relatively) compact 80,000 words. No tomes here!

More to follow, stay in touch!

Top Image Credit: Lightfarm Studios

The Cronian Incident – Factions in the Future

 

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Future City [3] by josueperez79 at deviantart.com
Hi again folks! I’m back with some thoughts from my most recent story project – The Jovian Incident. I know, what else is new, right? Writing can be a self-indulgent process. But if there’s one thing I’ve learned, its that sharing helps when it comes to developing a story. It helps you articulate your thinking and ideas, especially if respected peers tell you what they think (hint, hint!)

As I also learned a long time ago, any science fiction piece that deals with the distant future has to take into account how human beings in the future go about organizing themselves. In this future world, what are the political blocs, the alliances, the rivalries – the ways in which people are united and divided? Well, I gave that a lot of thought before sitting down to pen the book (which is into chapter 11 now). And this is the basic breakdown I came up with.

Extro Factions:
For starters, people in the future I am envisioning are tentatively divided into those that live in the inner and outer Solar Systems. But that geographic divide is merely representative of a much bigger issue that divides humanity. Whereas the people living on Earth, Mars and Venus largely fall into the category of “Extro” (i.e. Extropian, people who embrace the transhuman ethic) people in the outer Solar System live simpler, less augmented and enhanced lives (“Retro”).

But within this crude division between people who believe in going beyond their biological limitations and those who believe in respecting them, there are plenty of different social, political and ideological groups to be found. Here’s a rundown on them, starting with the Extro factions…

The Formists:
Founded by Piter Chandrasekhar, one of the first colonists of Mars, the Formists are a faction dedicated to the full-scale terraforming of the Red Planet. The purpose of this, obviously, is to allow for full-scale colonization, which is something that remains impossible at this point in the story. All inhabitants on Mars lived in sealed domes, all transit takes place in pressurized tubes or on flyers, and anyone venturing out onto the surface is forced to wear a pressure suit with life-support systems.

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Mars Terraformed by Daein Ballard

Currently, the Formist faction is run by Emile Chandrasekhar, Piter’s grandson. And for the past few decades, they have been busy procuring resources from the outer Solar System to aid in the terraforming process. This includes supplies of methane, ammonia, ices, and lots and lots of comets.

However, they are also busy trying to ensure that the process will have a minimal impact on the settlements and those living within them. Altering the planet’s atmosphere will definitely have a significant impact on the landscape in the short-term, such as sublimating all the water ice in the Martian soil and in the polar caps. Once that water begins to flow, much of the surface will find itself being swallowed up by newly-created oceans. So naturally, the Formists must proceed slowly, and make sure all settlements on Mars agree to their plans.

While the Formist faction is largely centered on Mars, they have counterparts on Venus as well – known as The Graces (after the children of Aphrodite). Here, the process is significantly different, and involves converting the existing atmosphere rather than increasing its density. But the goal is the same: to one day make Venus a living, breathing world human beings can set foot on.

The Dysonists:
Among the Extros, there are also those who believe humanity’s future lies not in the stars or in the terraforming the Solar System’s planets, but in the space that surrounds our Sun. They are known as the Dysonists, a faction that is intent on building a massive swarm of structures in the inner Solar System. For some, this calls for a series of rings which house the inhabitants on their inner surface and provide gravity through endless rotation.

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This artist’s concept of a Dyson sphere is via SentientDevelopments.com

For other, more ambitious Dysonists, the plan involves massive swarms of computronium that will contain a sea of uploaded personalities living in simulated environments. Both the swarms and the powerful bandwidth that connects them will draw energy from the Sun’s rays. These individuals consider themselves to be the more puritan of Dysonists, and believe those who advocate buildings rings structures are more properly known as Nivenists.

The process of converting all the “dumb matter” in the Solar System into smart matter has already begun, but in limited form. Within a few generations, it is believed that the Sun will be surrounded by a “Torus” of uploaded minds that will live on while countless generations come and go. Dysonists and their enclaves can be found on Near-Earth Asteroids, in the Main Asteroid Belt, and with committed supporters living on Venus, Mars, Earth, the Moon, and Ceres.

The Habitationists:
Inspired by Gerard K. O’Neill, the inventor of the O’Neill Cylinder, the Habitationists began as an architects dream that quickly expanded to fill all of known space. In the 21st century, Earthers looking to escape the growing population crisis began migrating to space. But rather than looking to live on distant worlds or the Moon, where the environment was harsh and the gravity limited, they decided to set up shop in orbit. Here, supplies could be shipped regularly, thanks to the advent of commercial aerospace, and gravity could be simulated at a full g thanks to rotating toruses.

By the mid 22nd century, Low Earth Orbit (LEO) Habs had become all the rage and the skies became somewhat saturated. The existence of Earth’s space elevator (The Spindle) only made deploying and supplying these Habs easier, and a steady drop in the costs of manufacturing and deploying them only made them more popular. As such, Terran architect Hassan Sarawak, who had designed many of the original habitats in space, began to busy himself designing a new series of Habs that would allow human beings to live in space anywhere in the Solar System.

Lightfarm Studios
Artistic impression of the inside of an O’Neil Cylinder. Lightfarm Studios

By the end of the 22nd century, when the story takes place, large cylinders exist in several key places in the Solar System. Most are named in honor of either their founders, those who articulated the concept of space habitats, or those who believed in the dream of colonizing space itself (and not just other planets and moons).  These places are thusly named O’Neil’s Reach, Clarkestown, Sawarakand, and New Standford.

The Seedlings:
As the name would suggest, the Seedlings are those intrepid Extropians who believe humanity should “seed” the galaxy with humanity, spreading to all solar systems that have confirmed exoplanets and building settlements there. But in a slight twist, they believe that this process should be done using the latest in nanotechnology and space penetrators, not slow interstellar ships ferrying human colonist and terraformers.

To the Seedlings, who can be found throughout the inner Solar System, and on some of its most distant moons, the idea is simple. Load up a tiny projectile-ship with billions of nanobots designed to slowly convert a planet’s climate, then fire it on a trajectory that will take it to an exoplanet many generations from now. Then, prepare a ship with colonists, send it on its merry way into space, and by the time they reach the distant world, it will be fully prepared for their arrival.

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At this point in the story, the Seedlings first few missions are still in the planning stages. They’ve got the technology, they’ve got the know-how, and they know where the right candidate planets are located. All they need to do know is test out their machines and make sure the process works, so that they won’t be sending their colonists into a deathtrap.

Sidenote: this idea is actually one I explored in a short story I am trying to get published. If all goes well, I am the short story and this full-length idea can be connected as part of a singular narrative.

Retro Factions:
And now we come to the people who live predominantly in the outer Solar System, the folks who found life on Earth and the inner worlds unlivable thanks to its breakneck pace and the fact that life was becoming far too complicated. These are the people whom – for religious, personal, or moral reasons – chose to live on the frontier worlds in order to ensure something other than humanity’s survival as a species. For these people, it was about preserving humanity’s soul.

Organics:
In the mid to late 21st century, as biotech and cybernetics became an increasingly prevalent part of society, a divide began to emerge between people who enhanced their biology and neurology and those who did not. While the former were in the minority for the first few decades, by the latter half of the 21st century, more and more people began to become, in essence, “transhuman” – (i.e. more than human).

Cyber_Girl
Cyber Girl by Fausto De Martini

At the same time, fears and concerns began to emerge that humanity was forsaking the very things that made it human. With lives becoming artificially prolonged, human parts being swapped for bionic or biomimetic implants, and brains becoming enhanced with neural implants and “looms”, humanity seemed on course to becoming post-human (i.e. not human at all).

And while the concerns were justified, few who could afford such enhancements seemed to be willing to forsake the convenience and necessity they represented. In a world where they conferred advantage over the unenhanced, choosing not to augment one’s body and mind seemed foolish. But between those who could not afford to, those who were forbidden to, and those who chose not to, eventually a new underclass emerged – known as “Organics”.

Today’s organics, who live predominantly in the outer Solar System or isolated pockets in the inner worlds, are the descendants of these people. They live a simpler life, eschewing most of the current technology in favor for a more holistic existence, depending on various levels of technology to maintain a certain balance.

Fundies:
Naturally, human beings in the late 22nd century still have their faiths and creeds.  Despite what some said in previous centuries, mankind did not outgrow the need for religion as it began to explore space and colonizing new worlds. And when the Singularity took place in the mid 21st century, and life became increasingly complex, enhanced, and technologically-dominated, the world’s religiously-devout began to feel paradoxical. On the one hand, religion seemed to be getting more unpopular and obsolete; but at the same time, more rare and precious.

The-Common-Foundations-of-Religions-and-Theology-Evolutionary-Tree-of-Religions
To be fair, there was a time when it seemed as though the prediction of a religion-less humanity might come true. In the early to mid 21st century, organized religion was in a noticeable state of decline. Religious institutions found it harder and harder to adapt to the times, and the world’s devout appeared to be getting increasingly radicalized. However, in and around all of these observable trends, there were countless people who clung to their faith and their humanity because they feared where the future was taking them.

In the current era, the outer Solar System has become a haven for many sects and religious organizations that felt the Inner Worlds were too intolerant of their beliefs. While there will always be people who embrace one sort of faith or another on all worlds – for instance, billions of Extros identify as Gnosi or Monist – the majority of devout Kristos, Sindhus, Mahavadans, Mahomets, and Judahs now call the worlds of Ganymede, Callisto, Europa, Titan, Rhea, Iapetus, Dione, Tethys, Titania, Oberon, Ariel and Umbriel home.

The vast majority of these people want to live in peace. But for some, the encroachment of the Inner Worlds into the life and economies of their moons is something that must be stopped. They believe, as many do, that sooner or later, the Extro factions will try to overtake these worlds as well, and that they will either be forced to move farther out, colonizing the moons of Neptune and the Kuiper Belt, or find homes in new star systems entirely. As such, some are joining causes that are dedicated to pushing back against this intrusion…

Chauvians (Independents):
Many in the past also thought that nationalism, that sense of pride that is as divisive as it is unifying, would also have disappeared by this point in time. And while humanity did begin to celebrate a newfound sense of unity by the late 21st century, the colonizing of new worlds had the effect of creating new identities that were bound to a specific space and place. And given the divisive political climate that exists in the late 22nd century, it was only natural that many people in the Outer Worlds began preaching a form of independent nationalism in the hopes of rallying their people.

Révolution_de_1830_-_Combat_devant_l'hôtel_de_ville_-_28.07.1830
Collectively, such people are known as “Chauvians“, a slight bastardization of the word “Jovian” (which applies to inhabitants of any of the outer Solar System’s moons). But to others, they are known simply as Independents, people striving to ensure their worlds remain free of external control. And to those belonging to these factions, their worlds and their people are endangered and something must be done to stop the intrusion of Extros into the outer Solar System. For the most part, their methods are passive, informative, and strictly political. But for others, extra-legal means, even violent means, are seen as necessary.

Examples include the Children of Jove and the Aquilan Front, which are native to the Galilean moons of Jupiter. On the Cronian moons, the Centimanes are the main front agitating for action against the Extros. And on the Uranian moons, the organizations known as The Furies and the Sky Children are the forces to be reckoned with. Whereas the more-moderate of these factions are suspected of being behind numerous protests, riots, and organized strikes, the radicals are believed to be behind the disappearance of several Extro citizens who went missing in the Outer Worlds. In time, it is believed that a confrontation will occur between these groups and the local authorities, with everyone else being caught in the middle.


And those are the relevant players in this story I’m working out. Hope you like them, because a few come into play in the first story and the rest I think could become central to the plots of any future works in the same universe. Let me know what you think! 🙂

 

The Cronian Incident – Part I complete!

The Cronian Incident – Part I complete!

Hey there, folks! As the title of this entry would suggest, I’ve made some serious progress on my latest book, The Jovian Incident. After a few months of writing, I’ve finished all nine chapters of the first installment – aka. Part I: “Hermians”. These chapters cover the part of the story that takes place on Mercury, where the main character is introduced, some details of his background are revealed, and he is eventually recruited to go do a job.

This part was also a chance to preview the universe I went about building for the story. This included not only using Mercury as the setting for a prison planet, but descriptions about what Earth, Mars, Venus looked like in this day and age. And there was the matter of how people lived in a post-Singularity universe, when a whole range of amazing technologies were at their disposal. Today, I thought I’d focus on one in particular. The subject of…

Clinical Immortality!

To be clear, clinical immortality in this context does not refer to cryogenics or frozen heads waiting to be stitched onto bodies once they find a cure for… whatever. In this context, clinical immortality refers to what is possible through advances in biotechnology, robotics and cybernetics, to the point where human beings can artificially prolong their lives for centuries. At the same time, it refers to knowledge of the brain and computing advancing to the point where people can back up their neurology, living on indefinitely as a digital “ghost in the machine”.

In short, those who have access to this kind of technology in my story have a lot of options for staying alive. One of the more popular (but more complicated) ways is to create clones of oneself, which are then be equipped with the host’s memories backed up to the point of their death. These “facsimiles” are able to carry on in the place of the original, creating an unbroken chain of lineage. The reason why this means is complicated is because if two versions of the same person are alive at the same time, it creates some sticky legal issues.

human-cyborg-immortality-660To put it in perspective, here’s a fragment from the story, where the MC (Jeremiah Ward) is reminiscing about a case he once had to deal with aboard an LEO Hab called Ri-La. Basically, LEO Habs are habitats that exist in Low-Earth Orbit. The owner in question was a former magnate named Xian, a man who lived in the early 21st century before “dying”:

“I went there as part of a case back in 23’. The whole place had been built by some old Terran magnate named Xian. Some Jom-gua gentleman, born in the previous century who made his fortune running bio, shipping and software. Before he died, he had a Hab commissioned in orbit for his wife and family, and then invited his extended family to move there so they could have their own orbital estate all to themselves.”

“Died?” said Guernsey, noting the one word that seemed out of place in the story. “This guy, he was an Extro. And he died? Like… for real?”

“No, no…” Ward replied, waving his hand dismissively. “Though he did forego the whole facsimile thing, the old man uploaded himself like anybody else before he got too old, suffered brain death. That way, his children, nieces and nephews had the run of the place and could summon him whenever they wanted.”

“Descendants calling up their great ancestor,” said Burton. “Fucking vain, if you ask me. But makes sense if you’re one of them Core types, all rich and shit.”

“Well and he was the traditional sort, that guy. Not a lot of people back home who were like him anymore. Most people take the idea of post-mortality too literally.”

As he goes on with the story, he explains how he was on the habitat to investigate a murder case. At the heart of the case was an inhabitant who got into a struggle with their facsimile:

“Turns out some of the Xian clan were not as traditional as their forebear. Some of them went about creating facsimiles of themselves, even woke them up before they died. I don’t know, all that time in orbit, they must have feared they’d die out unless they started cloning themselves.”

“It didn’t occur to them to get some new blood in the place? Or even someone’s DNA?”

Ward shrugged. “Who knows? Maybe they couldn’t find anyone they thought worthy. Point is, having more than one version of yourself around can get ugly, especially when there’s inheritance on the line. And in this case, one kid was killed by another version of himself.”

“Wow…” Jordon whispered. “Was it hard to figure out who did it?”

“Not even a little bit,” said Ward, shaking his head. “Forensics took all of five minutes. The trickier part was trying to deduce if the victim was an original or not. As you know, the penalty for a facsimile killing their original is way higher than the reverse.”

A little later, Ward is confronted with the man who comes to Mercury to offer him a job. His task, he learns, is to venture to the Outer Solar System and find a colleague who has gone missing. Given that the man he is tasked with finding is clearly of the Extro (Extropian) faction, he naturally feels the need to ask the obvious:

“This man, there’s a record of his DNA, yes?”

“Of course,” Chandrasekhar replied simply.

“And his neurology is on file as well, I take it?”

“Backed up directly before his departure, yes.”

“So why not just reproduce him and cut your losses?”

“Well, three reasons.” Chandrasekhar raised three fingers and began listing them off. “For one, the man in question was a conservative soul. He would not approve of being resurrected unless it was absolutely necessary. Second, if he were still alive and turned up after we produced his facsimile, there would be some sticky issues of legality to contend with. Lastly, there is the matter of what he learned while conducting our business in the Outer Worlds. We need to make every effort to retrieve the version of him that knows all of these things, if at all possible.”

I wanted to include all this stuff in the story for two reasons. On the one hand, as a way of commenting on some of the issues that are likely to come up if and when such things are possible. And two, to address the fundamental question: if people are capable of uploading themselves, and creating facsimiles of themselves, what will it mean for issues of identity, legality, and even mortality?

If death is no longer an inevitable fact of life, will death cease to have meaning? And by extension, will life cease to be valued? If someone can just recreate themselves, then what harm is there in murdering them? And if the only real loss is memory that hasn’t been backed up, will the information they carry in their minds be more valuable than the person themselves?

But this of course is all background stuff, something that is meant to frame the main story, which I am still working on. But I feel at this point that it’s off and running. So as I get into Part II: “Martians”, I hope to be getting away from some of that stuff, and more into the issues of timelines, plot, and more character development. Stay tuned!

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A Soldier’s Mettle

Well this is interesting. It seems that a year ago today, someone I never met cited a quote from Papa Zulu in order to pay homage to veterans everywhere. And were it not for the fact that I entered this quote into my search engine to see if I really did write it myself (Goodreads said I did, but I myself was wondering!), I never would have known!

Thanks Maiden, and keep up the good work of honoring those who have fought so other wouldn’t have to, those who fell in the commission of that service, and those who came home forever changed.

Anna's avatarMaiden on the Midway

Sgt. Matthew Bland and the Marines with Cpl Sean Leahy squad prepare to RTB (return to base) after completing their mission. The Marines are assigned to 3rd Battalion 5th Marines — Nelvin C. Cepeda Sgt. Matthew Bland and the Marines with Cpl Sean Leahy squad prepare to RTB (return to base) after completing their mission. The Marines are assigned to 3rd Battalion 5th Marines — Nelvin C. Cepeda

“The true test of a soldier’s mettle is to see whether or not they will cling to what they believe in, even in the face of impending death.”
Matthew S. Williams

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Featured Guest Post: “Ignored Issues in Dystopian Fiction” by Maria Ramos

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Maria Ramos is back with another interesting look at the world of dystopian sci-fi. This time around, she offers her insight on an issue that is often overlooked in the genre. Whether it is missing from the writing itself, or is overlooked in the course of adaptations and literary criticism, somehow the issue of race – whether it is the race of the characters or how it is dealt with in a fictional setting – seems to fall by the wayside. But I’ll let her explain it, she’s better at it!


Dystopian fiction has been around for decades, with notable examples including 1984 and Animal Farm. It’s not just in old books from English class, either. This is one genre that has never gone away. From The Matrix in the 90s to V For Vendetta in the aughts, every decade has had its stories. New blockbuster hits such as The Hunger Games and Divergent are the latest additions, and this time young adults are leading the dystopian charge. With The Hunger Games: Mockingjay Part 2 slated to carry the series past the 3 billion dollar mark and the books alone selling close to 20 million copies, it looks like this angsty genre has a rosy future.

While the technology that featured in previous variants is still visible, it is overbearing governments that have really become the boogeyman in the closet. It’s not surprising, considering the audience. Just when young adults are beginning to become more independent of their parents, they are also becoming more aware of the restrictions that society and governments place on all citizens. This can be a hard pill to swallow for anyone, but the first cut is the deepest. Governments acting as Big Brother – or like an overly controlling parent – are a pretty terrifying prospect for anyone feeling that first heady rush of freedom. Tellingly, despite the many other issues faced by society today, it is these pesky totalitarian governments that are the backbone of the modern genre.

In fact, totalitarian governments are viewed by many in this demographic as something to truly fear, both in fiction and in real life. This is evidenced by protests against police brutality, the NSA, and even against Wall Street, which are all founded in the same fear of a small elite class being able to suppress the majority of the population. On the other hand, racism and sexism, two other huge issues faced by modern society, are rarely addressed at all.

For example, in The Hunger Games there is no real mention of Katniss’ gender when she goes to fight to the death. Previous victors are shown as both male and female, and an equal number of each compete. There is no mention of the physical disadvantages women might have in a hand-to-hand battle, nor of the specific additional dangers they might face. Tris’ gender in Divergent and Insurgent  (both of which are available now through Netflix, DirecTV, and Amazon) is treated the same way, though in both cases a romantic attachment is formed with a fellow warrior, offering some additional measure of protection and responsibility.

Likewise race is glossed over for the most part in The Hunger Games, though certain districts appear to be black and others white based on the tributes they have sent. This segregation is not seen as a problem in the film, nor is it a problem that the central characters are all young, attractive, and white. In both cases, racism and sexism are simply ignored, as if they do not exist. The demon of the movie is a heartless ruling class, and other issues just don’t seem to register.

This genre-wide silence in the face of such major issues is puzzling. Could it be that, rather than being non-topics, they are in fact so controversial that writers and directors are afraid to touch upon them? Or are they seen as relics of the past in a futuristic genre? Despite the huge impact these issues still have on citizens today, part of the battle activists face is even getting people to acknowledge that a problem still exists. Though these issues remain relevant, many today view racism and sexism as shrinking and government overreach as growing, possibly resulting in this void we see in the fiction.

In fact, there is also a combination of idealism and cynicism visible in many of these more recent stories – things became so terrible because people allowed them to, but eventually those same people fight back for change and improvement. It may be that same combination of naiveté and shrewdness that allows both the creators and fans to ignore issues they do not want to face. However, by refusing to address it they actually reflect it, as many of these movies and television series are overwhelming white. The main characters may often be female, but any additional struggle they face due to their gender is largely ignored. As valuable as today’s fiction is in shining a light in dark corners, it seems like right now a brighter flashlight is needed.

The Cronian Incident: Development of AI

envisioning_AIHey folks, in my ongoing drive to keep people abreast of my writing process, I have decided to do another update on my progress with The Jovian Incident. I am now six chapters in, and the word count has grown to a robust 13821. By this measure, I am 26,179 words away from a full-length novel. But as John Cleese once said, “It’s not just the number of words. I mean, getting them in the right order is just as important.”

And so is developing certain ideas, especially ones that serve an important function – like creating the background. And a big thing in this story, given the time period, is the presence of artificial intelligence.

The way I figured it, the best way to figure out how it would be used by the time period in question (22nd century) would be track its progress, going from today to the point of the Technological Singularity – where it would become compatible with human-level intelligence, and then vastly exceed it. Here’s a basic breakdown that I came up with:

Level I: Insect-level compatibility, developed in the late 20th/early 21st century. Used to program nanomachines and swarm-robots, controlled via hive-mind algorithms and collective behavior to achieve group tasks (i.e. construction, maintenance, health and diagnostic medicine).

Level II: Reptile and mammalian-level compatibility, developed in the early 21st century. Used by semi-sentient robots to perform rote tasks, menial labor, and as programming for military hardware (i.e. drones and autonomous vehicles).

Level III: Human-level compatibility, developed by the 2030s. Used to program sentient machines and personal assistants capable of performing complicated task, mathematical calculations, and interacting with human beings.

Level IV: Super-sentience level compatibility, developed by 2100.  Used to coordinate entire planetary systems – transportation, economics, virology and geological systems. Only a few in existence – Acidalia (Venus), Gaia (Earth), Harmonia (Mars).

Basically, I envision AI by the 22nd century as being something that is used at all levels of life and society. And after a century of development, the four-tier system described above applies, with simple to incredibly complex machine intelligences being used for different tasks. In this way, machines of various intelligence replaced the old division of labor, leaving humans free to pursue vocations and careers entirely of their own choosing.

Of course, this has a huge downside. Not only has humanity labor in the inner Solar System been deprived of most forms of labor (it can be a source of pride and dignity as much as a burden) but it also means that all human beings are expected to commit to various pursuits and join a faction of one sort or another before long. Life, you could say, has become no less competitive or careerist by adding intelligence machines to the mix.

And of course, life is a bit different in the outer Solar System. Whereas Level I and II intelligences are common, Level IIIs are in limited supply (and generally dated where they are available), and there are no Level IVs.

But of course, that doesn’t even include the kinds of neurological and cybernetic enhancements that humans use to augment their neurology and their biology. That’s where the transhuman and post-human stuff comes in. But that, of course, is a whole ‘nuther post!

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New Trailer: Warcraft!

warcraft_movieI suppose it was inevitable. Given the popularity of the franchise and the massive hit that was the MMORPG, which pretty much put them on the map and made all major franchises want to follow (like Star Wars and Elder Scrolls), it was only a matter of time before someone got the bright idea to do a live action movie of Warcraft.

As you can see from the trailer, the movie tells the story of the Orcs falling upon the Azeroth and laying siege to it. But in a twist, we learn that the Orcs are waging war not only because of their warlike culture, but for their survival. Seems that their home realm, Draernor, is becoming inhospitable out or something.

I have to say, this is not the plot of the Warcraft I knew and loved. That game was morally unambiguous and didn’t contain all this “we have to come together for the sake of all of our survival” crap! Then again, the movie may not be a total suckfest. But I’m sure the folks at Comic-Con will be complaining bitterly!

The Cronian Incident – The Inspiration Process

Saturn's moon Titan, which figures prominently in the story. Credit: NASA
Saturn’s moon Titan, which figures prominently in the story. Credit: NASA

Good news from my escritoire people! That’s writing desk for those of you who don’t speak French and/or are uncultured ;). The story, which I recently talked about, is coming along nicely. The other night, I put the finishing touching on Chapter 5, am now busily writing Chapter 6, and am starting to feel like this idea has legs. Now, I just need to make sure it can walk on its own. Because believe it or not, good ideas write themselves.

So here’s one of the biggest issues I’ve been wresting with so far for the story. And it’s an issue so very difficult and controversial that it deserves to be in all-caps and have line all to itself…

DRUG ABUSE!

In this story, I’ve made a big deal about the fact that the main character – Jeremiah Ward – is a former investigator who was disgraced. The reason for this has to do with an addiction that he developed as a result of his work and living the Extro lifestyle. Basically, I decided that he began taking a narcotic substance which, in his day and age, triggers feelings of euphoria and a sense of being “outside of time”. All it needs is a name…

While discussing the idea with a friend, they surprised me by saying that what i described sounding a lot like their own experience. As I put it, the character of Ward developed a substance abuse problem in the course of his career because after living for many decades with implants, neural augmentation, and biomedical enhancements – all of which were required in order for people to “keep up” with the rapid pace of change – he routinely felt the need to balance himself out. In the words I have planned for the story, he claimed that the drugs “made him feel more real”.

She immediately understood what I meant, and went on to tell me about how in her own previous job (a very high-stress and difficult profession) she had developed an addiction for opiates. Like so many people who work in fields like the military, police work, medical care, emergency services, criminal justice, counseling, etc., drugs, alcohol, and other substances can become a crutch. Something you take just to get through the day and forget that tomorrow, you have to go back into it.

I drew that inspiration from stories I’ve heard about people who need to take medications regularly in order to avoid becoming erratic, depressed, or manic. I know a little bit about this myself, and have friend who require it to a far greater extent. The difficulty of taking anti-depressant, anti-psychotics, and the like is that while they help balance you out, you can sometimes feel like you’re not feeling natural or normal.

Many a time I have wished I could remember what it was like when I was younger, before I began struggling with OCD. While I can’t remember a time when I didn’t exhibit the symptoms of this disorder, there was a time when things like panic attacks, depression, high-anxiety and worrying over nothing were not a going concern. Things that set me off today were mere bothers back then, and I didn’t worry about half the things I worry about now. Truth is, I wish there was a pill that I could take that would make it all go away…

And that, I think, is the mentality behind substance abuse. It’s also what I think makes it so dangerous.

In any case, that’s the characters back story. It explains his fall from grace, his current circumstances (at the beginning of the story, he’s on a penal colony on Mercury) and offers a chance for redemption. All that’s left is to write about his journey from darkness to light, and come up with a name for the drug.

Seriously, any suggestions?

Star Wars: The Force Awakens Supercut!

Star_Wars_tfa_poster_wide_header-1536x864-959818851016For those who can’t wait until December to see this movie, this trailer is essentially a big, fat tease! But for those who thought the past few trailers were simply not enough (I think I fit into that second category) the four-and-a-half minute supercut is pure awesomeness! And Star Wars will definitely notice that this trailer provides some serious hints about the plot.

The previous trailers established that a resurgent Empire is out and about, sporting a new commander and a new Sith Lord who venerates Darth Vader and promises to complete the work he started. Enter into this two force-sensitive people – Finn (a former Stormtrooper) and Rey (a desert scavenger) – who meet up and are rescued by Han and Chewie aboard the Falcon.

And the rest, clearly, is sheer awesomeness! Take a look…