Video Promo for Whiskey Delta

Whiskey_DeltaFor awhile now, I’ve been toying with the idea of doing a promotional video for Whiskey Delta and its upcoming sequels. As someone who has never done this before, I found the idea very appealing, though admittedly a bit daunting. For example, what could I – a humble indie – really do other than string a few images and some words together with some background music?

And of course, I was concerned rights and such. I didn’t want to get sued after all. Not before I’ve actually had a chance to become famous! But today, with not much else to do, I went over to Youtube and just dived right in. And after a few hours of tinkering and some stock photos which I bought straight up, I managed to put the following 41 second video together.

Please check it out and let me know what you think:

Papa Zulu’s Cover Selection…

zombies-city-and-the-crowdHey all! Its been a busy season thus far, and after many months of slow progress, the editing process for Papa Zulu is just about over. Which means its time for me to start picking out cover designs! Recently, I tinkered with the write-up and then added some of the more recent reviews (these would be the five star ones I’ve been going on and one about lately!). Here’s how it reads:

“Men rise from one ambition to another: first, they seek to secure themselves against attack, and then they attack others.”

Niccolo Machiavelli

In the barren deserts of New Mexico, the war against the Whiskey Delta continues. After years of fighting, the “Mage” and his Rattlesnakes have managed to get the upper hand on the undead, while back at their base, “Doc” Ross Cooper and his team are getting close to producing a vaccine from the Patient Zero strain. But things quickly change when a new opponent enters the arena. Ever since their encounter with rogue forces in LA, the Mage has worried that there are military forces back East, people who owe allegiance to another master and want the Patient Zero strain for themselves…

Praise for Whiskey Delta:
“This was an excellent book from start to finish.” -K.C. Williams

“Great story about soldiers doing solider business.” -John

“This was an absolutely fantastic read. Highly recommend for any fan of the zombie genre.” -Britanny

“This is a badass Zombie book.” -Kellie H.

“I could not put Whiskey Delta down till the end.” – W.M. Morgan

“This book is for all those zombie fans out there!” -The Pragmatic Procrastinator

As for the design itself, I’m a little torn between two contenders. For awhile now, I’ve been working with one that boasts olive borders, orange font, black background, and the photo of a soldier firing tracers into the night. That would be this one:

Pappa_Zulu2But recently I came upon another cool photo and began designing a new cover around it. Much like the other one, it’s an army stock photo, but this one shows a group of soldiers conducting live fire drills during the night. Using high-speed photo, it looks like an eye=popping laser show. Now here’s what that design looks like:

Pappa_Zulu3

What I also like about this one is the way the photo is watermarked into the background. The red tracers are really quite impressive, and the orange font still seems to work since there are traces of orange here too. But dangit if that black and olive pattern from the first one doesn’t still seem totally appropriate, not to mention the way the orange font and black background just blend with the photo!

So I’ve decided to crowdsource this one with a poll. Which shall it be? Cast your vote and help me determine what the sequel to Whiskey Delta is going to look like.

Zombie Hunters!

apoc_soldiersHello fellow zombie smashers! As you may recall, a few weeks back I hosted a zombie hunters get-together. People were asked to take part by designers their own warriors, specifying weapons, apparel, and a bit of a back story. And of course, those who took part would have the honor of seeing their character featured in the next installment of my Whiskey Delta series – Oscar Mike!

So far, only three people have fashioned characters, but this is more than I need to work into the story. Still, if anyone’s interesting in seeing their creation presented in literary form, there is still time. All you need do is consult the pages on Apparel and Melee Weapons, then pick a primary weapon, a secondary, and create a little backstory to go along with it.

And in the meantime, allow me to present the first three zombie hunters that have been created for this challenge, arranged in alphabetical order:

Khaalidah Muhammed-Ali:
Alias: The Hurting Healer (Jamilah Al Mo’alej)
Apparel: Hooded Cloak, denim clothes, leather gloves, hijab
Primary Weapon: Composite Bow
Secondary Weapon: Desert Eagle .357
Melee Weapon: Truncheon
Backstory:  When the zombie apocalypse happened, Jamilah I put her three children (aged 22, 20 and 11) into her truck and hauled out of the Houston metropolitan area. Her husband was one of the many casualties when the biters first came, and the people in her area proved worse when chaos followed in their wake. Once they reached the countryside, they decided to take up residence in an old farm house where she grew herbs for medicine and vegetables while her oldest son, 22 years old, hunted rabbits, birds and fishes in the local stream. Her 20 year old daughter, the nervous ninny that she was, served as their lookout and security adviser and her 11 year old daughter, taciturn yet brilliant, created devious little traps to snare food, and the undead!

Rami Ungar:
Alias: Ghost
Apparel: Trench coat, glasses
Primary Weapon: MP5
Secondary Weapon:
MP5K
Melee Weapon: Katana sword
Backstory: Originally from Ohio, when the zombies began to roam, Rami packed up his gear and what weapons he could get his hands on and hit the open road. Realizing quickly that the only way to stay alive was to move fast and remain unnoticed, he adopted the name “Ghost”. After losing everything to the undead hordes, he lost his old name and has maintained the alias ever since. Though nominally skilled in firearms, his weapon of choice is the naked blade.

Rhys C. Ethan:
Alias: Tromos
Apparel: Kevlar vest
Primary Weapon: Crossbow
Secondary Weapon: .357 Magnum
Melee Weapon: Baseball bat
Backstory: Tromos  was an honourably discharged police officer when the zombie apocalypse first hit. And when the law failed to act in the midst of the crisis, he took matters into his own hands and became the terror of the living dead. His life now is spent traveling to wherever zombies endanger safe shelters, and slaughtering as many of the living dead as humanly possible!

And as promised, these characters will have the honor of appearing in the upcoming Oscar Mike. The re-released Prologue is coming soon, which will offer a sneak peak at these badasses as well as the larger plot of the third book in my Whiskey Delta series. Stay tuned!

World War Z: Novel vs. Movie

worldwar_zI’ll admit right off the bat that I haven’t seen the movie yet. But having bought the book recently and delved into it, I could tell right away when the previews hit that director Marc Forster and his crew of writers had no intention of following it at all. Sure, it looked like it good be exciting, and a good shoot em movie, but calling it an “adaptation” seemed like a stretch at best.

If anything, it appeared that Max Brook’s awesome and thoughtful story about a man who is going around the world and assembling post-facto oral accounts about the zombie apocalypse – how and where it began, what the signs were, how people survived – was little more than a guideline for a big budget disaster flick. If there was any doubt, the fact that Brad Pitt was cast as the lead silenced them all in a nanosecond.

Luckily, stuff like this allows other people to come up with good satire. Case in point, this infographic created by the folks over at The Oatmeal. In addition to providing all kinds of funny, happy ecards, infographics and jokes, they are also a place where one can pledge money for the new Arkyd program – the crowdfunded telescope you can have you picture placed on for $25.

world_warz_infoHere, they show the movie and book as two spheres, indicating that they overlap in one important way: they have the same name! Yep, that’s it. In every other capacity, except for the fact that it involves a zombie apocalypse and Brad Pitt’s character loosely resembles the narrator in the book, the movie and book could not be more different.

Personally, I think I’ll see it anyway. Maybe not in the theater, but it might be a good candidate for rental or Netflix. The wife thinks it looks like fun and I know that my curiosity won’t be satisfied until I witness this “adaptation” firsthand. Peace out, and go for the brain!

Source: theoatmeal.com

Next Zombie Novel!

zombie_hardestpartHi folks! You may recall from the incessant way I keep posting about it that I recently published Whiskey Delta on Amazon-Kindle. And yes, after many a mixed review, I finally uploaded the 2nd Edition, the tighter, edited version, for purchase today. And now that I’ve tackled the first bit of advice all my reviewers had to give, I now go about dealing with the other. That would be the calls for a sequel.

Which brings me to the point of this post. As many people who follow this blog are also aware, Papa Zulu – the sequel to Whiskey Delta – has already been written. And like it’s predecessor, I posted it chapter by chapter on this site over the course of several weeks. And now that the first has hit the market and is selling, I need to begin prepping the second – which means proofing, editing, and giving it an appropriate cover.

The only problem is, I got a few contenders for the cover. There’s the one I produced some months back, and the more recent cover which I made with the upcoming release date in mind. Here’s the first, which boasts a drab and olive green color scheme and an image which I felt captured one of the biggest, most climactic moments in the story:

Pappa_Zulu

That was one version. I did another with the same picture but moved the color scheme around a bit to make it more stark and contrasting. But of course I worried that it was too much like its predecessor, who’s cover was also all olive and black. Just me, but I would imagine a second installment needs to look like it is striking a different tone, not fitting in or piggybacking on the first.

Pappa_Zulu

Ah, but after Whiskey Delta was published back in April, I began to wonder if the covers were a little boring and didn’t highlight the zombie-smashing enough. Now I’ve got someone on the task of creating me some original zombie art; but until such time that it is completed, I still needed something that screamed action, adventure and hails of gunfire. So here’s what I came up with in the meantime:

Pappa_Zulu2

As you can see, went with an action shot, paired the color of the print to match the most eye-drawing color there (orange-red), and made the background solid black to bring out the surrounding darkness, and kept the borders olive green.  I do wonder if I should change those, or ditch them altogether. They are different from the first installment which had no borders at all, but I do question my obsession with them for this book!

So what do you fine folks think? Door number one, door number two, or door number three? Always good to have at least three options. And just for fun, I’ll put it all in poll so people can just point and click. But of course, if you have any additional comments or want to say why you think one is better than the others, please do so…


And to all my fine, zombie-smashing friends who are participating in the Zombie Warrior challenge and creating a character who will one day appear in this series, remember the most important rule of all:

zombie_keepcalm

Zombie Warrior: Primary Weapons!

zombiegun3Welcome back prospective zombie-hunters. Today, we shall talk about outfitting your character with weapons! Sure, you’ve already had a gander at hand-to-hand items, but what about the heavy-hitting stuff? What about the main weapon in your arsenal that you specifically chose because it can splatter a zombie’s brain pan at over 500 meters? That’s the stuff of today’s selection, ranging from assault to shotguns, composite bows to sniper rifles, and machine guns to crossbows. You only get one, so choose wisely!

Assault Rifles/Heavy Guns:
AK-47:

AK-47Pros: As the most popular assault weapon the world, the AK-47 and its associated parts proved easily obtainable after the zombie apocalypse. In addition to having a good deal of stopping power and a good rate of fire, the extended mag affords the user a good 30 to 42 rounds of ammo. What’s more, this assault rifle is renowned for being easy to operate, strip down, and can be put through the ringer and still remain operational.

Cons: In terms of range and accuracy, the AK-47 is good, but not great. It’s effective range is roughly 400 meters, but it can only provide accuracy for the first 100 or so, making it a poor choice for long range sniping and precision fire. What’s more, the recoil can be a bit of a bugger, which is part the reason its accuracy is not the best.

M4A1 Carbine:
M4A1_2Pros:
The scaled-down model of the venerable M16, the M4 is favorite amongst servicemen because of its balance of accuracy, power, range. It’s 30 round mag provides a good supply of ammo, and it can be used to snipe targets at long range (500 meters) as easily as mow them down up close. What’s more, its shortened stock makes it far more portable than most assault rifles.

Cons: While the M4 is easier to use than its predecessor, it still suffers from some of the problems that plagued it. It’s complex design can be difficult to maintain in rough and dirty conditions, which zombie-hunters can routinely expect. It’s power is also somewhat limited, compared to heavier, larger caliber weapons. The key is to keep it clean, and all should be well.

MP5:
MP5Pros: Designed with law enforcement and special forces in mind, the MP5 is a very balanced weapon, combining a high-caliber 9mm bullet, good ammo capacity (30 rounds), and an effective range in a light, compact package. It’s rate of fire, which can be switched from semi-auto to full, also makes it a good weapon for both precision fire and moving at close range.

Cons: The most obvious drawback of this weapon, compared to other rifles, is its range. Given the small jacket size of the bullet and limited muzzle length, it can hit targets at 100 meters away with accuracy, a fraction of what a high-powered assault rifle can do. This also means its stopping power is confined to close range, and cannot be relied on to snipe at anything in the far distance.

SAW:
M249_SAWPros:
The Squad Automatic Weapon was designed with fire-power and mobility in mind. With a rate of fire commensurate with most heavy machine-guns, a fifty round drum, and a relatively light frame, the SAW boasts a lot of killing power without being too tricky to get around. And though a zombie-hunter would be tempted to let loose at close range with one of these, it also has an effective range of 800 meter for precision fire and a total range of 3,600 meters, making it a good long-range weapon as well.

Cons: Naturally, all of this comes with its share of downsides. Though it it light for a machine gun, its overall weight is a bit of an issue, not to mention the weight of carrying additional drum mags. And combined with the recoil provided by a high rate of fire (a good 775 rounds a minute), this makes for a weapon that should only be carried by the “big man” of the group.

SCAR-L:
scar_l-1Pro:
Known as the Spec Ops Forces Combat Assault Rifle, this weapon was designed with versatility and reliability in mind. The standard model boasts a set of optical sights, a stock handle, and comes with either a 20 or 30 round magazine. It is highly stable, accurate, and has an effective range of 600 meters. The 20 round SCAR-H is a sniper variant, with increased accuracy and a 7.62mm round, while the SCAR-L is a 5.56mm assault rifle with an increased rate of fire.

Cons: As a special operations design, the SCAR is not common or easily procured. Those who have them will therefore have a hard time finding replacement parts when compared to the M4 or AK-47. And given the complexity of the design, maintenance can once again be a bit of a problem, especially for those not trained in their use and upkeep.

Shotguns:
KSG:
kel_techPros: A cutting-edge design, boasting duel feed magazines and compact dimensions, this weapon is well suited for anti-zombie defense! In total, it holds 14 rounds, as is operated by pump action. It’s two handles also ensure a relative degree of accuracy, making head shots a real possibility.

Cons: Unfortunately, the weapon has two distinct drawbacks. Though it holds a highly respectable 14 shots between its two magazines, the pump action slows it down somewhat. In addition, it must be reloaded manually, and between its two tubes, that can take some time. This demands that the user find cover after exhausting their supply of ammo, or spend only part of it before taking time to reload.

SPAS-12:
SPAS12Pros: Originally designed for sport shooting, this automatic shotgun has become a mainstay amongst police and military forces everywhere. Able to shoot in either the pump action or semi-automatic firing modes, it is renowned for versatility, reliability, and firepower. It’s eight round capacity is also highly respectable as ammo capacities go.

Cons: The only drawbacks, compared to other weapons in this category, is its limited ammo supply. Though accurate and not prone to mechanical problems, which can happen in automatic designs, the SPAS 12 can deplete its ammo quicker and then takes time to reload.

Striker:
StrikerPros: Manufactured in South Africa, the Striker Protecta was specifically designed to be a counter-insurgency, high capacity weapon with a hell of a lot of punch. It’s size and shape make it compact and portable, and its 12 round magazine give it enough capacity for a prolonged firefight.

Cons: In terms of drawbacks, the Strikers has a few. Though it has a good capacity, it has to be reloaded manually, which can take some time. In addition, even though its compact, the drum magazine can make it bulky and awkward to carry. However, it can make up for this since it doesn’t require additional magazines, just a simple ammo belt, in order to be reloaded.

USAS-12:
USAS-12Pros: Combining the familiar profile of an assault rifle with the concept of a shotgun, the USAS-12 also manages to combine a high capacity with a lot of firepower! The standard box magazine can hold 10 shots, but the drum magazine gives it a robust twenty. However, this is balanced by the fact that the ten can be reloaded by simply slamming a new box into place, whereas the twenty must be reloaded manually.

Cons: The only potential drawback of this weapon is its rate of fire. In addition to being semi-automatic, the gunner does not need to pull the trigger multiple times to get multiple shots off. This can cause have a saturation effect, but can also waist ammo. Remember, zombies hunt in packs, so saturation is only useful in real close quarters.

Sniper Rifles:
Barrett M82:

barrett_82a1_1Pros: Where to begin? An effective range of 1800 meters, a ten round detachable magazine, and semi-automatic fire. And did I forget to mention a .50 cal slug? Yes, the M82 is a highly effective zombie-killer, and not just because a single shot will take a zombie’s head clean off. It’s long range, built-in sights, and high-capacity, semi-automatic fire make it an all around effective zombie-killer. Aim for one and watch three more behind it fall with a single shot!

Cons: Right off the bat, there’s the issue of recoil. This rifle packs a hell of a punch and repeated fire can be a bit inaccurate because of it. What’s more, the high muzzle velocity and size of the slug makes for a loud bang, so a single shot will give your positions away and attract attention.

Dragunov:
dragunov-sniper-rifle-11886796

Pros: There’s something to be said for a weapon that merges several good aspects of an assault rifle with the accuracy and stability of a sniper rifle. A ten box mag, high stability, an effective range of 800 meters, semi-automatic fire and portability make the Dragunov a fitting weapon for the sniper in your zombie-hunting team. And like the AK-47 on which it’s design is based, its also rugged and reliable in the field.

Cons: Unfortunately, this weapon also marries some of the lesser aspects of the AK-47 to its design. Compared to other sniper rifles, this weapon is somewhat lacking in accuracy, due in large part to the relative recoil of the weapon. Repeated shots on target can be a challenge because of this.

M40:
m40Pros: When it comes to accuracy and stability, the M40 is virtually unbeatable, hence why the US Marines continue to use the design to outfit their snipers. With an effective range of 900 meters, a ten round capacity, simplicity of design and pinpoint accuracy, it’s a faithful and reliable weapon to have in the field.

Cons: As a bolt action, this rifle is slow where repeat-fire comes into play. After each shot, the firer must go then make four moves in order to chamber another round, which be a hassle when dealing with approaching hordes.

SG 550:

sg550

Pros: A variation on the Swiss-designed SG 550 assault rifle, the sniper variant has many advantages over other rifles. For one, it is highly ergonomic, featuring a folding stock with a special cheek rest for portability and comfortable firing. The recoil is also reduced, making for greater accuracy, and the twenty round mag and semi-automatic fire give it plenty of punch.

Cons: The downside to this weapon is the range, which gets up to a comparatively meager 400 meters. It’s a good mid or close-range sniper rifle, but ineffective where long distances are concerned.

Special Weapons:
Composite Bow:
Pros:
In times of zombie apocalypse, simple weapons are often the most effective. In the case of a composite bow, a single well placed shot to the head or eye socket will take out a zombie, and the fact that it makes virtually no noise is a plus. And given the power of the composite, most shots are likely to do as much damage as a bullet.

Cons: Naturally, ammo capacity is limited compared to a rifle, as is effective range. While an experienced bower can hit a target at several dozen meters, the time it takes to reload between shots presents a challenge for anyone who is not highly experienced.

Crossbow:
Pros:
Another traditional weapon which is ideally suited to post-apocalyptic zombie-smashing. The crossbow has all the same benefits of the composite bow, but is lighter in weight and easier to aim. Once again, a single shot is as effective as a bullet, and the lack of noise ensures a degree of stealth not afforded with most firearms.

Cons: Again, range and rate of fire are compromised for the sake of simplicity and stealth. Also, reloading takes time and ammo capacity is limited, even if this is offset by the fact that arrows can be retrieved. Once again, a user must pick their engagements and get in close to their targets to be effective.

Are you ready? Pick your weapon, and make sure its a choice you’re prepared to stand behind. Because once that horde comes-a-knocking, there will be no time for swapping and backsies!

Whiskey Delta, 2nd Edition!

zombie-wallpaperWell let me start by saying that Whiskey Delta continues to do well. And though the sales appear to be slowing down a bit, the overall number has just passed 900 copies! Good news, but in truth, I am concerned that interest is waning and I can’t help but wonder if the mixed reviews are to blame. After a total of ten, the overall rating is now at a 3.4 out of 5 stars, which puts it in the good, but not great section.

So here’s what some of the latest reviewers have had to say on the subject of the 1st edition. As you can see, it was more of the same:

J. York (3.0 out of 5 stars):
As others have said, i enjoyed the story itself but stumbled a lot in the reading due to the editing. It didn’t read smoothly as there were so many words misspelled and put in the wrong part of a sentence. As i said, I totally liked the plot but found the flow of it hard to read.

Bob Gawler (3.0 out of 5 stars):
The plot and story were actually pretty good, but the edititing let the store down. Too many grammatical and spelling errors.

Can’t help but notice some typos in these comments, glaring ones too. I know, I need to stop mocking commenters who are just being honest. But the irony, man, the irony! Ah, but then there was this one, which was the second five star review this book earned:

Rosie Reader (5.0 out of 5 stars):
This is a really gripping read; awesome story, great characters. Yes, there were typos, but the story kept the pages turning quickly. Great work Matthew S. Williams!
I’m looking forward to the next one.

That makes for a grand total of two 5 star reviews, three 4 star reviews, 2 three star reviews, and 2 two star reviews; which as I said, averages out to a total of 3.4 stars out of 5. Like I said, good, but not great.

Luckily, as the title suggests, my wife and I finally finished work on the 2nd edition of Whiskey Delta, the one that doesn’t have so many typos and errors. Yes, after a few short weeks of tinkering, the process of creating a novel that I can truly be proud of is finally complete. Good thing too, because I can’t take another comment about how my “story is good but it desperately needs editing”!

And of course, now that the 2nd edition is complete, I will be getting to work on turning Papa Zulu, the second installment in the series, into an typo=free, error-proof manuscript. Then I will be making it available on Amazon-Kindle for all to see. May it receive a greater reception than the first…

Zombie Warriors: Apparel and Melee Weapons

apoc_soldiersFirst up, is the question of apparel, what you intent to be wearing when the fight begins…

Apparel:
As we all know, taking on zombies is a matter of protection as much as firepower. Nobody wants to step into the middle of the apocalypse naked or clothed in their basic street wear, especially if they dressed light! In addition, you also have to think about mobility, both in the getting around sense and the ability to move your limbs with comfort and ease. If you’re weight down, you’re likely to become a zombie’s meal. Using your physique as a template, select from the following items to see which would best suit you, taking into account various mobility and protection factors.

Body Armor:
Pros: Military issue body armor has a number of advantages when it comes to fighting zombies. For one, its loaded with kevlar plates that a zombie is going to have a hell of a time ripping through. Second, it covers your vitals, shoulders, crotch and neck from bites, while leaving your arms relatively free to fight. It’s also lightweight, which is handy since mobility is key in a zombie fight.

Cons: However, the downside to this armor is that it doesn’t provide protection for your limbs, which are often what the zombies go for. So in a close fight, you’ll have to keep moving to avoid that fatal bite and/or scratch. What’s more, it can constrict your mobility just enough to be considered an impediment. It’s great for protecting against bullet-fire. but in melee combat, it’s protection is limited. But of course, not all your enemies may be zombies. Just in case you have to go up against other hunters or certain “Governor” type forces, this suit could come in handy…

Fatigues:
Pros: If you’re looking for something loose-fitting and made for getting around, look no further! Army fatigues were specifically designed to give soldiers a full range of motion, which includes marching, running, shooting, hand-to-hand fighting, even rappelling. And the stitching ensures that you won’t have any embarrassing rip ups! What’s more, it covers your entire body which is great protection against zombie scratches.

Cons: However, the protection factor does not reach very far beyond that. The fabric is not strong enough to protect against bites, and a committed undead will be able to tear off a sleeve or a pant leg without too much effort. So while it’s great for mobility, don’t count on it saving your life when you’re in the thick of it!

Hooded Cloak:
Pros: True, the main advantages here are cosmetic, but damn it if those don’t count for something! Like Michonne’s mysterious cloak, this gives any zombie fighter that je ne sais quoi, that undefinable quality that makes others not want to mess with them. What’s more, its good cover for a sword or small arms weapon, which can come in handy when going up against the walking dead. And the cloak can even act as a weapon itself if its wearer is quick and uses the lapels to distract their opponent and then deliver fatal stabs.

Cons: Downsides are obvious. The cloak can be a liability when it comes to running and fighting. While it can conceal your face and give you a certain mystique, it can also get in the way in the middle of a fight. And of course, zombies can easily find their way inside it and get at your flesh. As your mamma may have told you when you were a kid “looking cool isn’t always smart”.

Kevlar Vest:
Pros: One has to assume that in the event of a zombie apocalypse, police gear will be suddenly available for civilian use, especially if you know the police HQ has been overrun. And as far as protection and mobility go, a Kevlar vest is not a bad option. While it may not provide any arm, leg, shoulder or neck protection, it still ensures that your midsection is well defended against clawing, biting zombies who would just love to get at your organs. What’s more, it does not constrict your mobility or weight you down.

Cons: But alas, armoring your midsection and leaving the extremities exposed might leave you wanting. Much like the full suit of Kevlar, this option is only partially suited to close encounters with zombies, but highly useful against opponents who have access to firearms. Again, it’s important to keep in mind that not all your troubles will stem from the undead.

Powered Armor:
Pros: When it comes to combining armored protection with enhanced strength and speed, the powered armor suit is the absolute tops! In addition to boasting armor plates in all the right places, it gives the wearer the ability to wield a power punch that could knock off a zombie’s head! And the enhanced leg strength allows for speedier running and higher jumping, which comes in handy in a pinch!

Cons: The armor suit has some drawbacks vis a vis its enhanced power, in that it requires you to wind up and let loose. If and when you find yourself set upon by hungry zombies, you won’t have the space to deliver a blow. And in this instance, the suit’s weight and armor can become a liability as well, proving heavy and cumbersome, and hence restrictive to movement.

Riot Gear:
Pros: Another police issue, the riot gear outfit is perhaps the best armor option available to the zombie hunter. Made up of Kevlar, plastic and fabric that covers your core, shoulders, arms, legs, and head, this suit has all your bases covered. Unless they are able to swarm you, zombies will have a hell of a time finding their way through this suit or armor. If you’ve read the Walking Dead comic or seen 28 Days Later, you know just how effective this suit can be.

Cons: But of course, the likelihood of being swarmed increases exponentially when wearing this suit. Although the wearer is a veritable walking tank, running is very difficult in it and mobility is highly constricted. And in the end, some areas are still exposed to zombies clever enough to find them, such as your armpits, neck and chin. These, they’ll only find if they really search for them, but if and when they get you cornered, expect them to try!

Melee Weapons:
No zombie warrior is fully equipped without a melee weapon, which is both a weapon of last resort and a way to dispatch the undead in a way that is quiet, and up close and personal! Not only do melee weapons not run out of ammo, they do not make a significant amount of noise which will attract more zombies to your location. Just remember, the bigger and more deadly the weapon, the harder its going to be to keep swinging it. Choose wisely!

Axe:
axePros: As zombie-smashers go, an axe is a pretty popular option. A solid blow from one of these is sure to split a zombies head in half, and the size and weight are still manageable. This balance of size, weight and killing power make it a weapon that can be swung for awhile before the user will succumb to exhaustion, and the odds of it breaking on you are quite minimal.

Cons: Only downside is that this weapon is capable of getting stuck in a zombie’s face after its been used to split their skull. This can really screw you in a pitch battle where multiple swings are needed to dispatch wave after wave of incoming undead.

Baseball Bat:
baseball_batPros: Perhaps the most popular option for zombie-smashing, the baseball bat offers numerous advantages in a small, lightweight package. The blunt force trauma from a few good swings is likely to be fatal, and since zombie heads are often softened by necrosis, a single good swing can often deal death on them.

Cons: Only downside to a baseball bat is that extended use can break them. Being small and lightweight, repeated blows to zombie skulls can lead to a breakage.

Hammer:
hammerPros: Another favorite of the veteran zombie warrior, the modern hammer offers a lot of killing power in a tiny package. Especially the all-metal variant, this melee weapon is a boon at close range since it can offer blunt-force trauma from the head or punctures from the clawed edge.

Cons: A small weapon, a hammer is heavily reliant on the one who swings it. A good strong arm can wield it for extended periods of time and send zombie after zombie to the grave for good. But in the hands of a smaller person, it’s likely to have limited power.

Katana:
katanaPros: An ancient and powerful weapon, the katana offers zombie-hunters quite a few advantages, and makes the wielder look pretty damn cool in the process! The solid blade, sharp edge, and manageable weight give it some pretty awesome killing power. Not only is it capable of hewing off limbs with ease, an overhead blow can split a zombie skull in half.

Cons: But of course, the katana is not for everyone. Like all swords, it requires some training before it can be used effectively and efficiently. Its not like other melee weapons that can simple be picked up and swung willy-nilly. And those who try are likely to hurt themselves or make a mess of things!

Ka-Bar:
Ka-barPros: The standard issue of the Marine Corps, the Ka-Bar knife is an effective killing tool when re-purposed for zombie-hunting. Lightweight, easily wielded, and very portable, this knife is sharp enough to slice through any necrotic tissue, and the sturdy blade has been known to be able to punch through skull.

Cons: One downside to the knife is that it is not designed for repeated skull-stabbing. Using it in this way can lead to breakage or loss, especially if the weapon gets stuck in a zombie’s skull. The best option is to find another route to the zombie’s brain and stab there.

Longsword:
longswordPros: A one-handed medieval recreation, the longsword is an effective zombie-killing tool in the modern age. Made of tempered steel, razor-sharp, and possessing a few good pounds of weight, a single blow is likely to split a skull or remove a head with ease. At the same time, it is easy enough to wield with one hand.

Cons: Some training required, and given the balance of weight and the fact that it’s one-handed weapon, its really only useful in the hands of someone strong enough who can comfortably swing a five pound weight without getting overtired. Much like the katana, the weapon is not for everybody.

Machete:
machetePros: Lightweight, easy to wield and sharp as hell, the machete is perhaps the most balanced weapon in the zombie-hunter’s arsenal. As an edged weapon, it possesses many of the advantages of a sword, but its smaller size and lighter weight make it far more portable and much easier to wield.

Cons: Interestingly enough, the advantages of this weapon also present some downsides. The lighter weight and small size means it has less killing power than a larger, heavier edged weapon. While a good blow is likely to take off a zombie head or hew a limb, its more likely to get stuck and has a shorter effective swinging range.

Truncheon:
truncheon
Pros: Another blunt-force trauma weapon, the truncheon is a common law enforcement tool that is popular when re-purposed for zombie-killing. Composed of metal, collapsible, and easy to swing, the truncheon is very handy in a close fight with a horde of undead. It can also be used for extended periods of time with little training and requires little upper body strength, making it highly versatile as well.

Cons: Unlike other blunt-force trauma weapons, this small and lightweight weapon is not likely to smash a skull with a single blow. While useful when deployed against a person, zombies feel no pain and aren’t deterred by stinging blows. Lucky for users that its light, because many swings will be needed to take your enemy down!

Time to pick and choose folks! Get your gear on and select your zombie-smasher of choice. And stay tuned for the next few posts in my series of Zombie Warriors! Next up, we talk about guns and ranged weapons! The zombie apocalypse doesn’t stand a chance!

Even More News!

Good_News_EveryoneWhiskey Delta, my zombie apocalypse-themed indie novel, has just sold over 750 copies! What’s more, another good review has come in, once again pushing the overall rating up a bit. And of course, they hit on the usual points:

Good Book (4.0 out of 5 stars)
Great story with interesting people. Spell was poorly done and many editing issues were present. Would like a sequel

Rest assured, Pappa Zulu, the sequel to Whiskey Delta, will be coming in just a few short months. Obviously, I need to finish my work on WD’s second edition, and then give the next installment a full and thorough edit. And if there’s time left over, I hope to have Alpha Mike finished before 2014 begins. Fast times!

Oh, and I do hope the good news continues. As it adds up, you can expect to see less of these constant updates!

More Reviews Are In!

Whiskey_Delta

Hi folks. As the title suggests, more reviews have come in for Whiskey Delta and the sale figures are going up! Unfortunately, that’s where the good news ends. Of those buyers who chose to offer opinions about my book, the same combination of “good story, but needs some serious editing” was apparent in their comments.

Here’s what the latest reviewers had to say (note the first review has been shortened due to it being very wordy!):

An exciting and well told story (4.0 out of 5 stars):
This is a great book – exciting storyline driven by gripping and well laid out plot lines that keep the reader ‘on the edge of their seats’ right to the end. Even better is the superb characterization of the two main characters and also the driver Whitman, however, considering the small number of characters in the book, I thought the author could have spent a bit of extra ‘fleshing’ out of some of the others a bit more.

The reason the book was a four star not a five star, was that it had simply the worst editing I have come across on Kindle and I am not someone who cares that much about the odd misspelling or use of ‘their’ when you mean ‘there’ and so on as I am usually so lost in the story I barely notice… I must say though, that I am very happy that I did overcome my ‘scruples’ and bought the book in the end as the story was completely riveting from start to finish and the writing itself – aside from typos and little slip ups are all forgotten when caught up in the thrilling ride the author takes you on. Highly recommend it.

Not bad huh? The full length comment contained traces of displeasure about the lack of editing, but the overall feeling is that I wrote something pretty good. Well get a load of what this guy had to say:

Not a grammar Nazi but…, (2.0 out of 5 stars)
By Heuchler:
Thought it was a decent story, but the editing or the lack thereof killed it for me. Ever dozen pages seems to have a spelling or grammar mistake. Even basic things that could be caught with spell-check are there, which leaves me wondering how they were not caught.

Again, not to be petty, but the “not grammar Nazi” made some typos of his own there. And I know I’m going to hell for saying this, but with a name like Heuchler, that last thing you want to make is a Nazi reference!

Still, after reading these, it tore it for me. Whiskey Delta needs to be cleaned up and re-released! The public is speaking with one voice on this, and those who are giving it low marks are starting to bring down the overall rating. As it stands, WD is ranked 3.0 stars out of 5 and that’s just not acceptable. For any indie looking to establish a reputation and garner sales, a 3.5 or higher seems like the desirable place to be in.

What’s more, three copies have been returned after purchase. I can only assume they started reading and were deterred by the errors. And though this represents a mere 1% margin, it doesn’t seem too acceptable to me at this juncture. Barring accidental purchases, every copy sold should stay sold, in my opinion.

Lucky for me, I won’t have to take it down to fix it up, but it will mean the updated version will be clearer and (hopefully) polished whereas the ones that are currently selling will not. I can live with that, and hope the market won’t really notice much. Right now, the sales and positive reviews have me highly jazzed about prepping and releasing the second installment and working on the third. But for that to work, I need the first installment to be as good as it can be and get better reviews.